@dcl/ecs 7.22.3-24033264917.commit-024caa7 → 7.22.3-24082946861.commit-0d8c4f2

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Files changed (73) hide show
  1. package/dist/components/extended/AudioAnalysis.d.ts +55 -0
  2. package/dist/components/extended/AudioAnalysis.js +66 -0
  3. package/dist/components/extended/ParticleSystem.d.ts +24 -0
  4. package/dist/components/extended/ParticleSystem.js +23 -0
  5. package/dist/components/generated/AudioAnalysis.gen.d.ts +1 -0
  6. package/dist/components/generated/AudioAnalysis.gen.js +25 -0
  7. package/dist/components/generated/AvatarLocomotionSettings.gen.d.ts +1 -0
  8. package/dist/components/generated/AvatarLocomotionSettings.gen.js +25 -0
  9. package/dist/components/generated/ParticleSystem.gen.d.ts +1 -0
  10. package/dist/components/generated/ParticleSystem.gen.js +25 -0
  11. package/dist/components/generated/component-names.gen.js +3 -0
  12. package/dist/components/generated/global.gen.d.ts +6 -0
  13. package/dist/components/generated/global.gen.js +3 -0
  14. package/dist/components/generated/index.gen.d.ts +12 -0
  15. package/dist/components/generated/index.gen.js +15 -0
  16. package/dist/components/generated/pb/decentraland/common/colors.gen.d.ts +15 -0
  17. package/dist/components/generated/pb/decentraland/common/colors.gen.js +47 -0
  18. package/dist/components/generated/pb/decentraland/common/floats.gen.d.ts +16 -0
  19. package/dist/components/generated/pb/decentraland/common/floats.gen.js +50 -0
  20. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +37 -0
  21. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +161 -0
  22. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +35 -0
  23. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +123 -0
  24. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +2 -1
  25. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +1 -0
  26. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +228 -0
  27. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +679 -0
  28. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  29. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  30. package/dist/components/generated/types.gen.d.ts +2 -0
  31. package/dist/components/generated/types.gen.js +3 -0
  32. package/dist/components/index.d.ts +6 -0
  33. package/dist/components/index.js +6 -0
  34. package/dist/components/types.d.ts +2 -0
  35. package/dist/index.d.ts +3 -1
  36. package/dist/index.js +3 -0
  37. package/dist-cjs/components/extended/AudioAnalysis.d.ts +55 -0
  38. package/dist-cjs/components/extended/AudioAnalysis.js +70 -0
  39. package/dist-cjs/components/extended/ParticleSystem.d.ts +24 -0
  40. package/dist-cjs/components/extended/ParticleSystem.js +28 -0
  41. package/dist-cjs/components/generated/AudioAnalysis.gen.d.ts +1 -0
  42. package/dist-cjs/components/generated/AudioAnalysis.gen.js +28 -0
  43. package/dist-cjs/components/generated/AvatarLocomotionSettings.gen.d.ts +1 -0
  44. package/dist-cjs/components/generated/AvatarLocomotionSettings.gen.js +28 -0
  45. package/dist-cjs/components/generated/ParticleSystem.gen.d.ts +1 -0
  46. package/dist-cjs/components/generated/ParticleSystem.gen.js +28 -0
  47. package/dist-cjs/components/generated/component-names.gen.js +3 -0
  48. package/dist-cjs/components/generated/global.gen.d.ts +6 -0
  49. package/dist-cjs/components/generated/global.gen.js +5 -1
  50. package/dist-cjs/components/generated/index.gen.d.ts +12 -0
  51. package/dist-cjs/components/generated/index.gen.js +20 -2
