@dchighs/dc-config 0.1.5 → 0.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dtos/game-config.d.ts +79 -46
- package/dist/dtos/game-config.js +6 -6
- package/package.json +1 -1
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@@ -2169,25 +2169,22 @@ export interface MazeIslandReward {
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export interface News {
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"0": The0;
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"1": The1;
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"2":
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"3":
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"4":
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"2": The11;
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"3": The1;
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"4": The11;
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"5": The5;
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"6":
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"7":
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"8":
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"9":
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"6": The11;
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"7": The1;
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"8": The8;
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"9": The11;
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"10": The1;
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"11": The11;
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"12":
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"12": The1;
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"13": The1;
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"14":
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"14": The14;
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"15": The15;
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"16":
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"17":
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"18": The12;
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"19": The12;
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"20": The12;
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"16": The11;
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"17": The11;
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canvas: Canva[];
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}
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export interface The0 {
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@@ -2218,7 +2215,6 @@ export interface The0_Slide {
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times_to_show?: number;
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content_localized_key?: string;
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header_localized_key?: string;
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link_item_id?: number;
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}
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export interface The1 {
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active_platforms: ValueClass;
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@@ -2242,19 +2238,19 @@ export interface The1_Slide {
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custom_title_localized_key: string;
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header_localized_key: string;
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image_url: string;
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multiple_buttons
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multiple_buttons: PurpleMultipleButton[];
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times_to_show: number;
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type: SlideType;
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forceClose?: boolean;
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}
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export interface
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export interface PurpleMultipleButton {
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animation: AnimationNameEnum;
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animationPlace: AnimationPlace;
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forceClose: boolean;
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glint: boolean;
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key:
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key: string;
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link: string;
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linkItemId
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linkItemId: number;
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normalizedPosition: NormalizedPosition;
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size: Size;
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spineAsset: SpineAsset;
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@@ -2263,10 +2259,6 @@ export interface MultipleButton {
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export declare enum AnimationPlace {
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Foreground = "Foreground"
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}
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export declare enum Key {
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Empty = "",
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TidNewsApocalypsepathButton = "tid_news_apocalypsepath_button"
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}
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export interface NormalizedPosition {
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x: number;
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y: number;
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@@ -2292,25 +2284,15 @@ export interface The11 {
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assets_name: string;
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direct_to_shop: number;
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end_ts: string;
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filter_category: null;
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hud_button: The11_HudButton;
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id: number;
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label_text_tid: null;
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label_title_tid: null;
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min_level: number;
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popup_frequency: string;
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popup_type: string;
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priority: null;
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show_on_startup: number;
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slides: The1_Slide[];
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start_ts: string;
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}
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export interface
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file: string;
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title: string;
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viral_icon_tier: number;
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}
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export interface The12 {
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export interface The14 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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@@ -2319,9 +2301,10 @@ export interface The12 {
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id: number;
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min_level: number;
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popup_frequency: string;
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popup_is_critical: boolean;
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popup_type: string;
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show_on_startup: number;
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slides:
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slides: The0_Slide[];
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start_ts: string;
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}
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export interface The15 {
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@@ -2333,37 +2316,82 @@ export interface The15 {
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id: number;
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min_level: number;
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popup_frequency: string;
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popup_is_critical: boolean;
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popup_type: string;
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show_on_startup: number;
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slides:
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slides: The15_Slide[];
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start_ts: string;
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}
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export interface
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export interface The15_Slide {
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content_localized_key: string;
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custom_title_localized_key: string;
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forceClose: boolean;
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header_localized_key: string;
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image_url: string;
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multiple_buttons: FluffyMultipleButton[];
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times_to_show: number;
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type: SlideType;
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}
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export interface FluffyMultipleButton {
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animation: AnimationNameEnum;
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animationPlace: AnimationPlace;
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forceClose: boolean;
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glint: boolean;
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key: Key;
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link: string;
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linkItemId?: number | string;
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normalizedPosition: NormalizedPosition;
