@dcl/ecs 7.22.6-25321038582.commit-63ddb3f → 7.22.6-25375246959.commit-ec25d50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (77) hide show
  1. package/dist/components/generated/AudioAnalysis.gen.d.ts +1 -0
  2. package/dist/components/generated/AudioAnalysis.gen.js +25 -0
  3. package/dist/components/generated/AvatarLocomotionSettings.gen.d.ts +1 -0
  4. package/dist/components/generated/AvatarLocomotionSettings.gen.js +25 -0
  5. package/dist/components/generated/component-names.gen.js +2 -0
  6. package/dist/components/generated/global.gen.d.ts +4 -0
  7. package/dist/components/generated/global.gen.js +2 -0
  8. package/dist/components/generated/index.gen.d.ts +8 -0
  9. package/dist/components/generated/index.gen.js +10 -0
  10. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +37 -0
  11. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +161 -0
  12. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +29 -0
  13. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +93 -0
  14. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +3 -1
  15. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +2 -0
  16. package/dist/components/index.d.ts +0 -5
  17. package/dist/components/index.js +2 -5
  18. package/dist/components/manual/Transform.d.ts +0 -9
  19. package/dist/components/manual/Transform.js +3 -3
  20. package/dist/components/types.d.ts +0 -1
  21. package/dist/engine/component.d.ts +1 -52
  22. package/dist/engine/grow-only-value-set-component-definition.js +2 -45
  23. package/dist/engine/lww-element-set-component-definition.d.ts +1 -3
  24. package/dist/engine/lww-element-set-component-definition.js +12 -64
  25. package/dist/index.d.ts +1 -2
  26. package/dist/index.js +0 -1
  27. package/dist/serialization/crdt/index.d.ts +0 -1
  28. package/dist/serialization/crdt/index.js +0 -1
  29. package/dist/serialization/crdt/network/utils.d.ts +9 -0
  30. package/dist/serialization/crdt/network/utils.js +60 -0
  31. package/dist/serialization/crdt/types.d.ts +3 -25
  32. package/dist/serialization/crdt/types.js +1 -3
  33. package/dist/systems/crdt/index.d.ts +1 -0
  34. package/dist/systems/crdt/index.js +146 -55
  35. package/dist-cjs/components/generated/AudioAnalysis.gen.d.ts +1 -0
  36. package/dist-cjs/components/generated/AudioAnalysis.gen.js +28 -0
  37. package/dist-cjs/components/generated/AvatarLocomotionSettings.gen.d.ts +1 -0
  38. package/dist-cjs/components/generated/AvatarLocomotionSettings.gen.js +28 -0
  39. package/dist-cjs/components/generated/component-names.gen.js +2 -0
  40. package/dist-cjs/components/generated/global.gen.d.ts +4 -0
  41. package/dist-cjs/components/generated/global.gen.js +4 -2
  42. package/dist-cjs/components/generated/index.gen.d.ts +8 -0
  43. package/dist-cjs/components/generated/index.gen.js +14 -2
  44. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +37 -0
  45. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +167 -0
  46. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +29 -0
  47. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +99 -0
  48. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +3 -1
  49. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +2 -0
  50. package/dist-cjs/components/index.d.ts +0 -5
  51. package/dist-cjs/components/index.js +3 -7
  52. package/dist-cjs/components/manual/Transform.d.ts +0 -9
  53. package/dist-cjs/components/manual/Transform.js +3 -3
  54. package/dist-cjs/components/types.d.ts +0 -1
  55. package/dist-cjs/engine/component.d.ts +1 -52
  56. package/dist-cjs/engine/grow-only-value-set-component-definition.js +1 -44
  57. package/dist-cjs/engine/lww-element-set-component-definition.d.ts +1 -3
  58. package/dist-cjs/engine/lww-element-set-component-definition.js +13 -67
  59. package/dist-cjs/index.d.ts +1 -2
  60. package/dist-cjs/index.js +1 -2
  61. package/dist-cjs/serialization/crdt/index.d.ts +0 -1
  62. package/dist-cjs/serialization/crdt/index.js +0 -1
  63. package/dist-cjs/serialization/crdt/network/utils.d.ts +9 -0
  64. package/dist-cjs/serialization/crdt/network/utils.js +67 -0
  65. package/dist-cjs/serialization/crdt/types.d.ts +3 -25
  66. package/dist-cjs/serialization/crdt/types.js +1 -3
  67. package/dist-cjs/systems/crdt/index.d.ts +1 -0
  68. package/dist-cjs/systems/crdt/index.js +169 -55
  69. package/package.json +2 -2
  70. package/dist/components/manual/CreatedBy.d.ts +0 -9
  71. package/dist/components/manual/CreatedBy.js +0 -8
  72. package/dist/serialization/crdt/authoritativePutComponent.d.ts +0 -15
  73. package/dist/serialization/crdt/authoritativePutComponent.js +0 -47
  74. package/dist-cjs/components/manual/CreatedBy.d.ts +0 -9
  75. package/dist-cjs/components/manual/CreatedBy.js +0 -10
  76. package/dist-cjs/serialization/crdt/authoritativePutComponent.d.ts +0 -15
  77. package/dist-cjs/serialization/crdt/authoritativePutComponent.js +0 -50
@@ -1,17 +1,24 @@
1
1
  import { EntityState } from '../../engine/entity';
2
2
  import { ReadWriteByteBuffer } from '../../serialization/ByteBuffer';
3
- import { AppendValueOperation, CrdtMessageProtocol } from '../../serialization/crdt';
3
+ import { AppendValueOperation, CrdtMessageProtocol, DeleteComponentNetwork, DeleteEntityNetwork } from '../../serialization/crdt';
4
4
  import { DeleteComponent } from '../../serialization/crdt/deleteComponent';
5
5
  import { DeleteEntity } from '../../serialization/crdt/deleteEntity';
6
6
  import { PutComponentOperation } from '../../serialization/crdt/putComponent';
7
- import { AuthoritativePutComponentOperation } from '../../serialization/crdt/authoritativePutComponent';
8
7
  import { CrdtMessageType } from '../../serialization/crdt/types';
8
+ import { PutNetworkComponentOperation } from '../../serialization/crdt/network/putComponentNetwork';
9
+ import { NetworkEntity as defineNetworkEntity, NetworkParent as defineNetworkParent, Transform as defineTransform } from '../../components';
10
+ import * as networkUtils from '../../serialization/crdt/network/utils';
11
+ // NetworkMessages can only have a MAX_SIZE of 12kb. So we need to send it in chunks.
