@dcl/ecs 7.27.1-33533891406.commit-6a98834 → 7.27.1-33669021544.commit-a6216ed

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (185) hide show
  1. package/dist/components/extended/AvatarEquippedData.d.ts +15 -0
  2. package/dist/components/extended/AvatarEquippedData.js +10 -0
  3. package/dist/components/extended/AvatarShape.d.ts +15 -0
  4. package/dist/components/extended/AvatarShape.js +10 -0
  5. package/dist/components/extended/MeshCollider.d.ts +9 -0
  6. package/dist/components/extended/MeshCollider.js +6 -0
  7. package/dist/components/extended/MeshRenderer.d.ts +8 -0
  8. package/dist/components/extended/MeshRenderer.js +5 -0
  9. package/dist/components/generated/AvatarMovement.gen.d.ts +1 -0
  10. package/dist/components/generated/AvatarMovement.gen.js +25 -0
  11. package/dist/components/generated/AvatarMovementInfo.gen.d.ts +1 -0
  12. package/dist/components/generated/AvatarMovementInfo.gen.js +25 -0
  13. package/dist/components/generated/CameraLayer.gen.d.ts +1 -0
  14. package/dist/components/generated/CameraLayer.gen.js +25 -0
  15. package/dist/components/generated/CameraLayers.gen.d.ts +1 -0
  16. package/dist/components/generated/CameraLayers.gen.js +25 -0
  17. package/dist/components/generated/GlobalLight.gen.d.ts +1 -0
  18. package/dist/components/generated/GlobalLight.gen.js +25 -0
  19. package/dist/components/generated/GltfNode.gen.d.ts +1 -0
  20. package/dist/components/generated/GltfNode.gen.js +25 -0
  21. package/dist/components/generated/GltfNodeState.gen.d.ts +1 -0
  22. package/dist/components/generated/GltfNodeState.gen.js +25 -0
  23. package/dist/components/generated/TextureCamera.gen.d.ts +1 -0
  24. package/dist/components/generated/TextureCamera.gen.js +25 -0
  25. package/dist/components/generated/UiCanvas.gen.d.ts +1 -0
  26. package/dist/components/generated/UiCanvas.gen.js +25 -0
  27. package/dist/components/generated/UiScrollResult.gen.d.ts +1 -0
  28. package/dist/components/generated/UiScrollResult.gen.js +25 -0
  29. package/dist/components/generated/component-names.gen.js +10 -0
  30. package/dist/components/generated/global.gen.d.ts +20 -4
  31. package/dist/components/generated/global.gen.js +10 -2
  32. package/dist/components/generated/index.gen.d.ts +40 -0
  33. package/dist/components/generated/index.gen.js +50 -0
  34. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +20 -0
  35. package/dist/components/generated/pb/decentraland/common/texture.gen.js +65 -0
  36. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  37. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +10 -1
  38. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +2 -0
  39. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +10 -1
  40. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +57 -0
  41. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +204 -0
  42. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +65 -0
  43. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +228 -0
  44. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -0
  45. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +10 -0
  46. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +30 -0
  47. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +104 -0
  48. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +14 -0
  49. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +50 -0
  50. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +2 -0
  51. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +10 -1
  52. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +4 -1
  53. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +3 -0
  54. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  55. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +61 -0
  56. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  57. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  58. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  59. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +41 -0
  60. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  61. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +59 -0
  62. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +22 -0
  63. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +57 -1
  64. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +20 -0
  65. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +56 -0
  66. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  67. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +56 -0
  68. package/dist/components/generated/pb/decentraland/sdk/components/pointer_events.gen.d.ts +11 -16
  69. package/dist/components/generated/pb/decentraland/sdk/components/pointer_events.gen.js +0 -10
  70. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +8 -2
  71. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +3 -0