  52. package/dist-cjs/components/generated/pb/decentraland/common/colors.gen.d.ts +15 -0
  53. package/dist-cjs/components/generated/pb/decentraland/common/colors.gen.js +48 -1
  54. package/dist-cjs/components/generated/pb/decentraland/common/floats.gen.d.ts +16 -0
  55. package/dist-cjs/components/generated/pb/decentraland/common/floats.gen.js +56 -0
  56. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +37 -0
  57. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +167 -0
  58. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +35 -0
  59. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +129 -0
  60. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +2 -1
  61. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +1 -0
  62. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +228 -0
  63. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +685 -0
  64. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  65. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  66. package/dist-cjs/components/generated/types.gen.d.ts +2 -0
  67. package/dist-cjs/components/generated/types.gen.js +5 -0
  68. package/dist-cjs/components/index.d.ts +6 -0
  69. package/dist-cjs/components/index.js +9 -1
  70. package/dist-cjs/components/types.d.ts +2 -0
  71. package/dist-cjs/index.d.ts +3 -1
  72. package/dist-cjs/index.js +4 -1
  73. package/package.json +2 -2
@@ -0,0 +1,129 @@
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.PBAvatarLocomotionSettings = void 0;
7
+ /* eslint-disable */
8
+ const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
+ const protobufPackageSarasa = "decentraland.sdk.components";
10
+ function createBasePBAvatarLocomotionSettings() {
11
+ return {
12
+ walkSpeed: undefined,
13
+ jogSpeed: undefined,
14
+ runSpeed: undefined,
15
+ jumpHeight: undefined,
16
+ runJumpHeight: undefined,
17
+ hardLandingCooldown: undefined,
18
+ doubleJumpHeight: undefined,
19
+ glidingSpeed: undefined,
20
+ glidingFallingSpeed: undefined,
21
+ };
22
+ }
23
+ /**
24
+ * @public
25
+ */
26
+ var PBAvatarLocomotionSettings;
27
+ (function (PBAvatarLocomotionSettings) {
28
+ function encode(message, writer = minimal_1.default.Writer.create()) {
29
+ if (message.walkSpeed !== undefined) {
30
+ writer.uint32(13).float(message.walkSpeed);
31
+ }
32
+ if (message.jogSpeed !== undefined) {
33
+ writer.uint32(21).float(message.jogSpeed);
34
+ }
35
+ if (message.runSpeed !== undefined) {
36
+ writer.uint32(29).float(message.runSpeed);
37
+ }
38
+ if (message.jumpHeight !== undefined) {
39
+ writer.uint32(37).float(message.jumpHeight);
40
+ }
41
+ if (message.runJumpHeight !== undefined) {
42
+ writer.uint32(45).float(message.runJumpHeight);
43
+ }
44
+ if (message.hardLandingCooldown !== undefined) {
45
+ writer.uint32(53).float(message.hardLandingCooldown);
46
+ }
47
+ if (message.doubleJumpHeight !== undefined) {
48
+ writer.uint32(61).float(message.doubleJumpHeight);
49
+ }
50
+ if (message.glidingSpeed !== undefined) {
51
+ writer.uint32(69).float(message.glidingSpeed);
52
+ }
53
+ if (message.glidingFallingSpeed !== undefined) {
54
+ writer.uint32(77).float(message.glidingFallingSpeed);
55
+ }
56
+ return writer;
57
+ }
58
+ PBAvatarLocomotionSettings.encode = encode;
59
+ function decode(input, length) {
60
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
61
+ let end = length === undefined ? reader.len : reader.pos + length;
62
+ const message = createBasePBAvatarLocomotionSettings();
63
+ while (reader.pos < end) {
64
+ const tag = reader.uint32();
65
+ switch (tag >>> 3) {
