@dcl/ecs 7.20.5-22639691829.commit-b96024f → 7.20.5-22670537517.commit-a403a9f

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (77) hide show
  1. package/dist/components/generated/PhysicsCombinedForce.gen.d.ts +1 -0
  2. package/dist/components/generated/PhysicsCombinedForce.gen.js +25 -0
  3. package/dist/components/generated/PhysicsCombinedImpulse.gen.d.ts +1 -0
  4. package/dist/components/generated/PhysicsCombinedImpulse.gen.js +25 -0
  5. package/dist/components/generated/component-names.gen.js +2 -0
  6. package/dist/components/generated/global.gen.d.ts +4 -0
  7. package/dist/components/generated/global.gen.js +2 -0
  8. package/dist/components/generated/index.gen.d.ts +8 -0
  9. package/dist/components/generated/index.gen.js +10 -0
  10. package/dist/components/generated/pb/decentraland/sdk/components/input_modifier.gen.d.ts +2 -0
  11. package/dist/components/generated/pb/decentraland/sdk/components/input_modifier.gen.js +20 -0
  12. package/dist/components/generated/pb/decentraland/sdk/components/physics_combined_force.gen.d.ts +25 -0
  13. package/dist/components/generated/pb/decentraland/sdk/components/physics_combined_force.gen.js +42 -0
  14. package/dist/components/generated/pb/decentraland/sdk/components/physics_combined_impulse.gen.d.ts +28 -0
  15. package/dist/components/generated/pb/decentraland/sdk/components/physics_combined_impulse.gen.js +51 -0
  16. package/dist/components/index.d.ts +0 -5
  17. package/dist/components/index.js +2 -5
  18. package/dist/components/manual/Transform.d.ts +0 -9
  19. package/dist/components/manual/Transform.js +3 -3
  20. package/dist/components/types.d.ts +0 -1
  21. package/dist/engine/component.d.ts +1 -52
  22. package/dist/engine/grow-only-value-set-component-definition.js +2 -45
  23. package/dist/engine/lww-element-set-component-definition.d.ts +1 -3
  24. package/dist/engine/lww-element-set-component-definition.js +12 -65
  25. package/dist/index.d.ts +1 -2
  26. package/dist/index.js +0 -1
  27. package/dist/serialization/crdt/index.d.ts +0 -1
  28. package/dist/serialization/crdt/index.js +0 -1
  29. package/dist/serialization/crdt/network/utils.d.ts +9 -0
  30. package/dist/serialization/crdt/network/utils.js +60 -0
  31. package/dist/serialization/crdt/types.d.ts +3 -25
  32. package/dist/serialization/crdt/types.js +1 -3
  33. package/dist/systems/crdt/index.d.ts +1 -0
  34. package/dist/systems/crdt/index.js +146 -55
  35. package/dist-cjs/components/generated/PhysicsCombinedForce.gen.d.ts +1 -0
  36. package/dist-cjs/components/generated/PhysicsCombinedForce.gen.js +28 -0
  37. package/dist-cjs/components/generated/PhysicsCombinedImpulse.gen.d.ts +1 -0
  38. package/dist-cjs/components/generated/PhysicsCombinedImpulse.gen.js +28 -0
  39. package/dist-cjs/components/generated/component-names.gen.js +2 -0
  40. package/dist-cjs/components/generated/global.gen.d.ts +4 -0
  41. package/dist-cjs/components/generated/global.gen.js +3 -1
  42. package/dist-cjs/components/generated/index.gen.d.ts +8 -0
  43. package/dist-cjs/components/generated/index.gen.js +14 -2
  44. package/dist-cjs/components/generated/pb/decentraland/sdk/components/input_modifier.gen.d.ts +2 -0
  45. package/dist-cjs/components/generated/pb/decentraland/sdk/components/input_modifier.gen.js +20 -0
  46. package/dist-cjs/components/generated/pb/decentraland/sdk/components/physics_combined_force.gen.d.ts +25 -0
  47. package/dist-cjs/components/generated/pb/decentraland/sdk/components/physics_combined_force.gen.js +48 -0
  48. package/dist-cjs/components/generated/pb/decentraland/sdk/components/physics_combined_impulse.gen.d.ts +28 -0
  49. package/dist-cjs/components/generated/pb/decentraland/sdk/components/physics_combined_impulse.gen.js +57 -0
  50. package/dist-cjs/components/index.d.ts +0 -5
  51. package/dist-cjs/components/index.js +3 -7
  52. package/dist-cjs/components/manual/Transform.d.ts +0 -9
  53. package/dist-cjs/components/manual/Transform.js +3 -3
  54. package/dist-cjs/components/types.d.ts +0 -1
  55. package/dist-cjs/engine/component.d.ts +1 -52
  56. package/dist-cjs/engine/grow-only-value-set-component-definition.js +1 -44
  57. package/dist-cjs/engine/lww-element-set-component-definition.d.ts +1 -3
  58. package/dist-cjs/engine/lww-element-set-component-definition.js +13 -68
  59. package/dist-cjs/index.d.ts +1 -2
  60. package/dist-cjs/index.js +1 -2
  61. package/dist-cjs/serialization/crdt/index.d.ts +0 -1
  62. package/dist-cjs/serialization/crdt/index.js +0 -1
  63. package/dist-cjs/serialization/crdt/network/utils.d.ts +9 -0
  64. package/dist-cjs/serialization/crdt/network/utils.js +67 -0
  65. package/dist-cjs/serialization/crdt/types.d.ts +3 -25
  66. package/dist-cjs/serialization/crdt/types.js +1 -3
  67. package/dist-cjs/systems/crdt/index.d.ts +1 -0
  68. package/dist-cjs/systems/crdt/index.js +169 -55
  69. package/package.json +2 -2
  70. package/dist/components/manual/CreatedBy.d.ts +0 -9
  71. package/dist/components/manual/CreatedBy.js +0 -8
  72. package/dist/serialization/crdt/authoritativePutComponent.d.ts +0 -15
  73. package/dist/serialization/crdt/authoritativePutComponent.js +0 -47
  74. package/dist-cjs/components/manual/CreatedBy.d.ts +0 -9
  75. package/dist-cjs/components/manual/CreatedBy.js +0 -10
  76. package/dist-cjs/serialization/crdt/authoritativePutComponent.d.ts +0 -15
  77. package/dist-cjs/serialization/crdt/authoritativePutComponent.js +0 -50
@@ -0,0 +1,28 @@
1
+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.PhysicsCombinedImpulseSchema = void 0;
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+ const physics_combined_impulse_gen_1 = require("./pb/decentraland/sdk/components/physics_combined_impulse.gen");
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+ /**
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+ * @internal
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+ */
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+ exports.PhysicsCombinedImpulseSchema = {
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+ COMPONENT_ID: 1215,
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+ serialize(value, builder) {
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+ const writer = physics_combined_impulse_gen_1.PBPhysicsCombinedImpulse.encode(value);
