@dcl/ecs 7.22.3-24033264917.commit-024caa7 → 7.22.3-24081083817.commit-714809b

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Files changed (45) hide show
  1. package/dist/components/extended/ParticleSystem.d.ts +24 -0
  2. package/dist/components/extended/ParticleSystem.js +23 -0
  3. package/dist/components/generated/ParticleSystem.gen.d.ts +1 -0
  4. package/dist/components/generated/ParticleSystem.gen.js +25 -0
  5. package/dist/components/generated/component-names.gen.js +1 -0
  6. package/dist/components/generated/global.gen.d.ts +2 -0
  7. package/dist/components/generated/global.gen.js +1 -0
  8. package/dist/components/generated/index.gen.d.ts +4 -0
  9. package/dist/components/generated/index.gen.js +5 -0
  10. package/dist/components/generated/pb/decentraland/common/colors.gen.d.ts +15 -0
  11. package/dist/components/generated/pb/decentraland/common/colors.gen.js +47 -0
  12. package/dist/components/generated/pb/decentraland/common/floats.gen.d.ts +16 -0
  13. package/dist/components/generated/pb/decentraland/common/floats.gen.js +50 -0
  14. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +228 -0
  15. package/dist/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +679 -0
  16. package/dist/components/generated/types.gen.d.ts +2 -0
  17. package/dist/components/generated/types.gen.js +3 -0
  18. package/dist/components/index.d.ts +2 -0
  19. package/dist/components/index.js +3 -0
  20. package/dist/components/types.d.ts +1 -0
  21. package/dist/index.d.ts +2 -1
  22. package/dist/index.js +2 -0
  23. package/dist-cjs/components/extended/ParticleSystem.d.ts +24 -0
  24. package/dist-cjs/components/extended/ParticleSystem.js +28 -0
  25. package/dist-cjs/components/generated/ParticleSystem.gen.d.ts +1 -0
  26. package/dist-cjs/components/generated/ParticleSystem.gen.js +28 -0
  27. package/dist-cjs/components/generated/component-names.gen.js +1 -0
  28. package/dist-cjs/components/generated/global.gen.d.ts +2 -0
  29. package/dist-cjs/components/generated/global.gen.js +3 -1
  30. package/dist-cjs/components/generated/index.gen.d.ts +4 -0
  31. package/dist-cjs/components/generated/index.gen.js +8 -2
  32. package/dist-cjs/components/generated/pb/decentraland/common/colors.gen.d.ts +15 -0
  33. package/dist-cjs/components/generated/pb/decentraland/common/colors.gen.js +48 -1
  34. package/dist-cjs/components/generated/pb/decentraland/common/floats.gen.d.ts +16 -0
  35. package/dist-cjs/components/generated/pb/decentraland/common/floats.gen.js +56 -0
  36. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.d.ts +228 -0
  37. package/dist-cjs/components/generated/pb/decentraland/sdk/components/particle_system.gen.js +685 -0
  38. package/dist-cjs/components/generated/types.gen.d.ts +2 -0
  39. package/dist-cjs/components/generated/types.gen.js +5 -0
  40. package/dist-cjs/components/index.d.ts +2 -0
  41. package/dist-cjs/components/index.js +5 -1
  42. package/dist-cjs/components/types.d.ts +1 -0
  43. package/dist-cjs/index.d.ts +2 -1
  44. package/dist-cjs/index.js +3 -1
  45. package/package.json +2 -2
@@ -18,6 +18,7 @@ import { VirtualCameraComponentDefinitionExtended } from './extended/VirtualCame
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  import { InputModifierComponentDefinitionExtended } from './extended/InputModifier';
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  import { LightSourceComponentDefinitionExtended } from './extended/LightSource';
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  import { TriggerAreaComponentDefinitionExtended } from './extended/TriggerArea';
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+ import { ParticleSystemComponentDefinitionExtended } from './extended/ParticleSystem';
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  import { TagsComponentDefinitionExtended } from './manual/Tags';
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  export * from './generated/index.gen';
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  export type { GrowOnlyValueSetComponentDefinition, LastWriteWinElementSetComponentDefinition, LwwComponentGetter, GSetComponentGetter };
@@ -33,6 +34,7 @@ export declare const VirtualCamera: LwwComponentGetter<VirtualCameraComponentDef
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  export declare const InputModifier: LwwComponentGetter<InputModifierComponentDefinitionExtended>;
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  export declare const LightSource: LwwComponentGetter<LightSourceComponentDefinitionExtended>;
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  export declare const TriggerArea: LwwComponentGetter<TriggerAreaComponentDefinitionExtended>;
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+ export declare const ParticleSystem: LwwComponentGetter<ParticleSystemComponentDefinitionExtended>;
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  /**
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  * @alpha
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  */
@@ -15,6 +15,7 @@ import { defineVirtualCameraComponent } from './extended/VirtualCamera';
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  import { defineInputModifierComponent } from './extended/InputModifier';
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  import { defineLightSourceComponent } from './extended/LightSource';
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  import { defineTriggerAreaComponent } from './extended/TriggerArea';
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+ import { defineParticleSystemComponent } from './extended/ParticleSystem';
