@dcl/ecs 7.6.8-12260048919.commit-4123b99 → 7.6.8-12415739875.commit-c9a0fe7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (119) hide show
  1. package/dist/components/extended/MeshCollider.d.ts +8 -0
  2. package/dist/components/extended/MeshCollider.js +6 -0
  3. package/dist/components/extended/MeshRenderer.d.ts +8 -0
  4. package/dist/components/extended/MeshRenderer.js +5 -0
  5. package/dist/components/generated/GlobalLight.gen.d.ts +1 -0
  6. package/dist/components/generated/GlobalLight.gen.js +25 -0
  7. package/dist/components/generated/GltfNode.gen.d.ts +1 -0
  8. package/dist/components/generated/GltfNode.gen.js +25 -0
  9. package/dist/components/generated/GltfNodeState.gen.d.ts +1 -0
  10. package/dist/components/generated/GltfNodeState.gen.js +25 -0
  11. package/dist/components/generated/Light.gen.d.ts +1 -0
  12. package/dist/components/generated/Light.gen.js +25 -0
  13. package/dist/components/generated/Spotlight.gen.d.ts +1 -0
  14. package/dist/components/generated/Spotlight.gen.js +25 -0
  15. package/dist/components/generated/UiCanvas.gen.d.ts +1 -0
  16. package/dist/components/generated/UiCanvas.gen.js +25 -0
  17. package/dist/components/generated/UiScrollResult.gen.d.ts +1 -0
  18. package/dist/components/generated/UiScrollResult.gen.js +25 -0
  19. package/dist/components/generated/component-names.gen.js +7 -0
  20. package/dist/components/generated/global.gen.d.ts +14 -0
  21. package/dist/components/generated/global.gen.js +7 -0
  22. package/dist/components/generated/index.gen.d.ts +28 -0
  23. package/dist/components/generated/index.gen.js +35 -0
  24. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +22 -5
  25. package/dist/components/generated/pb/decentraland/common/texture.gen.js +65 -0
  26. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +43 -0
  27. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +151 -1
  28. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +37 -1
  29. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +119 -1
  30. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  31. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +61 -0
  32. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  33. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  34. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  35. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +41 -0
  36. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  37. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +59 -0
  38. package/dist/components/generated/pb/decentraland/sdk/components/light.gen.d.ts +56 -0
  39. package/dist/components/generated/pb/decentraland/sdk/components/light.gen.js +69 -0
  40. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +25 -3
  41. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +57 -1
  42. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +20 -0
  43. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +56 -0
  44. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  45. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +56 -0
  46. package/dist/components/generated/pb/decentraland/sdk/components/spotlight.gen.d.ts +32 -0
  47. package/dist/components/generated/pb/decentraland/sdk/components/spotlight.gen.js +50 -0
  48. package/dist/components/generated/pb/decentraland/sdk/components/tween.gen.d.ts +32 -1
  49. package/dist/components/generated/pb/decentraland/sdk/components/tween.gen.js +75 -1
  50. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  51. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +60 -0
  52. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  53. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +42 -0
  54. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +4 -0
  55. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +20 -0
  56. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +39 -0
  57. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +110 -0
  58. package/dist/systems/events.d.ts +32 -0
  59. package/dist/systems/events.js +37 -2
  60. package/dist-cjs/components/extended/MeshCollider.d.ts +8 -0
  61. package/dist-cjs/components/extended/MeshCollider.js +6 -0
  62. package/dist-cjs/components/extended/MeshRenderer.d.ts +8 -0
  63. package/dist-cjs/components/extended/MeshRenderer.js +5 -0
  64. package/dist-cjs/components/generated/GlobalLight.gen.d.ts +1 -0
  65. package/dist-cjs/components/generated/GlobalLight.gen.js +28 -0
  66. package/dist-cjs/components/generated/GltfNode.gen.d.ts +1 -0
  67. package/dist-cjs/components/generated/GltfNode.gen.js +28 -0
  68. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +1 -0
  69. package/dist-cjs/components/generated/GltfNodeState.gen.js +28 -0
  70. package/dist-cjs/components/generated/Light.gen.d.ts +1 -0
  71. package/dist-cjs/components/generated/Light.gen.js +28 -0
  72. package/dist-cjs/components/generated/Spotlight.gen.d.ts +1 -0
  73. package/dist-cjs/components/generated/Spotlight.gen.js +28 -0
  74. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +1 -0
  75. package/dist-cjs/components/generated/UiCanvas.gen.js +28 -0
  76. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +1 -0
