@dcl/ecs 7.27.1-33669021544.commit-a6216ed → 7.27.1-33751406308.commit-24d6624

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (187) hide show
  1. package/dist/components/extended/MeshCollider.d.ts +0 -9
  2. package/dist/components/extended/MeshCollider.js +0 -6
  3. package/dist/components/extended/MeshRenderer.d.ts +0 -8
  4. package/dist/components/extended/MeshRenderer.js +0 -5
  5. package/dist/components/generated/component-names.gen.js +0 -10
  6. package/dist/components/generated/global.gen.d.ts +4 -20
  7. package/dist/components/generated/global.gen.js +2 -10
  8. package/dist/components/generated/index.gen.d.ts +0 -40
  9. package/dist/components/generated/index.gen.js +0 -50
  10. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  11. package/dist/components/generated/pb/decentraland/common/texture.gen.js +0 -65
  12. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  13. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  14. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -2
  15. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +1 -10
  16. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  17. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  18. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +0 -2
  19. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -10
  20. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +1 -4
  21. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -3
  22. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  23. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  24. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  25. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +1 -57
  26. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
  27. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +0 -56
  28. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  29. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +0 -56
  30. package/dist/components/generated/pb/decentraland/sdk/components/pointer_events.gen.d.ts +16 -11
  31. package/dist/components/generated/pb/decentraland/sdk/components/pointer_events.gen.js +10 -0
  32. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
  33. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
  34. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +0 -13
  35. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.js +0 -30
  36. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +0 -4
  37. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +0 -20
  38. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
  39. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -90
  40. package/dist/components/index.d.ts +0 -4
  41. package/dist/components/index.js +0 -6
  42. package/dist/components/types.d.ts +0 -2
  43. package/dist/index.d.ts +1 -3
  44. package/dist/index.js +0 -3
  45. package/dist/schemas/custom/Entity.js +6 -2
  46. package/dist/systems/events.d.ts +2 -48
  47. package/dist/systems/events.js +3 -53
  48. package/dist/systems/raycast.d.ts +1 -5
  49. package/dist/systems/raycast.js +1 -5
  50. package/dist-cjs/components/extended/MeshCollider.d.ts +0 -9
  51. package/dist-cjs/components/extended/MeshCollider.js +0 -6
  52. package/dist-cjs/components/extended/MeshRenderer.d.ts +0 -8
  53. package/dist-cjs/components/extended/MeshRenderer.js +0 -5
  54. package/dist-cjs/components/generated/component-names.gen.js +0 -10
  55. package/dist-cjs/components/generated/global.gen.d.ts +4 -20
  56. package/dist-cjs/components/generated/global.gen.js +4 -12
  57. package/dist-cjs/components/generated/index.gen.d.ts +0 -40
  58. package/dist-cjs/components/generated/index.gen.js +2 -62
  59. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  60. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +1 -66
  61. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  62. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  63. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -2
  64. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +1 -10
  65. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  66. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  67. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +0 -2
  68. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -10
  69. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +1 -4
  70. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -3
  71. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  72. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  73. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  74. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +2 -58
  75. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
