@dcl/ecs 7.22.6-25007982108.commit-83012ab → 7.22.6-25321038582.commit-63ddb3f
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/components/extended/MeshCollider.d.ts +0 -8
- package/dist/components/extended/MeshCollider.js +0 -6
- package/dist/components/extended/MeshRenderer.d.ts +0 -8
- package/dist/components/extended/MeshRenderer.js +0 -5
- package/dist/components/extended/ParticleSystem.d.ts +24 -0
- package/dist/components/extended/ParticleSystem.js +23 -0
- package/dist/components/extended/Tween.d.ts +48 -1
- package/dist/components/extended/Tween.js +66 -0
- package/dist/components/generated/component-names.gen.js +0 -11
- package/dist/components/generated/global.gen.d.ts +0 -22
- package/dist/components/generated/global.gen.js +0 -11
- package/dist/components/generated/index.gen.d.ts +0 -44
- package/dist/components/generated/index.gen.js +0 -55
- package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
- package/dist/components/generated/pb/decentraland/common/texture.gen.js +0 -65
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +1 -151
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
- package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
- package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -119
- package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +2 -6
- package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -4
- package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
- package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
- package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
- package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +1 -57
- package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
- package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +0 -56
- package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
- package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +0 -56
- package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +14 -1
- package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +42 -4
- package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
- package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
- package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +0 -13
- package/dist/components/generated/pb/decentraland/sdk/components/raycast.gen.js +0 -30
- package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +0 -2
- package/dist/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +0 -10
- package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
- package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
- package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
- package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -90
- package/dist/components/generated/types.gen.d.ts +1 -0
- package/dist/components/generated/types.gen.js +1 -0
- package/dist/components/index.d.ts +14 -11
- package/dist/components/index.js +13 -13
- package/dist/components/manual/CreatedBy.d.ts +9 -0
- package/dist/components/manual/CreatedBy.js +8 -0
- package/dist/components/manual/Transform.d.ts +22 -0
- package/dist/components/manual/Transform.js +11 -3
- package/dist/components/types.d.ts +3 -3
- package/dist/engine/component.d.ts +52 -1
- package/dist/engine/entity.js +4 -2
- package/dist/engine/grow-only-value-set-component-definition.js +46 -3
- package/dist/engine/input.d.ts +0 -6
- package/dist/engine/input.js +4 -9
- package/dist/engine/lww-element-set-component-definition.d.ts +5 -3
- package/dist/engine/lww-element-set-component-definition.js +87 -18
- package/dist/index.d.ts +5 -2
- package/dist/index.js +5 -1
- package/dist/runtime/globals.d.ts +1 -2
- package/dist/runtime/globals.js +1 -2
- package/dist/runtime/helpers/index.d.ts +1 -0
- package/dist/runtime/helpers/index.js +1 -0
- package/dist/runtime/helpers/tree.d.ts +6 -0
- package/dist/runtime/helpers/tree.js +2 -2
- package/dist/runtime/helpers/vectors.js +36 -0
- package/dist/runtime/initialization/index.d.ts +7 -0
- package/dist/runtime/initialization/index.js +6 -0
- package/dist/serialization/crdt/authoritativePutComponent.d.ts +15 -0
- package/dist/serialization/crdt/authoritativePutComponent.js +47 -0
- package/dist/serialization/crdt/index.d.ts +1 -0
- package/dist/serialization/crdt/index.js +1 -0
- package/dist/serialization/crdt/types.d.ts +25 -3
- package/dist/serialization/crdt/types.js +3 -1
- package/dist/systems/crdt/index.d.ts +0 -1
- package/dist/systems/crdt/index.js +55 -146
- package/dist/systems/events.d.ts +25 -59
- package/dist/systems/events.js +129 -145
- package/dist/systems/physics-force.js +140 -0
- package/dist/systems/physics-impulse.d.ts +12 -0
- package/dist/systems/physics-impulse.js +85 -0
- package/dist/systems/physics.d.ts +77 -0
- package/dist/systems/physics.js +18 -0
- package/dist/systems/raycast.d.ts +1 -3
- package/dist/systems/raycast.js +0 -2
- package/dist-cjs/components/extended/MeshCollider.d.ts +0 -8
- package/dist-cjs/components/extended/MeshCollider.js +0 -6
- package/dist-cjs/components/extended/MeshRenderer.d.ts +0 -8
- package/dist-cjs/components/extended/MeshRenderer.js +0 -5
- package/dist-cjs/components/extended/ParticleSystem.d.ts +24 -0
- package/dist-cjs/components/extended/ParticleSystem.js +28 -0
- package/dist-cjs/components/extended/Tween.d.ts +48 -1
- package/dist-cjs/components/extended/Tween.js +66 -0
- package/dist-cjs/components/generated/component-names.gen.js +0 -11
- package/dist-cjs/components/generated/global.gen.d.ts +0 -22
- package/dist-cjs/components/generated/global.gen.js +2 -13
- package/dist-cjs/components/generated/index.gen.d.ts +0 -44
- package/dist-cjs/components/generated/index.gen.js +2 -68
- package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
- package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +1 -66
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +2 -152
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +2 -120
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +2 -6
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -4
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +2 -58
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +1 -57
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +1 -57
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +14 -1
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +43 -5
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.d.ts +0 -13
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/raycast.gen.js +1 -31
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.d.ts +0 -2
