@dchighs/dc-config 0.1.26 → 0.1.27

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@@ -1390,6 +1390,7 @@ export declare enum FightBackgroundID {
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  BgBattleBackgroundHrFallFriday = "bg_battle_background_hr_fall_friday",
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  BgBattleBackgroundHrNewBeginnings = "bg_battle_background_hr_new_beginnings",
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  BgBattleBackgroundHrSaintvalentine26 = "bg_battle_background_hr_saintvalentine_26",
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+ BgBattleBackgroundMi14_Anniversary = "bg_battle_background_mi_14_anniversary",
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  BgBattleBackgroundMiAprilShowers = "bg_battle_background_mi_april_showers",
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  BgBattleBackgroundMiCarnival = "bg_battle_background_mi_carnival",
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  BgBattleBackgroundMiDragonmysteries = "bg_battle_background_mi_dragonmysteries",
@@ -2159,14 +2160,13 @@ export interface News {
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  "0": The0;
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  "1": The1;
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  "2": The2;
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- "3": The3;
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+ "3": The0;
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  "4": The0;
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- "5": The0;
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+ "5": The5;
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  "6": The6;
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- "7": The7;
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+ "7": The1;
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  "8": The0;
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  "9": The0;
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- "10": The1;
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  canvas: Canva[];
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  }
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  export interface The0 {
@@ -2250,7 +2250,6 @@ export interface The1_Slide {
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  link_button_key: string;
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  slide_type: string;
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  slide_type_2: string;
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- link_item_id?: number;
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  timer?: string;
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  times_to_show?: number;
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  }
@@ -2277,31 +2276,12 @@ export interface The2_HudButton {
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  title: string;
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  viral_icon_tier: number;
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  }
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- export interface The3 {
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- active_platforms: ValueClass;
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- allow_island_tutorial: number;
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- assets_name: string;
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- direct_to_shop: number;
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- end_ts: string;
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- filter_category: null;
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- hud_button: The2_HudButton;
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- id: number;
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- label_text_tid: null;
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- label_title_tid: null;
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- min_level: number;
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- popup_frequency: string;
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- popup_type: string;
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- priority: null;
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- show_on_startup: number;
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- slides: The1_Slide[];
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- start_ts: string;
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- }
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- export interface The6 {
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+ export interface The5 {
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  active_platforms: ValueClass;
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  allow_island_tutorial: number;
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  assets_name: string;
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  end_ts: string;
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- hud_button: The6_HudButton;
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+ hud_button: The5_HudButton;
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  id: number;
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  min_level: number;
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  popup_type: string;
@@ -2309,11 +2289,11 @@ export interface The6 {
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  slides: The1_Slide[];
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  start_ts: string;
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  }
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- export interface The6_HudButton {
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+ export interface The5_HudButton {
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  file: string;
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  title: string;
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  }
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- export interface The7 {
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+ export interface The6 {
