@dcl/ecs 7.20.4-22623908379.commit-46ce898 → 7.20.5-22631826546.commit-7c189f5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (87) hide show
  1. package/dist/components/extended/AudioAnalysis.d.ts +55 -0
  2. package/dist/components/extended/AudioAnalysis.js +66 -0
  3. package/dist/components/extended/Tween.d.ts +90 -0
  4. package/dist/components/extended/Tween.js +152 -0
  5. package/dist/components/generated/AudioAnalysis.gen.d.ts +1 -0
  6. package/dist/components/generated/AudioAnalysis.gen.js +25 -0
  7. package/dist/components/generated/AvatarLocomotionSettings.gen.d.ts +1 -0
  8. package/dist/components/generated/AvatarLocomotionSettings.gen.js +25 -0
  9. package/dist/components/generated/PhysicsCombinedForce.gen.d.ts +1 -0
  10. package/dist/components/generated/PhysicsCombinedForce.gen.js +25 -0
  11. package/dist/components/generated/PhysicsCombinedImpulse.gen.d.ts +1 -0
  12. package/dist/components/generated/PhysicsCombinedImpulse.gen.js +25 -0
  13. package/dist/components/generated/component-names.gen.js +4 -0
  14. package/dist/components/generated/global.gen.d.ts +8 -0
  15. package/dist/components/generated/global.gen.js +4 -0
  16. package/dist/components/generated/index.gen.d.ts +16 -0
  17. package/dist/components/generated/index.gen.js +20 -0
  18. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +37 -0
  19. package/dist/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +161 -0
  20. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +35 -0
  21. package/dist/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +123 -0
  22. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +12 -2
  23. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +11 -0
  24. package/dist/components/generated/pb/decentraland/sdk/components/input_modifier.gen.d.ts +2 -0
  25. package/dist/components/generated/pb/decentraland/sdk/components/input_modifier.gen.js +20 -0
  26. package/dist/components/generated/pb/decentraland/sdk/components/physics_combined_force.gen.d.ts +25 -0
  27. package/dist/components/generated/pb/decentraland/sdk/components/physics_combined_force.gen.js +42 -0
  28. package/dist/components/generated/pb/decentraland/sdk/components/physics_combined_impulse.gen.d.ts +28 -0
  29. package/dist/components/generated/pb/decentraland/sdk/components/physics_combined_impulse.gen.js +51 -0
  30. package/dist/components/generated/pb/decentraland/sdk/components/pointer_events.gen.d.ts +5 -1
  31. package/dist/components/generated/pb/decentraland/sdk/components/pointer_events.gen.js +20 -1
  32. package/dist/components/generated/pb/decentraland/sdk/components/tween.gen.d.ts +40 -0
  33. package/dist/components/generated/pb/decentraland/sdk/components/tween.gen.js +176 -0
  34. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  35. package/dist/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  36. package/dist/components/index.d.ts +4 -0
  37. package/dist/components/index.js +3 -0
  38. package/dist/components/types.d.ts +2 -1
  39. package/dist/engine/entity.js +2 -4
  40. package/dist/index.d.ts +2 -1
  41. package/dist/index.js +1 -0
  42. package/dist/systems/events.d.ts +65 -0
  43. package/dist/systems/events.js +70 -8
  44. package/dist-cjs/components/extended/AudioAnalysis.d.ts +55 -0
  45. package/dist-cjs/components/extended/AudioAnalysis.js +70 -0
  46. package/dist-cjs/components/extended/Tween.d.ts +90 -0
  47. package/dist-cjs/components/extended/Tween.js +152 -0
  48. package/dist-cjs/components/generated/AudioAnalysis.gen.d.ts +1 -0
  49. package/dist-cjs/components/generated/AudioAnalysis.gen.js +28 -0
  50. package/dist-cjs/components/generated/AvatarLocomotionSettings.gen.d.ts +1 -0
  51. package/dist-cjs/components/generated/AvatarLocomotionSettings.gen.js +28 -0
  52. package/dist-cjs/components/generated/PhysicsCombinedForce.gen.d.ts +1 -0
  53. package/dist-cjs/components/generated/PhysicsCombinedForce.gen.js +28 -0
  54. package/dist-cjs/components/generated/PhysicsCombinedImpulse.gen.d.ts +1 -0
  55. package/dist-cjs/components/generated/PhysicsCombinedImpulse.gen.js +28 -0
  56. package/dist-cjs/components/generated/component-names.gen.js +4 -0
  57. package/dist-cjs/components/generated/global.gen.d.ts +8 -0
  58. package/dist-cjs/components/generated/global.gen.js +6 -1
  59. package/dist-cjs/components/generated/index.gen.d.ts +16 -0
  60. package/dist-cjs/components/generated/index.gen.js +26 -2
  61. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.d.ts +37 -0
  62. package/dist-cjs/components/generated/pb/decentraland/sdk/components/audio_analysis.gen.js +167 -0
