@dcl/ecs 7.8.11-15636633913.commit-697c1d3 → 7.8.11-15641625466.commit-c8238a2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (41) hide show
  1. package/dist/components/extended/LightSource.d.ts +25 -0
  2. package/dist/components/extended/LightSource.js +22 -0
  3. package/dist/components/generated/LightSource.gen.d.ts +1 -0
  4. package/dist/components/generated/LightSource.gen.js +25 -0
  5. package/dist/components/generated/component-names.gen.js +1 -0
  6. package/dist/components/generated/global.gen.d.ts +2 -0
  7. package/dist/components/generated/global.gen.js +1 -0
  8. package/dist/components/generated/index.gen.d.ts +4 -0
  9. package/dist/components/generated/index.gen.js +5 -0
  10. package/dist/components/generated/pb/decentraland/sdk/components/light_source.gen.d.ts +75 -0
  11. package/dist/components/generated/pb/decentraland/sdk/components/light_source.gen.js +205 -0
  12. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +4 -0
  13. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +20 -0
  14. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  15. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  16. package/dist/components/index.d.ts +2 -0
  17. package/dist/components/index.js +3 -0
  18. package/dist/components/types.d.ts +1 -0
  19. package/dist/index.d.ts +2 -1
  20. package/dist/index.js +1 -0
  21. package/dist-cjs/components/extended/LightSource.d.ts +25 -0
  22. package/dist-cjs/components/extended/LightSource.js +26 -0
  23. package/dist-cjs/components/generated/LightSource.gen.d.ts +1 -0
  24. package/dist-cjs/components/generated/LightSource.gen.js +28 -0
  25. package/dist-cjs/components/generated/component-names.gen.js +1 -0
  26. package/dist-cjs/components/generated/global.gen.d.ts +2 -0
  27. package/dist-cjs/components/generated/global.gen.js +2 -1
  28. package/dist-cjs/components/generated/index.gen.d.ts +4 -0
  29. package/dist-cjs/components/generated/index.gen.js +7 -1
  30. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light_source.gen.d.ts +75 -0
  31. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light_source.gen.js +211 -0
  32. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +4 -0
  33. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +20 -0
  34. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  35. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  36. package/dist-cjs/components/index.d.ts +2 -0
  37. package/dist-cjs/components/index.js +5 -1
  38. package/dist-cjs/components/types.d.ts +1 -0
  39. package/dist-cjs/index.d.ts +2 -1
  40. package/dist-cjs/index.js +2 -1
  41. package/package.json +2 -2
@@ -0,0 +1,25 @@
1
+ import { IEngine, LastWriteWinElementSetComponentDefinition } from '../../engine';
2
+ import { PBLightSource_Point, PBLightSource_Spot, PBLightSource } from '../generated/index.gen';
3
+ /**
4
+ * @public
5
+ */
6
+ export interface LightSourceHelper {
7
+ /**
8
+ * @returns a Light Source type
9
+ */
10
+ Point: (point: PBLightSource_Point) => PBLightSource['type'];
11
+ /**
12
+ * @returns a Light Source type
13
+ */
14
+ Spot: (spot: PBLightSource_Spot) => PBLightSource['type'];
15
+ }
16
+ /**
17
+ * @public
18
+ */
19
+ export interface LightSourceComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBLightSource> {
20
+ /**
21
+ * LightSource helper with constructor
22
+ */
23
+ Type: LightSourceHelper;
24
+ }
25
+ export declare function defineLightSourceComponent(engine: Pick<IEngine, 'defineComponentFromSchema'>): LightSourceComponentDefinitionExtended;
@@ -0,0 +1,22 @@
1
+ import { LightSource } from '../generated/index.gen';
2
+ const LightSourceHelper = {
3
+ Point(point) {
4
+ return {
5
+ $case: 'point',
6
+ point
7
+ };
8
+ },
9
+ Spot(spot) {
10
+ return {
11
+ $case: 'spot',
12
+ spot
13
+ };
14
+ }
15
+ };
16
+ export function defineLightSourceComponent(engine) {
17
+ const theComponent = LightSource(engine);
18
+ return {
19
+ ...theComponent,
20
+ Type: LightSourceHelper
21
+ };
22
+ }
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1,25 @@
1
+ import { PBLightSource } from './pb/decentraland/sdk/components/light_source.gen';
2
+ /**
3
+ * @internal
4
+ */
5
+ export const LightSourceSchema = {
6
+ COMPONENT_ID: 1079,
7
+ serialize(value, builder) {
8
+ const writer = PBLightSource.encode(value);
9
+ const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
+ builder.writeBuffer(buffer, false);
11
+ },
12
+ deserialize(reader) {
13
+ return PBLightSource.decode(reader.buffer(), reader.remainingBytes());
14
+ },
15
+ create() {
16
+ // TODO: this is a hack.
