@dcl/ecs 7.25.1-30633801568.commit-bf777ec → 7.25.1-30828532396.commit-0c215c3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (239) hide show
  1. package/dist/components/extended/AvatarEquippedData.d.ts +10 -0
  2. package/dist/components/extended/AvatarEquippedData.js +15 -0
  3. package/dist/components/extended/AvatarShape.d.ts +10 -0
  4. package/dist/components/extended/AvatarShape.js +15 -0
  5. package/dist/components/extended/MeshCollider.d.ts +8 -0
  6. package/dist/components/extended/MeshCollider.js +6 -0
  7. package/dist/components/extended/MeshRenderer.d.ts +8 -0
  8. package/dist/components/extended/MeshRenderer.js +5 -0
  9. package/dist/components/generated/AvatarMovement.gen.d.ts +1 -0
  10. package/dist/components/generated/{UiInputBinding.gen.js → AvatarMovement.gen.js} +7 -7
  11. package/dist/components/generated/AvatarMovementInfo.gen.d.ts +1 -0
  12. package/dist/components/generated/AvatarMovementInfo.gen.js +25 -0
  13. package/dist/components/generated/CameraLayer.gen.d.ts +1 -0
  14. package/dist/components/generated/CameraLayer.gen.js +25 -0
  15. package/dist/components/generated/CameraLayers.gen.d.ts +1 -0
  16. package/dist/components/generated/CameraLayers.gen.js +25 -0
  17. package/dist/components/generated/GlobalLight.gen.d.ts +1 -0
  18. package/dist/components/generated/GlobalLight.gen.js +25 -0
  19. package/dist/components/generated/GltfNode.gen.d.ts +1 -0
  20. package/dist/components/generated/GltfNode.gen.js +25 -0
  21. package/dist/components/generated/GltfNodeState.gen.d.ts +1 -0
  22. package/dist/components/generated/GltfNodeState.gen.js +25 -0
  23. package/dist/components/generated/TextureCamera.gen.d.ts +1 -0
  24. package/dist/components/generated/{AudioAnalysis.gen.js → TextureCamera.gen.js} +7 -7
  25. package/dist/components/generated/UiCanvas.gen.d.ts +1 -0
  26. package/dist/components/generated/UiCanvas.gen.js +25 -0
  27. package/dist/components/generated/UiScrollResult.gen.d.ts +1 -0
  28. package/dist/components/generated/UiScrollResult.gen.js +25 -0
  29. package/dist/components/generated/component-names.gen.js +10 -3
  30. package/dist/components/generated/global.gen.d.ts +20 -6
  31. package/dist/components/generated/global.gen.js +10 -3
  32. package/dist/components/generated/index.gen.d.ts +40 -12
  33. package/dist/components/generated/index.gen.js +50 -15
  34. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +20 -0
  35. package/dist/components/generated/pb/decentraland/common/texture.gen.js +65 -0
  36. package/dist/components/generated/pb/decentraland/sdk/components/avatar_emote_command.gen.d.ts +2 -5
  37. package/dist/components/generated/pb/decentraland/sdk/components/avatar_emote_command.gen.js +1 -10
  38. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  39. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +10 -1
  40. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +43 -0
  41. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +151 -1
  42. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +57 -0
  43. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +204 -0
  44. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +65 -0
  45. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +228 -0
  46. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -0
  47. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +10 -0
  48. package/dist/components/generated/pb/decentraland/sdk/components/billboard.gen.d.ts +2 -9
  49. package/dist/components/generated/pb/decentraland/sdk/components/billboard.gen.js +1 -10
  50. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +30 -0
  51. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +104 -0
  52. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +14 -0
  53. package/dist/components/generated/pb/decentraland/sdk/components/{ui_input_binding.gen.js → camera_layers.gen.js} +12 -12
  54. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +37 -1
  55. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +119 -1
  56. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +4 -2
  57. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +3 -1
  58. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  59. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +61 -0
  60. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  61. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  62. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  63. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +41 -0
  64. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  65. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +59 -0
  66. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +22 -0
  67. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +57 -1
  68. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +22 -3
  69. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +58 -3
  70. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  71. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +56 -0
  72. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +1 -14
  73. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +4 -42
  74. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +8 -2
  75. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +3 -0
  76. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  77. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.js +30 -0
  78. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +74 -0
  79. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +191 -0
  80. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  81. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +60 -0
  82. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +4 -0
  83. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +20 -0
  84. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  85. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +42 -0
  86. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +4 -0
  87. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +20 -0
  88. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +35 -0
  89. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +90 -0
  90. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +0 -3
  91. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +1 -10
  92. package/dist/components/generated/types.gen.d.ts +0 -1
  93. package/dist/components/generated/types.gen.js +0 -2
  94. package/dist/components/index.d.ts +11 -13