66
+ case 1:
67
+ if (tag !== 13) {
68
+ break;
69
+ }
70
+ message.walkSpeed = reader.float();
71
+ continue;
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+ case 2:
73
+ if (tag !== 21) {
74
+ break;
75
+ }
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+ message.jogSpeed = reader.float();
77
+ continue;
78
+ case 3:
79
+ if (tag !== 29) {
80
+ break;
81
+ }
82
+ message.runSpeed = reader.float();
83
+ continue;
84
+ case 4:
85
+ if (tag !== 37) {
86
+ break;
87
+ }
88
+ message.jumpHeight = reader.float();
89
+ continue;
90
+ case 5:
91
+ if (tag !== 45) {
92
+ break;
93
+ }
94
+ message.runJumpHeight = reader.float();
95
+ continue;
96
+ case 6:
97
+ if (tag !== 53) {
98
+ break;
99
+ }
100
+ message.hardLandingCooldown = reader.float();
101
+ continue;
102
+ case 7:
103
+ if (tag !== 61) {
104
+ break;
105
+ }
106
+ message.doubleJumpHeight = reader.float();
107
+ continue;
108
+ case 8:
109
+ if (tag !== 69) {
110
+ break;
111
+ }
112
+ message.glidingSpeed = reader.float();
113
+ continue;
114
+ case 9:
115
+ if (tag !== 77) {
116
+ break;
117
+ }
118
+ message.glidingFallingSpeed = reader.float();
119
+ continue;
120
+ }
121
+ if ((tag & 7) === 4 || tag === 0) {
122
+ break;
123
+ }
124
+ reader.skipType(tag & 7);
125
+ }
126
+ return message;
127
+ }
128
+ PBAvatarLocomotionSettings.decode = decode;
129
+ })(PBAvatarLocomotionSettings = exports.PBAvatarLocomotionSettings || (exports.PBAvatarLocomotionSettings = {}));
@@ -15,7 +15,8 @@ export declare const enum InputAction {
15
15
  IA_ACTION_3 = 10,
16
16
  IA_ACTION_4 = 11,
17
17
  IA_ACTION_5 = 12,
18
- IA_ACTION_6 = 13
18
+ IA_ACTION_6 = 13,
19
+ IA_MODIFIER = 14
19
20
  }
20
21
  /** PointerEventType is a kind of interaction that can be detected. */
21
22
  /**
@@ -22,6 +22,7 @@ var InputAction;
22
22
  InputAction[InputAction["IA_ACTION_4"] = 11] = "IA_ACTION_4";
23
23
  InputAction[InputAction["IA_ACTION_5"] = 12] = "IA_ACTION_5";
24
24
  InputAction[InputAction["IA_ACTION_6"] = 13] = "IA_ACTION_6";
25
+ InputAction[InputAction["IA_MODIFIER"] = 14] = "IA_MODIFIER";
25
26
  })(InputAction = exports.InputAction || (exports.InputAction = {}));
26
27
  /** PointerEventType is a kind of interaction that can be detected. */
27
28
  /**
@@ -0,0 +1,228 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { ColorRange } from "../../common/colors.gen";
3
+ import { FloatRange } from "../../common/floats.gen";
4
+ import { Texture } from "../../common/texture.gen";
5
+ import { Quaternion, Vector3 } from "../../common/vectors.gen";
6
+ /**
7
+ * @public
8
+ */
9
+ export interface PBParticleSystem {
10
+ /** --- Emission --- */
11
+ active?: boolean | undefined;
12
+ /** default = 10. Particles emitted per second. */
13
+ rate?: number | undefined;
14
+ /** default = 1000. Maximum number of live particles. */
15
+ maxParticles?: number | undefined;
16
+ /** default = 5. Particle lifetime in seconds. */
17
+ lifetime?: number | undefined;
18
+ /** --- Motion --- */
19
+ gravity?: number | undefined;
20
+ /** Constant force vector applied to each particle (world space). */
21
+ additionalForce?: Vector3 | undefined;
22
+ /** --- Size --- */
23
+ initialSize?: FloatRange | undefined;
24
+ /** default = {1, 1}. Particle size lerped from start to end over its lifetime. */
25
+ sizeOverTime?: FloatRange | undefined;
26
+ /** --- Rotation --- */
27
+ initialRotation?: Quaternion | undefined;
28
+ /** default = identity (0,0,0,1). Per-axis angular velocity as quaternion; converted to Euler XYZ. */
29
