@dcl/ecs 7.27.1-33755622021.commit-da82bfb → 7.27.1-34101585995.commit-6eb5b5d

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. package/dist/components/extended/AvatarEquippedData.d.ts +15 -0
  2. package/dist/components/extended/AvatarEquippedData.js +10 -0
  3. package/dist/components/extended/AvatarShape.d.ts +15 -0
  4. package/dist/components/extended/AvatarShape.js +10 -0
  5. package/dist/components/extended/MeshCollider.d.ts +9 -0
  6. package/dist/components/extended/MeshCollider.js +6 -0
  7. package/dist/components/extended/MeshRenderer.d.ts +8 -0
  8. package/dist/components/extended/MeshRenderer.js +5 -0
  9. package/dist/components/generated/AvatarMovement.gen.d.ts +1 -0
  10. package/dist/components/generated/AvatarMovement.gen.js +25 -0
  11. package/dist/components/generated/AvatarMovementInfo.gen.d.ts +1 -0
  12. package/dist/components/generated/AvatarMovementInfo.gen.js +25 -0
  13. package/dist/components/generated/AvatarNametag.gen.d.ts +1 -0
  14. package/dist/components/generated/AvatarNametag.gen.js +25 -0
  15. package/dist/components/generated/CameraLayer.gen.d.ts +1 -0
  16. package/dist/components/generated/CameraLayer.gen.js +25 -0
  17. package/dist/components/generated/CameraLayers.gen.d.ts +1 -0
  18. package/dist/components/generated/CameraLayers.gen.js +25 -0
  19. package/dist/components/generated/GlobalLight.gen.d.ts +1 -0
  20. package/dist/components/generated/GlobalLight.gen.js +25 -0
  21. package/dist/components/generated/GltfNode.gen.d.ts +1 -0
  22. package/dist/components/generated/GltfNode.gen.js +25 -0
  23. package/dist/components/generated/GltfNodeState.gen.d.ts +1 -0
  24. package/dist/components/generated/GltfNodeState.gen.js +25 -0
  25. package/dist/components/generated/TextureCamera.gen.d.ts +1 -0
  26. package/dist/components/generated/TextureCamera.gen.js +25 -0
  27. package/dist/components/generated/UiCanvas.gen.d.ts +1 -0
  28. package/dist/components/generated/UiCanvas.gen.js +25 -0
  29. package/dist/components/generated/UiScrollResult.gen.d.ts +1 -0
  30. package/dist/components/generated/UiScrollResult.gen.js +25 -0
  31. package/dist/components/generated/component-names.gen.js +11 -0
  32. package/dist/components/generated/global.gen.d.ts +22 -4
  33. package/dist/components/generated/global.gen.js +11 -2
  34. package/dist/components/generated/index.gen.d.ts +44 -0
  35. package/dist/components/generated/index.gen.js +55 -0
  36. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +20 -0
  37. package/dist/components/generated/pb/decentraland/common/texture.gen.js +65 -0
  38. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  39. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +10 -1
  40. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +2 -0
  41. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +10 -1
  42. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +57 -0
  43. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +204 -0
  44. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +65 -0
  45. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +228 -0
  46. package/dist/components/generated/pb/decentraland/sdk/components/avatar_nametag.gen.d.ts +42 -0
  47. package/dist/components/generated/pb/decentraland/sdk/components/avatar_nametag.gen.js +69 -0
  48. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -0
  49. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +10 -0
  50. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +30 -0
  51. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +104 -0
  52. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +14 -0
  53. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +50 -0
  54. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +2 -0
  55. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +10 -1
  56. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +4 -1
  57. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +3 -0
  58. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  59. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +61 -0
  60. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  61. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  62. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  63. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +41 -0
  64. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  65. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +59 -0
