@dcl/ecs 7.24.5-29247185020.commit-e92dfe6 → 7.24.5-29264961047.commit-77493c3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (295) hide show
  1. package/dist/components/extended/AudioAnalysis.d.ts +55 -0
  2. package/dist/components/extended/AudioAnalysis.js +66 -0
  3. package/dist/components/extended/AudioSource.d.ts +5 -3
  4. package/dist/components/extended/AudioSource.js +7 -7
  5. package/dist/components/extended/MeshCollider.d.ts +0 -8
  6. package/dist/components/extended/MeshCollider.js +0 -6
  7. package/dist/components/extended/MeshRenderer.d.ts +0 -8
  8. package/dist/components/extended/MeshRenderer.js +0 -5
  9. package/dist/components/extended/ParticleSystem.d.ts +24 -0
  10. package/dist/components/extended/ParticleSystem.js +23 -0
  11. package/dist/components/extended/TriggerArea.d.ts +2 -2
  12. package/dist/components/extended/Tween.d.ts +48 -1
  13. package/dist/components/extended/Tween.js +66 -0
  14. package/dist/components/generated/{TextureCamera.gen.js → AudioAnalysis.gen.js} +7 -7
  15. package/dist/components/generated/component-names.gen.js +1 -10
  16. package/dist/components/generated/global.gen.d.ts +2 -20
  17. package/dist/components/generated/global.gen.js +1 -10
  18. package/dist/components/generated/index.gen.d.ts +4 -40
  19. package/dist/components/generated/index.gen.js +5 -50
  20. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  21. package/dist/components/generated/pb/decentraland/common/texture.gen.js +0 -65
  22. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +37 -0
  23. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +161 -0
  24. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  25. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  26. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +6 -0
  27. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +30 -0
  28. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +3 -44
  29. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +3 -151
  30. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  31. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  32. package/dist/components/generated/pb/decentraland/sdk/components/billboard.gen.d.ts +9 -2
  33. package/dist/components/generated/pb/decentraland/sdk/components/billboard.gen.js +10 -1
  34. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  35. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -119
  36. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +2 -4
  37. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +1 -3
  38. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  39. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  40. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  41. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +1 -57
  42. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +3 -22
  43. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +3 -58
  44. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  45. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +0 -56
  46. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +14 -1
  47. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +42 -4
  48. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
  49. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
  50. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +0 -13
  51. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.js +0 -30
  52. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.d.ts +8 -0
  53. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.js +10 -1
  54. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +0 -4
  55. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +0 -20
  56. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
  57. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
  58. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
  59. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -90
  60. package/dist/components/generated/types.gen.d.ts +1 -0
  61. package/dist/components/generated/types.gen.js +1 -0
  62. package/dist/components/index.d.ts +13 -11
  63. package/dist/components/index.js +11 -11
  64. package/dist/components/manual/Transform.d.ts +13 -0
  65. package/dist/components/manual/Transform.js +8 -0
  66. package/dist/components/types.d.ts +3 -3
  67. package/dist/composite/index.d.ts +8 -5
  68. package/dist/composite/index.js +8 -5
  69. package/dist/composite/instance.d.ts +5 -0
  70. package/dist/composite/instance.js +34 -25
  71. package/dist/composite/provider-registry.d.ts +15 -0
  72. package/dist/composite/provider-registry.js +32 -0
  73. package/dist/engine/entity.js +4 -2
  74. package/dist/engine/grow-only-value-set-component-definition.js +1 -1
  75. package/dist/engine/index.js +2 -1
  76. package/dist/engine/input.d.ts +0 -6
  77. package/dist/engine/input.js +6 -10
  78. package/dist/engine/lww-element-set-component-definition.d.ts +2 -2
  79. package/dist/engine/lww-element-set-component-definition.js +24 -7
  80. package/dist/index.d.ts +5 -2
  81. package/dist/index.js +5 -1
  82. package/dist/runtime/globals.d.ts +1 -2
  83. package/dist/runtime/globals.js +1 -2
  84. package/dist/runtime/helpers/coordinates.js +37 -14
  85. package/dist/runtime/helpers/index.d.ts +1 -0
  86. package/dist/runtime/helpers/index.js +1 -0
  87. package/dist/runtime/helpers/timers.js +32 -20
  88. package/dist/runtime/helpers/tree.d.ts +6 -0
  89. package/dist/runtime/helpers/tree.js +2 -2
  90. package/dist/runtime/helpers/vectors.js +36 -0
  91. package/dist/runtime/initialization/index.d.ts +7 -0
  92. package/dist/runtime/initialization/index.js +6 -0
  93. package/dist/systems/crdt/index.js +6 -6
  94. package/dist/systems/events.d.ts +25 -59
  95. package/dist/systems/events.js +129 -145
  96. package/dist/systems/physics-force.js +140 -0
  97. package/dist/systems/physics-impulse.d.ts +12 -0
  98. package/dist/systems/physics-impulse.js +85 -0
  99. package/dist/systems/physics.d.ts +77 -0