+ rotationOverTime?: Quaternion | undefined;
30
+ /** default = false. Particles orient along their velocity direction. */
31
+ faceTravelDirection?: boolean | undefined;
32
+ /** --- Color --- */
33
+ initialColor?: ColorRange | undefined;
34
+ /** default = {white, white}. Particle color lerped from start to end over its lifetime. */
35
+ colorOverTime?: ColorRange | undefined;
36
+ /** --- Velocity --- */
37
+ initialVelocitySpeed?: FloatRange | undefined;
38
+ /** --- Rendering --- */
39
+ texture?: Texture | undefined;
40
+ /** default = PSB_ALPHA */
41
+ blendMode?: PBParticleSystem_BlendMode | undefined;
42
+ /** default = true */
43
+ billboard?: boolean | undefined;
44
+ /** --- Sprite Sheet Animation --- */
45
+ spriteSheet?: PBParticleSystem_SpriteSheetAnimation | undefined;
46
+ shape?: {
47
+ $case: "point";
48
+ point: PBParticleSystem_Point;
49
+ } | {
50
+ $case: "sphere";
51
+ sphere: PBParticleSystem_Sphere;
52
+ } | {
53
+ $case: "cone";
54
+ cone: PBParticleSystem_Cone;
55
+ } | {
56
+ $case: "box";
57
+ box: PBParticleSystem_Box;
58
+ } | undefined;
59
+ /** --- Simulation --- */
60
+ loop?: boolean | undefined;
61
+ /** default = false. Start as if already simulated for one full loop cycle. Requires loop = true. */
62
+ prewarm?: boolean | undefined;
63
+ /** default = PSS_LOCAL. Controls whether particles simulate in local or world space. */
64
+ simulationSpace?: PBParticleSystem_SimulationSpace | undefined;
65
+ /** --- Limit Velocity Over Lifetime --- */
66
+ limitVelocity?: PBParticleSystem_LimitVelocity | undefined;
67
+ /** --- Playback --- */
68
+ playbackState?: PBParticleSystem_PlaybackState | undefined;
69
+ /** --- Emission Bursts --- */
70
+ bursts: PBParticleSystem_Burst[];
71
+ }
72
+ /**
73
+ * @public
74
+ */
75
+ export declare const enum PBParticleSystem_BlendMode {
76
+ /** PSB_ALPHA - Standard alpha transparency. */
77
+ PSB_ALPHA = 0,
78
+ /** PSB_ADD - Additive blending (brightens underlying pixels). */
79
+ PSB_ADD = 1,
80
+ /** PSB_MULTIPLY - Multiply blending (darkens underlying pixels). */
81
+ PSB_MULTIPLY = 2
82
+ }
83
+ /**
84
+ * @public
85
+ */
86
+ export declare const enum PBParticleSystem_PlaybackState {
87
+ /** PS_PLAYING - Particle system is emitting and simulating. */
88
+ PS_PLAYING = 0,
89
+ /** PS_PAUSED - Simulation is frozen; no new particles are emitted. */
90
+ PS_PAUSED = 1,
91
+ /** PS_STOPPED - Simulation stopped and existing particles cleared. */
92
+ PS_STOPPED = 2
93
+ }
94
+ /**
95
+ * @public
96
+ */
97
+ export declare const enum PBParticleSystem_SimulationSpace {
98
+ /** PSS_LOCAL - Particles move with the entity transform. */
99
+ PSS_LOCAL = 0,
100
+ /** PSS_WORLD - Particles stay in world position after emission. */
101
+ PSS_WORLD = 1
102
+ }
103
+ /** Sprite sheet (texture atlas) animation settings. */
104
+ /**
105
+ * @public
106
+ */
107
+ export interface PBParticleSystem_SpriteSheetAnimation {
108
+ /** Number of columns in the sprite sheet. */
109
+ tilesX: number;
110
+ /** Number of rows in the sprite sheet. */
111
+ tilesY: number;
112
+ /** default = 30. Playback speed in frames per second. */
113
+ framesPerSecond?: number | undefined;
114
+ }
115
+ /** Clamps particle speed over lifetime. */
116
+ /**
117
+ * @public
118
+ */
119
+ export interface PBParticleSystem_LimitVelocity {
120
+ /** Maximum particle speed (m/s). */
121
+ speed: number;
122
+ /** default = 1. Fraction (0–1) of excess velocity removed per frame. 1 = hard clamp. */
123
+ dampen?: number | undefined;
124
+ }
125