  95. package/dist/components/index.js +11 -10
  96. package/dist/components/types.d.ts +2 -2
  97. package/dist/engine/input.d.ts +6 -0
  98. package/dist/engine/input.js +7 -1
  99. package/dist/index.d.ts +2 -3
  100. package/dist/index.js +1 -3
  101. package/dist/runtime/globals.d.ts +2 -1
  102. package/dist/runtime/globals.js +2 -1
  103. package/dist/systems/events.d.ts +100 -1
  104. package/dist/systems/events.js +171 -107
  105. package/dist/systems/raycast.d.ts +3 -1
  106. package/dist/systems/raycast.js +2 -0
  107. package/dist/systems/triggerArea.js +1 -2
  108. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +10 -0
  109. package/dist-cjs/components/extended/AvatarEquippedData.js +19 -0
  110. package/dist-cjs/components/extended/AvatarShape.d.ts +10 -0
  111. package/dist-cjs/components/extended/AvatarShape.js +19 -0
  112. package/dist-cjs/components/extended/MeshCollider.d.ts +8 -0
  113. package/dist-cjs/components/extended/MeshCollider.js +6 -0
  114. package/dist-cjs/components/extended/MeshRenderer.d.ts +8 -0
  115. package/dist-cjs/components/extended/MeshRenderer.js +5 -0
  116. package/dist-cjs/components/generated/AvatarMovement.gen.js +28 -0
  117. package/dist-cjs/components/generated/AvatarMovementInfo.gen.js +28 -0
  118. package/dist-cjs/components/generated/CameraLayer.gen.js +28 -0
  119. package/dist-cjs/components/generated/CameraLayers.gen.js +28 -0
  120. package/dist-cjs/components/generated/GlobalLight.gen.js +28 -0
  121. package/dist-cjs/components/generated/GltfNode.gen.js +28 -0
  122. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +1 -0
  123. package/dist-cjs/components/generated/GltfNodeState.gen.js +28 -0
  124. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +1 -0
  125. package/dist-cjs/components/generated/{AudioAnalysis.gen.js → TextureCamera.gen.js} +8 -8
  126. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +1 -0
  127. package/dist-cjs/components/generated/UiCanvas.gen.js +28 -0
  128. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +1 -0
  129. package/dist-cjs/components/generated/{UiInputBinding.gen.js → UiScrollResult.gen.js} +8 -8
  130. package/dist-cjs/components/generated/component-names.gen.js +10 -3
  131. package/dist-cjs/components/generated/global.gen.d.ts +20 -6
  132. package/dist-cjs/components/generated/global.gen.js +12 -5
  133. package/dist-cjs/components/generated/index.gen.d.ts +40 -12
  134. package/dist-cjs/components/generated/index.gen.js +62 -20
  135. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +20 -0
  136. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +66 -1
  137. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_emote_command.gen.d.ts +2 -5
  138. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_emote_command.gen.js +1 -10
  139. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  140. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +10 -1
  141. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +43 -0
  142. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +152 -2
  143. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +57 -0
  144. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +210 -0
  145. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +65 -0
  146. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +234 -0
  147. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -0
  148. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +10 -0
  149. package/dist-cjs/components/generated/pb/decentraland/sdk/components/billboard.gen.d.ts +2 -9
  150. package/dist-cjs/components/generated/pb/decentraland/sdk/components/billboard.gen.js +1 -10
  151. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +30 -0
  152. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +110 -0
  153. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +14 -0
  154. package/dist-cjs/components/generated/pb/decentraland/sdk/components/{ui_input_binding.gen.js → camera_layers.gen.js} +13 -13
  155. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +37 -1
  156. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +120 -2
  157. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +4 -2
  158. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +3 -1
  159. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  160. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +67 -0
  161. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  162. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  163. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  164. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +47 -0
  165. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  166. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +65 -0
  167. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +22 -0
  168. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +58 -2
  169. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +22 -3
  170. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +59 -4
  171. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  172. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +57 -1
  173. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +1 -14
  174. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +5 -43
  175. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +8 -2
  176. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +3 -0
  177. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  178. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.js +31 -1
  179. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +74 -0
  180. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +197 -0
  181. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  182. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +66 -0
  183. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +4 -0
  184. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +20 -0
  185. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  186. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +48 -0
  187. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +4 -0
  188. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +20 -0
  189. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +35 -0
  190. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +91 -1
  191. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +0 -3
  192. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +1 -10