  100. package/dist/systems/physics.js +18 -0
  101. package/dist/systems/raycast.d.ts +1 -3
  102. package/dist/systems/raycast.js +0 -2
  103. package/dist/systems/triggerArea.d.ts +5 -0
  104. package/dist/systems/triggerArea.js +129 -42
  105. package/dist-cjs/components/extended/AudioAnalysis.d.ts +55 -0
  106. package/dist-cjs/components/extended/AudioAnalysis.js +70 -0
  107. package/dist-cjs/components/extended/AudioSource.d.ts +5 -3
  108. package/dist-cjs/components/extended/AudioSource.js +7 -7
  109. package/dist-cjs/components/extended/MeshCollider.d.ts +0 -8
  110. package/dist-cjs/components/extended/MeshCollider.js +0 -6
  111. package/dist-cjs/components/extended/MeshRenderer.d.ts +0 -8
  112. package/dist-cjs/components/extended/MeshRenderer.js +0 -5
  113. package/dist-cjs/components/extended/ParticleSystem.d.ts +24 -0
  114. package/dist-cjs/components/extended/ParticleSystem.js +28 -0
  115. package/dist-cjs/components/extended/TriggerArea.d.ts +2 -2
  116. package/dist-cjs/components/extended/Tween.d.ts +48 -1
  117. package/dist-cjs/components/extended/Tween.js +66 -0
  118. package/dist-cjs/components/generated/{TextureCamera.gen.js → AudioAnalysis.gen.js} +8 -8
  119. package/dist-cjs/components/generated/component-names.gen.js +1 -10
  120. package/dist-cjs/components/generated/global.gen.d.ts +2 -20
  121. package/dist-cjs/components/generated/global.gen.js +3 -12
  122. package/dist-cjs/components/generated/index.gen.d.ts +4 -40
  123. package/dist-cjs/components/generated/index.gen.js +8 -62
  124. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  125. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +1 -66
  126. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +37 -0
  127. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +167 -0
  128. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  129. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  130. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +6 -0
  131. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +30 -0
  132. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +3 -44
  133. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +4 -152
  134. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  135. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  136. package/dist-cjs/components/generated/pb/decentraland/sdk/components/billboard.gen.d.ts +9 -2
  137. package/dist-cjs/components/generated/pb/decentraland/sdk/components/billboard.gen.js +10 -1
  138. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  139. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +2 -120
  140. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +2 -4
  141. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +1 -3
  142. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  143. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  144. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  145. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +2 -58
  146. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +3 -22
  147. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +4 -59
  148. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  149. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +1 -57
  150. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +14 -1
  151. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +43 -5
  152. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
  153. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
  154. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +0 -13
  155. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.js +1 -31
  156. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.d.ts +8 -0
  157. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.js +10 -1
  158. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +0 -4
  159. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +0 -20
  160. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
  161. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
  162. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
  163. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +1 -91
  164. package/dist-cjs/components/generated/types.gen.d.ts +1 -0
  165. package/dist-cjs/components/generated/types.gen.js +3 -0
  166. package/dist-cjs/components/index.d.ts +13 -11
  167. package/dist-cjs/components/index.js +15 -15
  168. package/dist-cjs/components/manual/Transform.d.ts +13 -0
  169. package/dist-cjs/components/manual/Transform.js +31 -0
  170. package/dist-cjs/components/types.d.ts +3 -3
  171. package/dist-cjs/composite/index.d.ts +8 -5
  172. package/dist-cjs/composite/index.js +11 -6
  173. package/dist-cjs/composite/instance.d.ts +5 -0
  174. package/dist-cjs/composite/instance.js +34 -25
  175. package/dist-cjs/composite/provider-registry.d.ts +15 -0
  176. package/dist-cjs/composite/provider-registry.js +37 -0
  177. package/dist-cjs/engine/entity.js +4 -2
  178. package/dist-cjs/engine/grow-only-value-set-component-definition.js +1 -1
  179. package/dist-cjs/engine/index.js +2 -1
  180. package/dist-cjs/engine/input.d.ts +0 -6
  181. package/dist-cjs/engine/input.js +6 -10
  182. package/dist-cjs/engine/lww-element-set-component-definition.d.ts +2 -2
  183. package/dist-cjs/engine/lww-element-set-component-definition.js +24 -7
  184. package/dist-cjs/index.d.ts +5 -2
  185. package/dist-cjs/index.js +6 -2
  186. package/dist-cjs/runtime/globals.d.ts +1 -2
  187. package/dist-cjs/runtime/globals.js +1 -2
  188. package/dist-cjs/runtime/helpers/coordinates.js +37 -14
  189. package/dist-cjs/runtime/helpers/index.d.ts +1 -0
  190. package/dist-cjs/runtime/helpers/index.js +1 -0
  191. package/dist-cjs/runtime/helpers/timers.js +32 -20
  192. package/dist-cjs/runtime/helpers/tree.d.ts +6 -0
  193. package/dist-cjs/runtime/helpers/tree.js +3 -2
  194. package/dist-cjs/runtime/helpers/vectors.js +39 -0