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  import defineTagsComponent from './manual/Tags';
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  export * from './generated/index.gen';
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  /* @__PURE__ */
@@ -41,6 +42,8 @@ export const InputModifier = (engine) => defineInputModifierComponent(engine);
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  export const LightSource = (engine) => defineLightSourceComponent(engine);
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  /* @__PURE__ */
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  export const TriggerArea = (engine) => defineTriggerAreaComponent(engine);
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+ /* @__PURE__ */
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+ export const ParticleSystem = (engine) => defineParticleSystemComponent(engine);
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  /**
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  * @alpha
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  */
@@ -15,3 +15,4 @@ export type { INetowrkParent, INetowrkParentType } from './manual/NetworkParent'
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  export type { InputModifierHelper, InputModifierComponentDefinitionExtended } from './extended/InputModifier';
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  export type { LightSourceHelper, LightSourceComponentDefinitionExtended } from './extended/LightSource';
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  export type { TriggerAreaComponentDefinitionExtended } from './extended/TriggerArea';
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+ export type { ParticleSystemHelper, ParticleSystemComponentDefinitionExtended, ParticleSystemBlendMode, ParticleSystemPlaybackState } from './extended/ParticleSystem';
package/dist/index.d.ts CHANGED
@@ -15,7 +15,7 @@ export * from './systems/triggerArea';
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  export * from './systems/physics';
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  export * from './engine/entity';
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  export * from './components/types';
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- import { MaterialComponentDefinitionExtended, MeshColliderComponentDefinitionExtended, MeshRendererComponentDefinitionExtended, TransformComponentExtended, AnimatorComponentDefinitionExtended, AudioSourceComponentDefinitionExtended, AudioStreamComponentDefinitionExtended, ISyncComponents, TweenComponentDefinitionExtended, INetowrkEntity, INetowrkParent, VirtualCameraComponentDefinitionExtended, InputModifierComponentDefinitionExtended, LightSourceComponentDefinitionExtended, TriggerAreaComponentDefinitionExtended } from './components/types';
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+ import { MaterialComponentDefinitionExtended, MeshColliderComponentDefinitionExtended, MeshRendererComponentDefinitionExtended, TransformComponentExtended, AnimatorComponentDefinitionExtended, AudioSourceComponentDefinitionExtended, AudioStreamComponentDefinitionExtended, ISyncComponents, TweenComponentDefinitionExtended, INetowrkEntity, INetowrkParent, VirtualCameraComponentDefinitionExtended, InputModifierComponentDefinitionExtended, LightSourceComponentDefinitionExtended, TriggerAreaComponentDefinitionExtended, ParticleSystemComponentDefinitionExtended } from './components/types';
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  import { NameComponent } from './components/manual/Name';
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  import { TagsComponentDefinitionExtended } from './components/manual/Tags';
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  export declare const Transform: TransformComponentExtended;
@@ -32,6 +32,7 @@ export declare const VirtualCamera: VirtualCameraComponentDefinitionExtended;
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  export declare const InputModifier: InputModifierComponentDefinitionExtended;
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  export declare const LightSource: LightSourceComponentDefinitionExtended;
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  export declare const TriggerArea: TriggerAreaComponentDefinitionExtended;
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+ export declare const ParticleSystem: ParticleSystemComponentDefinitionExtended;
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  /**
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  * @alpha
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  * This is going to be used for sync components through a server.
package/dist/index.js CHANGED
@@ -36,6 +36,8 @@ export const VirtualCamera = /* @__PURE__*/ components.VirtualCamera(engine);
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  export const InputModifier = /* @__PURE__*/ components.InputModifier(engine);
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  export const LightSource = /* @__PURE__*/ components.LightSource(engine);
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  export const TriggerArea = /* @__PURE__*/ components.TriggerArea(engine);
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+ export const ParticleSystem =
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+ /* @__PURE__*/ components.ParticleSystem(engine);
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  /**
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  * @alpha
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  * This is going to be used for sync components through a server.
