@dcl/ecs 7.24.5-28985208893.commit-8caf648 → 7.24.5-29245621744.commit-336df45

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (295) hide show
  1. package/dist/components/extended/AudioSource.d.ts +3 -5
  2. package/dist/components/extended/AudioSource.js +7 -7
  3. package/dist/components/extended/AvatarEquippedData.d.ts +10 -0
  4. package/dist/components/extended/AvatarEquippedData.js +15 -0
  5. package/dist/components/extended/AvatarShape.d.ts +10 -0
  6. package/dist/components/extended/AvatarShape.js +15 -0
  7. package/dist/components/extended/MeshCollider.d.ts +8 -0
  8. package/dist/components/extended/MeshCollider.js +6 -0
  9. package/dist/components/extended/MeshRenderer.d.ts +8 -0
  10. package/dist/components/extended/MeshRenderer.js +5 -0
  11. package/dist/components/extended/TriggerArea.d.ts +2 -2
  12. package/dist/components/extended/Tween.d.ts +1 -48
  13. package/dist/components/extended/Tween.js +0 -66
  14. package/dist/components/generated/AvatarMovement.gen.d.ts +1 -0
  15. package/dist/components/generated/AvatarMovement.gen.js +25 -0
  16. package/dist/components/generated/AvatarMovementInfo.gen.d.ts +1 -0
  17. package/dist/components/generated/AvatarMovementInfo.gen.js +25 -0
  18. package/dist/components/generated/CameraLayer.gen.d.ts +1 -0
  19. package/dist/components/generated/CameraLayer.gen.js +25 -0
  20. package/dist/components/generated/CameraLayers.gen.d.ts +1 -0
  21. package/dist/components/generated/CameraLayers.gen.js +25 -0
  22. package/dist/components/generated/GlobalLight.gen.d.ts +1 -0
  23. package/dist/components/generated/GlobalLight.gen.js +25 -0
  24. package/dist/components/generated/GltfNode.gen.d.ts +1 -0
  25. package/dist/components/generated/GltfNode.gen.js +25 -0
  26. package/dist/components/generated/GltfNodeState.gen.d.ts +1 -0
  27. package/dist/components/generated/GltfNodeState.gen.js +25 -0
  28. package/dist/components/generated/TextureCamera.gen.d.ts +1 -0
  29. package/dist/components/generated/{AudioAnalysis.gen.js → TextureCamera.gen.js} +7 -7
  30. package/dist/components/generated/UiCanvas.gen.d.ts +1 -0
  31. package/dist/components/generated/UiCanvas.gen.js +25 -0
  32. package/dist/components/generated/UiScrollResult.gen.d.ts +1 -0
  33. package/dist/components/generated/UiScrollResult.gen.js +25 -0
  34. package/dist/components/generated/component-names.gen.js +10 -1
  35. package/dist/components/generated/global.gen.d.ts +20 -2
  36. package/dist/components/generated/global.gen.js +10 -1
  37. package/dist/components/generated/index.gen.d.ts +40 -4
  38. package/dist/components/generated/index.gen.js +50 -5
  39. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +20 -0
  40. package/dist/components/generated/pb/decentraland/common/texture.gen.js +65 -0
  41. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  42. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +10 -1
  43. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +0 -6
  44. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +0 -30
  45. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +44 -3
  46. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +151 -3
  47. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +20 -0
  48. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +69 -0
  49. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +32 -0
  50. package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +126 -0
  51. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -0
  52. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +10 -0
  53. package/dist/components/generated/pb/decentraland/sdk/components/billboard.gen.d.ts +2 -9
  54. package/dist/components/generated/pb/decentraland/sdk/components/billboard.gen.js +1 -10
  55. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +30 -0
  56. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +104 -0
  57. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +14 -0
  58. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +50 -0
  59. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +37 -1
  60. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +119 -1
  61. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +4 -2
  62. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +3 -1
  63. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  64. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +61 -0
  65. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  66. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  67. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  68. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +41 -0
  69. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  70. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +59 -0
  71. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +22 -0
  72. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +57 -1
  73. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +22 -3
  74. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +58 -3
  75. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  76. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +56 -0
  77. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +1 -14
  78. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +4 -42
  79. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +8 -2