  72. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  73. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.js +30 -0
  74. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +74 -0
  75. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +191 -0
  76. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  77. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +60 -0
  78. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +4 -0
  79. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +20 -0
  80. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  81. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +42 -0
  82. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +35 -0
  83. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +90 -0
  84. package/dist/components/index.d.ts +4 -0
  85. package/dist/components/index.js +6 -0
  86. package/dist/components/types.d.ts +2 -0
  87. package/dist/index.d.ts +3 -1
  88. package/dist/index.js +3 -0
  89. package/dist/systems/events.d.ts +48 -2
  90. package/dist/systems/events.js +53 -3
  91. package/dist/systems/raycast.d.ts +5 -1
  92. package/dist/systems/raycast.js +5 -1
  93. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +15 -0
  94. package/dist-cjs/components/extended/AvatarEquippedData.js +14 -0
  95. package/dist-cjs/components/extended/AvatarShape.d.ts +15 -0
  96. package/dist-cjs/components/extended/AvatarShape.js +14 -0
  97. package/dist-cjs/components/extended/MeshCollider.d.ts +9 -0
  98. package/dist-cjs/components/extended/MeshCollider.js +6 -0
  99. package/dist-cjs/components/extended/MeshRenderer.d.ts +8 -0
  100. package/dist-cjs/components/extended/MeshRenderer.js +5 -0
  101. package/dist-cjs/components/generated/AvatarMovement.gen.d.ts +1 -0
  102. package/dist-cjs/components/generated/AvatarMovement.gen.js +28 -0
  103. package/dist-cjs/components/generated/AvatarMovementInfo.gen.d.ts +1 -0
  104. package/dist-cjs/components/generated/AvatarMovementInfo.gen.js +28 -0
  105. package/dist-cjs/components/generated/CameraLayer.gen.d.ts +1 -0
  106. package/dist-cjs/components/generated/CameraLayer.gen.js +28 -0
  107. package/dist-cjs/components/generated/CameraLayers.gen.d.ts +1 -0
  108. package/dist-cjs/components/generated/CameraLayers.gen.js +28 -0
  109. package/dist-cjs/components/generated/GlobalLight.gen.d.ts +1 -0
  110. package/dist-cjs/components/generated/GlobalLight.gen.js +28 -0
  111. package/dist-cjs/components/generated/GltfNode.gen.d.ts +1 -0
  112. package/dist-cjs/components/generated/GltfNode.gen.js +28 -0
  113. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +1 -0
  114. package/dist-cjs/components/generated/GltfNodeState.gen.js +28 -0
  115. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +1 -0
  116. package/dist-cjs/components/generated/TextureCamera.gen.js +28 -0
  117. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +1 -0
  118. package/dist-cjs/components/generated/UiCanvas.gen.js +28 -0
  119. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +1 -0
  120. package/dist-cjs/components/generated/UiScrollResult.gen.js +28 -0
  121. package/dist-cjs/components/generated/component-names.gen.js +10 -0
  122. package/dist-cjs/components/generated/global.gen.d.ts +20 -4
  123. package/dist-cjs/components/generated/global.gen.js +12 -4
  124. package/dist-cjs/components/generated/index.gen.d.ts +40 -0
  125. package/dist-cjs/components/generated/index.gen.js +62 -2
  126. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +20 -0
  127. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +66 -1
  128. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  129. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +10 -1
  130. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +2 -0
  131. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +10 -1
  132. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +57 -0
  133. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +210 -0
  134. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +65 -0
  135. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +234 -0
  136. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -0
  137. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +10 -0
  138. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +30 -0
  139. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +110 -0
  140. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +14 -0
  141. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +56 -0
  142. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +2 -0
  143. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +10 -1
  144. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +4 -1
  145. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +3 -0
