@dchighs/dc-config 0.1.22 → 0.1.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/LICENSE CHANGED
@@ -1,21 +1,21 @@
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- MIT License
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-
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- Copyright (c) 2025 Marcuth
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-
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- Permission is hereby granted, free of charge, to any person obtaining a copy
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- of this software and associated documentation files (the "Software"), to deal
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- in the Software without restriction, including without limitation the rights
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- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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- copies of the Software, and to permit persons to whom the Software is
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- furnished to do so, subject to the following conditions:
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-
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- The above copyright notice and this permission notice shall be included in all
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- copies or substantial portions of the Software.
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-
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- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ MIT License
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+
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+ Copyright (c) 2025 Marcuth
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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  SOFTWARE.
@@ -604,6 +604,7 @@ export interface Chest {
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  pool_size: number;
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  gatcha_ids?: number[];
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  instant?: boolean | AnimatedCanvas;
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+ foreground_asset?: string;
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  }
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  export declare enum AnimatedCanvas {
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  Empty = "\r"
@@ -1005,7 +1006,7 @@ export interface Match {
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  enemy1: Enemy1Class;
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  enemy2: Enemy1Class;
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  enemy3: Enemy1Class;
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- requirements1: Requirements1;
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+ requirements1: Requirements;
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  requirements2: Requirements;
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  requirements3: Requirements;
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  battle_cooldown: number;
@@ -1019,18 +1020,10 @@ export interface Enemy1Class {
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  grade?: number;
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  level?: number;
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  }
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- export interface Requirements1 {
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- level?: number;
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- elements?: ElementType[];
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- rarity?: Rarity;
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- dragonId?: number | string;
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- noRequirements?: boolean;
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- staticLevel?: number;
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- }
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  export interface Requirements {
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  level?: number;
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- rarity?: Rarity;
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  elements?: ElementType[];
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+ rarity?: Rarity;
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  dragonId?: number;
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  noRequirements?: boolean;
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  }
@@ -1038,7 +1031,6 @@ export interface MatchReward {
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  x?: number;
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  egg?: number;
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  chest?: number;
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- elp?: number;
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  ep?: number;
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  f?: number;
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  trade_tickets?: TradeTicket[];
@@ -1048,42 +1040,22 @@ export interface MatchReward {
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  "rank_up_coin.mythical"?: number;
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  rarity_seeds?: RewardRaritySeed[];
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  skin?: number;
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- n_token?: number;
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- d_token?: number;
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- "rank_up_coin.heroic"?: number;
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- b?: number[] | number;
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+ b?: number;
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  moves?: number;
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- pr_token?: number;
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- "album_pack.s"?: number;
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+ g?: number;
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+ "rank_up_coin.heroic"?: number;
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+ n_token?: number;
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  "album_pack.m"?: number;
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+ pu_token?: number;
