@dcl/ecs 7.7.10-13859848918.commit-407cb6b → 7.7.10-13934567813.commit-fb33ab1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (190) hide show
  1. package/README.md +7 -115
  2. package/dist/components/extended/LightSource.d.ts +25 -0
  3. package/dist/components/extended/LightSource.js +22 -0
  4. package/dist/components/extended/MeshCollider.d.ts +0 -8
  5. package/dist/components/extended/MeshCollider.js +0 -6
  6. package/dist/components/extended/MeshRenderer.d.ts +0 -8
  7. package/dist/components/extended/MeshRenderer.js +0 -5
  8. package/dist/components/generated/{CameraLayer.gen.js → LightSource.gen.js} +7 -7
  9. package/dist/components/generated/component-names.gen.js +1 -11
  10. package/dist/components/generated/global.gen.d.ts +2 -22
  11. package/dist/components/generated/global.gen.js +1 -11
  12. package/dist/components/generated/index.gen.d.ts +4 -44
  13. package/dist/components/generated/index.gen.js +5 -55
  14. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  15. package/dist/components/generated/pb/decentraland/common/texture.gen.js +0 -65
  16. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  17. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  18. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
  19. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +1 -151
  20. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  21. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  22. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  23. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -119
  24. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +1 -4
  25. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -3
  26. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  27. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  28. package/dist/components/generated/pb/decentraland/sdk/components/light_source.gen.d.ts +75 -0
  29. package/dist/components/generated/pb/decentraland/sdk/components/light_source.gen.js +205 -0
  30. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  31. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +1 -57
  32. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
  33. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +0 -56
  34. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  35. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +0 -56
  36. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
  37. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
  38. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -39
  39. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -110
  40. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  41. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  42. package/dist/components/index.d.ts +9 -11
  43. package/dist/components/index.js +8 -11
  44. package/dist/components/types.d.ts +1 -2
  45. package/dist/index.d.ts +2 -5
  46. package/dist/index.js +1 -2
  47. package/dist/systems/events.d.ts +0 -49
  48. package/dist/systems/events.js +2 -53
  49. package/dist-cjs/components/extended/LightSource.d.ts +25 -0
  50. package/dist-cjs/components/extended/LightSource.js +26 -0
  51. package/dist-cjs/components/extended/MeshCollider.d.ts +0 -8
  52. package/dist-cjs/components/extended/MeshCollider.js +0 -6
  53. package/dist-cjs/components/extended/MeshRenderer.d.ts +0 -8
  54. package/dist-cjs/components/extended/MeshRenderer.js +0 -5
  55. package/dist-cjs/components/generated/{CameraLayer.gen.js → LightSource.gen.js} +8 -8
  56. package/dist-cjs/components/generated/component-names.gen.js +1 -11
  57. package/dist-cjs/components/generated/global.gen.d.ts +2 -22
  58. package/dist-cjs/components/generated/global.gen.js +2 -13
  59. package/dist-cjs/components/generated/index.gen.d.ts +4 -44
  60. package/dist-cjs/components/generated/index.gen.js +7 -68
  61. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  62. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +1 -66
  63. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  64. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  65. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
  66. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +2 -152
  67. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  68. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  69. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  70. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +2 -120
  71. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +1 -4
  72. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -3
  73. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  74. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  75. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light_source.gen.d.ts +75 -0
  76. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light_source.gen.js +211 -0
  77. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  78. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +2 -58
  79. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
  80. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +1 -57
  81. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  82. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +1 -57
  83. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
  84. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
  85. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -39
  86. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +1 -111
  87. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  88. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  89. package/dist-cjs/components/index.d.ts +9 -11
  90. package/dist-cjs/components/index.js +11 -15
  91. package/dist-cjs/components/types.d.ts +1 -2
  92. package/dist-cjs/index.d.ts +2 -5
  93. package/dist-cjs/index.js +2 -3
  94. package/dist-cjs/systems/events.d.ts +0 -49
  95. package/dist-cjs/systems/events.js +2 -53
  96. package/package.json +2 -2
  97. package/dist/components/extended/AvatarEquippedData.d.ts +0 -11
  98. package/dist/components/extended/AvatarEquippedData.js +0 -15
  99. package/dist/components/extended/AvatarShape.d.ts +0 -11
  100. package/dist/components/extended/AvatarShape.js +0 -15
  101. package/dist/components/generated/CameraLayer.gen.d.ts +0 -1
  102. package/dist/components/generated/CameraLayers.gen.d.ts +0 -1