  195. package/dist-cjs/runtime/initialization/index.d.ts +7 -0
  196. package/dist-cjs/runtime/initialization/index.js +7 -1
  197. package/dist-cjs/systems/crdt/index.js +6 -6
  198. package/dist-cjs/systems/events.d.ts +25 -59
  199. package/dist-cjs/systems/events.js +129 -145
  200. package/dist-cjs/systems/physics-force.js +167 -0
  201. package/dist-cjs/systems/physics-impulse.d.ts +12 -0
  202. package/dist-cjs/systems/physics-impulse.js +112 -0
  203. package/dist-cjs/systems/physics.d.ts +77 -0
  204. package/dist-cjs/systems/physics.js +23 -0
  205. package/dist-cjs/systems/raycast.d.ts +1 -3
  206. package/dist-cjs/systems/raycast.js +0 -2
  207. package/dist-cjs/systems/triggerArea.d.ts +5 -0
  208. package/dist-cjs/systems/triggerArea.js +129 -42
  209. package/package.json +3 -2
  210. package/dist/components/extended/AvatarEquippedData.d.ts +0 -10
  211. package/dist/components/extended/AvatarEquippedData.js +0 -15
  212. package/dist/components/extended/AvatarShape.d.ts +0 -10
  213. package/dist/components/extended/AvatarShape.js +0 -15
  214. package/dist/components/generated/AvatarMovement.gen.d.ts +0 -1
  215. package/dist/components/generated/AvatarMovement.gen.js +0 -25
  216. package/dist/components/generated/AvatarMovementInfo.gen.d.ts +0 -1
  217. package/dist/components/generated/AvatarMovementInfo.gen.js +0 -25
  218. package/dist/components/generated/CameraLayer.gen.d.ts +0 -1
  219. package/dist/components/generated/CameraLayer.gen.js +0 -25
  220. package/dist/components/generated/CameraLayers.gen.d.ts +0 -1
  221. package/dist/components/generated/CameraLayers.gen.js +0 -25
  222. package/dist/components/generated/GlobalLight.gen.d.ts +0 -1
  223. package/dist/components/generated/GlobalLight.gen.js +0 -25
  224. package/dist/components/generated/GltfNode.gen.d.ts +0 -1
  225. package/dist/components/generated/GltfNode.gen.js +0 -25
  226. package/dist/components/generated/GltfNodeState.gen.d.ts +0 -1
  227. package/dist/components/generated/GltfNodeState.gen.js +0 -25
  228. package/dist/components/generated/TextureCamera.gen.d.ts +0 -1
  229. package/dist/components/generated/UiCanvas.gen.d.ts +0 -1
  230. package/dist/components/generated/UiCanvas.gen.js +0 -25
  231. package/dist/components/generated/UiScrollResult.gen.d.ts +0 -1
  232. package/dist/components/generated/UiScrollResult.gen.js +0 -25
  233. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -20
  234. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +0 -69
  235. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -32
  236. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +0 -126
  237. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  238. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -104
  239. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  240. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -50
  241. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  242. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -61
  243. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  244. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -41
  245. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  246. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -59
  247. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  248. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -191
  249. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  250. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -60
  251. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  252. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -42
  253. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +0 -10
  254. package/dist-cjs/components/extended/AvatarEquippedData.js +0 -19
  255. package/dist-cjs/components/extended/AvatarShape.d.ts +0 -10
  256. package/dist-cjs/components/extended/AvatarShape.js +0 -19
  257. package/dist-cjs/components/generated/AvatarMovement.gen.js +0 -28
  258. package/dist-cjs/components/generated/AvatarMovementInfo.gen.js +0 -28
  259. package/dist-cjs/components/generated/CameraLayer.gen.js +0 -28
  260. package/dist-cjs/components/generated/CameraLayers.gen.js +0 -28
  261. package/dist-cjs/components/generated/GlobalLight.gen.js +0 -28
  262. package/dist-cjs/components/generated/GltfNode.gen.js +0 -28
  263. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +0 -1
  264. package/dist-cjs/components/generated/GltfNodeState.gen.js +0 -28
  265. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +0 -1
  266. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +0 -1
  267. package/dist-cjs/components/generated/UiCanvas.gen.js +0 -28
  268. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +0 -1
  269. package/dist-cjs/components/generated/UiScrollResult.gen.js +0 -28
  270. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -20
  271. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +0 -75
  272. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -32
  273. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +0 -132
  274. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  275. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -110
  276. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  277. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -56
  278. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  279. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -67
  280. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  281. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -47
  282. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  283. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -65
  284. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  285. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -197
  286. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  287. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -66
  288. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  289. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -48