  77. package/dist-cjs/components/generated/UiScrollResult.gen.js +28 -0
  78. package/dist-cjs/components/generated/component-names.gen.js +7 -0
  79. package/dist-cjs/components/generated/global.gen.d.ts +14 -0
  80. package/dist-cjs/components/generated/global.gen.js +8 -1
  81. package/dist-cjs/components/generated/index.gen.d.ts +28 -0
  82. package/dist-cjs/components/generated/index.gen.js +44 -1
  83. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +22 -5
  84. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +66 -1
  85. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +43 -0
  86. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +152 -2
  87. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +37 -1
  88. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +120 -2
  89. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  90. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +67 -0
  91. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  92. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  93. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  94. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +47 -0
  95. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  96. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +65 -0
  97. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light.gen.d.ts +56 -0
  98. package/dist-cjs/components/generated/pb/decentraland/sdk/components/light.gen.js +75 -0
  99. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +25 -3
  100. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +58 -2
  101. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +20 -0
  102. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +57 -1
  103. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  104. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +57 -1
  105. package/dist-cjs/components/generated/pb/decentraland/sdk/components/spotlight.gen.d.ts +32 -0
  106. package/dist-cjs/components/generated/pb/decentraland/sdk/components/spotlight.gen.js +56 -0
  107. package/dist-cjs/components/generated/pb/decentraland/sdk/components/tween.gen.d.ts +32 -1
  108. package/dist-cjs/components/generated/pb/decentraland/sdk/components/tween.gen.js +75 -1
  109. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  110. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +66 -0
  111. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  112. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +48 -0
  113. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +4 -0
  114. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +20 -0
  115. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +39 -0
  116. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +111 -1
  117. package/dist-cjs/systems/events.d.ts +32 -0
  118. package/dist-cjs/systems/events.js +37 -2
  119. package/package.json +2 -2
@@ -25,12 +25,9 @@ export interface Texture {
25
25
  wrapMode?: TextureWrapMode | undefined;
26
26
  /** default = FilterMode.Bilinear */
27
27
  filterMode?: TextureFilterMode | undefined;
28
- /**
29
- * Final uv = offset + (input_uv * tiling)
30
- * Offset for texture positioning.
31
- */
28
+ /** Final uv = offset + (input_uv * tiling) */
32
29
  offset?: Vector2 | undefined;
33
- /** Tiling multiplier for texture repetition. */
30
+ /** default = Vector2.One; Tiling multiplier for texture repetition, only works for the texture property in PbrMaterial or UnlitMaterial. */
34
31
  tiling?: Vector2 | undefined;
35
32
  }
36
33
  /**
@@ -53,6 +50,16 @@ export interface VideoTexture {
53
50
  /** default = FilterMode.Bilinear */
54
51
  filterMode?: TextureFilterMode | undefined;
55
52
  }
53
+ /**
54
+ * @public
55
+ */
56
+ export interface UiCanvasTexture {
57
+ uiCanvasEntity: number;
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+ /** default = TextureWrapMode.Clamp */
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+ wrapMode?: TextureWrapMode | undefined;
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+ /** default = FilterMode.Bilinear */
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+ filterMode?: TextureFilterMode | undefined;
62
+ }
56
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  /**
57
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  * @public
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  */
@@ -66,6 +73,9 @@ export interface TextureUnion {
66
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  } | {
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  $case: "videoTexture";
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  videoTexture: VideoTexture;
76
+ } | {
77
+ $case: "uiTexture";
78
+ uiTexture: UiCanvasTexture;
69
79
  } | undefined;
70
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  }
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  /**
@@ -89,6 +99,13 @@ export declare namespace VideoTexture {
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  function encode(message: VideoTexture, writer?: _m0.Writer): _m0.Writer;
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  function decode(input: _m0.Reader | Uint8Array, length?: number): VideoTexture;