  80. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +3 -0
  81. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  82. package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.js +30 -0
  83. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +74 -0
  84. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +191 -0
  85. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  86. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +60 -0
  87. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.d.ts +0 -8
  88. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.js +1 -10
  89. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +4 -0
  90. package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +20 -0
  91. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  92. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +42 -0
  93. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +4 -0
  94. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +20 -0
  95. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +35 -0
  96. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +90 -0
  97. package/dist/components/generated/types.gen.d.ts +0 -1
  98. package/dist/components/generated/types.gen.js +0 -1
  99. package/dist/components/index.d.ts +11 -13
  100. package/dist/components/index.js +11 -11
  101. package/dist/components/manual/Transform.d.ts +0 -13
  102. package/dist/components/manual/Transform.js +0 -8
  103. package/dist/components/types.d.ts +3 -3
  104. package/dist/composite/index.d.ts +5 -8
  105. package/dist/composite/index.js +5 -8
  106. package/dist/composite/instance.d.ts +0 -5
  107. package/dist/composite/instance.js +25 -34
  108. package/dist/engine/entity.js +2 -4
  109. package/dist/engine/grow-only-value-set-component-definition.js +1 -1
  110. package/dist/engine/index.js +1 -2
  111. package/dist/engine/input.d.ts +6 -0
  112. package/dist/engine/input.js +10 -6
  113. package/dist/engine/lww-element-set-component-definition.d.ts +2 -2
  114. package/dist/engine/lww-element-set-component-definition.js +7 -24
  115. package/dist/index.d.ts +2 -5
  116. package/dist/index.js +1 -5
  117. package/dist/runtime/globals.d.ts +2 -1
  118. package/dist/runtime/globals.js +2 -1
  119. package/dist/runtime/helpers/coordinates.js +14 -37
  120. package/dist/runtime/helpers/index.d.ts +0 -1
  121. package/dist/runtime/helpers/index.js +0 -1
  122. package/dist/runtime/helpers/timers.js +20 -32
  123. package/dist/runtime/helpers/tree.d.ts +0 -6
  124. package/dist/runtime/helpers/tree.js +2 -2
  125. package/dist/runtime/initialization/index.d.ts +0 -7
  126. package/dist/runtime/initialization/index.js +0 -6
  127. package/dist/systems/crdt/index.js +6 -6
  128. package/dist/systems/events.d.ts +59 -25
  129. package/dist/systems/events.js +145 -129
  130. package/dist/systems/raycast.d.ts +3 -1
  131. package/dist/systems/raycast.js +2 -0
  132. package/dist/systems/triggerArea.d.ts +0 -5
  133. package/dist/systems/triggerArea.js +42 -129
  134. package/dist-cjs/components/extended/AudioSource.d.ts +3 -5
  135. package/dist-cjs/components/extended/AudioSource.js +7 -7
  136. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +10 -0
  137. package/dist-cjs/components/extended/AvatarEquippedData.js +19 -0
  138. package/dist-cjs/components/extended/AvatarShape.d.ts +10 -0
  139. package/dist-cjs/components/extended/AvatarShape.js +19 -0
  140. package/dist-cjs/components/extended/MeshCollider.d.ts +8 -0
  141. package/dist-cjs/components/extended/MeshCollider.js +6 -0
  142. package/dist-cjs/components/extended/MeshRenderer.d.ts +8 -0
  143. package/dist-cjs/components/extended/MeshRenderer.js +5 -0
  144. package/dist-cjs/components/extended/TriggerArea.d.ts +2 -2
  145. package/dist-cjs/components/extended/Tween.d.ts +1 -48
  146. package/dist-cjs/components/extended/Tween.js +0 -66
  147. package/dist-cjs/components/generated/AvatarMovement.gen.js +28 -0
  148. package/dist-cjs/components/generated/AvatarMovementInfo.gen.js +28 -0
  149. package/dist-cjs/components/generated/CameraLayer.gen.js +28 -0
  150. package/dist-cjs/components/generated/CameraLayers.gen.js +28 -0
  151. package/dist-cjs/components/generated/GlobalLight.gen.js +28 -0
  152. package/dist-cjs/components/generated/GltfNode.gen.js +28 -0
  153. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +1 -0
  154. package/dist-cjs/components/generated/GltfNodeState.gen.js +28 -0
  155. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +1 -0
  156. package/dist-cjs/components/generated/{AudioAnalysis.gen.js → TextureCamera.gen.js} +8 -8
  157. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +1 -0
  158. package/dist-cjs/components/generated/UiCanvas.gen.js +28 -0
  159. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +1 -0
  160. package/dist-cjs/components/generated/UiScrollResult.gen.js +28 -0
  161. package/dist-cjs/components/generated/component-names.gen.js +10 -1
  162. package/dist-cjs/components/generated/global.gen.d.ts +20 -2
  163. package/dist-cjs/components/generated/global.gen.js +12 -3
  164. package/dist-cjs/components/generated/index.gen.d.ts +40 -4
  165. package/dist-cjs/components/generated/index.gen.js +62 -8
  166. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +20 -0