  76. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +1 -57
  77. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  78. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +1 -57
  79. package/dist-cjs/components/generated/pb/decentraland/sdk/components/pointer_events.gen.d.ts +16 -11
  80. package/dist-cjs/components/generated/pb/decentraland/sdk/components/pointer_events.gen.js +10 -0
  81. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
  82. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
  83. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +0 -13
  84. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.js +1 -31
  85. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +0 -4
  86. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +0 -20
  87. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
  88. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +1 -91
  89. package/dist-cjs/components/index.d.ts +0 -4
  90. package/dist-cjs/components/index.js +1 -9
  91. package/dist-cjs/components/types.d.ts +0 -2
  92. package/dist-cjs/index.d.ts +1 -3
  93. package/dist-cjs/index.js +1 -4
  94. package/dist-cjs/schemas/custom/Entity.js +6 -2
  95. package/dist-cjs/systems/events.d.ts +2 -48
  96. package/dist-cjs/systems/events.js +3 -53
  97. package/dist-cjs/systems/raycast.d.ts +1 -5
  98. package/dist-cjs/systems/raycast.js +1 -5
  99. package/package.json +2 -2
  100. package/dist/components/extended/AvatarEquippedData.d.ts +0 -15
  101. package/dist/components/extended/AvatarEquippedData.js +0 -10
  102. package/dist/components/extended/AvatarShape.d.ts +0 -15
  103. package/dist/components/extended/AvatarShape.js +0 -10
  104. package/dist/components/generated/AvatarMovement.gen.d.ts +0 -1
  105. package/dist/components/generated/AvatarMovement.gen.js +0 -25
  106. package/dist/components/generated/AvatarMovementInfo.gen.d.ts +0 -1
  107. package/dist/components/generated/AvatarMovementInfo.gen.js +0 -25
  108. package/dist/components/generated/CameraLayer.gen.d.ts +0 -1
  109. package/dist/components/generated/CameraLayer.gen.js +0 -25
  110. package/dist/components/generated/CameraLayers.gen.d.ts +0 -1
  111. package/dist/components/generated/CameraLayers.gen.js +0 -25
  112. package/dist/components/generated/GlobalLight.gen.d.ts +0 -1
  113. package/dist/components/generated/GlobalLight.gen.js +0 -25
  114. package/dist/components/generated/GltfNode.gen.d.ts +0 -1
  115. package/dist/components/generated/GltfNode.gen.js +0 -25
  116. package/dist/components/generated/GltfNodeState.gen.d.ts +0 -1
  117. package/dist/components/generated/GltfNodeState.gen.js +0 -25
  118. package/dist/components/generated/TextureCamera.gen.d.ts +0 -1
  119. package/dist/components/generated/TextureCamera.gen.js +0 -25
  120. package/dist/components/generated/UiCanvas.gen.d.ts +0 -1
  121. package/dist/components/generated/UiCanvas.gen.js +0 -25
  122. package/dist/components/generated/UiScrollResult.gen.d.ts +0 -1
  123. package/dist/components/generated/UiScrollResult.gen.js +0 -25
  124. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -57
  125. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +0 -204
  126. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -65
  127. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +0 -228
  128. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  129. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -104
  130. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  131. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -50
  132. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  133. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -61
  134. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  135. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -41
  136. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  137. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -59
  138. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  139. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -191
  140. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  141. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -60
  142. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  143. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -42
  144. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +0 -15
  145. package/dist-cjs/components/extended/AvatarEquippedData.js +0 -14
  146. package/dist-cjs/components/extended/AvatarShape.d.ts +0 -15
  147. package/dist-cjs/components/extended/AvatarShape.js +0 -14
  148. package/dist-cjs/components/generated/AvatarMovement.gen.d.ts +0 -1
  149. package/dist-cjs/components/generated/AvatarMovement.gen.js +0 -28
