@dcl/ecs 7.13.1-19516109426.commit-e1e79aa → 7.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (163) hide show
  1. package/dist/components/extended/MeshCollider.d.ts +0 -8
  2. package/dist/components/extended/MeshCollider.js +0 -6
  3. package/dist/components/extended/MeshRenderer.d.ts +0 -8
  4. package/dist/components/extended/MeshRenderer.js +0 -5
  5. package/dist/components/generated/component-names.gen.js +0 -8
  6. package/dist/components/generated/global.gen.d.ts +0 -16
  7. package/dist/components/generated/global.gen.js +0 -8
  8. package/dist/components/generated/index.gen.d.ts +0 -32
  9. package/dist/components/generated/index.gen.js +0 -40
  10. package/dist/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  11. package/dist/components/generated/pb/decentraland/common/texture.gen.js +0 -65
  12. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  13. package/dist/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  14. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
  15. package/dist/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +1 -151
  16. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  17. package/dist/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  18. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  19. package/dist/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +1 -119
  20. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +1 -4
  21. package/dist/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -3
  22. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  23. package/dist/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  24. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  25. package/dist/components/generated/pb/decentraland/sdk/components/material.gen.js +1 -57
  26. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
  27. package/dist/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +0 -56
  28. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  29. package/dist/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +0 -56
  30. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
  31. package/dist/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
  32. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
  33. package/dist/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
  34. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
  35. package/dist/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +0 -90
  36. package/dist/components/index.d.ts +7 -11
  37. package/dist/components/index.js +5 -11
  38. package/dist/components/types.d.ts +0 -2
  39. package/dist/engine/input.d.ts +0 -6
  40. package/dist/engine/input.js +1 -7
  41. package/dist/runtime/initialization/index.d.ts +1 -1
  42. package/dist/runtime/initialization/index.js +1 -1
  43. package/dist/systems/events.d.ts +1 -100
  44. package/dist/systems/events.js +65 -143
  45. package/dist/systems/tween.js +88 -63
  46. package/dist-cjs/components/extended/MeshCollider.d.ts +0 -8
  47. package/dist-cjs/components/extended/MeshCollider.js +0 -6
  48. package/dist-cjs/components/extended/MeshRenderer.d.ts +0 -8
  49. package/dist-cjs/components/extended/MeshRenderer.js +0 -5
  50. package/dist-cjs/components/generated/component-names.gen.js +0 -8
  51. package/dist-cjs/components/generated/global.gen.d.ts +0 -16
  52. package/dist-cjs/components/generated/global.gen.js +1 -10
  53. package/dist-cjs/components/generated/index.gen.d.ts +0 -32
  54. package/dist-cjs/components/generated/index.gen.js +2 -50
  55. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.d.ts +0 -20
  56. package/dist-cjs/components/generated/pb/decentraland/common/texture.gen.js +1 -66
  57. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.d.ts +0 -2
  58. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_equipped_data.gen.js +1 -10
  59. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.d.ts +0 -43
  60. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_modifier_area.gen.js +2 -152
  61. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.d.ts +0 -2
  62. package/dist-cjs/components/generated/pb/decentraland/sdk/components/avatar_shape.gen.js +0 -10
  63. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.d.ts +1 -37
  64. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_mode_area.gen.js +2 -120
  65. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.d.ts +1 -4
  66. package/dist-cjs/components/generated/pb/decentraland/sdk/components/common/input_action.gen.js +0 -3
  67. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.d.ts +0 -19
  68. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_container_loading_state.gen.js +1 -46
  69. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.d.ts +0 -22