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  "album_pack.l"?: number;
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+ li_token?: number;
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  "album_pack.xl"?: number;
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- l_token?: number;
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- g?: number;
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- "album_pack_aces.2"?: number;
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- "album_pack_aces.4"?: number;
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- wr_token?: number;
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- e_token?: number;
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  "album_pack_aces.1"?: number;
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  "album_pack_aces.3"?: number;
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- "album_pack_aces.generic"?: number;
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- "rank_up_coin.legendary"?: number;
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- p_token?: number;
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- pu_token?: number;
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- "album_pack.temp"?: number;
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- w_token?: number;
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- "album_pack_aces.5"?: number;
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- keys?: number;
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- li_token?: number;
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- wd_token?: number;
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- el_token?: number;
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- m_token?: number;
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- "rank_up_coin.common"?: number;
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- "rank_up_coin.rare"?: number;
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- "rank_up_coin.very_rare"?: number;
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- "rank_up_coin.epic"?: number;
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- i_token?: number;
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- perks?: RewardPerk[];
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+ "album_pack.s"?: number;
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+ "album_pack_aces.2"?: number;
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+ "album_pack_aces.4"?: number;
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+ d_token?: number;
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  }
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  export interface DragonTournamentsReward {
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  id: number;
@@ -1181,11 +1153,11 @@ export interface FogIsland {
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  squares: FogIslandSquare[];
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  currencies: Currency[];
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  rewards: FogIslandReward[];
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- actions: Action[];
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+ actions: ActionElement[];
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  hints: Hint[];
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  parameters: FogIslandParameter[];
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  }
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- export interface Action {
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+ export interface ActionElement {
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  id: number;
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  type: ActionType;
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  tid_name: ActionTidName;
@@ -1356,24 +1328,22 @@ export interface FogIslandParameter {
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  }
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  export interface FogIslandReward {
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  id: number;
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- type: ViewTypeEnum;
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+ type: RewardType;
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  island_id: number;
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  reward_id: number;
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  last_piece_cost: number;
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  num_pieces: number;
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  show_new_badge: number;
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  }
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- export declare enum ViewTypeEnum {
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+ export declare enum RewardType {
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  Chest = "CHEST",
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- Dragon = "DRAGON",
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  DragonPiece = "DRAGON_PIECE",
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  None = "NONE",
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- Resource = "RESOURCE",
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  Step = "STEP"
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  }
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  export interface FogIslandSquare {
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  id: number;
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- type: ViewTypeEnum;
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+ type: RewardType;
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  type_id?: number;
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  highlight: number;
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  x: number;
@@ -1382,10 +1352,6 @@ export interface FogIslandSquare {
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  claim_cost: number;
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  come_back_cost: number;
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  reward_id?: number;
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- resource?: PurpleResource;
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- }