+ /** Emitter spawns particles from a single point. */
126
+ /**
127
+ * @public
128
+ */
129
+ export interface PBParticleSystem_Point {
130
+ }
131
+ /** Emitter spawns particles from the surface or volume of a sphere. */
132
+ /**
133
+ * @public
134
+ */
135
+ export interface PBParticleSystem_Sphere {
136
+ /** default = 1 */
137
+ radius?: number | undefined;
138
+ }
139
+ /** Emitter spawns particles from the base of a cone and projects them outward. */
140
+ /**
141
+ * @public
142
+ */
143
+ export interface PBParticleSystem_Cone {
144
+ /** default = 25. Half-angle of the cone in degrees. */
145
+ angle?: number | undefined;
146
+ /** default = 1. Base radius in meters. */
147
+ radius?: number | undefined;
148
+ }
149
+ /** Emitter spawns particles from the surface or volume of a box. */
150
+ /**
151
+ * @public
152
+ */
153
+ export interface PBParticleSystem_Box {
154
+ /** default = {1, 1, 1} */
155
+ size?: Vector3 | undefined;
156
+ }
157
+ /** Emission burst configuration. */
158
+ /**
159
+ * @public
160
+ */
161
+ export interface PBParticleSystem_Burst {
162
+ /** Seconds from start of cycle. */
163
+ time: number;
164
+ /** Particles to emit. */
165
+ count: number;
166
+ /** default = 1. Repeat count (0 = infinite). */
167
+ cycles?: number | undefined;
168
+ /** default = 0.01. Seconds between cycles. */
169
+ interval?: number | undefined;
170
+ /** default = 1.0. Emission chance [0,1]. */
171
+ probability?: number | undefined;
172
+ }
173
+ /**
174
+ * @public
175
+ */
176
+ export declare namespace PBParticleSystem {
177
+ function encode(message: PBParticleSystem, writer?: _m0.Writer): _m0.Writer;
178
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem;
179
+ }
180
+ /**
181
+ * @public
182
+ */
183
+ export declare namespace PBParticleSystem_SpriteSheetAnimation {
184
+ function encode(message: PBParticleSystem_SpriteSheetAnimation, writer?: _m0.Writer): _m0.Writer;
185
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_SpriteSheetAnimation;
186
+ }
187
+ /**
188
+ * @public
189
+ */
190
+ export declare namespace PBParticleSystem_LimitVelocity {
191
+ function encode(message: PBParticleSystem_LimitVelocity, writer?: _m0.Writer): _m0.Writer;
192
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_LimitVelocity;
193
+ }
194
+ /**
195
+ * @public
196
+ */
197
+ export declare namespace PBParticleSystem_Point {
198
+ function encode(_: PBParticleSystem_Point, writer?: _m0.Writer): _m0.Writer;
199
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Point;
200
+ }
201
+ /**
202
+ * @public
203
+ */
204
+ export declare namespace PBParticleSystem_Sphere {
205
+ function encode(message: PBParticleSystem_Sphere, writer?: _m0.Writer): _m0.Writer;
206
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Sphere;
207
+ }
208
+ /**
209
+ * @public
210
+ */
211
+ export declare namespace PBParticleSystem_Cone {
212
+ function encode(message: PBParticleSystem_Cone, writer?: _m0.Writer): _m0.Writer;
213
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Cone;
214
+ }
215
+ /**
216
+ * @public
217
+ */
218
+ export declare namespace PBParticleSystem_Box {
219
+ function encode(message: PBParticleSystem_Box, writer?: _m0.Writer): _m0.Writer;
220
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Box;
221
+ }
222
+ /**
223
+ * @public
224
+ */
225
+ export declare namespace PBParticleSystem_Burst {
226
+ function encode(message: PBParticleSystem_Burst, writer?: _m0.Writer): _m0.Writer;
227
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBParticleSystem_Burst;
228
+ }