  70. package/dist-cjs/components/generated/pb/decentraland/sdk/components/material.gen.js +2 -58
  71. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.d.ts +0 -20
  72. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_collider.gen.js +1 -57
  73. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.d.ts +3 -21
  74. package/dist-cjs/components/generated/pb/decentraland/sdk/components/mesh_renderer.gen.js +1 -57
  75. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.d.ts +2 -8
  76. package/dist-cjs/components/generated/pb/decentraland/sdk/components/primary_pointer_info.gen.js +0 -3
  77. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.d.ts +0 -4
  78. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_text.gen.js +0 -20
  79. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.d.ts +0 -35
  80. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_transform.gen.js +1 -91
  81. package/dist-cjs/components/index.d.ts +7 -11
  82. package/dist-cjs/components/index.js +7 -15
  83. package/dist-cjs/components/types.d.ts +0 -2
  84. package/dist-cjs/engine/input.d.ts +0 -6
  85. package/dist-cjs/engine/input.js +1 -7
  86. package/dist-cjs/runtime/initialization/index.d.ts +1 -1
  87. package/dist-cjs/runtime/initialization/index.js +1 -1
  88. package/dist-cjs/systems/events.d.ts +1 -100
  89. package/dist-cjs/systems/events.js +65 -143
  90. package/dist-cjs/systems/tween.js +88 -63
  91. package/package.json +2 -2
  92. package/dist/components/extended/AvatarEquippedData.d.ts +0 -10
  93. package/dist/components/extended/AvatarEquippedData.js +0 -15
  94. package/dist/components/extended/AvatarShape.d.ts +0 -10
  95. package/dist/components/extended/AvatarShape.js +0 -15
  96. package/dist/components/generated/CameraLayer.gen.d.ts +0 -1
  97. package/dist/components/generated/CameraLayer.gen.js +0 -25
  98. package/dist/components/generated/CameraLayers.gen.d.ts +0 -1
  99. package/dist/components/generated/CameraLayers.gen.js +0 -25
  100. package/dist/components/generated/GlobalLight.gen.d.ts +0 -1
  101. package/dist/components/generated/GlobalLight.gen.js +0 -25
  102. package/dist/components/generated/GltfNode.gen.d.ts +0 -1
  103. package/dist/components/generated/GltfNode.gen.js +0 -25
  104. package/dist/components/generated/GltfNodeState.gen.d.ts +0 -1
  105. package/dist/components/generated/GltfNodeState.gen.js +0 -25
  106. package/dist/components/generated/TextureCamera.gen.d.ts +0 -1
  107. package/dist/components/generated/TextureCamera.gen.js +0 -25
  108. package/dist/components/generated/UiCanvas.gen.d.ts +0 -1
  109. package/dist/components/generated/UiCanvas.gen.js +0 -25
  110. package/dist/components/generated/UiScrollResult.gen.d.ts +0 -1
  111. package/dist/components/generated/UiScrollResult.gen.js +0 -25
  112. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  113. package/dist/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -104
  114. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  115. package/dist/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -50
  116. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  117. package/dist/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -61
  118. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  119. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -41
  120. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  121. package/dist/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -59
  122. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  123. package/dist/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -191
  124. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  125. package/dist/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -60
  126. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  127. package/dist/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -42
  128. package/dist-cjs/components/extended/AvatarEquippedData.d.ts +0 -10
  129. package/dist-cjs/components/extended/AvatarEquippedData.js +0 -19
  130. package/dist-cjs/components/extended/AvatarShape.d.ts +0 -10
  131. package/dist-cjs/components/extended/AvatarShape.js +0 -19
  132. package/dist-cjs/components/generated/CameraLayer.gen.d.ts +0 -1
  133. package/dist-cjs/components/generated/CameraLayer.gen.js +0 -28
  134. package/dist-cjs/components/generated/CameraLayers.gen.d.ts +0 -1
  135. package/dist-cjs/components/generated/CameraLayers.gen.js +0 -28
  136. package/dist-cjs/components/generated/GlobalLight.gen.d.ts +0 -1
  137. package/dist-cjs/components/generated/GlobalLight.gen.js +0 -28
  138. package/dist-cjs/components/generated/GltfNode.gen.d.ts +0 -1
  139. package/dist-cjs/components/generated/GltfNode.gen.js +0 -28