  290. /package/{dist-cjs/components/generated/CameraLayers.gen.d.ts → dist/components/generated/AudioAnalysis.gen.d.ts} +0 -0
  291. /package/{dist-cjs/components/generated/GlobalLight.gen.d.ts → dist/runtime/helpers/vectors.d.ts} +0 -0
  292. /package/{dist-cjs/components/generated/GltfNode.gen.d.ts → dist/systems/physics-force.d.ts} +0 -0
  293. /package/dist-cjs/components/generated/{AvatarMovement.gen.d.ts → AudioAnalysis.gen.d.ts} +0 -0
  294. /package/dist-cjs/{components/generated/AvatarMovementInfo.gen.d.ts → runtime/helpers/vectors.d.ts} +0 -0
  295. /package/dist-cjs/{components/generated/CameraLayer.gen.d.ts → systems/physics-force.d.ts} +0 -0
package/dist/index.d.ts CHANGED
@@ -1,9 +1,9 @@
1
1
  export * from './engine';
2
2
  export * from './schemas';
3
+ export * from './runtime/globals';
3
4
  export * from './runtime/initialization';
4
5
  export * from './runtime/types';
5
6
  export * from './runtime/helpers';
6
- export * from './runtime/globals';
7
7
  export { cyclicParentingChecker } from './systems/cyclicParentingChecker';
8
8
  export * from './systems/events';
9
9
  export * from './systems/raycast';
@@ -12,14 +12,16 @@ export * from './systems/assetLoad';
12
12
  export * from './systems/async-task';
13
13
  export * from './systems/tween';
14
14
  export * from './systems/triggerArea';
15
+ export * from './systems/physics';
15
16
  export * from './engine/entity';
16
17
  export * from './components/types';
17
- import { MaterialComponentDefinitionExtended, MeshColliderComponentDefinitionExtended, MeshRendererComponentDefinitionExtended, TransformComponentExtended, AnimatorComponentDefinitionExtended, AudioSourceComponentDefinitionExtended, AudioStreamComponentDefinitionExtended, ISyncComponents, TweenComponentDefinitionExtended, INetowrkEntity, INetowrkParent, VirtualCameraComponentDefinitionExtended, InputModifierComponentDefinitionExtended, LightSourceComponentDefinitionExtended, TriggerAreaComponentDefinitionExtended } from './components/types';
18
+ import { MaterialComponentDefinitionExtended, MeshColliderComponentDefinitionExtended, MeshRendererComponentDefinitionExtended, TransformComponentExtended, AnimatorComponentDefinitionExtended, AudioSourceComponentDefinitionExtended, AudioAnalysisComponentDefinitionExtended, AudioStreamComponentDefinitionExtended, ISyncComponents, TweenComponentDefinitionExtended, INetowrkEntity, INetowrkParent, VirtualCameraComponentDefinitionExtended, InputModifierComponentDefinitionExtended, LightSourceComponentDefinitionExtended, TriggerAreaComponentDefinitionExtended, ParticleSystemComponentDefinitionExtended } from './components/types';
18
19
  import { NameComponent } from './components/manual/Name';
19
20
  import { TagsComponentDefinitionExtended } from './components/manual/Tags';
20
21
  export declare const Transform: TransformComponentExtended;
21
22
  export declare const Animator: AnimatorComponentDefinitionExtended;
22
23
  export declare const AudioSource: AudioSourceComponentDefinitionExtended;
24
+ export declare const AudioAnalysis: AudioAnalysisComponentDefinitionExtended;
23
25
  export declare const AudioStream: AudioStreamComponentDefinitionExtended;
24
26
  export declare const Material: MaterialComponentDefinitionExtended;
25
27
  export declare const MeshRenderer: MeshRendererComponentDefinitionExtended;
@@ -31,6 +33,7 @@ export declare const VirtualCamera: VirtualCameraComponentDefinitionExtended;
31
33
  export declare const InputModifier: InputModifierComponentDefinitionExtended;
32
34
  export declare const LightSource: LightSourceComponentDefinitionExtended;
33
35
  export declare const TriggerArea: TriggerAreaComponentDefinitionExtended;
36
+ export declare const ParticleSystem: ParticleSystemComponentDefinitionExtended;
34
37
  /**
35
38
  * @alpha
36
39
  * This is going to be used for sync components through a server.
package/dist/index.js CHANGED
@@ -1,10 +1,10 @@
1
1
  // The order of the following imports matters. Please do not auto-sort
2
2
  export * from './engine';
3
3
  export * from './schemas';
4
+ export * from './runtime/globals';
4
5
  export * from './runtime/initialization';
5
6
  export * from './runtime/types';
6
7
  export * from './runtime/helpers';
7
- export * from './runtime/globals';
8
8
  export { cyclicParentingChecker } from './systems/cyclicParentingChecker';
9
9
  export * from './systems/events';
10
10
  export * from './systems/raycast';
@@ -13,6 +13,7 @@ export * from './systems/assetLoad';
13
13
  export * from './systems/async-task';
14
14
  export * from './systems/tween';
15
15
  export * from './systems/triggerArea';
16
+ export * from './systems/physics';
16
17
  export * from './engine/entity';
17
18
  export * from './components/types';
18
19
  // @internal
@@ -24,6 +25,7 @@ import { engine } from './runtime/initialization';
24
25
  export const Transform = /* @__PURE__*/ components.Transform(engine);
25
26
  export const Animator = /* @__PURE__*/ components.Animator(engine);
26
27
  export const AudioSource = /* @__PURE__*/ components.AudioSource(engine);
28
+ export const AudioAnalysis = /* @__PURE__*/ components.AudioAnalysis(engine);
27
29
  export const AudioStream = /* @__PURE__*/ components.AudioStream(engine);
28
30
  export const Material = /* @__PURE__*/ components.Material(engine);
29
31
  export const MeshRenderer = /* @__PURE__*/ components.MeshRenderer(engine);
@@ -35,6 +37,8 @@ export const VirtualCamera = /* @__PURE__*/ components.VirtualCamera(engine);
35
37
  export const InputModifier = /* @__PURE__*/ components.InputModifier(engine);
36
38
  export const LightSource = /* @__PURE__*/ components.LightSource(engine);
37
39
  export const TriggerArea = /* @__PURE__*/ components.TriggerArea(engine);
40
+ export const ParticleSystem =
41
+ /* @__PURE__*/ components.ParticleSystem(engine);
38
42
  /**
39
43
  * @alpha
40
44
  * This is going to be used for sync components through a server.