91
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  }
102
+ /**
103
+ * @public
104
+ */
105
+ export declare namespace UiCanvasTexture {
106
+ function encode(message: UiCanvasTexture, writer?: _m0.Writer): _m0.Writer;
107
+ function decode(input: _m0.Reader | Uint8Array, length?: number): UiCanvasTexture;
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+ }
92
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  /**
93
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  * @public
94
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  */
@@ -3,7 +3,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
3
3
  return (mod && mod.__esModule) ? mod : { "default": mod };
4
4
  };
5
5
  Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.TextureUnion = exports.VideoTexture = exports.AvatarTexture = exports.Texture = exports.TextureFilterMode = exports.TextureWrapMode = void 0;
6
+ exports.TextureUnion = exports.UiCanvasTexture = exports.VideoTexture = exports.AvatarTexture = exports.Texture = exports.TextureFilterMode = exports.TextureWrapMode = void 0;
7
7
  /* eslint-disable */
8
8
  const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
9
  const vectors_gen_1 = require("./vectors.gen");
@@ -212,6 +212,62 @@ var VideoTexture;
212
212
  }
213
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  VideoTexture.decode = decode;
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  })(VideoTexture = exports.VideoTexture || (exports.VideoTexture = {}));
215
+ function createBaseUiCanvasTexture() {
216
+ return { uiCanvasEntity: 0, wrapMode: undefined, filterMode: undefined };
217
+ }
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+ /**
219
+ * @public
220
+ */
221
+ var UiCanvasTexture;
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+ (function (UiCanvasTexture) {
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+ function encode(message, writer = minimal_1.default.Writer.create()) {
224
+ if (message.uiCanvasEntity !== 0) {
225
+ writer.uint32(8).uint32(message.uiCanvasEntity);
226
+ }
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+ if (message.wrapMode !== undefined) {
228
+ writer.uint32(16).int32(message.wrapMode);
229
+ }
230
+ if (message.filterMode !== undefined) {
231
+ writer.uint32(24).int32(message.filterMode);
232
+ }
233
+ return writer;
234
+ }
235
+ UiCanvasTexture.encode = encode;
236
+ function decode(input, length) {
237
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
238
+ let end = length === undefined ? reader.len : reader.pos + length;
239
+ const message = createBaseUiCanvasTexture();
240
+ while (reader.pos < end) {
241
+ const tag = reader.uint32();
242
+ switch (tag >>> 3) {
243
+ case 1:
244
+ if (tag !== 8) {
245
+ break;
246
+ }
247
+ message.uiCanvasEntity = reader.uint32();
248
+ continue;
249
+ case 2:
250
+ if (tag !== 16) {
251
+ break;
252
+ }
253
+ message.wrapMode = reader.int32();
254
+ continue;
255
+ case 3:
256
+ if (tag !== 24) {
257
+ break;
258
+ }
259
+ message.filterMode = reader.int32();
260
+ continue;
261
+ }
262
+ if ((tag & 7) === 4 || tag === 0) {
263
+ break;
264
+ }
265
+ reader.skipType(tag & 7);
266
+ }
267
+ return message;
268
+ }
269
+ UiCanvasTexture.decode = decode;
270
+ })(UiCanvasTexture = exports.UiCanvasTexture || (exports.UiCanvasTexture = {}));
215
271
  function createBaseTextureUnion() {
216
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  return { tex: undefined };
217
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  }
@@ -231,6 +287,9 @@ var TextureUnion;
231
287
  case "videoTexture":
232
288
  VideoTexture.encode(message.tex.videoTexture, writer.uint32(26).fork()).ldelim();
233
289
  break;
290
+ case "uiTexture":
291
+ UiCanvasTexture.encode(message.tex.uiTexture, writer.uint32(34).fork()).ldelim();
292
+ break;
234
293
  }
235
294
  return writer;
236
295
  }
@@ -260,6 +319,12 @@ var TextureUnion;
260
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  }
261
320
  message.tex = { $case: "videoTexture", videoTexture: VideoTexture.decode(reader, reader.uint32()) };
262
321
  continue;
322
+ case 4:
323
+ if (tag !== 34) {
324
+ break;
325
+ }
326
+ message.tex = { $case: "uiTexture", uiTexture: UiCanvasTexture.decode(reader, reader.uint32()) };
327
+ continue;
263
328
  }
264
329
  if ((tag & 7) === 4 || tag === 0) {
265
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  break;
@@ -10,6 +10,17 @@ export declare const enum AvatarModifierType {
10
10
  /** AMT_DISABLE_PASSPORTS - selecting (e.g. clicking) an avatar will not bring up their profile. */
11
11
  AMT_DISABLE_PASSPORTS = 1
12
12
  }
13
+ /**
14
+ * @public
15
+ */
16
+ export declare const enum AvatarControlType {
17
+ /** CCT_NONE - avatar cannot move */
18
+ CCT_NONE = 0,
19
+ /** CCT_RELATIVE - avatar moves relative to the camera origin */
20
+ CCT_RELATIVE = 1,
21
+ /** CCT_TANK - avatar moves like a tank: left/right rotate the player, forward/backward advance/retreat the player */
22
+ CCT_TANK = 2
23
+ }
13
24
  /**
14
25
  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
15
26
  * avatar behavior changes.