@@ -0,0 +1,24 @@
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+ import { IEngine, LastWriteWinElementSetComponentDefinition } from '../../engine';
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+ import { PBParticleSystem, PBParticleSystem_BlendMode, PBParticleSystem_PlaybackState, PBParticleSystem_Point, PBParticleSystem_Sphere, PBParticleSystem_Cone, PBParticleSystem_Box } from '../generated/index.gen';
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+ export { PBParticleSystem_BlendMode as ParticleSystemBlendMode, PBParticleSystem_PlaybackState as ParticleSystemPlaybackState };
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+ /**
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+ * @public
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+ */
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+ export interface ParticleSystemHelper {
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+ /** Emit from a single point */
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+ Point: (point?: PBParticleSystem_Point) => PBParticleSystem['shape'];
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+ /** Emit from the surface or volume of a sphere */
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+ Sphere: (sphere?: PBParticleSystem_Sphere) => PBParticleSystem['shape'];
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+ /** Emit from the base of a cone, projecting outward */
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+ Cone: (cone?: PBParticleSystem_Cone) => PBParticleSystem['shape'];
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+ /** Emit from the surface or volume of a box */
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+ Box: (box?: PBParticleSystem_Box) => PBParticleSystem['shape'];
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+ }
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+ /**
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+ * @public
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+ */
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+ export interface ParticleSystemComponentDefinitionExtended extends LastWriteWinElementSetComponentDefinition<PBParticleSystem> {
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+ /** Helpers for constructing emitter shapes */
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+ Shape: ParticleSystemHelper;
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+ }
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+ export declare function defineParticleSystemComponent(engine: Pick<IEngine, 'defineComponentFromSchema'>): ParticleSystemComponentDefinitionExtended;
@@ -0,0 +1,28 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.defineParticleSystemComponent = exports.ParticleSystemPlaybackState = exports.ParticleSystemBlendMode = void 0;
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+ const index_gen_1 = require("../generated/index.gen");
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+ Object.defineProperty(exports, "ParticleSystemBlendMode", { enumerable: true, get: function () { return index_gen_1.PBParticleSystem_BlendMode; } });
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+ Object.defineProperty(exports, "ParticleSystemPlaybackState", { enumerable: true, get: function () { return index_gen_1.PBParticleSystem_PlaybackState; } });
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+ const ParticleSystemShapeHelper = {
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+ Point(point = {}) {
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+ return { $case: 'point', point };
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+ },
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+ Sphere(sphere = {}) {
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+ return { $case: 'sphere', sphere };
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+ },
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+ Cone(cone = {}) {
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+ return { $case: 'cone', cone };
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+ },
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+ Box(box = {}) {
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+ return { $case: 'box', box };
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+ }
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+ };
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+ function defineParticleSystemComponent(engine) {
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+ const theComponent = (0, index_gen_1.ParticleSystem)(engine);
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+ return {
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+ ...theComponent,
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+ Shape: ParticleSystemShapeHelper
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+ };
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+ }
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+ exports.defineParticleSystemComponent = defineParticleSystemComponent;
@@ -0,0 +1,28 @@
1
+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.ParticleSystemSchema = void 0;
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+ const particle_system_gen_1 = require("./pb/decentraland/sdk/components/particle_system.gen");
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+ /**
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+ * @internal
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+ */
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+ exports.ParticleSystemSchema = {
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+ COMPONENT_ID: 1217,
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+ serialize(value, builder) {
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+ const writer = particle_system_gen_1.PBParticleSystem.encode(value);
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+ const buffer = new Uint8Array(writer.finish(), 0, writer.len);
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+ builder.writeBuffer(buffer, false);
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+ },
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+ deserialize(reader) {
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+ return particle_system_gen_1.PBParticleSystem.decode(reader.buffer(), reader.remainingBytes());
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+ },
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+ create() {
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+ // TODO: this is a hack.