17
+ return PBLightSource.decode(new Uint8Array());
18
+ },
19
+ jsonSchema: {
20
+ type: "object",
21
+ properties: {},
22
+ serializationType: "protocol-buffer",
23
+ protocolBuffer: "PBLightSource"
24
+ }
25
+ };
@@ -20,6 +20,7 @@ export const coreComponentMappings = {
20
20
  "core::GltfContainer": 1041,
21
21
  "core::GltfContainerLoadingState": 1049,
22
22
  "core::InputModifier": 1078,
23
+ "core::LightSource": 1079,
23
24
  "core::MainCamera": 1075,
24
25
  "core::MapPin": 1097,
25
26
  "core::Material": 1017,
@@ -16,6 +16,7 @@ import { PBEngineInfo } from './pb/decentraland/sdk/components/engine_info.gen';
16
16
  import { PBGltfContainer } from './pb/decentraland/sdk/components/gltf_container.gen';
17
17
  import { PBGltfContainerLoadingState } from './pb/decentraland/sdk/components/gltf_container_loading_state.gen';
18
18
  import { PBInputModifier } from './pb/decentraland/sdk/components/input_modifier.gen';
19
+ import { PBLightSource } from './pb/decentraland/sdk/components/light_source.gen';
19
20
  import { PBMainCamera } from './pb/decentraland/sdk/components/main_camera.gen';
20
21
  import { PBNftShape } from './pb/decentraland/sdk/components/nft_shape.gen';
21
22
  import { PBPlayerIdentityData } from './pb/decentraland/sdk/components/player_identity_data.gen';
@@ -57,6 +58,7 @@ import { PBVisibilityComponent } from './pb/decentraland/sdk/components/visibili
57
58
  /** @public */ export declare const GltfContainer: LastWriteWinElementSetComponentDefinition<PBGltfContainer>;
58
59
  /** @public */ export declare const GltfContainerLoadingState: LastWriteWinElementSetComponentDefinition<PBGltfContainerLoadingState>;
59
60
  /** @public */ export declare const InputModifier: LastWriteWinElementSetComponentDefinition<PBInputModifier>;
61
+ /** @public */ export declare const LightSource: LastWriteWinElementSetComponentDefinition<PBLightSource>;
60
62
  /** @public */ export declare const MainCamera: LastWriteWinElementSetComponentDefinition<PBMainCamera>;
61
63
  /** @public */ export declare const NftShape: LastWriteWinElementSetComponentDefinition<PBNftShape>;
62
64
  /** @public */ export declare const PlayerIdentityData: LastWriteWinElementSetComponentDefinition<PBPlayerIdentityData>;
@@ -17,6 +17,7 @@ export * from './index.gen';
17
17
  /** @public */ export const GltfContainer = /* @__PURE__ */ components.GltfContainer(engine);
18
18
  /** @public */ export const GltfContainerLoadingState = /* @__PURE__ */ components.GltfContainerLoadingState(engine);
19
19
  /** @public */ export const InputModifier = /* @__PURE__ */ components.InputModifier(engine);
20
+ /** @public */ export const LightSource = /* @__PURE__ */ components.LightSource(engine);
20
21
  /** @public */ export const MainCamera = /* @__PURE__ */ components.MainCamera(engine);
21
22
  /** @public */ export const NftShape = /* @__PURE__ */ components.NftShape(engine);
22
23
  /** @public */ export const PlayerIdentityData = /* @__PURE__ */ components.PlayerIdentityData(engine);
@@ -17,6 +17,7 @@ import { PBEngineInfo } from './pb/decentraland/sdk/components/engine_info.gen';
17
17
  import { PBGltfContainer } from './pb/decentraland/sdk/components/gltf_container.gen';
18
18
  import { PBGltfContainerLoadingState } from './pb/decentraland/sdk/components/gltf_container_loading_state.gen';
19
19
  import { PBInputModifier } from './pb/decentraland/sdk/components/input_modifier.gen';
20
+ import { PBLightSource } from './pb/decentraland/sdk/components/light_source.gen';
20
21
  import { PBMainCamera } from './pb/decentraland/sdk/components/main_camera.gen';
21
22
  import { PBMaterial } from './pb/decentraland/sdk/components/material.gen';
22
23
  import { PBMeshCollider } from './pb/decentraland/sdk/components/mesh_collider.gen';
@@ -63,6 +64,7 @@ export * from './pb/decentraland/sdk/components/engine_info.gen';
63
64
  export * from './pb/decentraland/sdk/components/gltf_container.gen';
64
65