  63. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.d.ts +35 -0
  64. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_locomotion_settings.gen.js +129 -0
  65. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +12 -2
  66. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +12 -1
  67. package/dist-cjs/components/generated/pb/decentraland/sdk/components/input_modifier.gen.d.ts +2 -0
  68. package/dist-cjs/components/generated/pb/decentraland/sdk/components/input_modifier.gen.js +20 -0
  69. package/dist-cjs/components/generated/pb/decentraland/sdk/components/physics_combined_force.gen.d.ts +25 -0
  70. package/dist-cjs/components/generated/pb/decentraland/sdk/components/physics_combined_force.gen.js +48 -0
  71. package/dist-cjs/components/generated/pb/decentraland/sdk/components/physics_combined_impulse.gen.d.ts +28 -0
  72. package/dist-cjs/components/generated/pb/decentraland/sdk/components/physics_combined_impulse.gen.js +57 -0
  73. package/dist-cjs/components/generated/pb/decentraland/sdk/components/pointer_events.gen.d.ts +5 -1
  74. package/dist-cjs/components/generated/pb/decentraland/sdk/components/pointer_events.gen.js +20 -1
  75. package/dist-cjs/components/generated/pb/decentraland/sdk/components/tween.gen.d.ts +40 -0
  76. package/dist-cjs/components/generated/pb/decentraland/sdk/components/tween.gen.js +177 -1
  77. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.d.ts +3 -0
  78. package/dist-cjs/components/generated/pb/decentraland/sdk/components/virtual_camera.gen.js +10 -1
  79. package/dist-cjs/components/index.d.ts +4 -0
  80. package/dist-cjs/components/index.js +5 -1
  81. package/dist-cjs/components/types.d.ts +2 -1
  82. package/dist-cjs/engine/entity.js +2 -4
  83. package/dist-cjs/index.d.ts +2 -1
  84. package/dist-cjs/index.js +2 -1
  85. package/dist-cjs/systems/events.d.ts +65 -0
  86. package/dist-cjs/systems/events.js +70 -8
  87. package/package.json +2 -2
@@ -0,0 +1,25 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Vector3 } from "../../common/vectors.gen";
3
+ /**
4
+ * This component applies a continuous physics force.
5
+ *
6
+ * @remarks Low-level component. Use Physics.applyForceToPlayer()/.removeForceToPlayer() instead.
7
+ * Direct manipulation will conflict with the force accumulation registry.
8
+ * Summary component: stores the accumulated result of all active forces registered by the scene in the current frame.
9
+ *
10
+ * State-like component: the force is applied every physics tick while the component is present on the entity.
11
+ */
12
+ /**
13
+ * @public
14
+ */
15
+ export interface PBPhysicsCombinedForce {
16
+ /** Includes force direction and magnitude */
17
+ vector: Vector3 | undefined;
18
+ }
19
+ /**
20
+ * @public
21
+ */
22
+ export declare namespace PBPhysicsCombinedForce {
23
+ function encode(message: PBPhysicsCombinedForce, writer?: _m0.Writer): _m0.Writer;
24
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBPhysicsCombinedForce;
25
+ }
@@ -0,0 +1,42 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ import { Vector3 } from "../../common/vectors.gen";
4
+ const protobufPackageSarasa = "decentraland.sdk.components";
5
+ function createBasePBPhysicsCombinedForce() {
6
+ return { vector: undefined };
7
+ }
8
+ /**
9
+ * @public
10
+ */
11
+ export var PBPhysicsCombinedForce;
12
+ (function (PBPhysicsCombinedForce) {
13
+ function encode(message, writer = _m0.Writer.create()) {
14
+ if (message.vector !== undefined) {
15
+ Vector3.encode(message.vector, writer.uint32(10).fork()).ldelim();
16
+ }
17
+ return writer;
18
+ }
19
+ PBPhysicsCombinedForce.encode = encode;
20
+ function decode(input, length) {
21
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
22
+ let end = length === undefined ? reader.len : reader.pos + length;
23
+ const message = createBasePBPhysicsCombinedForce();
24
+ while (reader.pos < end) {
25
+ const tag = reader.uint32();
26
+ switch (tag >>> 3) {
27
+ case 1:
28
+ if (tag !== 10) {
29
+ break;
30
+ }
31
+ message.vector = Vector3.decode(reader, reader.uint32());
32
+ continue;
33
+ }
34
+ if ((tag & 7) === 4 || tag === 0) {
35
+ break;
36
+ }
37
+ reader.skipType(tag & 7);
38
+ }
39
+ return message;
40
+ }
41
+ PBPhysicsCombinedForce.decode = decode;
42
+ })(PBPhysicsCombinedForce || (PBPhysicsCombinedForce = {}));
@@ -0,0 +1,28 @@
1
+ import _m0 from "protobufjs/minimal";
2
+ import { Vector3 } from "../../common/vectors.gen";
3
+ /**
4
+ * This component applies a one-shot physics summary impulse.