  66. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +22 -0
  67. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +57 -1
  68. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +20 -0
  69. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +56 -0
  70. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  71. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +56 -0
  72. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +8 -2
  73. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +3 -0
  74. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  75. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.js +30 -0
  76. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +74 -0
  77. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +191 -0
  78. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  79. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +60 -0
  80. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +4 -0
  81. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +20 -0
  82. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  83. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +42 -0
  84. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +35 -0
  85. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +90 -0
  86. package/dist/components/index.d.ts +4 -0
  87. package/dist/components/index.js +6 -0
  88. package/dist/components/types.d.ts +2 -0
  89. package/dist/index.d.ts +3 -1
  90. package/dist/index.js +3 -0
  91. package/dist/systems/events.d.ts +48 -0
  92. package/dist/systems/events.js +52 -1
  93. package/dist/systems/raycast.d.ts +5 -1
  94. package/dist/systems/raycast.js +5 -1
  95. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +15 -0
  96. package/dist-cjs/components/extended/AvatarEquippedData.js +14 -0
  97. package/dist-cjs/components/extended/AvatarShape.d.ts +15 -0
  98. package/dist-cjs/components/extended/AvatarShape.js +14 -0
  99. package/dist-cjs/components/extended/MeshCollider.d.ts +9 -0
  100. package/dist-cjs/components/extended/MeshCollider.js +6 -0
  101. package/dist-cjs/components/extended/MeshRenderer.d.ts +8 -0
  102. package/dist-cjs/components/extended/MeshRenderer.js +5 -0
  103. package/dist-cjs/components/generated/AvatarMovement.gen.d.ts +1 -0
  104. package/dist-cjs/components/generated/AvatarMovement.gen.js +28 -0
  105. package/dist-cjs/components/generated/AvatarMovementInfo.gen.d.ts +1 -0
  106. package/dist-cjs/components/generated/AvatarMovementInfo.gen.js +28 -0
  107. package/dist-cjs/components/generated/AvatarNametag.gen.d.ts +1 -0
  108. package/dist-cjs/components/generated/AvatarNametag.gen.js +28 -0
  109. package/dist-cjs/components/generated/CameraLayer.gen.d.ts +1 -0
  110. package/dist-cjs/components/generated/CameraLayer.gen.js +28 -0
  111. package/dist-cjs/components/generated/CameraLayers.gen.d.ts +1 -0
  112. package/dist-cjs/components/generated/CameraLayers.gen.js +28 -0
  113. package/dist-cjs/components/generated/GlobalLight.gen.d.ts +1 -0
  114. package/dist-cjs/components/generated/GlobalLight.gen.js +28 -0
  115. package/dist-cjs/components/generated/GltfNode.gen.d.ts +1 -0
  116. package/dist-cjs/components/generated/GltfNode.gen.js +28 -0
  117. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +1 -0
  118. package/dist-cjs/components/generated/GltfNodeState.gen.js +28 -0
  119. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +1 -0
  120. package/dist-cjs/components/generated/TextureCamera.gen.js +28 -0
  121. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +1 -0
  122. package/dist-cjs/components/generated/UiCanvas.gen.js +28 -0
  123. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +1 -0
  124. package/dist-cjs/components/generated/UiScrollResult.gen.js +28 -0
  125. package/dist-cjs/components/generated/component-names.gen.js +11 -0
  126. package/dist-cjs/components/generated/global.gen.d.ts +22 -4
  127. package/dist-cjs/components/generated/global.gen.js +13 -4
  128. package/dist-cjs/components/generated/index.gen.d.ts +44 -0
  129. package/dist-cjs/components/generated/index.gen.js +68 -2
  130. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +20 -0
  131. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +66 -1
  132. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  133. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +10 -1