  103. package/dist/components/generated/CameraLayers.gen.js +0 -25
  104. package/dist/components/generated/GlobalLight.gen.d.ts +0 -1
  105. package/dist/components/generated/GlobalLight.gen.js +0 -25
  106. package/dist/components/generated/GltfNode.gen.d.ts +0 -1
  107. package/dist/components/generated/GltfNode.gen.js +0 -25
  108. package/dist/components/generated/GltfNodeState.gen.d.ts +0 -1
  109. package/dist/components/generated/GltfNodeState.gen.js +0 -25
  110. package/dist/components/generated/Light.gen.d.ts +0 -1
  111. package/dist/components/generated/Light.gen.js +0 -25
  112. package/dist/components/generated/PrimaryPointerInfo.gen.d.ts +0 -1
  113. package/dist/components/generated/PrimaryPointerInfo.gen.js +0 -25
  114. package/dist/components/generated/Spotlight.gen.d.ts +0 -1
  115. package/dist/components/generated/Spotlight.gen.js +0 -25
  116. package/dist/components/generated/TextureCamera.gen.d.ts +0 -1
  117. package/dist/components/generated/TextureCamera.gen.js +0 -25
  118. package/dist/components/generated/UiCanvas.gen.d.ts +0 -1
  119. package/dist/components/generated/UiCanvas.gen.js +0 -25
  120. package/dist/components/generated/UiScrollResult.gen.d.ts +0 -1
  121. package/dist/components/generated/UiScrollResult.gen.js +0 -25
  122. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  123. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -104
  124. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  125. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -50
  126. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  127. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -61
  128. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  129. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -41
  130. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  131. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -59
  132. package/dist/components/generated/pb/decentraland/sdk/components/light.gen.d.ts +0 -56
  133. package/dist/components/generated/pb/decentraland/sdk/components/light.gen.js +0 -69
  134. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +0 -34
  135. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -80
  136. package/dist/components/generated/pb/decentraland/sdk/components/spotlight.gen.d.ts +0 -32
  137. package/dist/components/generated/pb/decentraland/sdk/components/spotlight.gen.js +0 -50
  138. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -68
  139. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -181
  140. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  141. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -60
  142. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  143. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -42
  144. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +0 -11
  145. package/dist-cjs/components/extended/AvatarEquippedData.js +0 -19
  146. package/dist-cjs/components/extended/AvatarShape.d.ts +0 -11
  147. package/dist-cjs/components/extended/AvatarShape.js +0 -19
  148. package/dist-cjs/components/generated/CameraLayers.gen.js +0 -28
  149. package/dist-cjs/components/generated/GlobalLight.gen.d.ts +0 -1
  150. package/dist-cjs/components/generated/GlobalLight.gen.js +0 -28
  151. package/dist-cjs/components/generated/GltfNode.gen.d.ts +0 -1
  152. package/dist-cjs/components/generated/GltfNode.gen.js +0 -28
  153. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +0 -1
  154. package/dist-cjs/components/generated/GltfNodeState.gen.js +0 -28
  155. package/dist-cjs/components/generated/Light.gen.d.ts +0 -1
  156. package/dist-cjs/components/generated/Light.gen.js +0 -28
  157. package/dist-cjs/components/generated/PrimaryPointerInfo.gen.d.ts +0 -1
  158. package/dist-cjs/components/generated/PrimaryPointerInfo.gen.js +0 -28
  159. package/dist-cjs/components/generated/Spotlight.gen.d.ts +0 -1
  160. package/dist-cjs/components/generated/Spotlight.gen.js +0 -28
  161. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +0 -1
  162. package/dist-cjs/components/generated/TextureCamera.gen.js +0 -28
  163. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +0 -1
  164. package/dist-cjs/components/generated/UiCanvas.gen.js +0 -28
  165. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +0 -1
  166. package/dist-cjs/components/generated/UiScrollResult.gen.js +0 -28
  167. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  168. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -110
  169. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  170. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -56
  171. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  172. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -67
  173. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  174. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -47
  175. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  176. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -65
  177. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light.gen.d.ts +0 -56
  178. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light.gen.js +0 -75
  179. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +0 -34
  180. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -86
  181. package/dist-cjs/components/generated/pb/decentraland/sdk/components/spotlight.gen.d.ts +0 -32
  182. package/dist-cjs/components/generated/pb/decentraland/sdk/components/spotlight.gen.js +0 -56
  183. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -68
  184. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -187
  185. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  186. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -66
  187. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  188. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -48
  189. /package/{dist-cjs/components/generated/CameraLayers.gen.d.ts → dist/components/generated/LightSource.gen.d.ts} +0 -0
  190. /package/dist-cjs/components/generated/{CameraLayer.gen.d.ts → LightSource.gen.d.ts} +0 -0
@@ -3,7 +3,7 @@ import { Vector3 } from "../../common/vectors.gen";
3
3
  import { CameraType } from "./common/camera_type.gen";
4
4
  /**
5
5
  * The CameraModeArea component can be attached to an Entity to define a region of space where
6
- * the player's camera mode (1st-person, 3rd-person or cinematic) is overridden.