12
+ export const LIVEKIT_MAX_SIZE = 12;
9
13
  /**
10
14
  * @internal
11
15
  */
12
16
  export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
13
17
  const transports = [];
14
- // No network components needed - pure CRDT processing only
18
+ // Components that we used on this system
19
+ const NetworkEntity = defineNetworkEntity(engine);
20
+ const NetworkParent = defineNetworkParent(engine);
21
+ const Transform = defineTransform(engine);
15
22
  // Messages that we received at transport.onMessage waiting to be processed
16
23
  const receivedMessages = [];
17
24
  // Messages already processed by the engine but that we need to broadcast to other transports.
@@ -36,20 +43,27 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
36
43
  if (header.type === CrdtMessageType.DELETE_COMPONENT) {
37
44
  message = DeleteComponent.read(buffer);
38
45
  }
46
+ else if (header.type === CrdtMessageType.DELETE_COMPONENT_NETWORK) {
47
+ message = DeleteComponentNetwork.read(buffer);
48
+ }
39
49
  else if (header.type === CrdtMessageType.PUT_COMPONENT) {
40
50
  message = PutComponentOperation.read(buffer);
41
51
  }
42
- else if (header.type === CrdtMessageType.AUTHORITATIVE_PUT_COMPONENT) {
43
- message = AuthoritativePutComponentOperation.read(buffer);
52
+ else if (header.type === CrdtMessageType.PUT_COMPONENT_NETWORK) {
53
+ message = PutNetworkComponentOperation.read(buffer);
44
54
  }
45
55
  else if (header.type === CrdtMessageType.DELETE_ENTITY) {
46
56
  message = DeleteEntity.read(buffer);
47
57
  }
58
+ else if (header.type === CrdtMessageType.DELETE_ENTITY_NETWORK) {
59
+ message = DeleteEntityNetwork.read(buffer);
60
+ }
48
61
  else if (header.type === CrdtMessageType.APPEND_VALUE) {
49
62
  message = AppendValueOperation.read(buffer);
63
+ // Unknown message, we skip it
50
64
  }
51
65
  else {
52
- // Unknown message, we skip it (including NETWORK messages)
66
+ // consume the message
53
67
  buffer.incrementReadOffset(header.length);
54
68
  }
55
69
  if (message) {
@@ -70,6 +84,22 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
70
84
  const messagesToProcess = value.splice(0, value.length);
71
85
  return messagesToProcess;
72
86
  }
87
+ /**
88
+ * Find the local entityId associated to the network component message.
89
+ * It's a mapping Network -> to Local
90
+ * If it's not a network message, return the entityId received by the message
91
+ */
92
+ function findNetworkId(msg) {
93
+ const hasNetworkId = 'networkId' in msg;
94
+ if (hasNetworkId) {
95
+ for (const [entityId, network] of engine.getEntitiesWith(NetworkEntity)) {
96
+ if (network.networkId === msg.networkId && network.entityId === msg.entityId) {
97
+ return { entityId, network };
98
+ }
99
+ }
100
+ }
101
+ return { entityId: msg.entityId };
102
+ }
73
103
  /**
74
104
  * This fn will be called on every tick.