5
+ *
6
+ * @remarks Low-level component. Use Physics.applyImpulseToPlayer() instead.
7
+ * Direct manipulation will conflict with the force accumulation registry.
8
+ * Summary component: stores the accumulated result of all impulses registered by the scene in the current frame.
9
+ *
10
+ * Event-like component: each new impulse must increment the eventID to ensure delivery via CRDT, even if the direction is identical to the previous one.
11
+ * Renderer processes impulse with the unique ID only once. Increase eventID of the component to apply another impulse.
12
+ */
13
+ /**
14
+ * @public
15
+ */
16
+ export interface PBPhysicsCombinedImpulse {
17
+ /** Includes impulse direction and magnitude */
18
+ vector: Vector3 | undefined;
19
+ /** Monotonic counter to distinguish different impulses. */
20
+ eventId: number;
21
+ }
22
+ /**
23
+ * @public
24
+ */
25
+ export declare namespace PBPhysicsCombinedImpulse {
26
+ function encode(message: PBPhysicsCombinedImpulse, writer?: _m0.Writer): _m0.Writer;
27
+ function decode(input: _m0.Reader | Uint8Array, length?: number): PBPhysicsCombinedImpulse;
28
+ }
@@ -0,0 +1,51 @@
1
+ /* eslint-disable */
2
+ import _m0 from "protobufjs/minimal";
3
+ import { Vector3 } from "../../common/vectors.gen";
4
+ const protobufPackageSarasa = "decentraland.sdk.components";
5
+ function createBasePBPhysicsCombinedImpulse() {
6
+ return { vector: undefined, eventId: 0 };
7
+ }
8
+ /**
9
+ * @public
10
+ */
11
+ export var PBPhysicsCombinedImpulse;
12
+ (function (PBPhysicsCombinedImpulse) {
13
+ function encode(message, writer = _m0.Writer.create()) {
14
+ if (message.vector !== undefined) {
15
+ Vector3.encode(message.vector, writer.uint32(10).fork()).ldelim();
16
+ }
17
+ if (message.eventId !== 0) {
18
+ writer.uint32(16).uint32(message.eventId);
19
+ }
20
+ return writer;
21
+ }
22
+ PBPhysicsCombinedImpulse.encode = encode;
23
+ function decode(input, length) {
24
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
25
+ let end = length === undefined ? reader.len : reader.pos + length;
26
+ const message = createBasePBPhysicsCombinedImpulse();
27
+ while (reader.pos < end) {
28
+ const tag = reader.uint32();
29
+ switch (tag >>> 3) {
30
+ case 1:
31
+ if (tag !== 10) {
32
+ break;
33
+ }
34
+ message.vector = Vector3.decode(reader, reader.uint32());
35
+ continue;
36
+ case 2:
37
+ if (tag !== 16) {
38
+ break;
39
+ }
40
+ message.eventId = reader.uint32();
41
+ continue;
42
+ }
43
+ if ((tag & 7) === 4 || tag === 0) {
44
+ break;
45
+ }
46
+ reader.skipType(tag & 7);
47
+ }
48
+ return message;
49
+ }
50
+ PBPhysicsCombinedImpulse.decode = decode;
51
+ })(PBPhysicsCombinedImpulse || (PBPhysicsCombinedImpulse = {}));
@@ -1,5 +1,5 @@
1
1
  import _m0 from "protobufjs/minimal";
2
- import { InputAction, PointerEventType } from "./common/input_action.gen";
2
+ import { InputAction, InteractionType, PointerEventType } from "./common/input_action.gen";
3
3
  /**
4
4
  * PointerEvents adds configurable pointer-based interactions to the attached Entity.