@@ -1,6 +1,5 @@
1
1
  /**
2
- * Utilities for standardized globalThis access.
3
- * @public
2
+ * Internal utilities for standardized globalThis access.
4
3
  */
5
4
  /**
6
5
  * Type-safe globalThis property access.
@@ -1,6 +1,5 @@
1
1
  /**
2
- * Utilities for standardized globalThis access.
3
- * @public
2
+ * Internal utilities for standardized globalThis access.
4
3
  */
5
4
  /**
6
5
  * Type-safe globalThis property access.
@@ -1,3 +1,7 @@
1
+ /** Returns a string representation of the given coordinates in the format "x,y" */
2
+ function formatCoord(coord) {
3
+ return `${coord.x},${coord.y}`;
4
+ }
1
5
  /**
2
6
  * Returns true if the given parcels array are connected
3
7
  */
@@ -5,8 +9,8 @@ export function areConnected(parcels) {
5
9
  if (parcels.length === 0) {
6
10
  return false;
7
11
  }
8
- const visited = visitParcel(parcels[0], parcels);
9
- return visited.length === parcels.length;
12
+ const visited = visitConnectedParcels(parcels[0], parcels);
13
+ return visited.size === parcels.length;
10
14
  }
11
15
  /**
12
16
  * Returns true if the given coords are equal
@@ -14,19 +18,38 @@ export function areConnected(parcels) {
14
18
  export function isEqual(p1, p2) {
15
19
  return p1.x === p2.x && p1.y === p2.y;
16
20
  }
17
- function visitParcel(parcel, allParcels, visited = []) {
18
- const isVisited = visited.some((visitedParcel) => isEqual(visitedParcel, parcel));
19
- if (!isVisited) {
20
- visited.push(parcel);
21
- const neighbours = getNeighbours(parcel.x, parcel.y, allParcels);
22
- neighbours.forEach((neighbours) => visitParcel(neighbours, allParcels, visited));
21
+ /**
22
+ * Returns the list of connected parcels starting from the given parcel.
23
+ * @param parcel - The starting parcel to visit
24
+ * @param allParcels - The list of all parcels to consider for connectivity
25
+ * @returns The list of connected parcels starting from the given parcel
26
+ * @remarks This function uses an iterative depth-first search (DFS) approach to avoid blowing the call stack on large connected parcel sets.
27
+ */
28
+ function visitConnectedParcels(parcel, allParcels) {
29
+ const allParcelsSet = new Set(allParcels.map(formatCoord));
30
+ const visitedSet = new Set();
31
+ const stackToVisit = [parcel];
32
+ while (stackToVisit.length > 0) {
33
+ const currentParcel = stackToVisit.pop();
34
+ const key = formatCoord(currentParcel);
35
+ const isVisited = visitedSet.has(key);
36
+ if (!isVisited) {
37
+ visitedSet.add(key);
38
+ const neighbours = getNeighbours(currentParcel.x, currentParcel.y, allParcelsSet);
39
+ for (const n of neighbours) {
40
+ if (!visitedSet.has(formatCoord(n)))
41
+ stackToVisit.push(n);
42
+ }
43
+ }
23
44
  }
24
- return visited;
25
- }
26
- function getIsNeighbourMatcher(x, y) {
27
- return (coords) => (coords.x === x && (coords.y + 1 === y || coords.y - 1 === y)) ||
28
- (coords.y === y && (coords.x + 1 === x || coords.x - 1 === x));
45
+ return visitedSet;
29
46
  }
30
47
  function getNeighbours(x, y, parcels) {
31
- return parcels.filter(getIsNeighbourMatcher(x, y));
48
+ const neighbourCandidates = [
49
+ { x: x + 1, y },
50
+ { x: x - 1, y },
51
+ { x, y: y + 1 },
52
+ { x, y: y - 1 }
53
+ ];
54
+ return neighbourCandidates.filter((c) => parcels.has(formatCoord(c)));
32
55
  }
@@ -1,3 +1,4 @@
1
1
  export * from './coordinates';
2
2
  export * from './tree';
3
+ export * from './vectors';
3
4
  export { createTimers, Timers, TimerId, TimerCallback } from './timers';
@@ -1,3 +1,4 @@
1
1
  export * from './coordinates';
2
2
  export * from './tree';
3
+ export * from './vectors';
3
4
  export { createTimers } from './timers';
@@ -20,47 +20,59 @@
20
20
  export function createTimers(targetEngine) {
21
21
  const timers = new Map();
22
22
  let timerIdCounter = 0;
23
+ // While a timer's callback is running this holds the time already consumed this
24
+ // frame before that timer's logical fire instant (`elapsedMs - residualMs`);
25
+ // `null` otherwise. A timer armed from within the callback is seeded with the
26
+ // negative of this, so its delay is measured from the parent's fire instant
27
+ // rather than from the start of the frame.