6
+ * the player's camera mode (1st-person or 3rd-person) is overridden.
7
7
  *
8
8
  * The Entity's Transform position determines the center-point of the region, while its size is
9
9
  * given as a vector in the `area` property below. The Transform rotation is applied, but the scale
@@ -13,8 +13,6 @@ import { CameraType } from "./common/camera_type.gen";
13
13
  *
14
14
  * Note that, while commonly used to delineate a 2D area in a scene (hence the name), the region
15
15
  * is actually a 3D volume.
16
- *
17
- * When mode is set to CtCinematic, the cinematic_settings field must also be provided.
18
16
  */
19
17
  /**
20
18
  * @public
@@ -24,33 +22,6 @@ export interface PBCameraModeArea {
24
22
  area: Vector3 | undefined;
25
23
  /** the camera mode to enforce */
26
24
  mode: CameraType;
27
- cinematicSettings?: CinematicSettings | undefined;
28
- /** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
29
- useColliderRange?: boolean | undefined;
30
- }
31
- /**
32
- * @public
33
- */
34
- export interface CinematicSettings {
35
- /** Entity that defines the cinematic camera transform. */
36
- cameraEntity: number;
37
- /**
38
- * Position -> camera's position
39
- * Rotation -> camera's direction
40
- * scale.z -> zoom level
41
- * scale.x and scale.y -> unused
42
- */
43
- allowManualRotation?: boolean | undefined;
44
- /** how far the camera can rotate around the y-axis / look left/right, in radians. default unrestricted */
45
- yawRange?: number | undefined;
46
- /** how far the camera can rotate around the x-axis / look up-down, in radians. default unrestricted */
47
- pitchRange?: number | undefined;
48
- /** note: cameras can never look up/down further than Vec3::Y */
49
- rollRange?: number | undefined;
50
- /** minimum zoom level. must be greater than 0. defaults to the input zoom level */
51
- zoomMin?: number | undefined;
52
- /** maximum zoom level. must be greater than 0. defaults to the input zoom level */
53
- zoomMax?: number | undefined;
54
25
  }
55
26
  /**
56
27
  * @public
@@ -59,10 +30,3 @@ export declare namespace PBCameraModeArea {
59
30
  function encode(message: PBCameraModeArea, writer?: _m0.Writer): _m0.Writer;
60
31
  function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraModeArea;
61
32
  }
62
- /**
63
- * @public
64
- */
65
- export declare namespace CinematicSettings {
66
- function encode(message: CinematicSettings, writer?: _m0.Writer): _m0.Writer;
67
- function decode(input: _m0.Reader | Uint8Array, length?: number): CinematicSettings;
68
- }
@@ -3,7 +3,7 @@ import _m0 from "protobufjs/minimal";
3
3
  import { Vector3 } from "../../common/vectors.gen";
4
4
  const protobufPackageSarasa = "decentraland.sdk.components";
5
5
  function createBasePBCameraModeArea() {
6
- return { area: undefined, mode: 0, cinematicSettings: undefined, useColliderRange: undefined };
6
+ return { area: undefined, mode: 0 };
7
7
  }
8
8
  /**
9
9
  * @public
@@ -17,12 +17,6 @@ export var PBCameraModeArea;
17
17
  if (message.mode !== 0) {
18
18
  writer.uint32(16).int32(message.mode);
19
19
  }
20
- if (message.cinematicSettings !== undefined) {
21
- CinematicSettings.encode(message.cinematicSettings, writer.uint32(26).fork()).ldelim();
22
- }
23
- if (message.useColliderRange !== undefined) {
24
- writer.uint32(32).bool(message.useColliderRange);
25
- }
26
20
  return writer;
27
21
  }
28
22
  PBCameraModeArea.encode = encode;
@@ -45,18 +39,6 @@ export var PBCameraModeArea;
45
39
  }
46
40
  message.mode = reader.int32();
47
41
  continue;
48
- case 3:
49
- if (tag !== 26) {
50
- break;
51
- }