  140. package/dist-cjs/components/generated/GltfNodeState.gen.d.ts +0 -1
  141. package/dist-cjs/components/generated/GltfNodeState.gen.js +0 -28
  142. package/dist-cjs/components/generated/TextureCamera.gen.d.ts +0 -1
  143. package/dist-cjs/components/generated/TextureCamera.gen.js +0 -28
  144. package/dist-cjs/components/generated/UiCanvas.gen.d.ts +0 -1
  145. package/dist-cjs/components/generated/UiCanvas.gen.js +0 -28
  146. package/dist-cjs/components/generated/UiScrollResult.gen.d.ts +0 -1
  147. package/dist-cjs/components/generated/UiScrollResult.gen.js +0 -28
  148. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.d.ts +0 -30
  149. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layer.gen.js +0 -110
  150. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.d.ts +0 -14
  151. package/dist-cjs/components/generated/pb/decentraland/sdk/components/camera_layers.gen.js +0 -56
  152. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.d.ts +0 -34
  153. package/dist-cjs/components/generated/pb/decentraland/sdk/components/global_light.gen.js +0 -67
  154. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.d.ts +0 -50
  155. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node.gen.js +0 -47
  156. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.d.ts +0 -27
  157. package/dist-cjs/components/generated/pb/decentraland/sdk/components/gltf_node_state.gen.js +0 -65
  158. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.d.ts +0 -74
  159. package/dist-cjs/components/generated/pb/decentraland/sdk/components/texture_camera.gen.js +0 -197
  160. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.d.ts +0 -19
  161. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_canvas.gen.js +0 -66
  162. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.d.ts +0 -15
  163. package/dist-cjs/components/generated/pb/decentraland/sdk/components/ui_scroll_result.gen.js +0 -48
@@ -1,25 +0,0 @@
1
- import { PBGltfNodeState } from './pb/decentraland/sdk/components/gltf_node_state.gen';
2
- /**
3
- * @internal
4
- */
5
- export const GltfNodeStateSchema = {
6
- COMPONENT_ID: 1201,
7
- serialize(value, builder) {
8
- const writer = PBGltfNodeState.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBGltfNodeState.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBGltfNodeState.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBGltfNodeState"
24
- }
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- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBTextureCamera } from './pb/decentraland/sdk/components/texture_camera.gen';
2
- /**
3
- * @internal
4
- */
5
- export const TextureCameraSchema = {
6
- COMPONENT_ID: 1207,
7
- serialize(value, builder) {
8
- const writer = PBTextureCamera.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBTextureCamera.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBTextureCamera.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBTextureCamera"
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- }
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- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBUiCanvas } from './pb/decentraland/sdk/components/ui_canvas.gen';
2
- /**
3
- * @internal
4
- */
5
- export const UiCanvasSchema = {
6
- COMPONENT_ID: 1203,
7
- serialize(value, builder) {
8
- const writer = PBUiCanvas.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBUiCanvas.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBUiCanvas.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBUiCanvas"
24
- }
25
- };
@@ -1 +0,0 @@
1
- export {};
@@ -1,25 +0,0 @@
1
- import { PBUiScrollResult } from './pb/decentraland/sdk/components/ui_scroll_result.gen';
2
- /**
3
- * @internal
4
- */
5
- export const UiScrollResultSchema = {
6
- COMPONENT_ID: 1202,
7
- serialize(value, builder) {
8
- const writer = PBUiScrollResult.encode(value);
9
- const buffer = new Uint8Array(writer.finish(), 0, writer.len);
10
- builder.writeBuffer(buffer, false);
11
- },
12
- deserialize(reader) {
13
- return PBUiScrollResult.decode(reader.buffer(), reader.remainingBytes());
14
- },
15
- create() {
16
- // TODO: this is a hack.
17
- return PBUiScrollResult.decode(new Uint8Array());
18
- },
19
- jsonSchema: {
20
- type: "object",
21
- properties: {},
22
- serializationType: "protocol-buffer",
23
- protocolBuffer: "PBUiScrollResult"
24
- }
25
- };
@@ -1,30 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- import { Color3 } from "../../common/colors.gen";
3
- /**
4
- * @public
5
- */
6
- export interface PBCameraLayer {
7
- /**
8
- * layer to which these settings apply. must be > 0
9
- * Layer 0 is the default "real world" layer viewed by the player and cannot be modified.