  134. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +2 -0
  135. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +10 -1
  136. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +57 -0
  137. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +210 -0
  138. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +65 -0
  139. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +234 -0
  140. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_nametag.gen.d.ts +42 -0
  141. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_nametag.gen.js +75 -0
  142. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -0
  143. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +10 -0
  144. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +30 -0
  145. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +110 -0
  146. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +14 -0
  147. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +56 -0
  148. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +2 -0
  149. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +10 -1
  150. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +4 -1
  151. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +3 -0
  152. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  153. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +67 -0
  154. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  155. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  156. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  157. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +47 -0
  158. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  159. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +65 -0
  160. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +22 -0
  161. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +58 -2
  162. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +20 -0
  163. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +57 -1
  164. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  165. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +57 -1
  166. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +8 -2
  167. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +3 -0
  168. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  169. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.js +31 -1
  170. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +74 -0
  171. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +197 -0
  172. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  173. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +66 -0
  174. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +4 -0
  175. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +20 -0
  176. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  177. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +48 -0
  178. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +35 -0
  179. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +91 -1
  180. package/dist-cjs/components/index.d.ts +4 -0
  181. package/dist-cjs/components/index.js +9 -1
  182. package/dist-cjs/components/types.d.ts +2 -0
  183. package/dist-cjs/index.d.ts +3 -1
  184. package/dist-cjs/index.js +4 -1
  185. package/dist-cjs/systems/events.d.ts +48 -0
  186. package/dist-cjs/systems/events.js +52 -1
  187. package/dist-cjs/systems/raycast.d.ts +5 -1
  188. package/dist-cjs/systems/raycast.js +5 -1
  189. package/package.json +2 -2
@@ -17,6 +17,7 @@ function createBasePBAvatarShape() {
17
17
  wearables: [],
18
18
  emotes: [],
19
19
  showOnlyWearables: undefined,
20
+ forceRender: [],
20
21
  };
21
22
  }
22
23
  /**
@@ -61,6 +62,9 @@ export var PBAvatarShape;
61
62
  if (message.showOnlyWearables !== undefined) {
62
63
  writer.uint32(96).bool(message.showOnlyWearables);
63
64
  }
65
+ for (const v of message.forceRender) {
66
+ writer.uint32(106).string(v);
67
+ }
64
68
  return writer;
65
69
  }
66
70
  PBAvatarShape.encode = encode;
@@ -143,6 +147,12 @@ export var PBAvatarShape;
143
147
  }
144
148
  message.showOnlyWearables = reader.bool();
145
149
  continue;
150
+ case 13:
151
+ if (tag !== 106) {
152
+ break;
153
+ }
154
+ message.forceRender.push(reader.string());
155
+ continue;
146
156
  }
147
157
  if ((tag & 7) === 4 || tag === 0) {
148
158
  break;
@@ -0,0 +1,30 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Color3 } from "../../common/colors.gen";