  167. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +66 -1
  168. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +2 -0
  169. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +10 -1
  170. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +0 -6
  171. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +0 -30
  172. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +44 -3
  173. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +152 -4
  174. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +20 -0
  175. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +75 -0
  176. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +32 -0
  177. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +132 -0
  178. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +2 -0
  179. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +10 -0
  180. package/dist-cjs/components/generated/pb/decentraland/sdk/components/billboard.gen.d.ts +2 -9
  181. package/dist-cjs/components/generated/pb/decentraland/sdk/components/billboard.gen.js +1 -10
  182. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +30 -0
  183. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +110 -0
  184. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +14 -0
  185. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +56 -0
  186. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +37 -1
  187. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +120 -2
  188. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +4 -2
  189. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +3 -1
  190. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +34 -0
  191. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +67 -0
  192. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +19 -0
  193. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +46 -1
  194. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +50 -0
  195. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +47 -0
  196. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +27 -0
  197. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +65 -0
  198. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +22 -0
  199. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +58 -2
  200. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +22 -3
  201. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +59 -4
  202. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +21 -3
  203. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +57 -1
  204. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +1 -14
  205. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +5 -43
  206. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +8 -2
  207. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +3 -0
  208. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +13 -0
  209. package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.js +31 -1
  210. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +74 -0
  211. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +197 -0
  212. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +19 -0
  213. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +66 -0
  214. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.d.ts +0 -8
  215. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas_information.gen.js +1 -10
  216. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +4 -0
  217. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +20 -0
  218. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +15 -0
  219. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +48 -0
  220. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +4 -0
  221. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +20 -0
  222. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +35 -0
  223. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +91 -1
  224. package/dist-cjs/components/generated/types.gen.d.ts +0 -1
  225. package/dist-cjs/components/generated/types.gen.js +0 -3
  226. package/dist-cjs/components/index.d.ts +11 -13
  227. package/dist-cjs/components/index.js +15 -15
  228. package/dist-cjs/components/manual/Transform.d.ts +0 -13
  229. package/dist-cjs/components/manual/Transform.js +0 -31
  230. package/dist-cjs/components/types.d.ts +3 -3
  231. package/dist-cjs/composite/index.d.ts +5 -8
  232. package/dist-cjs/composite/index.js +6 -11
  233. package/dist-cjs/composite/instance.d.ts +0 -5
  234. package/dist-cjs/composite/instance.js +25 -34
  235. package/dist-cjs/engine/entity.js +2 -4
  236. package/dist-cjs/engine/grow-only-value-set-component-definition.js +1 -1
  237. package/dist-cjs/engine/index.js +1 -2
  238. package/dist-cjs/engine/input.d.ts +6 -0
  239. package/dist-cjs/engine/input.js +10 -6
  240. package/dist-cjs/engine/lww-element-set-component-definition.d.ts +2 -2
  241. package/dist-cjs/engine/lww-element-set-component-definition.js +7 -24
  242. package/dist-cjs/index.d.ts +2 -5
  243. package/dist-cjs/index.js +2 -6
  244. package/dist-cjs/runtime/globals.d.ts +2 -1
  245. package/dist-cjs/runtime/globals.js +2 -1
  246. package/dist-cjs/runtime/helpers/coordinates.js +14 -37
  247. package/dist-cjs/runtime/helpers/index.d.ts +0 -1
  248. package/dist-cjs/runtime/helpers/index.js +0 -1
  249. package/dist-cjs/runtime/helpers/timers.js +20 -32
  250. package/dist-cjs/runtime/helpers/tree.d.ts +0 -6