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size: Size;
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spineAsset: SpineAsset;
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style: Style;
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}
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export declare enum Key {
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Empty = "",
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TidNewsApocalypsepathButton = "tid_news_apocalypsepath_button"
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}
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export interface The5 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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direct_to_shop: number;
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end_ts: string;
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filter_category: null;
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id: number;
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label_text_tid: null;
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label_title_tid: null;
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min_level: number;
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popup_frequency: string;
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popup_type: string;
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priority: null;
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show_on_startup: number;
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slides:
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slides: The5_Slide[];
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start_ts: string;
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}
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export interface
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export interface The5_Slide {
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content_localized_key: string;
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custom_title_localized_key: string;
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header_localized_key: string;
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image_url: string;
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multiple_buttons: TentacledMultipleButton[];
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times_to_show: number;
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type: SlideType;
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forceClose?: boolean;
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}
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export interface TentacledMultipleButton {
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animation: AnimationNameEnum;
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animationPlace: AnimationPlace;
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forceClose: boolean;
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glint: boolean;
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key: Key;
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link: string;
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normalizedPosition: NormalizedPosition;
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size: Size;
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spineAsset: SpineAsset;
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style: Style;
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}
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export interface The8 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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direct_to_shop: number;
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end_ts: string;
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filter_category: null;
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hud_button:
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hud_button: The8_HudButton;
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id: number;
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label_text_tid: null;
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label_title_tid: null;
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popup_type: string;
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priority: null;
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show_on_startup: number;
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slides:
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slides: The5_Slide[];
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start_ts: string;
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}
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export interface The8_HudButton {
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file: string;
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title: string;
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viral_icon_tier: number;
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}
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export interface Canva {
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id: number;
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assets_name: string;
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package/dist/dtos/game-config.js
CHANGED
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.File = exports.RewardType = exports.ActionType = exports.ActionTidName = exports.Image = exports.UIAsset = exports.Behaviour = exports.ItemsUnitsAttributeModifierAttribute = exports.AchievementType = exports.DifficultyEnum = exports.TitleTid = exports.TaskType = exports.TaskIncrease = exports.DescTid = exports.Local = exports.CanvasBg = exports.DragonGroupType = exports.AttributeElement = exports.CategoryEnum = exports.ChestType = exports.AnimatedCanvas = exports.Background = exports.PremiumReward2_Tid = exports.PremiumPriceStyle = exports.PremiumDiscountPriceStyle = exports.PremiumDescriptionStyle = exports.PurchasePopupEliteMainTitleStyle = exports.EliteReward3_Tid = exports.EliteReward1_Tid = exports.ElitePriceStyle = exports.BadgeTid = exports.RightRewardsDescriptionTid = exports.QuantityLabelStyleEnum = exports.MoreTitleStyle = exports.PurchasePopupMainTitleStyle = exports.LeftRewardsDescriptionTid = exports.DescriptionElementsStyleEnum = exports.CollectibleActionType = exports.Rarity = exports.ElementType = exports.TypeElement = exports.BattlePassSoundTag = exports.IconID = exports.IapUid = exports.IapEliteUpgradeUid = exports.IapEliteUid = exports.IapEliteDiscountUidIap = exports.Dur = exports.IapDiscountUidIap = exports.Format = void 0;
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exports.VfxTextEffectname = exports.Vfx = exports.TidDamageMultiplier = exports.PlayerEffectName = exports.FgVfxScreenEffectname = exports.FgVfxNodeName = exports.EffectTid = exports.PurpleEffectName = exports.DragonLife = exports.DragonAnimation = exports.DestroySkill = exports.CounterAttackEffectName = exports.BgVfxNodeName = exports.BenchTargetMode = exports.AvoidSkillElement = exports.AuraType = exports.Level1_EffectName = exports.AuraCenterMode = exports.AttackType = exports.Texture = exports.RewardEnum = exports.ZipFile = exports.TentacledSoundTag = exports.ActivityType = exports.PerkType = exports.
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exports.VfxTextEffectname = exports.Vfx = exports.TidDamageMultiplier = exports.PlayerEffectName = exports.FgVfxScreenEffectname = exports.FgVfxNodeName = exports.EffectTid = exports.PurpleEffectName = exports.DragonLife = exports.DragonAnimation = exports.DestroySkill = exports.CounterAttackEffectName = exports.BgVfxNodeName = exports.BenchTargetMode = exports.AvoidSkillElement = exports.AuraType = exports.Level1_EffectName = exports.AuraCenterMode = exports.AttackType = exports.Texture = exports.RewardEnum = exports.ZipFile = exports.TentacledSoundTag = exports.ActivityType = exports.PerkType = exports.Key = exports.SlideType = exports.Style = exports.SpineAsset = exports.AnimationPlace = exports.IslandTidName = exports.FluffySoundTag = exports.CollectibleType = exports.ItemType = exports.Tag = exports.ItemGroupType = exports.SpinRewardType = exports.NodesPositionType = exports.MissionType = exports.RewardCellType = exports.PurpleSoundTag = exports.IslandTitleTid = exports.ContentLocalizedKey = exports.AnimationNameEnum = exports.PopupType = exports.WallSuffix = exports.Wall = exports.CanvasBackground = exports.ViewTypeEnum = exports.FightBackgroundID = void 0;
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exports.TreasureItemType = exports.Feature = exports.PurpleType = exports.FloorImage = exports.Name = exports.Target = exports.StatusEffectDataEffectName = exports.EffectVfxEnum = void 0;
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var Format;
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(function (Format) {
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(function (AnimationPlace) {
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AnimationPlace["Foreground"] = "Foreground";
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})(AnimationPlace || (exports.AnimationPlace = AnimationPlace = {}));
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var Key;
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(function (Key) {
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Key["Empty"] = "";
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Key["TidNewsApocalypsepathButton"] = "tid_news_apocalypsepath_button";
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})(Key || (exports.Key = Key = {}));
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var SpineAsset;
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(function (SpineAsset) {
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SpineAsset["Empty"] = "";
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(function (SlideType) {
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SlideType["FullImage"] = "FullImage";
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})(SlideType || (exports.SlideType = SlideType = {}));
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var Key;
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(function (Key) {
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Key["Empty"] = "";
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Key["TidNewsApocalypsepathButton"] = "tid_news_apocalypsepath_button";
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})(Key || (exports.Key = Key = {}));
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var PerkType;
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(function (PerkType) {
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PerkType["Character"] = "character";
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