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_input.gen.js +0 -10
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +1 -91
- package/dist-cjs/components/generated/types.gen.d.ts +1 -0
- package/dist-cjs/components/generated/types.gen.js +3 -0
- package/dist-cjs/components/index.d.ts +14 -11
- package/dist-cjs/components/index.js +17 -17
- package/dist-cjs/components/manual/CreatedBy.d.ts +9 -0
- package/dist-cjs/components/manual/CreatedBy.js +10 -0
- package/dist-cjs/components/manual/Transform.d.ts +22 -0
- package/dist-cjs/components/manual/Transform.js +34 -3
- package/dist-cjs/components/types.d.ts +3 -3
- package/dist-cjs/engine/component.d.ts +52 -1
- package/dist-cjs/engine/entity.js +4 -2
- package/dist-cjs/engine/grow-only-value-set-component-definition.js +45 -2
- package/dist-cjs/engine/input.d.ts +0 -6
- package/dist-cjs/engine/input.js +4 -9
- package/dist-cjs/engine/lww-element-set-component-definition.d.ts +5 -3
- package/dist-cjs/engine/lww-element-set-component-definition.js +90 -19
- package/dist-cjs/index.d.ts +5 -2
- package/dist-cjs/index.js +6 -2
- package/dist-cjs/runtime/globals.d.ts +1 -2
- package/dist-cjs/runtime/globals.js +1 -2
- package/dist-cjs/runtime/helpers/index.d.ts +1 -0
- package/dist-cjs/runtime/helpers/index.js +1 -0
- package/dist-cjs/runtime/helpers/tree.d.ts +6 -0
- package/dist-cjs/runtime/helpers/tree.js +3 -2
- package/dist-cjs/runtime/helpers/vectors.js +39 -0
- package/dist-cjs/runtime/initialization/index.d.ts +7 -0
- package/dist-cjs/runtime/initialization/index.js +7 -1
- package/dist-cjs/serialization/crdt/authoritativePutComponent.d.ts +15 -0
- package/dist-cjs/serialization/crdt/authoritativePutComponent.js +50 -0
- package/dist-cjs/serialization/crdt/index.d.ts +1 -0
- package/dist-cjs/serialization/crdt/index.js +1 -0
- package/dist-cjs/serialization/crdt/types.d.ts +25 -3
- package/dist-cjs/serialization/crdt/types.js +3 -1
- package/dist-cjs/systems/crdt/index.d.ts +0 -1
- package/dist-cjs/systems/crdt/index.js +55 -169
- package/dist-cjs/systems/events.d.ts +25 -59
- package/dist-cjs/systems/events.js +129 -145
- package/dist-cjs/systems/physics-force.js +167 -0
- package/dist-cjs/systems/physics-impulse.d.ts +12 -0
- package/dist-cjs/systems/physics-impulse.js +112 -0
- package/dist-cjs/systems/physics.d.ts +77 -0
- package/dist-cjs/systems/physics.js +23 -0
- package/dist-cjs/systems/raycast.d.ts +1 -3
- package/dist-cjs/systems/raycast.js +0 -2
- package/package.json +3 -2
- package/dist/components/extended/AvatarEquippedData.d.ts +0 -10
- package/dist/components/extended/AvatarEquippedData.js +0 -15
- package/dist/components/extended/AvatarShape.d.ts +0 -10
- package/dist/components/extended/AvatarShape.js +0 -15
- package/dist/components/generated/AvatarLocomotionSettings.gen.d.ts +0 -1
- package/dist/components/generated/AvatarLocomotionSettings.gen.js +0 -25
- package/dist/components/generated/AvatarMovement.gen.d.ts +0 -1
- package/dist/components/generated/AvatarMovement.gen.js +0 -25
- package/dist/components/generated/AvatarMovementInfo.gen.d.ts +0 -1
- package/dist/components/generated/AvatarMovementInfo.gen.js +0 -25
- package/dist/components/generated/CameraLayer.gen.d.ts +0 -1
- package/dist/components/generated/CameraLayer.gen.js +0 -25
- package/dist/components/generated/CameraLayers.gen.d.ts +0 -1
- package/dist/components/generated/CameraLayers.gen.js +0 -25
- package/dist/components/generated/GlobalLight.gen.d.ts +0 -1
- package/dist/components/generated/GlobalLight.gen.js +0 -25
- package/dist/components/generated/GltfNode.gen.d.ts +0 -1
- package/dist/components/generated/GltfNode.gen.js +0 -25
- package/dist/components/generated/GltfNodeState.gen.d.ts +0 -1
- package/dist/components/generated/GltfNodeState.gen.js +0 -25
- package/dist/components/generated/TextureCamera.gen.d.ts +0 -1
- package/dist/components/generated/TextureCamera.gen.js +0 -25
- package/dist/components/generated/UiCanvas.gen.d.ts +0 -1
- package/dist/components/generated/UiCanvas.gen.js +0 -25
- package/dist/components/generated/UiScrollResult.gen.d.ts +0 -1
- package/dist/components/generated/UiScrollResult.gen.js +0 -25
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +0 -29
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +0 -93
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -20
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +0 -69
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -32
- package/dist/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +0 -126
- package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
- package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -104
- package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
- package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -50
- package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
- package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -61
- package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
- package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -41
- package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
- package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -59
- package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
- package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -191
- package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
- package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -60
- package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
- package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -42
- package/dist/serialization/crdt/network/utils.d.ts +0 -9
- package/dist/serialization/crdt/network/utils.js +0 -60
- package/dist-cjs/components/extended/AvatarEquippedData.d.ts +0 -10
- package/dist-cjs/components/extended/AvatarEquippedData.js +0 -19
- package/dist-cjs/components/extended/AvatarShape.d.ts +0 -10
- package/dist-cjs/components/extended/AvatarShape.js +0 -19
- package/dist-cjs/components/generated/AvatarLocomotionSettings.gen.js +0 -28
- package/dist-cjs/components/generated/AvatarMovement.gen.js +0 -28
- package/dist-cjs/components/generated/AvatarMovementInfo.gen.js +0 -28
- package/dist-cjs/components/generated/CameraLayer.gen.js +0 -28
- package/dist-cjs/components/generated/CameraLayers.gen.d.ts +0 -1
- package/dist-cjs/components/generated/CameraLayers.gen.js +0 -28
- package/dist-cjs/components/generated/GlobalLight.gen.d.ts +0 -1
- package/dist-cjs/components/generated/GlobalLight.gen.js +0 -28
- package/dist-cjs/components/generated/GltfNode.gen.d.ts +0 -1