75
105
  * Process all the messages queue received by the transport
@@ -78,52 +108,46 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
78
108
  const messagesToProcess = getMessages(receivedMessages);
79
109
  const entitiesShouldBeCleaned = [];
80
110
  for (const msg of messagesToProcess) {
81
- // Simple CRDT processing - no network logic
82
- if (msg.type === CrdtMessageType.DELETE_ENTITY) {
83
- entitiesShouldBeCleaned.push(msg.entityId);
111
+ let { entityId, network } = findNetworkId(msg);
112
+ // We receive a new Entity. Create the localEntity and map it to the NetworkEntity component
113
+ if (networkUtils.isNetworkMessage(msg) && !network) {
114
+ entityId = engine.addEntity();
115
+ network = { entityId: msg.entityId, networkId: msg.networkId };
116
+ NetworkEntity.createOrReplace(entityId, network);
117
+ }
118
+ if (msg.type === CrdtMessageType.DELETE_ENTITY || msg.type === CrdtMessageType.DELETE_ENTITY_NETWORK) {
119
+ entitiesShouldBeCleaned.push(entityId);
84
120
  broadcastMessages.push(msg);
85
121
  }
86
122
  else {
87
- const entityState = engine.entityContainer.getEntityState(msg.entityId);
88
- // Skip updates from removed entities
123
+ const entityState = engine.entityContainer.getEntityState(entityId);
124
+ // Skip updates from removed entityes
89
125
  if (entityState === EntityState.Removed)
90
126
  continue;
91
- // Entities with unknown state should update its entity state
127
+ // Entities with unknown entities should update its entity state
92
128
  if (entityState === EntityState.Unknown) {
93
- engine.entityContainer.updateUsedEntity(msg.entityId);
94
- }
95
- // Only process component-related messages (not DELETE_ENTITY)
96
- if ('componentId' in msg) {
97
- const component = engine.getComponentOrNull(msg.componentId);
98
- if (component) {
99
- // Handle authoritative messages differently - they force the state regardless of timestamp
100
- const tryUpdate = () => {
101
- try {
102
- return msg.type === CrdtMessageType.AUTHORITATIVE_PUT_COMPONENT
103
- ? component.__forceUpdateFromCrdt(msg)
104
- : component.updateFromCrdt(msg);
105
- }
106
- catch (e) {
107
- console.error('[receiveMessages] ERROR processing message', msg, e);
108
- return null;
109
- }
110
- };
111
- const result = tryUpdate();
112
- if (!result)
113
- continue;
114
- const [conflictMessage, value] = result;
115
- if (!conflictMessage) {
116
- // Add message to broadcast queue when no conflict
117
- broadcastMessages.push(msg);
118
- onProcessEntityComponentChange && onProcessEntityComponentChange(msg.entityId, msg.type, component, value);
119
- }
129
+ engine.entityContainer.updateUsedEntity(entityId);
130
+ }
131
+ const component = engine.getComponentOrNull(msg.componentId);
132
+ /* istanbul ignore else */
133
+ if (component) {
134
+ if (msg.type === CrdtMessageType.PUT_COMPONENT &&
135
+ component.componentId === Transform.componentId &&
136
+ NetworkEntity.has(entityId) &&
137
+ NetworkParent.has(entityId)) {
138
+ msg.data = networkUtils.fixTransformParent(msg);
120
139
  }
121
- else {
122
- // Component not found - still broadcast for editor compatibility
123
- /* istanbul ignore next */
140
+ const [conflictMessage, value] = component.updateFromCrdt({ ...msg, entityId });
141
+ if (!conflictMessage) {
142
+ // Add message to transport queue to be processed by others transports
124
143
  broadcastMessages.push(msg);
144
+ onProcessEntityComponentChange && onProcessEntityComponentChange(entityId, msg.type, component, value);
125
145
  }
126
146
  }
147
+ else {
148
+ // TODO: test this line, it is fundammental to make the editor work
149
+ broadcastMessages.push(msg);
150
+ }
127
151
  }
128
152
  }
129
153
  // the last stage of the syncrhonization is to delete the entities
@@ -137,17 +161,16 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
137
161
  }
138
162
  }
139
163
  /**
140
- * Simple CRDT message broadcasting - no network-specific logic
164
+ * Iterates the dirty map and generates crdt messages to be send
141
165
  */
142
166
  async function sendMessages(entitiesDeletedThisTick) {
143
- // Get messages from broadcast queue and component updates
167
+ // CRDT Messages will be the merge between the recieved transport messages and the new crdt messages
144
168
  const crdtMessages = getMessages(broadcastMessages);
145
169
  const buffer = new ReadWriteByteBuffer();
146
- // Generate CRDT messages from component updates
147
170
  for (const component of engine.componentsIter()) {
148
171
  for (const message of component.getCrdtUpdates()) {
149
172
  const offset = buffer.currentWriteOffset();
150
- // Only create messages if there's a transport that will handle it
173
+ // Avoid creating messages if there is no transport that will handle it
151
174
  if (transports.some((t) => t.filter(message))) {
152
175
  if (message.type === CrdtMessageType.PUT_COMPONENT) {
153
176
  PutComponentOperation.write(message.entityId, message.timestamp, message.componentId, message.data, buffer);
@@ -171,7 +194,7 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
171
194
  }
172
195
  }
173
196
  }
174
- // Handle deleted entities
197
+ // After all updates, I execute the DeletedEntity messages
175
198
  for (const entityId of entitiesDeletedThisTick) {
176
199
  const offset = buffer.currentWriteOffset();
177
200
  DeleteEntity.write(entityId, buffer);
@@ -182,19 +205,87 @@ export function crdtSceneSystem(engine, onProcessEntityComponentChange) {
182
205
  });
183
206
  onProcessEntityComponentChange && onProcessEntityComponentChange(entityId, CrdtMessageType.DELETE_ENTITY);
184
207
  }
185
- // Simple transport broadcasting - no network-specific transforms
186
- for (const transport of transports) {
187
- const transportBuffer = new ReadWriteByteBuffer();
208
+ // Send CRDT messages to transports
209
+ const transportBuffer = new ReadWriteByteBuffer();
210
+ for (const index in transports) {
211
+ const __NetworkMessagesBuffer = [];
212
+ const transportIndex = Number(index);
213
+ const transport = transports[transportIndex];
214
+ const isRendererTransport = transport.type === 'renderer';