  export * from './pb/decentraland/sdk/components/gltf_container_loading_state.gen';
65
66
  export * from './pb/decentraland/sdk/components/input_modifier.gen';
67
+ export * from './pb/decentraland/sdk/components/light_source.gen';
66
68
  export * from './pb/decentraland/sdk/components/main_camera.gen';
67
69
  export * from './pb/decentraland/sdk/components/material.gen';
68
70
  export * from './pb/decentraland/sdk/components/mesh_collider.gen';
@@ -111,6 +113,7 @@ export type GSetComponentGetter<T extends GrowOnlyValueSetComponentDefinition<an
111
113
  /** @public */ export declare const GltfContainer: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfContainer>>;
112
114
  /** @public */ export declare const GltfContainerLoadingState: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfContainerLoadingState>>;
113
115
  /** @public */ export declare const InputModifier: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBInputModifier>>;
116
+ /** @public */ export declare const LightSource: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBLightSource>>;
114
117
  /** @public */ export declare const MainCamera: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMainCamera>>;
115
118
  /** @public */ export declare const Material: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMaterial>>;
116
119
  /** @public */ export declare const MeshCollider: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshCollider>>;
@@ -159,6 +162,7 @@ export declare const componentDefinitionByName: {
159
162
  "core::GltfContainer": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfContainer>>;
160
163
  "core::GltfContainerLoadingState": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBGltfContainerLoadingState>>;
161
164
  "core::InputModifier": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBInputModifier>>;
165
+ "core::LightSource": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBLightSource>>;
162
166
  "core::MainCamera": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMainCamera>>;
163
167
  "core::Material": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMaterial>>;
164
168
  "core::MeshCollider": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshCollider>>;
@@ -15,6 +15,7 @@ import { EngineInfoSchema } from './EngineInfo.gen';
15
15
  import { GltfContainerSchema } from './GltfContainer.gen';
16
16
  import { GltfContainerLoadingStateSchema } from './GltfContainerLoadingState.gen';
17
17
  import { InputModifierSchema } from './InputModifier.gen';
18
+ import { LightSourceSchema } from './LightSource.gen';
18
19
  import { MainCameraSchema } from './MainCamera.gen';
19
20
  import { MaterialSchema } from './Material.gen';
20
21
  import { MeshColliderSchema } from './MeshCollider.gen';
@@ -61,6 +62,7 @@ export * from './pb/decentraland/sdk/components/engine_info.gen';
61
62
  export * from './pb/decentraland/sdk/components/gltf_container.gen';
62
63
  export * from './pb/decentraland/sdk/components/gltf_container_loading_state.gen';
63
64
  export * from './pb/decentraland/sdk/components/input_modifier.gen';
65
+ export * from './pb/decentraland/sdk/components/light_source.gen';
64
66
  export * from './pb/decentraland/sdk/components/main_camera.gen';
65
67
  export * from './pb/decentraland/sdk/components/material.gen';
66
68
  export * from './pb/decentraland/sdk/components/mesh_collider.gen';
@@ -128,6 +130,8 @@ export * from './pb/decentraland/sdk/components/visibility_component.gen';
128
130
  /* @__PURE__ */ engine.defineComponentFromSchema("core::GltfContainerLoadingState", GltfContainerLoadingStateSchema);
129
131
  /** @public */ export const InputModifier = engine =>
130
132
  /* @__PURE__ */ engine.defineComponentFromSchema("core::InputModifier", InputModifierSchema);
133
+ /** @public */ export const LightSource = engine =>
134
+ /* @__PURE__ */ engine.defineComponentFromSchema("core::LightSource", LightSourceSchema);
131
135
  /** @public */ export const MainCamera = engine =>
132
136
