@dcl/ecs 7.24.5-28985931443.commit-4a0bcfc → 7.24.5-29247185020.commit-e92dfe6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (303) hide show
  1. package/dist/components/extended/AudioSource.d.ts +3 -5
  2. package/dist/components/extended/AudioSource.js +7 -7
  3. package/dist/components/extended/AvatarEquippedData.d.ts +10 -0
  4. package/dist/components/extended/AvatarEquippedData.js +15 -0
  5. package/dist/components/extended/AvatarShape.d.ts +10 -0
  6. package/dist/components/extended/AvatarShape.js +15 -0
  7. package/dist/components/extended/MeshCollider.d.ts +8 -0
  8. package/dist/components/extended/MeshCollider.js +6 -0
  9. package/dist/components/extended/MeshRenderer.d.ts +8 -0
  10. package/dist/components/extended/MeshRenderer.js +5 -0
  11. package/dist/components/extended/TriggerArea.d.ts +2 -2
  12. package/dist/components/extended/Tween.d.ts +1 -48
  13. package/dist/components/extended/Tween.js +0 -66
  14. package/dist/components/generated/AvatarMovement.gen.d.ts +1 -0
  15. package/dist/components/generated/AvatarMovement.gen.js +25 -0
  16. package/dist/components/generated/AvatarMovementInfo.gen.d.ts +1 -0
  17. package/dist/components/generated/AvatarMovementInfo.gen.js +25 -0
  18. package/dist/components/generated/CameraLayer.gen.d.ts +1 -0
  19. package/dist/components/generated/CameraLayer.gen.js +25 -0
  20. package/dist/components/generated/CameraLayers.gen.d.ts +1 -0
  21. package/dist/components/generated/CameraLayers.gen.js +25 -0
  22. package/dist/components/generated/GlobalLight.gen.d.ts +1 -0
  23. package/dist/components/generated/GlobalLight.gen.js +25 -0
  24. package/dist/components/generated/GltfNode.gen.d.ts +1 -0
  25. package/dist/components/generated/GltfNode.gen.js +25 -0
  26. package/dist/components/generated/GltfNodeState.gen.d.ts +1 -0
  27. package/dist/components/generated/GltfNodeState.gen.js +25 -0
  28. package/dist/components/generated/TextureCamera.gen.d.ts +1 -0
  29. package/dist/components/generated/{AudioAnalysis.gen.js → TextureCamera.gen.js} +7 -7
  30. package/dist/components/generated/UiCanvas.gen.d.ts +1 -0
  31. package/dist/components/generated/UiCanvas.gen.js +25 -0
  32. package/dist/components/generated/UiScrollResult.gen.d.ts +1 -0
  33. package/dist/components/generated/UiScrollResult.gen.js +25 -0
  34. package/dist/components/generated/component-names.gen.js +10 -1
  35. package/dist/components/generated/global.gen.d.ts +20 -2
  36. package/dist/components/generated/global.gen.js +10 -1
  37. package/dist/components/generated/index.gen.d.ts +40 -4
  38. package/dist/components/generated/index.gen.js +50 -5
  39. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +20 -0
  40. package/dist/components/generated/pb/decentraland/common/texture.gen.js +65 -0
  41. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  42. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +10 -1
  43. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +0 -6
  44. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +0 -30
  45. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +44 -3
  46. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +151 -3
  47. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +20 -0
  48. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +69 -0
  49. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +32 -0
  50. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +126 -0
  51. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -8
  52. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +10 -9
  53. package/dist/components/generated/pb/decentraland/sdk/components/billboard.gen.d.ts +2 -9
  54. package/dist/components/generated/pb/decentraland/sdk/components/billboard.gen.js +1 -10
  55. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +30 -0
  56. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +104 -0
  57. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +14 -0
  58. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +50 -0
  59. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +37 -1
  60. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +119 -1
  61. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +4 -2
  62. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +3 -1
  63. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  64. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +61 -0
  65. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  66. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  67. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  68. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +41 -0
  69. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  70. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +59 -0
  71. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +22 -0
  72. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +57 -1
  73. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +22 -3
  74. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +58 -3
  75. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  76. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +56 -0
  77. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +1 -14
  78. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +4 -42
  79. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +8 -2
  80. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +3 -0
  81. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  82. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.js +30 -0
  83. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +74 -0
  84. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +191 -0
  85. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  86. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +60 -0
  87. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.d.ts +0 -8
  88. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.js +1 -10
  89. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +4 -0
  90. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +20 -0
  91. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  92. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +42 -0
  93. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +4 -0
  94. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +20 -0
  95. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +35 -0
  96. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +90 -0
  97. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +0 -3
  98. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +1 -10