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+ const buffer = new Uint8Array(writer.finish(), 0, writer.len);
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+ builder.writeBuffer(buffer, false);
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+ },
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+ deserialize(reader) {
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+ return physics_combined_impulse_gen_1.PBPhysicsCombinedImpulse.decode(reader.buffer(), reader.remainingBytes());
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+ },
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+ create() {
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+ // TODO: this is a hack.
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+ return physics_combined_impulse_gen_1.PBPhysicsCombinedImpulse.decode(new Uint8Array());
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+ },
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+ jsonSchema: {
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+ type: "object",
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+ properties: {},
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+ serializationType: "protocol-buffer",
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+ protocolBuffer: "PBPhysicsCombinedImpulse"
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+ }
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+ };
@@ -33,6 +33,8 @@ exports.coreComponentMappings = {
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  "core::MeshCollider": 1019,
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  "core::MeshRenderer": 1018,
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  "core::NftShape": 1040,
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+ "core::PhysicsCombinedForce": 1216,
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+ "core::PhysicsCombinedImpulse": 1215,
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  "core::PlayerIdentityData": 1089,
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  "core::PointerEvents": 1062,
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  "core::PointerEventsResult": 1063,
@@ -22,6 +22,8 @@ import { PBInputModifier } from './pb/decentraland/sdk/components/input_modifier
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  import { PBLightSource } from './pb/decentraland/sdk/components/light_source.gen';
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  import { PBMainCamera } from './pb/decentraland/sdk/components/main_camera.gen';
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  import { PBNftShape } from './pb/decentraland/sdk/components/nft_shape.gen';
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+ import { PBPhysicsCombinedForce } from './pb/decentraland/sdk/components/physics_combined_force.gen';
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+ import { PBPhysicsCombinedImpulse } from './pb/decentraland/sdk/components/physics_combined_impulse.gen';
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  import { PBPlayerIdentityData } from './pb/decentraland/sdk/components/player_identity_data.gen';
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  import { PBPointerEvents } from './pb/decentraland/sdk/components/pointer_events.gen';
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  import { PBPointerEventsResult } from './pb/decentraland/sdk/components/pointer_events_result.gen';
@@ -70,6 +72,8 @@ import { PBVisibilityComponent } from './pb/decentraland/sdk/components/visibili
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  /** @public */ export declare const LightSource: LastWriteWinElementSetComponentDefinition<PBLightSource>;
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  /** @public */ export declare const MainCamera: LastWriteWinElementSetComponentDefinition<PBMainCamera>;
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  /** @public */ export declare const NftShape: LastWriteWinElementSetComponentDefinition<PBNftShape>;
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+ /** @public */ export declare const PhysicsCombinedForce: LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedForce>;
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+ /** @public */ export declare const PhysicsCombinedImpulse: LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedImpulse>;
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  /** @public */ export declare const PlayerIdentityData: LastWriteWinElementSetComponentDefinition<PBPlayerIdentityData>;
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  /** @public */ export declare const PointerEvents: LastWriteWinElementSetComponentDefinition<PBPointerEvents>;
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  /** @public */ export declare const PointerEventsResult: GrowOnlyValueSetComponentDefinition<PBPointerEventsResult>;
@@ -26,7 +26,7 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
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  for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
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  };
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  Object.defineProperty(exports, "__esModule", { value: true });
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- exports.VisibilityComponent = exports.VirtualCamera = exports.VideoPlayer = exports.VideoEvent = exports.UiTransform = exports.UiText = exports.UiInputResult = exports.UiInput = exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.NftShape = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AssetLoadLoadingState = exports.AssetLoad = void 0;
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+ exports.VisibilityComponent = exports.VirtualCamera = exports.VideoPlayer = exports.VideoEvent = exports.UiTransform = exports.UiText = exports.UiInputResult = exports.UiInput = exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.PhysicsCombinedImpulse = exports.PhysicsCombinedForce = exports.NftShape = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AssetLoadLoadingState = exports.AssetLoad = void 0;
30