  /* @__PURE__ */ engine.defineComponentFromSchema("core::MainCamera", MainCameraSchema);
133
137
  /** @public */ export const Material = engine =>
@@ -209,6 +213,7 @@ export const componentDefinitionByName = /* @__PURE__ */ {
209
213
  "core::GltfContainer": GltfContainer,
210
214
  "core::GltfContainerLoadingState": GltfContainerLoadingState,
211
215
  "core::InputModifier": InputModifier,
216
+ "core::LightSource": LightSource,
212
217
  "core::MainCamera": MainCamera,
213
218
  "core::Material": Material,
214
219
  "core::MeshCollider": MeshCollider,
@@ -0,0 +1,75 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Color3 } from "../../common/colors.gen";
3
+ import { TextureUnion } from "../../common/texture.gen";
4
+ /**
5
+ * @public
6
+ */
7
+ export interface PBLightSource {
8
+ /** default = true, whether the lightSource is active or not. */
9
+ active?: boolean | undefined;
10
+ /** default = Color.white, the tint of the light, in RGB format where each component is a floating point value with a range from 0 to 1. */
11
+ color?: Color3 | undefined;
12
+ /** default = 250, ranges from 1 (dim) to 100,000 (very bright), expressed in Lumens for Point and Spot. */
13
+ brightness?: number | undefined;
14
+ /** default = 10, how far the light travels, expressed in meters. */
15
+ range?: number | undefined;
16
+ type?: {
17
+ $case: "point";
18
+ point: PBLightSource_Point;
19
+ } | {
20
+ $case: "spot";
21
+ spot: PBLightSource_Spot;
22
+ } | undefined;
23
+ }
24
+ /**
25
+ * @public
26
+ */
27
+ export declare const enum PBLightSource_ShadowType {
28
+ /** ST_NONE - No shadows are cast from this LightSource. */
29
+ ST_NONE = 0,
30
+ /** ST_SOFT - More realistic type of shadow that reduces block artifacts, noise or pixelation, but requires more processing. */
31
+ ST_SOFT = 1,
32
+ /** ST_HARD - Less realistic type of shadow but more performant, uses hard edges. */
33
+ ST_HARD = 2
34
+ }
35
+ /**
36
+ * @public
37
+ */
38
+ export interface PBLightSource_Point {
39
+ /** default = ShadowType.ST_NONE The type of shadow the light source supports. */
40
+ shadow?: PBLightSource_ShadowType | undefined;
41
+ }
42
+ /**
43
+ * @public
44
+ */
45
+ export interface PBLightSource_Spot {
46
+ /** default = 21.8. Inner angle can't be higher than outer angle, otherwise will default to same value. Min value is 0. Max value is 179. */
47
+ innerAngle?: number | undefined;
48
+ /** default = 30. Outer angle can't be lower than inner angle, otherwise will inner angle will be set to same value. Max value is 179. */
49
+ outerAngle?: number | undefined;
50
+ /** default = ShadowType.ST_NONE The type of shadow the light source supports. */
51
+ shadow?: PBLightSource_ShadowType | undefined;
52
+ /** Texture mask through which shadows are cast to simulate caustics, soft shadows, and light shapes such as light entering from a window. */
53
+ shadowMaskTexture?: TextureUnion | undefined;
54
+ }
55
+ /**
56
+ * @public
57
+ */
58
+ export declare namespace PBLightSource {
59
+ function encode(message: PBLightSource, writer?: _m0.Writer): _m0.Writer;
60
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource;
61
+ }
62
+ /**
63
+ * @public
64
+ */
65
+ export declare namespace PBLightSource_Point {
66
+ function encode(message: PBLightSource_Point, writer?: _m0.Writer): _m0.Writer;
67
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource_Point;
68
+ }
69
+ /**
70
+ * @public
71
+ */
72
+ export declare namespace PBLightSource_Spot {
73
+ function encode(message: PBLightSource_Spot, writer?: _m0.Writer): _m0.Writer;
74
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource_Spot;
75
+ }
@@ -0,0 +1,205 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ import { Color3 } from "../../common/colors.gen";
4
+ import { TextureUnion } from "../../common/texture.gen";
5
+ const protobufPackageSarasa = "decentraland.sdk.components";
6
+ /**
7
+ * @public
8
+ */
9
+ export var PBLightSource_ShadowType;
10
