@dcl/ecs 7.27.1-33247605236.commit-732120a → 7.27.1-33533530571.commit-451d001

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (219) hide show
  1. package/dist/components/extended/MeshCollider.d.ts +0 -9
  2. package/dist/components/extended/MeshCollider.js +0 -6
  3. package/dist/components/extended/MeshRenderer.d.ts +0 -8
  4. package/dist/components/extended/MeshRenderer.js +0 -5
  5. package/dist/components/generated/component-names.gen.js +0 -10
  6. package/dist/components/generated/global.gen.d.ts +4 -20
  7. package/dist/components/generated/global.gen.js +2 -10
  8. package/dist/components/generated/index.gen.d.ts +0 -40
  9. package/dist/components/generated/index.gen.js +0 -50
  10. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  11. package/dist/components/generated/pb/decentraland/common/texture.gen.js +0 -65
  12. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  13. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  14. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -2
  15. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +1 -10
  16. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  17. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  18. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +0 -2
  19. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -10
  20. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +1 -4
  21. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -3
  22. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  23. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  24. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  25. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +1 -57
  26. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
  27. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +0 -56
  28. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  29. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +0 -56
  30. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
  31. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
  32. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +0 -13
  33. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.js +0 -30
  34. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +0 -4
  35. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +0 -20
  36. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
  37. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -90
  38. package/dist/components/index.d.ts +5 -4
  39. package/dist/components/index.js +5 -8
  40. package/dist/components/manual/CreatedBy.d.ts +9 -0
  41. package/dist/components/manual/CreatedBy.js +8 -0
  42. package/dist/components/manual/Transform.d.ts +9 -0
  43. package/dist/components/manual/Transform.js +3 -3
  44. package/dist/components/types.d.ts +1 -2
  45. package/dist/engine/component.d.ts +52 -1
  46. package/dist/engine/grow-only-value-set-component-definition.js +45 -2
  47. package/dist/engine/lww-element-set-component-definition.d.ts +3 -1
  48. package/dist/engine/lww-element-set-component-definition.js +68 -13
  49. package/dist/index.d.ts +2 -3
  50. package/dist/index.js +1 -3
  51. package/dist/serialization/crdt/authoritativePutComponent.d.ts +15 -0
  52. package/dist/serialization/crdt/authoritativePutComponent.js +47 -0
  53. package/dist/serialization/crdt/index.d.ts +1 -0
  54. package/dist/serialization/crdt/index.js +1 -0
  55. package/dist/serialization/crdt/types.d.ts +25 -3
  56. package/dist/serialization/crdt/types.js +3 -1
  57. package/dist/systems/crdt/index.d.ts +0 -1
  58. package/dist/systems/crdt/index.js +76 -143
  59. package/dist/systems/crdt/types.d.ts +10 -0
  60. package/dist/systems/events.d.ts +0 -48
  61. package/dist/systems/events.js +1 -52
  62. package/dist/systems/raycast.d.ts +1 -5
  63. package/dist/systems/raycast.js +1 -5
  64. package/dist-cjs/components/extended/MeshCollider.d.ts +0 -9
  65. package/dist-cjs/components/extended/MeshCollider.js +0 -6
  66. package/dist-cjs/components/extended/MeshRenderer.d.ts +0 -8
  67. package/dist-cjs/components/extended/MeshRenderer.js +0 -5
  68. package/dist-cjs/components/generated/component-names.gen.js +0 -10
  69. package/dist-cjs/components/generated/global.gen.d.ts +4 -20
  70. package/dist-cjs/components/generated/global.gen.js +4 -12
  71. package/dist-cjs/components/generated/index.gen.d.ts +0 -40
  72. package/dist-cjs/components/generated/index.gen.js +2 -62
  73. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  74. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +1 -66
  75. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  76. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  77. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -2
  78. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +1 -10
  79. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  80. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  81. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +0 -2
  82. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -10
  83. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +1 -4
  84. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -3
  85. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  86. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  87. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  88. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +2 -58
  89. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
  90. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +1 -57
  91. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  92. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +1 -57
  93. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
  94. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
  95. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +0 -13
  96. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.js +1 -31
  97. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +0 -4
  98. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +0 -20
  99. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
  100. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +1 -91
  101. package/dist-cjs/components/index.d.ts +5 -4
  102. package/dist-cjs/components/index.js +7 -11
  103. package/dist-cjs/components/manual/CreatedBy.d.ts +9 -0
  104. package/dist-cjs/components/manual/CreatedBy.js +10 -0
  105. package/dist-cjs/components/manual/Transform.d.ts +9 -0
  106. package/dist-cjs/components/manual/Transform.js +3 -3
  107. package/dist-cjs/components/types.d.ts +1 -2
  108. package/dist-cjs/engine/component.d.ts +52 -1
  109. package/dist-cjs/engine/grow-only-value-set-component-definition.js +44 -1
  110. package/dist-cjs/engine/lww-element-set-component-definition.d.ts +3 -1
  111. package/dist-cjs/engine/lww-element-set-component-definition.js +71 -14
  112. package/dist-cjs/index.d.ts +2 -3
  113. package/dist-cjs/index.js +2 -4
  114. package/dist-cjs/serialization/crdt/authoritativePutComponent.d.ts +15 -0
  115. package/dist-cjs/serialization/crdt/authoritativePutComponent.js +50 -0
  116. package/dist-cjs/serialization/crdt/index.d.ts +1 -0
  117. package/dist-cjs/serialization/crdt/index.js +1 -0
  118. package/dist-cjs/serialization/crdt/types.d.ts +25 -3
  119. package/dist-cjs/serialization/crdt/types.js +3 -1
  120. package/dist-cjs/systems/crdt/index.d.ts +0 -1
  121. package/dist-cjs/systems/crdt/index.js +76 -166
  122. package/dist-cjs/systems/crdt/types.d.ts +10 -0
  123. package/dist-cjs/systems/events.d.ts +0 -48
  124. package/dist-cjs/systems/events.js +1 -52
  125. package/dist-cjs/systems/raycast.d.ts +1 -5