  146. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  147. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +67 -0
  148. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  149. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  150. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  151. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +47 -0
  152. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  153. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +65 -0
  154. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +22 -0
  155. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +58 -2
  156. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +20 -0
  157. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +57 -1
  158. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  159. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +57 -1
  160. package/dist-cjs/components/generated/pb/decentraland/sdk/components/pointer_events.gen.d.ts +11 -16
  161. package/dist-cjs/components/generated/pb/decentraland/sdk/components/pointer_events.gen.js +0 -10
  162. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +8 -2
  163. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +3 -0
  164. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  165. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.js +31 -1
  166. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +74 -0
  167. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +197 -0
  168. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  169. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +66 -0
  170. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +4 -0
  171. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +20 -0
  172. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  173. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +48 -0
  174. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +35 -0
  175. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +91 -1
  176. package/dist-cjs/components/index.d.ts +4 -0
  177. package/dist-cjs/components/index.js +9 -1
  178. package/dist-cjs/components/types.d.ts +2 -0
  179. package/dist-cjs/index.d.ts +3 -1
  180. package/dist-cjs/index.js +4 -1
  181. package/dist-cjs/systems/events.d.ts +48 -2
  182. package/dist-cjs/systems/events.js +53 -3
  183. package/dist-cjs/systems/raycast.d.ts +5 -1
  184. package/dist-cjs/systems/raycast.js +5 -1
  185. package/package.json +2 -2
@@ -55,6 +55,9 @@ export interface PBMeshCollider {
55
55
  } | {
56
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  $case: "plane";
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  plane: PBMeshCollider_PlaneMesh;
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+ } | {
59
+ $case: "gltf";
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+ gltf: PBMeshCollider_GltfMesh;
58
61
  } | undefined;
59
62
  }
60
63
  /** BoxMesh is a prism shape that contains the Entity. */
@@ -85,6 +88,16 @@ export interface PBMeshCollider_PlaneMesh {
85
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  */
86
89
  export interface PBMeshCollider_SphereMesh {
87
90
  }
91
+ /** A collider constructed from a Gltf Mesh. */
92
+ /**
93
+ * @public
94
+ */
95
+ export interface PBMeshCollider_GltfMesh {
96
+ /** the GLTF file path as listed in the scene's manifest. */
97
+ gltfSrc: string;
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+ /** the name of the mesh asset */
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+ name: string;
100
+ }
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101
  /**
89
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  * @public
90
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  */
@@ -120,3 +133,10 @@ export declare namespace PBMeshCollider_SphereMesh {
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  function encode(_: PBMeshCollider_SphereMesh, writer?: _m0.Writer): _m0.Writer;
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  function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_SphereMesh;
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  }
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+ /**
137
+ * @public
138
+ */
139
+ export declare namespace PBMeshCollider_GltfMesh {
140
+ function encode(message: PBMeshCollider_GltfMesh, writer?: _m0.Writer): _m0.Writer;
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+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshCollider_GltfMesh;
142
+ }
@@ -3,7 +3,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
3
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  return (mod && mod.__esModule) ? mod : { "default": mod };
4
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  };
5
5
  Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.PBMeshCollider_SphereMesh = exports.PBMeshCollider_PlaneMesh = exports.PBMeshCollider_CylinderMesh = exports.PBMeshCollider_BoxMesh = exports.PBMeshCollider = exports.ColliderLayer = void 0;
6
+ exports.PBMeshCollider_GltfMesh = exports.PBMeshCollider_SphereMesh = exports.PBMeshCollider_PlaneMesh = exports.PBMeshCollider_CylinderMesh = exports.PBMeshCollider_BoxMesh = exports.PBMeshCollider = exports.ColliderLayer = void 0;
7
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  /* eslint-disable */
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  const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
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  const protobufPackageSarasa = "decentraland.sdk.components";
@@ -61,6 +61,9 @@ var PBMeshCollider;
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  case "plane":
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  PBMeshCollider_PlaneMesh.encode(message.mesh.plane, writer.uint32(42).fork()).ldelim();
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63
  break;
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+ case "gltf":
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+ PBMeshCollider_GltfMesh.encode(message.mesh.gltf, writer.uint32(50).fork()).ldelim();
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+ break;
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  }
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  return writer;
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  }
@@ -102,6 +105,12 @@ var PBMeshCollider;
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  }
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  message.mesh = { $case: "plane", plane: PBMeshCollider_PlaneMesh.decode(reader, reader.uint32()) };
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107
  continue;
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+ case 6:
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+ if (tag !== 50) {
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+ break;
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+ }
112
+ message.mesh = { $case: "gltf", gltf: PBMeshCollider_GltfMesh.decode(reader, reader.uint32()) };
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+ continue;
105
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  }
106
115
  if ((tag & 7) === 4 || tag === 0) {
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  break;
@@ -246,3 +255,50 @@ var PBMeshCollider_SphereMesh;
246
255
  }
247
256
  PBMeshCollider_SphereMesh.decode = decode;
248
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  })(PBMeshCollider_SphereMesh = exports.PBMeshCollider_SphereMesh || (exports.PBMeshCollider_SphereMesh = {}));
258
+ function createBasePBMeshCollider_GltfMesh() {
259
+ return { gltfSrc: "", name: "" };
260
+ }
261
+ /**
262
+ * @public
263
+ */
264
+ var PBMeshCollider_GltfMesh;
265
+ (function (PBMeshCollider_GltfMesh) {
266
+ function encode(message, writer = minimal_1.default.Writer.create()) {
267
+ if (message.gltfSrc !== "") {
268
+ writer.uint32(10).string(message.gltfSrc);
269
+ }
270
+ if (message.name !== "") {
271
+ writer.uint32(18).string(message.name);
272
+ }
273
+ return writer;
274
+ }
275
+ PBMeshCollider_GltfMesh.encode = encode;
276
+ function decode(input, length) {
277
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
278
+ let end = length === undefined ? reader.len : reader.pos + length;
279
+ const message = createBasePBMeshCollider_GltfMesh();
280
+ while (reader.pos < end) {
281
+ const tag = reader.uint32();
282
+ switch (tag >>> 3) {
283
+ case 1:
284
+ if (tag !== 10) {
285
+ break;
286
+ }
287
+ message.gltfSrc = reader.string();
288
+ continue;
289
+ case 2:
290
+ if (tag !== 18) {
291
+ break;
292
+ }
293
+ message.name = reader.string();
294
+ continue;
295
+ }
296
+ if ((tag & 7) === 4 || tag === 0) {
297
+ break;
298
+ }
299
+ reader.skipType(tag & 7);
300
+ }
301
+ return message;
302
+ }
303
+ PBMeshCollider_GltfMesh.decode = decode;
304
+ })(PBMeshCollider_GltfMesh = exports.PBMeshCollider_GltfMesh || (exports.PBMeshCollider_GltfMesh = {}));
@@ -1,13 +1,11 @@
1
1
  import _m0 from "protobufjs/minimal";
2
2
  /**
3
3
  * The MeshRenderer component renders a basic geometric shape for an Entity. It can be a cube, a
4
- * plane, a sphere or a cylinder.
4
+ * plane, a sphere, a cylinder, or a Gltf mesh.
5
5
  *
6
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  * The cube and plane variants can include a UV texture mapping, so specific areas of a material
7
7
  * texture are rendered on different faces of the shape. They are serialized as a sequence of 2D
8
8
  * `float` coordinates, one for each corner of each side of each face.
9
- *
10
- * More complex shapes require the use of a `GltfContainer` component.
11
9
  */
12
10
  /**
13
11
  * @public