+ (function (PBLightSource_ShadowType) {
11
+ /** ST_NONE - No shadows are cast from this LightSource. */
12
+ PBLightSource_ShadowType[PBLightSource_ShadowType["ST_NONE"] = 0] = "ST_NONE";
13
+ /** ST_SOFT - More realistic type of shadow that reduces block artifacts, noise or pixelation, but requires more processing. */
14
+ PBLightSource_ShadowType[PBLightSource_ShadowType["ST_SOFT"] = 1] = "ST_SOFT";
15
+ /** ST_HARD - Less realistic type of shadow but more performant, uses hard edges. */
16
+ PBLightSource_ShadowType[PBLightSource_ShadowType["ST_HARD"] = 2] = "ST_HARD";
17
+ })(PBLightSource_ShadowType || (PBLightSource_ShadowType = {}));
18
+ function createBasePBLightSource() {
19
+ return { active: undefined, color: undefined, brightness: undefined, range: undefined, type: undefined };
20
+ }
21
+ /**
22
+ * @public
23
+ */
24
+ export var PBLightSource;
25
+ (function (PBLightSource) {
26
+ function encode(message, writer = _m0.Writer.create()) {
27
+ if (message.active !== undefined) {
28
+ writer.uint32(32).bool(message.active);
29
+ }
30
+ if (message.color !== undefined) {
31
+ Color3.encode(message.color, writer.uint32(10).fork()).ldelim();
32
+ }
33
+ if (message.brightness !== undefined) {
34
+ writer.uint32(21).float(message.brightness);
35
+ }
36
+ if (message.range !== undefined) {
37
+ writer.uint32(29).float(message.range);
38
+ }
39
+ switch (message.type?.$case) {
40
+ case "point":
41
+ PBLightSource_Point.encode(message.type.point, writer.uint32(50).fork()).ldelim();
42
+ break;
43
+ case "spot":
44
+ PBLightSource_Spot.encode(message.type.spot, writer.uint32(58).fork()).ldelim();
45
+ break;
46
+ }
47
+ return writer;
48
+ }
49
+ PBLightSource.encode = encode;
50
+ function decode(input, length) {
51
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
52
+ let end = length === undefined ? reader.len : reader.pos + length;
53
+ const message = createBasePBLightSource();
54
+ while (reader.pos < end) {
55
+ const tag = reader.uint32();
56
+ switch (tag >>> 3) {
57
+ case 4:
58
+ if (tag !== 32) {
59
+ break;
60
+ }
61
+ message.active = reader.bool();
62
+ continue;
63
+ case 1:
64
+ if (tag !== 10) {
65
+ break;
66
+ }
67
+ message.color = Color3.decode(reader, reader.uint32());
68
+ continue;
69
+ case 2:
70
+ if (tag !== 21) {
71
+ break;
72
+ }
73
+ message.brightness = reader.float();
74
+ continue;
75
+ case 3:
76
+ if (tag !== 29) {
77
+ break;
78
+ }
79
+ message.range = reader.float();
80
+ continue;
81
+ case 6:
82
+ if (tag !== 50) {
83
+ break;
84
+ }
85
+ message.type = { $case: "point", point: PBLightSource_Point.decode(reader, reader.uint32()) };
86
+ continue;
87
+ case 7:
88
+ if (tag !== 58) {
89
+ break;
90
+ }
91
+ message.type = { $case: "spot", spot: PBLightSource_Spot.decode(reader, reader.uint32()) };
92
+ continue;
93
+ }
94
+ if ((tag & 7) === 4 || tag === 0) {
95
+ break;
96
+ }
97
+ reader.skipType(tag & 7);
98
+ }
99
+ return message;
100
+ }
101
+ PBLightSource.decode = decode;
102
+ })(PBLightSource || (PBLightSource = {}));
103
+ function createBasePBLightSource_Point() {
104
+ return { shadow: undefined };
105
+ }
106
+ /**
107
+ * @public
108
+ */
109
+ export var PBLightSource_Point;
110
+ (function (PBLightSource_Point) {
111
+ function encode(message, writer = _m0.Writer.create()) {
112
+ if (message.shadow !== undefined) {
113
+ writer.uint32(40).int32(message.shadow);
114
+ }
115
+ return writer;
116
+ }
117
+ PBLightSource_Point.encode = encode;
118
+ function decode(input, length) {
119
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
120
+ let end = length === undefined ? reader.len : reader.pos + length;
121
+ const message = createBasePBLightSource_Point();
122
+ while (reader.pos < end) {
123
+ const tag = reader.uint32();
124
+ switch (tag >>> 3) {
125
+ case 5:
126
+ if (tag !== 40) {
127
+ break;
128
+ }
129
+ message.shadow = reader.int32();
130
+ continue;
131
+ }
132
+ if ((tag & 7) === 4 || tag === 0) {
133
+ break;
134
+ }
135
+ reader.skipType(tag & 7);