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  const initialization_1 = require("../../runtime/initialization");
31
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  const components = __importStar(require("./index.gen"));
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  __exportStar(require("./index.gen"), exports);
@@ -52,6 +52,8 @@ __exportStar(require("./index.gen"), exports);
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  /** @public */ exports.LightSource = components.LightSource(initialization_1.engine);
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  /** @public */ exports.MainCamera = components.MainCamera(initialization_1.engine);
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  /** @public */ exports.NftShape = components.NftShape(initialization_1.engine);
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+ /** @public */ exports.PhysicsCombinedForce = components.PhysicsCombinedForce(initialization_1.engine);
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+ /** @public */ exports.PhysicsCombinedImpulse = components.PhysicsCombinedImpulse(initialization_1.engine);
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  /** @public */ exports.PlayerIdentityData = components.PlayerIdentityData(initialization_1.engine);
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  /** @public */ exports.PointerEvents = components.PointerEvents(initialization_1.engine);
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  /** @public */ exports.PointerEventsResult = components.PointerEventsResult(initialization_1.engine);
@@ -26,6 +26,8 @@ import { PBMaterial } from './pb/decentraland/sdk/components/material.gen';
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  import { PBMeshCollider } from './pb/decentraland/sdk/components/mesh_collider.gen';
27
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  import { PBMeshRenderer } from './pb/decentraland/sdk/components/mesh_renderer.gen';
28
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  import { PBNftShape } from './pb/decentraland/sdk/components/nft_shape.gen';
29
+ import { PBPhysicsCombinedForce } from './pb/decentraland/sdk/components/physics_combined_force.gen';
30
+ import { PBPhysicsCombinedImpulse } from './pb/decentraland/sdk/components/physics_combined_impulse.gen';
29
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  import { PBPlayerIdentityData } from './pb/decentraland/sdk/components/player_identity_data.gen';
30
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  import { PBPointerEvents } from './pb/decentraland/sdk/components/pointer_events.gen';
31
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  import { PBPointerEventsResult } from './pb/decentraland/sdk/components/pointer_events_result.gen';
@@ -79,6 +81,8 @@ export * from './pb/decentraland/sdk/components/material.gen';
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  export * from './pb/decentraland/sdk/components/mesh_collider.gen';
80
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  export * from './pb/decentraland/sdk/components/mesh_renderer.gen';
81
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  export * from './pb/decentraland/sdk/components/nft_shape.gen';
84
+ export * from './pb/decentraland/sdk/components/physics_combined_force.gen';
85
+ export * from './pb/decentraland/sdk/components/physics_combined_impulse.gen';
82
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  export * from './pb/decentraland/sdk/components/player_identity_data.gen';
83
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  export * from './pb/decentraland/sdk/components/pointer_events.gen';
84
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  export * from './pb/decentraland/sdk/components/pointer_events_result.gen';
@@ -134,6 +138,8 @@ export type GSetComponentGetter<T extends GrowOnlyValueSetComponentDefinition<an
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  /** @public */ export declare const MeshCollider: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshCollider>>;
135
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  /** @public */ export declare const MeshRenderer: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshRenderer>>;
136
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  /** @public */ export declare const NftShape: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBNftShape>>;
141
+ /** @public */ export declare const PhysicsCombinedForce: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedForce>>;
142
+ /** @public */ export declare const PhysicsCombinedImpulse: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedImpulse>>;
137
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  /** @public */ export declare const PlayerIdentityData: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPlayerIdentityData>>;
138
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  /** @public */ export declare const PointerEvents: LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPointerEvents>>;
139
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  /** @public */ export declare const PointerEventsResult: GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBPointerEventsResult>>;
@@ -189,6 +195,8 @@ export declare const componentDefinitionByName: {
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  "core::MeshCollider": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshCollider>>;
190
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  "core::MeshRenderer": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBMeshRenderer>>;
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  "core::NftShape": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBNftShape>>;
198
+ "core::PhysicsCombinedForce": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedForce>>;
199
+ "core::PhysicsCombinedImpulse": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPhysicsCombinedImpulse>>;
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  "core::PlayerIdentityData": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPlayerIdentityData>>;
193
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  "core::PointerEvents": LwwComponentGetter<LastWriteWinElementSetComponentDefinition<PBPointerEvents>>;
194