52
- message.cinematicSettings = CinematicSettings.decode(reader, reader.uint32());
53
- continue;
54
- case 4:
55
- if (tag !== 32) {
56
- break;
57
- }
58
- message.useColliderRange = reader.bool();
59
- continue;
60
42
  }
61
43
  if ((tag & 7) === 4 || tag === 0) {
62
44
  break;
@@ -67,103 +49,3 @@ export var PBCameraModeArea;
67
49
  }
68
50
  PBCameraModeArea.decode = decode;
69
51
  })(PBCameraModeArea || (PBCameraModeArea = {}));
70
- function createBaseCinematicSettings() {
71
- return {
72
- cameraEntity: 0,
73
- allowManualRotation: undefined,
74
- yawRange: undefined,
75
- pitchRange: undefined,
76
- rollRange: undefined,
77
- zoomMin: undefined,
78
- zoomMax: undefined,
79
- };
80
- }
81
- /**
82
- * @public
83
- */
84
- export var CinematicSettings;
85
- (function (CinematicSettings) {
86
- function encode(message, writer = _m0.Writer.create()) {
87
- if (message.cameraEntity !== 0) {
88
- writer.uint32(8).uint32(message.cameraEntity);
89
- }
90
- if (message.allowManualRotation !== undefined) {
91
- writer.uint32(16).bool(message.allowManualRotation);
92
- }
93
- if (message.yawRange !== undefined) {
94
- writer.uint32(29).float(message.yawRange);
95
- }
96
- if (message.pitchRange !== undefined) {
97
- writer.uint32(37).float(message.pitchRange);
98
- }
99
- if (message.rollRange !== undefined) {
100
- writer.uint32(45).float(message.rollRange);
101
- }
102
- if (message.zoomMin !== undefined) {
103
- writer.uint32(53).float(message.zoomMin);
104
- }
105
- if (message.zoomMax !== undefined) {
106
- writer.uint32(61).float(message.zoomMax);
107
- }
108
- return writer;
109
- }
110
- CinematicSettings.encode = encode;
111
- function decode(input, length) {
112
- const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
113
- let end = length === undefined ? reader.len : reader.pos + length;
114
- const message = createBaseCinematicSettings();
115
- while (reader.pos < end) {
116
- const tag = reader.uint32();
117
- switch (tag >>> 3) {
118
- case 1:
119
- if (tag !== 8) {
120
- break;
121
- }
122
- message.cameraEntity = reader.uint32();
123
- continue;
124
- case 2:
125
- if (tag !== 16) {
126
- break;
127
- }
128
- message.allowManualRotation = reader.bool();
129
- continue;
130
- case 3:
131
- if (tag !== 29) {
132
- break;
133
- }
134
- message.yawRange = reader.float();
135
- continue;
136
- case 4:
137
- if (tag !== 37) {
138
- break;
139
- }
140
- message.pitchRange = reader.float();
141
- continue;
142
- case 5:
143
- if (tag !== 45) {
144
- break;
145
- }
146
- message.rollRange = reader.float();
147
- continue;
148
- case 6:
149
- if (tag !== 53) {
150
- break;
151
- }
152
- message.zoomMin = reader.float();
153
- continue;
154
- case 7:
155
- if (tag !== 61) {
156
- break;
157
- }
158
- message.zoomMax = reader.float();
159
- continue;
160
- }
161
- if ((tag & 7) === 4 || tag === 0) {
162
- break;
163
- }
164
- reader.skipType(tag & 7);
165
- }
166
- return message;
167
- }
168
- CinematicSettings.decode = decode;
169
- })(CinematicSettings || (CinematicSettings = {}));
@@ -25,8 +25,5 @@ export declare const enum PointerEventType {
25
25
  PET_UP = 0,
26
26
  PET_DOWN = 1,
27
27
  PET_HOVER_ENTER = 2,
28
- PET_HOVER_LEAVE = 3,
29
- PET_DRAG_LOCKED = 4,
30
- PET_DRAG = 5,
31
- PET_DRAG_END = 6
28
+ PET_HOVER_LEAVE = 3
32
29
  }
@@ -30,7 +30,4 @@ export var PointerEventType;
30
30
  PointerEventType[PointerEventType["PET_DOWN"] = 1] = "PET_DOWN";
31
31
  PointerEventType[PointerEventType["PET_HOVER_ENTER"] = 2] = "PET_HOVER_ENTER";
32
32
  PointerEventType[PointerEventType["PET_HOVER_LEAVE"] = 3] = "PET_HOVER_LEAVE";