  99. package/dist/components/generated/pb/google/protobuf/descriptor.gen.d.ts +1 -640
  100. package/dist/components/generated/pb/google/protobuf/descriptor.gen.js +4 -260
  101. package/dist/components/generated/types.gen.d.ts +0 -1
  102. package/dist/components/generated/types.gen.js +0 -1
  103. package/dist/components/index.d.ts +11 -13
  104. package/dist/components/index.js +11 -11
  105. package/dist/components/manual/Transform.d.ts +0 -13
  106. package/dist/components/manual/Transform.js +0 -8
  107. package/dist/components/types.d.ts +3 -3
  108. package/dist/composite/index.d.ts +5 -8
  109. package/dist/composite/index.js +5 -8
  110. package/dist/composite/instance.d.ts +0 -5
  111. package/dist/composite/instance.js +25 -34
  112. package/dist/engine/entity.js +2 -4
  113. package/dist/engine/grow-only-value-set-component-definition.js +1 -1
  114. package/dist/engine/index.js +1 -2
  115. package/dist/engine/input.d.ts +6 -0
  116. package/dist/engine/input.js +10 -6
  117. package/dist/engine/lww-element-set-component-definition.d.ts +2 -2
  118. package/dist/engine/lww-element-set-component-definition.js +7 -24
  119. package/dist/index.d.ts +2 -5
  120. package/dist/index.js +1 -5
  121. package/dist/runtime/globals.d.ts +2 -1
  122. package/dist/runtime/globals.js +2 -1
  123. package/dist/runtime/helpers/coordinates.js +14 -37
  124. package/dist/runtime/helpers/index.d.ts +0 -1
  125. package/dist/runtime/helpers/index.js +0 -1
  126. package/dist/runtime/helpers/timers.js +20 -32
  127. package/dist/runtime/helpers/tree.d.ts +0 -6
  128. package/dist/runtime/helpers/tree.js +2 -2
  129. package/dist/runtime/initialization/index.d.ts +0 -7
  130. package/dist/runtime/initialization/index.js +0 -6
  131. package/dist/systems/crdt/index.js +6 -6
  132. package/dist/systems/events.d.ts +59 -25
  133. package/dist/systems/events.js +145 -129
  134. package/dist/systems/raycast.d.ts +3 -1
  135. package/dist/systems/raycast.js +2 -0
  136. package/dist/systems/triggerArea.d.ts +0 -5
  137. package/dist/systems/triggerArea.js +42 -128
  138. package/dist-cjs/components/extended/AudioSource.d.ts +3 -5
  139. package/dist-cjs/components/extended/AudioSource.js +7 -7
  140. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +10 -0
  141. package/dist-cjs/components/extended/AvatarEquippedData.js +19 -0
  142. package/dist-cjs/components/extended/AvatarShape.d.ts +10 -0
  143. package/dist-cjs/components/extended/AvatarShape.js +19 -0
  144. package/dist-cjs/components/extended/MeshCollider.d.ts +8 -0
  145. package/dist-cjs/components/extended/MeshCollider.js +6 -0
  146. package/dist-cjs/components/extended/MeshRenderer.d.ts +8 -0
  147. package/dist-cjs/components/extended/MeshRenderer.js +5 -0
  148. package/dist-cjs/components/extended/TriggerArea.d.ts +2 -2
  149. package/dist-cjs/components/extended/Tween.d.ts +1 -48
  150. package/dist-cjs/components/extended/Tween.js +0 -66
  151. package/dist-cjs/components/generated/AvatarMovement.gen.js +28 -0
  152. package/dist-cjs/components/generated/AvatarMovementInfo.gen.js +28 -0
  153. package/dist-cjs/components/generated/CameraLayer.gen.js +28 -0
  154. package/dist-cjs/components/generated/CameraLayers.gen.js +28 -0
  155. package/dist-cjs/components/generated/GlobalLight.gen.js +28 -0
  156. package/dist-cjs/components/generated/GltfNode.gen.js +28 -0
  157. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +1 -0
  158. package/dist-cjs/components/generated/GltfNodeState.gen.js +28 -0
  159. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +1 -0
  160. package/dist-cjs/components/generated/{AudioAnalysis.gen.js → TextureCamera.gen.js} +8 -8
  161. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +1 -0
  162. package/dist-cjs/components/generated/UiCanvas.gen.js +28 -0
  163. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +1 -0
  164. package/dist-cjs/components/generated/UiScrollResult.gen.js +28 -0
  165. package/dist-cjs/components/generated/component-names.gen.js +10 -1
  166. package/dist-cjs/components/generated/global.gen.d.ts +20 -2
  167. package/dist-cjs/components/generated/global.gen.js +12 -3
  168. package/dist-cjs/components/generated/index.gen.d.ts +40 -4
  169. package/dist-cjs/components/generated/index.gen.js +62 -8
  170. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +20 -0
  171. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +66 -1
  172. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  173. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +10 -1
  174. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +0 -6
  175. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +0 -30
  176. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +44 -3
  177. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +152 -4
  178. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +20 -0
  179. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +75 -0
  180. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +32 -0
  181. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +132 -0
  182. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -8
  183. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +11 -10
  184. package/dist-cjs/components/generated/pb/decentraland/sdk/components/billboard.gen.d.ts +2 -9
  185. package/dist-cjs/components/generated/pb/decentraland/sdk/components/billboard.gen.js +1 -10
  186. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +30 -0
  187. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +110 -0
  188. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +14 -0
  189. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +56 -0
  190. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +37 -1
  191. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +120 -2
  192. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +4 -2
  193. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +3 -1
  194. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  195. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +67 -0
  196. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  197. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  198. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  199. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +47 -0
  200. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  201. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +65 -0
  202. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +22 -0
  203. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +58 -2