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- export interface PurpleResource {
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- b: number[];
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  }
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  export interface GridIsland {
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  islands: FogIslandIsland[];
@@ -1395,7 +1361,7 @@ export interface GridIsland {
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  encounters: Encounter[];
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  enemies: GridIslandEnemy[];
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  currencies: Currency[];
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- actions: Action[];
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+ actions: ActionElement[];
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  parameters: FogIslandParameter[];
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  }
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  export interface Decoration {
@@ -1419,6 +1385,7 @@ export interface Encounter {
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  }
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  export declare enum FightBackgroundID {
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  BgBattleBackgroundGiTreasurehunt = "bg_battle_background_gi_treasurehunt",
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+ BgBattleBackgroundHrAnniversary14 = "bg_battle_background_hr_anniversary14",
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  BgBattleBackgroundHrEaster26 = "bg_battle_background_hr_easter26",
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  BgBattleBackgroundHrFallFriday = "bg_battle_background_hr_fall_friday",
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  BgBattleBackgroundHrNewBeginnings = "bg_battle_background_hr_new_beginnings",
@@ -1427,14 +1394,17 @@ export declare enum FightBackgroundID {
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  BgBattleBackgroundMiCarnival = "bg_battle_background_mi_carnival",
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  BgBattleBackgroundMiDragonmysteries = "bg_battle_background_mi_dragonmysteries",
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  BgBattleBackgroundMiEaster2020 = "bg_battle_background_mi_easter2020",
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+ BgBattleBackgroundMiForestOfLife = "bg_battle_background_mi_forest_of_life",
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  BgBattleBackgroundMiMidsummerMisery = "bg_battle_background_mi_midsummer_misery",
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  BgBattleBackgroundMiMysteryInParadise = "bg_battle_background_mi_mystery_in_paradise",
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  BgBattleBackgroundMiRebornRetold = "bg_battle_background_mi_reborn_retold",
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+ BgBattleBackgroundMiSpringB = "bg_battle_background_mi_spring_b",
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  BgBattleBackgroundMiValentinesVault = "bg_battle_background_mi_valentines_vault",
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  BgBattleBackgroundMr101_MythicalElixir = "bg_battle_background_mr_101_mythical_elixir",
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  BgBattleBackgroundMr102_MythicalCryogenic = "bg_battle_background_mr_102_mythical_cryogenic",
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  BgBattleBackgroundMr103_MythicalDracarticpredator = "bg_battle_background_mr_103_mythical_dracarticpredator",
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- BgBattleBackgroundMr104_MythicalUnfaethful = "bg_battle_background_mr_104_mythical_unfaethful"
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+ BgBattleBackgroundMr104_MythicalUnfaethful = "bg_battle_background_mr_104_mythical_unfaethful",
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+ BgBattleBackgroundMr105_MythicalDeepjungle = "bg_battle_background_mr_105_mythical_deepjungle"
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  }
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  export interface GridIslandEnemy {
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  id: number;
@@ -1444,6 +1414,12 @@ export interface GridIslandEnemy {
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  elements_view_type: any[];
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  cooldown: number;
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  }
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+ export declare enum ViewTypeEnum {
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+ Chest = "CHEST",
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+ Dragon = "DRAGON",
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+ None = "NONE",
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+ Resource = "RESOURCE"
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+ }
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  export interface Episode {
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  id: number;
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  island_id: number;
@@ -1480,9 +1456,9 @@ export interface GridIslandSquare {
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  claim_cost: number;
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  wall?: Wall;
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  wall_suffix?: WallSuffix;
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- resource?: FluffyResource;
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+ resource?: SquareResource;
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  }
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- export interface FluffyResource {
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+ export interface SquareResource {
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  "pet_food_pack.s"?: number;
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  "pet_food_pack.m"?: number;
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  "pet_food_pack.l"?: number;
@@ -1639,13 +1615,13 @@ export interface LapRewardReward {
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  "rank_up_coin.mythical"?: number;
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  "album_pack.s"?: number;