136
+ }
137
+ return message;
138
+ }
139
+ PBLightSource_Point.decode = decode;
140
+ })(PBLightSource_Point || (PBLightSource_Point = {}));
141
+ function createBasePBLightSource_Spot() {
142
+ return { innerAngle: undefined, outerAngle: undefined, shadow: undefined, shadowMaskTexture: undefined };
143
+ }
144
+ /**
145
+ * @public
146
+ */
147
+ export var PBLightSource_Spot;
148
+ (function (PBLightSource_Spot) {
149
+ function encode(message, writer = _m0.Writer.create()) {
150
+ if (message.innerAngle !== undefined) {
151
+ writer.uint32(13).float(message.innerAngle);
152
+ }
153
+ if (message.outerAngle !== undefined) {
154
+ writer.uint32(21).float(message.outerAngle);
155
+ }
156
+ if (message.shadow !== undefined) {
157
+ writer.uint32(40).int32(message.shadow);
158
+ }
159
+ if (message.shadowMaskTexture !== undefined) {
160
+ TextureUnion.encode(message.shadowMaskTexture, writer.uint32(66).fork()).ldelim();
161
+ }
162
+ return writer;
163
+ }
164
+ PBLightSource_Spot.encode = encode;
165
+ function decode(input, length) {
166
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
167
+ let end = length === undefined ? reader.len : reader.pos + length;
168
+ const message = createBasePBLightSource_Spot();
169
+ while (reader.pos < end) {
170
+ const tag = reader.uint32();
171
+ switch (tag >>> 3) {
172
+ case 1:
173
+ if (tag !== 13) {
174
+ break;
175
+ }
176
+ message.innerAngle = reader.float();
177
+ continue;
178
+ case 2:
179
+ if (tag !== 21) {
180
+ break;
181
+ }
182
+ message.outerAngle = reader.float();
183
+ continue;
184
+ case 5:
185
+ if (tag !== 40) {
186
+ break;
187
+ }
188
+ message.shadow = reader.int32();
189
+ continue;
190
+ case 8:
191
+ if (tag !== 66) {
192
+ break;
193
+ }
194
+ message.shadowMaskTexture = TextureUnion.decode(reader, reader.uint32());
195
+ continue;
196
+ }
197
+ if ((tag & 7) === 4 || tag === 0) {
198
+ break;
199
+ }
200
+ reader.skipType(tag & 7);
201
+ }
202
+ return message;
203
+ }
204
+ PBLightSource_Spot.decode = decode;
205
+ })(PBLightSource_Spot || (PBLightSource_Spot = {}));
@@ -208,6 +208,10 @@ export interface PBUiTransform {
208
208
  borderBottomColor?: Color4 | undefined;
209
209
  borderLeftColor?: Color4 | undefined;
210
210
  borderRightColor?: Color4 | undefined;
211
+ /** default: 1 */
212
+ opacity?: number | undefined;
213
+ /** default: 0 — controls render stacking order. Higher values appear in front of lower values. */
214
+ zIndex?: number | undefined;
211
215
  }
212
216
  /**
213
217
  * @public
@@ -179,6 +179,8 @@ function createBasePBUiTransform() {
179
179
  borderBottomColor: undefined,
180
180
  borderLeftColor: undefined,
181
181
  borderRightColor: undefined,
182
+ opacity: undefined,
183
+ zIndex: undefined,
182
184
  };
183
185
  }
184
186
  /**
@@ -403,6 +405,12 @@ export var PBUiTransform;
403
405
  if (message.borderRightColor !== undefined) {
404
406
  Color4.encode(message.borderRightColor, writer.uint32(578).fork()).ldelim();
405
407
  }
408
+ if (message.opacity !== undefined) {
409
+ writer.uint32(589).float(message.opacity);
410
+ }
411
+ if (message.zIndex !== undefined) {
412
+ writer.uint32(616).int32(message.zIndex);
413
+ }
406
414
  return writer;
407
415
  }
408
416
  PBUiTransform.encode = encode;
@@ -845,6 +853,18 @@ export var PBUiTransform;
845
853
  }
846
854
  message.borderRightColor = Color4.decode(reader, reader.uint32());
847
855
  continue;
856
+ case 73:
857
+ if (tag !== 589) {
858
+ break;
859
+ }
860
+ message.opacity = reader.float();
861
+ continue;
862
+ case 77:
863
+ if (tag !== 616) {
864
+ break;
865
+ }
866
+ message.zIndex = reader.int32();
867
+ continue;
848
868
  }
849
869
  if ((tag & 7) === 4 || tag === 0) {
850
870
  break;
@@ -6,6 +6,7 @@ import { CameraTransition } from "./common/camera_transition.gen";
6
6
  * an 'instant' transition (like using speed/time = 0)
7
7
  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
8
8
  * the holding entity transform).