@@ -34,6 +45,31 @@ export interface PBAvatarModifierArea {
34
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  excludeIds: string[];
35
46
  /** list of modifiers to apply */
36
47
  modifiers: AvatarModifierType[];
48
+ movementSettings?: AvatarMovementSettings | undefined;
49
+ /** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
50
+ useColliderRange?: boolean | undefined;
51
+ }
52
+ /**
53
+ * @public
54
+ */
55
+ export interface AvatarMovementSettings {
56
+ controlMode?: AvatarControlType | undefined;
57
+ /** if not explicitly set, the following properties default to user's preference settings */
58
+ runSpeed?: number | undefined;
59
+ /** how fast the player gets up to speed or comes to rest. higher = more responsive */
60
+ friction?: number | undefined;
61
+ /** how fast the player accelerates vertically when not on a solid surface, in m/s. should normally be negative */
62
+ gravity?: number | undefined;
63
+ /** how high the player can jump, in meters. should normally be positive. gravity must have the same sign for jumping to be possible */
64
+ jumpHeight?: number | undefined;
65
+ /** max fall speed in m/s. should normally be negative */
66
+ maxFallSpeed?: number | undefined;
67
+ /** speed the player turns in tank mode, in radians/s */
68
+ turnSpeed?: number | undefined;
69
+ /** speed the player walks at, in m/s */
70
+ walkSpeed?: number | undefined;
71
+ /** whether to allow player to move at a slower speed (e.g. with a walk-key or when using a gamepad/joystick). defaults to true */
72
+ allowWeightedMovement?: boolean | undefined;
37
73
  }
38
74
  /**
39
75
  * @public
@@ -42,3 +78,10 @@ export declare namespace PBAvatarModifierArea {
42
78
  function encode(message: PBAvatarModifierArea, writer?: _m0.Writer): _m0.Writer;
43
79
  function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarModifierArea;
44
80
  }
81
+ /**
82
+ * @public
83
+ */
84
+ export declare namespace AvatarMovementSettings {
85
+ function encode(message: AvatarMovementSettings, writer?: _m0.Writer): _m0.Writer;
86
+ function decode(input: _m0.Reader | Uint8Array, length?: number): AvatarMovementSettings;
87
+ }
@@ -3,7 +3,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
3
3
  return (mod && mod.__esModule) ? mod : { "default": mod };
4
4
  };
5
5
  Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.PBAvatarModifierArea = exports.AvatarModifierType = void 0;
6
+ exports.AvatarMovementSettings = exports.PBAvatarModifierArea = exports.AvatarControlType = exports.AvatarModifierType = void 0;
7
7
  /* eslint-disable */
8
8
  const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
9
  const vectors_gen_1 = require("../../common/vectors.gen");
@@ -19,8 +19,20 @@ var AvatarModifierType;
19
19
  /** AMT_DISABLE_PASSPORTS - selecting (e.g. clicking) an avatar will not bring up their profile. */
20
20
  AvatarModifierType[AvatarModifierType["AMT_DISABLE_PASSPORTS"] = 1] = "AMT_DISABLE_PASSPORTS";
21
21
  })(AvatarModifierType = exports.AvatarModifierType || (exports.AvatarModifierType = {}));
22
+ /**
23
+ * @public
24
+ */