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  "pet_food_pack.s"?: number;
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+ "pet_food_pack.m"?: number;
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  b?: number[];
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  chest?: number;
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  "album_pack_aces.1"?: number;
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  "album_pack.m"?: number;
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  "album_pack.l"?: number;
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  "album_pack_aces.2"?: number;
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- "pet_food_pack.m"?: number;
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  "pet_food_pack.l"?: number;
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  "album_pack.xl"?: number;
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  "album_pack_aces.3"?: number;
@@ -1935,6 +1911,7 @@ export interface Properties {
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  ft_flying?: number;
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  }
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  export declare enum Tag {
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+ Apex = "Apex",
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  Apocalypse = "Apocalypse",
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  Armor = "Armor",
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  Astro = "Astro",
@@ -1959,6 +1936,7 @@ export declare enum Tag {
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  Twd = "TWD",
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  Vampire = "Vampire",
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  Vip = "VIP",
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+ Void = "Void",
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  Youtuber = "Youtuber"
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  }
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  export declare enum ItemType {
@@ -2086,7 +2064,7 @@ export interface MazeIsland {
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  encounters: Encounter[];
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  enemies: GridIslandEnemy[];
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  happy_hours: any[];
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- actions: Action[];
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+ actions: ActionElement[];
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  clouds: Cloud[];
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  currencies: Currency[];
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  parameters: FogIslandParameter[];
@@ -2180,17 +2158,14 @@ export interface MazeIslandReward {
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  export interface News {
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  "0": The0;
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  "1": The1;
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- "2": The1;
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- "3": The3;
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- "4": The4;
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+ "2": The2;
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+ "3": The0;
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+ "4": The0;
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  "5": The5;
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- "6": The5;
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+ "6": The6;
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  "7": The0;
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  "8": The0;
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- "9": The0;
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- "10": The1;
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- "11": The0;
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- "12": The0;
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+ "9": The1;
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  canvas: Canva[];
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  }
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  export interface The0 {
@@ -2208,16 +2183,16 @@ export interface The0 {
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  start_ts: string;
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  }
2210
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  export interface The0_Slide {
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- content_localized_key?: string;
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+ content_localized_key: string;
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  custom_title_localized_key: string;
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  forceClose?: boolean;
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  header_localized_key: string;
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  image_url: string;
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- multiple_buttons: PurpleMultipleButton[];
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+ multiple_buttons: MultipleButton[];
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  times_to_show: number;
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  type: SlideType;
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  }
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- export interface PurpleMultipleButton {
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+ export interface MultipleButton {
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  animation: AnimationNameEnum;
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  animationPlace: AnimationPlace;
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  forceClose: boolean;
@@ -2251,23 +2226,6 @@ export declare enum SlideType {
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  FullImage = "FullImage"
2252
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  }
2253
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  export interface The1 {
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- active_platforms: ValueClass;
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- allow_island_tutorial: number;
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- assets_name: string;
