@dchighs/dc-config 0.1.6 → 0.1.7

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@@ -2169,22 +2169,22 @@ export interface MazeIslandReward {
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  export interface News {
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  "0": The0;
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  "1": The1;
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- "2": The10;
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+ "2": The11;
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  "3": The1;
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- "4": The10;
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- "5": The10;
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- "6": The10;
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+ "4": The11;
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+ "5": The5;
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+ "6": The11;
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  "7": The1;
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  "8": The8;
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- "9": The1;
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- "10": The10;
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- "11": The1;
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+ "9": The11;
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+ "10": The1;
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+ "11": The11;
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  "12": The1;
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- "13": The13;
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+ "13": The1;
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  "14": The14;
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- "15": The1;
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- "16": The10;
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- "17": The10;
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+ "15": The15;
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+ "16": The11;
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+ "17": The11;
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  canvas: Canva[];
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  }
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  export interface The0 {
@@ -2238,7 +2238,7 @@ export interface The1_Slide {
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  custom_title_localized_key: string;
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  header_localized_key: string;
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  image_url: string;
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- multiple_buttons?: PurpleMultipleButton[];
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+ multiple_buttons: PurpleMultipleButton[];
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  times_to_show: number;
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  type: SlideType;
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  forceClose?: boolean;
@@ -2248,9 +2248,9 @@ export interface PurpleMultipleButton {
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  animationPlace: AnimationPlace;
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  forceClose: boolean;
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  glint: boolean;
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- key: Key;
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+ key: string;
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  link: string;
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- linkItemId?: number;
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+ linkItemId: number;
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  normalizedPosition: NormalizedPosition;
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  size: Size;
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  spineAsset: SpineAsset;
@@ -2259,10 +2259,6 @@ export interface PurpleMultipleButton {
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  export declare enum AnimationPlace {
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  Foreground = "Foreground"
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  }
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- export declare enum Key {
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- Empty = "",
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- TidNewsApocalypsepathButton = "tid_news_apocalypsepath_button"
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- }
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  export interface NormalizedPosition {
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  x: number;
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  y: number;
@@ -2282,7 +2278,7 @@ export declare enum Style {
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  export declare enum SlideType {
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  FullImage = "FullImage"
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  }
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- export interface The10 {
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+ export interface The11 {
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  active_platforms: ValueClass;
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  allow_island_tutorial: number;
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  assets_name: string;
@@ -2296,7 +2292,7 @@ export interface The10 {
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  slides: The1_Slide[];
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  start_ts: string;
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  }
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- export interface The13 {
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+ export interface The14 {
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  active_platforms: ValueClass;
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  allow_island_tutorial: number;
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  assets_name: string;
@@ -2311,7 +2307,7 @@ export interface The13 {
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  slides: The0_Slide[];
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  start_ts: string;
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  }
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- export interface The14 {
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+ export interface The15 {
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  active_platforms: ValueClass;
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  allow_island_tutorial: number;
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  assets_name: string;
@@ -2322,10 +2318,10 @@ export interface The14 {
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  popup_frequency: string;
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  popup_type: string;
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  show_on_startup: number;
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- slides: The14_Slide[];
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+ slides: The15_Slide[];
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  start_ts: string;
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  }
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- export interface The14_Slide {
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+ export interface The15_Slide {
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  content_localized_key: string;
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  custom_title_localized_key: string;
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  forceClose: boolean;
@@ -2348,6 +2344,46 @@ export interface FluffyMultipleButton {
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  spineAsset: SpineAsset;
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  style: Style;
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  }
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+ export declare enum Key {
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+ Empty = "",
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+ TidNewsApocalypsepathButton = "tid_news_apocalypsepath_button"
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+ }
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+ export interface The5 {
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+ active_platforms: ValueClass;
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+ allow_island_tutorial: number;
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+ assets_name: string;
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+ direct_to_shop: number;
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+ end_ts: string;
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+ id: number;
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+ min_level: number;
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+ popup_frequency: string;
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+ popup_type: string;
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+ show_on_startup: number;
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+ slides: The5_Slide[];
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+ start_ts: string;