215
+ const isNetworkTransport = transport.type === 'network';
216
+ // Reset Buffer for each Transport
217
+ transportBuffer.resetBuffer();
218
+ const buffer = new ReadWriteByteBuffer();
219
+ // Then we send all the new crdtMessages that the transport needs to process
188
220
  for (const message of crdtMessages) {
189
221
  // Avoid echo messages
190
- if (message.transportId === transports.indexOf(transport))
222
+ if (message.transportId === transportIndex)
191
223
  continue;
192
- // Check if transport wants this message
193
- if (transport.filter(message)) {
194
- transportBuffer.writeBuffer(message.messageBuffer, false);
224
+ // Redundant message for the transport
225
+ if (!transport.filter(message))
226
+ continue;
227
+ // Check if adding this message would exceed the size limit
228
+ const currentBufferSize = transportBuffer.toBinary().byteLength;
229
+ const messageSize = message.messageBuffer.byteLength;
230
+ if (isNetworkTransport && (currentBufferSize + messageSize) / 1024 > LIVEKIT_MAX_SIZE) {
231
+ // If the current buffer has content, save it as a chunk
232
+ if (currentBufferSize > 0) {
233
+ __NetworkMessagesBuffer.push(transportBuffer.toCopiedBinary());
234
+ transportBuffer.resetBuffer();
235
+ }
236
+ // If the message itself is larger than the limit, we need to handle it specially
237
+ // For now, we'll skip it to prevent infinite loops
238
+ if (messageSize / 1024 > LIVEKIT_MAX_SIZE) {
239
+ console.error(`Message too large (${messageSize} bytes), skipping message for entity ${message.entityId}`);
240
+ continue;
241
+ }
195
242
  }
243
+ const { entityId } = findNetworkId(message);
244
+ const transformNeedsFix = 'componentId' in message &&
245
+ message.componentId === Transform.componentId &&
246
+ Transform.has(entityId) &&
247
+ NetworkParent.has(entityId) &&
248
+ NetworkEntity.has(entityId);
249
+ // If there was a LOCAL change in the transform. Add the parent to that transform
250
+ if (isRendererTransport && message.type === CrdtMessageType.PUT_COMPONENT && transformNeedsFix) {
251
+ const parent = findNetworkId(NetworkParent.get(entityId));
252
+ const transformData = networkUtils.fixTransformParent(message, Transform.get(entityId), parent.entityId);
253
+ const offset = buffer.currentWriteOffset();
254
+ PutComponentOperation.write(entityId, message.timestamp, message.componentId, transformData, buffer);
255
+ transportBuffer.writeBuffer(buffer.buffer().subarray(offset, buffer.currentWriteOffset()), false);
256
+ continue;
257
+ }
258
+ if (isRendererTransport && networkUtils.isNetworkMessage(message)) {
259
+ // If it's the renderer transport and its a NetworkMessage, we need to fix the entityId field and convert it to a known Message.
260
+ // PUT_NETWORK_COMPONENT -> PUT_COMPONENT
261
+ let transformData = 'data' in message ? message.data : new Uint8Array();
262
+ if (transformNeedsFix) {
263
+ const parent = findNetworkId(NetworkParent.get(entityId));
264
+ transformData = networkUtils.fixTransformParent(message, Transform.get(entityId), parent.entityId);
265
+ }
266
+ networkUtils.networkMessageToLocal({ ...message, data: transformData }, entityId, buffer, transportBuffer);
267
+ // Iterate the next message
268
+ continue;
269
+ }
270
+ // If its a network transport and its a PUT_COMPONENT that has a NetworkEntity component, we need to send this message
271
+ // through comms with the EntityID and NetworkID from ther NetworkEntity so everyone can recieve this message and map to their custom entityID.
272
+ if (isNetworkTransport && !networkUtils.isNetworkMessage(message)) {
273
+ const networkData = NetworkEntity.getOrNull(message.entityId);
274
+ // If it has networkData convert the message to PUT_NETWORK_COMPONENT.
275
+ if (networkData) {
276
+ networkUtils.localMessageToNetwork(message, networkData, buffer, transportBuffer);
277
+ // Iterate the next message
278
+ continue;
279
+ }
280
+ }
281
+ // Common message
282
+ transportBuffer.writeBuffer(message.messageBuffer, false);
283
+ }
284
+ if (isNetworkTransport && transportBuffer.currentWriteOffset()) {
285
+ __NetworkMessagesBuffer.push(transportBuffer.toBinary());
196
286
  }
197
- await transport.send(transportBuffer.toBinary());
287
+ const message = isNetworkTransport ? __NetworkMessagesBuffer : transportBuffer.toBinary();
288
+ await transport.send(message);
198
289
  }
199
290
  }
200
291
  /**
@@ -0,0 +1,28 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.AudioAnalysisSchema = void 0;
4
+ const audio_analysis_gen_1 = require("./pb/decentraland/sdk/components/audio_analysis.gen");
5
+ /**
6
+ * @internal
7
+ */
8
+ exports.AudioAnalysisSchema = {
9
+ COMPONENT_ID: 1212,
10
+ serialize(value, builder) {
11
+ const writer = audio_analysis_gen_1.PBAudioAnalysis.encode(value);
12
+ const buffer = new Uint8Array(writer.finish(), 0, writer.len);
13
+ builder.writeBuffer(buffer, false);
14
+ },
15
+ deserialize(reader) {
16
+ return audio_analysis_gen_1.PBAudioAnalysis.decode(reader.buffer(), reader.remainingBytes());
17
+ },
18
+ create() {
19
+ // TODO: this is a hack.
20
+ return audio_analysis_gen_1.PBAudioAnalysis.decode(new Uint8Array());
21
+ },
22
+ jsonSchema: {
23
+ type: "object",
24
+ properties: {},
25
+ serializationType: "protocol-buffer",
26
+ protocolBuffer: "PBAudioAnalysis"
27
+ }
28
+ };
@@ -0,0 +1,28 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.AvatarLocomotionSettingsSchema = void 0;
4
+ const avatar_locomotion_settings_gen_1 = require("./pb/decentraland/sdk/components/avatar_locomotion_settings.gen");
5
+ /**
6
+ * @internal
7
+ */
8
+ exports.AvatarLocomotionSettingsSchema = {
9
+ COMPONENT_ID: 1211,
10
+ serialize(value, builder) {
11
+ const writer = avatar_locomotion_settings_gen_1.PBAvatarLocomotionSettings.encode(value);
12
+ const buffer = new Uint8Array(writer.finish(), 0, writer.len);
13
+ builder.writeBuffer(buffer, false);
14
+ },
15
+ deserialize(reader) {
16
+ return avatar_locomotion_settings_gen_1.PBAvatarLocomotionSettings.decode(reader.buffer(), reader.remainingBytes());
17
+ },
18
+ create() {
19
+ // TODO: this is a hack.