28
+ let armContext = null;
23
29
  function system(dt) {
30
+ const elapsedMs = 1000 * dt;
24
31
  for (const [timerId, timerData] of timers) {
25
- timerData.accumulatedTime += 1000 * dt;
32
+ timerData.accumulatedTime += elapsedMs;
26
33
  if (timerData.accumulatedTime < timerData.interval) {
27
34
  continue;
28
35
  }
36
+ // Time elapsed past this timer's logical fire instant this frame.
37
+ const residualMs = timerData.recurrent
38
+ ? timerData.accumulatedTime % timerData.interval
39
+ : timerData.accumulatedTime - timerData.interval;
29
40
  if (timerData.recurrent) {
30
- // For intervals, subtract full interval periods to handle accumulated time
31
- const fullIntervals = Math.floor(timerData.accumulatedTime / timerData.interval);
32
- timerData.accumulatedTime -= fullIntervals * timerData.interval;
41
+ // Collapse any missed periods into a single callback, keep the remainder.
42
+ timerData.accumulatedTime = residualMs;
33
43
  }
34
44
  else {
35
45
  timers.delete(timerId);
36
46
  }
47
+ armContext = { accruedMs: elapsedMs - residualMs };
37
48
  timerData.callback();
49
+ armContext = null;
38
50
  }
39
51
  }
40
52
  targetEngine.addSystem(system, Number.MAX_SAFE_INTEGER, '@dcl/ecs/timers');
53
+ function addTimer(callback, interval, recurrent) {
54
+ const timerId = timerIdCounter++;
55
+ let accumulatedTime = 0;
56
+ if (armContext) {
57
+ // Armed from inside a firing callback: this timer is appended to the map
58
+ // being iterated, so the loop will still add this frame's elapsed to it.
59
+ // Inherit the residual so that `+= elapsedMs` nets to the true time
60
+ // elapsed since the parent fired (phase-accurate). Each successive arming
61
+ // starts one interval lower, so a re-arming chain terminates this frame.
62
+ accumulatedTime = -armContext.accruedMs;
63
+ }
64
+ timers.set(timerId, { callback, interval, recurrent, accumulatedTime });
65
+ return timerId;
66
+ }
41
67
  return {
42
68
  setTimeout(callback, ms) {
43
- const timerId = timerIdCounter++;
44
- timers.set(timerId, {
45
- callback,
46
- interval: ms,
47
- recurrent: false,
48
- accumulatedTime: 0
49
- });
50
- return timerId;
69
+ return addTimer(callback, ms, false);
51
70
  },
52
71
  clearTimeout(timerId) {
53
72
  timers.delete(timerId);
54
73
  },
55
74
  setInterval(callback, ms) {
56
- const timerId = timerIdCounter++;
57
- timers.set(timerId, {
58
- callback,
59
- interval: ms,
60
- recurrent: true,
61
- accumulatedTime: 0
62
- });
63
- return timerId;
75
+ return addTimer(callback, ms, true);
64
76
  },
65
77
  clearInterval(timerId) {
66
78
  timers.delete(timerId);
@@ -2,6 +2,12 @@ import { Entity } from '../../engine/entity';
2
2
  import { ComponentDefinition, IEngine } from '../../engine';
3
3
  import { Vector3Type } from '../../schemas/custom/Vector3';
4
4
  import { QuaternionType } from '../../schemas/custom/Quaternion';
5
+ /**
6
+ * @public
7
+ * Rotate a vector by a quaternion
8
+ * Uses the formula: v' = q * v * q^(-1), optimized version
9
+ */
10
+ export declare function rotateVectorByQuaternion(v: Vector3Type, q: QuaternionType): Vector3Type;
5
11
  /**
6
12
  * Get an iterator of entities that follow a tree structure for a component
7
13
  * @public
@@ -35,11 +35,11 @@ function multiplyQuaternions(q1, q2) {
35
35
  };
36
36
  }
37
37
  /**
38
- * @internal
38
+ * @public
39
39
  * Rotate a vector by a quaternion
40
40
  * Uses the formula: v' = q * v * q^(-1), optimized version
41
41
  */
42
- function rotateVectorByQuaternion(v, q) {
42
+ export function rotateVectorByQuaternion(v, q) {
43
43
  // Extract quaternion components
44
44
  const qx = q.x, qy = q.y, qz = q.z, qw = q.w;
45
45
  // Calculate cross product terms (q.xyz × v) * 2
@@ -0,0 +1,36 @@
1
+ /**
2
+ * Lightweight Vector3 math utilities for internal use.
3
+ * Mirrors the subset of @dcl/ecs-math Vector3 API used by the physics helpers.
4
+ *
5
+ * TEMPORARY WORKAROUND: @dcl/ecs-math ships ESM-only, which breaks the dist-cjs build.
6
+ * The proper fix is to add a CJS build to @dcl/ecs-math upstream, then replace this
7
+ * file with `import { Vector3 } from '@dcl/ecs-math'`.