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  "core::PointerEventsResult": GSetComponentGetter<GrowOnlyValueSetComponentDefinition<PBPointerEventsResult>>;
@@ -14,8 +14,8 @@ var __exportStar = (this && this.__exportStar) || function(m, exports) {
14
14
  for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
15
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  };
16
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  Object.defineProperty(exports, "__esModule", { value: true });
17
- exports.VideoEvent = exports.UiTransform = exports.UiText = exports.UiInputResult = exports.UiInput = exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.Tween = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.NftShape = exports.MeshRenderer = exports.MeshCollider = exports.Material = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AssetLoadLoadingState = exports.AssetLoad = exports.Animator = void 0;
18
- exports.componentDefinitionByName = exports.VisibilityComponent = exports.VirtualCamera = exports.VideoPlayer = void 0;
17
+ exports.UiText = exports.UiInputResult = exports.UiInput = exports.UiDropdownResult = exports.UiDropdown = exports.UiCanvasInformation = exports.UiBackground = exports.TweenState = exports.TweenSequence = exports.Tween = exports.TriggerAreaResult = exports.TriggerArea = exports.TextShape = exports.SkyboxTime = exports.RealmInfo = exports.RaycastResult = exports.Raycast = exports.PrimaryPointerInfo = exports.PointerLock = exports.PointerEventsResult = exports.PointerEvents = exports.PlayerIdentityData = exports.PhysicsCombinedImpulse = exports.PhysicsCombinedForce = exports.NftShape = exports.MeshRenderer = exports.MeshCollider = exports.Material = exports.MainCamera = exports.LightSource = exports.InputModifier = exports.GltfNodeModifiers = exports.GltfContainerLoadingState = exports.GltfContainer = exports.EngineInfo = exports.CameraModeArea = exports.CameraMode = exports.Billboard = exports.AvatarShape = exports.AvatarModifierArea = exports.AvatarEquippedData = exports.AvatarEmoteCommand = exports.AvatarBase = exports.AvatarAttach = exports.AudioStream = exports.AudioSource = exports.AudioEvent = exports.AssetLoadLoadingState = exports.AssetLoad = exports.Animator = void 0;
18
+ exports.componentDefinitionByName = exports.VisibilityComponent = exports.VirtualCamera = exports.VideoPlayer = exports.VideoEvent = exports.UiTransform = void 0;
19
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  const Animator_gen_1 = require("./Animator.gen");
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  const AssetLoad_gen_1 = require("./AssetLoad.gen");
21
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  const AssetLoadLoadingState_gen_1 = require("./AssetLoadLoadingState.gen");
@@ -42,6 +42,8 @@ const Material_gen_1 = require("./Material.gen");
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  const MeshCollider_gen_1 = require("./MeshCollider.gen");
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  const MeshRenderer_gen_1 = require("./MeshRenderer.gen");
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  const NftShape_gen_1 = require("./NftShape.gen");
45
+ const PhysicsCombinedForce_gen_1 = require("./PhysicsCombinedForce.gen");
46
+ const PhysicsCombinedImpulse_gen_1 = require("./PhysicsCombinedImpulse.gen");
45
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  const PlayerIdentityData_gen_1 = require("./PlayerIdentityData.gen");
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  const PointerEvents_gen_1 = require("./PointerEvents.gen");
47
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  const PointerEventsResult_gen_1 = require("./PointerEventsResult.gen");
@@ -95,6 +97,8 @@ __exportStar(require("./pb/decentraland/sdk/components/material.gen"), exports);
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  __exportStar(require("./pb/decentraland/sdk/components/mesh_collider.gen"), exports);
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  __exportStar(require("./pb/decentraland/sdk/components/mesh_renderer.gen"), exports);
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  __exportStar(require("./pb/decentraland/sdk/components/nft_shape.gen"), exports);
100
+ __exportStar(require("./pb/decentraland/sdk/components/physics_combined_force.gen"), exports);
101
+ __exportStar(require("./pb/decentraland/sdk/components/physics_combined_impulse.gen"), exports);
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  __exportStar(require("./pb/decentraland/sdk/components/player_identity_data.gen"), exports);
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  __exportStar(require("./pb/decentraland/sdk/components/pointer_events.gen"), exports);
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  __exportStar(require("./pb/decentraland/sdk/components/pointer_events_result.gen"), exports);
@@ -206,6 +210,12 @@ exports.MeshRenderer = MeshRenderer;
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  /** @public */ const NftShape = engine =>
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  /* @__PURE__ */ engine.defineComponentFromSchema("core::NftShape", NftShape_gen_1.NftShapeSchema);
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  exports.NftShape = NftShape;
213
+ /** @public */ const PhysicsCombinedForce = engine =>
214
+ /* @__PURE__ */ engine.defineComponentFromSchema("core::PhysicsCombinedForce", PhysicsCombinedForce_gen_1.PhysicsCombinedForceSchema);
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+ exports.PhysicsCombinedForce = PhysicsCombinedForce;
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+ /** @public */ const PhysicsCombinedImpulse = engine =>
217
+ /* @__PURE__ */ engine.defineComponentFromSchema("core::PhysicsCombinedImpulse", PhysicsCombinedImpulse_gen_1.PhysicsCombinedImpulseSchema);
218
+ exports.PhysicsCombinedImpulse = PhysicsCombinedImpulse;
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  /** @public */ const PlayerIdentityData = engine =>
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  /* @__PURE__ */ engine.defineComponentFromSchema("core::PlayerIdentityData", PlayerIdentityData_gen_1.PlayerIdentityDataSchema);
211
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  exports.PlayerIdentityData = PlayerIdentityData;