25
+ var AvatarControlType;
26
+ (function (AvatarControlType) {
27
+ /** CCT_NONE - avatar cannot move */
28
+ AvatarControlType[AvatarControlType["CCT_NONE"] = 0] = "CCT_NONE";
29
+ /** CCT_RELATIVE - avatar moves relative to the camera origin */
30
+ AvatarControlType[AvatarControlType["CCT_RELATIVE"] = 1] = "CCT_RELATIVE";
31
+ /** CCT_TANK - avatar moves like a tank: left/right rotate the player, forward/backward advance/retreat the player */
32
+ AvatarControlType[AvatarControlType["CCT_TANK"] = 2] = "CCT_TANK";
33
+ })(AvatarControlType = exports.AvatarControlType || (exports.AvatarControlType = {}));
22
34
  function createBasePBAvatarModifierArea() {
23
- return { area: undefined, excludeIds: [], modifiers: [] };
35
+ return { area: undefined, excludeIds: [], modifiers: [], movementSettings: undefined, useColliderRange: undefined };
24
36
  }
25
37
  /**
26
38
  * @public
@@ -39,6 +51,12 @@ var PBAvatarModifierArea;
39
51
  writer.int32(v);
40
52
  }
41
53
  writer.ldelim();
54
+ if (message.movementSettings !== undefined) {
55
+ AvatarMovementSettings.encode(message.movementSettings, writer.uint32(34).fork()).ldelim();
56
+ }
57
+ if (message.useColliderRange !== undefined) {
58
+ writer.uint32(40).bool(message.useColliderRange);
59
+ }
42
60
  return writer;
43
61
  }
44
62
  PBAvatarModifierArea.encode = encode;
@@ -74,6 +92,18 @@ var PBAvatarModifierArea;
74
92
  continue;
75
93
  }
76
94
  break;
95
+ case 4:
96
+ if (tag !== 34) {
97
+ break;
98
+ }
99
+ message.movementSettings = AvatarMovementSettings.decode(reader, reader.uint32());
100
+ continue;
101
+ case 5:
102
+ if (tag !== 40) {
103
+ break;
104
+ }
105
+ message.useColliderRange = reader.bool();
106
+ continue;
77
107
  }
78
108
  if ((tag & 7) === 4 || tag === 0) {
79
109
  break;
@@ -84,3 +114,123 @@ var PBAvatarModifierArea;
84
114
  }
85
115
  PBAvatarModifierArea.decode = decode;
86
116
  })(PBAvatarModifierArea = exports.PBAvatarModifierArea || (exports.PBAvatarModifierArea = {}));
117
+ function createBaseAvatarMovementSettings() {
118
+ return {
119
+ controlMode: undefined,
120
+ runSpeed: undefined,
121
+ friction: undefined,
122
+ gravity: undefined,
123
+ jumpHeight: undefined,
124
+ maxFallSpeed: undefined,
125
+ turnSpeed: undefined,
126
+ walkSpeed: undefined,
127
+ allowWeightedMovement: undefined,
128
+ };
129
+ }
130
+ /**
131
+ * @public
132
+ */
133
+ var AvatarMovementSettings;
134
+ (function (AvatarMovementSettings) {
135
+ function encode(message, writer = minimal_1.default.Writer.create()) {
136
+ if (message.controlMode !== undefined) {
137
+ writer.uint32(8).int32(message.controlMode);
138
+ }
139
+ if (message.runSpeed !== undefined) {
140
+ writer.uint32(21).float(message.runSpeed);
141
+ }
142
+ if (message.friction !== undefined) {
143
+ writer.uint32(29).float(message.friction);
144
+ }
145
+ if (message.gravity !== undefined) {
146
+ writer.uint32(37).float(message.gravity);
147
+ }
148
+ if (message.jumpHeight !== undefined) {
149
+ writer.uint32(45).float(message.jumpHeight);
150
+ }
151
+ if (message.maxFallSpeed !== undefined) {