5
5
  *
@@ -61,6 +61,8 @@ export interface PBPointerEvents_Info {
61
61
  showHighlight?: boolean | undefined;
62
62
  /** range of interaction from the avatar's position (default 0) */
63
63
  maxPlayerDistance?: number | undefined;
64
+ /** resolution order when multiple events overlap, higher wins (default 0) */
65
+ priority?: number | undefined;
64
66
  }
65
67
  /**
66
68
  * @public
@@ -70,6 +72,8 @@ export interface PBPointerEvents_Entry {
70
72
  eventType: PointerEventType;
71
73
  /** additional configuration for this detection */
72
74
  eventInfo: PBPointerEvents_Info | undefined;
75
+ /** the type of interaction source (default 0 == CURSOR) */
76
+ interactionType?: InteractionType | undefined;
73
77
  }
74
78
  /**
75
79
  * @public
@@ -47,6 +47,7 @@ function createBasePBPointerEvents_Info() {
47
47
  showFeedback: undefined,
48
48
  showHighlight: undefined,
49
49
  maxPlayerDistance: undefined,
50
+ priority: undefined,
50
51
  };
51
52
  }
52
53
  /**
@@ -73,6 +74,9 @@ export var PBPointerEvents_Info;
73
74
  if (message.maxPlayerDistance !== undefined) {
74
75
  writer.uint32(53).float(message.maxPlayerDistance);
75
76
  }
77
+ if (message.priority !== undefined) {
78
+ writer.uint32(56).uint32(message.priority);
79
+ }
76
80
  return writer;
77
81
  }
78
82
  PBPointerEvents_Info.encode = encode;
@@ -119,6 +123,12 @@ export var PBPointerEvents_Info;
119
123
  }
120
124
  message.maxPlayerDistance = reader.float();
121
125
  continue;
126
+ case 7:
127
+ if (tag !== 56) {
128
+ break;
129
+ }
130
+ message.priority = reader.uint32();
131
+ continue;
122
132
  }
123
133
  if ((tag & 7) === 4 || tag === 0) {
124
134
  break;
@@ -130,7 +140,7 @@ export var PBPointerEvents_Info;
130
140
  PBPointerEvents_Info.decode = decode;
131
141
  })(PBPointerEvents_Info || (PBPointerEvents_Info = {}));
132
142
  function createBasePBPointerEvents_Entry() {
133
- return { eventType: 0, eventInfo: undefined };
143
+ return { eventType: 0, eventInfo: undefined, interactionType: undefined };
134
144
  }
135
145
  /**
136
146
  * @public
@@ -144,6 +154,9 @@ export var PBPointerEvents_Entry;
144
154
  if (message.eventInfo !== undefined) {
145
155
  PBPointerEvents_Info.encode(message.eventInfo, writer.uint32(18).fork()).ldelim();
146
156
  }
157
+ if (message.interactionType !== undefined) {
158
+ writer.uint32(24).int32(message.interactionType);
159
+ }
147
160
  return writer;
148
161
  }
149
162
  PBPointerEvents_Entry.encode = encode;
@@ -166,6 +179,12 @@ export var PBPointerEvents_Entry;
166
179
  }
167
180
  message.eventInfo = PBPointerEvents_Info.decode(reader, reader.uint32());
168
181
  continue;
182
+ case 3:
183
+ if (tag !== 24) {
184
+ break;
185
+ }
186
+ message.interactionType = reader.int32();
187
+ continue;
169
188
  }
170
189
  if ((tag & 7) === 4 || tag === 0) {
171
190
  break;
@@ -77,6 +77,12 @@ export interface PBTween {
77
77
  } | {
78
78
  $case: "textureMoveContinuous";
79
79
  textureMoveContinuous: TextureMoveContinuous;
80
+ } | {
81
+ $case: "moveRotateScale";
82
+ moveRotateScale: MoveRotateScale;
83
+ } | {
84
+ $case: "moveRotateScaleContinuous";
85
+ moveRotateScaleContinuous: MoveRotateScaleContinuous;
80
86
  } | undefined;
81
87
  /** default true (pause or running) */
82
88
  playing?: boolean | undefined;
@@ -105,6 +111,17 @@ export interface Scale {
105
111
  start: Vector3 | undefined;
106
112
  end: Vector3 | undefined;
107
113
  }
114
+ /**
115
+ * @public
116
+ */
117
+ export interface MoveRotateScale {
118
+ positionStart: Vector3 | undefined;
119
+ positionEnd: Vector3 | undefined;
120
+ rotationStart: Quaternion | undefined;
121
+ rotationEnd: Quaternion | undefined;
122
+ scaleStart: Vector3 | undefined;
123
+ scaleEnd: Vector3 | undefined;
124
+ }
108
125
  /**
109
126
  * This tween mode allows to move the texture of a PbrMaterial or UnlitMaterial.