20
+ return avatar_locomotion_settings_gen_1.PBAvatarLocomotionSettings.decode(new Uint8Array());
21
+ },
22
+ jsonSchema: {
23
+ type: "object",
24
+ properties: {},
25
+ serializationType: "protocol-buffer",
26
+ protocolBuffer: "PBAvatarLocomotionSettings"
27
+ }
28
+ };
@@ -9,6 +9,7 @@ exports.coreComponentMappings = {
9
9
  "core::Animator": 1042,
10
10
  "core::AssetLoad": 1213,
11
11
  "core::AssetLoadLoadingState": 1214,
12
+ "core::AudioAnalysis": 1212,
12
13
  "core::AudioEvent": 1105,
13
14
  "core::AudioSource": 1020,
14
15
  "core::AudioStream": 1021,
@@ -16,6 +17,7 @@ exports.coreComponentMappings = {
16
17
  "core::AvatarBase": 1087,
17
18
  "core::AvatarEmoteCommand": 1088,
18
19
  "core::AvatarEquippedData": 1091,
20
+ "core::AvatarLocomotionSettings": 1211,
19
21
  "core::AvatarModifierArea": 1070,
20
22
  "core::AvatarShape": 1080,
21
23
  "core::Billboard": 1090,
@@ -2,6 +2,7 @@ import { LastWriteWinElementSetComponentDefinition, GrowOnlyValueSetComponentDef
2
2
  export * from './index.gen';
3
3
  import { PBAssetLoad } from './pb/decentraland/sdk/components/asset_load.gen';
4
4
  import { PBAssetLoadLoadingState } from './pb/decentraland/sdk/components/asset_load_loading_state.gen';
5
+ import { PBAudioAnalysis } from './pb/decentraland/sdk/components/audio_analysis.gen';
5
6
  import { PBAudioEvent } from './pb/decentraland/sdk/components/audio_event.gen';
6
7
  import { PBAudioSource } from './pb/decentraland/sdk/components/audio_source.gen';
7
8
  import { PBAudioStream } from './pb/decentraland/sdk/components/audio_stream.gen';
@@ -9,6 +10,7 @@ import { PBAvatarAttach } from './pb/decentraland/sdk/components/avatar_attach.g
9
10
  import { PBAvatarBase } from './pb/decentraland/sdk/components/avatar_base.gen';
10
11
  import { PBAvatarEmoteCommand } from './pb/decentraland/sdk/components/avatar_emote_command.gen';
11
12
  import { PBAvatarEquippedData } from './pb/decentraland/sdk/components/avatar_equipped_data.gen';
13
+ import { PBAvatarLocomotionSettings } from './pb/decentraland/sdk/components/avatar_locomotion_settings.gen';
12
14
  import { PBAvatarModifierArea } from './pb/decentraland/sdk/components/avatar_modifier_area.gen';
13
15
  import { PBAvatarShape } from './pb/decentraland/sdk/components/avatar_shape.gen';
14
16
  import { PBBillboard } from './pb/decentraland/sdk/components/billboard.gen';
@@ -53,6 +55,7 @@ import { PBVirtualCamera } from './pb/decentraland/sdk/components/virtual_camera
53
55
  import { PBVisibilityComponent } from './pb/decentraland/sdk/components/visibility_component.gen';
54
56
  /** @public */ export declare const AssetLoad: LastWriteWinElementSetComponentDefinition<PBAssetLoad>;
55
57
  /** @public */ export declare const AssetLoadLoadingState: GrowOnlyValueSetComponentDefinition<PBAssetLoadLoadingState>;
58
+ /** @public */ export declare const AudioAnalysis: LastWriteWinElementSetComponentDefinition<PBAudioAnalysis>;
56
59
  /** @public */ export declare const AudioEvent: GrowOnlyValueSetComponentDefinition<PBAudioEvent>;
57
60
  /** @public */ export declare const AudioSource: LastWriteWinElementSetComponentDefinition<PBAudioSource>;
58
61
  /** @public */ export declare const AudioStream: LastWriteWinElementSetComponentDefinition<PBAudioStream>;
@@ -60,6 +63,7 @@ import { PBVisibilityComponent } from './pb/decentraland/sdk/components/visibili
60
63
  /** @public */ export declare const AvatarBase: LastWriteWinElementSetComponentDefinition<PBAvatarBase>;
61
64
  /** @public */ export declare const AvatarEmoteCommand: GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>;
62
65
  /** @public */ export declare const AvatarEquippedData: LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>;
66
+ /** @public */ export declare const AvatarLocomotionSettings: LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>;
63
67
  /** @public */ export declare const AvatarModifierArea: LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>;
64
68
  /** @public */ export declare const AvatarShape: LastWriteWinElementSetComponentDefinition<PBAvatarShape>;
65
69
  /** @public */ export declare const Billboard: LastWriteWinElementSetComponentDefinition<PBBillboard>;
@@ -26,13 +26,14 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
26
26
  for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
27
27
  };
28
28
  Object.defineProperty(exports, "__esModule", { value: true });
29
- exports.VirtualCamera = exports.VideoPlayer = exports.VideoEvent = exports.UiTransform = exports.UiText = exports.UiInputResult = exports.UiInput = exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.PhysicsCombinedImpulse = exports.PhysicsCombinedForce = exports.ParticleSystem = exports.NftShape = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AssetLoadLoadingState = exports.AssetLoad = void 0;
30
- exports.VisibilityComponent = void 0;
29
+ exports.VideoEvent = exports.UiTransform = exports.UiText = exports.UiInputResult = exports.UiInput = exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.PhysicsCombinedImpulse = exports.PhysicsCombinedForce = exports.ParticleSystem = exports.NftShape = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarLocomotionSettings = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AudioAnalysis = exports.AssetLoadLoadingState = exports.AssetLoad = void 0;