  204. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +22 -3
  205. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +59 -4
  206. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  207. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +57 -1
  208. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +1 -14
  209. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +5 -43
  210. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +8 -2
  211. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +3 -0
  212. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  213. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.js +31 -1
  214. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +74 -0
  215. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +197 -0
  216. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  217. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +66 -0
  218. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.d.ts +0 -8
  219. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.js +1 -10
  220. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +4 -0
  221. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +20 -0
  222. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  223. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +48 -0
  224. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +4 -0
  225. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +20 -0
  226. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +35 -0
  227. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +91 -1
  228. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +0 -3
  229. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +1 -10
  230. package/dist-cjs/components/generated/pb/google/protobuf/descriptor.gen.d.ts +1 -640
  231. package/dist-cjs/components/generated/pb/google/protobuf/descriptor.gen.js +5 -261
  232. package/dist-cjs/components/generated/types.gen.d.ts +0 -1
  233. package/dist-cjs/components/generated/types.gen.js +0 -3
  234. package/dist-cjs/components/index.d.ts +11 -13
  235. package/dist-cjs/components/index.js +15 -15
  236. package/dist-cjs/components/manual/Transform.d.ts +0 -13
  237. package/dist-cjs/components/manual/Transform.js +0 -31
  238. package/dist-cjs/components/types.d.ts +3 -3
  239. package/dist-cjs/composite/index.d.ts +5 -8
  240. package/dist-cjs/composite/index.js +6 -11
  241. package/dist-cjs/composite/instance.d.ts +0 -5
  242. package/dist-cjs/composite/instance.js +25 -34
  243. package/dist-cjs/engine/entity.js +2 -4
  244. package/dist-cjs/engine/grow-only-value-set-component-definition.js +1 -1
  245. package/dist-cjs/engine/index.js +1 -2
  246. package/dist-cjs/engine/input.d.ts +6 -0
  247. package/dist-cjs/engine/input.js +10 -6
  248. package/dist-cjs/engine/lww-element-set-component-definition.d.ts +2 -2
  249. package/dist-cjs/engine/lww-element-set-component-definition.js +7 -24
  250. package/dist-cjs/index.d.ts +2 -5
  251. package/dist-cjs/index.js +2 -6
  252. package/dist-cjs/runtime/globals.d.ts +2 -1
  253. package/dist-cjs/runtime/globals.js +2 -1
  254. package/dist-cjs/runtime/helpers/coordinates.js +14 -37
  255. package/dist-cjs/runtime/helpers/index.d.ts +0 -1
  256. package/dist-cjs/runtime/helpers/index.js +0 -1
  257. package/dist-cjs/runtime/helpers/timers.js +20 -32
  258. package/dist-cjs/runtime/helpers/tree.d.ts +0 -6
  259. package/dist-cjs/runtime/helpers/tree.js +2 -3
  260. package/dist-cjs/runtime/initialization/index.d.ts +0 -7
  261. package/dist-cjs/runtime/initialization/index.js +1 -7
  262. package/dist-cjs/systems/crdt/index.js +6 -6
  263. package/dist-cjs/systems/events.d.ts +59 -25
  264. package/dist-cjs/systems/events.js +145 -129
  265. package/dist-cjs/systems/raycast.d.ts +3 -1
  266. package/dist-cjs/systems/raycast.js +2 -0
  267. package/dist-cjs/systems/triggerArea.d.ts +0 -5
  268. package/dist-cjs/systems/triggerArea.js +42 -128
  269. package/package.json +2 -3
  270. package/dist/components/extended/AudioAnalysis.d.ts +0 -55
  271. package/dist/components/extended/AudioAnalysis.js +0 -66
  272. package/dist/components/extended/ParticleSystem.d.ts +0 -24
  273. package/dist/components/extended/ParticleSystem.js +0 -23
  274. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +0 -37
  275. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +0 -161
  276. package/dist/composite/provider-registry.d.ts +0 -15
  277. package/dist/composite/provider-registry.js +0 -32
  278. package/dist/runtime/helpers/vectors.js +0 -36
  279. package/dist/systems/physics-force.js +0 -140
  280. package/dist/systems/physics-impulse.d.ts +0 -12
  281. package/dist/systems/physics-impulse.js +0 -85
  282. package/dist/systems/physics.d.ts +0 -77
  283. package/dist/systems/physics.js +0 -18
  284. package/dist-cjs/components/extended/AudioAnalysis.d.ts +0 -55
  285. package/dist-cjs/components/extended/AudioAnalysis.js +0 -70
  286. package/dist-cjs/components/extended/ParticleSystem.d.ts +0 -24
  287. package/dist-cjs/components/extended/ParticleSystem.js +0 -28
  288. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +0 -37
  289. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +0 -167
  290. package/dist-cjs/composite/provider-registry.d.ts +0 -15
  291. package/dist-cjs/composite/provider-registry.js +0 -37
  292. package/dist-cjs/runtime/helpers/vectors.js +0 -39
  293. package/dist-cjs/systems/physics-force.js +0 -167
  294. package/dist-cjs/systems/physics-impulse.d.ts +0 -12
  295. package/dist-cjs/systems/physics-impulse.js +0 -112
  296. package/dist-cjs/systems/physics.d.ts +0 -77
  297. package/dist-cjs/systems/physics.js +0 -23
  298. /package/dist-cjs/components/generated/{AudioAnalysis.gen.d.ts → AvatarMovement.gen.d.ts} +0 -0
  299. /package/dist-cjs/{runtime/helpers/vectors.d.ts → components/generated/AvatarMovementInfo.gen.d.ts} +0 -0
  300. /package/dist-cjs/{systems/physics-force.d.ts → components/generated/CameraLayer.gen.d.ts} +0 -0
  301. /package/{dist/components/generated/AudioAnalysis.gen.d.ts → dist-cjs/components/generated/CameraLayers.gen.d.ts} +0 -0
  302. /package/{dist/runtime/helpers/vectors.d.ts → dist-cjs/components/generated/GlobalLight.gen.d.ts} +0 -0
  303. /package/{dist/systems/physics-force.d.ts → dist-cjs/components/generated/GltfNode.gen.d.ts} +0 -0
@@ -1,85 +0,0 @@
1
- import * as components from '../components';
2
- import { Vector3 } from '../runtime/helpers';
3
- /**
4
- * @public
5
- * Falloff mode for knockback force over distance.