10
- */
11
- layer: number;
12
- /** should the sun light affect this layer? default false */
13
- directionalLight?: boolean | undefined;
14
- /** should this layer show player avatars? default false */
15
- showAvatars?: boolean | undefined;
16
- /** should this layer show the sky? default false */
17
- showSkybox?: boolean | undefined;
18
- /** should this layer show distance fog? default false */
19
- showFog?: boolean | undefined;
20
- /** ambient light overrides for this layer. default -> use same as main camera */
21
- ambientColorOverride?: Color3 | undefined;
22
- ambientBrightnessOverride?: number | undefined;
23
- }
24
- /**
25
- * @public
26
- */
27
- export declare namespace PBCameraLayer {
28
- function encode(message: PBCameraLayer, writer?: _m0.Writer): _m0.Writer;
29
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraLayer;
30
- }
@@ -1,104 +0,0 @@
1
- /* eslint-disable */
2
- import _m0 from "protobufjs/minimal";
3
- import { Color3 } from "../../common/colors.gen";
4
- const protobufPackageSarasa = "decentraland.sdk.components";
5
- function createBasePBCameraLayer() {
6
- return {
7
- layer: 0,
8
- directionalLight: undefined,
9
- showAvatars: undefined,
10
- showSkybox: undefined,
11
- showFog: undefined,
12
- ambientColorOverride: undefined,
13
- ambientBrightnessOverride: undefined,
14
- };
15
- }
16
- /**
17
- * @public
18
- */
19
- export var PBCameraLayer;
20
- (function (PBCameraLayer) {
21
- function encode(message, writer = _m0.Writer.create()) {
22
- if (message.layer !== 0) {
23
- writer.uint32(8).uint32(message.layer);
24
- }
25
- if (message.directionalLight !== undefined) {
26
- writer.uint32(16).bool(message.directionalLight);
27
- }
28
- if (message.showAvatars !== undefined) {
29
- writer.uint32(24).bool(message.showAvatars);
30
- }
31
- if (message.showSkybox !== undefined) {
32
- writer.uint32(32).bool(message.showSkybox);
33
- }
34
- if (message.showFog !== undefined) {
35
- writer.uint32(40).bool(message.showFog);
36
- }
37
- if (message.ambientColorOverride !== undefined) {
38
- Color3.encode(message.ambientColorOverride, writer.uint32(50).fork()).ldelim();
39
- }
40
- if (message.ambientBrightnessOverride !== undefined) {
41
- writer.uint32(61).float(message.ambientBrightnessOverride);
42
- }
43
- return writer;
44
- }
45
- PBCameraLayer.encode = encode;
46
- function decode(input, length) {
47
- const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
48
- let end = length === undefined ? reader.len : reader.pos + length;
49
- const message = createBasePBCameraLayer();
50
- while (reader.pos < end) {
51
- const tag = reader.uint32();
52
- switch (tag >>> 3) {
53
- case 1:
54
- if (tag !== 8) {
55
- break;
56
- }
57
- message.layer = reader.uint32();
58
- continue;
59
- case 2:
60
- if (tag !== 16) {
61
- break;
62
- }
63
- message.directionalLight = reader.bool();
64
- continue;
65
- case 3:
66
- if (tag !== 24) {
67
- break;
68
- }
69
- message.showAvatars = reader.bool();
70
- continue;
71
- case 4:
72
- if (tag !== 32) {
73
- break;
74
- }
75
- message.showSkybox = reader.bool();
76
- continue;
77
- case 5:
78
- if (tag !== 40) {
79
- break;
80
- }
81