  150. package/dist-cjs/components/generated/AvatarMovementInfo.gen.d.ts +0 -1
  151. package/dist-cjs/components/generated/AvatarMovementInfo.gen.js +0 -28
  152. package/dist-cjs/components/generated/CameraLayer.gen.d.ts +0 -1
  153. package/dist-cjs/components/generated/CameraLayer.gen.js +0 -28
  154. package/dist-cjs/components/generated/CameraLayers.gen.d.ts +0 -1
  155. package/dist-cjs/components/generated/CameraLayers.gen.js +0 -28
  156. package/dist-cjs/components/generated/GlobalLight.gen.d.ts +0 -1
  157. package/dist-cjs/components/generated/GlobalLight.gen.js +0 -28
  158. package/dist-cjs/components/generated/GltfNode.gen.d.ts +0 -1
  159. package/dist-cjs/components/generated/GltfNode.gen.js +0 -28
  160. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +0 -1
  161. package/dist-cjs/components/generated/GltfNodeState.gen.js +0 -28
  162. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +0 -1
  163. package/dist-cjs/components/generated/TextureCamera.gen.js +0 -28
  164. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +0 -1
  165. package/dist-cjs/components/generated/UiCanvas.gen.js +0 -28
  166. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +0 -1
  167. package/dist-cjs/components/generated/UiScrollResult.gen.js +0 -28
  168. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -57
  169. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +0 -210
  170. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -65
  171. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +0 -234
  172. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  173. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -110
  174. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  175. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -56
  176. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  177. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -67
  178. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  179. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -47
  180. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  181. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -65
  182. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  183. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -197
  184. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  185. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -66
  186. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  187. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -48
@@ -47,9 +47,6 @@ function createPointerEventsSystem(engine, inputSystem) {
47
47
  EventType[EventType["HoverLeave"] = 4] = "HoverLeave";
48
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  EventType[EventType["ProximityEnter"] = 5] = "ProximityEnter";
49
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  EventType[EventType["ProximityLeave"] = 6] = "ProximityLeave";
50
- EventType[EventType["Drag"] = 7] = "Drag";
51
- EventType[EventType["DragLocked"] = 8] = "DragLocked";
52
- EventType[EventType["DragEnd"] = 9] = "DragEnd";
53
50
  })(EventType || (EventType = {}));
54
51
  const eventsMap = new Map();
55
52
  function getEvent(entity) {
@@ -66,7 +63,8 @@ function createPointerEventsSystem(engine, inputSystem) {
66
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  hoverText: opts.hoverText,
67
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  maxDistance: opts.maxDistance,
68
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  maxPlayerDistance: opts.maxPlayerDistance,
69
- priority: opts.priority
66
+ priority: opts.priority,
67
+ maxCameraDistance: opts.maxCameraDistance
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  },
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  interactionType: interactionType ?? 0 /* InteractionType.CURSOR */
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  });
@@ -95,15 +93,6 @@ function createPointerEventsSystem(engine, inputSystem) {
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  else if (eventType === EventType.ProximityLeave) {
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  return 5 /* PointerEventType.PET_PROXIMITY_LEAVE */;
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  }
98
- else if (eventType === EventType.Drag) {
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- return 7 /* PointerEventType.PET_DRAG */;
100
- }
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- else if (eventType === EventType.DragLocked) {
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- return 6 /* PointerEventType.PET_DRAG_LOCKED */;
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- }
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- else if (eventType === EventType.DragEnd) {