- package/dist-cjs/components/generated/GltfNode.gen.js +0 -28
- package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +0 -1
- package/dist-cjs/components/generated/GltfNodeState.gen.js +0 -28
- package/dist-cjs/components/generated/TextureCamera.gen.d.ts +0 -1
- package/dist-cjs/components/generated/TextureCamera.gen.js +0 -28
- package/dist-cjs/components/generated/UiCanvas.gen.d.ts +0 -1
- package/dist-cjs/components/generated/UiCanvas.gen.js +0 -28
- package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +0 -1
- package/dist-cjs/components/generated/UiScrollResult.gen.js +0 -28
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +0 -29
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +0 -99
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.d.ts +0 -20
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement.gen.js +0 -75
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.d.ts +0 -32
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_movement_info.gen.js +0 -132
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -110
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -56
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -67
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -47
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -65
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -197
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -66
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
- package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -48
- package/dist-cjs/serialization/crdt/network/utils.d.ts +0 -9
- package/dist-cjs/serialization/crdt/network/utils.js +0 -67
- /package/{dist-cjs/components/generated/AvatarMovementInfo.gen.d.ts → dist/runtime/helpers/vectors.d.ts} +0 -0
- /package/{dist-cjs/components/generated/CameraLayer.gen.d.ts → dist/systems/physics-force.d.ts} +0 -0
- /package/dist-cjs/{components/generated/AvatarLocomotionSettings.gen.d.ts → runtime/helpers/vectors.d.ts} +0 -0
- /package/dist-cjs/{components/generated/AvatarMovement.gen.d.ts → systems/physics-force.d.ts} +0 -0
package/dist/systems/events.js
CHANGED
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@@ -18,15 +18,14 @@ export function createPointerEventsSystem(engine, inputSystem) {
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EventType[EventType["Up"] = 2] = "Up";
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EventType[EventType["HoverEnter"] = 3] = "HoverEnter";
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EventType[EventType["HoverLeave"] = 4] = "HoverLeave";
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EventType[EventType["
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EventType[EventType["
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EventType[EventType["DragEnd"] = 7] = "DragEnd";
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EventType[EventType["ProximityEnter"] = 5] = "ProximityEnter";
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EventType[EventType["ProximityLeave"] = 6] = "ProximityLeave";
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})(EventType || (EventType = {}));
|
|
25
24
|
const eventsMap = new Map();
|
|
26
25
|
function getEvent(entity) {
|
|
27
26
|
return eventsMap.get(entity) || eventsMap.set(entity, new Map()).get(entity);
|
|
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27
|
}
|
|
29
|
-
function setPointerEvent(entity, type, opts) {
|
|
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|
+
function setPointerEvent(entity, type, opts, interactionType = 0 /* InteractionType.CURSOR */) {
|
|
30
29
|
const pointerEvent = PointerEvents.getMutableOrNull(entity) || PointerEvents.create(entity);
|
|
31
30
|
pointerEvent.pointerEvents.push({
|
|
32
31
|
eventType: type,
|
|
@@ -36,15 +35,19 @@ export function createPointerEventsSystem(engine, inputSystem) {
|
|
|
36
35
|
showHighlight: opts.showHighlight,
|
|
37
36
|
hoverText: opts.hoverText,
|
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38
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|
maxDistance: opts.maxDistance,
|
|
39
|
-
maxPlayerDistance: opts.maxPlayerDistance
|
|
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|
-
|
|
38
|
+
maxPlayerDistance: opts.maxPlayerDistance,
|
|
39
|
+
priority: opts.priority
|
|
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|
+
},
|
|
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|
+
interactionType: interactionType ?? 0 /* InteractionType.CURSOR */
|
|
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42
|
});
|
|
42
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|
}
|
|
43
|
-
function removePointerEvent(entity, type, button) {
|
|
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|
+
function removePointerEvent(entity, type, button, interactionType = 0 /* InteractionType.CURSOR */) {
|
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45
|
const pointerEvent = PointerEvents.getMutableOrNull(entity);
|
|
45
46
|
if (!pointerEvent)
|
|
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47
|
return;
|
|
47
|
-
pointerEvent.pointerEvents = pointerEvent.pointerEvents.filter((pointer) => !(pointer.eventInfo?.button === button &&
|
|
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|
+
pointerEvent.pointerEvents = pointerEvent.pointerEvents.filter((pointer) => !(pointer.eventInfo?.button === button &&
|
|
49
|
+
pointer.eventType === type &&
|
|
50
|
+
pointer.interactionType === interactionType));
|
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|
}
|
|
49
52
|
function getPointerEvent(eventType) {
|
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50
53
|
if (eventType === EventType.Up) {
|
|
@@ -56,148 +59,117 @@ export function createPointerEventsSystem(engine, inputSystem) {
|
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56
59
|
else if (eventType === EventType.HoverEnter) {
|
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60
|
return 2 /* PointerEventType.PET_HOVER_ENTER */;
|
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}
|
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else if (eventType === EventType.
|
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return
|
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|
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}
|
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else if (eventType === EventType.DragLocked) {
|
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|
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return 6 /* PointerEventType.PET_DRAG_LOCKED */;