33
- PointerEventType[PointerEventType["PET_DRAG_LOCKED"] = 4] = "PET_DRAG_LOCKED";
34
- PointerEventType[PointerEventType["PET_DRAG"] = 5] = "PET_DRAG";
35
- PointerEventType[PointerEventType["PET_DRAG_END"] = 6] = "PET_DRAG_END";
36
33
  })(PointerEventType || (PointerEventType = {}));
@@ -9,25 +9,6 @@ import { LoadingState } from "./common/loading_state.gen";
9
9
  */
10
10
  export interface PBGltfContainerLoadingState {
11
11
  currentState: LoadingState;
12
- /** all node paths in the gltf, which can be used with a GltfNode to inspect and modify the gltf contents */
13
- nodePaths: string[];
14
- /** all meshes in the gltf. unnamed meshes will be auto-assigned a name of the form `MeshX` or `MeshX/PrimitiveY` */
15
- meshNames: string[];
16
- /**
17
- * where X is the mesh index and Y is the primitive index (and there is more than 1 primitive). note this may
18
- * conflict with manually named meshes - to avoid any issues make sure all your meshes are explicitly named.
19
- */
20
- materialNames: string[];
21
- /**
22
- * X is the material index. note this may conflict with manually named materials - to avoid any issues make
23
- * sure all your materials are explicitly named.
24
- */
25
- skinNames: string[];
26
- /**
27
- * X is the skin index. note this may conflict with manually named skins - to avoid any issues make sure all
28
- * your skins are explicitly named.
29
- */
30
- animationNames: string[];
31
12
  }
32
13
  /**
33
14
  * @public
@@ -2,7 +2,7 @@
2
2
  import _m0 from "protobufjs/minimal";
3
3
  const protobufPackageSarasa = "decentraland.sdk.components";
4
4
  function createBasePBGltfContainerLoadingState() {
5
- return { currentState: 0, nodePaths: [], meshNames: [], materialNames: [], skinNames: [], animationNames: [] };
5
+ return { currentState: 0 };
6
6
  }
7
7
  /**
8
8
  * @public
@@ -13,21 +13,6 @@ export var PBGltfContainerLoadingState;
13
13
  if (message.currentState !== 0) {
14
14
  writer.uint32(8).int32(message.currentState);
15
15
  }
16
- for (const v of message.nodePaths) {
17
- writer.uint32(18).string(v);
18
- }
19
- for (const v of message.meshNames) {
20
- writer.uint32(26).string(v);
21
- }
22
- for (const v of message.materialNames) {
23
- writer.uint32(34).string(v);
24
- }
25
- for (const v of message.skinNames) {
26
- writer.uint32(42).string(v);
27
- }
28
- for (const v of message.animationNames) {
29
- writer.uint32(50).string(v);
30
- }
31
16
  return writer;
32
17
  }
33
18
  PBGltfContainerLoadingState.encode = encode;
@@ -44,36 +29,6 @@ export var PBGltfContainerLoadingState;
44
29
  }
45
30
  message.currentState = reader.int32();
46
31
  continue;
47
- case 2:
48
- if (tag !== 18) {
49
- break;
50
- }
51
- message.nodePaths.push(reader.string());
52
- continue;
53
- case 3:
54
- if (tag !== 26) {
55
- break;
56
- }
57
- message.meshNames.push(reader.string());
58
- continue;
59
- case 4:
60
- if (tag !== 34) {
61
- break;
62
- }
63
- message.materialNames.push(reader.string());
64
- continue;
65
- case 5:
66
- if (tag !== 42) {
67
- break;
68
- }
69
- message.skinNames.push(reader.string());
70
- continue;
71
- case 6:
72
- if (tag !== 50) {
73
- break;
74
- }
75
- message.animationNames.push(reader.string());
76
- continue;
77
32
  }
78
33
  if ((tag & 7) === 4 || tag === 0) {
79
34
  break;
@@ -0,0 +1,75 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Color3 } from "../../common/colors.gen";
3
+ import { TextureUnion } from "../../common/texture.gen";
4
+ /**
5
+ * @public
6
+ */
7
+ export interface PBLightSource {
8