@@ -25,6 +23,9 @@ export interface PBMeshRenderer {
25
23
  } | {
26
24
  $case: "plane";
27
25
  plane: PBMeshRenderer_PlaneMesh;
26
+ } | {
27
+ $case: "gltf";
28
+ gltf: PBMeshRenderer_GltfMesh;
28
29
  } | undefined;
29
30
  }
30
31
  /** BoxMesh renders a prism shape. */
@@ -59,6 +60,16 @@ export interface PBMeshRenderer_PlaneMesh {
59
60
  */
60
61
  export interface PBMeshRenderer_SphereMesh {
61
62
  }
63
+ /** A mesh from a Gltf. */
64
+ /**
65
+ * @public
66
+ */
67
+ export interface PBMeshRenderer_GltfMesh {
68
+ /** the GLTF file path as listed in the scene's manifest. */
69
+ gltfSrc: string;
70
+ /** the name of the mesh asset */
71
+ name: string;
72
+ }
62
73
  /**
63
74
  * @public
64
75
  */
@@ -94,3 +105,10 @@ export declare namespace PBMeshRenderer_SphereMesh {
94
105
  function encode(_: PBMeshRenderer_SphereMesh, writer?: _m0.Writer): _m0.Writer;
95
106
  function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_SphereMesh;
96
107
  }
108
+ /**
109
+ * @public
110
+ */
111
+ export declare namespace PBMeshRenderer_GltfMesh {
112
+ function encode(message: PBMeshRenderer_GltfMesh, writer?: _m0.Writer): _m0.Writer;
113
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBMeshRenderer_GltfMesh;
114
+ }
@@ -3,7 +3,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
3
3
  return (mod && mod.__esModule) ? mod : { "default": mod };
4
4
  };
5
5
  Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.PBMeshRenderer_SphereMesh = exports.PBMeshRenderer_PlaneMesh = exports.PBMeshRenderer_CylinderMesh = exports.PBMeshRenderer_BoxMesh = exports.PBMeshRenderer = void 0;
6
+ exports.PBMeshRenderer_GltfMesh = exports.PBMeshRenderer_SphereMesh = exports.PBMeshRenderer_PlaneMesh = exports.PBMeshRenderer_CylinderMesh = exports.PBMeshRenderer_BoxMesh = exports.PBMeshRenderer = void 0;
7
7
  /* eslint-disable */
8
8
  const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
9
  const protobufPackageSarasa = "decentraland.sdk.components";
@@ -29,6 +29,9 @@ var PBMeshRenderer;
29
29
  case "plane":
30
30
  PBMeshRenderer_PlaneMesh.encode(message.mesh.plane, writer.uint32(34).fork()).ldelim();
31
31
  break;
32
+ case "gltf":
33
+ PBMeshRenderer_GltfMesh.encode(message.mesh.gltf, writer.uint32(42).fork()).ldelim();
34
+ break;
32
35
  }
33
36
  return writer;
34
37
  }
@@ -64,6 +67,12 @@ var PBMeshRenderer;
64
67
  }
65
68
  message.mesh = { $case: "plane", plane: PBMeshRenderer_PlaneMesh.decode(reader, reader.uint32()) };
66
69
  continue;
70
+ case 5:
71
+ if (tag !== 42) {
72
+ break;
73
+ }
74
+ message.mesh = { $case: "gltf", gltf: PBMeshRenderer_GltfMesh.decode(reader, reader.uint32()) };
75
+ continue;
67
76
  }
68
77
  if ((tag & 7) === 4 || tag === 0) {
69
78
  break;
@@ -244,3 +253,50 @@ var PBMeshRenderer_SphereMesh;
244
253
  }
245
254
  PBMeshRenderer_SphereMesh.decode = decode;
246
255
  })(PBMeshRenderer_SphereMesh = exports.PBMeshRenderer_SphereMesh || (exports.PBMeshRenderer_SphereMesh = {}));
256
+ function createBasePBMeshRenderer_GltfMesh() {
257
+ return { gltfSrc: "", name: "" };
258
+ }
259
+ /**
260
+ * @public
261
+ */
262
+ var PBMeshRenderer_GltfMesh;
263
+ (function (PBMeshRenderer_GltfMesh) {
264
+ function encode(message, writer = minimal_1.default.Writer.create()) {
265
+ if (message.gltfSrc !== "") {
266
+ writer.uint32(10).string(message.gltfSrc);
267
+ }
268
+ if (message.name !== "") {
269
+ writer.uint32(18).string(message.name);
270
+ }
271
+ return writer;
272
+ }
273
+ PBMeshRenderer_GltfMesh.encode = encode;
274
+ function decode(input, length) {
275
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
276
+ let end = length === undefined ? reader.len : reader.pos + length;
277
+ const message = createBasePBMeshRenderer_GltfMesh();
278
+ while (reader.pos < end) {
279
+ const tag = reader.uint32();
280
+ switch (tag >>> 3) {
281
+ case 1:
282
+ if (tag !== 10) {
283
+ break;
284
+ }
285
+ message.gltfSrc = reader.string();
286
+ continue;
287
+ case 2:
288
+ if (tag !== 18) {
289
+ break;
290
+ }
291
+ message.name = reader.string();
292
+ continue;
293
+ }
294
+ if ((tag & 7) === 4 || tag === 0) {
295
+ break;
296
+ }
297
+ reader.skipType(tag & 7);
298
+ }
299
+ return message;
300
+ }
301
+ PBMeshRenderer_GltfMesh.decode = decode;
302
+ })(PBMeshRenderer_GltfMesh = exports.PBMeshRenderer_GltfMesh || (exports.PBMeshRenderer_GltfMesh = {}));
@@ -19,27 +19,24 @@ import { InputAction, InteractionType, PointerEventType } from "./common/input_a
19
19
  * --------------
20
20
  * PointerEvents can enforce interaction range using two independent distance checks:
21
21
  *
22
- * - Player distance (`max_distance`): distance from the avatar/player position to the target entity.
23
- * - Camera distance (`max_camera_distance`): distance from the active camera to the target entity.