110
127
  * You can also specify the movement type (offset or tiling)
@@ -132,6 +149,15 @@ export interface MoveContinuous {
132
149
  direction: Vector3 | undefined;
133
150
  speed: number;
134
151
  }
152
+ /**
153
+ * @public
154
+ */
155
+ export interface MoveRotateScaleContinuous {
156
+ positionDirection: Vector3 | undefined;
157
+ rotationDirection: Quaternion | undefined;
158
+ scaleDirection: Vector3 | undefined;
159
+ speed: number;
160
+ }
135
161
  /**
136
162
  * @public
137
163
  */
@@ -169,6 +195,13 @@ export declare namespace Scale {
169
195
  function encode(message: Scale, writer?: _m0.Writer): _m0.Writer;
170
196
  function decode(input: _m0.Reader | Uint8Array, length?: number): Scale;
171
197
  }
198
+ /**
199
+ * @public
200
+ */
201
+ export declare namespace MoveRotateScale {
202
+ function encode(message: MoveRotateScale, writer?: _m0.Writer): _m0.Writer;
203
+ function decode(input: _m0.Reader | Uint8Array, length?: number): MoveRotateScale;
204
+ }
172
205
  /**
173
206
  * @public
174
207
  */
@@ -190,6 +223,13 @@ export declare namespace MoveContinuous {
190
223
  function encode(message: MoveContinuous, writer?: _m0.Writer): _m0.Writer;
191
224
  function decode(input: _m0.Reader | Uint8Array, length?: number): MoveContinuous;
192
225
  }
226
+ /**
227
+ * @public
228
+ */
229
+ export declare namespace MoveRotateScaleContinuous {
230
+ function encode(message: MoveRotateScaleContinuous, writer?: _m0.Writer): _m0.Writer;
231
+ function decode(input: _m0.Reader | Uint8Array, length?: number): MoveRotateScaleContinuous;
232
+ }
193
233
  /**
194
234
  * @public
195
235
  */
@@ -90,6 +90,12 @@ export var PBTween;
90
90
  case "textureMoveContinuous":
91
91
  TextureMoveContinuous.encode(message.mode.textureMoveContinuous, writer.uint32(90).fork()).ldelim();
92
92
  break;
93
+ case "moveRotateScale":
94
+ MoveRotateScale.encode(message.mode.moveRotateScale, writer.uint32(98).fork()).ldelim();
95
+ break;
96
+ case "moveRotateScaleContinuous":
97
+ MoveRotateScaleContinuous.encode(message.mode.moveRotateScaleContinuous, writer.uint32(106).fork()).ldelim();
98
+ break;
93
99
  }
94
100
  if (message.playing !== undefined) {
95
101
  writer.uint32(48).bool(message.playing);
@@ -167,6 +173,21 @@ export var PBTween;
167
173
  textureMoveContinuous: TextureMoveContinuous.decode(reader, reader.uint32()),
168
174
  };
169
175
  continue;
176
+ case 12:
177
+ if (tag !== 98) {
178
+ break;
179
+ }
180
+ message.mode = { $case: "moveRotateScale", moveRotateScale: MoveRotateScale.decode(reader, reader.uint32()) };
181
+ continue;
182
+ case 13:
183
+ if (tag !== 106) {
184
+ break;
185
+ }
186
+ message.mode = {
187
+ $case: "moveRotateScaleContinuous",
188
+ moveRotateScaleContinuous: MoveRotateScaleContinuous.decode(reader, reader.uint32()),
189
+ };
190
+ continue;
170
191
  case 6:
171
192
  if (tag !== 48) {
172
193
  break;
@@ -339,6 +360,96 @@ export var Scale;
339
360
  }
340
361
  Scale.decode = decode;
341
362
  })(Scale || (Scale = {}));
363
+ function createBaseMoveRotateScale() {
364
+ return {
365
+ positionStart: undefined,
366
+ positionEnd: undefined,
367
+ rotationStart: undefined,
368
+ rotationEnd: undefined,
369
+ scaleStart: undefined,
370
+ scaleEnd: undefined,
371
+ };
372
+ }
373
+ /**
374
+ * @public
375
+ */
376
+ export var MoveRotateScale;
377
+ (function (MoveRotateScale) {
378
+ function encode(message, writer = _m0.Writer.create()) {
379
+ if (message.positionStart !== undefined) {
380
+ Vector3.encode(message.positionStart, writer.uint32(10).fork()).ldelim();
381
+ }
382
+ if (message.positionEnd !== undefined) {
383
+ Vector3.encode(message.positionEnd, writer.uint32(18).fork()).ldelim();
384
+ }
385
+ if (message.rotationStart !== undefined) {
386
+ Quaternion.encode(message.rotationStart, writer.uint32(26).fork()).ldelim();
387
+ }
388
+ if (message.rotationEnd !== undefined) {
389
+ Quaternion.encode(message.rotationEnd, writer.uint32(34).fork()).ldelim();
390
+ }
391
+ if (message.scaleStart !== undefined) {
392
+ Vector3.encode(message.scaleStart, writer.uint32(42).fork()).ldelim();
393
+ }
394
+ if (message.scaleEnd !== undefined) {
395
+ Vector3.encode(message.scaleEnd, writer.uint32(50).fork()).ldelim();
396
+ }
397
+ return writer;
398
+ }
399