9
+ * * The fov defines the Field of View of the virtual camera
9
10
  */
10
11
  /**
11
12
  * @public
@@ -13,6 +14,8 @@ import { CameraTransition } from "./common/camera_transition.gen";
13
14
  export interface PBVirtualCamera {
14
15
  defaultTransition?: CameraTransition | undefined;
15
16
  lookAtEntity?: number | undefined;
17
+ /** default: 60 */
18
+ fov?: number | undefined;
16
19
  }
17
20
  /**
18
21
  * @public
@@ -3,7 +3,7 @@ import _m0 from "protobufjs/minimal";
3
3
  import { CameraTransition } from "./common/camera_transition.gen";
4
4
  const protobufPackageSarasa = "decentraland.sdk.components";
5
5
  function createBasePBVirtualCamera() {
6
- return { defaultTransition: undefined, lookAtEntity: undefined };
6
+ return { defaultTransition: undefined, lookAtEntity: undefined, fov: undefined };
7
7
  }
8
8
  /**
9
9
  * @public
@@ -17,6 +17,9 @@ export var PBVirtualCamera;
17
17
  if (message.lookAtEntity !== undefined) {
18
18
  writer.uint32(16).uint32(message.lookAtEntity);
19
19
  }
20
+ if (message.fov !== undefined) {
21
+ writer.uint32(29).float(message.fov);
22
+ }
20
23
  return writer;
21
24
  }
22
25
  PBVirtualCamera.encode = encode;
@@ -39,6 +42,12 @@ export var PBVirtualCamera;
39
42
  }
40
43
  message.lookAtEntity = reader.uint32();
41
44
  continue;
45
+ case 3:
46
+ if (tag !== 29) {
47
+ break;
48
+ }
49
+ message.fov = reader.float();
50
+ continue;
42
51
  }
43
52
  if ((tag & 7) === 4 || tag === 0) {
44
53
  break;
@@ -16,6 +16,7 @@ import { AudioStreamComponentDefinitionExtended } from './extended/AudioStream';
16
16
  import { MediaState } from './generated/pb/decentraland/sdk/components/common/media_state.gen';
17
17
  import { VirtualCameraComponentDefinitionExtended } from './extended/VirtualCamera';
18
18
  import { InputModifierComponentDefinitionExtended } from './extended/InputModifier';
19
+ import { LightSourceComponentDefinitionExtended } from './extended/LightSource';
19
20
  export * from './generated/index.gen';
20
21
  export type { GrowOnlyValueSetComponentDefinition, LastWriteWinElementSetComponentDefinition, LwwComponentGetter, GSetComponentGetter };
21
22
  export declare const Transform: LwwComponentGetter<TransformComponentExtended>;
@@ -28,6 +29,7 @@ export declare const MeshCollider: LwwComponentGetter<MeshColliderComponentDefin
28
29
  export declare const Tween: LwwComponentGetter<TweenComponentDefinitionExtended>;
29
30
  export declare const VirtualCamera: LwwComponentGetter<VirtualCameraComponentDefinitionExtended>;
30
31
  export declare const InputModifier: LwwComponentGetter<InputModifierComponentDefinitionExtended>;
32
+ export declare const LightSource: LwwComponentGetter<LightSourceComponentDefinitionExtended>;
31
33
  /**
32
34
  * @alpha
33
35
  */
@@ -13,6 +13,7 @@ import { defineAudioStreamComponent } from './extended/AudioStream';
13
13
  import { MediaState } from './generated/pb/decentraland/sdk/components/common/media_state.gen';
14
14
  import { defineVirtualCameraComponent } from './extended/VirtualCamera';
15
15
  import { defineInputModifierComponent } from './extended/InputModifier';
16
+ import { defineLightSourceComponent } from './extended/LightSource';
16
17
  export * from './generated/index.gen';
17
18
  /* @__PURE__ */
18
19
  export const Transform = (engine) => defineTransformComponent(engine);
@@ -34,6 +35,8 @@ export const Tween = (engine) => defineTweenComponent(engine);
34
35
  export const VirtualCamera = (engine) => defineVirtualCameraComponent(engine);
35
36
  /* @__PURE__*/
36
37
  export const InputModifier = (engine) => defineInputModifierComponent(engine);
38
+ /* @__PURE__*/
39
+ export const LightSource = (engine) => defineLightSourceComponent(engine);
37
40
  /**
38
41
  * @alpha
39
42
  */