6
- */
7
- export var KnockbackFalloff;
8
- (function (KnockbackFalloff) {
9
- /** Same force at any distance within radius */
10
- KnockbackFalloff[KnockbackFalloff["CONSTANT"] = 0] = "CONSTANT";
11
- /** Smooth linear decrease to 0 at radius edge: F = magnitude * (1 - distance / radius) */
12
- KnockbackFalloff[KnockbackFalloff["LINEAR"] = 1] = "LINEAR";
13
- /** Sharp drop-off, physically realistic: F = magnitude / (distance^2 + 1) */
14
- KnockbackFalloff[KnockbackFalloff["INVERSE_SQUARE"] = 2] = "INVERSE_SQUARE";
15
- })(KnockbackFalloff || (KnockbackFalloff = {}));
16
- /** @internal */
17
- export function createPhysicsImpulseHelper(engine) {
18
- const PhysicsCombinedImpulse = components.PhysicsCombinedImpulse(engine);
19
- const Transform = components.Transform(engine);
20
- const EngineInfo = components.EngineInfo(engine);
21
- let impulseEventId = 0;
22
- let lastWrittenEventId = 0;
23
- let lastWrittenTick = -1;
24
- function applyImpulseToPlayer(vector, magnitude) {
25
- let finalVector;
26
- if (typeof magnitude === 'number') {
27
- if (Vector3.equalsToFloats(vector, 0, 0, 0))
28
- return;
29
- finalVector = Vector3.scale(Vector3.normalize(vector), magnitude);
30
- }
31
- else {
32
- if (Vector3.equalsToFloats(vector, 0, 0, 0))
33
- return;
34
- finalVector = vector;
35
- }
36
- const currentTick = EngineInfo.getOrNull(engine.RootEntity)?.tickNumber ?? 0;
37
- const existing = PhysicsCombinedImpulse.getOrNull(engine.PlayerEntity);
38
- if (existing && existing.eventId !== lastWrittenEventId && lastWrittenEventId !== 0) {
39
- throw new Error('PBPhysicsCombinedImpulse was modified outside Physics helper. ' +
40
- 'Do not mix direct component access with Physics.applyImpulseToPlayer().');
41
- }
42
- if (lastWrittenTick === currentTick && existing) {
43
- finalVector = Vector3.add(existing.vector ?? { x: 0, y: 0, z: 0 }, finalVector);
44
- }
45
- else {
46
- lastWrittenEventId = ++impulseEventId;
47
- }
48
- lastWrittenTick = currentTick;
49
- PhysicsCombinedImpulse.createOrReplace(engine.PlayerEntity, {
50
- vector: finalVector,
51
- eventId: lastWrittenEventId
52
- });
53
- }
54
- function applyKnockbackToPlayer(fromPosition, magnitude, radius = Infinity, falloff = KnockbackFalloff.CONSTANT) {
55
- const diff = Vector3.subtract(Transform.get(engine.PlayerEntity).position, fromPosition);
56
- if (Vector3.equalsToFloats(diff, 0, 0, 0)) {
57
- applyImpulseToPlayer({ x: 0, y: magnitude, z: 0 });
58
- return;
59
- }
60
- // Fast path: default params — no need to compute distance
61
- if (radius === Infinity && falloff === KnockbackFalloff.CONSTANT) {
62
- applyImpulseToPlayer(Vector3.scale(Vector3.normalize(diff), magnitude));
63
- return;
64
- }
65
- const distance = Vector3.length(diff);
66
- if (distance > radius)
67
- return;
68
- let effectiveMagnitude;
69
- switch (falloff) {
70
- case KnockbackFalloff.LINEAR:
71
- effectiveMagnitude = magnitude * (1 - distance / radius);
72
- break;
73
- case KnockbackFalloff.INVERSE_SQUARE:
74
- effectiveMagnitude = magnitude / (distance * distance + 1);
75
- break;
76
- case KnockbackFalloff.CONSTANT:
77
- default:
78
- effectiveMagnitude = magnitude;
79
- break;
80
- }
81
- // normalize(diff) * effectiveMagnitude in one step
82
- applyImpulseToPlayer(Vector3.scale(diff, effectiveMagnitude / distance));
83
- }
84
- return { applyImpulseToPlayer, applyKnockbackToPlayer };
85
- }
@@ -1,77 +0,0 @@
1
- import { Entity } from '../engine';
2
- import { Vector3Type } from '../schemas';
3
- import { KnockbackFalloff } from './physics-impulse';
4
- export { KnockbackFalloff } from './physics-impulse';
5
- /**
6
- * @public
7
- */
8
- export interface PhysicsSystem {
9
- /**
10
- * Apply a one-shot impulse to the player entity.
11
- * Multiple calls within the same frame are accumulated (summed).
12
- *
13
- * @param vector - a single `vector` whose length encodes the strength.
14
- * or use overload for `direction` with a separate `magnitude` — the direction will be normalized before scaling.
15
- */
16
- applyImpulseToPlayer(vector: Vector3Type): void;
17
- applyImpulseToPlayer(direction: Vector3Type, magnitude: number): void;
18
- /**
19
- * Apply a continuous force to the player from a given source entity.
20
- * Multiple sources are accumulated: the registry sums all active forces
21
- * and writes a single PBPhysicsCombinedForce component.
22
- * Calling again with the same source replaces its previous force.
23
- *
24
- * @param source - Entity key identifying this force source
25
- * @param vector - single `vector` whose length encodes the strength
26
- * or use overload for `direction` with a separate `magnitude` — the direction will be normalized before scaling.
27
- */
28
- applyForceToPlayer(source: Entity, vector: Vector3Type): void;
29
- applyForceToPlayer(source: Entity, direction: Vector3Type, magnitude: number): void;
30
- /**
31
- * Remove a continuous force from the player. Remaining sources are
32
- * re-summed; if none remain the force is cleared. No-op if the source
33
- * is not registered.