152
+ writer.uint32(53).float(message.maxFallSpeed);
153
+ }
154
+ if (message.turnSpeed !== undefined) {
155
+ writer.uint32(61).float(message.turnSpeed);
156
+ }
157
+ if (message.walkSpeed !== undefined) {
158
+ writer.uint32(69).float(message.walkSpeed);
159
+ }
160
+ if (message.allowWeightedMovement !== undefined) {
161
+ writer.uint32(72).bool(message.allowWeightedMovement);
162
+ }
163
+ return writer;
164
+ }
165
+ AvatarMovementSettings.encode = encode;
166
+ function decode(input, length) {
167
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
168
+ let end = length === undefined ? reader.len : reader.pos + length;
169
+ const message = createBaseAvatarMovementSettings();
170
+ while (reader.pos < end) {
171
+ const tag = reader.uint32();
172
+ switch (tag >>> 3) {
173
+ case 1:
174
+ if (tag !== 8) {
175
+ break;
176
+ }
177
+ message.controlMode = reader.int32();
178
+ continue;
179
+ case 2:
180
+ if (tag !== 21) {
181
+ break;
182
+ }
183
+ message.runSpeed = reader.float();
184
+ continue;
185
+ case 3:
186
+ if (tag !== 29) {
187
+ break;
188
+ }
189
+ message.friction = reader.float();
190
+ continue;
191
+ case 4:
192
+ if (tag !== 37) {
193
+ break;
194
+ }
195
+ message.gravity = reader.float();
196
+ continue;
197
+ case 5:
198
+ if (tag !== 45) {
199
+ break;
200
+ }
201
+ message.jumpHeight = reader.float();
202
+ continue;
203
+ case 6:
204
+ if (tag !== 53) {
205
+ break;
206
+ }
207
+ message.maxFallSpeed = reader.float();
208
+ continue;
209
+ case 7:
210
+ if (tag !== 61) {
211
+ break;
212
+ }
213
+ message.turnSpeed = reader.float();
214
+ continue;
215
+ case 8:
216
+ if (tag !== 69) {
217
+ break;
218
+ }
219
+ message.walkSpeed = reader.float();
220
+ continue;
221
+ case 9:
222
+ if (tag !== 72) {
223
+ break;
224
+ }
225
+ message.allowWeightedMovement = reader.bool();
226
+ continue;
227
+ }
228
+ if ((tag & 7) === 4 || tag === 0) {
229
+ break;
230
+ }
231
+ reader.skipType(tag & 7);
232
+ }
233
+ return message;
234
+ }
235
+ AvatarMovementSettings.decode = decode;
236
+ })(AvatarMovementSettings = exports.AvatarMovementSettings || (exports.AvatarMovementSettings = {}));
@@ -3,7 +3,7 @@ import { Vector3 } from "../../common/vectors.gen";
3
3
  import { CameraType } from "./common/camera_type.gen";
4
4
  /**
5
5
  * The CameraModeArea component can be attached to an Entity to define a region of space where
6
- * the player's camera mode (1st-person or 3rd-person) is overridden.
6
+ * the player's camera mode (1st-person, 3rd-person or cinematic) is overridden.
7
7
  *
8
8
  * The Entity's Transform position determines the center-point of the region, while its size is
9
9
  * given as a vector in the `area` property below. The Transform rotation is applied, but the scale
@@ -13,6 +13,8 @@ import { CameraType } from "./common/camera_type.gen";
13
13
  *
14
14
  * Note that, while commonly used to delineate a 2D area in a scene (hence the name), the region
15
15
  * is actually a 3D volume.
16
+ *
17
+ * When mode is set to CtCinematic, the cinematic_settings field must also be provided.