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+ }
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+ export interface The5_Slide {
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+ content_localized_key: string;
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+ custom_title_localized_key: string;
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+ header_localized_key: string;
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+ image_url: string;
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+ multiple_buttons: TentacledMultipleButton[];
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+ times_to_show: number;
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+ type: SlideType;
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+ forceClose?: boolean;
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+ }
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+ export interface TentacledMultipleButton {
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+ animation: AnimationNameEnum;
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+ animationPlace: AnimationPlace;
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+ forceClose: boolean;
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+ glint: boolean;
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+ key: Key;
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+ link: string;
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+ normalizedPosition: NormalizedPosition;
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+ size: Size;
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+ spineAsset: SpineAsset;
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+ style: Style;
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+ }
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  export interface The8 {
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  active_platforms: ValueClass;
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  allow_island_tutorial: number;
@@ -2364,7 +2400,7 @@ export interface The8 {
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  popup_type: string;
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  priority: null;
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  show_on_startup: number;
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- slides: The1_Slide[];
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+ slides: The5_Slide[];
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  start_ts: string;
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  }
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  export interface The8_HudButton {
@@ -1,7 +1,7 @@
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  "use strict";
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.File = exports.RewardType = exports.ActionType = exports.ActionTidName = exports.Image = exports.UIAsset = exports.Behaviour = exports.ItemsUnitsAttributeModifierAttribute = exports.AchievementType = exports.DifficultyEnum = exports.TitleTid = exports.TaskType = exports.TaskIncrease = exports.DescTid = exports.Local = exports.CanvasBg = exports.DragonGroupType = exports.AttributeElement = exports.CategoryEnum = exports.ChestType = exports.AnimatedCanvas = exports.Background = exports.PremiumReward2_Tid = exports.PremiumPriceStyle = exports.PremiumDiscountPriceStyle = exports.PremiumDescriptionStyle = exports.PurchasePopupEliteMainTitleStyle = exports.EliteReward3_Tid = exports.EliteReward1_Tid = exports.ElitePriceStyle = exports.BadgeTid = exports.RightRewardsDescriptionTid = exports.QuantityLabelStyleEnum = exports.MoreTitleStyle = exports.PurchasePopupMainTitleStyle = exports.LeftRewardsDescriptionTid = exports.DescriptionElementsStyleEnum = exports.CollectibleActionType = exports.Rarity = exports.ElementType = exports.TypeElement = exports.BattlePassSoundTag = exports.IconID = exports.IapUid = exports.IapEliteUpgradeUid = exports.IapEliteUid = exports.IapEliteDiscountUidIap = exports.Dur = exports.IapDiscountUidIap = exports.Format = void 0;
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- exports.VfxTextEffectname = exports.Vfx = exports.TidDamageMultiplier = exports.PlayerEffectName = exports.FgVfxScreenEffectname = exports.FgVfxNodeName = exports.EffectTid = exports.PurpleEffectName = exports.DragonLife = exports.DragonAnimation = exports.DestroySkill = exports.CounterAttackEffectName = exports.BgVfxNodeName = exports.BenchTargetMode = exports.AvoidSkillElement = exports.AuraType = exports.Level1_EffectName = exports.AuraCenterMode = exports.AttackType = exports.Texture = exports.RewardEnum = exports.ZipFile = exports.TentacledSoundTag = exports.ActivityType = exports.PerkType = exports.SlideType = exports.Style = exports.SpineAsset = exports.Key = exports.AnimationPlace = exports.IslandTidName = exports.FluffySoundTag = exports.CollectibleType = exports.ItemType = exports.Tag = exports.ItemGroupType = exports.SpinRewardType = exports.NodesPositionType = exports.MissionType = exports.RewardCellType = exports.PurpleSoundTag = exports.IslandTitleTid = exports.ContentLocalizedKey = exports.AnimationNameEnum = exports.PopupType = exports.WallSuffix = exports.Wall = exports.CanvasBackground = exports.ViewTypeEnum = exports.FightBackgroundID = void 0;
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+ exports.VfxTextEffectname = exports.Vfx = exports.TidDamageMultiplier = exports.PlayerEffectName = exports.FgVfxScreenEffectname = exports.FgVfxNodeName = exports.EffectTid = exports.PurpleEffectName = exports.DragonLife = exports.DragonAnimation = exports.DestroySkill = exports.CounterAttackEffectName = exports.BgVfxNodeName = exports.BenchTargetMode = exports.AvoidSkillElement = exports.AuraType = exports.Level1_EffectName = exports.AuraCenterMode = exports.AttackType = exports.Texture = exports.RewardEnum = exports.ZipFile = exports.TentacledSoundTag = exports.ActivityType = exports.PerkType = exports.Key = exports.SlideType = exports.Style = exports.SpineAsset = exports.AnimationPlace = exports.IslandTidName = exports.FluffySoundTag = exports.CollectibleType = exports.ItemType = exports.Tag = exports.ItemGroupType = exports.SpinRewardType = exports.NodesPositionType = exports.MissionType = exports.RewardCellType = exports.PurpleSoundTag = exports.IslandTitleTid = exports.ContentLocalizedKey = exports.AnimationNameEnum = exports.PopupType = exports.WallSuffix = exports.Wall = exports.CanvasBackground = exports.ViewTypeEnum = exports.FightBackgroundID = void 0;
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  exports.TreasureItemType = exports.Feature = exports.PurpleType = exports.FloorImage = exports.Name = exports.Target = exports.StatusEffectDataEffectName = exports.EffectVfxEnum = void 0;
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  var Format;
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  (function (Format) {
@@ -596,11 +596,6 @@ var AnimationPlace;
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  (function (AnimationPlace) {
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  AnimationPlace["Foreground"] = "Foreground";
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  })(AnimationPlace || (exports.AnimationPlace = AnimationPlace = {}));
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- var Key;
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- (function (Key) {
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- Key["Empty"] = "";
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- Key["TidNewsApocalypsepathButton"] = "tid_news_apocalypsepath_button";
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- })(Key || (exports.Key = Key = {}));
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  var SpineAsset;
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  (function (SpineAsset) {
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  SpineAsset["Empty"] = "";
@@ -615,6 +610,11 @@ var SlideType;
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  (function (SlideType) {
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  SlideType["FullImage"] = "FullImage";
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  })(SlideType || (exports.SlideType = SlideType = {}));
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+ var Key;
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+ (function (Key) {
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+ Key["Empty"] = "";
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+ Key["TidNewsApocalypsepathButton"] = "tid_news_apocalypsepath_button";
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+ })(Key || (exports.Key = Key = {}));
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  var PerkType;
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  (function (PerkType) {
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  PerkType["Character"] = "character";
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@dchighs/dc-config",
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- "version": "0.1.6",
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+ "version": "0.1.7",
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  "description": "A library to handle configuration for Dragon City.",
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  "main": "./dist/index.js",
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  "module": "./dist/index.js",