- message.showFog = reader.bool();
82
- continue;
83
- case 6:
84
- if (tag !== 50) {
85
- break;
86
- }
87
- message.ambientColorOverride = Color3.decode(reader, reader.uint32());
88
- continue;
89
- case 7:
90
- if (tag !== 61) {
91
- break;
92
- }
93
- message.ambientBrightnessOverride = reader.float();
94
- continue;
95
- }
96
- if ((tag & 7) === 4 || tag === 0) {
97
- break;
98
- }
99
- reader.skipType(tag & 7);
100
- }
101
- return message;
102
- }
103
- PBCameraLayer.decode = decode;
104
- })(PBCameraLayer || (PBCameraLayer = {}));
@@ -1,14 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- /**
3
- * @public
4
- */
5
- export interface PBCameraLayers {
6
- layers: number[];
7
- }
8
- /**
9
- * @public
10
- */
11
- export declare namespace PBCameraLayers {
12
- function encode(message: PBCameraLayers, writer?: _m0.Writer): _m0.Writer;
13
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBCameraLayers;
14
- }
@@ -1,50 +0,0 @@
1
- /* eslint-disable */
2
- import _m0 from "protobufjs/minimal";
3
- const protobufPackageSarasa = "decentraland.sdk.components";
4
- function createBasePBCameraLayers() {
5
- return { layers: [] };
6
- }
7
- /**
8
- * @public
9
- */
10
- export var PBCameraLayers;
11
- (function (PBCameraLayers) {
12
- function encode(message, writer = _m0.Writer.create()) {
13
- writer.uint32(10).fork();
14
- for (const v of message.layers) {
15
- writer.uint32(v);
16
- }
17
- writer.ldelim();
18
- return writer;
19
- }
20
- PBCameraLayers.encode = encode;
21
- function decode(input, length) {
22
- const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
23
- let end = length === undefined ? reader.len : reader.pos + length;
24
- const message = createBasePBCameraLayers();
25
- while (reader.pos < end) {
26
- const tag = reader.uint32();
27
- switch (tag >>> 3) {
28
- case 1:
29
- if (tag === 8) {
30
- message.layers.push(reader.uint32());
31
- continue;
32
- }
33
- if (tag === 10) {
34
- const end2 = reader.uint32() + reader.pos;
35
- while (reader.pos < end2) {
36
- message.layers.push(reader.uint32());
37
- }
38
- continue;
39
- }
40
- break;
41
- }
42
- if ((tag & 7) === 4 || tag === 0) {
43
- break;
44
- }
45
- reader.skipType(tag & 7);
46
- }
47
- return message;
48
- }
49
- PBCameraLayers.decode = decode;
50
- })(PBCameraLayers || (PBCameraLayers = {}));
@@ -1,34 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- import { Color3 } from "../../common/colors.gen";
3
- import { Vector3 } from "../../common/vectors.gen";
4
- /**
5
- * defines the global scene light settings. must be added to the scene root.
6
- * to control sunlight color, intensity, shadows etc, you can also add a PBLight to the scene root.
7
- */
8
- /**
9
- * @public
10
- */
11
- export interface PBGlobalLight {
12
- /**
13
- * the direction the directional light shines in.
14
- * default depends on time of day and explorer implementation
15
- */
16
- direction?: Vector3 | undefined;
17
- /**
18
- * ambient light color
19
- * default: White
20
- */
21
- ambientColor?: Color3 | undefined;
22
- /**
23
- * ambient light intensity. the explorer default ambient brightness is multiplied by this non-physical quantity.