24
- *
25
- * `max_player_distance` is deprecated: it is an alias for `max_distance` (both are player distance).
26
- * If both are present, the larger of the two is used as the player distance threshold.
22
+ * - Camera distance (`max_distance`): distance from the active camera to the target entity.
23
+ * - Player distance (`max_player_distance`): distance from the avatar/player position to the target entity.
27
24
  *
28
25
  * How the interaction checks are combined:
29
26
  *
30
27
  * 1) Only `max_distance` is present
31
- * - The interaction is allowed only if the player distance is <= `max_distance`.
28
+ * - The interaction is allowed only if the camera distance is <= `max_distance`.
32
29
  *
33
- * 2) Only `max_camera_distance` is present
34
- * - The interaction is allowed only if the camera distance is <= `max_camera_distance`.
30
+ * 2) Only `max_player_distance` is present
31
+ * - The interaction is allowed only if the player distance is <= `max_player_distance`.
35
32
  *
36
- * 3) Both `max_distance` and `max_camera_distance` are present
33
+ * 3) Both `max_distance` and `max_player_distance` are present
37
34
  * - The interaction is allowed if ANY of the checks passes (OR logic):
38
- * (player distance <= `max_distance`) OR (camera distance <= `max_camera_distance`).
35
+ * (camera distance <= `max_distance`) OR (player distance <= `max_player_distance`).
39
36
  *
40
- * 4) Neither `max_distance` nor `max_camera_distance` is present
37
+ * 4) Neither `max_distance` nor `max_player_distance` is present
41
38
  * - The system behaves as if `max_distance` were set to its default value (10),
42
- * i.e., it uses the player distance check with a threshold of 10.
39
+ * i.e., it uses the camera distance check with a threshold of 10.
43
40
  */
44
41
  /**
45
42
  * @public
@@ -56,18 +53,16 @@ export interface PBPointerEvents_Info {
56
53
  button?: InputAction | undefined;
57
54
  /** feedback on hover (default 'Interact') */
58
55
  hoverText?: string | undefined;
59
- /** range of interaction from the avatar's position (default 10) */
56
+ /** range of interaction (default 10) */
60
57
  maxDistance?: number | undefined;
61
58
  /** enable or disable hover text and highlight (default true) */
62
59
  showFeedback?: boolean | undefined;
63
60
  /** enable or disable hover highlight (default true) */
64
61
  showHighlight?: boolean | undefined;
65
- /** @deprecated use `max_distance` instead (same semantics) */
62
+ /** range of interaction from the avatar's position (default 0) */
66
63
  maxPlayerDistance?: number | undefined;
67
64
  /** resolution order when multiple events overlap, higher wins (default 0) */
68
65
  priority?: number | undefined;
69
- /** range of interaction from the active camera's position (default none) */
70
- maxCameraDistance?: number | undefined;
71
66
  }
72
67
  /**
73
68
  * @public
@@ -54,7 +54,6 @@ function createBasePBPointerEvents_Info() {
54
54
  showHighlight: undefined,
55
55
  maxPlayerDistance: undefined,
56
56
  priority: undefined,
57
- maxCameraDistance: undefined,
58
57
  };
59
58
  }
60
59
  /**
@@ -84,9 +83,6 @@ var PBPointerEvents_Info;
84
83
  if (message.priority !== undefined) {
85
84
  writer.uint32(56).uint32(message.priority);
86
85
  }
87
- if (message.maxCameraDistance !== undefined) {
88
- writer.uint32(69).float(message.maxCameraDistance);
89
- }
90
86
  return writer;
91
87
  }
92
88
  PBPointerEvents_Info.encode = encode;
@@ -139,12 +135,6 @@ var PBPointerEvents_Info;
139
135
  }
140
136
  message.priority = reader.uint32();
141
137
  continue;
142
- case 8:
143
- if (tag !== 69) {