  251. package/dist-cjs/runtime/helpers/tree.js +2 -3
  252. package/dist-cjs/runtime/initialization/index.d.ts +0 -7
  253. package/dist-cjs/runtime/initialization/index.js +1 -7
  254. package/dist-cjs/systems/crdt/index.js +6 -6
  255. package/dist-cjs/systems/events.d.ts +59 -25
  256. package/dist-cjs/systems/events.js +145 -129
  257. package/dist-cjs/systems/raycast.d.ts +3 -1
  258. package/dist-cjs/systems/raycast.js +2 -0
  259. package/dist-cjs/systems/triggerArea.d.ts +0 -5
  260. package/dist-cjs/systems/triggerArea.js +42 -129
  261. package/package.json +2 -3
  262. package/dist/components/extended/AudioAnalysis.d.ts +0 -55
  263. package/dist/components/extended/AudioAnalysis.js +0 -66
  264. package/dist/components/extended/ParticleSystem.d.ts +0 -24
  265. package/dist/components/extended/ParticleSystem.js +0 -23
  266. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +0 -37
  267. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +0 -161
  268. package/dist/composite/provider-registry.d.ts +0 -15
  269. package/dist/composite/provider-registry.js +0 -32
  270. package/dist/runtime/helpers/vectors.js +0 -36
  271. package/dist/systems/physics-force.js +0 -140
  272. package/dist/systems/physics-impulse.d.ts +0 -12
  273. package/dist/systems/physics-impulse.js +0 -85
  274. package/dist/systems/physics.d.ts +0 -77
  275. package/dist/systems/physics.js +0 -18
  276. package/dist-cjs/components/extended/AudioAnalysis.d.ts +0 -55
  277. package/dist-cjs/components/extended/AudioAnalysis.js +0 -70
  278. package/dist-cjs/components/extended/ParticleSystem.d.ts +0 -24
  279. package/dist-cjs/components/extended/ParticleSystem.js +0 -28
  280. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +0 -37
  281. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +0 -167
  282. package/dist-cjs/composite/provider-registry.d.ts +0 -15
  283. package/dist-cjs/composite/provider-registry.js +0 -37
  284. package/dist-cjs/runtime/helpers/vectors.js +0 -39
  285. package/dist-cjs/systems/physics-force.js +0 -167
  286. package/dist-cjs/systems/physics-impulse.d.ts +0 -12
  287. package/dist-cjs/systems/physics-impulse.js +0 -112
  288. package/dist-cjs/systems/physics.d.ts +0 -77
  289. package/dist-cjs/systems/physics.js +0 -23
  290. /package/dist-cjs/components/generated/{AudioAnalysis.gen.d.ts → AvatarMovement.gen.d.ts} +0 -0
  291. /package/dist-cjs/{runtime/helpers/vectors.d.ts → components/generated/AvatarMovementInfo.gen.d.ts} +0 -0
  292. /package/dist-cjs/{systems/physics-force.d.ts → components/generated/CameraLayer.gen.d.ts} +0 -0
  293. /package/{dist/components/generated/AudioAnalysis.gen.d.ts → dist-cjs/components/generated/CameraLayers.gen.d.ts} +0 -0
  294. /package/{dist/runtime/helpers/vectors.d.ts → dist-cjs/components/generated/GlobalLight.gen.d.ts} +0 -0
  295. /package/{dist/systems/physics-force.d.ts → dist-cjs/components/generated/GltfNode.gen.d.ts} +0 -0
package/dist/index.js CHANGED
@@ -1,10 +1,10 @@
1
1
  // The order of the following imports matters. Please do not auto-sort
2
2
  export * from './engine';
3
3
  export * from './schemas';
4
- export * from './runtime/globals';
5
4
  export * from './runtime/initialization';
6
5
  export * from './runtime/types';
7
6
  export * from './runtime/helpers';
7
+ export * from './runtime/globals';
8
8
  export { cyclicParentingChecker } from './systems/cyclicParentingChecker';
9
9
  export * from './systems/events';
10
10
  export * from './systems/raycast';
@@ -13,7 +13,6 @@ export * from './systems/assetLoad';
13
13
  export * from './systems/async-task';
14
14
  export * from './systems/tween';
15
15
  export * from './systems/triggerArea';
16
- export * from './systems/physics';
17
16
  export * from './engine/entity';
18
17
  export * from './components/types';
19
18
  // @internal
@@ -25,7 +24,6 @@ import { engine } from './runtime/initialization';
25
24
  export const Transform = /* @__PURE__*/ components.Transform(engine);
26
25
  export const Animator = /* @__PURE__*/ components.Animator(engine);
27
26
  export const AudioSource = /* @__PURE__*/ components.AudioSource(engine);
28
- export const AudioAnalysis = /* @__PURE__*/ components.AudioAnalysis(engine);
29
27
  export const AudioStream = /* @__PURE__*/ components.AudioStream(engine);
30
28
  export const Material = /* @__PURE__*/ components.Material(engine);
31
29
  export const MeshRenderer = /* @__PURE__*/ components.MeshRenderer(engine);
@@ -37,8 +35,6 @@ export const VirtualCamera = /* @__PURE__*/ components.VirtualCamera(engine);
37
35
  export const InputModifier = /* @__PURE__*/ components.InputModifier(engine);
38
36
  export const LightSource = /* @__PURE__*/ components.LightSource(engine);
39
37
  export const TriggerArea = /* @__PURE__*/ components.TriggerArea(engine);
40
- export const ParticleSystem =
41
- /* @__PURE__*/ components.ParticleSystem(engine);
42
38
  /**
43
39
  * @alpha
44
40
  * This is going to be used for sync components through a server.
@@ -1,5 +1,6 @@
1
1
  /**
2
- * Internal utilities for standardized globalThis access.
2
+ * Utilities for standardized globalThis access.
3
+ * @public
3
4
  */
4
5
  /**
5
6
  * Type-safe globalThis property access.
@@ -1,5 +1,6 @@
1
1
  /**
2
- * Internal utilities for standardized globalThis access.