30
+ exports.VisibilityComponent = exports.VirtualCamera = exports.VideoPlayer = void 0;
31
31
  const initialization_1 = require("../../runtime/initialization");
32
32
  const components = __importStar(require("./index.gen"));
33
33
  __exportStar(require("./index.gen"), exports);
34
34
  /** @public */ exports.AssetLoad = components.AssetLoad(initialization_1.engine);
35
35
  /** @public */ exports.AssetLoadLoadingState = components.AssetLoadLoadingState(initialization_1.engine);
36
+ /** @public */ exports.AudioAnalysis = components.AudioAnalysis(initialization_1.engine);
36
37
  /** @public */ exports.AudioEvent = components.AudioEvent(initialization_1.engine);
37
38
  /** @public */ exports.AudioSource = components.AudioSource(initialization_1.engine);
38
39
  /** @public */ exports.AudioStream = components.AudioStream(initialization_1.engine);
@@ -40,6 +41,7 @@ __exportStar(require("./index.gen"), exports);
40
41
  /** @public */ exports.AvatarBase = components.AvatarBase(initialization_1.engine);
41
42
  /** @public */ exports.AvatarEmoteCommand = components.AvatarEmoteCommand(initialization_1.engine);
42
43
  /** @public */ exports.AvatarEquippedData = components.AvatarEquippedData(initialization_1.engine);
44
+ /** @public */ exports.AvatarLocomotionSettings = components.AvatarLocomotionSettings(initialization_1.engine);
43
45
  /** @public */ exports.AvatarModifierArea = components.AvatarModifierArea(initialization_1.engine);
44
46
  /** @public */ exports.AvatarShape = components.AvatarShape(initialization_1.engine);
45
47
  /** @public */ exports.Billboard = components.Billboard(initialization_1.engine);
@@ -3,6 +3,7 @@ import { LastWriteWinElementSetComponentDefinition, GrowOnlyValueSetComponentDef
3
3
  import { PBAnimator } from './pb/decentraland/sdk/components/animator.gen';
4
4
  import { PBAssetLoad } from './pb/decentraland/sdk/components/asset_load.gen';
5
5
  import { PBAssetLoadLoadingState } from './pb/decentraland/sdk/components/asset_load_loading_state.gen';
6
+ import { PBAudioAnalysis } from './pb/decentraland/sdk/components/audio_analysis.gen';
6
7
  import { PBAudioEvent } from './pb/decentraland/sdk/components/audio_event.gen';
7
8
  import { PBAudioSource } from './pb/decentraland/sdk/components/audio_source.gen';
8
9
  import { PBAudioStream } from './pb/decentraland/sdk/components/audio_stream.gen';
@@ -10,6 +11,7 @@ import { PBAvatarAttach } from './pb/decentraland/sdk/components/avatar_attach.g
10
11
  import { PBAvatarBase } from './pb/decentraland/sdk/components/avatar_base.gen';
11
12
  import { PBAvatarEmoteCommand } from './pb/decentraland/sdk/components/avatar_emote_command.gen';
12
13
  import { PBAvatarEquippedData } from './pb/decentraland/sdk/components/avatar_equipped_data.gen';
14
+ import { PBAvatarLocomotionSettings } from './pb/decentraland/sdk/components/avatar_locomotion_settings.gen';
13
15
  import { PBAvatarModifierArea } from './pb/decentraland/sdk/components/avatar_modifier_area.gen';
14
16
  import { PBAvatarShape } from './pb/decentraland/sdk/components/avatar_shape.gen';
15
17
  import { PBBillboard } from './pb/decentraland/sdk/components/billboard.gen';
@@ -59,6 +61,7 @@ import { PBVisibilityComponent } from './pb/decentraland/sdk/components/visibili
59
61
  export * from './pb/decentraland/sdk/components/animator.gen';
60
62
  export * from './pb/decentraland/sdk/components/asset_load.gen';
61
63
  export * from './pb/decentraland/sdk/components/asset_load_loading_state.gen';
64
+ export * from './pb/decentraland/sdk/components/audio_analysis.gen';
62
65
  export * from './pb/decentraland/sdk/components/audio_event.gen';
63
66
  export * from './pb/decentraland/sdk/components/audio_source.gen';
64
67
  export * from './pb/decentraland/sdk/components/audio_stream.gen';
@@ -66,6 +69,7 @@ export * from './pb/decentraland/sdk/components/avatar_attach.gen';
66
69
  export * from './pb/decentraland/sdk/components/avatar_base.gen';
67
70
  export * from './pb/decentraland/sdk/components/avatar_emote_command.gen';
68
71
  export * from './pb/decentraland/sdk/components/avatar_equipped_data.gen';
72
+ export * from './pb/decentraland/sdk/components/avatar_locomotion_settings.gen';
69
73
  export * from './pb/decentraland/sdk/components/avatar_modifier_area.gen';
70
74
  export * from './pb/decentraland/sdk/components/avatar_shape.gen';
71
75
  export * from './pb/decentraland/sdk/components/billboard.gen';
@@ -117,6 +121,7 @@ export type GSetComponentGetter<T extends GrowOnlyValueSetComponentDefinition<an
117
121
  /** @public */ export declare const Animator: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAnimator>>;
118
122
  /** @public */ export declare const AssetLoad: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAssetLoad>>;
119
123
  /** @public */ export declare const AssetLoadLoadingState: GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAssetLoadLoadingState>>;
124
+ /** @public */ export declare const AudioAnalysis: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioAnalysis>>;
120
125