|
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+
else if (eventType === EventType.ProximityEnter) {
|
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|
+
return 4 /* PointerEventType.PET_PROXIMITY_ENTER */;
|
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64
|
}
|
|
65
|
-
else if (eventType === EventType.
|
|
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|
-
return
|
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65
|
+
else if (eventType === EventType.ProximityLeave) {
|
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|
+
return 5 /* PointerEventType.PET_PROXIMITY_LEAVE */;
|
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67
|
}
|
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68
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return 1 /* PointerEventType.PET_DOWN */;
|
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69
|
}
|
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|
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function
|
|
71
|
-
if (pet === 0 /* PointerEventType.PET_UP */) {
|
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|
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return EventType.Up;
|
|
73
|
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}
|
|
74
|
-
else if (pet === 2 /* PointerEventType.PET_HOVER_ENTER */) {
|
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|
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return EventType.HoverEnter;
|
|
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|
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}
|
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|
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else if (pet === 3 /* PointerEventType.PET_HOVER_LEAVE */) {
|
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|
-
return EventType.HoverLeave;
|
|
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|
-
}
|
|
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|
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else if (pet === 7 /* PointerEventType.PET_DRAG */) {
|
|
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|
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return EventType.Drag;
|
|
82
|
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}
|
|
83
|
-
else if (pet === 6 /* PointerEventType.PET_DRAG_LOCKED */) {
|
|
84
|
-
return EventType.DragLocked;
|
|
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|
-
}
|
|
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|
-
else if (pet === 8 /* PointerEventType.PET_DRAG_END */) {
|
|
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|
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return EventType.DragEnd;
|
|
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|
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}
|
|
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|
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else {
|
|
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|
-
return EventType.Down;
|
|
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|
-
}
|
|
92
|
-
}
|
|
93
|
-
function removeEvent(entity, type) {
|
|
70
|
+
function removeEvent(entity, type, interactionType = 0 /* InteractionType.CURSOR */) {
|
|
94
71
|
const event = getEvent(entity);
|
|
95
|
-
const
|
|
96
|
-
if (
|
|
97
|
-
|
|
98
|
-
}
|
|
99
|
-
for (const button of pointerEventList.keys()) {
|
|
100
|
-
removePointerEvent(entity, getPointerEvent(type), button);
|
|
72
|
+
const pointerEvent = event.get(type);
|
|
73
|
+
if (pointerEvent?.opts.hoverText) {
|
|
74
|
+
removePointerEvent(entity, getPointerEvent(type), pointerEvent.opts.button);
|
|
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75
|
}
|
|
102
76
|
event.delete(type);
|
|
103
77
|
}
|
|
104
78
|
engine.addSystem(function EventSystem() {
|
|
105
|
-
|
|
106
|
-
return;
|
|
107
|
-
}
|
|
108
|
-
for (const entity of eventsMap.keys()) {
|
|
79
|
+
for (const [entity, event] of eventsMap) {
|
|
109
80
|
if (engine.getEntityState(entity) === EntityState.Removed) {
|
|
110
81
|
eventsMap.delete(entity);
|
|
111
|
-
}
|
|
112
|
-
}
|
|
113
|
-
for (const command of inputSystem.getInputCommands()) {
|
|
114
|
-
const entity = command.hit?.entityId;
|
|
115
|
-
if (entity === undefined) {
|
|
116
|
-
continue;
|
|
117
|
-
}
|
|
118
|
-
const entityMap = eventsMap.get(entity);
|
|
119
|
-
if (entityMap === undefined) {
|
|
120
82
|
continue;
|
|
121
83
|
}
|
|
122
|
-
const
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
|
|
84
|
+
for (const [eventType, { cb, opts }] of event) {
|
|
85
|
+
if (eventType === EventType.Click) {
|
|
86
|
+
const command = inputSystem.getClick(opts.button, entity);
|
|
87
|
+
if (command)
|
|
88
|
+
checkNotThenable(cb(command.up), 'Click event returned a thenable. Only synchronous functions are allowed');
|
|
127
89
|
}
|
|
128
|
-
|
|
129
|
-
|
|
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|
-
|
|
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|
-
|
|
132
|
-
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|
133
|
-
|
|
134
|
-
|
|
135
|
-
|
|
136
|
-
|
|
137
|
-
const data = clickMap.get(command.button);
|
|
138
|
-
if (data && inputSystem.getClick(command.button, entity)) {
|
|
139
|
-
checkNotThenable(data.cb(command), 'Click event returned a thenable. Only synchronous functions are allowed');
|
|
140
|
-
}
|
|
141
|
-
const anyData = clickMap.get(3 /* InputAction.IA_ANY */);
|
|
142
|
-
if (anyData && inputSystem.getClick(command.button, entity)) {
|
|
143
|
-
checkNotThenable(anyData.cb(command), 'Event handler returned a thenable. Only synchronous functions are allowed');
|
|
90
|
+
if (eventType === EventType.Down ||
|
|
91
|
+
eventType === EventType.Up ||
|
|
92
|
+
eventType === EventType.HoverEnter ||
|
|
93
|
+
eventType === EventType.HoverLeave ||
|
|
94
|
+
eventType === EventType.ProximityEnter ||
|
|
95
|
+
eventType === EventType.ProximityLeave) {
|
|
96
|
+
const command = inputSystem.getInputCommand(opts.button, getPointerEvent(eventType), entity);
|
|
97
|
+
if (command) {
|
|
98
|
+
checkNotThenable(cb(command), 'Event handler returned a thenable. Only synchronous functions are allowed');
|
|
144
99
|
}
|
|
145
100
|
}
|
|
146
101
|
}
|
|
147
102
|
}
|
|
148
103
|
});
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
|
|
159
|
-
|
|
160
|
-
|
|
161
|
-
|
|
162
|
-
|
|
163
|
-
|
|
164
|
-
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
|
|
179
|
-
|
|
180
|
-
|
|
181
|
-
|
|
182
|
-
|
|
183
|