  126. package/dist-cjs/systems/raycast.js +1 -5
  127. package/package.json +2 -2
  128. package/dist/components/extended/AvatarEquippedData.d.ts +0 -15
  129. package/dist/components/extended/AvatarEquippedData.js +0 -10
  130. package/dist/components/extended/AvatarShape.d.ts +0 -15
  131. package/dist/components/extended/AvatarShape.js +0 -10
  132. package/dist/components/generated/AvatarMovement.gen.d.ts +0 -1
  133. package/dist/components/generated/AvatarMovement.gen.js +0 -25
  134. package/dist/components/generated/AvatarMovementInfo.gen.d.ts +0 -1
  135. package/dist/components/generated/AvatarMovementInfo.gen.js +0 -25
  136. package/dist/components/generated/CameraLayer.gen.d.ts +0 -1
  137. package/dist/components/generated/CameraLayer.gen.js +0 -25
  138. package/dist/components/generated/CameraLayers.gen.d.ts +0 -1
  139. package/dist/components/generated/CameraLayers.gen.js +0 -25
  140. package/dist/components/generated/GlobalLight.gen.d.ts +0 -1
  141. package/dist/components/generated/GlobalLight.gen.js +0 -25
  142. package/dist/components/generated/GltfNode.gen.d.ts +0 -1
  143. package/dist/components/generated/GltfNode.gen.js +0 -25
  144. package/dist/components/generated/GltfNodeState.gen.d.ts +0 -1
  145. package/dist/components/generated/GltfNodeState.gen.js +0 -25
  146. package/dist/components/generated/TextureCamera.gen.d.ts +0 -1
  147. package/dist/components/generated/TextureCamera.gen.js +0 -25
  148. package/dist/components/generated/UiCanvas.gen.d.ts +0 -1
  149. package/dist/components/generated/UiCanvas.gen.js +0 -25
  150. package/dist/components/generated/UiScrollResult.gen.d.ts +0 -1
  151. package/dist/components/generated/UiScrollResult.gen.js +0 -25
  152. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -57
  153. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +0 -204
  154. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -65
  155. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +0 -228
  156. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  157. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -104
  158. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  159. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -50
  160. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  161. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -61
  162. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  163. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -41
  164. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  165. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -59
  166. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  167. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -191
  168. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  169. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -60
  170. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  171. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -42
  172. package/dist/serialization/crdt/network/utils.d.ts +0 -9
  173. package/dist/serialization/crdt/network/utils.js +0 -60
  174. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +0 -15
  175. package/dist-cjs/components/extended/AvatarEquippedData.js +0 -14
  176. package/dist-cjs/components/extended/AvatarShape.d.ts +0 -15
  177. package/dist-cjs/components/extended/AvatarShape.js +0 -14
  178. package/dist-cjs/components/generated/AvatarMovement.gen.d.ts +0 -1
  179. package/dist-cjs/components/generated/AvatarMovement.gen.js +0 -28
  180. package/dist-cjs/components/generated/AvatarMovementInfo.gen.d.ts +0 -1
  181. package/dist-cjs/components/generated/AvatarMovementInfo.gen.js +0 -28
  182. package/dist-cjs/components/generated/CameraLayer.gen.d.ts +0 -1
  183. package/dist-cjs/components/generated/CameraLayer.gen.js +0 -28
  184. package/dist-cjs/components/generated/CameraLayers.gen.d.ts +0 -1
  185. package/dist-cjs/components/generated/CameraLayers.gen.js +0 -28
  186. package/dist-cjs/components/generated/GlobalLight.gen.d.ts +0 -1
  187. package/dist-cjs/components/generated/GlobalLight.gen.js +0 -28
  188. package/dist-cjs/components/generated/GltfNode.gen.d.ts +0 -1
  189. package/dist-cjs/components/generated/GltfNode.gen.js +0 -28
  190. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +0 -1
  191. package/dist-cjs/components/generated/GltfNodeState.gen.js +0 -28
  192. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +0 -1
  193. package/dist-cjs/components/generated/TextureCamera.gen.js +0 -28
  194. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +0 -1
  195. package/dist-cjs/components/generated/UiCanvas.gen.js +0 -28
  196. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +0 -1
  197. package/dist-cjs/components/generated/UiScrollResult.gen.js +0 -28
  198. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -57
  199. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +0 -210
  200. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -65
  201. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +0 -234
  202. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  203. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -110
  204. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  205. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -56
  206. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  207. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -67
  208. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  209. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -47
  210. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  211. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -65
  212. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  213. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -197
  214. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  215. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -66
  216. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  217. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -48
  218. package/dist-cjs/serialization/crdt/network/utils.d.ts +0 -9
  219. package/dist-cjs/serialization/crdt/network/utils.js +0 -67
@@ -1,7 +1,6 @@
1
1
  import { Entity } from '../../engine/entity';
2
2
  import type { ComponentDefinition } from '../../engine';
3
3
  import { CrdtMessageType } from '../../serialization/crdt/types';
4
- export declare const LIVEKIT_MAX_SIZE = 12;
5
4
  /**
6
5
  * @public
7
6
  */
@@ -1,24 +1,17 @@
1
1
  import { EntityState } from '../../engine/entity';
2
2
  import { ReadWriteByteBuffer } from '../../serialization/ByteBuffer';
3
- import { AppendValueOperation, CrdtMessageProtocol, DeleteComponentNetwork, DeleteEntityNetwork } from '../../serialization/crdt';
3
+ import { AppendValueOperation, CrdtMessageProtocol } from '../../serialization/crdt';
4
4
  import { DeleteComponent } from '../../serialization/crdt/deleteComponent';
5
5
  import { DeleteEntity } from '../../serialization/crdt/deleteEntity';
6
6
  import { PutComponentOperation } from '../../serialization/crdt/putComponent';
7
+ import { AuthoritativePutComponentOperation } from '../../serialization/crdt/authoritativePutComponent';
7
8
  import { CrdtMessageType } from '../../serialization/crdt/types';
8
- import { PutNetworkComponentOperation } from '../../serialization/crdt/network/putComponentNetwork';
9
- import { NetworkEntity as defineNetworkEntity, NetworkParent as defineNetworkParent, Transform as defineTransform } from '../../components';
10
- import * as networkUtils from '../../serialization/crdt/network/utils';
11
- // NetworkMessages can only have a MAX_SIZE of 12kb. So we need to send it in chunks.