  /** @public */ export declare const AudioEvent: GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAudioEvent>>;
121
126
  /** @public */ export declare const AudioSource: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioSource>>;
122
127
  /** @public */ export declare const AudioStream: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioStream>>;
@@ -124,6 +129,7 @@ export type GSetComponentGetter<T extends GrowOnlyValueSetComponentDefinition<an
124
129
  /** @public */ export declare const AvatarBase: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
125
130
  /** @public */ export declare const AvatarEmoteCommand: GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
126
131
  /** @public */ export declare const AvatarEquippedData: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
132
+ /** @public */ export declare const AvatarLocomotionSettings: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
127
133
  /** @public */ export declare const AvatarModifierArea: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
128
134
  /** @public */ export declare const AvatarShape: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
129
135
  /** @public */ export declare const Billboard: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -175,6 +181,7 @@ export declare const componentDefinitionByName: {
175
181
  "core::Animator": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAnimator>>;
176
182
  "core::AssetLoad": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAssetLoad>>;
177
183
  "core::AssetLoadLoadingState": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAssetLoadLoadingState>>;
184
+ "core::AudioAnalysis": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioAnalysis>>;
178
185
  "core::AudioEvent": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAudioEvent>>;
179
186
  "core::AudioSource": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioSource>>;
180
187
  "core::AudioStream": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAudioStream>>;
@@ -182,6 +189,7 @@ export declare const componentDefinitionByName: {
182
189
  "core::AvatarBase": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarBase>>;
183
190
  "core::AvatarEmoteCommand": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBAvatarEmoteCommand>>;
184
191
  "core::AvatarEquippedData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarEquippedData>>;
192
+ "core::AvatarLocomotionSettings": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarLocomotionSettings>>;
185
193
  "core::AvatarModifierArea": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarModifierArea>>;
186
194
  "core::AvatarShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBAvatarShape>>;
187
195
  "core::Billboard": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBBillboard>>;
@@ -14,11 +14,12 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
14
  for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
15
  };
16
16
  Object.defineProperty(exports, "__esModule", { value: true });
17
- exports.UiInputResult = exports.UiInput = exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.Tween = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.PhysicsCombinedImpulse = exports.PhysicsCombinedForce = exports.ParticleSystem = exports.NftShape = exports.MeshRenderer = exports.MeshCollider = exports.Material = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AssetLoadLoadingState = exports.AssetLoad = exports.Animator = void 0;
18
- exports.componentDefinitionByName = exports.VisibilityComponent = exports.VirtualCamera = exports.VideoPlayer = exports.VideoEvent = exports.UiTransform = exports.UiText = void 0;
17
+ exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.Tween = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.PhysicsCombinedImpulse = exports.PhysicsCombinedForce = exports.ParticleSystem = exports.NftShape = exports.MeshRenderer = exports.MeshCollider = exports.Material = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarLocomotionSettings = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AudioAnalysis = exports.AssetLoadLoadingState = exports.AssetLoad = exports.Animator = void 0;
18
+ exports.componentDefinitionByName = exports.VisibilityComponent = exports.VirtualCamera = exports.VideoPlayer = exports.VideoEvent = exports.UiTransform = exports.UiText = exports.UiInputResult = exports.UiInput = void 0;
19
19
  const Animator_gen_1 = require("./Animator.gen");
20
20
  const AssetLoad_gen_1 = require("./AssetLoad.gen");
21
21
  const AssetLoadLoadingState_gen_1 = require("./AssetLoadLoadingState.gen");
22
+ const AudioAnalysis_gen_1 = require("./AudioAnalysis.gen");
22
23
  const AudioEvent_gen_1 = require("./AudioEvent.gen");
23
24
  const AudioSource_gen_1 = require("./AudioSource.gen");
24
25
  const AudioStream_gen_1 = require("./AudioStream.gen");
@@ -26,6 +27,7 @@ const AvatarAttach_gen_1 = require("./AvatarAttach.gen");
26
27
  const AvatarBase_gen_1 = require("./AvatarBase.gen");
27
28
  const AvatarEmoteCommand_gen_1 = require("./AvatarEmoteCommand.gen");
28
29
  const AvatarEquippedData_gen_1 = require("./AvatarEquippedData.gen");
30