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- return 8 /* PointerEventType.PET_DRAG_END */;
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- }
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  return 1 /* PointerEventType.PET_DOWN */;
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  }
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  function removeEvent(entity, type, interactionType = 0 /* InteractionType.CURSOR */) {
@@ -131,10 +120,7 @@ function createPointerEventsSystem(engine, inputSystem) {
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  eventType === EventType.HoverEnter ||
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  eventType === EventType.HoverLeave ||
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  eventType === EventType.ProximityEnter ||
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- eventType === EventType.ProximityLeave ||
135
- eventType === EventType.Drag ||
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- eventType === EventType.DragLocked ||
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- eventType === EventType.DragEnd) {
123
+ eventType === EventType.ProximityLeave) {
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  const command = inputSystem.getInputCommand(opts.button, getPointerEvent(eventType), entity);
139
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  if (command) {
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  (0, invariant_1.checkNotThenable)(cb(command), 'Event handler returned a thenable. Only synchronous functions are allowed');
@@ -181,30 +167,6 @@ function createPointerEventsSystem(engine, inputSystem) {
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  getEvent(entity).set(EventType.HoverLeave, { cb, opts: options });
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  setPointerEvent(entity, 3 /* PointerEventType.PET_HOVER_LEAVE */, options);
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  };
184
- const onPointerDrag = (...args) => {
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- const [data, cb] = args;
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- const { entity, opts } = data;
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- const options = (0, exports.getDefaultOpts)(opts);
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- removeEvent(entity, EventType.Drag);
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- getEvent(entity).set(EventType.Drag, { cb, opts: options });
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- setPointerEvent(entity, 7 /* PointerEventType.PET_DRAG */, options);
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- };
192
- const onPointerDragLocked = (...args) => {
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- const [data, cb] = args;
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- const { entity, opts } = data;
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- const options = (0, exports.getDefaultOpts)(opts);
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- removeEvent(entity, EventType.DragLocked);
197
- getEvent(entity).set(EventType.DragLocked, { cb, opts: options });
198
- setPointerEvent(entity, 6 /* PointerEventType.PET_DRAG_LOCKED */, options);
199
- };
200
- const onPointerDragEnd = (...args) => {
201
- const [data, cb] = args;
202
- const { entity, opts } = data;
203
- const options = (0, exports.getDefaultOpts)(opts);
204
- removeEvent(entity, EventType.DragEnd);
205
- getEvent(entity).set(EventType.DragEnd, { cb, opts: options });
206
- setPointerEvent(entity, 8 /* PointerEventType.PET_DRAG_END */, options);
207
- };
208
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  const onProximityDown = (...args) => {
209
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  const [data, cb] = args;
210
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  const { entity, opts } = data;
@@ -253,15 +215,6 @@ function createPointerEventsSystem(engine, inputSystem) {
253
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  removeOnPointerHoverLeave(entity) {
254
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  removeEvent(entity, EventType.HoverLeave);
255
217
  },
256
- removeOnPointerDrag(entity) {
257
- removeEvent(entity, EventType.Drag);
258
- },
259
- removeOnPointerDragLocked(entity) {
260
- removeEvent(entity, EventType.DragLocked);
261
- },
262
- removeOnPointerDragEnd(entity) {
263
- removeEvent(entity, EventType.DragEnd);
264
- },
265
218
  removeOnProximityDown(entity) {
266
219
  removeEvent(entity, EventType.Down, 1 /* InteractionType.PROXIMITY */);
267
220
  },
@@ -287,9 +240,6 @@ function createPointerEventsSystem(engine, inputSystem) {
287