+ /** default = true, whether the lightSource is active or not. */
9
+ active?: boolean | undefined;
10
+ /** default = Color.white, the tint of the light, in RGB format where each component is a floating point value with a range from 0 to 1. */
11
+ color?: Color3 | undefined;
12
+ /** default = 250, ranges from 1 (dim) to 100,000 (very bright), expressed in Lumens for Point and Spot. */
13
+ brightness?: number | undefined;
14
+ /** default = 10, how far the light travels, expressed in meters. */
15
+ range?: number | undefined;
16
+ type?: {
17
+ $case: "point";
18
+ point: PBLightSource_Point;
19
+ } | {
20
+ $case: "spot";
21
+ spot: PBLightSource_Spot;
22
+ } | undefined;
23
+ }
24
+ /**
25
+ * @public
26
+ */
27
+ export declare const enum PBLightSource_ShadowType {
28
+ /** ST_NONE - No shadows are cast from this LightSource. */
29
+ ST_NONE = 0,
30
+ /** ST_SOFT - More realistic type of shadow that reduces block artifacts, noise or pixelation, but requires more processing. */
31
+ ST_SOFT = 1,
32
+ /** ST_HARD - Less realistic type of shadow but more performant, uses hard edges. */
33
+ ST_HARD = 2
34
+ }
35
+ /**
36
+ * @public
37
+ */
38
+ export interface PBLightSource_Point {
39
+ /** default = ShadowType.ST_NONE The type of shadow the light source supports. */
40
+ shadow?: PBLightSource_ShadowType | undefined;
41
+ }
42
+ /**
43
+ * @public
44
+ */
45
+ export interface PBLightSource_Spot {
46
+ /** default = 21.8. Inner angle can't be higher than outer angle, otherwise will default to same value. Min value is 0. Max value is 179. */
47
+ innerAngle?: number | undefined;
48
+ /** default = 30. Outer angle can't be lower than inner angle, otherwise will inner angle will be set to same value. Max value is 179. */
49
+ outerAngle?: number | undefined;
50
+ /** default = ShadowType.ST_NONE The type of shadow the light source supports. */
51
+ shadow?: PBLightSource_ShadowType | undefined;
52
+ /** Texture mask through which shadows are cast to simulate caustics, soft shadows, and light shapes such as light entering from a window. */
53
+ shadowMaskTexture?: TextureUnion | undefined;
54
+ }
55
+ /**
56
+ * @public
57
+ */
58
+ export declare namespace PBLightSource {
59
+ function encode(message: PBLightSource, writer?: _m0.Writer): _m0.Writer;
60
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource;
61
+ }
62
+ /**
63
+ * @public
64
+ */
65
+ export declare namespace PBLightSource_Point {
66
+ function encode(message: PBLightSource_Point, writer?: _m0.Writer): _m0.Writer;
67
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource_Point;
68
+ }
69
+ /**
70
+ * @public
71
+ */
72
+ export declare namespace PBLightSource_Spot {
73
+ function encode(message: PBLightSource_Spot, writer?: _m0.Writer): _m0.Writer;
74
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBLightSource_Spot;
75
+ }
@@ -0,0 +1,205 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ import { Color3 } from "../../common/colors.gen";
4
+ import { TextureUnion } from "../../common/texture.gen";
5
+ const protobufPackageSarasa = "decentraland.sdk.components";
6
+ /**
7
+ * @public
8
+ */
9
+ export var PBLightSource_ShadowType;
10
+ (function (PBLightSource_ShadowType) {
11
+ /** ST_NONE - No shadows are cast from this LightSource. */
12
+ PBLightSource_ShadowType[PBLightSource_ShadowType["ST_NONE"] = 0] = "ST_NONE";
13
+ /** ST_SOFT - More realistic type of shadow that reduces block artifacts, noise or pixelation, but requires more processing. */
14
+ PBLightSource_ShadowType[PBLightSource_ShadowType["ST_SOFT"] = 1] = "ST_SOFT";
15