24
- * default 1
25
- */
26
- ambientBrightness?: number | undefined;
27
- }
28
- /**
29
- * @public
30
- */
31
- export declare namespace PBGlobalLight {
32
- function encode(message: PBGlobalLight, writer?: _m0.Writer): _m0.Writer;
33
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBGlobalLight;
34
- }
@@ -1,61 +0,0 @@
1
- /* eslint-disable */
2
- import _m0 from "protobufjs/minimal";
3
- import { Color3 } from "../../common/colors.gen";
4
- import { Vector3 } from "../../common/vectors.gen";
5
- const protobufPackageSarasa = "decentraland.sdk.components";
6
- function createBasePBGlobalLight() {
7
- return { direction: undefined, ambientColor: undefined, ambientBrightness: undefined };
8
- }
9
- /**
10
- * @public
11
- */
12
- export var PBGlobalLight;
13
- (function (PBGlobalLight) {
14
- function encode(message, writer = _m0.Writer.create()) {
15
- if (message.direction !== undefined) {
16
- Vector3.encode(message.direction, writer.uint32(10).fork()).ldelim();
17
- }
18
- if (message.ambientColor !== undefined) {
19
- Color3.encode(message.ambientColor, writer.uint32(18).fork()).ldelim();
20
- }
21
- if (message.ambientBrightness !== undefined) {
22
- writer.uint32(29).float(message.ambientBrightness);
23
- }
24
- return writer;
25
- }
26
- PBGlobalLight.encode = encode;
27
- function decode(input, length) {
28
- const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
29
- let end = length === undefined ? reader.len : reader.pos + length;
30
- const message = createBasePBGlobalLight();
31
- while (reader.pos < end) {
32
- const tag = reader.uint32();
33
- switch (tag >>> 3) {
34
- case 1:
35
- if (tag !== 10) {
36
- break;
37
- }
38
- message.direction = Vector3.decode(reader, reader.uint32());
39
- continue;
40
- case 2:
41
- if (tag !== 18) {
42
- break;
43
- }
44
- message.ambientColor = Color3.decode(reader, reader.uint32());
45
- continue;
46
- case 3:
47
- if (tag !== 29) {
48
- break;
49
- }
50
- message.ambientBrightness = reader.float();
51
- continue;
52
- }
53
- if ((tag & 7) === 4 || tag === 0) {
54
- break;
55
- }
56
- reader.skipType(tag & 7);
57
- }
58
- return message;
59
- }
60
- PBGlobalLight.decode = decode;
61
- })(PBGlobalLight || (PBGlobalLight = {}));
@@ -1,50 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- /**
3
- * a GltfNode links a scene entity with a node from within a gltf, allowing the scene to inspect it or modify it.
4
- * This component must be added to a direct child of an entity with a PBGltfContainer component, or
5
- * to a direct child of another entity with a GltfNode component, and the referenced gltf node must be a descendent of the gltf node
6
- * in the parent.
7
- * The name must match the path of one of the nodes within the Gltf. These are available on the GltfContainerLoadingState component.
8
- *
9
- * The renderer will attach a PBGltfNodeState to the entity describing the state. Once the state is `GNS_READY`,
10
- * - the `Transform` will be updated to match the position of the node within the gltf (relative to the gltf root, or the parent node),
11
- * - a `MeshRenderer` with a GltfMesh mesh type will be added (if the gltf node has a mesh).
12
- * - a `MeshCollider` with a GltfMesh mesh type will be added (if the gltf node has a collider).
13
- * - a `Material` component including a GltfMaterial reference will be added (if the gltf node has a material).
14
- *
15
- * After creation, if an animation moves the node, the `Transform` will be updated.
16
- *
17
- * From the scene, you can modify various components to alter the gltf node:
18
- * - modifying the `Transform` position/rotation/scale will move the node. The position is interpreted relative to the gltf root (or parent node),
19
- * regardless of any intermediate gltf node hierarchy.
20
- * If an animation is playing, the animation takes priority and the scene entity's position will be updated to match the animation.
21
- * - `Visibility` can be added to hide or show the node and it's children in the gltf hierarchy.
22
- * - `MeshRenderer` can be added/modified/removed to create/modify/remove a mesh on the node.
23
- * - `MeshCollider` can be added/modified/removed to create/modify/remove a collider on the node.
24
- * - `Material` can be added or modified to change the material properties. If the gltf node has a material, the original material will be
25
- * used as a base, and any gltf features (e.g. occlusion maps) from the gtlf spec that the renderer supports but that are not exposed in the
26
- * PBMaterial will be maintained.