  193. package/dist-cjs/components/generated/types.gen.d.ts +0 -1
  194. package/dist-cjs/components/generated/types.gen.js +0 -2
  195. package/dist-cjs/components/index.d.ts +11 -13
  196. package/dist-cjs/components/index.js +15 -14
  197. package/dist-cjs/components/types.d.ts +2 -2
  198. package/dist-cjs/engine/input.d.ts +6 -0
  199. package/dist-cjs/engine/input.js +7 -1
  200. package/dist-cjs/index.d.ts +2 -3
  201. package/dist-cjs/index.js +2 -4
  202. package/dist-cjs/runtime/globals.d.ts +2 -1
  203. package/dist-cjs/runtime/globals.js +2 -1
  204. package/dist-cjs/systems/events.d.ts +100 -1
  205. package/dist-cjs/systems/events.js +171 -107
  206. package/dist-cjs/systems/raycast.d.ts +3 -1
  207. package/dist-cjs/systems/raycast.js +2 -0
  208. package/dist-cjs/systems/triggerArea.js +1 -2
  209. package/package.json +2 -2
  210. package/dist/components/extended/AudioAnalysis.d.ts +0 -55
  211. package/dist/components/extended/AudioAnalysis.js +0 -66
  212. package/dist/components/extended/TouchScreenControls.d.ts +0 -30
  213. package/dist/components/extended/TouchScreenControls.js +0 -77
  214. package/dist/components/generated/TouchScreenControls.gen.js +0 -25
  215. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +0 -37
  216. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +0 -161
  217. package/dist/components/generated/pb/decentraland/sdk/components/common/avatar_mask.gen.d.ts +0 -7
  218. package/dist/components/generated/pb/decentraland/sdk/components/common/avatar_mask.gen.js +0 -10
  219. package/dist/components/generated/pb/decentraland/sdk/components/touch_screen_controls.gen.d.ts +0 -63
  220. package/dist/components/generated/pb/decentraland/sdk/components/touch_screen_controls.gen.js +0 -125
  221. package/dist/components/generated/pb/decentraland/sdk/components/ui_input_binding.gen.d.ts +0 -36
  222. package/dist-cjs/components/extended/AudioAnalysis.d.ts +0 -55
  223. package/dist-cjs/components/extended/AudioAnalysis.js +0 -70
  224. package/dist-cjs/components/extended/TouchScreenControls.d.ts +0 -30
  225. package/dist-cjs/components/extended/TouchScreenControls.js +0 -81
  226. package/dist-cjs/components/generated/TouchScreenControls.gen.js +0 -28
  227. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +0 -37
  228. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +0 -167
  229. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/avatar_mask.gen.d.ts +0 -7
  230. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/avatar_mask.gen.js +0 -13
  231. package/dist-cjs/components/generated/pb/decentraland/sdk/components/touch_screen_controls.gen.d.ts +0 -63
  232. package/dist-cjs/components/generated/pb/decentraland/sdk/components/touch_screen_controls.gen.js +0 -131
  233. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input_binding.gen.d.ts +0 -36
  234. /package/dist-cjs/components/generated/{AudioAnalysis.gen.d.ts → AvatarMovement.gen.d.ts} +0 -0
  235. /package/dist-cjs/components/generated/{TouchScreenControls.gen.d.ts → AvatarMovementInfo.gen.d.ts} +0 -0
  236. /package/dist-cjs/components/generated/{UiInputBinding.gen.d.ts → CameraLayer.gen.d.ts} +0 -0
  237. /package/{dist/components/generated/AudioAnalysis.gen.d.ts → dist-cjs/components/generated/CameraLayers.gen.d.ts} +0 -0
  238. /package/{dist/components/generated/TouchScreenControls.gen.d.ts → dist-cjs/components/generated/GlobalLight.gen.d.ts} +0 -0
  239. /package/{dist/components/generated/UiInputBinding.gen.d.ts → dist-cjs/components/generated/GltfNode.gen.d.ts} +0 -0
@@ -10,6 +10,8 @@ import _m0 from "protobufjs/minimal";
10
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  export interface PBAvatarEquippedData {
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  wearableUrns: string[];
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  emoteUrns: string[];
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+ /** slots that will render even if hidden */
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+ forceRender: string[];
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  }
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  /**
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  * @public
@@ -2,7 +2,7 @@
2
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  import _m0 from "protobufjs/minimal";
3
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  const protobufPackageSarasa = "decentraland.sdk.components";
4
4
  function createBasePBAvatarEquippedData() {
5
- return { wearableUrns: [], emoteUrns: [] };
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+ return { wearableUrns: [], emoteUrns: [], forceRender: [] };
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  }
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  /**
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  * @public
@@ -16,6 +16,9 @@ export var PBAvatarEquippedData;
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  for (const v of message.emoteUrns) {
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  writer.uint32(18).string(v);
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  }
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+ for (const v of message.forceRender) {
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+ writer.uint32(26).string(v);
21
+ }
19
22
  return writer;
20
23
  }
21
24
  PBAvatarEquippedData.encode = encode;
@@ -38,6 +41,12 @@ export var PBAvatarEquippedData;
38
41
  }
39
42
  message.emoteUrns.push(reader.string());
40
43
  continue;
44
+ case 3:
45
+ if (tag !== 26) {
46
+ break;
47
+ }
48
+ message.forceRender.push(reader.string());
49
+ continue;
41
50
  }
42
51
  if ((tag & 7) === 4 || tag === 0) {
43
52
  break;
@@ -12,6 +12,17 @@ export declare const enum AvatarModifierType {
12
12
  /** AMT_HIDE_NAMETAGS - the name tag displayed above an avatar is hidden. */
13
13
  AMT_HIDE_NAMETAGS = 2
14
14
  }
15
+ /**
16
+ * @public
17
+ */
18
+ export declare const enum AvatarControlType {
19
+ /** CCT_NONE - avatar cannot move */
20
+ CCT_NONE = 0,
21
+ /** CCT_RELATIVE - avatar moves relative to the camera origin */
22
+ CCT_RELATIVE = 1,
23
+ /** CCT_TANK - avatar moves like a tank: left/right rotate the player, forward/backward advance/retreat the player */
24
+ CCT_TANK = 2
25
+ }
15
26
  /**
16
27
  * The AvatarModifierArea component can be attached to an Entity to define a region of space where
17
28
  * avatar behavior changes.