@@ -321,6 +331,8 @@ exports.componentDefinitionByName = {
321
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  "core::MeshCollider": exports.MeshCollider,
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  "core::MeshRenderer": exports.MeshRenderer,
323
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  "core::NftShape": exports.NftShape,
334
+ "core::PhysicsCombinedForce": exports.PhysicsCombinedForce,
335
+ "core::PhysicsCombinedImpulse": exports.PhysicsCombinedImpulse,
324
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  "core::PlayerIdentityData": exports.PlayerIdentityData,
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  "core::PointerEvents": exports.PointerEvents,
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  "core::PointerEventsResult": exports.PointerEventsResult,
@@ -19,6 +19,8 @@ export interface PBInputModifier_StandardInput {
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  disableRun?: boolean | undefined;
20
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  disableJump?: boolean | undefined;
21
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  disableEmote?: boolean | undefined;
22
+ disableDoubleJump?: boolean | undefined;
23
+ disableGliding?: boolean | undefined;
22
24
  }
23
25
  /**
24
26
  * @public
@@ -55,6 +55,8 @@ function createBasePBInputModifier_StandardInput() {
55
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  disableRun: undefined,
56
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  disableJump: undefined,
57
57
  disableEmote: undefined,
58
+ disableDoubleJump: undefined,
59
+ disableGliding: undefined,
58
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  };
59
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  }
60
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  /**
@@ -81,6 +83,12 @@ var PBInputModifier_StandardInput;
81
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  if (message.disableEmote !== undefined) {
82
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  writer.uint32(48).bool(message.disableEmote);
83
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  }
86
+ if (message.disableDoubleJump !== undefined) {
87
+ writer.uint32(56).bool(message.disableDoubleJump);
88
+ }
89
+ if (message.disableGliding !== undefined) {
90
+ writer.uint32(64).bool(message.disableGliding);
91
+ }
84
92
  return writer;
85
93
  }
86
94
  PBInputModifier_StandardInput.encode = encode;
@@ -127,6 +135,18 @@ var PBInputModifier_StandardInput;
127
135
  }
128
136
  message.disableEmote = reader.bool();
129
137
  continue;
138
+ case 7:
139
+ if (tag !== 56) {
140
+ break;
141
+ }
142
+ message.disableDoubleJump = reader.bool();
143
+ continue;
144
+ case 8:
145
+ if (tag !== 64) {
146
+ break;
147
+ }
148
+ message.disableGliding = reader.bool();
149
+ continue;
130
150
  }
131
151
  if ((tag & 7) === 4 || tag === 0) {
132
152
  break;
@@ -0,0 +1,25 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Vector3 } from "../../common/vectors.gen";
3
+ /**
4
+ * This component applies a continuous physics force.
5
+ *
6
+ * @remarks Low-level component. Use Physics.applyForceToPlayer()/.removeForceToPlayer() instead.
7
+ * Direct manipulation will conflict with the force accumulation registry.
8
+ * Summary component: stores the accumulated result of all active forces registered by the scene in the current frame.
9
+ *
10
+ * State-like component: the force is applied every physics tick while the component is present on the entity.
11
+ */
12
+ /**
13
+ * @public
14
+ */
15
+ export interface PBPhysicsCombinedForce {
16
+ /** Includes force direction and magnitude */
17
+ vector: Vector3 | undefined;
18
+ }
19
+ /**
20
+ * @public
21
+ */
22
+ export declare namespace PBPhysicsCombinedForce {
23
+ function encode(message: PBPhysicsCombinedForce, writer?: _m0.Writer): _m0.Writer;
24
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBPhysicsCombinedForce;
25
+ }
@@ -0,0 +1,48 @@
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.PBPhysicsCombinedForce = void 0;
7
+ /* eslint-disable */
8
+ const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
+ const vectors_gen_1 = require("../../common/vectors.gen");
10
+ const protobufPackageSarasa = "decentraland.sdk.components";
11
+ function createBasePBPhysicsCombinedForce() {
12
+ return { vector: undefined };
13
+ }
14
+ /**
15
+ * @public
16
+ */
17
+ var PBPhysicsCombinedForce;
18
+ (function (PBPhysicsCombinedForce) {
19
+ function encode(message, writer = minimal_1.default.Writer.create()) {
20
+ if (message.vector !== undefined) {
21
+ vectors_gen_1.Vector3.encode(message.vector, writer.uint32(10).fork()).ldelim();
22
+ }
23
+ return writer;
24
+ }
25
+ PBPhysicsCombinedForce.encode = encode;
26
+ function decode(input, length) {
27
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
28
+ let end = length === undefined ? reader.len : reader.pos + length;
29
+ const message = createBasePBPhysicsCombinedForce();
30
+ while (reader.pos < end) {
31
+ const tag = reader.uint32();
32
+ switch (tag >>> 3) {
33
+ case 1:
34
+ if (tag !== 10) {
35
+ break;
36
+ }
37
+ message.vector = vectors_gen_1.Vector3.decode(reader, reader.uint32());
38
+ continue;
39
+ }
40
+ if ((tag & 7) === 4 || tag === 0) {
41
+ break;
42
+ }
43
+ reader.skipType(tag & 7);
44
+ }
45
+ return message;
46
+ }
47
+ PBPhysicsCombinedForce.decode = decode;
48
+ })(PBPhysicsCombinedForce = exports.PBPhysicsCombinedForce || (exports.PBPhysicsCombinedForce = {}));
@@ -0,0 +1,28 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Vector3 } from "../../common/vectors.gen";
3
+ /**
4
+ * This component applies a one-shot physics summary impulse.
5
+ *
6
+ * @remarks Low-level component. Use Physics.applyImpulseToPlayer() instead.
7
+ * Direct manipulation will conflict with the force accumulation registry.
8
+ * Summary component: stores the accumulated result of all impulses registered by the scene in the current frame.
9
+ *
10
+ * Event-like component: each new impulse must increment the eventID to ensure delivery via CRDT, even if the direction is identical to the previous one.
11
+ * Renderer processes impulse with the unique ID only once. Increase eventID of the component to apply another impulse.