34
- *
35
- * @param source - Entity key identifying the force source to remove
36
- */
37
- removeForceFromPlayer(source: Entity): void;
38
- /**
39
- * Push the player away from a point. Computes direction from
40
- * `fromPosition` to the player, applies falloff, and delegates
41
- * to applyImpulseToPlayer.
42
- *
43
- * If the player is exactly at `fromPosition`, pushes upward.
44
- *
45
- * @param fromPosition - world-space origin of the knockback (explosion center, enemy position, etc.)
46
- * @param magnitude - base impulse strength
47
- * @param radius - max distance of effect (default: Infinity)
48
- * @param falloff - how force decreases with distance (default: CONSTANT)
49
- */
50
- applyKnockbackToPlayer(fromPosition: Vector3Type, magnitude: number, radius?: number, falloff?: KnockbackFalloff): void;
51
- /**
52
- * Apply a continuous force to the player for a limited duration.
53
- * After `duration` seconds the force is automatically removed.
54
- * Calling again with the same source resets the timer.
55
- *
56
- * @param source - Entity key identifying this force source
57
- * @param duration - how long the force lasts, in seconds
58
- * @param vector - single `vector` whose length encodes the strength
59
- * or use overload for `direction` with a separate `magnitude` — the direction will be normalized before scaling.
60
- */
61
- applyForceToPlayerForDuration(source: Entity, duration: number, vector: Vector3Type): void;
62
- applyForceToPlayerForDuration(source: Entity, duration: number, direction: Vector3Type, magnitude: number): void;
63
- /**
64
- * Apply a continuous repulsion force that pushes the player away from a point,
65
- * recalculating direction every tick as the player moves.
66
- * Remove with `removeForceFromPlayer(source)`.
67
- *
68
- * Negative magnitude = attraction (pulls toward the source).
69
- *
70
- * @param source - Entity key identifying this force source
71
- * @param fromPosition - world-space origin of repulsion
72
- * @param magnitude - base force strength
73
- * @param radius - max distance of effect (default: Infinity)
74
- * @param falloff - how force decreases with distance (default: CONSTANT)
75
- */
76
- applyRepulsionForceToPlayer(source: Entity, fromPosition: Vector3Type, magnitude: number, radius?: number, falloff?: KnockbackFalloff): void;
77
- }
@@ -1,18 +0,0 @@
1
- import { createPhysicsImpulseHelper } from './physics-impulse';
2
- import { createPhysicsForceHelper } from './physics-force';
3
- export { KnockbackFalloff } from './physics-impulse';
4
- /**
5
- * @internal
6
- */
7
- export function createPhysicsSystem(engine) {
8
- const impulse = createPhysicsImpulseHelper(engine);
9
- const force = createPhysicsForceHelper(engine);
10
- return {
11
- applyImpulseToPlayer: impulse.applyImpulseToPlayer,
12
- applyForceToPlayer: force.applyForceToPlayer,
13
- removeForceFromPlayer: force.removeForceFromPlayer,
14
- applyKnockbackToPlayer: impulse.applyKnockbackToPlayer,
15
- applyForceToPlayerForDuration: force.applyForceToPlayerForDuration,
16
- applyRepulsionForceToPlayer: force.applyRepulsionForceToPlayer
17
- };
18
- }
@@ -1,55 +0,0 @@
1
- import { Entity, IEngine } from '../../engine';
2
- import { LastWriteWinElementSetComponentDefinition } from '../../engine/component';
3
- import { PBAudioAnalysis, PBAudioAnalysisMode } from '../generated/pb/decentraland/sdk/components/audio_analysis.gen';
4
- export interface AudioAnalysisComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBAudioAnalysis> {
5
- /**
6
- * Reads the component data of `entity` into the provided `out` view.
7
- *
8
- * @throws Error if the entity does not have an AudioAnalysis component.
9
- * @param entity - The entity whose AudioAnalysis data will be read.
10
- * @param out - An existing AudioAnalysisView to populate with the latest values.
11
- */
12
- readIntoView(entity: Entity, out: AudioAnalysisView): void;
13
- /**
14
- * Attempts to read the component data of `entity` into the provided `out` view.
15
- *
16
- * @returns `true` if the component exists and data was written into `out`,
17
- * `false` if the entity does not have an AudioAnalysis component.
18
- * @param entity - The entity whose AudioAnalysis data will be read.
19
- * @param out - An existing AudioAnalysisView to populate.
20
- */
21
- tryReadIntoView(entity: Entity, out: AudioAnalysisView): boolean;
22
- /**
23
- * Creates an AudioAnalysis component for the given `entity`.
24
- *
25
- * If a component already exists on the entity, this call fails (does not replace).
26
- *
27
- * @param entity - The entity to attach the component to.
28
- * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
29
- * @param amplitudeGain - Optional amplitude gain multiplier.
30
- * @param bandsGain - Optional gain multiplier applied to all frequency bands.
31
- */
32
- createAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
33
- amplitudeGain?: number, bandsGain?: number): void;
34
- /**
35
- * Creates the AudioAnalysis component if missing, or replaces the existing one.
36
- *
37
- * @param entity - The target entity.
38
- * @param mode - Analysis mode. Defaults to `PBAudioAnalysisMode.MODE_LOGARITHMIC`.
39
- * @param amplitudeGain - Optional amplitude gain multiplier.
40
- * @param bandsGain - Optional gain multiplier applied to the frequency bands.