+ const AvatarLocomotionSettings_gen_1 = require("./AvatarLocomotionSettings.gen");
29
31
  const AvatarModifierArea_gen_1 = require("./AvatarModifierArea.gen");
30
32
  const AvatarShape_gen_1 = require("./AvatarShape.gen");
31
33
  const Billboard_gen_1 = require("./Billboard.gen");
@@ -75,6 +77,7 @@ const VisibilityComponent_gen_1 = require("./VisibilityComponent.gen");
75
77
  __exportStar(require("./pb/decentraland/sdk/components/animator.gen"), exports);
76
78
  __exportStar(require("./pb/decentraland/sdk/components/asset_load.gen"), exports);
77
79
  __exportStar(require("./pb/decentraland/sdk/components/asset_load_loading_state.gen"), exports);
80
+ __exportStar(require("./pb/decentraland/sdk/components/audio_analysis.gen"), exports);
78
81
  __exportStar(require("./pb/decentraland/sdk/components/audio_event.gen"), exports);
79
82
  __exportStar(require("./pb/decentraland/sdk/components/audio_source.gen"), exports);
80
83
  __exportStar(require("./pb/decentraland/sdk/components/audio_stream.gen"), exports);
@@ -82,6 +85,7 @@ __exportStar(require("./pb/decentraland/sdk/components/avatar_attach.gen"), expo
82
85
  __exportStar(require("./pb/decentraland/sdk/components/avatar_base.gen"), exports);
83
86
  __exportStar(require("./pb/decentraland/sdk/components/avatar_emote_command.gen"), exports);
84
87
  __exportStar(require("./pb/decentraland/sdk/components/avatar_equipped_data.gen"), exports);
88
+ __exportStar(require("./pb/decentraland/sdk/components/avatar_locomotion_settings.gen"), exports);
85
89
  __exportStar(require("./pb/decentraland/sdk/components/avatar_modifier_area.gen"), exports);
86
90
  __exportStar(require("./pb/decentraland/sdk/components/avatar_shape.gen"), exports);
87
91
  __exportStar(require("./pb/decentraland/sdk/components/billboard.gen"), exports);
@@ -139,6 +143,9 @@ exports.AssetLoad = AssetLoad;
139
143
  maxElements: 100
140
144
  });
141
145
  exports.AssetLoadLoadingState = AssetLoadLoadingState;
146
+ /** @public */ const AudioAnalysis = engine =>
147
+ /* @__PURE__ */ engine.defineComponentFromSchema("core::AudioAnalysis", AudioAnalysis_gen_1.AudioAnalysisSchema);
148
+ exports.AudioAnalysis = AudioAnalysis;
142
149
  /** @public */ const AudioEvent = (engine) => /* @__PURE__ */ engine.defineValueSetComponentFromSchema("core::AudioEvent", AudioEvent_gen_1.AudioEventSchema, {
143
150
  timestampFunction: (t) => t.timestamp,
144
151
  maxElements: 100
@@ -164,6 +171,9 @@ exports.AvatarEmoteCommand = AvatarEmoteCommand;
164
171
  /** @public */ const AvatarEquippedData = engine =>
165
172
  /* @__PURE__ */ engine.defineComponentFromSchema("core::AvatarEquippedData", AvatarEquippedData_gen_1.AvatarEquippedDataSchema);
166
173
  exports.AvatarEquippedData = AvatarEquippedData;
174
+ /** @public */ const AvatarLocomotionSettings = engine =>
175
+ /* @__PURE__ */ engine.defineComponentFromSchema("core::AvatarLocomotionSettings", AvatarLocomotionSettings_gen_1.AvatarLocomotionSettingsSchema);
176
+ exports.AvatarLocomotionSettings = AvatarLocomotionSettings;
167
177
  /** @public */ const AvatarModifierArea = engine =>
168
178
  /* @__PURE__ */ engine.defineComponentFromSchema("core::AvatarModifierArea", AvatarModifierArea_gen_1.AvatarModifierAreaSchema);
169
179
  exports.AvatarModifierArea = AvatarModifierArea;
@@ -313,6 +323,7 @@ exports.componentDefinitionByName = {
313
323
  "core::Animator": exports.Animator,
314
324
  "core::AssetLoad": exports.AssetLoad,
315
325
  "core::AssetLoadLoadingState": exports.AssetLoadLoadingState,
326
+ "core::AudioAnalysis": exports.AudioAnalysis,
316
327
  "core::AudioEvent": exports.AudioEvent,
317
328
  "core::AudioSource": exports.AudioSource,
318
329
  "core::AudioStream": exports.AudioStream,
@@ -320,6 +331,7 @@ exports.componentDefinitionByName = {
320
331
  "core::AvatarBase": exports.AvatarBase,
321
332
  "core::AvatarEmoteCommand": exports.AvatarEmoteCommand,
322
333
  "core::AvatarEquippedData": exports.AvatarEquippedData,
334
+ "core::AvatarLocomotionSettings": exports.AvatarLocomotionSettings,
323
335
  "core::AvatarModifierArea": exports.AvatarModifierArea,
324
336
  "core::AvatarShape": exports.AvatarShape,
325
337
  "core::Billboard": exports.Billboard,
@@ -0,0 +1,37 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ /**
3
+ * @public
4
+ */
5
+ export declare const enum PBAudioAnalysisMode {
6
+ MODE_RAW = 0,
7
+ MODE_LOGARITHMIC = 1
8
+ }
9
+ /**
10
+ * @public
11
+ */
12
+ export interface PBAudioAnalysis {
13
+ /** Parameters section */
14
+ mode: PBAudioAnalysisMode;
15
+ /** Used only when mode == MODE_LOGARITHMIC */
16
+ amplitudeGain?: number | undefined;
17
+ /** End when mode == MODE_LOGARITHMIC */
18
+ bandsGain?: number | undefined;
19
+ /** Result section */
20
+ amplitude: number;
21
+ /** Protobuf doesn't support fixed arrays -> 8 band fields */
22
+ band0: number;
23
+ band1: number;
24
+ band2: number;
25
+ band3: number;
26
+ band4: number;
27
+ band5: number;
28
+ band6: number;
29
+ band7: number;
30
+ }
31
+ /**
32
+ * @public
33
+ */
34
+ export declare namespace PBAudioAnalysis {
35
+ function encode(message: PBAudioAnalysis, writer?: _m0.Writer): _m0.Writer;
36
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBAudioAnalysis;
37
+ }