12
- export const LIVEKIT_MAX_SIZE = 12;
13
9
  /**
14
10
  * @internal
15
11
  */
16
12
  export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
17
13
  const transports = [];
18
- // Components that we used on this system
19
- const NetworkEntity = defineNetworkEntity(engine);
20
- const NetworkParent = defineNetworkParent(engine);
21
- const Transform = defineTransform(engine);
14
+ // No network components needed - pure CRDT processing only
22
15
  // Messages that we received at transport.onMessage waiting to be processed
23
16
  const receivedMessages = [];
24
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  // Messages already processed by the engine but that we need to broadcast to other transports.
@@ -43,27 +36,20 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
43
36
  if (header.type === CrdtMessageType.DELETE_COMPONENT) {
44
37
  message = DeleteComponent.read(buffer);
45
38
  }
46
- else if (header.type === CrdtMessageType.DELETE_COMPONENT_NETWORK) {
47
- message = DeleteComponentNetwork.read(buffer);
48
- }
49
39
  else if (header.type === CrdtMessageType.PUT_COMPONENT) {
50
40
  message = PutComponentOperation.read(buffer);
51
41
  }
52
- else if (header.type === CrdtMessageType.PUT_COMPONENT_NETWORK) {
53
- message = PutNetworkComponentOperation.read(buffer);
42
+ else if (header.type === CrdtMessageType.AUTHORITATIVE_PUT_COMPONENT) {
43
+ message = AuthoritativePutComponentOperation.read(buffer);
54
44
  }
55
45
  else if (header.type === CrdtMessageType.DELETE_ENTITY) {
56
46
  message = DeleteEntity.read(buffer);
57
47
  }
58
- else if (header.type === CrdtMessageType.DELETE_ENTITY_NETWORK) {
59
- message = DeleteEntityNetwork.read(buffer);
60
- }
61
48
  else if (header.type === CrdtMessageType.APPEND_VALUE) {
62
49
  message = AppendValueOperation.read(buffer);
63
- // Unknown message, we skip it
64
50
  }
65
51
  else {
66
- // consume the message
52
+ // Unknown message, we skip it (including NETWORK messages)
67
53
  buffer.incrementReadOffset(header.length);
68
54
  }
69
55
  if (message) {
@@ -85,20 +71,12 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
85
71
  return messagesToProcess;
86
72
  }
87
73
  /**
88
- * Find the local entityId associated to the network component message.
89
- * It's a mapping Network -> to Local
90
- * If it's not a network message, return the entityId received by the message
74
+ * Reserved-range entities (root/player/camera + avatars, entity number <
75
+ * RESERVED_STATIC_ENTITIES) are host-owned: only a transport flagged with
76
+ * `allowReservedEntities` (the host/renderer) may mutate or delete them.
91
77
  */
92
- function findNetworkId(msg) {
93
- const hasNetworkId = 'networkId' in msg;
94
- if (hasNetworkId) {
95
- for (const [entityId, network] of engine.getEntitiesWith(NetworkEntity)) {
96
- if (network.networkId === msg.networkId && network.entityId === msg.entityId) {
97
- return { entityId, network };
98
- }
99
- }
100
- }
101
- return { entityId: msg.entityId };
78
+ function isTrustedForReservedEntities(transportId) {
79
+ return transportId !== undefined && !!transports[transportId]?.allowReservedEntities;
102
80
  }
103
81
  /**
104
82
  * This fn will be called on every tick.