+ /** ST_HARD - Less realistic type of shadow but more performant, uses hard edges. */
16
+ PBLightSource_ShadowType[PBLightSource_ShadowType["ST_HARD"] = 2] = "ST_HARD";
17
+ })(PBLightSource_ShadowType || (PBLightSource_ShadowType = {}));
18
+ function createBasePBLightSource() {
19
+ return { active: undefined, color: undefined, brightness: undefined, range: undefined, type: undefined };
20
+ }
21
+ /**
22
+ * @public
23
+ */
24
+ export var PBLightSource;
25
+ (function (PBLightSource) {
26
+ function encode(message, writer = _m0.Writer.create()) {
27
+ if (message.active !== undefined) {
28
+ writer.uint32(32).bool(message.active);
29
+ }
30
+ if (message.color !== undefined) {
31
+ Color3.encode(message.color, writer.uint32(10).fork()).ldelim();
32
+ }
33
+ if (message.brightness !== undefined) {
34
+ writer.uint32(21).float(message.brightness);
35
+ }
36
+ if (message.range !== undefined) {
37
+ writer.uint32(29).float(message.range);
38
+ }
39
+ switch (message.type?.$case) {
40
+ case "point":
41
+ PBLightSource_Point.encode(message.type.point, writer.uint32(50).fork()).ldelim();
42
+ break;
43
+ case "spot":
44
+ PBLightSource_Spot.encode(message.type.spot, writer.uint32(58).fork()).ldelim();
45
+ break;
46
+ }
47
+ return writer;
48
+ }
49
+ PBLightSource.encode = encode;
50
+ function decode(input, length) {
51
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
52
+ let end = length === undefined ? reader.len : reader.pos + length;
53
+ const message = createBasePBLightSource();
54
+ while (reader.pos < end) {
55
+ const tag = reader.uint32();
56
+ switch (tag >>> 3) {
57
+ case 4:
58
+ if (tag !== 32) {
59
+ break;
60
+ }
61
+ message.active = reader.bool();
62
+ continue;
63
+ case 1:
64
+ if (tag !== 10) {
65
+ break;
66
+ }
67
+ message.color = Color3.decode(reader, reader.uint32());
68
+ continue;
69
+ case 2:
70
+ if (tag !== 21) {
71
+ break;
72
+ }
73
+ message.brightness = reader.float();
74
+ continue;
75
+ case 3:
76
+ if (tag !== 29) {
77
+ break;
78
+ }
79
+ message.range = reader.float();
80
+ continue;
81
+ case 6:
82
+ if (tag !== 50) {
83
+ break;
84
+ }
85
+ message.type = { $case: "point", point: PBLightSource_Point.decode(reader, reader.uint32()) };
86
+ continue;
87
+ case 7:
88
+ if (tag !== 58) {
89
+ break;
90
+ }
91
+ message.type = { $case: "spot", spot: PBLightSource_Spot.decode(reader, reader.uint32()) };
92
+ continue;
93
+ }
94
+ if ((tag & 7) === 4 || tag === 0) {
95
+ break;
96
+ }
97
+ reader.skipType(tag & 7);
98
+ }
99
+ return message;
100
+ }
101
+ PBLightSource.decode = decode;
102
+ })(PBLightSource || (PBLightSource = {}));
103
+ function createBasePBLightSource_Point() {
104
+ return { shadow: undefined };
105
+ }
106
+ /**
107
+ * @public
108
+ */
109
+ export var PBLightSource_Point;
110
+ (function (PBLightSource_Point) {
111
+ function encode(message, writer = _m0.Writer.create()) {
112
+ if (message.shadow !== undefined) {
113
+ writer.uint32(40).int32(message.shadow);
114
+ }
115
+ return writer;
116
+ }
117
+ PBLightSource_Point.encode = encode;
118
+ function decode(input, length) {
119
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
120
+ let end = length === undefined ? reader.len : reader.pos + length;
121
+ const message = createBasePBLightSource_Point();
122
+ while (reader.pos < end) {
123
+ const tag = reader.uint32();
124
+ switch (tag >>> 3) {
125
+ case 5:
126
+ if (tag !== 40) {
127
+ break;
128
+ }
129
+ message.shadow = reader.int32();
130
+ continue;
131
+ }
132
+ if ((tag & 7) === 4 || tag === 0) {
133
+ break;
134
+ }
135
+ reader.skipType(tag & 7);
136
+ }