+ MoveRotateScale.encode = encode;
400
+ function decode(input, length) {
401
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
402
+ let end = length === undefined ? reader.len : reader.pos + length;
403
+ const message = createBaseMoveRotateScale();
404
+ while (reader.pos < end) {
405
+ const tag = reader.uint32();
406
+ switch (tag >>> 3) {
407
+ case 1:
408
+ if (tag !== 10) {
409
+ break;
410
+ }
411
+ message.positionStart = Vector3.decode(reader, reader.uint32());
412
+ continue;
413
+ case 2:
414
+ if (tag !== 18) {
415
+ break;
416
+ }
417
+ message.positionEnd = Vector3.decode(reader, reader.uint32());
418
+ continue;
419
+ case 3:
420
+ if (tag !== 26) {
421
+ break;
422
+ }
423
+ message.rotationStart = Quaternion.decode(reader, reader.uint32());
424
+ continue;
425
+ case 4:
426
+ if (tag !== 34) {
427
+ break;
428
+ }
429
+ message.rotationEnd = Quaternion.decode(reader, reader.uint32());
430
+ continue;
431
+ case 5:
432
+ if (tag !== 42) {
433
+ break;
434
+ }
435
+ message.scaleStart = Vector3.decode(reader, reader.uint32());
436
+ continue;
437
+ case 6:
438
+ if (tag !== 50) {
439
+ break;
440
+ }
441
+ message.scaleEnd = Vector3.decode(reader, reader.uint32());
442
+ continue;
443
+ }
444
+ if ((tag & 7) === 4 || tag === 0) {
445
+ break;
446
+ }
447
+ reader.skipType(tag & 7);
448
+ }
449
+ return message;
450
+ }
451
+ MoveRotateScale.decode = decode;
452
+ })(MoveRotateScale || (MoveRotateScale = {}));
342
453
  function createBaseTextureMove() {
343
454
  return { start: undefined, end: undefined, movementType: undefined };
344
455
  }
@@ -489,6 +600,71 @@ export var MoveContinuous;
489
600
  }
490
601
  MoveContinuous.decode = decode;
491
602
  })(MoveContinuous || (MoveContinuous = {}));
603
+ function createBaseMoveRotateScaleContinuous() {
604
+ return { positionDirection: undefined, rotationDirection: undefined, scaleDirection: undefined, speed: 0 };
605
+ }
606
+ /**
607
+ * @public
608
+ */
609
+ export var MoveRotateScaleContinuous;
610
+ (function (MoveRotateScaleContinuous) {
611
+ function encode(message, writer = _m0.Writer.create()) {
612
+ if (message.positionDirection !== undefined) {
613
+ Vector3.encode(message.positionDirection, writer.uint32(10).fork()).ldelim();
614
+ }
615
+ if (message.rotationDirection !== undefined) {
616
+ Quaternion.encode(message.rotationDirection, writer.uint32(18).fork()).ldelim();
617
+ }
618
+ if (message.scaleDirection !== undefined) {
619
+ Vector3.encode(message.scaleDirection, writer.uint32(26).fork()).ldelim();
620
+ }
621
+ if (message.speed !== 0) {
622
+ writer.uint32(37).float(message.speed);
623
+ }
624
+ return writer;
625
+ }
626
+ MoveRotateScaleContinuous.encode = encode;
627
+ function decode(input, length) {
628
+ const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
629
+ let end = length === undefined ? reader.len : reader.pos + length;
630
+ const message = createBaseMoveRotateScaleContinuous();
631
+ while (reader.pos < end) {
632
+ const tag = reader.uint32();
633
+ switch (tag >>> 3) {
634
+ case 1:
635
+ if (tag !== 10) {
636
+ break;
637
+ }
638
+ message.positionDirection = Vector3.decode(reader, reader.uint32());
639
+ continue;
640
+ case 2:
641
+ if (tag !== 18) {
642
+ break;
643
+ }
644
+ message.rotationDirection = Quaternion.decode(reader, reader.uint32());
645
+ continue;
646
+ case 3:
647
+ if (tag !== 26) {
648
+ break;
649
+ }
650
+ message.scaleDirection = Vector3.decode(reader, reader.uint32());
651
+ continue;
652
+ case 4:
653
+ if (tag !== 37) {
654
+ break;
655
+ }
656
+ message.speed = reader.float();
657
+ continue;
658
+ }
659
+ if ((tag & 7) === 4 || tag === 0) {
660
+ break;
661
+ }
662
+ reader.skipType(tag & 7);
663
+ }
664
+ return message;
665
+ }
666
+ MoveRotateScaleContinuous.decode = decode;
667
+ })(MoveRotateScaleContinuous || (MoveRotateScaleContinuous = {}));
492
668
  function createBaseTextureMoveContinuous() {
493
669
  return { direction: undefined, speed: 0, movementType: undefined };
494
670
  }
@@ -6,6 +6,7 @@ import { CameraTransition } from "./common/camera_transition.gen";
6
6
  * an 'instant' transition (like using speed/time = 0)
7
7
  * * The lookAtEntity defines to which entity the Camera has to look at constantly (independent from
8
8
  * the holding entity transform).