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- direct_to_shop: number;
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- end_ts: string;
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- filter_category: null;
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- id: number;
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- label_text_tid: null;
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- label_title_tid: null;
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- min_level: number;
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- popup_type: string;
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- priority: number | null;
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- show_on_startup: number;
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- slides: The0_Slide[];
2268
- start_ts: string;
2269
- }
2270
- export interface The3 {
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  active_platforms: ValueClass;
2272
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  allow_island_tutorial: number;
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  assets_name: string;
@@ -2276,16 +2234,16 @@ export interface The3 {
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  id: number;
2277
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  min_level: number;
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  popup_frequency: string;
2279
- popup_is_critical: boolean;
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+ popup_is_critical?: boolean;
2280
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  popup_type: string;
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  show_on_startup: number;
2282
- slides: The3_Slide[];
2240
+ slides: The1_Slide[];
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  start_ts: string;
2284
2242
  }
2285
- export interface The3_Slide {
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- content_localized_key?: string;
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+ export interface The1_Slide {
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+ content_localized_key: string;
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  custom_title_localized_key: string;
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- header_localized_key?: string;
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+ header_localized_key: string;
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  image_url: string;
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  link: string;
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  link_button_key: string;
@@ -2294,68 +2252,106 @@ export interface The3_Slide {
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  timer?: string;
2295
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  times_to_show?: number;
2296
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  }
2297
- export interface The4 {
2255
+ export interface The2 {
2298
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  active_platforms: ValueClass;
2299
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  allow_island_tutorial: number;
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  assets_name: string;
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+ direct_to_shop: number;
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  end_ts: string;
2302
- hud_button: HudButton;
2261
+ filter_category: null;
2262
+ hud_button: The2_HudButton;
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  id: number;
2264
+ label_text_tid: null;
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+ label_title_tid: null;
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  min_level: number;
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  popup_type: string;
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+ priority: null;
2306
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  show_on_startup: number;
2307
- slides: The3_Slide[];
2270
+ slides: The0_Slide[];
2308
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  start_ts: string;
2309
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  }
2310
- export interface HudButton {
2273
+ export interface The2_HudButton {
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  file: string;
2312
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  title: string;
2276
+ viral_icon_tier: number;
2313
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  }
2314
2278
  export interface The5 {
2315
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  active_platforms: ValueClass;
2316
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  allow_island_tutorial: number;
2317
2281
  assets_name: string;
2318
- direct_to_shop: number;
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  end_ts: string;
2283
+ hud_button: The5_HudButton;
2320
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  id: number;
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  min_level: number;
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- popup_frequency: string;
2323
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  popup_type: string;
2324
2287
  show_on_startup: number;
2325
- slides: The5_Slide[];
2288
+ slides: The1_Slide[];
2326
2289
  start_ts: string;
2327
2290
  }
2328
- export interface The5_Slide {
2329
- content_localized_key: string;
2330
- custom_title_localized_key: string;
2331
- forceClose: boolean;
2332
- header_localized_key: string;
2333
- image_url: string;
2334
- multiple_buttons: FluffyMultipleButton[];
2335
- times_to_show: number;
2336
- type: SlideType;
2291
+ export interface The5_HudButton {
2292
+ file: string;
2293
+ title: string;
2337
2294
  }
2338
- export interface FluffyMultipleButton {
2339
- animation: AnimationNameEnum;
2340
- animationPlace: AnimationPlace;
2341
- forceClose: boolean;
2342
- glint: boolean;
2343
- key: string;
2344
- link: string;
2345
- linkItemId: number | string;
2346
- normalizedPosition: NormalizedPosition;
2347
- size: Size;
2348
- spineAsset: SpineAsset;
2349
- style: Style;
2295
+ export interface The6 {
2296
+ active_platforms: ValueClass;
2297
+ allow_island_tutorial: number;
2298
+ assets_name: string;
2299
+ direct_to_shop: number;
2300
+ end_ts: string;
2301
+ filter_category: null;
2302
+ id: number;
2303
+ label_text_tid: null;
2304
+ label_title_tid: null;
2305
+ min_level: number;
2306
+ popup_type: string;