3
+ /**
4
+ * @public
5
+ */
6
+ export interface PBCameraLayer {
7
+ /**
8
+ * layer to which these settings apply. must be > 0
9
+ * Layer 0 is the default "real world" layer viewed by the player and cannot be modified.
10
+ */
11
+ layer: number;
12
+ /** should the sun light affect this layer? default false */
13
+ directionalLight?: boolean | undefined;
14
+ /** should this layer show player avatars? default false */
15
+ showAvatars?: boolean | undefined;
16
+ /** should this layer show the sky? default false */
17
+ showSkybox?: boolean | undefined;
18
+ /** should this layer show distance fog? default false */
19
+ showFog?: boolean | undefined;
20
+ /** ambient light overrides for this layer. default -> use same as main camera */
21
+ ambientColorOverride?: Color3 | undefined;
22
+ ambientBrightnessOverride?: number | undefined;
23
+ }
24
+ /**
25
+ * @public
26
+ */
27
+ export declare namespace PBCameraLayer {
28
+ function encode(message: PBCameraLayer, writer?: _m0.Writer): _m0.Writer;
29
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraLayer;
30
+ }
@@ -0,0 +1,104 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ import { Color3 } from "../../common/colors.gen";
4
+ const protobufPackageSarasa = "decentraland.sdk.components";
5
+ function createBasePBCameraLayer() {
6
+ return {
7
+ layer: 0,
8
+ directionalLight: undefined,
9
+ showAvatars: undefined,
10
+ showSkybox: undefined,
11
+ showFog: undefined,
12
+ ambientColorOverride: undefined,
13
+ ambientBrightnessOverride: undefined,
14
+ };
15
+ }
16
+ /**
17
+ * @public
18
+ */
19
+ export var PBCameraLayer;
20
+ (function (PBCameraLayer) {
21
+ function encode(message, writer = _m0.Writer.create()) {
22
+ if (message.layer !== 0) {
23
+ writer.uint32(8).uint32(message.layer);
24
+ }
25
+ if (message.directionalLight !== undefined) {
26
+ writer.uint32(16).bool(message.directionalLight);
27
+ }
28
+ if (message.showAvatars !== undefined) {
29
+ writer.uint32(24).bool(message.showAvatars);
30
+ }
31
+ if (message.showSkybox !== undefined) {
32
+ writer.uint32(32).bool(message.showSkybox);
33
+ }
34
+ if (message.showFog !== undefined) {
35
+ writer.uint32(40).bool(message.showFog);
36
+ }
37
+ if (message.ambientColorOverride !== undefined) {
38
+ Color3.encode(message.ambientColorOverride, writer.uint32(50).fork()).ldelim();
39
+ }
40
+ if (message.ambientBrightnessOverride !== undefined) {
41
+ writer.uint32(61).float(message.ambientBrightnessOverride);
42
+ }
43
+ return writer;
44
+ }
45
+ PBCameraLayer.encode = encode;
46
+ function decode(input, length) {
47
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
48
+ let end = length === undefined ? reader.len : reader.pos + length;
49
+ const message = createBasePBCameraLayer();
50
+ while (reader.pos < end) {
51
+ const tag = reader.uint32();
52
+ switch (tag >>> 3) {
53
+ case 1:
54
+ if (tag !== 8) {
55
+ break;
56
+ }
57
+ message.layer = reader.uint32();
58
+ continue;
59
+ case 2:
60
+ if (tag !== 16) {
61
+ break;
62
+ }
63
+ message.directionalLight = reader.bool();
64
+ continue;
65
+ case 3:
66
+ if (tag !== 24) {
67
+ break;
68
+ }
69
+ message.showAvatars = reader.bool();
70
+ continue;
71
+ case 4:
72
+ if (tag !== 32) {
73
+ break;
74
+ }
75
+ message.showSkybox = reader.bool();
76
+ continue;
77
+ case 5:
78
+ if (tag !== 40) {
79
+ break;
80
+ }
81
+ message.showFog = reader.bool();
82
+ continue;
83
+ case 6:
84
+ if (tag !== 50) {
85
+ break;
86
+ }
87
+ message.ambientColorOverride = Color3.decode(reader, reader.uint32());
88
+ continue;
89
+ case 7:
90
+ if (tag !== 61) {
91
+ break;
92
+ }
93
+ message.ambientBrightnessOverride = reader.float();
94
+ continue;
95
+ }
96
+ if ((tag & 7) === 4 || tag === 0) {
97
+ break;
98
+ }
99
+ reader.skipType(tag & 7);
100
+ }
101
+ return message;
102
+ }
103
+ PBCameraLayer.decode = decode;
104
+ })(PBCameraLayer || (PBCameraLayer = {}));
@@ -0,0 +1,14 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ /**
3
+ * @public
4
+ */
5
+ export interface PBCameraLayers {
6
+ layers: number[];
7
+ }
8
+ /**
9
+ * @public
10
+ */
11
+ export declare namespace PBCameraLayers {
12
+ function encode(message: PBCameraLayers, writer?: _m0.Writer): _m0.Writer;
13
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraLayers;
14
+ }
@@ -0,0 +1,50 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ const protobufPackageSarasa = "decentraland.sdk.components";