41
- */
42
- createOrReplaceAudioAnalysis(entity: Entity, mode?: PBAudioAnalysisMode, // default is PBAudioAnalysisMode.MODE_LOGARITHMIC
43
- amplitudeGain?: number, bandsGain?: number): void;
44
- }
45
- /**
46
- * A read-only JavaScript-friendly view of AudioAnalysis ECS data.
47
- *
48
- * `amplitude` represents the aggregated signal strength.
49
- * `bands` represents the processed frequency bands.
50
- */
51
- export type AudioAnalysisView = {
52
- amplitude: number;
53
- bands: number[];
54
- };
55
- export declare function defineAudioAnalysisComponent(engine: Pick<IEngine, 'defineComponentFromSchema'>): AudioAnalysisComponentDefinitionExtended;
@@ -1,70 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.defineAudioAnalysisComponent = void 0;
4
- const index_gen_1 = require("../generated/index.gen");
5
- function defineAudioAnalysisComponent(engine) {
6
- const theComponent = (0, index_gen_1.AudioAnalysis)(engine);
7
- return {
8
- ...theComponent,
9
- readIntoView(entity, out) {
10
- const audioAnalysis = theComponent.get(entity);
11
- out.amplitude = audioAnalysis.amplitude;
12
- out.bands[0] = audioAnalysis.band0;
13
- out.bands[1] = audioAnalysis.band1;
14
- out.bands[2] = audioAnalysis.band2;
15
- out.bands[3] = audioAnalysis.band3;
16
- out.bands[4] = audioAnalysis.band4;
17
- out.bands[5] = audioAnalysis.band5;
18
- out.bands[6] = audioAnalysis.band6;
19
- out.bands[7] = audioAnalysis.band7;
20
- },
21
- tryReadIntoView(entity, out) {
22
- const audioAnalysis = theComponent.getOrNull(entity);
23
- if (!audioAnalysis)
24
- return false;
25
- out.amplitude = audioAnalysis.amplitude;
26
- out.bands[0] = audioAnalysis.band0;
27
- out.bands[1] = audioAnalysis.band1;
28
- out.bands[2] = audioAnalysis.band2;
29
- out.bands[3] = audioAnalysis.band3;
30
- out.bands[4] = audioAnalysis.band4;
31
- out.bands[5] = audioAnalysis.band5;
32
- out.bands[6] = audioAnalysis.band6;
33
- out.bands[7] = audioAnalysis.band7;
34
- return true;
35
- },
36
- createAudioAnalysis(entity, mode, amplitudeGain, bandsGain) {
37
- theComponent.create(entity, {
38
- mode: mode || 1 /* PBAudioAnalysisMode.MODE_LOGARITHMIC */,
39
- amplitudeGain: amplitudeGain ?? undefined,
40
- bandsGain: bandsGain ?? undefined,
41
- amplitude: 0,
42
- band0: 0,
43
- band1: 0,
44
- band2: 0,
45
- band3: 0,
46
- band4: 0,
47
- band5: 0,
48
- band6: 0,
49
- band7: 0
50
- });
51
- },
52
- createOrReplaceAudioAnalysis(entity, mode, amplitudeGain, bandsGain) {
53
- theComponent.createOrReplace(entity, {
54
- mode: mode || 1 /* PBAudioAnalysisMode.MODE_LOGARITHMIC */,
55
- amplitudeGain: amplitudeGain ?? undefined,
56
- bandsGain: bandsGain ?? undefined,
57
- amplitude: 0,
58
- band0: 0,
59
- band1: 0,
60
- band2: 0,
61
- band3: 0,
62
- band4: 0,
63
- band5: 0,
64
- band6: 0,
65
- band7: 0
66
- });
67
- }
68
- };
69
- }
70
- exports.defineAudioAnalysisComponent = defineAudioAnalysisComponent;
@@ -1,24 +0,0 @@
1
- import { IEngine, LastWriteWinElementSetComponentDefinition } from '../../engine';
2
- import { PBParticleSystem, PBParticleSystem_BlendMode, PBParticleSystem_PlaybackState, PBParticleSystem_Point, PBParticleSystem_Sphere, PBParticleSystem_Cone, PBParticleSystem_Box } from '../generated/index.gen';
3
- export { PBParticleSystem_BlendMode as ParticleSystemBlendMode, PBParticleSystem_PlaybackState as ParticleSystemPlaybackState };
4
- /**
5
- * @public
6
- */
7
- export interface ParticleSystemHelper {
8
- /** Emit from a single point */
9
- Point: (point?: PBParticleSystem_Point) => PBParticleSystem['shape'];
10
- /** Emit from the surface or volume of a sphere */
11
- Sphere: (sphere?: PBParticleSystem_Sphere) => PBParticleSystem['shape'];
12
- /** Emit from the base of a cone, projecting outward */
13
- Cone: (cone?: PBParticleSystem_Cone) => PBParticleSystem['shape'];
14
- /** Emit from the surface or volume of a box */
15
- Box: (box?: PBParticleSystem_Box) => PBParticleSystem['shape'];
16
- }
17
- /**
18
- * @public
19
- */
20
- export interface ParticleSystemComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBParticleSystem> {
21
- /** Helpers for constructing emitter shapes */
22
- Shape: ParticleSystemHelper;
23
- }
24
- export declare function defineParticleSystemComponent(engine: Pick<IEngine, 'defineComponentFromSchema'>): ParticleSystemComponentDefinitionExtended;
@@ -1,28 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.defineParticleSystemComponent = exports.ParticleSystemPlaybackState = exports.ParticleSystemBlendMode = void 0;
4
- const index_gen_1 = require("../generated/index.gen");
5
- Object.defineProperty(exports, "ParticleSystemBlendMode", { enumerable: true, get: function () { return index_gen_1.PBParticleSystem_BlendMode; } });
6
- Object.defineProperty(exports, "ParticleSystemPlaybackState", { enumerable: true, get: function () { return index_gen_1.PBParticleSystem_PlaybackState; } });