8
+ *
9
+ * @internal
10
+ */
11
+ export const Vector3 = {
12
+ add(a, b) {
13
+ return { x: a.x + b.x, y: a.y + b.y, z: a.z + b.z };
14
+ },
15
+ subtract(a, b) {
16
+ return { x: a.x - b.x, y: a.y - b.y, z: a.z - b.z };
17
+ },
18
+ scale(v, s) {
19
+ return { x: v.x * s, y: v.y * s, z: v.z * s };
20
+ },
21
+ length(v) {
22
+ return Math.sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
23
+ },
24
+ normalize(v) {
25
+ const len = Vector3.length(v);
26
+ if (len === 0)
27
+ return { x: 0, y: 0, z: 0 };
28
+ return { x: v.x / len, y: v.y / len, z: v.z / len };
29
+ },
30
+ equals(a, b) {
31
+ return a.x === b.x && a.y === b.y && a.z === b.z;
32
+ },
33
+ equalsToFloats(v, x, y, z) {
34
+ return v.x === x && v.y === y && v.z === z;
35
+ }
36
+ };
@@ -12,6 +12,7 @@ import { AssetLoadLoadingStateSystem } from '../../systems/assetLoad';
12
12
  import { TweenSystem } from '../../systems/tween';
13
13
  import { TriggerAreaEventsSystem } from '../../systems/triggerArea';
14
14
  import { createTimers, Timers } from '../helpers/timers';
15
+ import { PhysicsSystem } from '../../systems/physics';
15
16
  /**
16
17
  * @public
17
18
  * The engine is the part of the scene that sits in the middle and manages all of the other parts.
@@ -77,6 +78,12 @@ export { TriggerAreaEventsSystem };
77
78
  */
78
79
  export declare const timers: Timers;
79
80
  export { Timers, createTimers };
81
+ /**
82
+ * @public
83
+ * Physics helpers for applying impulses and forces to the player.
84
+ */
85
+ export declare const Physics: PhysicsSystem;
86
+ export { PhysicsSystem };
80
87
  /**
81
88
  * @public
82
89
  * Runs an async function
@@ -14,6 +14,7 @@ import { pointerEventColliderChecker } from '../../systems/pointer-event-collide
14
14
  import { createTriggerAreaEventsSystem } from '../../systems/triggerArea';
15
15
  import { createTimers } from '../helpers/timers';
16
16
  import { setGlobalPolyfill } from '../globals';
17
+ import { createPhysicsSystem } from '../../systems/physics';
17
18
  /**
18
19
  * @public
19
20
  * The engine is the part of the scene that sits in the middle and manages all of the other parts.
@@ -77,6 +78,11 @@ setGlobalPolyfill('setTimeout', timers.setTimeout);
77
78
  setGlobalPolyfill('clearTimeout', timers.clearTimeout);
78
79
  setGlobalPolyfill('setInterval', timers.setInterval);
79
80
  setGlobalPolyfill('clearInterval', timers.clearInterval);
81
+ /**
82
+ * @public
83
+ * Physics helpers for applying impulses and forces to the player.
84
+ */
85
+ export const Physics = /* @__PURE__ */ createPhysicsSystem(engine);
80
86
  /**
81
87
  * Adds pointer event collider system only in DEV env
82
88
  */
@@ -218,6 +218,12 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
218
218
  const buffer = new ReadWriteByteBuffer();
219
219
  // Then we send all the new crdtMessages that the transport needs to process
220
220
  for (const message of crdtMessages) {
221
+ // Avoid echo messages
222
+ if (message.transportId === transportIndex)
223
+ continue;
224
+ // Redundant message for the transport
225
+ if (!transport.filter(message))
226
+ continue;
221
227
  // Check if adding this message would exceed the size limit
222
228
  const currentBufferSize = transportBuffer.toBinary().byteLength;
223
229
  const messageSize = message.messageBuffer.byteLength;
@@ -234,12 +240,6 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
234
240
  continue;
235
241
  }
236
242
  }
237
- // Avoid echo messages
238
- if (message.transportId === transportIndex)
239
- continue;
240
- // Redundant message for the transport
241
- if (!transport.filter(message))
242
- continue;
243
243
  const { entityId } = findNetworkId(message);
244
244
  const transformNeedsFix = 'componentId' in message &&
245
245
  message.componentId === Transform.componentId &&
@@ -17,12 +17,7 @@ export type EventSystemOptions = {
17
17
  showFeedback?: boolean;
18
18
  showHighlight?: boolean;
19
19
  maxPlayerDistance?: number;
20
- };
21
- /**
22
- * @public
23
- */
24
- export type EventSystemOptionsCallback = EventSystemOptions & {
25
- cb: EventSystemCallback;
20
+ priority?: number;
26
21
  };
27
22
  export declare const getDefaultOpts: (opts?: Partial<EventSystemOptions>) => EventSystemOptions;
28
23
  /**
@@ -55,35 +50,33 @@ export interface PointerEventsSystem {
55
50
  removeOnPointerHoverLeave(entity: Entity): void;
56
51
  /**
57
52
  * @public
58
- * Remove the callback for onPointerDrag event
53
+ * Remove the callback for onProximityDown event
59
54
  * @param entity - Entity where the callback was attached
60
55
  */
61
- removeOnPointerDrag(entity: Entity): void;
56
+ removeOnProximityDown(entity: Entity): void;
62
57
  /**
63
58
  * @public
64
- * Remove the callback for onPointerDragLocked event
59
+ * Remove the callback for onProximityUp event
65
60
  * @param entity - Entity where the callback was attached
66
61
  */
67
- removeOnPointerDragLocked(entity: Entity): void;
62
+ removeOnProximityUp(entity: Entity): void;
68
63
  /**
69
64
  * @public
70
- * Remove the callback for onPointerDragEnd event
65