@@ -108,46 +86,68 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
108
86
  const messagesToProcess = getMessages(receivedMessages);
109
87
  const entitiesShouldBeCleaned = [];
110
88
  for (const msg of messagesToProcess) {
111
- let { entityId, network } = findNetworkId(msg);
112
- // We receive a new Entity. Create the localEntity and map it to the NetworkEntity component
113
- if (networkUtils.isNetworkMessage(msg) && !network) {
114
- entityId = engine.addEntity();
115
- network = { entityId: msg.entityId, networkId: msg.networkId };
116
- NetworkEntity.createOrReplace(entityId, network);
117
- }
118
- if (msg.type === CrdtMessageType.DELETE_ENTITY || msg.type === CrdtMessageType.DELETE_ENTITY_NETWORK) {
119
- entitiesShouldBeCleaned.push(entityId);
89
+ // Simple CRDT processing - no network logic
90
+ if (msg.type === CrdtMessageType.DELETE_ENTITY) {
91
+ // Reject an inbound DELETE_ENTITY on a reserved entity from an untrusted
92
+ // transport (a comms peer, or a scene-added transport). The allocator half
93
+ // is already guarded (engine.removeEntity is a no-op on this range); this
94
+ // closes the receive-side half.
95
+ const isReserved = engine.entityContainer.getEntityState(msg.entityId) === EntityState.Reserved;
96
+ if (isReserved && !isTrustedForReservedEntities(msg.transportId)) {
97
+ continue;
98
+ }
99
+ entitiesShouldBeCleaned.push(msg.entityId);
120
100
  broadcastMessages.push(msg);
121
101
  }
122
102
  else {
123
- const entityState = engine.entityContainer.getEntityState(entityId);
124
- // Skip updates from removed entityes
103
+ const entityState = engine.entityContainer.getEntityState(msg.entityId);
104
+ // Skip updates from removed entities
125
105
  if (entityState === EntityState.Removed)
126
106
  continue;
127
- // Entities with unknown entities should update its entity state
107
+ // Reject component operations (PUT/DELETE/APPEND, including AUTHORITATIVE_PUT
108
+ // which bypasses timestamps entirely) on reserved entities from untrusted
109
+ // transports. Dropping before updateFromCrdt keeps local LWW timestamps
110
+ // unpoisoned by forged high timestamps, and also prevents the
111
+ // unknown-component rebroadcast below from relaying forged reserved-entity
112
+ // data to other transports (including the renderer).
113
+ if (entityState === EntityState.Reserved && !isTrustedForReservedEntities(msg.transportId))
114
+ continue;
115
+ // Entities with unknown state should update its entity state
128
116
  if (entityState === EntityState.Unknown) {
129
- engine.entityContainer.updateUsedEntity(entityId);
130
- }
131
- const component = engine.getComponentOrNull(msg.componentId);
132
- /* istanbul ignore else */
133
- if (component) {
134
- if (msg.type === CrdtMessageType.PUT_COMPONENT &&
135
- component.componentId === Transform.componentId &&
136
- NetworkEntity.has(entityId) &&
137
- NetworkParent.has(entityId)) {
138
- msg.data = networkUtils.fixTransformParent(msg);
117
+ engine.entityContainer.updateUsedEntity(msg.entityId);
118
+ }
119
+ // Only process component-related messages (not DELETE_ENTITY)
120
+ if ('componentId' in msg) {
121
+ const component = engine.getComponentOrNull(msg.componentId);
122
+ if (component) {
123
+ // Handle authoritative messages differently - they force the state regardless of timestamp
124
+ const tryUpdate = () => {
125
+ try {
126
+ return msg.type === CrdtMessageType.AUTHORITATIVE_PUT_COMPONENT
127
+ ? component.__forceUpdateFromCrdt(msg)
128
+ : component.updateFromCrdt(msg);
129
+ }
130
+ catch (e) {
131
+ console.error('[receiveMessages] ERROR processing message', msg, e);
132
+ return null;
133
+ }
134
+ };
135
+ const result = tryUpdate();
136
+ if (!result)
137
+ continue;
138
+ const [conflictMessage, value] = result;
139
+ if (!conflictMessage) {
140
+ // Add message to broadcast queue when no conflict
141
+ broadcastMessages.push(msg);
142
+ onProcessEntityComponentChange && onProcessEntityComponentChange(msg.entityId, msg.type, component, value);
143
+ }
139
144
  }
140
- const [conflictMessage, value] = component.updateFromCrdt({ ...msg, entityId });
141
- if (!conflictMessage) {
142
- // Add message to transport queue to be processed by others transports
145
+ else {
146
+ // Component not found - still broadcast for editor compatibility
147
+ /* istanbul ignore next */
143
148
  broadcastMessages.push(msg);
144
- onProcessEntityComponentChange && onProcessEntityComponentChange(entityId, msg.type, component, value);
145
149
  }
146
150
  }
147
- else {
148
- // TODO: test this line, it is fundammental to make the editor work
149
- broadcastMessages.push(msg);
150
- }
151
151
  }
152
152
  }
153
153
  // the last stage of the syncrhonization is to delete the entities
@@ -161,16 +161,17 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
161
161
  }
162
162
  }
163
163
  /**
164
- * Iterates the dirty map and generates crdt messages to be send
164
+ * Simple CRDT message broadcasting - no network-specific logic
165
165
  */
166
166
  async function sendMessages(entitiesDeletedThisTick) {
167
- // CRDT Messages will be the merge between the recieved transport messages and the new crdt messages
167
+ // Get messages from broadcast queue and component updates
168
168
  const crdtMessages = getMessages(broadcastMessages);
169
169
  const buffer = new ReadWriteByteBuffer();
170
+ // Generate CRDT messages from component updates