@@ -36,6 +47,31 @@ export interface PBAvatarModifierArea {
36
47
  excludeIds: string[];
37
48
  /** list of modifiers to apply */
38
49
  modifiers: AvatarModifierType[];
50
+ movementSettings?: AvatarMovementSettings | undefined;
51
+ /** if true, the player will be considered inside the area when they are within 0.3m of the area. default true */
52
+ useColliderRange?: boolean | undefined;
53
+ }
54
+ /**
55
+ * @public
56
+ */
57
+ export interface AvatarMovementSettings {
58
+ controlMode?: AvatarControlType | undefined;
59
+ /** if not explicitly set, the following properties default to user's preference settings */
60
+ runSpeed?: number | undefined;
61
+ /** how fast the player gets up to speed or comes to rest. higher = more responsive */
62
+ friction?: number | undefined;
63
+ /** how fast the player accelerates vertically when not on a solid surface, in m/s. should normally be negative */
64
+ gravity?: number | undefined;
65
+ /** how high the player can jump, in meters. should normally be positive. gravity must have the same sign for jumping to be possible */
66
+ jumpHeight?: number | undefined;
67
+ /** max fall speed in m/s. should normally be negative */
68
+ maxFallSpeed?: number | undefined;
69
+ /** speed the player turns in tank mode, in radians/s */
70
+ turnSpeed?: number | undefined;
71
+ /** speed the player walks at, in m/s */
72
+ walkSpeed?: number | undefined;
73
+ /** whether to allow player to move at a slower speed (e.g. with a walk-key or when using a gamepad/joystick). defaults to true */
74
+ allowWeightedMovement?: boolean | undefined;
39
75
  }
40
76
  /**
41
77
  * @public
@@ -44,3 +80,10 @@ export declare namespace PBAvatarModifierArea {
44
80
  function encode(message: PBAvatarModifierArea, writer?: _m0.Writer): _m0.Writer;
45
81
  function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarModifierArea;
46
82
  }
83
+ /**
84
+ * @public
85
+ */
86
+ export declare namespace AvatarMovementSettings {
87
+ function encode(message: AvatarMovementSettings, writer?: _m0.Writer): _m0.Writer;
88
+ function decode(input: _m0.Reader | Uint8Array, length?: number): AvatarMovementSettings;
89
+ }
@@ -15,8 +15,20 @@ export var AvatarModifierType;
15
15
  /** AMT_HIDE_NAMETAGS - the name tag displayed above an avatar is hidden. */
16
16
  AvatarModifierType[AvatarModifierType["AMT_HIDE_NAMETAGS"] = 2] = "AMT_HIDE_NAMETAGS";
17
17
  })(AvatarModifierType || (AvatarModifierType = {}));
18
+ /**
19
+ * @public
20
+ */
21
+ export var AvatarControlType;
22
+ (function (AvatarControlType) {
23
+ /** CCT_NONE - avatar cannot move */
24
+ AvatarControlType[AvatarControlType["CCT_NONE"] = 0] = "CCT_NONE";
25
+ /** CCT_RELATIVE - avatar moves relative to the camera origin */
26
+ AvatarControlType[AvatarControlType["CCT_RELATIVE"] = 1] = "CCT_RELATIVE";
27
+ /** CCT_TANK - avatar moves like a tank: left/right rotate the player, forward/backward advance/retreat the player */
28
+ AvatarControlType[AvatarControlType["CCT_TANK"] = 2] = "CCT_TANK";
29
+ })(AvatarControlType || (AvatarControlType = {}));
18
30
  function createBasePBAvatarModifierArea() {
19
- return { area: undefined, excludeIds: [], modifiers: [] };
31
+ return { area: undefined, excludeIds: [], modifiers: [], movementSettings: undefined, useColliderRange: undefined };
20
32
  }
21
33
  /**
22
34
  * @public
@@ -35,6 +47,12 @@ export var PBAvatarModifierArea;
35
47
  writer.int32(v);
36
48
  }
37
49
  writer.ldelim();
50
+ if (message.movementSettings !== undefined) {
51
+ AvatarMovementSettings.encode(message.movementSettings, writer.uint32(34).fork()).ldelim();
52
+ }
53
+ if (message.useColliderRange !== undefined) {
54
+ writer.uint32(40).bool(message.useColliderRange);
55
+ }
38
56
  return writer;
39
57
  }
40
58
  PBAvatarModifierArea.encode = encode;
@@ -70,6 +88,18 @@ export var PBAvatarModifierArea;
70
88
  continue;