7
- const ParticleSystemShapeHelper = {
8
- Point(point = {}) {
9
- return { $case: 'point', point };
10
- },
11
- Sphere(sphere = {}) {
12
- return { $case: 'sphere', sphere };
13
- },
14
- Cone(cone = {}) {
15
- return { $case: 'cone', cone };
16
- },
17
- Box(box = {}) {
18
- return { $case: 'box', box };
19
- }
20
- };
21
- function defineParticleSystemComponent(engine) {
22
- const theComponent = (0, index_gen_1.ParticleSystem)(engine);
23
- return {
24
- ...theComponent,
25
- Shape: ParticleSystemShapeHelper
26
- };
27
- }
28
- exports.defineParticleSystemComponent = defineParticleSystemComponent;
@@ -1,37 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- /**
3
- * @public
4
- */
5
- export declare const enum PBAudioAnalysisMode {
6
- MODE_RAW = 0,
7
- MODE_LOGARITHMIC = 1
8
- }
9
- /**
10
- * @public
11
- */
12
- export interface PBAudioAnalysis {
13
- /** Parameters section */
14
- mode: PBAudioAnalysisMode;
15
- /** Used only when mode == MODE_LOGARITHMIC */
16
- amplitudeGain?: number | undefined;
17
- /** End when mode == MODE_LOGARITHMIC */
18
- bandsGain?: number | undefined;
19
- /** Result section */
20
- amplitude: number;
21
- /** Protobuf doesn't support fixed arrays -> 8 band fields */
22
- band0: number;
23
- band1: number;
24
- band2: number;
25
- band3: number;
26
- band4: number;
27
- band5: number;
28
- band6: number;
29
- band7: number;
30
- }
31
- /**
32
- * @public
33
- */
34
- export declare namespace PBAudioAnalysis {
35
- function encode(message: PBAudioAnalysis, writer?: _m0.Writer): _m0.Writer;
36
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBAudioAnalysis;
37
- }
@@ -1,167 +0,0 @@
1
- "use strict";
2
- var __importDefault = (this && this.__importDefault) || function (mod) {
3
- return (mod && mod.__esModule) ? mod : { "default": mod };
4
- };
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.PBAudioAnalysis = exports.PBAudioAnalysisMode = void 0;
7
- /* eslint-disable */
8
- const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
- const protobufPackageSarasa = "decentraland.sdk.components";
10
- /**
11
- * @public
12
- */
13
- var PBAudioAnalysisMode;
14
- (function (PBAudioAnalysisMode) {
15
- PBAudioAnalysisMode[PBAudioAnalysisMode["MODE_RAW"] = 0] = "MODE_RAW";
16
- PBAudioAnalysisMode[PBAudioAnalysisMode["MODE_LOGARITHMIC"] = 1] = "MODE_LOGARITHMIC";
17
- })(PBAudioAnalysisMode = exports.PBAudioAnalysisMode || (exports.PBAudioAnalysisMode = {}));
18
- function createBasePBAudioAnalysis() {
19
- return {
20
- mode: 0,
21
- amplitudeGain: undefined,
22
- bandsGain: undefined,
23
- amplitude: 0,
24
- band0: 0,
25
- band1: 0,
26
- band2: 0,
27
- band3: 0,
28
- band4: 0,
29
- band5: 0,
30
- band6: 0,
31
- band7: 0,
32
- };
33
- }
34
- /**
35
- * @public
36
- */
37
- var PBAudioAnalysis;
38
- (function (PBAudioAnalysis) {
39
- function encode(message, writer = minimal_1.default.Writer.create()) {
40
- if (message.mode !== 0) {
41
- writer.uint32(8).int32(message.mode);
42
- }
43
- if (message.amplitudeGain !== undefined) {
44
- writer.uint32(805).float(message.amplitudeGain);
45
- }
46
- if (message.bandsGain !== undefined) {
47
- writer.uint32(813).float(message.bandsGain);
48
- }
49
- if (message.amplitude !== 0) {
50
- writer.uint32(1605).float(message.amplitude);
51
- }
52
- if (message.band0 !== 0) {
53
- writer.uint32(1613).float(message.band0);
54
- }
55
- if (message.band1 !== 0) {
56
- writer.uint32(1621).float(message.band1);
57
- }
58
- if (message.band2 !== 0) {
59
- writer.uint32(1629).float(message.band2);
60
- }
61
- if (message.band3 !== 0) {
62
- writer.uint32(1637).float(message.band3);
63
- }
64
- if (message.band4 !== 0) {
65
- writer.uint32(1645).float(message.band4);
66
- }
67
- if (message.band5 !== 0) {
68
- writer.uint32(1653).float(message.band5);
69
- }
70
- if (message.band6 !== 0) {
71
- writer.uint32(1661).float(message.band6);
72
- }
73
- if (message.band7 !== 0) {
74
- writer.uint32(1669).float(message.band7);
75
- }
76
- return writer;
77
- }
78
- PBAudioAnalysis.encode = encode;
79
- function decode(input, length) {
80
- const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
81
- let end = length === undefined ? reader.len : reader.pos + length;
82
- const message = createBasePBAudioAnalysis();
83
- while (reader.pos < end) {
84
- const tag = reader.uint32();
85
- switch (tag >>> 3) {
86
- case 1:
87
- if (tag !== 8) {
88
- break;
89
- }
90
- message.mode = reader.int32();
91
- continue;
92
- case 100:
93
- if (tag !== 805) {
94
- break;
95
- }
96
- message.amplitudeGain = reader.float();
97
- continue;
98
- case 101:
99
- if (tag !== 813) {
100
- break;
101
- }
102
- message.bandsGain = reader.float();
103
- continue;
104
- case 200:
105
- if (tag !== 1605) {