4
+ function createBasePBCameraLayers() {
5
+ return { layers: [] };
6
+ }
7
+ /**
8
+ * @public
9
+ */
10
+ export var PBCameraLayers;
11
+ (function (PBCameraLayers) {
12
+ function encode(message, writer = _m0.Writer.create()) {
13
+ writer.uint32(10).fork();
14
+ for (const v of message.layers) {
15
+ writer.uint32(v);
16
+ }
17
+ writer.ldelim();
18
+ return writer;
19
+ }
20
+ PBCameraLayers.encode = encode;
21
+ function decode(input, length) {
22
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
23
+ let end = length === undefined ? reader.len : reader.pos + length;
24
+ const message = createBasePBCameraLayers();
25
+ while (reader.pos < end) {
26
+ const tag = reader.uint32();
27
+ switch (tag >>> 3) {
28
+ case 1:
29
+ if (tag === 8) {
30
+ message.layers.push(reader.uint32());
31
+ continue;
32
+ }
33
+ if (tag === 10) {
34
+ const end2 = reader.uint32() + reader.pos;
35
+ while (reader.pos < end2) {
36
+ message.layers.push(reader.uint32());
37
+ }
38
+ continue;
39
+ }
40
+ break;
41
+ }
42
+ if ((tag & 7) === 4 || tag === 0) {
43
+ break;
44
+ }
45
+ reader.skipType(tag & 7);
46
+ }
47
+ return message;
48
+ }
49
+ PBCameraLayers.decode = decode;
50
+ })(PBCameraLayers || (PBCameraLayers = {}));
@@ -22,6 +22,8 @@ export interface PBCameraModeArea {
22
22
  area: Vector3 | undefined;
23
23
  /** the camera mode to enforce */
24
24
  mode: CameraType;
25
+ /** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
26
+ useColliderRange?: boolean | undefined;
25
27
  }
26
28
  /**
27
29
  * @public
@@ -3,7 +3,7 @@ import _m0 from "protobufjs/minimal";
3
3
  import { Vector3 } from "../../common/vectors.gen";
4
4
  const protobufPackageSarasa = "decentraland.sdk.components";
5
5
  function createBasePBCameraModeArea() {
6
- return { area: undefined, mode: 0 };
6
+ return { area: undefined, mode: 0, useColliderRange: undefined };
7
7
  }
8
8
  /**
9
9
  * @public
@@ -17,6 +17,9 @@ export var PBCameraModeArea;
17
17
  if (message.mode !== 0) {
18
18
  writer.uint32(16).int32(message.mode);
19
19
  }
20
+ if (message.useColliderRange !== undefined) {
21
+ writer.uint32(32).bool(message.useColliderRange);
22
+ }
20
23
  return writer;
21
24
  }
22
25
  PBCameraModeArea.encode = encode;
@@ -39,6 +42,12 @@ export var PBCameraModeArea;
39
42
  }
40
43
  message.mode = reader.int32();
41
44
  continue;
45
+ case 4:
46
+ if (tag !== 32) {
47
+ break;
48
+ }
49
+ message.useColliderRange = reader.bool();
50
+ continue;
42
51
  }
43
52
  if ((tag & 7) === 4 || tag === 0) {
44
53
  break;
@@ -29,7 +29,10 @@ export declare const enum PointerEventType {
29
29
  PET_HOVER_ENTER = 2,
30
30
  PET_HOVER_LEAVE = 3,
31
31
  PET_PROXIMITY_ENTER = 4,
32
- PET_PROXIMITY_LEAVE = 5
32
+ PET_PROXIMITY_LEAVE = 5,
33
+ PET_DRAG_LOCKED = 6,
34
+ PET_DRAG = 7,
35
+ PET_DRAG_END = 8
33
36
  }
34
37
  /**
35
38
  * @public
@@ -34,6 +34,9 @@ export var PointerEventType;
34
34
  PointerEventType[PointerEventType["PET_HOVER_LEAVE"] = 3] = "PET_HOVER_LEAVE";
35
35
  PointerEventType[PointerEventType["PET_PROXIMITY_ENTER"] = 4] = "PET_PROXIMITY_ENTER";
36
36
  PointerEventType[PointerEventType["PET_PROXIMITY_LEAVE"] = 5] = "PET_PROXIMITY_LEAVE";
37
+ PointerEventType[PointerEventType["PET_DRAG_LOCKED"] = 6] = "PET_DRAG_LOCKED";
38
+ PointerEventType[PointerEventType["PET_DRAG"] = 7] = "PET_DRAG";
39
+ PointerEventType[PointerEventType["PET_DRAG_END"] = 8] = "PET_DRAG_END";
37
40
  })(PointerEventType || (PointerEventType = {}));
38
41
  /**
39
42
  * @public
@@ -0,0 +1,34 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Color3 } from "../../common/colors.gen";
3
+ import { Vector3 } from "../../common/vectors.gen";
4
+ /**
5
+ * defines the global scene light settings. must be added to the scene root.
6
+ * to control sunlight color, intensity, shadows etc, you can also add a PBLight to the scene root.
7
+ */
8
+ /**
9
+ * @public
10
+ */
11
+ export interface PBGlobalLight {
12
+ /**
13
+ * the direction the directional light shines in.
14
+ * default depends on time of day and explorer implementation
15
+ */
16
+ direction?: Vector3 | undefined;
17
+ /**
18
+ * ambient light color
19
+ * default: White
20
+ */
21
+ ambientColor?: Color3 | undefined;
22
+ /**
23
+ * ambient light intensity. the explorer default ambient brightness is multiplied by this non-physical quantity.