71
89
  }
72
90
  break;
91
+ case 4:
92
+ if (tag !== 34) {
93
+ break;
94
+ }
95
+ message.movementSettings = AvatarMovementSettings.decode(reader, reader.uint32());
96
+ continue;
97
+ case 5:
98
+ if (tag !== 40) {
99
+ break;
100
+ }
101
+ message.useColliderRange = reader.bool();
102
+ continue;
73
103
  }
74
104
  if ((tag & 7) === 4 || tag === 0) {
75
105
  break;
@@ -80,3 +110,123 @@ export var PBAvatarModifierArea;
80
110
  }
81
111
  PBAvatarModifierArea.decode = decode;
82
112
  })(PBAvatarModifierArea || (PBAvatarModifierArea = {}));
113
+ function createBaseAvatarMovementSettings() {
114
+ return {
115
+ controlMode: undefined,
116
+ runSpeed: undefined,
117
+ friction: undefined,
118
+ gravity: undefined,
119
+ jumpHeight: undefined,
120
+ maxFallSpeed: undefined,
121
+ turnSpeed: undefined,
122
+ walkSpeed: undefined,
123
+ allowWeightedMovement: undefined,
124
+ };
125
+ }
126
+ /**
127
+ * @public
128
+ */
129
+ export var AvatarMovementSettings;
130
+ (function (AvatarMovementSettings) {
131
+ function encode(message, writer = _m0.Writer.create()) {
132
+ if (message.controlMode !== undefined) {
133
+ writer.uint32(8).int32(message.controlMode);
134
+ }
135
+ if (message.runSpeed !== undefined) {
136
+ writer.uint32(21).float(message.runSpeed);
137
+ }
138
+ if (message.friction !== undefined) {
139
+ writer.uint32(29).float(message.friction);
140
+ }
141
+ if (message.gravity !== undefined) {
142
+ writer.uint32(37).float(message.gravity);
143
+ }
144
+ if (message.jumpHeight !== undefined) {
145
+ writer.uint32(45).float(message.jumpHeight);
146
+ }
147
+ if (message.maxFallSpeed !== undefined) {
148
+ writer.uint32(53).float(message.maxFallSpeed);
149
+ }
150
+ if (message.turnSpeed !== undefined) {
151
+ writer.uint32(61).float(message.turnSpeed);
152
+ }
153
+ if (message.walkSpeed !== undefined) {
154
+ writer.uint32(69).float(message.walkSpeed);
155
+ }
156
+ if (message.allowWeightedMovement !== undefined) {
157
+ writer.uint32(72).bool(message.allowWeightedMovement);
158
+ }
159
+ return writer;
160
+ }
161
+ AvatarMovementSettings.encode = encode;
162
+ function decode(input, length) {
163
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
164
+ let end = length === undefined ? reader.len : reader.pos + length;
165
+ const message = createBaseAvatarMovementSettings();
166
+ while (reader.pos < end) {
167
+ const tag = reader.uint32();
168
+ switch (tag >>> 3) {
169
+ case 1:
170
+ if (tag !== 8) {
171
+ break;
172
+ }
173
+ message.controlMode = reader.int32();
174
+ continue;
175
+ case 2:
176
+ if (tag !== 21) {
177
+ break;
178
+ }
179
+ message.runSpeed = reader.float();
180
+ continue;
181
+ case 3:
182
+ if (tag !== 29) {
183
+ break;
184
+ }
185
+ message.friction = reader.float();
186
+ continue;
187
+ case 4:
188
+ if (tag !== 37) {
189
+ break;
190
+ }
191
+ message.gravity = reader.float();
192
+ continue;
193
+ case 5:
194
+ if (tag !== 45) {
195
+ break;
196
+ }
197
+ message.jumpHeight = reader.float();
198
+ continue;
199
+ case 6:
200
+ if (tag !== 53) {
201
+ break;
202
+ }
203
+ message.maxFallSpeed = reader.float();
204
+ continue;
205
+ case 7:
206
+ if (tag !== 61) {
207
+ break;
208
+ }
209
+ message.turnSpeed = reader.float();
210
+ continue;
211
+ case 8:
212
+ if (tag !== 69) {
213
+ break;
214
+ }
215
+ message.walkSpeed = reader.float();
216
+ continue;
217
+ case 9:
218
+ if (tag !== 72) {
219
+ break;
220
+ }
221
+ message.allowWeightedMovement = reader.bool();
222
+ continue;
223
+ }
224
+ if ((tag & 7) === 4 || tag === 0) {
225
+ break;
226
+ }
227
+ reader.skipType(tag & 7);
228
+ }
229
+ return message;
230
+ }
231
+ AvatarMovementSettings.decode = decode;
232
+ })(AvatarMovementSettings || (AvatarMovementSettings = {}));
@@ -0,0 +1,57 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Vector3 } from "../../common/vectors.gen";
3
+ /**
4