144
- break;
145
- }
146
- message.maxCameraDistance = reader.float();
147
- continue;
148
138
  }
149
139
  if ((tag & 7) === 4 || tag === 0) {
150
140
  break;
@@ -11,7 +11,10 @@ export declare const enum PointerType {
11
11
  /** POT_NONE - No pointer input */
12
12
  POT_NONE = 0,
13
13
  /** POT_MOUSE - Traditional mouse input */
14
- POT_MOUSE = 1
14
+ POT_MOUSE = 1,
15
+ POT_PAD = 2,
16
+ POT_TOUCH = 3,
17
+ POT_WAND = 4
15
18
  }
16
19
  /**
17
20
  * The PBPrimaryPointerInfo component provides information about the current state of the primary
@@ -43,7 +46,10 @@ export interface PBPrimaryPointerInfo {
43
46
  screenCoordinates?: Vector2 | undefined;
44
47
  /** Movement since last frame (pixels) */
45
48
  screenDelta?: Vector2 | undefined;
46
- /** Direction vector for 3D ray casting */
49
+ /**
50
+ * ray direction that can be used with the primary camera origin for
51
+ * raycasting from the cursor into the world
52
+ */
47
53
  worldRayDirection?: Vector3 | undefined;
48
54
  }
49
55
  /**
@@ -21,6 +21,9 @@ var PointerType;
21
21
  PointerType[PointerType["POT_NONE"] = 0] = "POT_NONE";
22
22
  /** POT_MOUSE - Traditional mouse input */
23
23
  PointerType[PointerType["POT_MOUSE"] = 1] = "POT_MOUSE";
24
+ PointerType[PointerType["POT_PAD"] = 2] = "POT_PAD";
25
+ PointerType[PointerType["POT_TOUCH"] = 3] = "POT_TOUCH";
26
+ PointerType[PointerType["POT_WAND"] = 4] = "POT_WAND";
24
27
  })(PointerType = exports.PointerType || (exports.PointerType = {}));
25
28
  function createBasePBPrimaryPointerInfo() {
26
29
  return { pointerType: undefined, screenCoordinates: undefined, screenDelta: undefined, worldRayDirection: undefined };
@@ -12,6 +12,15 @@ export declare const enum RaycastQueryType {
12
12
  /** RQT_NONE - Do not perform the raycast, only set the raycast result with empty hits */
13
13
  RQT_NONE = 2
14
14
  }
15
+ /**
16
+ * @public
17
+ */
18
+ export declare const enum RaycastShape {
19
+ /** RS_RAY - cast a point, get collisions along a ray */
20
+ RS_RAY = 0,
21
+ /** RS_AVATAR - cast the avatar collider shape, get collisions from sweeping the shape */
22
+ RS_AVATAR = 1
23
+ }
15
24
  /**
16
25
  * The PBRaycast component and PBRaycastResult are defined in https://adr.decentraland.org/adr/ADR-200
17
26
  *
@@ -53,6 +62,10 @@ export interface PBRaycast {
53
62
  continuous?: boolean | undefined;
54
63
  /** Collision mask, by default CL_POINTER | CL_PHYSICS */
55
64
  collisionMask?: number | undefined;
65
+ /** shape to cast, default ray */
66
+ shape?: RaycastShape | undefined;
67
+ /** include hits with entities from other scenes */
68
+ includeWorld?: boolean | undefined;
56
69
  }
57
70
  /**
58
71
  * @public
@@ -3,7 +3,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
3
3
  return (mod && mod.__esModule) ? mod : { "default": mod };
4
4
  };
5
5
  Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.PBRaycast = exports.RaycastQueryType = void 0;
6
+ exports.PBRaycast = exports.RaycastShape = exports.RaycastQueryType = void 0;
7
7
  /* eslint-disable */
8
8
  const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
9
  const vectors_gen_1 = require("../../common/vectors.gen");
@@ -21,6 +21,16 @@ var RaycastQueryType;
21
21
  /** RQT_NONE - Do not perform the raycast, only set the raycast result with empty hits */
22
22
  RaycastQueryType[RaycastQueryType["RQT_NONE"] = 2] = "RQT_NONE";
23
23
  })(RaycastQueryType = exports.RaycastQueryType || (exports.RaycastQueryType = {}));
24
+ /**
25
+ * @public
26
+ */
27
+ var RaycastShape;
28
+ (function (RaycastShape) {
29
+ /** RS_RAY - cast a point, get collisions along a ray */