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+ return particle_system_gen_1.PBParticleSystem.decode(new Uint8Array());
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+ },
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+ jsonSchema: {
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+ type: "object",
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+ properties: {},
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+ serializationType: "protocol-buffer",
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+ protocolBuffer: "PBParticleSystem"
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+ }
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+ };
@@ -33,6 +33,7 @@ exports.coreComponentMappings = {
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  "core::MeshCollider": 1019,
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  "core::MeshRenderer": 1018,
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  "core::NftShape": 1040,
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+ "core::ParticleSystem": 1217,
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  "core::PhysicsCombinedForce": 1216,
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  "core::PhysicsCombinedImpulse": 1215,
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  "core::PlayerIdentityData": 1089,
@@ -22,6 +22,7 @@ import { PBInputModifier } from './pb/decentraland/sdk/components/input_modifier
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  import { PBLightSource } from './pb/decentraland/sdk/components/light_source.gen';
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  import { PBMainCamera } from './pb/decentraland/sdk/components/main_camera.gen';
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  import { PBNftShape } from './pb/decentraland/sdk/components/nft_shape.gen';
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+ import { PBParticleSystem } from './pb/decentraland/sdk/components/particle_system.gen';
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  import { PBPhysicsCombinedForce } from './pb/decentraland/sdk/components/physics_combined_force.gen';
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  import { PBPhysicsCombinedImpulse } from './pb/decentraland/sdk/components/physics_combined_impulse.gen';
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  import { PBPlayerIdentityData } from './pb/decentraland/sdk/components/player_identity_data.gen';
@@ -72,6 +73,7 @@ import { PBVisibilityComponent } from './pb/decentraland/sdk/components/visibili
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  /** @public */ export declare const LightSource: LastWriteWinElementSetComponentDefinition<PBLightSource>;
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  /** @public */ export declare const MainCamera: LastWriteWinElementSetComponentDefinition<PBMainCamera>;
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  /** @public */ export declare const NftShape: LastWriteWinElementSetComponentDefinition<PBNftShape>;
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+ /** @public */ export declare const ParticleSystem: LastWriteWinElementSetComponentDefinition<PBParticleSystem>;
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  /** @public */ export declare const PhysicsCombinedForce: LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedForce>;
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  /** @public */ export declare const PhysicsCombinedImpulse: LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedImpulse>;
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  /** @public */ export declare const PlayerIdentityData: LastWriteWinElementSetComponentDefinition<PBPlayerIdentityData>;
@@ -26,7 +26,8 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
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  for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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  };
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  Object.defineProperty(exports, "__esModule", { value: true });
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- exports.VisibilityComponent = exports.VirtualCamera = exports.VideoPlayer = exports.VideoEvent = exports.UiTransform = exports.UiText = exports.UiInputResult = exports.UiInput = exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.PhysicsCombinedImpulse = exports.PhysicsCombinedForce = exports.NftShape = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AssetLoadLoadingState = exports.AssetLoad = void 0;
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+ exports.VirtualCamera = exports.VideoPlayer = exports.VideoEvent = exports.UiTransform = exports.UiText = exports.UiInputResult = exports.UiInput = exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.PhysicsCombinedImpulse = exports.PhysicsCombinedForce = exports.ParticleSystem = exports.NftShape = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AssetLoadLoadingState = exports.AssetLoad = void 0;
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+ exports.VisibilityComponent = void 0;