170
171
  for (const component of engine.componentsIter()) {
171
172
  for (const message of component.getCrdtUpdates()) {
172
173
  const offset = buffer.currentWriteOffset();
173
- // Avoid creating messages if there is no transport that will handle it
174
+ // Only create messages if there's a transport that will handle it
174
175
  if (transports.some((t) => t.filter(message))) {
175
176
  if (message.type === CrdtMessageType.PUT_COMPONENT) {
176
177
  PutComponentOperation.write(message.entityId, message.timestamp, message.componentId, message.data, buffer);
@@ -194,7 +195,7 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
194
195
  }
195
196
  }
196
197
  }
197
- // After all updates, I execute the DeletedEntity messages
198
+ // Handle deleted entities
198
199
  for (const entityId of entitiesDeletedThisTick) {
199
200
  const offset = buffer.currentWriteOffset();
200
201
  DeleteEntity.write(entityId, buffer);
@@ -205,87 +206,19 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
205
206
  });
206
207
  onProcessEntityComponentChange && onProcessEntityComponentChange(entityId, CrdtMessageType.DELETE_ENTITY);
207
208
  }
208
- // Send CRDT messages to transports
209
- const transportBuffer = new ReadWriteByteBuffer();
210
- for (const index in transports) {
211
- const __NetworkMessagesBuffer = [];
212
- const transportIndex = Number(index);
213
- const transport = transports[transportIndex];
214
- const isRendererTransport = transport.type === 'renderer';
215
- const isNetworkTransport = transport.type === 'network';
216
- // Reset Buffer for each Transport
217
- transportBuffer.resetBuffer();
218
- const buffer = new ReadWriteByteBuffer();
219
- // Then we send all the new crdtMessages that the transport needs to process
209
+ // Simple transport broadcasting - no network-specific transforms
210
+ for (const transport of transports) {
211
+ const transportBuffer = new ReadWriteByteBuffer();
220
212
  for (const message of crdtMessages) {
221
213
  // Avoid echo messages
222
- if (message.transportId === transportIndex)
214
+ if (message.transportId === transports.indexOf(transport))
223
215
  continue;
224
- // Redundant message for the transport
225
- if (!transport.filter(message))
226
- continue;
227
- // Check if adding this message would exceed the size limit
228
- const currentBufferSize = transportBuffer.toBinary().byteLength;
229
- const messageSize = message.messageBuffer.byteLength;
230
- if (isNetworkTransport && (currentBufferSize + messageSize) / 1024 > LIVEKIT_MAX_SIZE) {
231
- // If the current buffer has content, save it as a chunk
232
- if (currentBufferSize > 0) {
233
- __NetworkMessagesBuffer.push(transportBuffer.toCopiedBinary());
234
- transportBuffer.resetBuffer();
235
- }
236
- // If the message itself is larger than the limit, we need to handle it specially
237
- // For now, we'll skip it to prevent infinite loops
238
- if (messageSize / 1024 > LIVEKIT_MAX_SIZE) {
239
- console.error(`Message too large (${messageSize} bytes), skipping message for entity ${message.entityId}`);
240
- continue;
241
- }
216
+ // Check if transport wants this message
217
+ if (transport.filter(message)) {
218
+ transportBuffer.writeBuffer(message.messageBuffer, false);
242
219
  }
243
- const { entityId } = findNetworkId(message);
244
- const transformNeedsFix = 'componentId' in message &&
245
- message.componentId === Transform.componentId &&
246
- Transform.has(entityId) &&
247
- NetworkParent.has(entityId) &&
248
- NetworkEntity.has(entityId);
249
- // If there was a LOCAL change in the transform. Add the parent to that transform
250
- if (isRendererTransport && message.type === CrdtMessageType.PUT_COMPONENT && transformNeedsFix) {
251
- const parent = findNetworkId(NetworkParent.get(entityId));
252
- const transformData = networkUtils.fixTransformParent(message, Transform.get(entityId), parent.entityId);
253
- const offset = buffer.currentWriteOffset();
254
- PutComponentOperation.write(entityId, message.timestamp, message.componentId, transformData, buffer);
255
- transportBuffer.writeBuffer(buffer.buffer().subarray(offset, buffer.currentWriteOffset()), false);
256
- continue;
257
- }
258
- if (isRendererTransport && networkUtils.isNetworkMessage(message)) {
259
- // If it's the renderer transport and its a NetworkMessage, we need to fix the entityId field and convert it to a known Message.
260
- // PUT_NETWORK_COMPONENT -> PUT_COMPONENT
261
- let transformData = 'data' in message ? message.data : new Uint8Array();
262
- if (transformNeedsFix) {
263
- const parent = findNetworkId(NetworkParent.get(entityId));
264
- transformData = networkUtils.fixTransformParent(message, Transform.get(entityId), parent.entityId);
265
- }
266
- networkUtils.networkMessageToLocal({ ...message, data: transformData }, entityId, buffer, transportBuffer);
267
- // Iterate the next message
268
- continue;
269
- }
270
- // If its a network transport and its a PUT_COMPONENT that has a NetworkEntity component, we need to send this message
271
- // through comms with the EntityID and NetworkID from ther NetworkEntity so everyone can recieve this message and map to their custom entityID.
272
- if (isNetworkTransport && !networkUtils.isNetworkMessage(message)) {
273
- const networkData = NetworkEntity.getOrNull(message.entityId);
274
- // If it has networkData convert the message to PUT_NETWORK_COMPONENT.