12
+ */
13
+ /**
14
+ * @public
15
+ */
16
+ export interface PBPhysicsCombinedImpulse {
17
+ /** Includes impulse direction and magnitude */
18
+ vector: Vector3 | undefined;
19
+ /** Monotonic counter to distinguish different impulses. */
20
+ eventId: number;
21
+ }
22
+ /**
23
+ * @public
24
+ */
25
+ export declare namespace PBPhysicsCombinedImpulse {
26
+ function encode(message: PBPhysicsCombinedImpulse, writer?: _m0.Writer): _m0.Writer;
27
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBPhysicsCombinedImpulse;
28
+ }
@@ -0,0 +1,57 @@
1
+ "use strict";
2
+ var __importDefault = (this && this.__importDefault) || function (mod) {
3
+ return (mod && mod.__esModule) ? mod : { "default": mod };
4
+ };
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.PBPhysicsCombinedImpulse = void 0;
7
+ /* eslint-disable */
8
+ const minimal_1 = __importDefault(require("protobufjs/minimal"));
9
+ const vectors_gen_1 = require("../../common/vectors.gen");
10
+ const protobufPackageSarasa = "decentraland.sdk.components";
11
+ function createBasePBPhysicsCombinedImpulse() {
12
+ return { vector: undefined, eventId: 0 };
13
+ }
14
+ /**
15
+ * @public
16
+ */
17
+ var PBPhysicsCombinedImpulse;
18
+ (function (PBPhysicsCombinedImpulse) {
19
+ function encode(message, writer = minimal_1.default.Writer.create()) {
20
+ if (message.vector !== undefined) {
21
+ vectors_gen_1.Vector3.encode(message.vector, writer.uint32(10).fork()).ldelim();
22
+ }
23
+ if (message.eventId !== 0) {
24
+ writer.uint32(16).uint32(message.eventId);
25
+ }
26
+ return writer;
27
+ }
28
+ PBPhysicsCombinedImpulse.encode = encode;
29
+ function decode(input, length) {
30
+ const reader = input instanceof minimal_1.default.Reader ? input : minimal_1.default.Reader.create(input);
31
+ let end = length === undefined ? reader.len : reader.pos + length;
32
+ const message = createBasePBPhysicsCombinedImpulse();
33
+ while (reader.pos < end) {
34
+ const tag = reader.uint32();
35
+ switch (tag >>> 3) {
36
+ case 1:
37
+ if (tag !== 10) {
38
+ break;
39
+ }
40
+ message.vector = vectors_gen_1.Vector3.decode(reader, reader.uint32());
41
+ continue;
42
+ case 2:
43
+ if (tag !== 16) {
44
+ break;
45
+ }
46
+ message.eventId = reader.uint32();
47
+ continue;
48
+ }
49
+ if ((tag & 7) === 4 || tag === 0) {
50
+ break;
51
+ }
52
+ reader.skipType(tag & 7);
53
+ }
54
+ return message;
55
+ }
56
+ PBPhysicsCombinedImpulse.decode = decode;
57
+ })(PBPhysicsCombinedImpulse = exports.PBPhysicsCombinedImpulse || (exports.PBPhysicsCombinedImpulse = {}));
@@ -19,7 +19,6 @@ import { InputModifierComponentDefinitionExtended } from './extended/InputModifi
19
19
  import { LightSourceComponentDefinitionExtended } from './extended/LightSource';
20
20
  import { TriggerAreaComponentDefinitionExtended } from './extended/TriggerArea';
21
21
  import { TagsComponentDefinitionExtended } from './manual/Tags';
22
- import { ICreatedByType } from './manual/CreatedBy';
23
22
  export * from './generated/index.gen';
24
23
  export type { GrowOnlyValueSetComponentDefinition, LastWriteWinElementSetComponentDefinition, LwwComponentGetter, GSetComponentGetter };
25
24
  export declare const Transform: LwwComponentGetter<TransformComponentExtended>;
@@ -51,8 +50,4 @@ export declare const NetworkEntity: (engine: Pick<IEngine, 'defineComponent'>) =
51
50
  * @alpha
52
51
  */
53
52
  export declare const NetworkParent: (engine: Pick<IEngine, 'defineComponent'>) => LastWriteWinElementSetComponentDefinition<INetowrkParentType>;
54
- /**
55
- * @public
56
- */
57
- export declare const CreatedBy: (engine: Pick<IEngine, 'defineComponent'>) => LastWriteWinElementSetComponentDefinition<ICreatedByType>;
58
53
  export { MediaState };
@@ -17,7 +17,7 @@ var __importDefault = (this && this.__importDefault) || function (mod) {
17
17
  return (mod && mod.__esModule) ? mod : { "default": mod };
18
18
  };
19
19
  Object.defineProperty(exports, "__esModule", { value: true });
20
- exports.MediaState = exports.CreatedBy = exports.NetworkParent = exports.NetworkEntity = exports.SyncComponents = exports.Tags = exports.Name = exports.TriggerArea = exports.LightSource = exports.InputModifier = exports.VirtualCamera = exports.Tween = exports.MeshCollider = exports.MeshRenderer = exports.AudioStream = exports.AudioSource = exports.Animator = exports.Material = exports.Transform = void 0;
20