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  const initialization_1 = require("../../runtime/initialization");
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  const components = __importStar(require("./index.gen"));
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  __exportStar(require("./index.gen"), exports);
@@ -52,6 +53,7 @@ __exportStar(require("./index.gen"), exports);
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  /** @public */ exports.LightSource = components.LightSource(initialization_1.engine);
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  /** @public */ exports.MainCamera = components.MainCamera(initialization_1.engine);
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  /** @public */ exports.NftShape = components.NftShape(initialization_1.engine);
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+ /** @public */ exports.ParticleSystem = components.ParticleSystem(initialization_1.engine);
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  /** @public */ exports.PhysicsCombinedForce = components.PhysicsCombinedForce(initialization_1.engine);
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  /** @public */ exports.PhysicsCombinedImpulse = components.PhysicsCombinedImpulse(initialization_1.engine);
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  /** @public */ exports.PlayerIdentityData = components.PlayerIdentityData(initialization_1.engine);
@@ -26,6 +26,7 @@ import { PBMaterial } from './pb/decentraland/sdk/components/material.gen';
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  import { PBMeshCollider } from './pb/decentraland/sdk/components/mesh_collider.gen';
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  import { PBMeshRenderer } from './pb/decentraland/sdk/components/mesh_renderer.gen';
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  import { PBNftShape } from './pb/decentraland/sdk/components/nft_shape.gen';
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+ import { PBParticleSystem } from './pb/decentraland/sdk/components/particle_system.gen';
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  import { PBPhysicsCombinedForce } from './pb/decentraland/sdk/components/physics_combined_force.gen';
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  import { PBPhysicsCombinedImpulse } from './pb/decentraland/sdk/components/physics_combined_impulse.gen';
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  import { PBPlayerIdentityData } from './pb/decentraland/sdk/components/player_identity_data.gen';
@@ -81,6 +82,7 @@ export * from './pb/decentraland/sdk/components/material.gen';
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  export * from './pb/decentraland/sdk/components/mesh_collider.gen';
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  export * from './pb/decentraland/sdk/components/mesh_renderer.gen';
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  export * from './pb/decentraland/sdk/components/nft_shape.gen';
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+ export * from './pb/decentraland/sdk/components/particle_system.gen';
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  export * from './pb/decentraland/sdk/components/physics_combined_force.gen';
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  export * from './pb/decentraland/sdk/components/physics_combined_impulse.gen';
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  export * from './pb/decentraland/sdk/components/player_identity_data.gen';
@@ -138,6 +140,7 @@ export type GSetComponentGetter<T extends GrowOnlyValueSetComponentDefinition<an
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  /** @public */ export declare const MeshCollider: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshCollider>>;
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  /** @public */ export declare const MeshRenderer: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshRenderer>>;
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  /** @public */ export declare const NftShape: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBNftShape>>;
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+ /** @public */ export declare const ParticleSystem: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBParticleSystem>>;
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  /** @public */ export declare const PhysicsCombinedForce: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedForce>>;
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  /** @public */ export declare const PhysicsCombinedImpulse: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedImpulse>>;
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  /** @public */ export declare const PlayerIdentityData: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPlayerIdentityData>>;
@@ -195,6 +198,7 @@ export declare const componentDefinitionByName: {
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  "core::MeshCollider": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshCollider>>;
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  "core::MeshRenderer": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshRenderer>>;