2
+ * Utilities for standardized globalThis access.
3
+ * @public
3
4
  */
4
5
  /**
5
6
  * Type-safe globalThis property access.
@@ -1,7 +1,3 @@
1
- /** Returns a string representation of the given coordinates in the format "x,y" */
2
- function formatCoord(coord) {
3
- return `${coord.x},${coord.y}`;
4
- }
5
1
  /**
6
2
  * Returns true if the given parcels array are connected
7
3
  */
@@ -9,8 +5,8 @@ export function areConnected(parcels) {
9
5
  if (parcels.length === 0) {
10
6
  return false;
11
7
  }
12
- const visited = visitConnectedParcels(parcels[0], parcels);
13
- return visited.size === parcels.length;
8
+ const visited = visitParcel(parcels[0], parcels);
9
+ return visited.length === parcels.length;
14
10
  }
15
11
  /**
16
12
  * Returns true if the given coords are equal
@@ -18,38 +14,19 @@ export function areConnected(parcels) {
18
14
  export function isEqual(p1, p2) {
19
15
  return p1.x === p2.x && p1.y === p2.y;
20
16
  }
21
- /**
22
- * Returns the list of connected parcels starting from the given parcel.
23
- * @param parcel - The starting parcel to visit
24
- * @param allParcels - The list of all parcels to consider for connectivity
25
- * @returns The list of connected parcels starting from the given parcel
26
- * @remarks This function uses an iterative depth-first search (DFS) approach to avoid blowing the call stack on large connected parcel sets.
27
- */
28
- function visitConnectedParcels(parcel, allParcels) {
29
- const allParcelsSet = new Set(allParcels.map(formatCoord));
30
- const visitedSet = new Set();
31
- const stackToVisit = [parcel];
32
- while (stackToVisit.length > 0) {
33
- const currentParcel = stackToVisit.pop();
34
- const key = formatCoord(currentParcel);
35
- const isVisited = visitedSet.has(key);
36
- if (!isVisited) {
37
- visitedSet.add(key);
38
- const neighbours = getNeighbours(currentParcel.x, currentParcel.y, allParcelsSet);
39
- for (const n of neighbours) {
40
- if (!visitedSet.has(formatCoord(n)))
41
- stackToVisit.push(n);
42
- }
43
- }
17
+ function visitParcel(parcel, allParcels, visited = []) {
18
+ const isVisited = visited.some((visitedParcel) => isEqual(visitedParcel, parcel));
19
+ if (!isVisited) {
20
+ visited.push(parcel);
21
+ const neighbours = getNeighbours(parcel.x, parcel.y, allParcels);
22
+ neighbours.forEach((neighbours) => visitParcel(neighbours, allParcels, visited));
44
23
  }
45
- return visitedSet;
24
+ return visited;
25
+ }
26
+ function getIsNeighbourMatcher(x, y) {
27
+ return (coords) => (coords.x === x && (coords.y + 1 === y || coords.y - 1 === y)) ||
28
+ (coords.y === y && (coords.x + 1 === x || coords.x - 1 === x));
46
29
  }
47
30
  function getNeighbours(x, y, parcels) {
48
- const neighbourCandidates = [
49
- { x: x + 1, y },
50
- { x: x - 1, y },
51
- { x, y: y + 1 },
52
- { x, y: y - 1 }
53
- ];
54
- return neighbourCandidates.filter((c) => parcels.has(formatCoord(c)));
31
+ return parcels.filter(getIsNeighbourMatcher(x, y));
55
32
  }
@@ -1,4 +1,3 @@
1
1
  export * from './coordinates';
2
2
  export * from './tree';
3
- export * from './vectors';
4
3
  export { createTimers, Timers, TimerId, TimerCallback } from './timers';
@@ -1,4 +1,3 @@
1
1
  export * from './coordinates';
2
2
  export * from './tree';
3
- export * from './vectors';
4
3
  export { createTimers } from './timers';
@@ -20,59 +20,47 @@
20
20
  export function createTimers(targetEngine) {
21
21
  const timers = new Map();
22
22
  let timerIdCounter = 0;
23
- // While a timer's callback is running this holds the time already consumed this
24
- // frame before that timer's logical fire instant (`elapsedMs - residualMs`);
25
- // `null` otherwise. A timer armed from within the callback is seeded with the
26
- // negative of this, so its delay is measured from the parent's fire instant
27
- // rather than from the start of the frame.
28
- let armContext = null;
29
23
  function system(dt) {
30
- const elapsedMs = 1000 * dt;
31
24
  for (const [timerId, timerData] of timers) {
32
- timerData.accumulatedTime += elapsedMs;
25
+ timerData.accumulatedTime += 1000 * dt;
33
26
  if (timerData.accumulatedTime < timerData.interval) {
34
27
  continue;
35
28
  }
36
- // Time elapsed past this timer's logical fire instant this frame.
