@dcl/ecs 7.3.16-6313983963.commit-01f87ad → 7.3.16-6315152803.commit-5f2bd57

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@@ -10,29 +10,29 @@ export interface AnimatorComponentDefinitionExtended extends LastWriteWinElement
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  *
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  * Get a `mutable` version of animator clip
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  * @param entity - entity with Animator component
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- * @param name - the field `name` of the component
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+ * @param clipName - the field `clip` of the component
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  * @returns the clip or fails if it isn't found
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  */
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- getClip(entity: Entity, name: string): PBAnimationState;
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+ getClip(entity: Entity, clipName: string): PBAnimationState;
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  /**
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  * @public
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  *
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  * Get a `mutable` version of animator clip
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  * @param entity - entity with Animator component
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- * @param name - the field `name` of the component
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+ * @param clipName - the field `clip` of the component
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  * @returns the clip or null if it isn't found
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  */
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- getClipOrNull(entity: Entity, name: string): PBAnimationState | null;
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+ getClipOrNull(entity: Entity, clipName: string): PBAnimationState | null;
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  /**
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  * @public
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  *
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  * Set playing=true the animation `$name`
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  * @param entity - entity with Animator component
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- * @param name - animation name
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+ * @param clipName - animation name
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  * @param resetCursor - the animation starts at 0 or continues from the current cursor position
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  * @returns true in successful playing, false if it doesn't find the Animator or clip
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  */
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- playSingleAnimation(entity: Entity, name: string, resetCursor?: boolean): boolean;
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+ playSingleAnimation(entity: Entity, clipName: string, resetCursor?: boolean): boolean;
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  /**
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  * @public
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  *
@@ -4,33 +4,33 @@ export function defineAnimatorComponent(engine) {
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  /**
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  * @returns The tuple [animator, clip]
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  */
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- function getClipAndAnimator(entity, name) {
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+ function getClipAndAnimator(entity, clipName) {
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  const anim = theComponent.getMutableOrNull(entity);
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  if (!anim)
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  return [null, null];
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- const state = anim.states.find((item) => item.name === name || item.clip === name);
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+ const state = anim.states.find((item) => item.clip === clipName);
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  if (!state)
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  return [anim, null];
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  return [anim, state];
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  }
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  return {
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  ...theComponent,
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- getClipOrNull(entity, name) {
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- const [_, state] = getClipAndAnimator(entity, name);
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+ getClipOrNull(entity, clipName) {
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+ const [_, state] = getClipAndAnimator(entity, clipName);
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  return state;
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  },
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- getClip(entity, name) {
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- const [animator, state] = getClipAndAnimator(entity, name);
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+ getClip(entity, clipName) {
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+ const [animator, state] = getClipAndAnimator(entity, clipName);
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  if (!animator) {
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  throw new Error(`There is no Animator found in the entity ${entity}`);
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  }
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  if (!state) {
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- throw new Error(`The Animator component of ${entity} has no the state ${name}`);
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+ throw new Error(`The Animator component of ${entity} has no the state ${clipName}`);
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  }
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  return state;
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  },
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- playSingleAnimation(entity, name, shouldReset = true) {
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- const [animator, state] = getClipAndAnimator(entity, name);
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+ playSingleAnimation(entity, clipName, shouldReset = true) {
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+ const [animator, state] = getClipAndAnimator(entity, clipName);
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  if (!animator || !state)
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  return false;
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  // Reset all other animations
@@ -19,8 +19,6 @@ export interface PBAnimator {
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  * @public
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  */
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  export interface PBAnimationState {
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- /** the identifier for this animation, to use in scene code */
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- name: string;
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  /** the animation path in the `files` array of the scene manifest */
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  clip: string;
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  /** whether this animation is currently playing */
@@ -40,15 +40,7 @@ export var PBAnimator;
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  PBAnimator.decode = decode;
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  })(PBAnimator || (PBAnimator = {}));
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  function createBasePBAnimationState() {
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- return {
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- name: "",
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- clip: "",
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- playing: undefined,
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- weight: undefined,
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- speed: undefined,
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- loop: undefined,
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- shouldReset: undefined,
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- };
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+ return { clip: "", playing: undefined, weight: undefined, speed: undefined, loop: undefined, shouldReset: undefined };
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  }
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  /**
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  * @public
@@ -56,9 +48,6 @@ function createBasePBAnimationState() {
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  export var PBAnimationState;
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  (function (PBAnimationState) {
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  function encode(message, writer = _m0.Writer.create()) {
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- if (message.name !== "") {
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- writer.uint32(10).string(message.name);
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- }
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  if (message.clip !== "") {
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  writer.uint32(18).string(message.clip);
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  }
@@ -87,12 +76,6 @@ export var PBAnimationState;
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  while (reader.pos < end) {
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  const tag = reader.uint32();
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  switch (tag >>> 3) {
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- case 1:
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- if (tag !== 10) {
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- break;
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- }
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- message.name = reader.string();
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- continue;
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  case 2:
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  if (tag !== 18) {
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  break;
@@ -10,29 +10,29 @@ export interface AnimatorComponentDefinitionExtended extends LastWriteWinElement
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  *
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  * Get a `mutable` version of animator clip
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  * @param entity - entity with Animator component
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- * @param name - the field `name` of the component