@@ -12,3 +12,4 @@ export type { ISyncComponents, ISyncComponentsType } from './manual/SyncComponen
12
12
  export type { INetowrkEntity, INetowrkEntityType } from './manual/NetworkEntity';
13
13
  export type { INetowrkParent, INetowrkParentType } from './manual/NetworkParent';
14
14
  export type { InputModifierHelper, InputModifierComponentDefinitionExtended } from './extended/InputModifier';
15
+ export type { LightSourceHelper, LightSourceComponentDefinitionExtended } from './extended/LightSource';
package/dist/index.d.ts CHANGED
@@ -11,7 +11,7 @@ export * from './systems/async-task';
11
11
  export * from './systems/tween';
12
12
  export * from './engine/entity';
13
13
  export * from './components/types';
14
- import { MaterialComponentDefinitionExtended, MeshColliderComponentDefinitionExtended, MeshRendererComponentDefinitionExtended, TransformComponentExtended, AnimatorComponentDefinitionExtended, AudioSourceComponentDefinitionExtended, AudioStreamComponentDefinitionExtended, ISyncComponents, TweenComponentDefinitionExtended, INetowrkEntity, INetowrkParent, VirtualCameraComponentDefinitionExtended, InputModifierComponentDefinitionExtended } from './components/types';
14
+ import { MaterialComponentDefinitionExtended, MeshColliderComponentDefinitionExtended, MeshRendererComponentDefinitionExtended, TransformComponentExtended, AnimatorComponentDefinitionExtended, AudioSourceComponentDefinitionExtended, AudioStreamComponentDefinitionExtended, ISyncComponents, TweenComponentDefinitionExtended, INetowrkEntity, INetowrkParent, VirtualCameraComponentDefinitionExtended, InputModifierComponentDefinitionExtended, LightSourceComponentDefinitionExtended } from './components/types';
15
15
  import { NameComponent } from './components/manual/Name';
16
16
  export declare const Transform: TransformComponentExtended;
17
17
  export declare const Animator: AnimatorComponentDefinitionExtended;
@@ -24,6 +24,7 @@ export declare const Name: NameComponent;
24
24
  export declare const Tween: TweenComponentDefinitionExtended;
25
25
  export declare const VirtualCamera: VirtualCameraComponentDefinitionExtended;
26
26
  export declare const InputModifier: InputModifierComponentDefinitionExtended;
27
+ export declare const LightSource: LightSourceComponentDefinitionExtended;
27
28
  /**
28
29
  * @alpha
29
30
  * This is going to be used for sync components through a server.
package/dist/index.js CHANGED
@@ -29,6 +29,7 @@ export const Name = components.Name(engine);
29
29
  export const Tween = /* @__PURE__*/ components.Tween(engine);
30
30
  export const VirtualCamera = /* @__PURE__*/ components.VirtualCamera(engine);
31
31
  export const InputModifier = /* @__PURE__*/ components.InputModifier(engine);
32
+ export const LightSource = /* @__PURE__*/ components.LightSource(engine);
32
33
  /**
33
34
  * @alpha
34
35
  * This is going to be used for sync components through a server.
@@ -0,0 +1,25 @@
1
+ import { IEngine, LastWriteWinElementSetComponentDefinition } from '../../engine';
2
+ import { PBLightSource_Point, PBLightSource_Spot, PBLightSource } from '../generated/index.gen';
3
+ /**
4
+ * @public
5
+ */
6
+ export interface LightSourceHelper {
7
+ /**
8
+ * @returns a Light Source type
9
+ */
10
+ Point: (point: PBLightSource_Point) => PBLightSource['type'];
11
+ /**
12
+ * @returns a Light Source type
13
+ */
14
+ Spot: (spot: PBLightSource_Spot) => PBLightSource['type'];
15
+ }
16
+ /**
17
+ * @public
18
+ */
19
+ export interface LightSourceComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBLightSource> {
20
+ /**
21
+ * LightSource helper with constructor
22
+ */
23
+ Type: LightSourceHelper;
24
+ }
25
+ export declare function defineLightSourceComponent(engine: Pick<IEngine, 'defineComponentFromSchema'>): LightSourceComponentDefinitionExtended;