37
- const residualMs = timerData.recurrent
38
- ? timerData.accumulatedTime % timerData.interval
39
- : timerData.accumulatedTime - timerData.interval;
40
29
  if (timerData.recurrent) {
41
- // Collapse any missed periods into a single callback, keep the remainder.
42
- timerData.accumulatedTime = residualMs;
30
+ // For intervals, subtract full interval periods to handle accumulated time
31
+ const fullIntervals = Math.floor(timerData.accumulatedTime / timerData.interval);
32
+ timerData.accumulatedTime -= fullIntervals * timerData.interval;
43
33
  }
44
34
  else {
45
35
  timers.delete(timerId);
46
36
  }
47
- armContext = { accruedMs: elapsedMs - residualMs };
48
37
  timerData.callback();
49
- armContext = null;
50
38
  }
51
39
  }
52
40
  targetEngine.addSystem(system, Number.MAX_SAFE_INTEGER, '@dcl/ecs/timers');
53
- function addTimer(callback, interval, recurrent) {
54
- const timerId = timerIdCounter++;
55
- let accumulatedTime = 0;
56
- if (armContext) {
57
- // Armed from inside a firing callback: this timer is appended to the map
58
- // being iterated, so the loop will still add this frame's elapsed to it.
59
- // Inherit the residual so that `+= elapsedMs` nets to the true time
60
- // elapsed since the parent fired (phase-accurate). Each successive arming
61
- // starts one interval lower, so a re-arming chain terminates this frame.
62
- accumulatedTime = -armContext.accruedMs;
63
- }
64
- timers.set(timerId, { callback, interval, recurrent, accumulatedTime });
65
- return timerId;
66
- }
67
41
  return {
68
42
  setTimeout(callback, ms) {
69
- return addTimer(callback, ms, false);
43
+ const timerId = timerIdCounter++;
44
+ timers.set(timerId, {
45
+ callback,
46
+ interval: ms,
47
+ recurrent: false,
48
+ accumulatedTime: 0
49
+ });
50
+ return timerId;
70
51
  },
71
52
  clearTimeout(timerId) {
72
53
  timers.delete(timerId);
73
54
  },
74
55
  setInterval(callback, ms) {
75
- return addTimer(callback, ms, true);
56
+ const timerId = timerIdCounter++;
57
+ timers.set(timerId, {
58
+ callback,
59
+ interval: ms,
60
+ recurrent: true,
61
+ accumulatedTime: 0
62
+ });
63
+ return timerId;
76
64
  },
77
65
  clearInterval(timerId) {
78
66
  timers.delete(timerId);
@@ -2,12 +2,6 @@ import { Entity } from '../../engine/entity';
2
2
  import { ComponentDefinition, IEngine } from '../../engine';
3
3
  import { Vector3Type } from '../../schemas/custom/Vector3';
4
4
  import { QuaternionType } from '../../schemas/custom/Quaternion';
5
- /**
6
- * @public
7
- * Rotate a vector by a quaternion
8
- * Uses the formula: v' = q * v * q^(-1), optimized version
9
- */
10
- export declare function rotateVectorByQuaternion(v: Vector3Type, q: QuaternionType): Vector3Type;
11
5
  /**
12
6
  * Get an iterator of entities that follow a tree structure for a component
13
7
  * @public
@@ -35,11 +35,11 @@ function multiplyQuaternions(q1, q2) {
35
35
  };
36
36
  }
37
37
  /**
38
- * @public
38
+ * @internal
39
39
  * Rotate a vector by a quaternion
40
40
  * Uses the formula: v' = q * v * q^(-1), optimized version
41
41
  */
42
- export function rotateVectorByQuaternion(v, q) {
42
+ function rotateVectorByQuaternion(v, q) {
43
43
  // Extract quaternion components
44
44
  const qx = q.x, qy = q.y, qz = q.z, qw = q.w;
45
45
  // Calculate cross product terms (q.xyz × v) * 2
@@ -12,7 +12,6 @@ import { AssetLoadLoadingStateSystem } from '../../systems/assetLoad';
12
12
  import { TweenSystem } from '../../systems/tween';
13
13
  import { TriggerAreaEventsSystem } from '../../systems/triggerArea';
14
14
  import { createTimers, Timers } from '../helpers/timers';
15
- import { PhysicsSystem } from '../../systems/physics';
16
15
  /**
17
16
  * @public
18
17
  * The engine is the part of the scene that sits in the middle and manages all of the other parts.