106
- break;
107
- }
108
- message.amplitude = reader.float();
109
- continue;
110
- case 201:
111
- if (tag !== 1613) {
112
- break;
113
- }
114
- message.band0 = reader.float();
115
- continue;
116
- case 202:
117
- if (tag !== 1621) {
118
- break;
119
- }
120
- message.band1 = reader.float();
121
- continue;
122
- case 203:
123
- if (tag !== 1629) {
124
- break;
125
- }
126
- message.band2 = reader.float();
127
- continue;
128
- case 204:
129
- if (tag !== 1637) {
130
- break;
131
- }
132
- message.band3 = reader.float();
133
- continue;
134
- case 205:
135
- if (tag !== 1645) {
136
- break;
137
- }
138
- message.band4 = reader.float();
139
- continue;
140
- case 206:
141
- if (tag !== 1653) {
142
- break;
143
- }
144
- message.band5 = reader.float();
145
- continue;
146
- case 207:
147
- if (tag !== 1661) {
148
- break;
149
- }
150
- message.band6 = reader.float();
151
- continue;
152
- case 208:
153
- if (tag !== 1669) {
154
- break;
155
- }
156
- message.band7 = reader.float();
157
- continue;
158
- }
159
- if ((tag & 7) === 4 || tag === 0) {
160
- break;
161
- }
162
- reader.skipType(tag & 7);
163
- }
164
- return message;
165
- }
166
- PBAudioAnalysis.decode = decode;
167
- })(PBAudioAnalysis = exports.PBAudioAnalysis || (exports.PBAudioAnalysis = {}));
@@ -1,15 +0,0 @@
1
- import type { IEngine } from '../engine';
2
- import type { CompositeProvider } from './instance';
3
- /**
4
- * Register the composite provider used to resolve composite files. Also registers
5
- * any `provider.schemas` on the engine pre-seal so composites that reference those
6
- * components can be instanced without further setup.
7
- * @public
8
- */
9
- export declare function setCompositeProvider(engine: IEngine, provider: CompositeProvider): void;
10
- /**
11
- * Get the composite provider registered via setCompositeProvider. Returns null if
12
- * no provider has been set.
13
- * @public
14
- */
15
- export declare function getCompositeProvider(): CompositeProvider | null;
@@ -1,37 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.getCompositeProvider = exports.setCompositeProvider = void 0;
4
- const schemas_1 = require("../schemas");
5
- const components_1 = require("./components");
6
- let currentProvider = null;
7
- /**
8
- * Register the composite provider used to resolve composite files. Also registers
9
- * any `provider.schemas` on the engine pre-seal so composites that reference those
10
- * components can be instanced without further setup.
11
- * @public
12
- */
13
- function setCompositeProvider(engine, provider) {
14
- currentProvider = provider;
15
- // Define composite::root pre-seal. setCompositeProvider runs at module-load,
16
- // so this guarantees the component exists before the engine seals — composites
17
- // instanced at runtime (post-seal) would otherwise trip the seal when
18
- // instanceComposite looks it up via getCompositeRootComponent.
19
- (0, components_1.getCompositeRootComponent)(engine);
20
- if (!provider.schemas)
21
- return;
22
- for (const { name, jsonSchema } of provider.schemas) {
23
- if (engine.getComponentOrNull(name))
24
- continue;
25
- engine.defineComponentFromSchema(name, schemas_1.Schemas.fromJson(jsonSchema));
26
- }
27
- }
28
- exports.setCompositeProvider = setCompositeProvider;
29
- /**
30
- * Get the composite provider registered via setCompositeProvider. Returns null if
31
- * no provider has been set.
32
- * @public
33
- */
34
- function getCompositeProvider() {
35
- return currentProvider;
36
- }
37
- exports.getCompositeProvider = getCompositeProvider;
@@ -1,39 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Vector3 = void 0;
4
- /**
5
- * Lightweight Vector3 math utilities for internal use.
6
- * Mirrors the subset of @dcl/ecs-math Vector3 API used by the physics helpers.
7
- *
8
- * TEMPORARY WORKAROUND: @dcl/ecs-math ships ESM-only, which breaks the dist-cjs build.
9
- * The proper fix is to add a CJS build to @dcl/ecs-math upstream, then replace this
10
- * file with `import { Vector3 } from '@dcl/ecs-math'`.
11
- *
12
- * @internal
13
- */
14
- exports.Vector3 = {
15
- add(a, b) {
16
- return { x: a.x + b.x, y: a.y + b.y, z: a.z + b.z };
17
- },
18
- subtract(a, b) {
19
- return { x: a.x - b.x, y: a.y - b.y, z: a.z - b.z };
20
- },
21
- scale(v, s) {
22
- return { x: v.x * s, y: v.y * s, z: v.z * s };
23
- },
24
- length(v) {
25
- return Math.sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
26
- },
27
- normalize(v) {
28
- const len = exports.Vector3.length(v);
29
- if (len === 0)
30
- return { x: 0, y: 0, z: 0 };
31
- return { x: v.x / len, y: v.y / len, z: v.z / len };
32
- },
33
- equals(a, b) {
34
- return a.x === b.x && a.y === b.y && a.z === b.z;
35
- },
36
- equalsToFloats(v, x, y, z) {
37
- return v.x === x && v.y === y && v.z === z;
38
- }
39
- };