+ * Remove the callback for onProximityEnter event
71
66
  * @param entity - Entity where the callback was attached
72
67
  */
73
- removeOnPointerDragEnd(entity: Entity): void;
68
+ removeOnProximityEnter(entity: Entity): void;
74
69
  /**
75
70
  * @public
76
- * Execute callbacks when the user presses one of the InputButtons pointing at the entity
77
- * @param pointerData - Entity to attach the callbacks, list of options to trigger Feedback, Button, and Callback
71
+ * Remove the callback for onProximityLeave event
72
+ * @param entity - Entity where the callback was attached
78
73
  */
79
- onPointerDown(pointerData: {
80
- entity: Entity;
81
- optsList: EventSystemOptionsCallback[];
82
- }): void;
74
+ removeOnProximityLeave(entity: Entity): void;
83
75
  /**
84
76
  * @public
85
77
  * Execute callback when the user press the InputButton pointing at the entity
86
78
  * @param pointerData - Entity to attach the callback, Opts to trigger Feedback and Button
79
+ * @param cb - Function to execute when click fires
87
80
  */
88
81
  onPointerDown(pointerData: {
89
82
  entity: Entity;
@@ -96,15 +89,6 @@ export interface PointerEventsSystem {
96
89
  * @param opts - Opts to trigger Feedback and Button
97
90
  */
98
91
  onPointerDown(entity: Entity, cb: EventSystemCallback, opts?: Partial<EventSystemOptions>): void;
99
- /**
100
- * @public
101
- * Execute callbacks when the user releases one of the InputButtons pointing at the entity
102
- * @param pointerData - Entity to attach the callbacks, list of options to trigger Feedback, Button, and Callback
103
- */
104
- onPointerUp(pointerData: {
105
- entity: Entity;
106
- optsList: EventSystemOptionsCallback[];
107
- }): void;
108
92
  /**
109
93
  * @public
110
94
  * Execute callback when the user releases the InputButton pointing at the entity
@@ -144,59 +128,41 @@ export interface PointerEventsSystem {
144
128
  }, cb: EventSystemCallback): void;
145
129
  /**
146
130
  * @public
147
- * Execute callbacks when the user drags the pointer from inside the entity
148
- * @param pointerData - Entity to attach the callbacks, list of options to trigger Feedback, Button, and Callback
149
- */
150
- onPointerDrag(pointerData: {
151
- entity: Entity;
152
- optsList: EventSystemOptionsCallback[];
153
- }): void;
154
- /**
155
- * @public
156
- * Execute callback when the user clicks and drags the pointer from inside the entity
131
+ * Execute callback when the user presses the proximity button on the entity
157
132
  * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
158
133
  * @param cb - Function to execute when click fires
159
134
  */
160
- onPointerDrag(pointerData: {
135
+ onProximityDown(pointerData: {
161
136
  entity: Entity;
162
137
  opts?: Partial<EventSystemOptions>;
163
138
  }, cb: EventSystemCallback): void;
164
139
  /**
165
140
  * @public
166
- * Execute callbacks when the user drags the pointer from inside the entity, locking the cursor in place.
167
- * @param pointerData - Entity to attach the callbacks, list of options to trigger Feedback, Button, and Callback
168
- */
169
- onPointerDragLocked(pointerData: {
170
- entity: Entity;
171
- optsList: EventSystemOptionsCallback[];
172
- }): void;
173
- /**
174
- * @public
175
- * Execute callback when the user clicks and drags the pointer from inside the entity,
176
- * locking the cursor in place
141
+ * Execute callback when the user releases the proximity button on the entity
177
142
  * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
178
- * @param cb - Function to execute when click fires
143
+ * @param cb - Function to execute when event fires
179
144
  */
180
- onPointerDragLocked(pointerData: {
145
+ onProximityUp(pointerData: {
181
146
  entity: Entity;
182
147
  opts?: Partial<EventSystemOptions>;
183
148
  }, cb: EventSystemCallback): void;
184
149
  /**
185
150
  * @public
186
- * Execute callbacks when the user releases a button after a drag
187
- * @param pointerData - Entity to attach the callbacks, list of options to trigger Feedback, Button, and Callback
151
+ * Execute callback when the entity enters the proximity zone of the user
152
+ * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
153
+ * @param cb - Function to execute when event fires
188
154
  */
189
- onPointerDragEnd(pointerData: {
155
+ onProximityEnter(pointerData: {
190
156
  entity: Entity;
191
- optsList: EventSystemOptionsCallback[];
192
- }): void;
157
+ opts?: Partial<EventSystemOptions>;
158
+ }, cb: EventSystemCallback): void;
193
159
  /**
194
160
  * @public
195
- * Execute callback when the user releases the button after a drag
161
+ * Execute callback when the entity leaves the proximity zone of the user
196
162
  * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
197
- * @param cb - Function to execute when click fires
163
+ * @param cb - Function to execute when event fires
198
164
  */
199
- onPointerDragEnd(pointerData: {
165
+ onProximityLeave(pointerData: {
200
166
  entity: Entity;
201
167
  opts?: Partial<EventSystemOptions>;
202
168
  }, cb: EventSystemCallback): void;