275
- if (networkData) {
276
- networkUtils.localMessageToNetwork(message, networkData, buffer, transportBuffer);
277
- // Iterate the next message
278
- continue;
279
- }
280
- }
281
- // Common message
282
- transportBuffer.writeBuffer(message.messageBuffer, false);
283
- }
284
- if (isNetworkTransport && transportBuffer.currentWriteOffset()) {
285
- __NetworkMessagesBuffer.push(transportBuffer.toBinary());
286
220
  }
287
- const message = isNetworkTransport ? __NetworkMessagesBuffer : transportBuffer.toBinary();
288
- await transport.send(message);
221
+ await transport.send(transportBuffer.toBinary());
289
222
  }
290
223
  }
291
224
  /**
@@ -29,4 +29,14 @@ export type Transport = {
29
29
  onmessage?(message: Uint8Array): void;
30
30
  filter(message: Omit<TransportMessage, 'messageBuffer'>): boolean;
31
31
  type?: string;
32
+ /**
33
+ * Whether this transport is allowed to mutate reserved-range entities
34
+ * (root/player/camera + avatars, entity number below `RESERVED_STATIC_ENTITIES`).
35
+ * Only the trusted host/renderer transport sets this. An inbound DELETE_ENTITY
36
+ * or component operation (PUT_COMPONENT, DELETE_COMPONENT, APPEND_VALUE,
37
+ * AUTHORITATIVE_PUT_COMPONENT) on a reserved entity from a transport without
38
+ * this flag (a comms peer, or any scene-added transport) is rejected — see
39
+ * `receiveMessages`.
40
+ */
41
+ allowReservedEntities?: boolean;
32
42
  };
@@ -48,24 +48,6 @@ export interface PointerEventsSystem {
48
48
  * @param entity - Entity where the callback was attached
49
49
  */
50
50
  removeOnPointerHoverLeave(entity: Entity): void;
51
- /**
52
- * @public
53
- * Remove the callback for onPointerDrag event
54
- * @param entity - Entity where the callback was attached
55
- */
56
- removeOnPointerDrag(entity: Entity): void;
57
- /**
58
- * @public
59
- * Remove the callback for onPointerDragLocked event
60
- * @param entity - Entity where the callback was attached
61
- */
62
- removeOnPointerDragLocked(entity: Entity): void;
63
- /**
64
- * @public
65
- * Remove the callback for onPointerDragEnd event
66
- * @param entity - Entity where the callback was attached
67
- */
68
- removeOnPointerDragEnd(entity: Entity): void;
69
51
  /**
70
52
  * @public
71
53
  * Remove the callback for onProximityDown event
@@ -144,36 +126,6 @@ export interface PointerEventsSystem {
144
126
  entity: Entity;
145
127
  opts?: Partial<EventSystemOptions>;
146
128
  }, cb: EventSystemCallback): void;
147
- /**
148
- * @public
149
- * Execute callback while the user holds the button pressed and moves the pointer, having pressed it on the entity
150
- * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
151
- * @param cb - Function to execute on every drag update
152
- */
153
- onPointerDrag(pointerData: {
154
- entity: Entity;
155
- opts?: Partial<EventSystemOptions>;
156
- }, cb: EventSystemCallback): void;
157
- /**
158
- * @public
159
- * Same as onPointerDrag, but the cursor is locked in place for the duration of the drag
160
- * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
161
- * @param cb - Function to execute on every drag update
162
- */
163
- onPointerDragLocked(pointerData: {
164
- entity: Entity;
165
- opts?: Partial<EventSystemOptions>;
166
- }, cb: EventSystemCallback): void;
167
- /**
168
- * @public
169
- * Execute callback when the user releases the button after a drag that started on the entity
170
- * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
171
- * @param cb - Function to execute when the drag ends
172
- */
173
- onPointerDragEnd(pointerData: {
174
- entity: Entity;
175
- opts?: Partial<EventSystemOptions>;
176
- }, cb: EventSystemCallback): void;
177
129
  /**
178
130
  * @public
179
131
  * Execute callback when the user presses the proximity button on the entity
@@ -20,9 +20,6 @@ export function createPointerEventsSystem(engine, inputSystem) {
20
20
  EventType[EventType["HoverLeave"] = 4] = "HoverLeave";
21
21
  EventType[EventType["ProximityEnter"] = 5] = "ProximityEnter";
22
22
  EventType[EventType["ProximityLeave"] = 6] = "ProximityLeave";
23
- EventType[EventType["Drag"] = 7] = "Drag";
24
- EventType[EventType["DragLocked"] = 8] = "DragLocked";
25
- EventType[EventType["DragEnd"] = 9] = "DragEnd";
26
23
  })(EventType || (EventType = {}));
27
24
  const eventsMap = new Map();
28
25
  function getEvent(entity) {
@@ -68,15 +65,6 @@ export function createPointerEventsSystem(engine, inputSystem) {
68
65
  else if (eventType === EventType.ProximityLeave) {
69
66
  return 5 /* PointerEventType.PET_PROXIMITY_LEAVE */;
70
67
  }
71
- else if (eventType === EventType.Drag) {
72
- return 7 /* PointerEventType.PET_DRAG */;
73
- }
74
- else if (eventType === EventType.DragLocked) {
75
- return 6 /* PointerEventType.PET_DRAG_LOCKED */;