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+ * @param clipName - the field `clip` of the component
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  * @returns the clip or fails if it isn't found
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  */
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- getClip(entity: Entity, name: string): PBAnimationState;
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+ getClip(entity: Entity, clipName: string): PBAnimationState;
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  /**
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  * @public
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  *
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  * Get a `mutable` version of animator clip
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  * @param entity - entity with Animator component
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- * @param name - the field `name` of the component
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+ * @param clipName - the field `clip` of the component
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  * @returns the clip or null if it isn't found
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  */
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- getClipOrNull(entity: Entity, name: string): PBAnimationState | null;
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+ getClipOrNull(entity: Entity, clipName: string): PBAnimationState | null;
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  /**
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  * @public
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  *
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  * Set playing=true the animation `$name`
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  * @param entity - entity with Animator component
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- * @param name - animation name
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+ * @param clipName - animation name
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  * @param resetCursor - the animation starts at 0 or continues from the current cursor position
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  * @returns true in successful playing, false if it doesn't find the Animator or clip
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  */
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- playSingleAnimation(entity: Entity, name: string, resetCursor?: boolean): boolean;
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+ playSingleAnimation(entity: Entity, clipName: string, resetCursor?: boolean): boolean;
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  /**
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  * @public
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  *
@@ -7,33 +7,33 @@ function defineAnimatorComponent(engine) {
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  /**
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  * @returns The tuple [animator, clip]
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  */
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- function getClipAndAnimator(entity, name) {
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+ function getClipAndAnimator(entity, clipName) {
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  const anim = theComponent.getMutableOrNull(entity);
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  if (!anim)
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  return [null, null];
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- const state = anim.states.find((item) => item.name === name || item.clip === name);
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+ const state = anim.states.find((item) => item.clip === clipName);
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  if (!state)
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  return [anim, null];
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  return [anim, state];
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  }
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  return {
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  ...theComponent,
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- getClipOrNull(entity, name) {
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- const [_, state] = getClipAndAnimator(entity, name);
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+ getClipOrNull(entity, clipName) {
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+ const [_, state] = getClipAndAnimator(entity, clipName);
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  return state;
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  },
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- getClip(entity, name) {
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- const [animator, state] = getClipAndAnimator(entity, name);
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+ getClip(entity, clipName) {
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+ const [animator, state] = getClipAndAnimator(entity, clipName);
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  if (!animator) {
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  throw new Error(`There is no Animator found in the entity ${entity}`);
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  }
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  if (!state) {
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- throw new Error(`The Animator component of ${entity} has no the state ${name}`);
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+ throw new Error(`The Animator component of ${entity} has no the state ${clipName}`);
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  }
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  return state;
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  },
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- playSingleAnimation(entity, name, shouldReset = true) {
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- const [animator, state] = getClipAndAnimator(entity, name);
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+ playSingleAnimation(entity, clipName, shouldReset = true) {
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+ const [animator, state] = getClipAndAnimator(entity, clipName);
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  if (!animator || !state)
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  return false;
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  // Reset all other animations
@@ -19,8 +19,6 @@ export interface PBAnimator {
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  * @public
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  */
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  export interface PBAnimationState {
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- /** the identifier for this animation, to use in scene code */
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- name: string;
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  /** the animation path in the `files` array of the scene manifest */
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  clip: string;
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  /** whether this animation is currently playing */
@@ -46,15 +46,7 @@ var PBAnimator;
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  PBAnimator.decode = decode;
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  })(PBAnimator = exports.PBAnimator || (exports.PBAnimator = {}));
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  function createBasePBAnimationState() {
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- return {
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- name: "",
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- clip: "",
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- playing: undefined,
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- weight: undefined,
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- speed: undefined,
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- loop: undefined,
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- shouldReset: undefined,
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- };
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+ return { clip: "", playing: undefined, weight: undefined, speed: undefined, loop: undefined, shouldReset: undefined };
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  }
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  /**
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  * @public
@@ -62,9 +54,6 @@ function createBasePBAnimationState() {
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  var PBAnimationState;
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  (function (PBAnimationState) {
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  function encode(message, writer = minimal_1.default.Writer.create()) {
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- if (message.name !== "") {
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- writer.uint32(10).string(message.name);
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- }
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  if (message.clip !== "") {
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  writer.uint32(18).string(message.clip);
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  }
@@ -93,12 +82,6 @@ var PBAnimationState;
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  while (reader.pos < end) {
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  const tag = reader.uint32();
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  switch (tag >>> 3) {
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- case 1:
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- if (tag !== 10) {
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- break;
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- }
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- message.name = reader.string();
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- continue;
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  case 2:
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  if (tag !== 18) {
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  break;
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@dcl/ecs",
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  "description": "Decentraland ECS",
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- "version": "7.3.16-6313983963.commit-01f87ad",
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+ "version": "7.3.16-6315152803.commit-5f2bd57",
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  "author": "DCL",
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  "bugs": "https://github.com/decentraland/ecs/issues",
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  "files": [
@@ -33,5 +33,5 @@
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  },
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  "types": "./dist/index.d.ts",
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  "typings": "./dist/index.d.ts",
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- "commit": "01f87ad8a4c3462ff2d63c494f8133ee95091f10"
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+ "commit": "5f2bd57b531ce41777a066b594fed4385cd3d034"
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  }