+ exports.MediaState = exports.NetworkParent = exports.NetworkEntity = exports.SyncComponents = exports.Tags = exports.Name = exports.TriggerArea = exports.LightSource = exports.InputModifier = exports.VirtualCamera = exports.Tween = exports.MeshCollider = exports.MeshRenderer = exports.AudioStream = exports.AudioSource = exports.Animator = exports.Material = exports.Transform = void 0;
21
21
  const Animator_1 = require("./extended/Animator");
22
22
  const AudioSource_1 = require("./extended/AudioSource");
23
23
  const Material_1 = require("./extended/Material");
@@ -37,7 +37,6 @@ const InputModifier_1 = require("./extended/InputModifier");
37
37
  const LightSource_1 = require("./extended/LightSource");
38
38
  const TriggerArea_1 = require("./extended/TriggerArea");
39
39
  const Tags_1 = __importDefault(require("./manual/Tags"));
40
- const CreatedBy_1 = __importDefault(require("./manual/CreatedBy"));
41
40
  __exportStar(require("./generated/index.gen"), exports);
42
41
  /* @__PURE__ */
43
42
  const Transform = (engine) => (0, Transform_1.defineTransformComponent)(engine);
@@ -93,15 +92,12 @@ exports.SyncComponents = SyncComponents;
93
92
  /**
94
93
  * @alpha
95
94
  */
95
+ /* @__PURE__ */
96
96
  const NetworkEntity = (engine) => (0, NetworkEntity_1.default)(engine);
97
97
  exports.NetworkEntity = NetworkEntity;
98
98
  /**
99
99
  * @alpha
100
100
  */
101
+ /* @__PURE__ */
101
102
  const NetworkParent = (engine) => (0, NetworkParent_1.default)(engine);
102
103
  exports.NetworkParent = NetworkParent;
103
- /**
104
- * @public
105
- */
106
- const CreatedBy = (engine) => (0, CreatedBy_1.default)(engine);
107
- exports.CreatedBy = CreatedBy;
@@ -1,6 +1,5 @@
1
1
  import { LastWriteWinElementSetComponentDefinition, IEngine } from '../../engine';
2
2
  import { Entity } from '../../engine/entity';
3
- import type { ISchema } from '../../schemas/ISchema';
4
3
  /**
5
4
  * @public
6
5
  */
@@ -12,10 +11,6 @@ export interface TransformComponentExtended extends TransformComponent {
12
11
  create(entity: Entity, val?: TransformTypeWithOptionals): TransformType;
13
12
  createOrReplace(entity: Entity, val?: TransformTypeWithOptionals): TransformType;
14
13
  }
15
- /**
16
- * @public
17
- */
18
- export declare const COMPONENT_ID = 1;
19
14
  /**
20
15
  * @public
21
16
  */
@@ -38,10 +33,6 @@ export type TransformType = {
38
33
  };
39
34
  parent?: Entity;
40
35
  };
41
- /** @public */
42
- export declare const TRANSFORM_LENGTH = 44;
43
- /** @public */
44
- export declare const TransformSchema: ISchema<TransformType>;
45
36
  /**
46
37
  * @public
47
38
  */
@@ -2,12 +2,12 @@
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.defineTransformComponent = exports.TransformSchema = exports.TRANSFORM_LENGTH = exports.COMPONENT_ID = void 0;
4
4
  /**
5
- * @public
5
+ * @internal
6
6
  */
7
7
  exports.COMPONENT_ID = 1;
8
- /** @public */
8
+ /** @internal */
9
9
  exports.TRANSFORM_LENGTH = 44;
10
- /** @public */
10
+ /** @internal */
11
11
  exports.TransformSchema = {
12
12
  serialize(value, builder) {
13
13
  const ptr = builder.incrementWriteOffset(exports.TRANSFORM_LENGTH);
@@ -12,7 +12,6 @@ export type { TagsComponentDefinitionExtended, TagsType } from './manual/Tags';
12
12
  export type { ISyncComponents, ISyncComponentsType } from './manual/SyncComponents';
13
13
  export type { INetowrkEntity, INetowrkEntityType } from './manual/NetworkEntity';
14
14
  export type { INetowrkParent, INetowrkParentType } from './manual/NetworkParent';
15
- export type { ICreatedBy, ICreatedByType } from './manual/CreatedBy';
16
15
  export type { InputModifierHelper, InputModifierComponentDefinitionExtended } from './extended/InputModifier';
17
16
  export type { LightSourceHelper, LightSourceComponentDefinitionExtended } from './extended/LightSource';
18
17
  export type { TriggerAreaComponentDefinitionExtended } from './extended/TriggerArea';
@@ -1,6 +1,6 @@
1
1
  import { ISchema } from '../schemas';
2
2
  import { ByteBuffer } from '../serialization/ByteBuffer';
3
- import { CrdtMessageBody, DeleteComponentMessageBody, ProcessMessageResultType, PutComponentMessageBody } from '../serialization/crdt';
3
+ import { CrdtMessageBody, DeleteComponentMessageBody, PutComponentMessageBody } from '../serialization/crdt';
4
4
  import { Entity } from './entity';
5
5
  import { DeepReadonly, DeepReadonlySet } from './readonly';
6
6
  /**
@@ -70,58 +70,7 @@ export interface BaseComponent<T> {
70
70
  * If the value is undefined, the component was deleted.