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  onPointerUp,
288
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  onPointerHoverEnter,
289
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  onPointerHoverLeave,
290
- onPointerDrag,
291
- onPointerDragLocked,
292
- onPointerDragEnd,
293
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  onProximityDown,
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  onProximityUp,
295
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  onProximityEnter,
@@ -1,4 +1,4 @@
1
- import { RaycastQueryType, RaycastShape, PBRaycastResult } from '../components';
1
+ import { RaycastQueryType, PBRaycastResult } from '../components';
2
2
  import { DeepReadonlyObject, Entity } from '../engine';
3
3
  import { Vector3 } from '../components/generated/pb/decentraland/common/vectors.gen';
4
4
  /**
@@ -14,10 +14,6 @@ export type RaycastSystemOptions = {
14
14
  queryType: RaycastQueryType;
15
15
  continuous?: boolean | undefined;
16
16
  collisionMask?: number | undefined;
17
- /** shape to sweep along the ray, default RS_RAY (a point) */
18
- shape?: RaycastShape | undefined;
19
- /** include colliders from other scenes, default false */
20
- includeWorld?: boolean | undefined;
21
17
  };
22
18
  export type LocalDirectionRaycastSystemOptions = {
23
19
  direction?: Vector3;
@@ -38,9 +38,7 @@ function createRaycastSystem(engine) {
38
38
  queryType: 0 /* RaycastQueryType.RQT_HIT_FIRST */,
39
39
  continuous: false,
40
40
  originOffset: { x: 0, y: 0, z: 0 },
41
- collisionMask: 2 /* ColliderLayer.CL_PHYSICS */,
42
- shape: 0 /* RaycastShape.RS_RAY */,
43
- includeWorld: false
41
+ collisionMask: 2 /* ColliderLayer.CL_PHYSICS */
44
42
  };
45
43
  const getLocalDirectionRaycastDefaultOptions = (options = {}) => ({
46
44
  ...defaultOptions,
@@ -86,8 +84,6 @@ function createRaycastSystem(engine) {
86
84
  raycast.direction = raycastValue.directionRawValue;
87
85
  raycast.continuous = raycastValue.continuous;
88
86
  raycast.queryType = raycastValue.queryType;
89
- raycast.shape = raycastValue.shape;
90
- raycast.includeWorld = raycastValue.includeWorld;
91
87
  entitiesCallbackResultMap.set(entity, { callback: callback });
92
88
  };
93
89
  nextTickRaycasts.push(onNextTick);
package/package.json CHANGED
@@ -1,7 +1,7 @@
1
1
  {
2
2
  "name": "@dcl/ecs",
3
3
  "description": "Decentraland ECS",
4
- "version": "7.27.1-33669021544.commit-a6216ed",
4
+ "version": "7.27.1-33751406308.commit-24d6624",
5
5
  "author": "DCL",
6
6
  "bugs": "https://github.com/decentraland/ecs/issues",
7
7
  "files": [
@@ -34,5 +34,5 @@
34
34
  "dependencies": {},
35
35
  "types": "./dist/index.d.ts",
36
36
  "typings": "./dist/index.d.ts",
37
- "commit": "a6216ed019b3e94bc687847a82d433d07c6e3e9d"
37
+ "commit": "24d6624005797daf969107d5e152a59c88848781"
38
38
  }
@@ -1,15 +0,0 @@
1
- import { IEngine, LastWriteWinElementSetComponentDefinition } from '../../engine';
2
- import { PBAvatarEquippedData } from '../generated/pb/decentraland/sdk/components/avatar_equipped_data.gen';
3
- /**
4
- * @public
5
- * AvatarEquippedData with `forceRender` optional: the wire type is a repeated field (always present, so the
6
- * generated type requires it), but a scene rarely needs it and shouldn't have to pass `[]`.
7
- */
8
- export type AvatarEquippedDataType = Omit<PBAvatarEquippedData, 'forceRender'> & {
9
- forceRender?: string[] | undefined;
10
- };
11
- /**
12
- * @public
13
- */
14
- export type AvatarEquippedDataComponentDefinitionExtended = LastWriteWinElementSetComponentDefinition<AvatarEquippedDataType>;
15
- export declare function defineAvatarEquippedDataComponent(engine: Pick<IEngine, 'defineComponentFromSchema'>): AvatarEquippedDataComponentDefinitionExtended;
@@ -1,10 +0,0 @@
1
- import { AvatarEquippedDataSchema } from '../generated/AvatarEquippedData.gen';
2
- export function defineAvatarEquippedDataComponent(engine) {
3
- const patchedSchema = { ...AvatarEquippedDataSchema };
4
- const origSerialize = patchedSchema.serialize;
5
- patchedSchema.serialize = (value, builder) => {
6
- origSerialize(value.forceRender === undefined ? { ...value, forceRender: [] } : value, builder);
7
- };
8
- const theComponent = engine.defineComponentFromSchema('core::AvatarEquippedData', patchedSchema);
9
- return theComponent;
10
- }
@@ -1,15 +0,0 @@
1
- import { IEngine, LastWriteWinElementSetComponentDefinition } from '../../engine';
2
- import { PBAvatarShape } from '../generated/pb/decentraland/sdk/components/avatar_shape.gen';
3
- /**
4
- * @public
5
- * AvatarShape with `forceRender` optional: the wire type is a repeated field (always present, so the
6
- * generated type requires it), but a scene rarely needs it and shouldn't have to pass `[]`.