+ * @public
5
+ */
6
+ export interface PBAvatarMovement {
7
+ velocity: Vector3 | undefined;
8
+ /** 0-360, yaw only; this is the authoritative facing (other clients read it, and physics treats the avatar as upright). Lean is expressed separately via tilt_pitch/tilt_roll. */
9
+ orientation: number;
10
+ groundDirection?: Vector3 | undefined;
11
+ /** set for one frame when a walk_target ends: true = reached target, false = failed; absent = in progress or no walk */
12
+ walkSuccess?: boolean | undefined;
13
+ /** if set, the engine plays this animation instead of selecting one from velocity heuristics */
14
+ animation?: MovementAnimation | undefined;
15
+ /** render-only forward/back lean in degrees, applied on top of `orientation` (rotation about the avatar's local X axis). Does not affect the physics capsule (stays upright) or the facing other clients read. Defaults to 0. */
16
+ tiltPitch?: number | undefined;
17
+ /** render-only sideways lean in degrees, applied on top of `orientation` (rotation about the avatar's local Z axis). Same constraints as tilt_pitch. Useful e.g. for glider banking. Defaults to 0. */
18
+ tiltRoll?: number | undefined;
19
+ }
20
+ /**
21
+ * Describes the animation the movement scene wants the avatar to play.
22
+ * One GLB = one clip (following the scene-emote convention: single clip, or a clip named with `_Avatar` suffix).
23
+ * When absent the engine falls back to its built-in velocity-based selection (walk/run/jump/idle).
24
+ */
25
+ /**
26
+ * @public
27
+ */
28
+ export interface MovementAnimation {
29
+ /** scene-relative path to the gltf/glb asset (resolved via the scene content map) */
30
+ src: string;
31
+ /** whether the clip repeats once it reaches the end */
32
+ loop: boolean;
33
+ /** playback speed multiplier (1.0 = clip's native rate) */
34
+ speed: number;
35
+ /** true: a triggerSceneEmote may take over; false: emotes are suppressed while this animation plays */
36
+ idle: boolean;
37
+ /** cross-fade duration when `src` changes; defaults to 0.2 when unset. Not applied to loop/speed/idle changes. */
38
+ transitionSeconds?: number | undefined;
39
+ /** if set, the engine seeks to this position (in seconds) this frame. Clear on subsequent frames to allow normal playback. The scene can read `AvatarAnimationState.playback_time` first to decide. */
40
+ playbackTime?: number | undefined;
41
+ /** scene-relative paths to audio clips (.mp3/.ogg) to play this frame on the avatar audio bus. Fire-and-forget: each listed clip plays once per frame it appears; leaving a clip set for multiple frames re-triggers it. No stop mechanism. Use `AvatarAnimationState.playback_time` to trigger sounds at the right point in the clip (e.g. foot plants). */
42
+ sounds: string[];
43
+ }
44
+ /**
45
+ * @public
46
+ */
47
+ export declare namespace PBAvatarMovement {
48
+ function encode(message: PBAvatarMovement, writer?: _m0.Writer): _m0.Writer;
49
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarMovement;
50
+ }
51
+ /**
52
+ * @public
53
+ */
54
+ export declare namespace MovementAnimation {
55
+ function encode(message: MovementAnimation, writer?: _m0.Writer): _m0.Writer;
56
+ function decode(input: _m0.Reader | Uint8Array, length?: number): MovementAnimation;
57
+ }
@@ -0,0 +1,204 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ import { Vector3 } from "../../common/vectors.gen";
4
+ const protobufPackageSarasa = "decentraland.sdk.components";
5
+ function createBasePBAvatarMovement() {
6
+ return {
7
+ velocity: undefined,
8
+ orientation: 0,
9
+ groundDirection: undefined,
10
+ walkSuccess: undefined,
11
+ animation: undefined,
12
+ tiltPitch: undefined,
13
+ tiltRoll: undefined,
14
+ };
15
+ }
16
+ /**
17
+ * @public
18
+ */
19
+ export var PBAvatarMovement;
20
+ (function (PBAvatarMovement) {
21
+ function encode(message, writer = _m0.Writer.create()) {
22