24
+ * default 1
25
+ */
26
+ ambientBrightness?: number | undefined;
27
+ }
28
+ /**
29
+ * @public
30
+ */
31
+ export declare namespace PBGlobalLight {
32
+ function encode(message: PBGlobalLight, writer?: _m0.Writer): _m0.Writer;
33
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBGlobalLight;
34
+ }
@@ -0,0 +1,61 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ import { Color3 } from "../../common/colors.gen";
4
+ import { Vector3 } from "../../common/vectors.gen";
5
+ const protobufPackageSarasa = "decentraland.sdk.components";
6
+ function createBasePBGlobalLight() {
7
+ return { direction: undefined, ambientColor: undefined, ambientBrightness: undefined };
8
+ }
9
+ /**
10
+ * @public
11
+ */
12
+ export var PBGlobalLight;
13
+ (function (PBGlobalLight) {
14
+ function encode(message, writer = _m0.Writer.create()) {
15
+ if (message.direction !== undefined) {
16
+ Vector3.encode(message.direction, writer.uint32(10).fork()).ldelim();
17
+ }
18
+ if (message.ambientColor !== undefined) {
19
+ Color3.encode(message.ambientColor, writer.uint32(18).fork()).ldelim();
20
+ }
21
+ if (message.ambientBrightness !== undefined) {
22
+ writer.uint32(29).float(message.ambientBrightness);
23
+ }
24
+ return writer;
25
+ }
26
+ PBGlobalLight.encode = encode;
27
+ function decode(input, length) {
28
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
29
+ let end = length === undefined ? reader.len : reader.pos + length;
30
+ const message = createBasePBGlobalLight();
31
+ while (reader.pos < end) {
32
+ const tag = reader.uint32();
33
+ switch (tag >>> 3) {
34
+ case 1:
35
+ if (tag !== 10) {
36
+ break;
37
+ }
38
+ message.direction = Vector3.decode(reader, reader.uint32());
39
+ continue;
40
+ case 2:
41
+ if (tag !== 18) {
42
+ break;
43
+ }
44
+ message.ambientColor = Color3.decode(reader, reader.uint32());
45
+ continue;
46
+ case 3:
47
+ if (tag !== 29) {
48
+ break;
49
+ }
50
+ message.ambientBrightness = reader.float();
51
+ continue;
52
+ }
53
+ if ((tag & 7) === 4 || tag === 0) {
54
+ break;
55
+ }
56
+ reader.skipType(tag & 7);
57
+ }
58
+ return message;
59
+ }
60
+ PBGlobalLight.decode = decode;
61
+ })(PBGlobalLight || (PBGlobalLight = {}));
@@ -9,6 +9,25 @@ import { LoadingState } from "./common/loading_state.gen";
9
9
  */
10
10
  export interface PBGltfContainerLoadingState {
11
11
  currentState: LoadingState;
12
+ /** all node paths in the gltf, which can be used with a GltfNode to inspect and modify the gltf contents */
13
+ nodePaths: string[];
14
+ /** all meshes in the gltf. unnamed meshes will be auto-assigned a name of the form `MeshX` or `MeshX/PrimitiveY` */
15
+ meshNames: string[];
16
+ /**
17
+ * where X is the mesh index and Y is the primitive index (and there is more than 1 primitive). note this may
18
+ * conflict with manually named meshes - to avoid any issues make sure all your meshes are explicitly named.
19
+ */
20
+ materialNames: string[];
21
+ /**
22
+ * X is the material index. note this may conflict with manually named materials - to avoid any issues make
23
+ * sure all your materials are explicitly named.
24
+ */
25
+ skinNames: string[];
26
+ /**
27
+ * X is the skin index. note this may conflict with manually named skins - to avoid any issues make sure all
28
+ * your skins are explicitly named.
29
+ */
30
+ animationNames: string[];
12
31
  }
13
32
  /**
14
33
  * @public
@@ -2,7 +2,7 @@
2
2
  import _m0 from "protobufjs/minimal";
3
3
  const protobufPackageSarasa = "decentraland.sdk.components";
4
4
  function createBasePBGltfContainerLoadingState() {
5
- return { currentState: 0 };
5
+ return { currentState: 0, nodePaths: [], meshNames: [], materialNames: [], skinNames: [], animationNames: [] };
6
6
  }
7
7
  /**
8
8
  * @public
@@ -13,6 +13,21 @@ export var PBGltfContainerLoadingState;
13
13
  if (message.currentState !== 0) {
14
14
  writer.uint32(8).int32(message.currentState);
15
15
  }
16
+ for (const v of message.nodePaths) {
17
+ writer.uint32(18).string(v);
18
+ }
19
+ for (const v of message.meshNames) {
20
+ writer.uint32(26).string(v);
21
+ }
22
+ for (const v of message.materialNames) {
23
+ writer.uint32(34).string(v);
24
+ }
25
+ for (const v of message.skinNames) {
26
+ writer.uint32(42).string(v);
27
+ }
28
+ for (const v of message.animationNames) {
29
+ writer.uint32(50).string(v);
30
+ }
16
31
  return writer;
17
32
  }
18
33
  PBGltfContainerLoadingState.encode = encode;
@@ -29,6 +44,36 @@ export var PBGltfContainerLoadingState;
29
44
  }
30
45
  message.currentState = reader.int32();
31
46
  continue;
47
+ case 2:
48
+ if (tag !== 18) {
49
+ break;
50
+ }
51
+ message.nodePaths.push(reader.string());
52
+ continue;
53
+ case 3:
54
+ if (tag !== 26) {
55
+ break;
56
+ }
57
+ message.meshNames.push(reader.string());
58
+ continue;
59
+ case 4:
60
+ if (tag !== 34) {
61
+ break;
62
+ }
63
+ message.materialNames.push(reader.string());
64
+ continue;
65
+ case 5:
66
+ if (tag !== 42) {
67
+ break;
68
+ }
69
+ message.skinNames.push(reader.string());
70
+ continue;
71
+ case 6:
72
+ if (tag !== 50) {
73
+ break;
74
+ }
75
+ message.animationNames.push(reader.string());
76
+ continue;
32
77
  }
33
78
  if ((tag & 7) === 4 || tag === 0) {
34
79
  break;
@@ -0,0 +1,50 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ /**
3
+ * a GltfNode links a scene entity with a node from within a gltf, allowing the scene to inspect it or modify it.