-
|
|
184
|
-
|
|
185
|
-
|
|
186
|
-
|
|
187
|
-
|
|
188
|
-
|
|
189
|
-
|
|
190
|
-
|
|
191
|
-
|
|
192
|
-
|
|
193
|
-
|
|
194
|
-
|
|
195
|
-
|
|
196
|
-
|
|
197
|
-
|
|
198
|
-
|
|
199
|
-
|
|
200
|
-
};
|
|
104
|
+
const onPointerDown = (...args) => {
|
|
105
|
+
const [data, cb, maybeOpts] = args;
|
|
106
|
+
if (typeof data === 'number') {
|
|
107
|
+
return onPointerDown({ entity: data, opts: maybeOpts ?? {} }, cb);
|
|
108
|
+
}
|
|
109
|
+
const { entity, opts } = data;
|
|
110
|
+
const options = getDefaultOpts(opts);
|
|
111
|
+
removeEvent(entity, EventType.Down);
|
|
112
|
+
getEvent(entity).set(EventType.Down, { cb, opts: options });
|
|
113
|
+
setPointerEvent(entity, 1 /* PointerEventType.PET_DOWN */, options);
|
|
114
|
+
};
|
|
115
|
+
const onPointerUp = (...args) => {
|
|
116
|
+
const [data, cb, maybeOpts] = args;
|
|
117
|
+
if (typeof data === 'number') {
|
|
118
|
+
return onPointerUp({ entity: data, opts: maybeOpts ?? {} }, cb);
|
|
119
|
+
}
|
|
120
|
+
const { entity, opts } = data;
|
|
121
|
+
const options = getDefaultOpts(opts);
|
|
122
|
+
removeEvent(entity, EventType.Up);
|
|
123
|
+
getEvent(entity).set(EventType.Up, { cb, opts: options });
|
|
124
|
+
setPointerEvent(entity, 0 /* PointerEventType.PET_UP */, options);
|
|
125
|
+
};
|
|
126
|
+
const onPointerHoverEnter = (...args) => {
|
|
127
|
+
const [data, cb] = args;
|
|
128
|
+
const { entity, opts } = data;
|
|
129
|
+
const options = getDefaultOpts(opts);
|
|
130
|
+
removeEvent(entity, EventType.HoverEnter);
|
|
131
|
+
getEvent(entity).set(EventType.HoverEnter, { cb, opts: options });
|
|
132
|
+
setPointerEvent(entity, 2 /* PointerEventType.PET_HOVER_ENTER */, options);
|
|
133
|
+
};
|
|
134
|
+
const onPointerHoverLeave = (...args) => {
|
|
135
|
+
const [data, cb] = args;
|
|
136
|
+
const { entity, opts } = data;
|
|
137
|
+
const options = getDefaultOpts(opts);
|
|
138
|
+
removeEvent(entity, EventType.HoverLeave);
|
|
139
|
+
getEvent(entity).set(EventType.HoverLeave, { cb, opts: options });
|
|
140
|
+
setPointerEvent(entity, 3 /* PointerEventType.PET_HOVER_LEAVE */, options);
|
|
141
|
+
};
|
|
142
|
+
const onProximityDown = (...args) => {
|
|
143
|
+
const [data, cb] = args;
|
|
144
|
+
const { entity, opts } = data;
|
|
145
|
+
const options = getDefaultOpts(opts);
|
|
146
|
+
removeEvent(entity, EventType.Down, 1 /* InteractionType.PROXIMITY */);
|
|
147
|
+
getEvent(entity).set(EventType.Down, { cb, opts: options });
|
|
148
|
+
setPointerEvent(entity, 1 /* PointerEventType.PET_DOWN */, options, 1 /* InteractionType.PROXIMITY */);
|
|
149
|
+
};
|
|
150
|
+
const onProximityUp = (...args) => {
|
|
151
|
+
const [data, cb] = args;
|
|
152
|
+
const { entity, opts } = data;
|
|
153
|
+
const options = getDefaultOpts(opts);
|
|
154
|
+
removeEvent(entity, EventType.Up, 1 /* InteractionType.PROXIMITY */);
|
|
155
|
+
getEvent(entity).set(EventType.Up, { cb, opts: options });
|
|
156
|
+
setPointerEvent(entity, 0 /* PointerEventType.PET_UP */, options, 1 /* InteractionType.PROXIMITY */);
|
|
157
|
+
};
|
|
158
|
+
const onProximityEnter = (...args) => {
|
|
159
|
+
const [data, cb] = args;
|
|
160
|
+
const { entity, opts } = data;
|
|
161
|
+
const options = getDefaultOpts(opts);
|
|
162
|
+
removeEvent(entity, EventType.ProximityEnter, 1 /* InteractionType.PROXIMITY */);
|
|
163
|
+
getEvent(entity).set(EventType.ProximityEnter, { cb, opts: options });
|
|
164
|
+
setPointerEvent(entity, 4 /* PointerEventType.PET_PROXIMITY_ENTER */, options, 1 /* InteractionType.PROXIMITY */);
|
|
165
|
+
};
|
|
166
|
+
const onProximityLeave = (...args) => {
|
|
167
|
+
const [data, cb] = args;
|
|
168
|
+
const { entity, opts } = data;
|
|
169
|
+
const options = getDefaultOpts(opts);
|
|
170
|
+
removeEvent(entity, EventType.ProximityLeave, 1 /* InteractionType.PROXIMITY */);
|
|
171
|
+
getEvent(entity).set(EventType.ProximityLeave, { cb, opts: options });
|
|
172
|
+
setPointerEvent(entity, 5 /* PointerEventType.PET_PROXIMITY_LEAVE */, options, 1 /* InteractionType.PROXIMITY */);
|
|
201
173
|
};
|
|
202
174
|
return {
|
|
203
175
|
removeOnClick(entity) {
|
|
@@ -215,22 +187,34 @@ export function createPointerEventsSystem(engine, inputSystem) {
|
|
|
215
187
|
removeOnPointerHoverLeave(entity) {
|
|
216
188
|
removeEvent(entity, EventType.HoverLeave);
|
|
217
189
|
},
|
|
218
|
-
|
|
219
|
-
removeEvent(entity, EventType.
|
|
190
|
+
removeOnProximityDown(entity) {
|
|
191
|
+
removeEvent(entity, EventType.Down, 1 /* InteractionType.PROXIMITY */);
|
|
192
|
+
},
|
|
193
|
+
removeOnProximityUp(entity) {
|
|
194
|
+
removeEvent(entity, EventType.Up, 1 /* InteractionType.PROXIMITY */);
|
|
220
195
|
},
|
|
221
|
-
|
|
222
|
-
removeEvent(entity, EventType.
|
|
196
|
+
removeOnProximityEnter(entity) {
|
|
197
|
+
removeEvent(entity, EventType.ProximityEnter, 1 /* InteractionType.PROXIMITY */);
|
|
223
198
|
},
|
|
224
|
-
|
|
225
|
-
removeEvent(entity, EventType.
|
|
199
|
+
removeOnProximityLeave(entity) {
|
|
200
|
+
removeEvent(entity, EventType.ProximityLeave, 1 /* InteractionType.PROXIMITY */);
|
|
201
|
+
},
|
|
202
|
+
onClick(value, cb) {
|
|
203
|
+
const { entity } = value;
|
|
204
|
+
const options = getDefaultOpts(value.opts);
|
|
205
|
+
// Clear previous event with over feedback included
|
|
206
|
+
removeEvent(entity, EventType.Click);
|
|
207
|
+
// Set new event
|
|
208
|
+
getEvent(entity).set(EventType.Click, { cb, opts: options });
|
|
209
|
+
setPointerEvent(entity, 1 /* PointerEventType.PET_DOWN */, options);
|
|
226
210
|
},
|
|
227
|
-
|
|
228
|
-
|
|
229
|
-
|
|
230
|
-
|
|
231
|
-
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
211
|
+
onPointerDown,
|
|
212
|
+
onPointerUp,
|
|
213
|
+
onPointerHoverEnter,
|
|
214
|
+
onPointerHoverLeave,
|
|
215
|
+
onProximityDown,
|
|
216
|
+
onProximityUp,
|
|
217
|
+
onProximityEnter,
|
|
218
|
+
onProximityLeave
|
|
235
219
|
};
|
|
236
220
|
}
|
|
@@ -0,0 +1,140 @@
|
|
|
1
|
+
import * as components from '../components';
|
|
2
|
+
import { Vector3, createTimers } from '../runtime/helpers';
|
|
3
|
+
import { KnockbackFalloff } from './physics-impulse';
|
|
4
|
+
/** @internal */
|
|
5
|
+
export function createPhysicsForceHelper(engine) {
|
|
6
|
+
const PhysicsCombinedForce = components.PhysicsCombinedForce(engine);
|
|
7
|
+
const Transform = components.Transform(engine);
|
|
8
|
+
const timers = createTimers(engine);
|
|
9
|
+
const durationTimers = new Map();
|
|
10
|
+
// Key = source entity producing the force (not the target); all forces target PlayerEntity.