+ if (message.velocity !== undefined) {
23
+ Vector3.encode(message.velocity, writer.uint32(10).fork()).ldelim();
24
+ }
25
+ if (message.orientation !== 0) {
26
+ writer.uint32(21).float(message.orientation);
27
+ }
28
+ if (message.groundDirection !== undefined) {
29
+ Vector3.encode(message.groundDirection, writer.uint32(26).fork()).ldelim();
30
+ }
31
+ if (message.walkSuccess !== undefined) {
32
+ writer.uint32(32).bool(message.walkSuccess);
33
+ }
34
+ if (message.animation !== undefined) {
35
+ MovementAnimation.encode(message.animation, writer.uint32(42).fork()).ldelim();
36
+ }
37
+ if (message.tiltPitch !== undefined) {
38
+ writer.uint32(53).float(message.tiltPitch);
39
+ }
40
+ if (message.tiltRoll !== undefined) {
41
+ writer.uint32(61).float(message.tiltRoll);
42
+ }
43
+ return writer;
44
+ }
45
+ PBAvatarMovement.encode = encode;
46
+ function decode(input, length) {
47
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
48
+ let end = length === undefined ? reader.len : reader.pos + length;
49
+ const message = createBasePBAvatarMovement();
50
+ while (reader.pos < end) {
51
+ const tag = reader.uint32();
52
+ switch (tag >>> 3) {
53
+ case 1:
54
+ if (tag !== 10) {
55
+ break;
56
+ }
57
+ message.velocity = Vector3.decode(reader, reader.uint32());
58
+ continue;
59
+ case 2:
60
+ if (tag !== 21) {
61
+ break;
62
+ }
63
+ message.orientation = reader.float();
64
+ continue;
65
+ case 3:
66
+ if (tag !== 26) {
67
+ break;
68
+ }
69
+ message.groundDirection = Vector3.decode(reader, reader.uint32());
70
+ continue;
71
+ case 4:
72
+ if (tag !== 32) {
73
+ break;
74
+ }
75
+ message.walkSuccess = reader.bool();
76
+ continue;
77
+ case 5:
78
+ if (tag !== 42) {
79
+ break;
80
+ }
81
+ message.animation = MovementAnimation.decode(reader, reader.uint32());
82
+ continue;
83
+ case 6:
84
+ if (tag !== 53) {
85
+ break;
86
+ }
87
+ message.tiltPitch = reader.float();
88
+ continue;
89
+ case 7:
90
+ if (tag !== 61) {
91
+ break;
92
+ }
93
+ message.tiltRoll = reader.float();
94
+ continue;
95
+ }
96
+ if ((tag & 7) === 4 || tag === 0) {
97
+ break;
98
+ }
99
+ reader.skipType(tag & 7);
100
+ }
101
+ return message;
102
+ }
103
+ PBAvatarMovement.decode = decode;
104
+ })(PBAvatarMovement || (PBAvatarMovement = {}));
105
+ function createBaseMovementAnimation() {
106
+ return {
107
+ src: "",
108
+ loop: false,
109
+ speed: 0,
110
+ idle: false,
111
+ transitionSeconds: undefined,
112
+ playbackTime: undefined,
113
+ sounds: [],
114
+ };
115
+ }
116
+ /**
117
+ * @public
118
+ */
119
+ export var MovementAnimation;
120
+ (function (MovementAnimation) {
121
+ function encode(message, writer = _m0.Writer.create()) {
122
+ if (message.src !== "") {
123
+ writer.uint32(10).string(message.src);
124
+ }
125
+ if (message.loop === true) {
126
+ writer.uint32(16).bool(message.loop);
127
+ }
128
+ if (message.speed !== 0) {
129
+ writer.uint32(29).float(message.speed);
130
+ }
131
+ if (message.idle === true) {
132
+ writer.uint32(32).bool(message.idle);
133
+ }
134
+ if (message.transitionSeconds !== undefined) {
135
+ writer.uint32(45).float(message.transitionSeconds);
136
+ }
137
+ if (message.playbackTime !== undefined) {
138
+ writer.uint32(53).float(message.playbackTime);
139
+ }
140
+ for (const v of message.sounds) {
141
+ writer.uint32(58).string(v);
142
+ }
143
+ return writer;
144
+ }
145
+ MovementAnimation.encode = encode;
146
+ function decode(input, length) {
147
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
148
+ let end = length === undefined ? reader.len : reader.pos + length;
149
+ const message = createBaseMovementAnimation();
150
+ while (reader.pos < end) {
151
+ const tag = reader.uint32();
152
+ switch (tag >>> 3) {
153
+ case 1:
154
+ if (tag !== 10) {
155
+ break;
156
+ }
157
+ message.src = reader.string();
158
+ continue;
159
+ case 2:
160
+ if (tag !== 16) {
161
+ break;
162