7
- */
8
- export type AvatarShapeType = Omit<PBAvatarShape, 'forceRender'> & {
9
- forceRender?: string[] | undefined;
10
- };
11
- /**
12
- * @public
13
- */
14
- export type AvatarShapeComponentDefinitionExtended = LastWriteWinElementSetComponentDefinition<AvatarShapeType>;
15
- export declare function defineAvatarShapeComponent(engine: Pick<IEngine, 'defineComponentFromSchema'>): AvatarShapeComponentDefinitionExtended;
@@ -1,10 +0,0 @@
1
- import { AvatarShapeSchema } from '../generated/AvatarShape.gen';
2
- export function defineAvatarShapeComponent(engine) {
3
- const patchedSchema = { ...AvatarShapeSchema };
4
- const origSerialize = patchedSchema.serialize;
5
- patchedSchema.serialize = (value, builder) => {
6
- origSerialize(value.forceRender === undefined ? { ...value, forceRender: [] } : value, builder);
7
- };
8
- const theComponent = engine.defineComponentFromSchema('core::AvatarShape', patchedSchema);
9
- return theComponent;
10
- }
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBAvatarMovement } from './pb/decentraland/sdk/components/avatar_movement.gen';
2
- /**
3
- * @internal
4
- */
5
- export const AvatarMovementSchema = {
6
- COMPONENT_ID: 1501,
7
- serialize(value, builder) {
8
- const writer = PBAvatarMovement.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBAvatarMovement.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBAvatarMovement.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBAvatarMovement"
24
- }
25
- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBAvatarMovementInfo } from './pb/decentraland/sdk/components/avatar_movement_info.gen';
2
- /**
3
- * @internal
4
- */
5
- export const AvatarMovementInfoSchema = {
6
- COMPONENT_ID: 1500,
7
- serialize(value, builder) {
8
- const writer = PBAvatarMovementInfo.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBAvatarMovementInfo.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBAvatarMovementInfo.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBAvatarMovementInfo"
24
- }
25
- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBCameraLayer } from './pb/decentraland/sdk/components/camera_layer.gen';
2
- /**
3
- * @internal
4
- */
5
- export const CameraLayerSchema = {
6
- COMPONENT_ID: 1503,
7
- serialize(value, builder) {
8
- const writer = PBCameraLayer.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBCameraLayer.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBCameraLayer.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBCameraLayer"
24
- }
25
- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBCameraLayers } from './pb/decentraland/sdk/components/camera_layers.gen';
2
- /**
3
- * @internal
4
- */
5
- export const CameraLayersSchema = {
6
- COMPONENT_ID: 1208,
7
- serialize(value, builder) {
8
- const writer = PBCameraLayers.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBCameraLayers.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBCameraLayers.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBCameraLayers"
24
- }
25
- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBGlobalLight } from './pb/decentraland/sdk/components/global_light.gen';
2
- /**
3
- * @internal
4
- */
5
- export const GlobalLightSchema = {
6
- COMPONENT_ID: 1206,
7
- serialize(value, builder) {
8
- const writer = PBGlobalLight.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBGlobalLight.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBGlobalLight.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBGlobalLight"
24
- }
25
- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBGltfNode } from './pb/decentraland/sdk/components/gltf_node.gen';
2
- /**
3
- * @internal
4
- */
5
- export const GltfNodeSchema = {
6
- COMPONENT_ID: 1200,
7
- serialize(value, builder) {
8
- const writer = PBGltfNode.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBGltfNode.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBGltfNode.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBGltfNode"
24
- }
25
- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBGltfNodeState } from './pb/decentraland/sdk/components/gltf_node_state.gen';
2
- /**
3
- * @internal
4
- */
5
- export const GltfNodeStateSchema = {
6
- COMPONENT_ID: 1201,
7
- serialize(value, builder) {
8
- const writer = PBGltfNodeState.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBGltfNodeState.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBGltfNodeState.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBGltfNodeState"
24
- }
25
- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBTextureCamera } from './pb/decentraland/sdk/components/texture_camera.gen';
2
- /**
3
- * @internal
4
- */
5
- export const TextureCameraSchema = {