16
18
  */
17
19
  /**
18
20
  * @public
@@ -22,6 +24,33 @@ export interface PBCameraModeArea {
22
24
  area: Vector3 | undefined;
23
25
  /** the camera mode to enforce */
24
26
  mode: CameraType;
27
+ cinematicSettings?: CinematicSettings | undefined;
28
+ /** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
29
+ useColliderRange?: boolean | undefined;
30
+ }
31
+ /**
32
+ * @public
33
+ */
34
+ export interface CinematicSettings {
35
+ /** Entity that defines the cinematic camera transform. */
36
+ cameraEntity: number;
37
+ /**
38
+ * Position -> camera's position
39
+ * Rotation -> camera's direction
40
+ * scale.z -> zoom level
41
+ * scale.x and scale.y -> unused
42
+ */
43
+ allowManualRotation?: boolean | undefined;
44
+ /** how far the camera can rotate around the y-axis / look left/right, in radians. default unrestricted */
45
+ yawRange?: number | undefined;
46
+ /** how far the camera can rotate around the x-axis / look up-down, in radians. default unrestricted */
47
+ pitchRange?: number | undefined;
48
+ /** note: cameras can never look up/down further than Vec3::Y */
49
+ rollRange?: number | undefined;
50
+ /** minimum zoom level. must be greater than 0. defaults to the input zoom level */
51
+ zoomMin?: number | undefined;
52
+ /** maximum zoom level. must be greater than 0. defaults to the input zoom level */
53
+ zoomMax?: number | undefined;
25
54
  }
26
55
  /**
27
56
  * @public
@@ -30,3 +59,10 @@ export declare namespace PBCameraModeArea {
30
59
  function encode(message: PBCameraModeArea, writer?: _m0.Writer): _m0.Writer;
31
60
  function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraModeArea;
32
61
  }
62
+ /**
63
+ * @public
64
+ */
65
+ export declare namespace CinematicSettings {
66
+ function encode(message: CinematicSettings, writer?: _m0.Writer): _m0.Writer;
67
+ function decode(input: _m0.Reader | Uint8Array, length?: number): CinematicSettings;
68
+ }
@@ -3,13 +3,13 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
3
3
  return (mod && mod.__esModule) ? mod : { "default": mod };
4
4
  };
5
5
  Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.PBCameraModeArea = void 0;
6
+ exports.CinematicSettings = exports.PBCameraModeArea = void 0;
7
7
  /* eslint-disable */
8
8
  const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
9
  const vectors_gen_1 = require("../../common/vectors.gen");
10
10
  const protobufPackageSarasa = "decentraland.sdk.components";
11
11
  function createBasePBCameraModeArea() {
12
- return { area: undefined, mode: 0 };
12
+ return { area: undefined, mode: 0, cinematicSettings: undefined, useColliderRange: undefined };
13
13
  }
14
14
  /**
15
15
  * @public
@@ -23,6 +23,12 @@ var PBCameraModeArea;
23
23
  if (message.mode !== 0) {
24
24
  writer.uint32(16).int32(message.mode);
25
25
  }
26
+ if (message.cinematicSettings !== undefined) {
27
+ CinematicSettings.encode(message.cinematicSettings, writer.uint32(26).fork()).ldelim();
28
+ }
29
+ if (message.useColliderRange !== undefined) {
30
+ writer.uint32(32).bool(message.useColliderRange);
31
+ }
26
32
  return writer;
27
33
  }
28
34
  PBCameraModeArea.encode = encode;
@@ -45,6 +51,18 @@ var PBCameraModeArea;
45
51
  }
46
52
  message.mode = reader.int32();
47
53
  continue;
54
+ case 3:
55
+ if (tag !== 26) {
56
+ break;
57
+ }
58
+ message.cinematicSettings = CinematicSettings.decode(reader, reader.uint32());
59
+ continue;
60
+ case 4:
61
+ if (tag !== 32) {
62
+ break;
63
+ }
64
+ message.useColliderRange = reader.bool();
65
+ continue;
48
66
  }
49
67
  if ((tag & 7) === 4 || tag === 0) {
50
68
  break;
@@ -55,3 +73,103 @@ var PBCameraModeArea;
55
73
  }
56
74
  PBCameraModeArea.decode = decode;
57
75
  })(PBCameraModeArea = exports.PBCameraModeArea || (exports.PBCameraModeArea = {}));
76