@@ -78,12 +77,6 @@ export { TriggerAreaEventsSystem };
78
77
  */
79
78
  export declare const timers: Timers;
80
79
  export { Timers, createTimers };
81
- /**
82
- * @public
83
- * Physics helpers for applying impulses and forces to the player.
84
- */
85
- export declare const Physics: PhysicsSystem;
86
- export { PhysicsSystem };
87
80
  /**
88
81
  * @public
89
82
  * Runs an async function
@@ -14,7 +14,6 @@ import { pointerEventColliderChecker } from '../../systems/pointer-event-collide
14
14
  import { createTriggerAreaEventsSystem } from '../../systems/triggerArea';
15
15
  import { createTimers } from '../helpers/timers';
16
16
  import { setGlobalPolyfill } from '../globals';
17
- import { createPhysicsSystem } from '../../systems/physics';
18
17
  /**
19
18
  * @public
20
19
  * The engine is the part of the scene that sits in the middle and manages all of the other parts.
@@ -78,11 +77,6 @@ setGlobalPolyfill('setTimeout', timers.setTimeout);
78
77
  setGlobalPolyfill('clearTimeout', timers.clearTimeout);
79
78
  setGlobalPolyfill('setInterval', timers.setInterval);
80
79
  setGlobalPolyfill('clearInterval', timers.clearInterval);
81
- /**
82
- * @public
83
- * Physics helpers for applying impulses and forces to the player.
84
- */
85
- export const Physics = /* @__PURE__ */ createPhysicsSystem(engine);
86
80
  /**
87
81
  * Adds pointer event collider system only in DEV env
88
82
  */
@@ -218,12 +218,6 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
218
218
  const buffer = new ReadWriteByteBuffer();
219
219
  // Then we send all the new crdtMessages that the transport needs to process
220
220
  for (const message of crdtMessages) {
221
- // Avoid echo messages
222
- if (message.transportId === transportIndex)
223
- continue;
224
- // Redundant message for the transport
225
- if (!transport.filter(message))
226
- continue;
227
221
  // Check if adding this message would exceed the size limit
228
222
  const currentBufferSize = transportBuffer.toBinary().byteLength;
229
223
  const messageSize = message.messageBuffer.byteLength;
@@ -240,6 +234,12 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
240
234
  continue;
241
235
  }
242
236
  }
237
+ // Avoid echo messages
238
+ if (message.transportId === transportIndex)
239
+ continue;
240
+ // Redundant message for the transport
241
+ if (!transport.filter(message))
242
+ continue;
243
243
  const { entityId } = findNetworkId(message);
244
244
  const transformNeedsFix = 'componentId' in message &&
245
245
  message.componentId === Transform.componentId &&
@@ -17,7 +17,12 @@ export type EventSystemOptions = {
17
17
  showFeedback?: boolean;
18
18
  showHighlight?: boolean;
19
19
  maxPlayerDistance?: number;
20
- priority?: number;
20
+ };
21
+ /**
22
+ * @public
23
+ */
24
+ export type EventSystemOptionsCallback = EventSystemOptions & {
25
+ cb: EventSystemCallback;
21
26
  };
22
27
  export declare const getDefaultOpts: (opts?: Partial<EventSystemOptions>) => EventSystemOptions;
23
28
  /**
@@ -50,33 +55,35 @@ export interface PointerEventsSystem {
50
55
  removeOnPointerHoverLeave(entity: Entity): void;
51
56
  /**
52
57
  * @public
53
- * Remove the callback for onProximityDown event
58
+ * Remove the callback for onPointerDrag event
54
59
  * @param entity - Entity where the callback was attached
55
60
  */
56
- removeOnProximityDown(entity: Entity): void;
61
+ removeOnPointerDrag(entity: Entity): void;
57
62
  /**
58
63
  * @public
59
- * Remove the callback for onProximityUp event
64
+ * Remove the callback for onPointerDragLocked event
60
65
  * @param entity - Entity where the callback was attached
61
66
  */
62
- removeOnProximityUp(entity: Entity): void;
67
+ removeOnPointerDragLocked(entity: Entity): void;
63
68
  /**
64
69
  * @public
65
- * Remove the callback for onProximityEnter event
70
+ * Remove the callback for onPointerDragEnd event
66
71
  * @param entity - Entity where the callback was attached
67
72
  */
68
- removeOnProximityEnter(entity: Entity): void;
73
+ removeOnPointerDragEnd(entity: Entity): void;
69
74
  /**
70
75
  * @public
71
- * Remove the callback for onProximityLeave event
72
- * @param entity - Entity where the callback was attached
76
+ * Execute callbacks when the user presses one of the InputButtons pointing at the entity
77
+ * @param pointerData - Entity to attach the callbacks, list of options to trigger Feedback, Button, and Callback
73
78
  */
74
- removeOnProximityLeave(entity: Entity): void;