27
- *
28
- * The scene can add additional entities as children to the gltf node, but structural modifications of the gltf are not possible:
29
- * - changing the scene hierarchy will not change the gltf node hierarchy. Moving the entity out of the gltf will sever the link and
30
- * change the state to `GNS_FAILED`.
31
- * - deleting the scene entity will not delete the gltf node.
32
- *
33
- * Removing the GltfNode will revert any changes to the original gltf. If the GltfNode component is removed and the mesh/collider/material
34
- * are not removed, this will result in a duplication of these components as the previously-linked entity will retain it's components and
35
- * the gltf node will also be displayed.
36
- */
37
- /**
38
- * @public
39
- */
40
- export interface PBGltfNode {
41
- /** the path of the target node in the Gltf. */
42
- path: string;
43
- }
44
- /**
45
- * @public
46
- */
47
- export declare namespace PBGltfNode {
48
- function encode(message: PBGltfNode, writer?: _m0.Writer): _m0.Writer;
49
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNode;
50
- }
@@ -1,41 +0,0 @@
1
- /* eslint-disable */
2
- import _m0 from "protobufjs/minimal";
3
- const protobufPackageSarasa = "decentraland.sdk.components";
4
- function createBasePBGltfNode() {
5
- return { path: "" };
6
- }
7
- /**
8
- * @public
9
- */
10
- export var PBGltfNode;
11
- (function (PBGltfNode) {
12
- function encode(message, writer = _m0.Writer.create()) {
13
- if (message.path !== "") {
14
- writer.uint32(10).string(message.path);
15
- }
16
- return writer;
17
- }
18
- PBGltfNode.encode = encode;
19
- function decode(input, length) {
20
- const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
21
- let end = length === undefined ? reader.len : reader.pos + length;
22
- const message = createBasePBGltfNode();
23
- while (reader.pos < end) {
24
- const tag = reader.uint32();
25
- switch (tag >>> 3) {
26
- case 1:
27
- if (tag !== 10) {
28
- break;
29
- }
30
- message.path = reader.string();
31
- continue;
32
- }
33
- if ((tag & 7) === 4 || tag === 0) {
34
- break;
35
- }
36
- reader.skipType(tag & 7);
37
- }
38
- return message;
39
- }
40
- PBGltfNode.decode = decode;
41
- })(PBGltfNode || (PBGltfNode = {}));
@@ -1,27 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- /**
3
- * @public
4
- */
5
- export declare const enum GltfNodeStateValue {
6
- GNSV_PENDING = 0,
7
- GNSV_FAILED = 1,
8
- GNSV_READY = 2
9
- }
10
- /**
11
- * The state of a linked gltf node.
12
- * If the state is GNSV_FAILED, the renderer may describe the failure in the error string.
13
- */
14
- /**
15
- * @public
16
- */
17
- export interface PBGltfNodeState {
18
- state: GltfNodeStateValue;
19
- error?: string | undefined;
20
- }
21
- /**
22
- * @public
23
- */
24
- export declare namespace PBGltfNodeState {
25
- function encode(message: PBGltfNodeState, writer?: _m0.Writer): _m0.Writer;
26
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBGltfNodeState;
27
- }
@@ -1,59 +0,0 @@
1
- /* eslint-disable */
2
- import _m0 from "protobufjs/minimal";
3
- const protobufPackageSarasa = "decentraland.sdk.components";
4
- /**
5
- * @public
6
- */
7
- export var GltfNodeStateValue;
8
- (function (GltfNodeStateValue) {
9
- GltfNodeStateValue[GltfNodeStateValue["GNSV_PENDING"] = 0] = "GNSV_PENDING";
10
- GltfNodeStateValue[GltfNodeStateValue["GNSV_FAILED"] = 1] = "GNSV_FAILED";
11
- GltfNodeStateValue[GltfNodeStateValue["GNSV_READY"] = 2] = "GNSV_READY";
12