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  "core::NftShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBNftShape>>;
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+ "core::ParticleSystem": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBParticleSystem>>;
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  "core::PhysicsCombinedForce": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedForce>>;
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  "core::PhysicsCombinedImpulse": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedImpulse>>;
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  "core::PlayerIdentityData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPlayerIdentityData>>;
@@ -14,8 +14,8 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
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  for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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  };
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  Object.defineProperty(exports, "__esModule", { value: true });
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- exports.UiText = exports.UiInputResult = exports.UiInput = exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.Tween = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.PhysicsCombinedImpulse = exports.PhysicsCombinedForce = exports.NftShape = exports.MeshRenderer = exports.MeshCollider = exports.Material = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AssetLoadLoadingState = exports.AssetLoad = exports.Animator = void 0;
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- exports.componentDefinitionByName = exports.VisibilityComponent = exports.VirtualCamera = exports.VideoPlayer = exports.VideoEvent = exports.UiTransform = void 0;
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+ exports.UiInputResult = exports.UiInput = exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.Tween = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.PhysicsCombinedImpulse = exports.PhysicsCombinedForce = exports.ParticleSystem = exports.NftShape = exports.MeshRenderer = exports.MeshCollider = exports.Material = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AssetLoadLoadingState = exports.AssetLoad = exports.Animator = void 0;
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+ exports.componentDefinitionByName = exports.VisibilityComponent = exports.VirtualCamera = exports.VideoPlayer = exports.VideoEvent = exports.UiTransform = exports.UiText = void 0;
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  const Animator_gen_1 = require("./Animator.gen");
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  const AssetLoad_gen_1 = require("./AssetLoad.gen");
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  const AssetLoadLoadingState_gen_1 = require("./AssetLoadLoadingState.gen");
@@ -42,6 +42,7 @@ const Material_gen_1 = require("./Material.gen");
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  const MeshCollider_gen_1 = require("./MeshCollider.gen");
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  const MeshRenderer_gen_1 = require("./MeshRenderer.gen");
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  const NftShape_gen_1 = require("./NftShape.gen");
45
+ const ParticleSystem_gen_1 = require("./ParticleSystem.gen");
45
46
  const PhysicsCombinedForce_gen_1 = require("./PhysicsCombinedForce.gen");
46
47
  const PhysicsCombinedImpulse_gen_1 = require("./PhysicsCombinedImpulse.gen");
47
48
  const PlayerIdentityData_gen_1 = require("./PlayerIdentityData.gen");
@@ -97,6 +98,7 @@ __exportStar(require("./pb/decentraland/sdk/components/material.gen"), exports);
97
98
  __exportStar(require("./pb/decentraland/sdk/components/mesh_collider.gen"), exports);
98
99
  __exportStar(require("./pb/decentraland/sdk/components/mesh_renderer.gen"), exports);
99
100
  __exportStar(require("./pb/decentraland/sdk/components/nft_shape.gen"), exports);
101
+ __exportStar(require("./pb/decentraland/sdk/components/particle_system.gen"), exports);
100
102
  __exportStar(require("./pb/decentraland/sdk/components/physics_combined_force.gen"), exports);
101
103
  __exportStar(require("./pb/decentraland/sdk/components/physics_combined_impulse.gen"), exports);
102
104
  __exportStar(require("./pb/decentraland/sdk/components/player_identity_data.gen"), exports);
@@ -210,6 +212,9 @@ exports.MeshRenderer = MeshRenderer;
210
212
  /** @public */ const NftShape = engine =>
211
213
  /* @__PURE__ */ engine.defineComponentFromSchema("core::NftShape", NftShape_gen_1.NftShapeSchema);
212
214
  exports.NftShape = NftShape;
215
+ /** @public */ const ParticleSystem = engine =>
216
+ /* @__PURE__ */ engine.defineComponentFromSchema("core::ParticleSystem", ParticleSystem_gen_1.ParticleSystemSchema);
217
+ exports.ParticleSystem = ParticleSystem;
213
218
  /** @public */ const PhysicsCombinedForce = engine =>
214
219
  /* @__PURE__ */ engine.defineComponentFromSchema("core::PhysicsCombinedForce", PhysicsCombinedForce_gen_1.PhysicsCombinedForceSchema);
215
220
  exports.PhysicsCombinedForce = PhysicsCombinedForce;
@@ -331,6 +336,7 @@ exports.componentDefinitionByName = {