30
+ RaycastShape[RaycastShape["RS_RAY"] = 0] = "RS_RAY";
31
+ /** RS_AVATAR - cast the avatar collider shape, get collisions from sweeping the shape */
32
+ RaycastShape[RaycastShape["RS_AVATAR"] = 1] = "RS_AVATAR";
33
+ })(RaycastShape = exports.RaycastShape || (exports.RaycastShape = {}));
24
34
  function createBasePBRaycast() {
25
35
  return {
26
36
  timestamp: undefined,
@@ -30,6 +40,8 @@ function createBasePBRaycast() {
30
40
  queryType: 0,
31
41
  continuous: undefined,
32
42
  collisionMask: undefined,
43
+ shape: undefined,
44
+ includeWorld: undefined,
33
45
  };
34
46
  }
35
47
  /**
@@ -70,6 +82,12 @@ var PBRaycast;
70
82
  if (message.collisionMask !== undefined) {
71
83
  writer.uint32(72).uint32(message.collisionMask);
72
84
  }
85
+ if (message.shape !== undefined) {
86
+ writer.uint32(88).int32(message.shape);
87
+ }
88
+ if (message.includeWorld !== undefined) {
89
+ writer.uint32(96).bool(message.includeWorld);
90
+ }
73
91
  return writer;
74
92
  }
75
93
  PBRaycast.encode = encode;
@@ -140,6 +158,18 @@ var PBRaycast;
140
158
  }
141
159
  message.collisionMask = reader.uint32();
142
160
  continue;
161
+ case 11:
162
+ if (tag !== 88) {
163
+ break;
164
+ }
165
+ message.shape = reader.int32();
166
+ continue;
167
+ case 12:
168
+ if (tag !== 96) {
169
+ break;
170
+ }
171
+ message.includeWorld = reader.bool();
172
+ continue;
143
173
  }
144
174
  if ((tag & 7) === 4 || tag === 0) {
145
175
  break;
@@ -0,0 +1,74 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Color4 } from "../../common/colors.gen";
3
+ /**
4
+ * @public
5
+ */
6
+ export interface PBTextureCamera {
7
+ /** rendered texture width */
8
+ width?: number | undefined;
9
+ /** rendered texture height */
10
+ height?: number | undefined;
11
+ /**
12
+ * which layer of entities to render. entity layers can be specified by adding PBCameraLayers to target entities.
13
+ * defaults to 0
14
+ */
15
+ layer?: number | undefined;
16
+ /** default black */
17
+ clearColor?: Color4 | undefined;
18
+ /** default infinity */
19
+ farPlane?: number | undefined;
20
+ mode?: {
21
+ $case: "perspective";
22
+ perspective: Perspective;
23
+ } | {
24
+ $case: "orthographic";
25
+ orthographic: Orthographic;
26
+ } | undefined;
27
+ /**
28
+ * controls whether this camera acts as a receiver for audio on sources with matching `PBCameraLayers`.
29
+ * range: 0 (off) - 1 (full volume)
30
+ * default: 0
31
+ */
32
+ volume?: number | undefined;
33
+ }
34
+ /**
35
+ * @public
36
+ */
37
+ export interface Perspective {
38
+ /**
39
+ * vertical field of view in radians
40
+ * defaults to pi/4 = 45 degrees
41
+ */
42
+ fieldOfView?: number | undefined;
43
+ }
44
+ /**
45
+ * @public
46
+ */
47
+ export interface Orthographic {
48
+ /**
49
+ * vertical extent of the visible range in meters
50
+ * defaults to 4m
51
+ */
52
+ verticalRange?: number | undefined;
53
+ }
54
+ /**
55
+ * @public
56
+ */
57
+ export declare namespace PBTextureCamera {
58
+ function encode(message: PBTextureCamera, writer?: _m0.Writer): _m0.Writer;
59
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBTextureCamera;
60
+ }
61
+ /**
62
+ * @public
63
+ */
64
+ export declare namespace Perspective {
65
+ function encode(message: Perspective, writer?: _m0.Writer): _m0.Writer;
66
+ function decode(input: _m0.Reader | Uint8Array, length?: number): Perspective;
67
+ }
68
+ /**
69
+ * @public
70
+ */
71
+ export declare namespace Orthographic {
72
+ function encode(message: Orthographic, writer?: _m0.Writer): _m0.Writer;
73
+ function decode(input: _m0.Reader | Uint8Array, length?: number): Orthographic;
74
+ }