2307
+ priority: number;
2308
+ show_on_startup: number;
2309
+ slides: The0_Slide[];
2310
+ start_ts: string;
2350
2311
  }
2351
2312
  export interface Canva {
2352
2313
  id: number;
2353
2314
  assets_name: string;
2354
- start_ts: number;
2355
- end_ts: number;
2356
- min_level: number;
2357
- slides: The0_Slide[];
2358
- show_on_startup: number;
2315
+ start_ts: number | string;
2316
+ end_ts: number | string;
2317
+ min_level?: number;
2318
+ slides: CanvaSlide[];
2319
+ show_on_startup?: number;
2320
+ }
2321
+ export interface CanvaSlide {
2322
+ custom_title_localized_key?: string;
2323
+ header_localized_key?: string;
2324
+ image_url?: string;
2325
+ times_to_show?: number;
2326
+ type?: SlideType;
2327
+ multiple_buttons?: MultipleButton[];
2328
+ bg?: string;
2329
+ content?: Content[];
2330
+ edit_mode?: number;
2331
+ id?: number;
2332
+ title_key?: string;
2333
+ viral_icon_key?: string;
2334
+ viral_icon_timer?: string;
2335
+ }
2336
+ export interface Content {
2337
+ height: number;
2338
+ rotation: number;
2339
+ stroke?: string;
2340
+ text_color?: string;
2341
+ text_key: string;
2342
+ text_size?: number;
2343
+ timer?: number;
2344
+ type: string;
2345
+ width: number;
2346
+ x: number;
2347
+ y: number;
2348
+ action?: ContentAction;
2349
+ style?: string;
2350
+ }
2351
+ export interface ContentAction {
2352
+ itemId: string;
2353
+ storeCategory: number;
2354
+ type: string;
2359
2355
  }
2360
2356
  export interface Perks {
2361
2357
  abilities: Ability[];
@@ -2822,7 +2818,7 @@ export interface Effect {
2822
2818
  parameters: EffectParameters;
2823
2819
  sfx_id?: number;
2824
2820
  vfx_id?: string;
2825
- passive_trigger_type?: string[];
2821
+ passive_trigger_type?: PassiveTriggerType[];
2826
2822
  level_based_parameters?: number;
2827
2823
  status_effect_data?: StatusEffectData;
2828
2824
  }
@@ -2885,6 +2881,9 @@ export interface EffectParameters {
2885
2881
  avoidSkills?: AvoidSkillElement[];
2886
2882
  destroySkills?: DestroySkill[];
2887
2883
  element?: ElementType;
2884
+ giveToDragons?: string;
2885
+ canReceiveElementalDamage?: boolean;
2886
+ canReceiveCriticals?: boolean;
2888
2887
  }
2889
2888
  export declare enum AvoidSkillElement {
2890
2889
  Evasion = "EVASION",
@@ -2934,11 +2933,19 @@ export declare enum Vfx {
2934
2933
  DoomMarkSkill = "doom-mark_skill",
2935
2934
  Empty = "",
2936
2935
  SilencedShield3 = "silenced_shield_3",
2937
- TestVfx = "testVfx"
2936
+ TestVfx = "testVfx",
2937
+ VoidSkill = "void_skill"
2938
2938
  }
2939
2939
  export declare enum VfxTextEffectname {
2940
2940
  MegacritSkill = "megacrit_skill"
2941
2941
  }
2942
+ export declare enum PassiveTriggerType {
2943
+ Attack = "attack",
2944
+ Defense = "defense",
2945
+ Negative = "negative",
2946
+ OnDie = "onDie",
2947
+ OnEnterCombat = "onEnterCombat"
2948
+ }
2942
2949
  export interface StatusEffectData {
2943
2950
  statusIcon: string;
2944
2951
  effectName: StatusEffectDataEffectName;
@@ -2951,12 +2958,14 @@ export declare enum EffectVfxEnum {
2951
2958
  SkillOverdrive = "skill_overdrive",
2952
2959
  SpineKarmaSkills = "spine_karma_skills",
2953
2960
  TitanShield = "titan_shield",
2954
- VampireTitanShield = "vampire_titan_shield"
2961
+ VampireTitanShield = "vampire_titan_shield",
2962
+ VoidSkill = "void_skill"
2955
2963
  }
2956
2964
  export declare enum StatusEffectDataEffectName {
2957
2965
  TidCritEffectName = "tid_crit_effect_name",
2958
2966
  TidDoomSkillEffectName = "tid_doom_skill_effect_name",
2959
2967
  TidSkillArmorEffectName = "tid_skill_armor_effect_name",
2968
+ TidSkillDrainedEffectName = "tid_skill_drained_effect_name",
2960
2969
  TidSkillExhaustionEffectName = "tid_skill_exhaustion_effect_name"
2961
2970
  }
2962
2971
  export declare enum Target {
@@ -3083,7 +3092,7 @@ export interface TowerIsland {
3083
3092
  happy_hours: HappyHour[];
3084
3093
  parameters: FogIslandParameter[];
3085
3094
  currencies: Currency[];
3086
- actions: Action[];
3095
+ actions: ActionElement[];
3087
3096
  }
3088
3097
  export interface Floor {
3089
3098
  id: number;
@@ -3200,6 +3209,7 @@ export interface TreeOfLife {
3200
3209
  parameters: TreeOfLifeParameter[];
3201
3210
  rarity_summon_time: SummonTime[];
3202
3211
  dragonid_summon_time: SummonTime[];
3212
+ non_summonable_dragons: NonSummonableDragon[];
3203
3213
  rarity_seeds: TreeOfLifeRaritySeed[];
3204
3214
  }
3205
3215
  export interface SummonTime {
@@ -3212,6 +3222,13 @@ export interface SummonTime {
3212
3222
  summon_time_seconds_ngu_soft: number;
3213
3223
  rarity?: Rarity;
3214
3224
  }
3225
+ export interface NonSummonableDragon {
3226
+ dragon_id: number;
3227
+ unlock_system_id?: UnlockSystemID;
3228
+ }
3229
+ export declare enum UnlockSystemID {
3230
+ NguLmhNoSummon = "ngu_lmh_no_summon"
3231
+ }
3215
3232
  export interface TreeOfLifeParameter {
3216
3233
  id: number;
3217
3234
  name: string;
@@ -1,8 +1,8 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.ViewTypeEnum = exports.CurrencyTidName = exports.ActionType = exports.ActionTidName = exports.Image = exports.UIAsset = exports.Behaviour = exports.ItemsUnitsAttributeModifierAttribute = exports.AchievementType = exports.DifficultyEnum = exports.TitleTid = exports.TaskType = exports.TaskIncrease = exports.DescTid = exports.Local = exports.CanvasBg = exports.DragonGroupType = exports.AttributeElement = exports.CategoryEnum = exports.ChestType = exports.AnimatedCanvas = exports.Background = exports.PremiumReward2_Tid = exports.PremiumPriceStyle = exports.PremiumDiscountPriceStyle = exports.PremiumDescriptionStyle = exports.PurchasePopupEliteMainTitleStyle = exports.EliteReward3_Tid = exports.EliteReward1_Tid = exports.ElitePriceStyle = exports.BadgeTid = exports.RightRewardsDescriptionTid = exports.QuantityLabelStyleEnum = exports.MoreTitleStyle = exports.PurchasePopupMainTitleStyle = exports.LeftRewardsDescriptionTid = exports.DescriptionElementsStyleEnum = exports.CollectibleActionType = exports.Rarity = exports.ElementType = exports.TypeElement = exports.BattlePassSoundTag = exports.IconID = exports.IapUid = exports.IapEliteUpgradeUid = exports.IapEliteUid = exports.IapEliteDiscountUidIap = exports.Dur = exports.IapDiscountUidIap = exports.Format = void 0;
4