4
+ * This component must be added to a direct child of an entity with a PBGltfContainer component, or
5
+ * to a direct child of another entity with a GltfNode component, and the referenced gltf node must be a descendent of the gltf node
6
+ * in the parent.
7
+ * The name must match the path of one of the nodes within the Gltf. These are available on the GltfContainerLoadingState component.
8
+ *
9
+ * The renderer will attach a PBGltfNodeState to the entity describing the state. Once the state is `GNS_READY`,
10
+ * - the `Transform` will be updated to match the position of the node within the gltf (relative to the gltf root, or the parent node),
11
+ * - a `MeshRenderer` with a GltfMesh mesh type will be added (if the gltf node has a mesh).
12
+ * - a `MeshCollider` with a GltfMesh mesh type will be added (if the gltf node has a collider).
13
+ * - a `Material` component including a GltfMaterial reference will be added (if the gltf node has a material).
14
+ *
15
+ * After creation, if an animation moves the node, the `Transform` will be updated.
16
+ *
17
+ * From the scene, you can modify various components to alter the gltf node:
18
+ * - modifying the `Transform` position/rotation/scale will move the node. The position is interpreted relative to the gltf root (or parent node),
19
+ * regardless of any intermediate gltf node hierarchy.
20
+ * If an animation is playing, the animation takes priority and the scene entity's position will be updated to match the animation.
21
+ * - `Visibility` can be added to hide or show the node and it's children in the gltf hierarchy.
22
+ * - `MeshRenderer` can be added/modified/removed to create/modify/remove a mesh on the node.
23
+ * - `MeshCollider` can be added/modified/removed to create/modify/remove a collider on the node.
24
+ * - `Material` can be added or modified to change the material properties. If the gltf node has a material, the original material will be
25
+ * used as a base, and any gltf features (e.g. occlusion maps) from the gtlf spec that the renderer supports but that are not exposed in the
26
+ * PBMaterial will be maintained.
27
+ *
28
+ * The scene can add additional entities as children to the gltf node, but structural modifications of the gltf are not possible:
29
+ * - changing the scene hierarchy will not change the gltf node hierarchy. Moving the entity out of the gltf will sever the link and
30
+ * change the state to `GNS_FAILED`.
31
+ * - deleting the scene entity will not delete the gltf node.
32
+ *
33
+ * Removing the GltfNode will revert any changes to the original gltf. If the GltfNode component is removed and the mesh/collider/material
34
+ * are not removed, this will result in a duplication of these components as the previously-linked entity will retain it's components and
35
+ * the gltf node will also be displayed.