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  active_platforms: ValueClass;
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  allow_island_tutorial: number;
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  assets_name: string;
@@ -2794,13 +2774,20 @@ export interface Aura {
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  parameters: AuraParameters;
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  stacks: number;
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  active_turns: number;
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- aura_vfx?: string;
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+ aura_vfx?: AuraVfx;
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  aura_center_mode: AuraCenterMode;
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  level_based_parameters?: number;
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  }
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  export declare enum AuraCenterMode {
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  Side = "SIDE"
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  }
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+ export declare enum AuraVfx {
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+ EvaderShield4 = "evader_shield_4",
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+ EvaderShieldTest = "evader_shield_test",
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+ FxBunker = "fx_bunker",
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+ GuardShield = "guard_shield",
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+ SpikedShield = "spiked_shield"
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+ }
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  export interface AuraParameters {
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  damageReduction?: number;
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  criticalProtection?: boolean;
@@ -2902,7 +2889,7 @@ export interface EffectParameters {
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  avoidSkills?: AvoidSkillElement[];
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  destroySkills?: DestroySkill[];
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  element?: ElementType;
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- giveToDragons?: string;
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+ giveToDragons?: GiveToDragons;
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  canReceiveElementalDamage?: boolean;
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  canReceiveCriticals?: boolean;
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  }
@@ -2944,6 +2931,9 @@ export declare enum FgVfxNodeName {
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  export declare enum FgVfxScreenEffectname {
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  MegacritSpeedlines = "megacrit_speedlines"
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  }
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+ export declare enum GiveToDragons {
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+ Any = "any"
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+ }
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  export declare enum PlayerEffectName {
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  EmergencyDamage = "emergency_damage"
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  }
@@ -1,8 +1,8 @@
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  "use strict";
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.RewardType = exports.CurrencyTidName = exports.ActionType = exports.ActionTidName = exports.Image = exports.UIAsset = exports.Behaviour = exports.ItemsUnitsAttributeModifierAttribute = exports.AchievementType = exports.DifficultyEnum = exports.TitleTid = exports.TaskType = exports.TaskIncrease = exports.DescTid = exports.Local = exports.CanvasBg = exports.DragonGroupType = exports.AttributeElement = exports.CategoryEnum = exports.ChestType = exports.AnimatedCanvas = exports.Background = exports.PremiumReward2_Tid = exports.PremiumPriceStyle = exports.PremiumDiscountPriceStyle = exports.PremiumDescriptionStyle = exports.PurchasePopupEliteMainTitleStyle = exports.EliteReward3_Tid = exports.EliteReward1_Tid = exports.ElitePriceStyle = exports.BadgeTid = exports.RightRewardsDescriptionTid = exports.QuantityLabelStyleEnum = exports.MoreTitleStyle = exports.PurchasePopupMainTitleStyle = exports.LeftRewardsDescriptionTid = exports.DescriptionElementsStyleEnum = exports.CollectibleActionType = exports.Rarity = exports.ElementType = exports.TypeElement = exports.BattlePassSoundTag = exports.IconID = exports.IapUid = exports.IapEliteUpgradeUid = exports.IapEliteUid = exports.IapEliteDiscountUidIap = exports.Dur = exports.IapDiscountUidIap = exports.Format = void 0;
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- exports.TidDamageMultiplier = exports.PlayerEffectName = exports.FgVfxScreenEffectname = exports.FgVfxNodeName = exports.EffectTid = exports.PurpleEffectName = exports.DragonLife = exports.DragonAnimation = exports.DestroySkill = exports.CounterAttackEffectName = exports.BgVfxNodeName = exports.BenchTargetMode = exports.AvoidSkillElement = exports.AuraType = exports.Level1_EffectName = exports.DeployText = exports.AuraCenterMode = exports.AttackType = exports.Texture = exports.RewardEnum = exports.ZipFile = exports.TentacledSoundTag = exports.ActivityType = exports.PerkType = exports.AbilityType = exports.SlideType = exports.Style = exports.SpineAsset = exports.AnimationPlace = exports.IslandTidName = exports.FluffySoundTag = exports.CollectibleType = exports.ItemType = exports.Tag = exports.ItemGroupType = exports.SpinRewardType = exports.NodesPositionType = exports.MissionType = exports.RewardCellType = exports.PurpleSoundTag = exports.IslandTitleTid = exports.ContentLocalizedKey = exports.AnimationNameEnum = exports.PopupType = exports.WallSuffix = exports.Wall = exports.CanvasBackground = exports.ViewTypeEnum = exports.FightBackgroundID = exports.File = void 0;