- exports.Vfx = exports.TidDamageMultiplier = exports.PlayerEffectName = exports.FgVfxScreenEffectname = exports.FgVfxNodeName = exports.EffectTid = exports.PurpleEffectName = exports.DragonLife = exports.DragonAnimation = exports.DestroySkill = exports.CounterAttackEffectName = exports.BgVfxNodeName = exports.BenchTargetMode = exports.AvoidSkillElement = exports.AuraType = exports.Level1_EffectName = exports.DeployText = exports.AuraCenterMode = exports.AttackType = exports.Texture = exports.RewardEnum = exports.ZipFile = exports.TentacledSoundTag = exports.ActivityType = exports.PerkType = exports.AbilityType = exports.SlideType = exports.Style = exports.SpineAsset = exports.AnimationPlace = exports.IslandTidName = exports.FluffySoundTag = exports.CollectibleType = exports.ItemType = exports.Tag = exports.ItemGroupType = exports.SpinRewardType = exports.NodesPositionType = exports.MissionType = exports.RewardCellType = exports.PurpleSoundTag = exports.IslandTitleTid = exports.ContentLocalizedKey = exports.AnimationNameEnum = exports.PopupType = exports.WallSuffix = exports.Wall = exports.CanvasBackground = exports.FightBackgroundID = exports.File = void 0;
5
- exports.TreasureItemType = exports.Feature = exports.PurpleType = exports.FloorImage = exports.Name = exports.Target = exports.StatusEffectDataEffectName = exports.EffectVfxEnum = exports.VfxTextEffectname = void 0;
3
+ exports.RewardType = exports.CurrencyTidName = exports.ActionType = exports.ActionTidName = exports.Image = exports.UIAsset = exports.Behaviour = exports.ItemsUnitsAttributeModifierAttribute = exports.AchievementType = exports.DifficultyEnum = exports.TitleTid = exports.TaskType = exports.TaskIncrease = exports.DescTid = exports.Local = exports.CanvasBg = exports.DragonGroupType = exports.AttributeElement = exports.CategoryEnum = exports.ChestType = exports.AnimatedCanvas = exports.Background = exports.PremiumReward2_Tid = exports.PremiumPriceStyle = exports.PremiumDiscountPriceStyle = exports.PremiumDescriptionStyle = exports.PurchasePopupEliteMainTitleStyle = exports.EliteReward3_Tid = exports.EliteReward1_Tid = exports.ElitePriceStyle = exports.BadgeTid = exports.RightRewardsDescriptionTid = exports.QuantityLabelStyleEnum = exports.MoreTitleStyle = exports.PurchasePopupMainTitleStyle = exports.LeftRewardsDescriptionTid = exports.DescriptionElementsStyleEnum = exports.CollectibleActionType = exports.Rarity = exports.ElementType = exports.TypeElement = exports.BattlePassSoundTag = exports.IconID = exports.IapUid = exports.IapEliteUpgradeUid = exports.IapEliteUid = exports.IapEliteDiscountUidIap = exports.Dur = exports.IapDiscountUidIap = exports.Format = void 0;
4
+ exports.TidDamageMultiplier = exports.PlayerEffectName = exports.FgVfxScreenEffectname = exports.FgVfxNodeName = exports.EffectTid = exports.PurpleEffectName = exports.DragonLife = exports.DragonAnimation = exports.DestroySkill = exports.CounterAttackEffectName = exports.BgVfxNodeName = exports.BenchTargetMode = exports.AvoidSkillElement = exports.AuraType = exports.Level1_EffectName = exports.DeployText = exports.AuraCenterMode = exports.AttackType = exports.Texture = exports.RewardEnum = exports.ZipFile = exports.TentacledSoundTag = exports.ActivityType = exports.PerkType = exports.AbilityType = exports.SlideType = exports.Style = exports.SpineAsset = exports.AnimationPlace = exports.IslandTidName = exports.FluffySoundTag = exports.CollectibleType = exports.ItemType = exports.Tag = exports.ItemGroupType = exports.SpinRewardType = exports.NodesPositionType = exports.MissionType = exports.RewardCellType = exports.PurpleSoundTag = exports.IslandTitleTid = exports.ContentLocalizedKey = exports.AnimationNameEnum = exports.PopupType = exports.WallSuffix = exports.Wall = exports.CanvasBackground = exports.ViewTypeEnum = exports.FightBackgroundID = exports.File = void 0;
5
+ exports.UnlockSystemID = exports.TreasureItemType = exports.Feature = exports.PurpleType = exports.FloorImage = exports.Name = exports.Target = exports.StatusEffectDataEffectName = exports.EffectVfxEnum = exports.PassiveTriggerType = exports.VfxTextEffectname = exports.Vfx = void 0;
6
6
  var Format;
7
7
  (function (Format) {
8
8
  Format["Efk"] = "efk";
@@ -382,15 +382,13 @@ var CurrencyTidName;
382
382
  CurrencyTidName["TidMazeIslandCurrencyName"] = "tid_maze_island_currency_name";
383
383
  CurrencyTidName["TidTowerIslandCurrencyName"] = "tid_tower_island_currency_name";
384
384
  })(CurrencyTidName || (exports.CurrencyTidName = CurrencyTidName = {}));
385
- var ViewTypeEnum;
386
- (function (ViewTypeEnum) {
387
- ViewTypeEnum["Chest"] = "CHEST";
388
- ViewTypeEnum["Dragon"] = "DRAGON";
389
- ViewTypeEnum["DragonPiece"] = "DRAGON_PIECE";
390
- ViewTypeEnum["None"] = "NONE";
391
- ViewTypeEnum["Resource"] = "RESOURCE";
392
- ViewTypeEnum["Step"] = "STEP";
393
- })(ViewTypeEnum || (exports.ViewTypeEnum = ViewTypeEnum = {}));
385
+ var RewardType;
386
+ (function (RewardType) {
387
+ RewardType["Chest"] = "CHEST";
388
+ RewardType["DragonPiece"] = "DRAGON_PIECE";
389
+ RewardType["None"] = "NONE";
390
+ RewardType["Step"] = "STEP";
391
+ })(RewardType || (exports.RewardType = RewardType = {}));
394
392
  var File;
395
393
  (function (File) {
396
394
  File["The1X1Slot1"] = "1x1_slot1";
@@ -399,6 +397,7 @@ var File;
399
397
  var FightBackgroundID;
400
398
  (function (FightBackgroundID) {
401
399
  FightBackgroundID["BgBattleBackgroundGiTreasurehunt"] = "bg_battle_background_gi_treasurehunt";
400
+ FightBackgroundID["BgBattleBackgroundHrAnniversary14"] = "bg_battle_background_hr_anniversary14";
402
401
  FightBackgroundID["BgBattleBackgroundHrEaster26"] = "bg_battle_background_hr_easter26";
403
402
  FightBackgroundID["BgBattleBackgroundHrFallFriday"] = "bg_battle_background_hr_fall_friday";
404
403
  FightBackgroundID["BgBattleBackgroundHrNewBeginnings"] = "bg_battle_background_hr_new_beginnings";
@@ -407,15 +406,25 @@ var FightBackgroundID;
407
406
  FightBackgroundID["BgBattleBackgroundMiCarnival"] = "bg_battle_background_mi_carnival";
408
407
  FightBackgroundID["BgBattleBackgroundMiDragonmysteries"] = "bg_battle_background_mi_dragonmysteries";
409
408
  FightBackgroundID["BgBattleBackgroundMiEaster2020"] = "bg_battle_background_mi_easter2020";
409
+ FightBackgroundID["BgBattleBackgroundMiForestOfLife"] = "bg_battle_background_mi_forest_of_life";
410
410
  FightBackgroundID["BgBattleBackgroundMiMidsummerMisery"] = "bg_battle_background_mi_midsummer_misery";
411
411