71
71
  */
72
72
  onChange(entity: Entity, cb: (value: T | undefined) => void): void;
73
- /**
74
- * @public
75
- *
76
- */
77
- validateBeforeChange(entity: Entity, cb: ValidateCallback<T>): void;
78
- validateBeforeChange(cb: ValidateCallback<T>): void;
79
- /**
80
- * Get the CRDT state for an entity (serialized data and timestamp)
81
- * @param entity - Entity to get the CRDT state for
82
- * @returns Object with serialized data and timestamp, or null if entity doesn't have the component
83
- * @public
84
- */
85
- getCrdtState(entity: Entity): {
86
- data: Uint8Array;
87
- timestamp: number;
88
- } | null;
89
- }
90
- /**
91
- * Internal component interface that exposes all internal methods for SDK use
92
- * This is not exposed to users, only for internal SDK operations
93
- */
94
- export interface InternalBaseComponent<T> extends BaseComponent<T> {
95
- /**
96
- * @public
97
- * Dry run update to check if a CRDT message would be accepted without actually applying it
98
- */
99
- __dry_run_updateFromCrdt(body: CrdtMessageBody): ProcessMessageResultType;
100
- /**
101
- * @public
102
- * Get the iterator to every entity has the component
103
- */
104
- iterator(): Iterable<[Entity, any]>;
105
- /**
106
- * @public
107
- */
108
- dirtyIterator(): Iterable<Entity>;
109
- /**
110
- * @public
111
- */
112
- __onChangeCallbacks(entity: Entity, value: T): void;
113
- /**
114
- * @public
115
- */
116
- __run_validateBeforeChange(entity: Entity, newValue: T | undefined, senderAddress: string, createdBy: string): boolean;
117
73
  }
118
- export type ValidateCallback<T> = (value: {
119
- entity: Entity;
120
- currentValue: T | undefined;
121
- newValue: T | undefined;
122
- senderAddress: string;
123
- createdBy: string;
124
- }) => boolean;
125
74
  /**
126
75
  * @public
127
76
  */
@@ -5,7 +5,6 @@ const ByteBuffer_1 = require("../serialization/ByteBuffer");
5
5
  const crdt_1 = require("../serialization/crdt");
6
6
  const invariant_1 = require("../runtime/invariant");
7
7
  const emptyReadonlySet = freezeSet(new Set());
8
- const __GLOBAL_ENTITY = '__GLOBAL_ENTITY';
9
8
  function frozenError() {
10
9
  throw new Error('The set is frozen');
11
10
  }
@@ -26,7 +25,6 @@ function createValueSetComponentDefinitionFromSchema(componentName, componentId,
26
25
  const dirtyIterator = new Set();
27
26
  const queuedCommands = [];
28
27
  const onChangeCallbacks = new Map();
29
- const validateCallbacks = new Map();
30
28
  // only sort the array if the latest (N) element has a timestamp <= N-1
31
29
  function shouldSort(row) {
32
30
  const len = row.raw.length;
@@ -85,11 +83,8 @@ function createValueSetComponentDefinitionFromSchema(componentName, componentId,
85
83
  has(entity) {
86
84
  return data.has(entity);
87
85
  },
88
- entityDeleted(entity, markAsDirty) {
86
+ entityDeleted(entity) {
89
87
  data.delete(entity);
90
- if (markAsDirty) {
91
- // For grow-only sets, we don't need to mark as dirty since deletion doesn't generate CRDT messages
92
- }
93
88
  },
94
89
  get(entity) {
95
90
  const values = data.get(entity);
@@ -160,44 +155,6 @@ function createValueSetComponentDefinitionFromSchema(componentName, componentId,
160
155
  for (const cb of cbs) {
161
156
  cb(value);
162
157
  }
163
- },
164
- __dry_run_updateFromCrdt(_body) {
165
- return crdt_1.ProcessMessageResultType.StateUpdatedData;
166
- },
167
- validateBeforeChange(entityOrCb, cb) {
168
- if (arguments.length === 1) {
169
- // Second overload: just callback (global validation)
170
- validateCallbacks.set(__GLOBAL_ENTITY, entityOrCb);
171
- }
172
- else {
173
- if (cb) {
174
- validateCallbacks.set(entityOrCb, cb);
175
- }
176
- }
177
- },
178
- __run_validateBeforeChange(entity, newValue, senderAddress, createdBy) {
179
- const cb = entity && validateCallbacks.get(entity);
180
- const globalCb = validateCallbacks.get(__GLOBAL_ENTITY);
181
- const currentValue = [...this.get(entity).values()];
182
- const value = { entity, currentValue: currentValue, newValue, senderAddress, createdBy };
183
- const globalResult = globalCb?.(value) ?? true;
184
- const entityResult = (globalResult && cb?.(value)) ?? true;
185
- return globalResult && entityResult;
186
- },
187
- getCrdtState(entity) {
188
- const row = data.get(entity);
189
- if (!row || row.raw.length === 0) {
190
- return null;
191
- }
192
- // For GrowOnlySet, we need to return the complete CRDT messages for all values
193
- // This is complex because GrowOnlySet uses APPEND messages, not a single PUT
194
- // For now, return null to indicate this component type doesn't support simple corrections
195
- return null;
196
- },
197
- __forceUpdateFromCrdt(_msg) {
198
- // GrowOnlySet doesn't support authoritative corrections in the same way as LWW
199
- // since it uses APPEND_VALUE messages instead of PUT_COMPONENT messages
200
- return [null, undefined];
201
158
  }
202
159
  };
203
160
  return ret;