+ }
163
+ message.loop = reader.bool();
164
+ continue;
165
+ case 3:
166
+ if (tag !== 29) {
167
+ break;
168
+ }
169
+ message.speed = reader.float();
170
+ continue;
171
+ case 4:
172
+ if (tag !== 32) {
173
+ break;
174
+ }
175
+ message.idle = reader.bool();
176
+ continue;
177
+ case 5:
178
+ if (tag !== 45) {
179
+ break;
180
+ }
181
+ message.transitionSeconds = reader.float();
182
+ continue;
183
+ case 6:
184
+ if (tag !== 53) {
185
+ break;
186
+ }
187
+ message.playbackTime = reader.float();
188
+ continue;
189
+ case 7:
190
+ if (tag !== 58) {
191
+ break;
192
+ }
193
+ message.sounds.push(reader.string());
194
+ continue;
195
+ }
196
+ if ((tag & 7) === 4 || tag === 0) {
197
+ break;
198
+ }
199
+ reader.skipType(tag & 7);
200
+ }
201
+ return message;
202
+ }
203
+ MovementAnimation.decode = decode;
204
+ })(MovementAnimation || (MovementAnimation = {}));
@@ -0,0 +1,65 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Vector3 } from "../../common/vectors.gen";
3
+ import { PBAvatarLocomotionSettings } from "./avatar_locomotion_settings.gen";
4
+ import { PBInputModifier } from "./input_modifier.gen";
5
+ /**
6
+ * @public
7
+ */
8
+ export interface PBAvatarMovementInfo {
9
+ /** the length of time the current step velocity will apply for */
10
+ stepTime: number;
11
+ /** the length of time the previous step velocity applied for */
12
+ previousStepTime: number;
13
+ /** the velocity requested for the previous frame */
14
+ requestedVelocity: Vector3 | undefined;
15
+ /** the resulting velocity taking collisions into account */
16
+ actualVelocity: Vector3 | undefined;
17
+ /** the velocity imparted by movement of the "ground" platform or pushing from other moving colliders */
18
+ externalVelocity: Vector3 | undefined;
19
+ activeAvatarLocomotionSettings: PBAvatarLocomotionSettings | undefined;
20
+ activeInputModifier: PBInputModifier | undefined;
21
+ /** if set, the movement scene should walk the player to this scene-relative position */
22
+ walkTarget?: Vector3 | undefined;
23
+ /** stop distance for walk_target; considered reached when within this distance */
24
+ walkThreshold?: number | undefined;
25
+ /** current state of a scene-driven movement animation. Absent when the engine is using its velocity-based fallback. `playback_time` freezes while a triggerSceneEmote is overriding the animation. */
26
+ activeAnimationState?: AvatarAnimationState | undefined;
27
+ }
28
+ /**
29
+ * Mirror of the scene-driven movement animation currently playing, reported by the engine.
30
+ * Readable by any scene (not just the controller) so niche effects (e.g. dust cloud on landing) can react.
31
+ * Active emotes are not represented here — scenes already have their own way to read them.
32
+ */
33
+ /**
34
+ * @public
35
+ */
36
+ export interface AvatarAnimationState {
37
+ /** same scene-relative path the controlling scene supplied */
38
+ src: string;
39
+ /** mirrors the request */
40
+ loop: boolean;
41
+ /** mirrors the request */
42
+ speed: number;
43
+ /** mirrors the request */
44
+ idle: boolean;
45
+ /** seconds into the clip; wraps on loop; frozen while an emote override is playing */
46
+ playbackTime: number;
47
+ /** total clip length in seconds */
48
+ duration: number;
49
+ /** how many times the clip has completed since it started */
50
+ loopCount: number;
51
+ }
52
+ /**
53
+ * @public
54
+ */
55
+ export declare namespace PBAvatarMovementInfo {
56
+ function encode(message: PBAvatarMovementInfo, writer?: _m0.Writer): _m0.Writer;
57
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBAvatarMovementInfo;
58
+ }
59
+ /**
60
+ * @public
61
+ */
62
+ export declare namespace AvatarAnimationState {
63
+ function encode(message: AvatarAnimationState, writer?: _m0.Writer): _m0.Writer;
64
+ function decode(input: _m0.Reader | Uint8Array, length?: number): AvatarAnimationState;
65
+ }