|
|
11
|
+
const forceSources = new Map();
|
|
12
|
+
const repulsionSources = new Map();
|
|
13
|
+
let lastWrittenForceVector = null;
|
|
14
|
+
function recalcForce() {
|
|
15
|
+
if (forceSources.size === 0) {
|
|
16
|
+
if (PhysicsCombinedForce.has(engine.PlayerEntity)) {
|
|
17
|
+
PhysicsCombinedForce.deleteFrom(engine.PlayerEntity);
|
|
18
|
+
}
|
|
19
|
+
lastWrittenForceVector = null;
|
|
20
|
+
return;
|
|
21
|
+
}
|
|
22
|
+
const current = PhysicsCombinedForce.getOrNull(engine.PlayerEntity);
|
|
23
|
+
if (current && lastWrittenForceVector && current.vector) {
|
|
24
|
+
if (!Vector3.equals(current.vector, lastWrittenForceVector)) {
|
|
25
|
+
console.error('PBPhysicsCombinedForce was modified externally.', 'Expected:', lastWrittenForceVector, 'Found:', current.vector, '-- overwriting with local state.');
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
let sum = { x: 0, y: 0, z: 0 };
|
|
29
|
+
for (const v of forceSources.values()) {
|
|
30
|
+
sum = Vector3.add(sum, v);
|
|
31
|
+
}
|
|
32
|
+
PhysicsCombinedForce.createOrReplace(engine.PlayerEntity, { vector: sum });
|
|
33
|
+
lastWrittenForceVector = sum;
|
|
34
|
+
}
|
|
35
|
+
function applyForceToPlayer(source, vector, magnitude) {
|
|
36
|
+
let finalVector;
|
|
37
|
+
if (Vector3.equalsToFloats(vector, 0, 0, 0))
|
|
38
|
+
return;
|
|
39
|
+
if (typeof magnitude === 'number') {
|
|
40
|
+
finalVector = Vector3.scale(Vector3.normalize(vector), magnitude);
|
|
41
|
+
}
|
|
42
|
+
else {
|
|
43
|
+
finalVector = vector;
|
|
44
|
+
}
|
|
45
|
+
forceSources.set(source, finalVector);
|
|
46
|
+
recalcForce();
|
|
47
|
+
}
|
|
48
|
+
function removeForceFromPlayer(source) {
|
|
49
|
+
repulsionSources.delete(source);
|
|
50
|
+
const timerId = durationTimers.get(source);
|
|
51
|
+
if (timerId !== undefined) {
|
|
52
|
+
timers.clearTimeout(timerId);
|
|
53
|
+
durationTimers.delete(source);
|
|
54
|
+
}
|
|
55
|
+
if (!forceSources.has(source))
|
|
56
|
+
return;
|
|
57
|
+
forceSources.delete(source);
|
|
58
|
+
recalcForce();
|
|
59
|
+
}
|
|
60
|
+
function scheduleForceDuration(source, seconds) {
|
|
61
|
+
const existing = durationTimers.get(source);
|
|
62
|
+
if (existing !== undefined) {
|
|
63
|
+
timers.clearTimeout(existing);
|
|
64
|
+
}
|
|
65
|
+
const timerId = timers.setTimeout(() => {
|
|
66
|
+
durationTimers.delete(source);
|
|
67
|
+
removeForceFromPlayer(source);
|
|
68
|
+
}, seconds * 1000);
|
|
69
|
+
durationTimers.set(source, timerId);
|
|
70
|
+
}
|
|
71
|
+
function applyForceToPlayerForDuration(source, duration, vector, magnitude) {
|
|
72
|
+
applyForceToPlayer(source, vector, magnitude);
|
|
73
|
+
scheduleForceDuration(source, duration);
|
|
74
|
+
}
|
|
75
|
+
function computeRepulsionVector(fromPosition, magnitude, radius, falloff) {
|
|
76
|
+
const diff = Vector3.subtract(Transform.get(engine.PlayerEntity).position, fromPosition);
|
|
77
|
+
if (Vector3.equalsToFloats(diff, 0, 0, 0))
|
|
78
|
+
return { x: 0, y: magnitude, z: 0 };
|
|
79
|
+
// Fast path: default params — no need to compute distance
|
|
80
|
+
if (radius === Infinity && falloff === KnockbackFalloff.CONSTANT) {
|
|
81
|
+
return Vector3.scale(Vector3.normalize(diff), magnitude);
|
|
82
|
+
}
|
|
83
|
+
const distance = Vector3.length(diff);
|
|
84
|
+
if (distance > radius)
|
|
85
|
+
return null;
|
|
86
|
+
let effectiveMagnitude;
|
|
87
|
+
switch (falloff) {
|
|
88
|
+
case KnockbackFalloff.LINEAR:
|
|
89
|
+
effectiveMagnitude = magnitude * (1 - distance / radius);
|
|
90
|
+
break;
|
|
91
|
+
case KnockbackFalloff.INVERSE_SQUARE:
|
|
92
|
+
effectiveMagnitude = magnitude / (distance * distance + 1);
|
|
93
|
+
break;
|
|
94
|
+
case KnockbackFalloff.CONSTANT:
|
|
95
|
+
default:
|
|
96
|
+
effectiveMagnitude = magnitude;
|
|
97
|
+
break;
|
|
98
|
+
}
|
|
99
|
+
if (effectiveMagnitude === 0)
|
|
100
|
+
return null;
|
|
101
|
+
// normalize(diff) * effectiveMagnitude in one step
|
|
102
|
+
return Vector3.scale(diff, effectiveMagnitude / distance);
|
|
103
|
+
}
|
|
104
|
+
function applyRepulsionForceToPlayer(source, fromPosition, magnitude, radius = Infinity, falloff = KnockbackFalloff.CONSTANT) {
|
|
105
|
+
repulsionSources.set(source, { fromPosition, magnitude, radius, falloff });
|
|
106
|
+
const vector = computeRepulsionVector(fromPosition, magnitude, radius, falloff);
|
|
107
|
+
if (vector) {
|
|
108
|
+
forceSources.set(source, vector);
|
|
109
|
+
}
|
|
110
|
+
else {
|
|
111
|
+
forceSources.delete(source);
|
|
112
|
+
}
|
|
113
|
+
recalcForce();
|
|
114
|
+
}
|
|
115
|
+
// Background system: recalculate repulsion vectors and clean up stale forces every tick.
|
|
116
|
+
// Stale forces can appear when CRDT sync from another client writes PhysicsCombinedForce
|
|
117
|
+
// externally (entity-1 ambiguity: each client interprets entity 1 as its own player).