331
336
  "core::MeshCollider": exports.MeshCollider,
332
337
  "core::MeshRenderer": exports.MeshRenderer,
333
338
  "core::NftShape": exports.NftShape,
339
+ "core::ParticleSystem": exports.ParticleSystem,
334
340
  "core::PhysicsCombinedForce": exports.PhysicsCombinedForce,
335
341
  "core::PhysicsCombinedImpulse": exports.PhysicsCombinedImpulse,
336
342
  "core::PlayerIdentityData": exports.PlayerIdentityData,
@@ -16,6 +16,14 @@ export interface Color4 {
16
16
  b: number;
17
17
  a: number;
18
18
  }
19
+ /** A range of Color4 values. Randomized or lerped between start and end. */
20
+ /**
21
+ * @public
22
+ */
23
+ export interface ColorRange {
24
+ start: Color4 | undefined;
25
+ end: Color4 | undefined;
26
+ }
19
27
  /**
20
28
  * @public
21
29
  */
@@ -30,3 +38,10 @@ export declare namespace Color4 {
30
38
  function encode(message: Color4, writer?: _m0.Writer): _m0.Writer;
31
39
  function decode(input: _m0.Reader | Uint8Array, length?: number): Color4;
32
40
  }
41
+ /**
42
+ * @public
43
+ */
44
+ export declare namespace ColorRange {
45
+ function encode(message: ColorRange, writer?: _m0.Writer): _m0.Writer;
46
+ function decode(input: _m0.Reader | Uint8Array, length?: number): ColorRange;
47
+ }
@@ -3,7 +3,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
3
3
  return (mod && mod.__esModule) ? mod : { "default": mod };
4
4
  };
5
5
  Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.Color4 = exports.Color3 = void 0;
6
+ exports.ColorRange = exports.Color4 = exports.Color3 = void 0;
7
7
  /* eslint-disable */
8
8
  const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
9
  const protobufPackageSarasa = "decentraland.common";
@@ -128,3 +128,50 @@ var Color4;
128
128
  }
129
129
  Color4.decode = decode;
130
130
  })(Color4 = exports.Color4 || (exports.Color4 = {}));
131
+ function createBaseColorRange() {
132
+ return { start: undefined, end: undefined };
133
+ }
134
+ /**
135
+ * @public
136
+ */
137
+ var ColorRange;
138
+ (function (ColorRange) {
139
+ function encode(message, writer = minimal_1.default.Writer.create()) {
140
+ if (message.start !== undefined) {
141
+ Color4.encode(message.start, writer.uint32(10).fork()).ldelim();
142
+ }
143
+ if (message.end !== undefined) {
144
+ Color4.encode(message.end, writer.uint32(18).fork()).ldelim();
145
+ }
146
+ return writer;
147
+ }
148
+ ColorRange.encode = encode;
149
+ function decode(input, length) {
150
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
151
+ let end = length === undefined ? reader.len : reader.pos + length;
152
+ const message = createBaseColorRange();
153
+ while (reader.pos < end) {
154
+ const tag = reader.uint32();
155
+ switch (tag >>> 3) {
156
+ case 1:
157
+ if (tag !== 10) {
158
+ break;
159
+ }
160
+ message.start = Color4.decode(reader, reader.uint32());
161
+ continue;
162
+ case 2:
163
+ if (tag !== 18) {
164
+ break;
165
+ }
166
+ message.end = Color4.decode(reader, reader.uint32());
167
+ continue;
168
+ }
169
+ if ((tag & 7) === 4 || tag === 0) {
170
+ break;
171
+ }
172
+ reader.skipType(tag & 7);
173
+ }
174
+ return message;
175
+ }
176
+ ColorRange.decode = decode;
177
+ })(ColorRange = exports.ColorRange || (exports.ColorRange = {}));
@@ -0,0 +1,16 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ /** A range of float values. Randomized or lerped between start and end. */
3
+ /**
4
+ * @public
5
+ */
6
+ export interface FloatRange {
7
+ start: number;
8
+ end: number;
9
+ }
10
+ /**
11
+ * @public
12
+ */
13
+ export declare namespace FloatRange {
14
+ function encode(message: FloatRange, writer?: _m0.Writer): _m0.Writer;
15
+ function decode(input: _m0.Reader | Uint8Array, length?: number): FloatRange;
16
+ }
@@ -0,0 +1,56 @@
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.FloatRange = void 0;
7
+ /* eslint-disable */
8
+ const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
+ const protobufPackageSarasa = "decentraland.common";
10
+ function createBaseFloatRange() {
11
+ return { start: 0, end: 0 };
12
+ }
13
+ /**
14
+ * @public
15
+ */
16
+ var FloatRange;
17
+ (function (FloatRange) {
18
+ function encode(message, writer = minimal_1.default.Writer.create()) {
19
+ if (message.start !== 0) {
20
+ writer.uint32(13).float(message.start);
21
+ }
22
+ if (message.end !== 0) {
23
+ writer.uint32(21).float(message.end);
24
+ }
25
+ return writer;
26
+ }
27
+ FloatRange.encode = encode;
28
+ function decode(input, length) {
29
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
30
+ let end = length === undefined ? reader.len : reader.pos + length;
31
+ const message = createBaseFloatRange();
32
+ while (reader.pos < end) {
33
+ const tag = reader.uint32();
34
+ switch (tag >>> 3) {
35
+ case 1:
36
+ if (tag !== 13) {
37
+ break;
38
+ }
39
+ message.start = reader.float();
40
+ continue;
41
+ case 2:
42
+ if (tag !== 21) {
43
+ break;
44
+ }
45
+ message.end = reader.float();
46
+ continue;
47
+ }
48
+ if ((tag & 7) === 4 || tag === 0) {
49
+ break;
50
+ }
51
+ reader.skipType(tag & 7);
52
+ }
53
+ return message;
54
+ }
55
+ FloatRange.decode = decode;
56
+ })(FloatRange = exports.FloatRange || (exports.FloatRange = {}));