+ function createBaseCinematicSettings() {
77
+ return {
78
+ cameraEntity: 0,
79
+ allowManualRotation: undefined,
80
+ yawRange: undefined,
81
+ pitchRange: undefined,
82
+ rollRange: undefined,
83
+ zoomMin: undefined,
84
+ zoomMax: undefined,
85
+ };
86
+ }
87
+ /**
88
+ * @public
89
+ */
90
+ var CinematicSettings;
91
+ (function (CinematicSettings) {
92
+ function encode(message, writer = minimal_1.default.Writer.create()) {
93
+ if (message.cameraEntity !== 0) {
94
+ writer.uint32(8).uint32(message.cameraEntity);
95
+ }
96
+ if (message.allowManualRotation !== undefined) {
97
+ writer.uint32(16).bool(message.allowManualRotation);
98
+ }
99
+ if (message.yawRange !== undefined) {
100
+ writer.uint32(29).float(message.yawRange);
101
+ }
102
+ if (message.pitchRange !== undefined) {
103
+ writer.uint32(37).float(message.pitchRange);
104
+ }
105
+ if (message.rollRange !== undefined) {
106
+ writer.uint32(45).float(message.rollRange);
107
+ }
108
+ if (message.zoomMin !== undefined) {
109
+ writer.uint32(53).float(message.zoomMin);
110
+ }
111
+ if (message.zoomMax !== undefined) {
112
+ writer.uint32(61).float(message.zoomMax);
113
+ }
114
+ return writer;
115
+ }
116
+ CinematicSettings.encode = encode;
117
+ function decode(input, length) {
118
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
119
+ let end = length === undefined ? reader.len : reader.pos + length;
120
+ const message = createBaseCinematicSettings();
121
+ while (reader.pos < end) {
122
+ const tag = reader.uint32();
123
+ switch (tag >>> 3) {
124
+ case 1:
125
+ if (tag !== 8) {
126
+ break;
127
+ }
128
+ message.cameraEntity = reader.uint32();
129
+ continue;
130
+ case 2:
131
+ if (tag !== 16) {
132
+ break;
133
+ }
134
+ message.allowManualRotation = reader.bool();
135
+ continue;
136
+ case 3:
137
+ if (tag !== 29) {
138
+ break;
139
+ }
140
+ message.yawRange = reader.float();
141
+ continue;
142
+ case 4:
143
+ if (tag !== 37) {
144
+ break;
145
+ }
146
+ message.pitchRange = reader.float();
147
+ continue;
148
+ case 5:
149
+ if (tag !== 45) {
150
+ break;
151
+ }
152
+ message.rollRange = reader.float();
153
+ continue;
154
+ case 6:
155
+ if (tag !== 53) {
156
+ break;
157
+ }
158
+ message.zoomMin = reader.float();
159
+ continue;
160
+ case 7:
161
+ if (tag !== 61) {
162
+ break;
163
+ }
164
+ message.zoomMax = reader.float();
165
+ continue;
166
+ }
167
+ if ((tag & 7) === 4 || tag === 0) {
168
+ break;
169
+ }
170
+ reader.skipType(tag & 7);
171
+ }
172
+ return message;
173
+ }
174
+ CinematicSettings.decode = decode;
175
+ })(CinematicSettings = exports.CinematicSettings || (exports.CinematicSettings = {}));
@@ -0,0 +1,34 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Color3 } from "../../common/colors.gen";
3
+ import { Vector3 } from "../../common/vectors.gen";
4
+ /**
5
+ * defines the global scene light settings. must be added to the scene root.
6
+ * to control sunlight color, intensity, shadows etc, you can also add a PBLight to the scene root.
7
+ */
8
+ /**
9
+ * @public
10
+ */
11
+ export interface PBGlobalLight {
12
+ /**
13
+ * the direction the directional light shines in.
14
+ * default depends on time of day and explorer implementation
15
+ */
16
+ direction?: Vector3 | undefined;
17
+ /**
18
+ * ambient light color
19
+ * default: White
20
+ */
21
+ ambientColor?: Color3 | undefined;
22
+ /**
23
+ * ambient light intensity. the explorer default ambient brightness is multiplied by this non-physical quantity.
24
+ * default 1
25
+ */
26
+ ambientBrightness?: number | undefined;
27
+ }
28
+ /**
29
+ * @public
30
+ */
31
+ export declare namespace PBGlobalLight {
32
+ function encode(message: PBGlobalLight, writer?: _m0.Writer): _m0.Writer;
33
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBGlobalLight;
34
+ }