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- exports.UnlockSystemID = exports.TreasureItemType = exports.Feature = exports.PurpleType = exports.FloorImage = exports.Name = exports.Target = exports.StatusEffectDataEffectName = exports.EffectVfxEnum = exports.PassiveTriggerType = exports.VfxTextEffectname = exports.Vfx = void 0;
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+ exports.GiveToDragons = exports.FgVfxScreenEffectname = exports.FgVfxNodeName = exports.EffectTid = exports.PurpleEffectName = exports.DragonLife = exports.DragonAnimation = exports.DestroySkill = exports.CounterAttackEffectName = exports.BgVfxNodeName = exports.BenchTargetMode = exports.AvoidSkillElement = exports.AuraType = exports.Level1_EffectName = exports.DeployText = exports.AuraVfx = exports.AuraCenterMode = exports.AttackType = exports.Texture = exports.RewardEnum = exports.ZipFile = exports.TentacledSoundTag = exports.ActivityType = exports.PerkType = exports.AbilityType = exports.SlideType = exports.Style = exports.SpineAsset = exports.AnimationPlace = exports.IslandTidName = exports.FluffySoundTag = exports.CollectibleType = exports.ItemType = exports.Tag = exports.ItemGroupType = exports.SpinRewardType = exports.NodesPositionType = exports.MissionType = exports.RewardCellType = exports.PurpleSoundTag = exports.IslandTitleTid = exports.ContentLocalizedKey = exports.AnimationNameEnum = exports.PopupType = exports.WallSuffix = exports.Wall = exports.CanvasBackground = exports.ViewTypeEnum = exports.FightBackgroundID = exports.File = void 0;
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+ exports.UnlockSystemID = exports.TreasureItemType = exports.Feature = exports.PurpleType = exports.FloorImage = exports.Name = exports.Target = exports.StatusEffectDataEffectName = exports.EffectVfxEnum = exports.PassiveTriggerType = exports.VfxTextEffectname = exports.Vfx = exports.TidDamageMultiplier = exports.PlayerEffectName = void 0;
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  var Format;
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  (function (Format) {
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  Format["Efk"] = "efk";
@@ -402,6 +402,7 @@ var FightBackgroundID;
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  FightBackgroundID["BgBattleBackgroundHrFallFriday"] = "bg_battle_background_hr_fall_friday";
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  FightBackgroundID["BgBattleBackgroundHrNewBeginnings"] = "bg_battle_background_hr_new_beginnings";
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  FightBackgroundID["BgBattleBackgroundHrSaintvalentine26"] = "bg_battle_background_hr_saintvalentine_26";
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+ FightBackgroundID["BgBattleBackgroundMi14_Anniversary"] = "bg_battle_background_mi_14_anniversary";
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  FightBackgroundID["BgBattleBackgroundMiAprilShowers"] = "bg_battle_background_mi_april_showers";
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  FightBackgroundID["BgBattleBackgroundMiCarnival"] = "bg_battle_background_mi_carnival";
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  FightBackgroundID["BgBattleBackgroundMiDragonmysteries"] = "bg_battle_background_mi_dragonmysteries";
@@ -720,6 +721,14 @@ var AuraCenterMode;
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  (function (AuraCenterMode) {
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  AuraCenterMode["Side"] = "SIDE";
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  })(AuraCenterMode || (exports.AuraCenterMode = AuraCenterMode = {}));
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+ var AuraVfx;
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+ (function (AuraVfx) {
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+ AuraVfx["EvaderShield4"] = "evader_shield_4";
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+ AuraVfx["EvaderShieldTest"] = "evader_shield_test";
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+ AuraVfx["FxBunker"] = "fx_bunker";
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+ AuraVfx["GuardShield"] = "guard_shield";
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+ AuraVfx["SpikedShield"] = "spiked_shield";
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+ })(AuraVfx || (exports.AuraVfx = AuraVfx = {}));
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  var DeployText;
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  (function (DeployText) {
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  DeployText["TidSkillImpalerBattlefield"] = "tid_skill_impaler_battlefield";
@@ -785,6 +794,10 @@ var FgVfxScreenEffectname;
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  (function (FgVfxScreenEffectname) {
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  FgVfxScreenEffectname["MegacritSpeedlines"] = "megacrit_speedlines";
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  })(FgVfxScreenEffectname || (exports.FgVfxScreenEffectname = FgVfxScreenEffectname = {}));
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+ var GiveToDragons;
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+ (function (GiveToDragons) {
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+ GiveToDragons["Any"] = "any";
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+ })(GiveToDragons || (exports.GiveToDragons = GiveToDragons = {}));
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  var PlayerEffectName;
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  (function (PlayerEffectName) {
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  PlayerEffectName["EmergencyDamage"] = "emergency_damage";
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@dchighs/dc-config",
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- "version": "0.1.26",
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+ "version": "0.1.27",
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  "description": "A library to handle configuration for Dragon City.",
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  "main": "./dist/index.js",
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  "module": "./dist/index.js",