  FightBackgroundID["BgBattleBackgroundMiMysteryInParadise"] = "bg_battle_background_mi_mystery_in_paradise";
412
412
  FightBackgroundID["BgBattleBackgroundMiRebornRetold"] = "bg_battle_background_mi_reborn_retold";
413
+ FightBackgroundID["BgBattleBackgroundMiSpringB"] = "bg_battle_background_mi_spring_b";
413
414
  FightBackgroundID["BgBattleBackgroundMiValentinesVault"] = "bg_battle_background_mi_valentines_vault";
414
415
  FightBackgroundID["BgBattleBackgroundMr101_MythicalElixir"] = "bg_battle_background_mr_101_mythical_elixir";
415
416
  FightBackgroundID["BgBattleBackgroundMr102_MythicalCryogenic"] = "bg_battle_background_mr_102_mythical_cryogenic";
416
417
  FightBackgroundID["BgBattleBackgroundMr103_MythicalDracarticpredator"] = "bg_battle_background_mr_103_mythical_dracarticpredator";
417
418
  FightBackgroundID["BgBattleBackgroundMr104_MythicalUnfaethful"] = "bg_battle_background_mr_104_mythical_unfaethful";
419
+ FightBackgroundID["BgBattleBackgroundMr105_MythicalDeepjungle"] = "bg_battle_background_mr_105_mythical_deepjungle";
418
420
  })(FightBackgroundID || (exports.FightBackgroundID = FightBackgroundID = {}));
421
+ var ViewTypeEnum;
422
+ (function (ViewTypeEnum) {
423
+ ViewTypeEnum["Chest"] = "CHEST";
424
+ ViewTypeEnum["Dragon"] = "DRAGON";
425
+ ViewTypeEnum["None"] = "NONE";
426
+ ViewTypeEnum["Resource"] = "RESOURCE";
427
+ })(ViewTypeEnum || (exports.ViewTypeEnum = ViewTypeEnum = {}));
419
428
  var CanvasBackground;
420
429
  (function (CanvasBackground) {
421
430
  CanvasBackground["F"] = "f";
@@ -551,6 +560,7 @@ var ItemGroupType;
551
560
  })(ItemGroupType || (exports.ItemGroupType = ItemGroupType = {}));
552
561
  var Tag;
553
562
  (function (Tag) {
563
+ Tag["Apex"] = "Apex";
554
564
  Tag["Apocalypse"] = "Apocalypse";
555
565
  Tag["Armor"] = "Armor";
556
566
  Tag["Astro"] = "Astro";
@@ -575,6 +585,7 @@ var Tag;
575
585
  Tag["Twd"] = "TWD";
576
586
  Tag["Vampire"] = "Vampire";
577
587
  Tag["Vip"] = "VIP";
588
+ Tag["Void"] = "Void";
578
589
  Tag["Youtuber"] = "Youtuber";
579
590
  })(Tag || (exports.Tag = Tag = {}));
580
591
  var ItemType;
@@ -788,11 +799,20 @@ var Vfx;
788
799
  Vfx["Empty"] = "";
789
800
  Vfx["SilencedShield3"] = "silenced_shield_3";
790
801
  Vfx["TestVfx"] = "testVfx";
802
+ Vfx["VoidSkill"] = "void_skill";
791
803
  })(Vfx || (exports.Vfx = Vfx = {}));
792
804
  var VfxTextEffectname;
793
805
  (function (VfxTextEffectname) {
794
806
  VfxTextEffectname["MegacritSkill"] = "megacrit_skill";
795
807
  })(VfxTextEffectname || (exports.VfxTextEffectname = VfxTextEffectname = {}));
808
+ var PassiveTriggerType;
809
+ (function (PassiveTriggerType) {
810
+ PassiveTriggerType["Attack"] = "attack";
811
+ PassiveTriggerType["Defense"] = "defense";
812
+ PassiveTriggerType["Negative"] = "negative";
813
+ PassiveTriggerType["OnDie"] = "onDie";
814
+ PassiveTriggerType["OnEnterCombat"] = "onEnterCombat";
815
+ })(PassiveTriggerType || (exports.PassiveTriggerType = PassiveTriggerType = {}));
796
816
  var EffectVfxEnum;
797
817
  (function (EffectVfxEnum) {
798
818
  EffectVfxEnum["GenericHiddenVfx"] = "generic_hidden_vfx";
@@ -801,12 +821,14 @@ var EffectVfxEnum;
801
821
  EffectVfxEnum["SpineKarmaSkills"] = "spine_karma_skills";
802
822
  EffectVfxEnum["TitanShield"] = "titan_shield";
803
823
  EffectVfxEnum["VampireTitanShield"] = "vampire_titan_shield";
824
+ EffectVfxEnum["VoidSkill"] = "void_skill";
804
825
  })(EffectVfxEnum || (exports.EffectVfxEnum = EffectVfxEnum = {}));
805
826
  var StatusEffectDataEffectName;
806
827
  (function (StatusEffectDataEffectName) {
807
828
  StatusEffectDataEffectName["TidCritEffectName"] = "tid_crit_effect_name";
808
829
  StatusEffectDataEffectName["TidDoomSkillEffectName"] = "tid_doom_skill_effect_name";
809
830
  StatusEffectDataEffectName["TidSkillArmorEffectName"] = "tid_skill_armor_effect_name";
831
+ StatusEffectDataEffectName["TidSkillDrainedEffectName"] = "tid_skill_drained_effect_name";
810
832
  StatusEffectDataEffectName["TidSkillExhaustionEffectName"] = "tid_skill_exhaustion_effect_name";
811
833
  })(StatusEffectDataEffectName || (exports.StatusEffectDataEffectName = StatusEffectDataEffectName = {}));
812
834
  var Target;
@@ -857,3 +879,7 @@ var TreasureItemType;
857
879
  TreasureItemType["Keys"] = "keys";
858
880
  TreasureItemType["P"] = "p";
859
881
  })(TreasureItemType || (exports.TreasureItemType = TreasureItemType = {}));
882
+ var UnlockSystemID;
883
+ (function (UnlockSystemID) {
884
+ UnlockSystemID["NguLmhNoSummon"] = "ngu_lmh_no_summon";
885
+ })(UnlockSystemID || (exports.UnlockSystemID = UnlockSystemID = {}));
package/package.json CHANGED
@@ -1,38 +1,39 @@
1
- {
2
- "name": "@dchighs/dc-config",
3
- "version": "0.1.22",
4
- "description": "A library to handle configuration for Dragon City.",
5
- "main": "./dist/index.js",
6
- "module": "./dist/index.js",
7
- "types": "./dist/index.d.ts",
8
- "files": [
9
- "dist/*",
10
- "!/**/__tests__"
11
- ],
12
- "keywords": [
13
- "dragon city",
14
- "dc",
15
- "configuration",
16
- "dc highs"
17
- ],
18
- "scripts": {
19
- "build": "tsc",
20
- "update-dto": "ts-node scripts/update-dto.ts"
21
- },
22
- "author": "Marcuth",
23
- "license": "MIT",
24
- "type": "commonjs",
25
- "devDependencies": {
26
- "@marcuth/env": "^0.0.1",
27
- "@types/node": "^25.6.0",
28
- "quicktype-core": "^23.2.6",
29
- "ts-node": "^10.9.2",
30
- "typescript": "^6.0.2"
31
- },
32
- "dependencies": {
33
- "axios": "^1.15.0"
34
- },
35
- "peerDependencies": {
36
- "@dchighs/dc-core": "^0.4.2"
37
- }
38
- }
1
+ {
2
+ "name": "@dchighs/dc-config",
3
+ "version": "0.1.24",
4
+ "description": "A library to handle configuration for Dragon City.",
5
+ "main": "./dist/index.js",
6
+ "module": "./dist/index.js",
7
+ "types": "./dist/index.d.ts",
8
+ "files": [
9
+ "dist/*",
10
+ "!/**/__tests__"
11
+ ],
12
+ "keywords": [
13
+ "dragon city",
14
+ "dc",
15
+ "configuration",
16
+ "dc highs"
17
+ ],
18
+ "scripts": {
19
+ "build": "tsc",
20
+ "update-dto": "ts-node scripts/update-dto.ts"
21
+ },
22
+ "author": "Marcuth",
23
+ "license": "MIT",
24
+ "type": "commonjs",
25
+ "devDependencies": {
26
+ "@marcuth/env": "^0.0.1",
27
+ "@types/node": "^25.7.0",
28
+ "dotenv": "^17.4.2",
29
+ "quicktype-core": "^23.2.6",
30
+ "ts-node": "^10.9.2",
31
+ "typescript": "^6.0.2"
32
+ },
33
+ "dependencies": {
34
+ "axios": "^1.15.0"
35
+ },
36
+ "peerDependencies": {
37
+ "@dchighs/dc-core": "^0.4.2"
38
+ }
39
+ }