9
+ * * The fov defines the Field of View of the virtual camera
9
10
  */
10
11
  /**
11
12
  * @public
@@ -13,6 +14,8 @@ import { CameraTransition } from "./common/camera_transition.gen";
13
14
  export interface PBVirtualCamera {
14
15
  defaultTransition?: CameraTransition | undefined;
15
16
  lookAtEntity?: number | undefined;
17
+ /** default: 60 */
18
+ fov?: number | undefined;
16
19
  }
17
20
  /**
18
21
  * @public
@@ -3,7 +3,7 @@ import _m0 from "protobufjs/minimal";
3
3
  import { CameraTransition } from "./common/camera_transition.gen";
4
4
  const protobufPackageSarasa = "decentraland.sdk.components";
5
5
  function createBasePBVirtualCamera() {
6
- return { defaultTransition: undefined, lookAtEntity: undefined };
6
+ return { defaultTransition: undefined, lookAtEntity: undefined, fov: undefined };
7
7
  }
8
8
  /**
9
9
  * @public
@@ -17,6 +17,9 @@ export var PBVirtualCamera;
17
17
  if (message.lookAtEntity !== undefined) {
18
18
  writer.uint32(16).uint32(message.lookAtEntity);
19
19
  }
20
+ if (message.fov !== undefined) {
21
+ writer.uint32(29).float(message.fov);
22
+ }
20
23
  return writer;
21
24
  }
22
25
  PBVirtualCamera.encode = encode;
@@ -39,6 +42,12 @@ export var PBVirtualCamera;
39
42
  }
40
43
  message.lookAtEntity = reader.uint32();
41
44
  continue;
45
+ case 3:
46
+ if (tag !== 29) {
47
+ break;
48
+ }
49
+ message.fov = reader.float();
50
+ continue;
42
51
  }
43
52
  if ((tag & 7) === 4 || tag === 0) {
44
53
  break;
@@ -2,6 +2,8 @@ import { GrowOnlyValueSetComponentDefinition, LastWriteWinElementSetComponentDef
2
2
  import { IEngine } from '../engine/types';
3
3
  import { AnimatorComponentDefinitionExtended } from './extended/Animator';
4
4
  import { AudioSourceComponentDefinitionExtended } from './extended/AudioSource';
5
+ import { AudioAnalysisComponentDefinitionExtended } from './extended/AudioAnalysis';
6
+ import type { AudioAnalysisView } from './extended/AudioAnalysis';
5
7
  import { MaterialComponentDefinitionExtended } from './extended/Material';
6
8
  import { MeshColliderComponentDefinitionExtended } from './extended/MeshCollider';
7
9
  import { MeshRendererComponentDefinitionExtended } from './extended/MeshRenderer';
@@ -25,6 +27,7 @@ export declare const Transform: LwwComponentGetter<TransformComponentExtended>;
25
27
  export declare const Material: LwwComponentGetter<MaterialComponentDefinitionExtended>;
26
28
  export declare const Animator: LwwComponentGetter<AnimatorComponentDefinitionExtended>;
27
29
  export declare const AudioSource: LwwComponentGetter<AudioSourceComponentDefinitionExtended>;
30
+ export declare const AudioAnalysis: LwwComponentGetter<AudioAnalysisComponentDefinitionExtended>;
28
31
  export declare const AudioStream: (engine: Pick<IEngine, 'defineComponentFromSchema' | 'defineValueSetComponentFromSchema'>) => AudioStreamComponentDefinitionExtended;
29
32
  export declare const MeshRenderer: LwwComponentGetter<MeshRendererComponentDefinitionExtended>;
30
33
  export declare const MeshCollider: LwwComponentGetter<MeshColliderComponentDefinitionExtended>;
@@ -51,3 +54,4 @@ export declare const NetworkEntity: (engine: Pick<IEngine, 'defineComponent'>) =
51
54
  */
52
55
  export declare const NetworkParent: (engine: Pick<IEngine, 'defineComponent'>) => LastWriteWinElementSetComponentDefinition<INetowrkParentType>;
53
56
  export { MediaState };
57
+ export type { AudioAnalysisView };
@@ -1,5 +1,6 @@
1
1
  import { defineAnimatorComponent } from './extended/Animator';
2
2
  import { defineAudioSourceComponent } from './extended/AudioSource';
3
+ import { defineAudioAnalysisComponent } from './extended/AudioAnalysis';
3
4
  import { defineMaterialComponent } from './extended/Material';
4
5
  import { defineMeshColliderComponent } from './extended/MeshCollider';
5
6
  import { defineMeshRendererComponent } from './extended/MeshRenderer';
@@ -26,6 +27,8 @@ export const Animator = (engine) => defineAnimatorComponent(engine);
26
27
  /* @__PURE__ */
27
28
  export const AudioSource = (engine) => defineAudioSourceComponent(engine);
28
29
  /* @__PURE__ */
30
+ export const AudioAnalysis = (engine) => defineAudioAnalysisComponent(engine);
31
+ /* @__PURE__ */
29
32
  export const AudioStream = (engine) => defineAudioStreamComponent(engine);
30
33
  /* @__PURE__ */
31
34
  export const MeshRenderer = (engine) => defineMeshRendererComponent(engine);
@@ -1,10 +1,11 @@
1
1
  export type { AnimatorComponentDefinitionExtended } from './extended/Animator';
2
2
  export type { AudioSourceComponentDefinitionExtended } from './extended/AudioSource';
3
+ export type { AudioAnalysisComponentDefinitionExtended, AudioAnalysisView } from './extended/AudioAnalysis';
3
4
  export type { AudioStreamComponentDefinitionExtended } from './extended/AudioStream';
4
5
  export type { MeshRendererComponentDefinitionExtended } from './extended/MeshRenderer';
5
6
  export type { MeshColliderComponentDefinitionExtended } from './extended/MeshCollider';
6
7
  export type { TextureHelper, MaterialComponentDefinitionExtended, FlatTexture, ReadonlyFlatMaterial, ReadonlyFlatTexture, FlatMaterial } from './extended/Material';
7
- export type { TweenHelper, TweenComponentDefinitionExtended } from './extended/Tween';
8
+ export type { TweenHelper, TweenComponentDefinitionExtended, SetMoveRotateScaleParams, SetMoveRotateScaleContinuousParams, MoveRotateScaleModeParams, MoveRotateScaleContinuousModeParams } from './extended/Tween';
8
9
  export type { CameraTransitionHelper, VirtualCameraComponentDefinitionExtended } from './extended/VirtualCamera';
9
10
  export type { TransformComponentExtended, TransformTypeWithOptionals } from './manual/Transform';
10
11
  export type { NameComponent, NameType } from './manual/Name';
@@ -61,10 +61,8 @@ export var EntityState;
61
61
  */
62
62
  export function createEntityContainer(opts) {
63
63
  const reservedStaticEntities = opts?.reservedStaticEntities ?? RESERVED_STATIC_ENTITIES;
64
- // If a build tool has set DCL_MAX_COMPOSITE_ENTITY (via esbuild define),
65
- // start the counter past composite entities to prevent ID collisions.