|
|
118
|
+
engine.addSystem(() => {
|
|
119
|
+
// Repulsion forces need per-tick direction recalculation as the player moves
|
|
120
|
+
if (repulsionSources.size > 0) {
|
|
121
|
+
for (const [source, { fromPosition, magnitude, radius, falloff }] of repulsionSources) {
|
|
122
|
+
const vector = computeRepulsionVector(fromPosition, magnitude, radius, falloff);
|
|
123
|
+
if (vector) {
|
|
124
|
+
forceSources.set(source, vector);
|
|
125
|
+
}
|
|
126
|
+
else {
|
|
127
|
+
forceSources.delete(source);
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
recalcForce();
|
|
131
|
+
return;
|
|
132
|
+
}
|
|
133
|
+
// No local sources — clean up any externally-created component (e.g. from CRDT sync)
|
|
134
|
+
if (forceSources.size === 0 && PhysicsCombinedForce.has(engine.PlayerEntity)) {
|
|
135
|
+
PhysicsCombinedForce.deleteFrom(engine.PlayerEntity);
|
|
136
|
+
lastWrittenForceVector = null;
|
|
137
|
+
}
|
|
138
|
+
});
|
|
139
|
+
return { applyForceToPlayer, removeForceFromPlayer, applyForceToPlayerForDuration, applyRepulsionForceToPlayer };
|
|
140
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @public
|
|
3
|
+
* Falloff mode for knockback force over distance.
|
|
4
|
+
*/
|
|
5
|
+
export declare enum KnockbackFalloff {
|
|
6
|
+
/** Same force at any distance within radius */
|
|
7
|
+
CONSTANT = 0,
|
|
8
|
+
/** Smooth linear decrease to 0 at radius edge: F = magnitude * (1 - distance / radius) */
|
|
9
|
+
LINEAR = 1,
|
|
10
|
+
/** Sharp drop-off, physically realistic: F = magnitude / (distance^2 + 1) */
|
|
11
|
+
INVERSE_SQUARE = 2
|
|
12
|
+
}
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
import * as components from '../components';
|
|
2
|
+
import { Vector3 } from '../runtime/helpers';
|
|
3
|
+
/**
|
|
4
|
+
* @public
|
|
5
|
+
* Falloff mode for knockback force over distance.
|
|
6
|
+
*/
|
|
7
|
+
export var KnockbackFalloff;
|
|
8
|
+
(function (KnockbackFalloff) {
|
|
9
|
+
/** Same force at any distance within radius */
|
|
10
|
+
KnockbackFalloff[KnockbackFalloff["CONSTANT"] = 0] = "CONSTANT";
|
|
11
|
+
/** Smooth linear decrease to 0 at radius edge: F = magnitude * (1 - distance / radius) */
|
|
12
|
+
KnockbackFalloff[KnockbackFalloff["LINEAR"] = 1] = "LINEAR";
|
|
13
|
+
/** Sharp drop-off, physically realistic: F = magnitude / (distance^2 + 1) */
|
|
14
|
+
KnockbackFalloff[KnockbackFalloff["INVERSE_SQUARE"] = 2] = "INVERSE_SQUARE";
|
|
15
|
+
})(KnockbackFalloff || (KnockbackFalloff = {}));
|
|
16
|
+
/** @internal */
|
|
17
|
+
export function createPhysicsImpulseHelper(engine) {
|
|
18
|
+
const PhysicsCombinedImpulse = components.PhysicsCombinedImpulse(engine);
|
|
19
|
+
const Transform = components.Transform(engine);
|
|
20
|
+
const EngineInfo = components.EngineInfo(engine);
|
|
21
|
+
let impulseEventId = 0;
|
|
22
|
+
let lastWrittenEventId = 0;
|
|
23
|
+
let lastWrittenTick = -1;
|
|
24
|
+
function applyImpulseToPlayer(vector, magnitude) {
|
|
25
|
+
let finalVector;
|
|
26
|
+
if (typeof magnitude === 'number') {
|
|
27
|
+
if (Vector3.equalsToFloats(vector, 0, 0, 0))
|
|
28
|
+
return;
|
|
29
|
+
finalVector = Vector3.scale(Vector3.normalize(vector), magnitude);
|
|
30
|
+
}
|
|
31
|
+
else {
|
|
32
|
+
if (Vector3.equalsToFloats(vector, 0, 0, 0))
|
|
33
|
+
return;
|
|
34
|
+
finalVector = vector;
|
|
35
|
+
}
|
|
36
|
+
const currentTick = EngineInfo.getOrNull(engine.RootEntity)?.tickNumber ?? 0;
|
|
37
|
+
const existing = PhysicsCombinedImpulse.getOrNull(engine.PlayerEntity);
|
|
38
|
+
if (existing && existing.eventId !== lastWrittenEventId && lastWrittenEventId !== 0) {
|
|
39
|
+
throw new Error('PBPhysicsCombinedImpulse was modified outside Physics helper. ' +
|
|
40
|
+
'Do not mix direct component access with Physics.applyImpulseToPlayer().');
|
|
41
|
+
}
|
|
42
|
+
if (lastWrittenTick === currentTick && existing) {
|
|
43
|
+
finalVector = Vector3.add(existing.vector ?? { x: 0, y: 0, z: 0 }, finalVector);
|
|
44
|
+
}
|
|
45
|
+
else {
|
|
46
|
+
lastWrittenEventId = ++impulseEventId;
|
|
47
|
+
}
|
|
48
|
+
lastWrittenTick = currentTick;
|
|
49
|
+
PhysicsCombinedImpulse.createOrReplace(engine.PlayerEntity, {
|
|
50
|
+
vector: finalVector,
|
|
51
|
+
eventId: lastWrittenEventId
|
|
52
|
+
});
|
|
53
|
+
}
|
|
54
|
+
function applyKnockbackToPlayer(fromPosition, magnitude, radius = Infinity, falloff = KnockbackFalloff.CONSTANT) {
|
|
55
|
+
const diff = Vector3.subtract(Transform.get(engine.PlayerEntity).position, fromPosition);
|
|
56
|
+
if (Vector3.equalsToFloats(diff, 0, 0, 0)) {
|
|
57
|
+
applyImpulseToPlayer({ x: 0, y: magnitude, z: 0 });
|
|
58
|
+
return;
|
|
59
|
+
}
|
|
60
|
+
// Fast path: default params — no need to compute distance
|
|
61
|
+
if (radius === Infinity && falloff === KnockbackFalloff.CONSTANT) {
|
|
62
|
+
applyImpulseToPlayer(Vector3.scale(Vector3.normalize(diff), magnitude));
|
|
63
|
+
return;
|
|
64
|
+
}
|
|
65
|
+
const distance = Vector3.length(diff);
|
|
66
|
+
if (distance > radius)
|
|
67
|
+
return;
|
|
68
|
+
let effectiveMagnitude;
|
|
69
|
+
switch (falloff) {
|
|
70
|
+
case KnockbackFalloff.LINEAR:
|
|
71
|
+
effectiveMagnitude = magnitude * (1 - distance / radius);
|
|
72
|
+
break;
|
|
73
|
+
case KnockbackFalloff.INVERSE_SQUARE:
|
|
74
|
+
effectiveMagnitude = magnitude / (distance * distance + 1);
|
|
75
|
+
break;
|
|
76
|
+
case KnockbackFalloff.CONSTANT:
|
|
77
|
+
default:
|
|
78
|
+
effectiveMagnitude = magnitude;
|
|
79
|
+
break;
|
|
80
|
+
}
|
|
81
|
+
// normalize(diff) * effectiveMagnitude in one step
|
|
82
|
+
applyImpulseToPlayer(Vector3.scale(diff, effectiveMagnitude / distance));
|
|
83
|
+
}
|
|
84
|
+
return { applyImpulseToPlayer, applyKnockbackToPlayer };
|
|
85
|
+
}
|
|
@@ -0,0 +1,77 @@
|
|
|
1
|
+
import { Entity } from '../engine';
|
|
2
|
+
import { Vector3Type } from '../schemas';
|
|
3
|
+
import { KnockbackFalloff } from './physics-impulse';
|
|
4
|
+
export { KnockbackFalloff } from './physics-impulse';
|
|
5
|
+
/**
|
|
6
|
+
* @public
|
|
7
|
+
*/
|
|
8
|
+
export interface PhysicsSystem {
|
|
9
|
+
/**
|
|
10
|
+
* Apply a one-shot impulse to the player entity.