36
+ */
37
+ /**
38
+ * @public
39
+ */
40
+ export interface PBGltfNode {
41
+ /** the path of the target node in the Gltf. */
42
+ path: string;
43
+ }
44
+ /**
45
+ * @public
46
+ */
47
+ export declare namespace PBGltfNode {
48
+ function encode(message: PBGltfNode, writer?: _m0.Writer): _m0.Writer;
49
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNode;
50
+ }
@@ -0,0 +1,41 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ const protobufPackageSarasa = "decentraland.sdk.components";
4
+ function createBasePBGltfNode() {
5
+ return { path: "" };
6
+ }
7
+ /**
8
+ * @public
9
+ */
10
+ export var PBGltfNode;
11
+ (function (PBGltfNode) {
12
+ function encode(message, writer = _m0.Writer.create()) {
13
+ if (message.path !== "") {
14
+ writer.uint32(10).string(message.path);
15
+ }
16
+ return writer;
17
+ }
18
+ PBGltfNode.encode = encode;
19
+ function decode(input, length) {
20
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
21
+ let end = length === undefined ? reader.len : reader.pos + length;
22
+ const message = createBasePBGltfNode();
23
+ while (reader.pos < end) {
24
+ const tag = reader.uint32();
25
+ switch (tag >>> 3) {
26
+ case 1:
27
+ if (tag !== 10) {
28
+ break;
29
+ }
30
+ message.path = reader.string();
31
+ continue;
32
+ }
33
+ if ((tag & 7) === 4 || tag === 0) {
34
+ break;
35
+ }
36
+ reader.skipType(tag & 7);
37
+ }
38
+ return message;
39
+ }
40
+ PBGltfNode.decode = decode;
41
+ })(PBGltfNode || (PBGltfNode = {}));
@@ -0,0 +1,27 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ /**
3
+ * @public
4
+ */
5
+ export declare const enum GltfNodeStateValue {
6
+ GNSV_PENDING = 0,
7
+ GNSV_FAILED = 1,
8
+ GNSV_READY = 2
9
+ }
10
+ /**
11
+ * The state of a linked gltf node.
12
+ * If the state is GNSV_FAILED, the renderer may describe the failure in the error string.
13
+ */
14
+ /**
15
+ * @public
16
+ */
17
+ export interface PBGltfNodeState {
18
+ state: GltfNodeStateValue;
19
+ error?: string | undefined;
20
+ }
21
+ /**
22
+ * @public
23
+ */
24
+ export declare namespace PBGltfNodeState {
25
+ function encode(message: PBGltfNodeState, writer?: _m0.Writer): _m0.Writer;
26
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNodeState;
27
+ }
@@ -0,0 +1,59 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ const protobufPackageSarasa = "decentraland.sdk.components";
4
+ /**
5
+ * @public
6
+ */
7
+ export var GltfNodeStateValue;
8
+ (function (GltfNodeStateValue) {
9
+ GltfNodeStateValue[GltfNodeStateValue["GNSV_PENDING"] = 0] = "GNSV_PENDING";
10
+ GltfNodeStateValue[GltfNodeStateValue["GNSV_FAILED"] = 1] = "GNSV_FAILED";
11
+ GltfNodeStateValue[GltfNodeStateValue["GNSV_READY"] = 2] = "GNSV_READY";
12
+ })(GltfNodeStateValue || (GltfNodeStateValue = {}));
13
+ function createBasePBGltfNodeState() {
14
+ return { state: 0, error: undefined };
15
+ }
16
+ /**
17
+ * @public
18
+ */
19
+ export var PBGltfNodeState;
20
+ (function (PBGltfNodeState) {
21
+ function encode(message, writer = _m0.Writer.create()) {
22
+ if (message.state !== 0) {
23
+ writer.uint32(8).int32(message.state);
24
+ }
25
+ if (message.error !== undefined) {
26
+ writer.uint32(18).string(message.error);
27
+ }
28
+ return writer;
29
+ }
30
+ PBGltfNodeState.encode = encode;
31
+ function decode(input, length) {
32
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
33
+ let end = length === undefined ? reader.len : reader.pos + length;
34
+ const message = createBasePBGltfNodeState();
35
+ while (reader.pos < end) {
36
+ const tag = reader.uint32();
37
+ switch (tag >>> 3) {
38
+ case 1:
39
+ if (tag !== 8) {
40
+ break;
41
+ }
42
+ message.state = reader.int32();
43
+ continue;
44
+ case 2:
45
+ if (tag !== 18) {
46
+ break;
47
+ }
48
+ message.error = reader.string();
49
+ continue;
50
+ }
51
+ if ((tag & 7) === 4 || tag === 0) {
52
+ break;
53
+ }
54
+ reader.skipType(tag & 7);
55
+ }
56
+ return message;
57
+ }
58
+ PBGltfNodeState.decode = decode;
59
+ })(PBGltfNodeState || (PBGltfNodeState = {}));