- })(GltfNodeStateValue || (GltfNodeStateValue = {}));
13
- function createBasePBGltfNodeState() {
14
- return { state: 0, error: undefined };
15
- }
16
- /**
17
- * @public
18
- */
19
- export var PBGltfNodeState;
20
- (function (PBGltfNodeState) {
21
- function encode(message, writer = _m0.Writer.create()) {
22
- if (message.state !== 0) {
23
- writer.uint32(8).int32(message.state);
24
- }
25
- if (message.error !== undefined) {
26
- writer.uint32(18).string(message.error);
27
- }
28
- return writer;
29
- }
30
- PBGltfNodeState.encode = encode;
31
- function decode(input, length) {
32
- const reader = input instanceof _m0.Reader ? input : _m0.Reader.create(input);
33
- let end = length === undefined ? reader.len : reader.pos + length;
34
- const message = createBasePBGltfNodeState();
35
- while (reader.pos < end) {
36
- const tag = reader.uint32();
37
- switch (tag >>> 3) {
38
- case 1:
39
- if (tag !== 8) {
40
- break;
41
- }
42
- message.state = reader.int32();
43
- continue;
44
- case 2:
45
- if (tag !== 18) {
46
- break;
47
- }
48
- message.error = reader.string();
49
- continue;
50
- }
51
- if ((tag & 7) === 4 || tag === 0) {
52
- break;
53
- }
54
- reader.skipType(tag & 7);
55
- }
56
- return message;
57
- }
58
- PBGltfNodeState.decode = decode;
59
- })(PBGltfNodeState || (PBGltfNodeState = {}));
@@ -1,74 +0,0 @@
1
- import _m0 from "protobufjs/minimal";
2
- import { Color4 } from "../../common/colors.gen";
3
- /**
4
- * @public
5
- */
6
- export interface PBTextureCamera {
7
- /** rendered texture width */
8
- width?: number | undefined;
9
- /** rendered texture height */
10
- height?: number | undefined;
11
- /**
12
- * which layer of entities to render. entity layers can be specified by adding PBCameraLayers to target entities.
13
- * defaults to 0
14
- */
15
- layer?: number | undefined;
16
- /** default black */
17
- clearColor?: Color4 | undefined;
18
- /** default infinity */
19
- farPlane?: number | undefined;
20
- mode?: {
21
- $case: "perspective";
22
- perspective: Perspective;
23
- } | {
24
- $case: "orthographic";
25
- orthographic: Orthographic;
26
- } | undefined;
27
- /**
28
- * controls whether this camera acts as a receiver for audio on sources with matching `PBCameraLayers`.
29
- * range: 0 (off) - 1 (full volume)
30
- * default: 0
31
- */
32
- volume?: number | undefined;
33
- }
34
- /**
35
- * @public
36
- */
37
- export interface Perspective {
38
- /**
39
- * vertical field of view in radians
40
- * defaults to pi/4 = 45 degrees
41
- */
42
- fieldOfView?: number | undefined;
43
- }
44
- /**
45
- * @public
46
- */
47
- export interface Orthographic {
48
- /**
49
- * vertical extent of the visible range in meters
50
- * defaults to 4m
51
- */
52
- verticalRange?: number | undefined;
53
- }
54
- /**
55
- * @public
56
- */
57
- export declare namespace PBTextureCamera {
58
- function encode(message: PBTextureCamera, writer?: _m0.Writer): _m0.Writer;
59
- function decode(input: _m0.Reader | Uint8Array, length?: number): PBTextureCamera;
60
- }
61
- /**
62
- * @public
63
- */
64
- export declare namespace Perspective {
65
- function encode(message: Perspective, writer?: _m0.Writer): _m0.Writer;
66
- function decode(input: _m0.Reader | Uint8Array, length?: number): Perspective;
67
- }
68
- /**
69
- * @public
70
- */
71
- export declare namespace Orthographic {
72
- function encode(message: Orthographic, writer?: _m0.Writer): _m0.Writer;
73
- function decode(input: _m0.Reader | Uint8Array, length?: number): Orthographic;
74
- }