66
- const maxCompositeEntity = typeof DCL_MAX_COMPOSITE_ENTITY !== 'undefined' ? DCL_MAX_COMPOSITE_ENTITY : 0;
67
- let entityCounter = Math.max(reservedStaticEntities, maxCompositeEntity > 0 ? maxCompositeEntity + 1 : 0);
64
+ // Local entities counter
65
+ let entityCounter = reservedStaticEntities;
68
66
  const usedEntities = new Set();
69
67
  let toRemoveEntities = [];
70
68
  const removedEntities = createVersionGSet();
package/dist/index.d.ts CHANGED
@@ -13,12 +13,13 @@ export * from './systems/tween';
13
13
  export * from './systems/triggerArea';
14
14
  export * from './engine/entity';
15
15
  export * from './components/types';
16
- import { MaterialComponentDefinitionExtended, MeshColliderComponentDefinitionExtended, MeshRendererComponentDefinitionExtended, TransformComponentExtended, AnimatorComponentDefinitionExtended, AudioSourceComponentDefinitionExtended, AudioStreamComponentDefinitionExtended, ISyncComponents, TweenComponentDefinitionExtended, INetowrkEntity, INetowrkParent, VirtualCameraComponentDefinitionExtended, InputModifierComponentDefinitionExtended, LightSourceComponentDefinitionExtended, TriggerAreaComponentDefinitionExtended } from './components/types';
16
+ import { MaterialComponentDefinitionExtended, MeshColliderComponentDefinitionExtended, MeshRendererComponentDefinitionExtended, TransformComponentExtended, AnimatorComponentDefinitionExtended, AudioSourceComponentDefinitionExtended, AudioAnalysisComponentDefinitionExtended, AudioStreamComponentDefinitionExtended, ISyncComponents, TweenComponentDefinitionExtended, INetowrkEntity, INetowrkParent, VirtualCameraComponentDefinitionExtended, InputModifierComponentDefinitionExtended, LightSourceComponentDefinitionExtended, TriggerAreaComponentDefinitionExtended } from './components/types';
17
17
  import { NameComponent } from './components/manual/Name';
18
18
  import { TagsComponentDefinitionExtended } from './components/manual/Tags';
19
19
  export declare const Transform: TransformComponentExtended;
20
20
  export declare const Animator: AnimatorComponentDefinitionExtended;
21
21
  export declare const AudioSource: AudioSourceComponentDefinitionExtended;
22
+ export declare const AudioAnalysis: AudioAnalysisComponentDefinitionExtended;
22
23
  export declare const AudioStream: AudioStreamComponentDefinitionExtended;
23
24
  export declare const Material: MaterialComponentDefinitionExtended;
24
25
  export declare const MeshRenderer: MeshRendererComponentDefinitionExtended;
package/dist/index.js CHANGED
@@ -23,6 +23,7 @@ import { engine } from './runtime/initialization';
23
23
  export const Transform = /* @__PURE__*/ components.Transform(engine);
24
24
  export const Animator = /* @__PURE__*/ components.Animator(engine);
25
25
  export const AudioSource = /* @__PURE__*/ components.AudioSource(engine);
26
+ export const AudioAnalysis = /* @__PURE__*/ components.AudioAnalysis(engine);
26
27
  export const AudioStream = /* @__PURE__*/ components.AudioStream(engine);
27
28
  export const Material = /* @__PURE__*/ components.Material(engine);
28
29
  export const MeshRenderer = /* @__PURE__*/ components.MeshRenderer(engine);