76
- }
77
- else if (eventType === EventType.DragEnd) {
78
- return 8 /* PointerEventType.PET_DRAG_END */;
79
- }
80
68
  return 1 /* PointerEventType.PET_DOWN */;
81
69
  }
82
70
  function removeEvent(entity, type, interactionType = 0 /* InteractionType.CURSOR */) {
@@ -104,10 +92,7 @@ export function createPointerEventsSystem(engine, inputSystem) {
104
92
  eventType === EventType.HoverEnter ||
105
93
  eventType === EventType.HoverLeave ||
106
94
  eventType === EventType.ProximityEnter ||
107
- eventType === EventType.ProximityLeave ||
108
- eventType === EventType.Drag ||
109
- eventType === EventType.DragLocked ||
110
- eventType === EventType.DragEnd) {
95
+ eventType === EventType.ProximityLeave) {
111
96
  const command = inputSystem.getInputCommand(opts.button, getPointerEvent(eventType), entity);
112
97
  if (command) {
113
98
  checkNotThenable(cb(command), 'Event handler returned a thenable. Only synchronous functions are allowed');
@@ -154,30 +139,6 @@ export function createPointerEventsSystem(engine, inputSystem) {
154
139
  getEvent(entity).set(EventType.HoverLeave, { cb, opts: options });
155
140
  setPointerEvent(entity, 3 /* PointerEventType.PET_HOVER_LEAVE */, options);
156
141
  };
157
- const onPointerDrag = (...args) => {
158
- const [data, cb] = args;
159
- const { entity, opts } = data;
160
- const options = getDefaultOpts(opts);
161
- removeEvent(entity, EventType.Drag);
162
- getEvent(entity).set(EventType.Drag, { cb, opts: options });
163
- setPointerEvent(entity, 7 /* PointerEventType.PET_DRAG */, options);
164
- };
165
- const onPointerDragLocked = (...args) => {
166
- const [data, cb] = args;
167
- const { entity, opts } = data;
168
- const options = getDefaultOpts(opts);
169
- removeEvent(entity, EventType.DragLocked);
170
- getEvent(entity).set(EventType.DragLocked, { cb, opts: options });
171
- setPointerEvent(entity, 6 /* PointerEventType.PET_DRAG_LOCKED */, options);
172
- };
173
- const onPointerDragEnd = (...args) => {
174
- const [data, cb] = args;
175
- const { entity, opts } = data;
176
- const options = getDefaultOpts(opts);
177
- removeEvent(entity, EventType.DragEnd);
178
- getEvent(entity).set(EventType.DragEnd, { cb, opts: options });
179
- setPointerEvent(entity, 8 /* PointerEventType.PET_DRAG_END */, options);
180
- };
181
142
  const onProximityDown = (...args) => {
182
143
  const [data, cb] = args;
183
144
  const { entity, opts } = data;
@@ -226,15 +187,6 @@ export function createPointerEventsSystem(engine, inputSystem) {
226
187
  removeOnPointerHoverLeave(entity) {
227
188
  removeEvent(entity, EventType.HoverLeave);
228
189
  },
229
- removeOnPointerDrag(entity) {
230
- removeEvent(entity, EventType.Drag);
231
- },
232
- removeOnPointerDragLocked(entity) {
233
- removeEvent(entity, EventType.DragLocked);
234
- },
235
- removeOnPointerDragEnd(entity) {
236
- removeEvent(entity, EventType.DragEnd);
237
- },
238
190
  removeOnProximityDown(entity) {
239
191
  removeEvent(entity, EventType.Down, 1 /* InteractionType.PROXIMITY */);
240
192
  },
@@ -260,9 +212,6 @@ export function createPointerEventsSystem(engine, inputSystem) {
260
212
  onPointerUp,
261
213
  onPointerHoverEnter,
262
214
  onPointerHoverLeave,
263
- onPointerDrag,
264
- onPointerDragLocked,
265
- onPointerDragEnd,
266
215
  onProximityDown,
267
216
  onProximityUp,
268
217
  onProximityEnter,
@@ -1,4 +1,4 @@
1
- import { RaycastQueryType, RaycastShape, PBRaycastResult } from '../components';
1
+ import { RaycastQueryType, PBRaycastResult } from '../components';
2
2
  import { DeepReadonlyObject, Entity } from '../engine';
3
3
  import { Vector3 } from '../components/generated/pb/decentraland/common/vectors.gen';
4
4
  /**
@@ -14,10 +14,6 @@ export type RaycastSystemOptions = {
14
14
  queryType: RaycastQueryType;
15
15
  continuous?: boolean | undefined;
16
16
  collisionMask?: number | undefined;
17
- /** shape to sweep along the ray, default RS_RAY (a point) */
18
- shape?: RaycastShape | undefined;
19
- /** include colliders from other scenes, default false */
20
- includeWorld?: boolean | undefined;
21
17
  };
22
18
  export type LocalDirectionRaycastSystemOptions = {
23
19
  direction?: Vector3;
@@ -12,9 +12,7 @@ export function createRaycastSystem(engine) {
12
12
  queryType: 0 /* RaycastQueryType.RQT_HIT_FIRST */,
13
13
  continuous: false,
14
14
  originOffset: { x: 0, y: 0, z: 0 },
15
- collisionMask: 2 /* ColliderLayer.CL_PHYSICS */,
16
- shape: 0 /* RaycastShape.RS_RAY */,
17
- includeWorld: false
15
+ collisionMask: 2 /* ColliderLayer.CL_PHYSICS */
18
16
  };
19
17
  const getLocalDirectionRaycastDefaultOptions = (options = {}) => ({
20
18
  ...defaultOptions,
@@ -60,8 +58,6 @@ export function createRaycastSystem(engine) {