137
+ return message;
138
+ }
139
+ PBLightSource_Point.decode = decode;
140
+ })(PBLightSource_Point || (PBLightSource_Point = {}));
141
+ function createBasePBLightSource_Spot() {
142
+ return { innerAngle: undefined, outerAngle: undefined, shadow: undefined, shadowMaskTexture: undefined };
143
+ }
144
+ /**
145
+ * @public
146
+ */
147
+ export var PBLightSource_Spot;
148
+ (function (PBLightSource_Spot) {
149
+ function encode(message, writer = _m0.Writer.create()) {
150
+ if (message.innerAngle !== undefined) {
151
+ writer.uint32(13).float(message.innerAngle);
152
+ }
153
+ if (message.outerAngle !== undefined) {
154
+ writer.uint32(21).float(message.outerAngle);
155
+ }
156
+ if (message.shadow !== undefined) {
157
+ writer.uint32(40).int32(message.shadow);
158
+ }
159
+ if (message.shadowMaskTexture !== undefined) {
160
+ TextureUnion.encode(message.shadowMaskTexture, writer.uint32(66).fork()).ldelim();
161
+ }
162
+ return writer;
163
+ }
164
+ PBLightSource_Spot.encode = encode;
165
+ function decode(input, length) {
166
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
167
+ let end = length === undefined ? reader.len : reader.pos + length;
168
+ const message = createBasePBLightSource_Spot();
169
+ while (reader.pos < end) {
170
+ const tag = reader.uint32();
171
+ switch (tag >>> 3) {
172
+ case 1:
173
+ if (tag !== 13) {
174
+ break;
175
+ }
176
+ message.innerAngle = reader.float();
177
+ continue;
178
+ case 2:
179
+ if (tag !== 21) {
180
+ break;
181
+ }
182
+ message.outerAngle = reader.float();
183
+ continue;
184
+ case 5:
185
+ if (tag !== 40) {
186
+ break;
187
+ }
188
+ message.shadow = reader.int32();
189
+ continue;
190
+ case 8:
191
+ if (tag !== 66) {
192
+ break;
193
+ }
194
+ message.shadowMaskTexture = TextureUnion.decode(reader, reader.uint32());
195
+ continue;
196
+ }
197
+ if ((tag & 7) === 4 || tag === 0) {
198
+ break;
199
+ }
200
+ reader.skipType(tag & 7);
201
+ }
202
+ return message;
203
+ }
204
+ PBLightSource_Spot.decode = decode;
205
+ })(PBLightSource_Spot || (PBLightSource_Spot = {}));
@@ -22,14 +22,6 @@ export interface PBMaterial {
22
22
  $case: "pbr";
23
23
  pbr: PBMaterial_PbrMaterial;
24
24
  } | undefined;
25
- /**
26
- * A gltf material that may provide additional features not supported by the PbMaterial fields.
27
- * If both gltf and material fields are provided, the gltf will be used only for extended features not
28
- * supported by the PbMaterial.
29
- * If this is provided and the `material` field is not provided, the renderer will update the material
30
- * field with data that reflects the gltf material once it is loaded.
31
- */
32
- gltf?: PBMaterial_GltfMaterial | undefined;
33
25
  }
34
26
  /**
35
27
  * @public
@@ -81,13 +73,6 @@ export interface PBMaterial_PbrMaterial {
81
73
  /** default = 1 */
82
74
  directIntensity?: number | undefined;
83
75
  }
84
- /**
85
- * @public
86
- */
87
- export interface PBMaterial_GltfMaterial {
88
- gltfSrc: string;
89
- name: string;
90
- }
91
76
  /**
92
77
  * @public
93
78
  */
@@ -109,10 +94,3 @@ export declare namespace PBMaterial_PbrMaterial {
109
94
  function encode(message: PBMaterial_PbrMaterial, writer?: _m0.Writer): _m0.Writer;
110
95
  function decode(input: _m0.Reader | Uint8Array, length?: number): PBMaterial_PbrMaterial;
111
96
  }
112
- /**
113
- * @public
114
- */
115
- export declare namespace PBMaterial_GltfMaterial {
116
- function encode(message: PBMaterial_GltfMaterial, writer?: _m0.Writer): _m0.Writer;
117
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBMaterial_GltfMaterial;
118
- }