79
+ onPointerDown(pointerData: {
80
+ entity: Entity;
81
+ optsList: EventSystemOptionsCallback[];
82
+ }): void;
75
83
  /**
76
84
  * @public
77
85
  * Execute callback when the user press the InputButton pointing at the entity
78
86
  * @param pointerData - Entity to attach the callback, Opts to trigger Feedback and Button
79
- * @param cb - Function to execute when click fires
80
87
  */
81
88
  onPointerDown(pointerData: {
82
89
  entity: Entity;
@@ -89,6 +96,15 @@ export interface PointerEventsSystem {
89
96
  * @param opts - Opts to trigger Feedback and Button
90
97
  */
91
98
  onPointerDown(entity: Entity, cb: EventSystemCallback, opts?: Partial<EventSystemOptions>): void;
99
+ /**
100
+ * @public
101
+ * Execute callbacks when the user releases one of the InputButtons pointing at the entity
102
+ * @param pointerData - Entity to attach the callbacks, list of options to trigger Feedback, Button, and Callback
103
+ */
104
+ onPointerUp(pointerData: {
105
+ entity: Entity;
106
+ optsList: EventSystemOptionsCallback[];
107
+ }): void;
92
108
  /**
93
109
  * @public
94
110
  * Execute callback when the user releases the InputButton pointing at the entity
@@ -128,41 +144,59 @@ export interface PointerEventsSystem {
128
144
  }, cb: EventSystemCallback): void;
129
145
  /**
130
146
  * @public
131
- * Execute callback when the user presses the proximity button on the entity
147
+ * Execute callbacks when the user drags the pointer from inside the entity
148
+ * @param pointerData - Entity to attach the callbacks, list of options to trigger Feedback, Button, and Callback
149
+ */
150
+ onPointerDrag(pointerData: {
151
+ entity: Entity;
152
+ optsList: EventSystemOptionsCallback[];
153
+ }): void;
154
+ /**
155
+ * @public
156
+ * Execute callback when the user clicks and drags the pointer from inside the entity
132
157
  * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
133
158
  * @param cb - Function to execute when click fires
134
159
  */
135
- onProximityDown(pointerData: {
160
+ onPointerDrag(pointerData: {
136
161
  entity: Entity;
137
162
  opts?: Partial<EventSystemOptions>;
138
163
  }, cb: EventSystemCallback): void;
139
164
  /**
140
165
  * @public
141
- * Execute callback when the user releases the proximity button on the entity
142
- * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
143
- * @param cb - Function to execute when event fires
166
+ * Execute callbacks when the user drags the pointer from inside the entity, locking the cursor in place.
167
+ * @param pointerData - Entity to attach the callbacks, list of options to trigger Feedback, Button, and Callback
144
168
  */
145
- onProximityUp(pointerData: {
169
+ onPointerDragLocked(pointerData: {
146
170
  entity: Entity;
147
- opts?: Partial<EventSystemOptions>;
148
- }, cb: EventSystemCallback): void;
171
+ optsList: EventSystemOptionsCallback[];
172
+ }): void;
149
173
  /**
150
174
  * @public
151
- * Execute callback when the entity enters the proximity zone of the user
175
+ * Execute callback when the user clicks and drags the pointer from inside the entity,
176
+ * locking the cursor in place
152
177
  * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
153
- * @param cb - Function to execute when event fires
178
+ * @param cb - Function to execute when click fires
154
179
  */
155
- onProximityEnter(pointerData: {
180
+ onPointerDragLocked(pointerData: {
156
181
  entity: Entity;
157
182
  opts?: Partial<EventSystemOptions>;
158
183
  }, cb: EventSystemCallback): void;
159
184
  /**
160
185
  * @public
161
- * Execute callback when the entity leaves the proximity zone of the user
186
+ * Execute callbacks when the user releases a button after a drag
187
+ * @param pointerData - Entity to attach the callbacks, list of options to trigger Feedback, Button, and Callback
188
+ */
189
+ onPointerDragEnd(pointerData: {
190
+ entity: Entity;
191
+ optsList: EventSystemOptionsCallback[];
192
+ }): void;
193
+ /**
194
+ * @public
195
+ * Execute callback when the user releases the button after a drag
162
196
  * @param pointerData - Entity to attach the callback - Opts to trigger Feedback and Button
163
- * @param cb - Function to execute when event fires
197
+ * @param cb - Function to execute when click fires
164
198
  */
165
- onProximityLeave(pointerData: {
199
+ onPointerDragEnd(pointerData: {
166
200
  entity: Entity;
167
201
  opts?: Partial<EventSystemOptions>;
168
202
  }, cb: EventSystemCallback): void;