60
58
  raycast.direction = raycastValue.directionRawValue;
61
59
  raycast.continuous = raycastValue.continuous;
62
60
  raycast.queryType = raycastValue.queryType;
63
- raycast.shape = raycastValue.shape;
64
- raycast.includeWorld = raycastValue.includeWorld;
65
61
  entitiesCallbackResultMap.set(entity, { callback: callback });
66
62
  };
67
63
  nextTickRaycasts.push(onNextTick);
@@ -34,14 +34,5 @@ export interface MeshColliderComponentDefinitionExtended extends LastWriteWinEle
34
34
  * @param colliderMask - the set of layer where the collider reacts, default: Physics and Pointer
35
35
  */
36
36
  setSphere(entity: Entity, colliderLayers?: ColliderLayer | ColliderLayer[]): void;
37
- /**
38
- * @public
39
- * Set a mesh from inside a gltf in the MeshCollider component
40
- * @param entity - entity to create or replace the MeshCollider component
41
- * @param source - the path to the gltf
42
- * @param meshName - the name of the mesh in the gltf (see GltfContainerLoadingState.meshNames)
43
- * @param colliderMask - the set of layer where the collider reacts, default: Physics and Pointer
44
- */
45
- setGltfMesh(entity: Entity, source: string, meshName: string, colliderLayers?: ColliderLayer | ColliderLayer[]): void;
46
37
  }
47
38
  export declare function defineMeshColliderComponent(engine: Pick<IEngine, 'defineComponentFromSchema'>): MeshColliderComponentDefinitionExtended;
@@ -37,12 +37,6 @@ function defineMeshColliderComponent(engine) {
37
37
  mesh: { $case: 'sphere', sphere: {} },
38
38
  collisionMask: getCollisionMask(colliderLayers)
39
39
  });
40
- },
41
- setGltfMesh(entity, source, meshName, colliderLayers) {
42
- theComponent.createOrReplace(entity, {
43
- mesh: { $case: 'gltf', gltf: { gltfSrc: source, name: meshName } },
44
- collisionMask: getCollisionMask(colliderLayers)
45
- });
46
40
  }
47
41
  };
48
42
  }
@@ -32,13 +32,5 @@ export interface MeshRendererComponentDefinitionExtended extends LastWriteWinEle
32
32
  * @param entity - entity to create or replace the MeshRenderer component
33
33
  */
34
34
  setSphere(entity: Entity): void;
35
- /**
36
- * @public
37
- * Set a mesh from inside a gltf in the MeshRenderer component
38
- * @param entity - entity to create or replace the MeshRenderer component
39
- * @param source - the path to the gltf
40
- * @param meshName - the name of the mesh in the gltf (see GltfContainerLoadingState.meshNames)
41
- */
42
- setGltfMesh(entity: Entity, source: string, meshName: string): void;
43
35
  }
44
36
  export declare function defineMeshRendererComponent(engine: Pick<IEngine, 'defineComponentFromSchema'>): MeshRendererComponentDefinitionExtended;
@@ -25,11 +25,6 @@ function defineMeshRendererComponent(engine) {
25
25
  theComponent.createOrReplace(entity, {
26
26
  mesh: { $case: 'sphere', sphere: {} }
27
27
  });
28
- },
29
- setGltfMesh(entity, source, meshName) {
30
- theComponent.createOrReplace(entity, {
31
- mesh: { $case: 'gltf', gltf: { gltfSrc: source, name: meshName } }
32
- });
33
28
  }
34
29
  };
35
30
  }
@@ -19,22 +19,15 @@ exports.coreComponentMappings = {
19
19
  "core::AvatarEquippedData": 1091,
20
20
  "core::AvatarLocomotionSettings": 1211,
21
21
  "core::AvatarModifierArea": 1070,
22
- "core::AvatarMovement": 1501,
23
- "core::AvatarMovementInfo": 1500,
24
22
  "core::AvatarShape": 1080,
25
23
  "core::Billboard": 1090,
26
- "core::CameraLayer": 1503,
27
- "core::CameraLayers": 1208,
28
24
  "core::CameraMode": 1072,
29
25
  "core::CameraModeArea": 1071,
30
26
  "core::EngineInfo": 1048,
31
27
  "core::ExplorerUiEventsResult": 1220,
32
- "core::GlobalLight": 1206,
33
28
  "core::GltfContainer": 1041,
34
29
  "core::GltfContainerLoadingState": 1049,
35
- "core::GltfNode": 1200,
36
30
  "core::GltfNodeModifiers": 1099,
37
- "core::GltfNodeState": 1201,
38
31
  "core::InputModifier": 1078,
39
32
  "core::LightSource": 1079,
40
33
  "core::MainCamera": 1075,
@@ -56,7 +49,6 @@ exports.coreComponentMappings = {
56
49
  "core::RealmInfo": 1106,
57
50
  "core::SkyboxTime": 1210,
58
51
  "core::TextShape": 1030,
59
- "core::TextureCamera": 1207,
60
52
  "core::TouchScreenControls": 1218,
61
53
  "core::TriggerArea": 1060,
62
54
  "core::TriggerAreaResult": 1061,
@@ -64,14 +56,12 @@ exports.coreComponentMappings = {
64
56
  "core::TweenSequence": 1104,
65
57
  "core::TweenState": 1103,
66
58
  "core::UiBackground": 1053,
67
- "core::UiCanvas": 1203,
68
59
  "core::UiCanvasInformation": 1054,
69
60
  "core::UiDropdown": 1094,
70
61
  "core::UiDropdownResult": 1096,
71
62
  "core::UiInput": 1093,
72
63
  "core::UiInputBinding": 1219,
73
64
  "core::UiInputResult": 1095,
74
- "core::UiScrollResult": 1202,
75
65
  "core::UiText": 1052,
76
66
  "core::UiTransform": 1050,
77
67
  "core::VideoEvent": 1044,