|
|
11
|
+
* Multiple calls within the same frame are accumulated (summed).
|
|
12
|
+
*
|
|
13
|
+
* @param vector - a single `vector` whose length encodes the strength.
|
|
14
|
+
* or use overload for `direction` with a separate `magnitude` — the direction will be normalized before scaling.
|
|
15
|
+
*/
|
|
16
|
+
applyImpulseToPlayer(vector: Vector3Type): void;
|
|
17
|
+
applyImpulseToPlayer(direction: Vector3Type, magnitude: number): void;
|
|
18
|
+
/**
|
|
19
|
+
* Apply a continuous force to the player from a given source entity.
|
|
20
|
+
* Multiple sources are accumulated: the registry sums all active forces
|
|
21
|
+
* and writes a single PBPhysicsCombinedForce component.
|
|
22
|
+
* Calling again with the same source replaces its previous force.
|
|
23
|
+
*
|
|
24
|
+
* @param source - Entity key identifying this force source
|
|
25
|
+
* @param vector - single `vector` whose length encodes the strength
|
|
26
|
+
* or use overload for `direction` with a separate `magnitude` — the direction will be normalized before scaling.
|
|
27
|
+
*/
|
|
28
|
+
applyForceToPlayer(source: Entity, vector: Vector3Type): void;
|
|
29
|
+
applyForceToPlayer(source: Entity, direction: Vector3Type, magnitude: number): void;
|
|
30
|
+
/**
|
|
31
|
+
* Remove a continuous force from the player. Remaining sources are
|
|
32
|
+
* re-summed; if none remain the force is cleared. No-op if the source
|
|
33
|
+
* is not registered.
|
|
34
|
+
*
|
|
35
|
+
* @param source - Entity key identifying the force source to remove
|
|
36
|
+
*/
|
|
37
|
+
removeForceFromPlayer(source: Entity): void;
|
|
38
|
+
/**
|
|
39
|
+
* Push the player away from a point. Computes direction from
|
|
40
|
+
* `fromPosition` to the player, applies falloff, and delegates
|
|
41
|
+
* to applyImpulseToPlayer.
|
|
42
|
+
*
|
|
43
|
+
* If the player is exactly at `fromPosition`, pushes upward.
|
|
44
|
+
*
|
|
45
|
+
* @param fromPosition - world-space origin of the knockback (explosion center, enemy position, etc.)
|
|
46
|
+
* @param magnitude - base impulse strength
|
|
47
|
+
* @param radius - max distance of effect (default: Infinity)
|
|
48
|
+
* @param falloff - how force decreases with distance (default: CONSTANT)
|
|
49
|
+
*/
|
|
50
|
+
applyKnockbackToPlayer(fromPosition: Vector3Type, magnitude: number, radius?: number, falloff?: KnockbackFalloff): void;
|
|
51
|
+
/**
|
|
52
|
+
* Apply a continuous force to the player for a limited duration.
|
|
53
|
+
* After `duration` seconds the force is automatically removed.
|
|
54
|
+
* Calling again with the same source resets the timer.
|
|
55
|
+
*
|
|
56
|
+
* @param source - Entity key identifying this force source
|
|
57
|
+
* @param duration - how long the force lasts, in seconds
|
|
58
|
+
* @param vector - single `vector` whose length encodes the strength
|
|
59
|
+
* or use overload for `direction` with a separate `magnitude` — the direction will be normalized before scaling.
|
|
60
|
+
*/
|
|
61
|
+
applyForceToPlayerForDuration(source: Entity, duration: number, vector: Vector3Type): void;
|
|
62
|
+
applyForceToPlayerForDuration(source: Entity, duration: number, direction: Vector3Type, magnitude: number): void;
|
|
63
|
+
/**
|
|
64
|
+
* Apply a continuous repulsion force that pushes the player away from a point,
|
|
65
|
+
* recalculating direction every tick as the player moves.
|
|
66
|
+
* Remove with `removeForceFromPlayer(source)`.
|
|
67
|
+
*
|
|
68
|
+
* Negative magnitude = attraction (pulls toward the source).
|
|
69
|
+
*
|
|
70
|
+
* @param source - Entity key identifying this force source
|
|
71
|
+
* @param fromPosition - world-space origin of repulsion
|
|
72
|
+
* @param magnitude - base force strength
|
|
73
|
+
* @param radius - max distance of effect (default: Infinity)
|
|
74
|
+
* @param falloff - how force decreases with distance (default: CONSTANT)
|
|
75
|
+
*/
|
|
76
|
+
applyRepulsionForceToPlayer(source: Entity, fromPosition: Vector3Type, magnitude: number, radius?: number, falloff?: KnockbackFalloff): void;
|
|
77
|
+
}
|