6
- COMPONENT_ID: 1207,
7
- serialize(value, builder) {
8
- const writer = PBTextureCamera.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBTextureCamera.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBTextureCamera.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBTextureCamera"
24
- }
25
- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBUiCanvas } from './pb/decentraland/sdk/components/ui_canvas.gen';
2
- /**
3
- * @internal
4
- */
5
- export const UiCanvasSchema = {
6
- COMPONENT_ID: 1203,
7
- serialize(value, builder) {
8
- const writer = PBUiCanvas.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBUiCanvas.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBUiCanvas.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBUiCanvas"
24
- }
25
- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBUiScrollResult } from './pb/decentraland/sdk/components/ui_scroll_result.gen';
2
- /**
3
- * @internal
4
- */
5
- export const UiScrollResultSchema = {
6
- COMPONENT_ID: 1202,
7
- serialize(value, builder) {
8
- const writer = PBUiScrollResult.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBUiScrollResult.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBUiScrollResult.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBUiScrollResult"
24
- }
25
- };
@@ -1,57 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- import { Vector3 } from "../../common/vectors.gen";
3
- /**
4
- * @public
5
- */
6
- export interface PBAvatarMovement {
7
- velocity: Vector3 | undefined;
8
- /** 0-360, yaw only; this is the authoritative facing (other clients read it, and physics treats the avatar as upright). Lean is expressed separately via tilt_pitch/tilt_roll. */
9
- orientation: number;
10
- groundDirection?: Vector3 | undefined;
11
- /** set for one frame when a walk_target ends: true = reached target, false = failed; absent = in progress or no walk */
12
- walkSuccess?: boolean | undefined;
13
- /** if set, the engine plays this animation instead of selecting one from velocity heuristics */
14
- animation?: MovementAnimation | undefined;
15
- /** render-only forward/back lean in degrees, applied on top of `orientation` (rotation about the avatar's local X axis). Does not affect the physics capsule (stays upright) or the facing other clients read. Defaults to 0. */
16
- tiltPitch?: number | undefined;
17
- /** render-only sideways lean in degrees, applied on top of `orientation` (rotation about the avatar's local Z axis). Same constraints as tilt_pitch. Useful e.g. for glider banking. Defaults to 0. */
18
- tiltRoll?: number | undefined;
19
- }
20
- /**
21
- * Describes the animation the movement scene wants the avatar to play.
22
- * One GLB = one clip (following the scene-emote convention: single clip, or a clip named with `_Avatar` suffix).
23
- * When absent the engine falls back to its built-in velocity-based selection (walk/run/jump/idle).
24
- */
25
- /**
26
- * @public
27
- */
28
- export interface MovementAnimation {
29
- /** scene-relative path to the gltf/glb asset (resolved via the scene content map) */
30
- src: string;
31
- /** whether the clip repeats once it reaches the end */
32
- loop: boolean;
33
- /** playback speed multiplier (1.0 = clip's native rate) */
34
- speed: number;
35
- /** true: a triggerSceneEmote may take over; false: emotes are suppressed while this animation plays */
36
- idle: boolean;
37
- /** cross-fade duration when `src` changes; defaults to 0.2 when unset. Not applied to loop/speed/idle changes. */
38
- transitionSeconds?: number | undefined;
39
- /** if set, the engine seeks to this position (in seconds) this frame. Clear on subsequent frames to allow normal playback. The scene can read `AvatarAnimationState.playback_time` first to decide. */
40
- playbackTime?: number | undefined;
41
- /** scene-relative paths to audio clips (.mp3/.ogg) to play this frame on the avatar audio bus. Fire-and-forget: each listed clip plays once per frame it appears; leaving a clip set for multiple frames re-triggers it. No stop mechanism. Use `AvatarAnimationState.playback_time` to trigger sounds at the right point in the clip (e.g. foot plants). */
42
- sounds: string[];
43
- }
44
- /**
45
- * @public
46
- */
47
- export declare namespace PBAvatarMovement {
48
- function encode(message: PBAvatarMovement, writer?: _m0.Writer): _m0.Writer;
49
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarMovement;
50
- }
51
- /**
52
- * @public
53
- */
54
- export declare namespace MovementAnimation {
55
- function encode(message: MovementAnimation, writer?: _m0.Writer): _m0.Writer;
56
- function decode(input: _m0.Reader | Uint8Array, length?: number): MovementAnimation;
57
- }