@dchighs/dc-config 0.1.17 → 0.1.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dtos/game-config.d.ts +27 -116
- package/dist/dtos/game-config.js +12 -16
- package/package.json +1 -1
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@@ -1181,11 +1181,11 @@ export interface FogIsland {
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squares: FogIslandSquare[];
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currencies: Currency[];
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rewards: FogIslandReward[];
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actions:
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actions: Action[];
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hints: Hint[];
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parameters: FogIslandParameter[];
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}
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export interface
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export interface Action {
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id: number;
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type: ActionType;
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tid_name: ActionTidName;
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@@ -1395,7 +1395,7 @@ export interface GridIsland {
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encounters: Encounter[];
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enemies: GridIslandEnemy[];
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currencies: Currency[];
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actions:
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actions: Action[];
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parameters: FogIslandParameter[];
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}
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export interface Decoration {
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@@ -1520,7 +1520,7 @@ export declare enum PopupType {
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}
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export interface HelpViewSlide {
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header_localized_key?: string;
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content_localized_key?:
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content_localized_key?: ContentLocalizedKey;
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image_url?: string;
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custom_title_localized_key?: string;
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slide_type: string;
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@@ -1532,7 +1532,7 @@ export interface HelpViewSlide {
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export declare enum AnimationNameEnum {
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Anim1 = "anim1"
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}
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export declare enum
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export declare enum ContentLocalizedKey {
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Empty = "",
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TidDBCollectionsHelpScreen1 = "tid_db_collections_help_screen_1",
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TidDBCollectionsHelpScreen2 = "tid_db_collections_help_screen_2",
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@@ -2086,7 +2086,7 @@ export interface MazeIsland {
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encounters: Encounter[];
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enemies: GridIslandEnemy[];
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happy_hours: any[];
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actions:
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actions: Action[];
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clouds: Cloud[];
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currencies: Currency[];
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parameters: FogIslandParameter[];
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@@ -2185,13 +2185,14 @@ export interface News {
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"4": The13;
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"5": The5;
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"6": The6;
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"7":
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"7": The1;
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"8": The1;
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"9":
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"10":
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"9": The1;
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"10": The1;
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"11": The1;
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"12": The1;
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"13": The13;
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"14": The1;
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canvas: Canva[];
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}
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export interface The0 {
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@@ -2219,9 +2220,9 @@ export interface The0_HudButton {
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viral_icon_tier: number;
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}
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export interface The0_Slide {
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content_localized_key
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content_localized_key: string;
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custom_title_localized_key: string;
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header_localized_key
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header_localized_key: string;
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image_url: string;
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link: string;
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link_button_key: string;
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@@ -2246,28 +2247,23 @@ export interface The1 {
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start_ts: string;
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}
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export interface The1_Slide {
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content_localized_key
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content_localized_key?: string;
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custom_title_localized_key: string;
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forceClose?: boolean;
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header_localized_key: string;
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image_url: string;
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multiple_buttons:
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multiple_buttons: MultipleButton[];
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times_to_show: number;
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type: SlideType;
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}
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export
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Empty = "",
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TidNewsEasterraceDesc = "tid_news_easterrace_desc",
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TidNewsMdsEventDesc = "tid_news_mds_event_desc"
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}
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export interface PurpleMultipleButton {
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export interface MultipleButton {
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animation: AnimationNameEnum;
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animationPlace: AnimationPlace;
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forceClose: boolean;
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glint: boolean;
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key: Key;
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link: string;
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linkItemId
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linkItemId?: number | string;
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normalizedPosition: NormalizedPosition;
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size: Size;
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spineAsset: SpineAsset;
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@@ -2290,52 +2286,17 @@ export interface Size {
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w: number;
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}
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export declare enum SpineAsset {
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Empty = "",
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PointerAnimationV2 = "pointer_animation_v2"
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}
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export declare enum Style {
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Blue = "Blue",
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Empty = "",
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Transparent = "Transparent"
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}
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export declare enum SlideType {
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FullImage = "FullImage"
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}
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export interface The10 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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direct_to_shop: number;
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end_ts: string;
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id: number;
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min_level: number;
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popup_frequency: string;
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popup_type: string;
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show_on_startup: number;
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slides: The10_Slide[];
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start_ts: string;
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}
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export interface The10_Slide {
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content_localized_key: string;
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custom_title_localized_key: string;
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forceClose: boolean;
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header_localized_key: string;
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image_url: string;
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multiple_buttons: FluffyMultipleButton[];
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times_to_show: number;
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type: SlideType;
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}
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export interface FluffyMultipleButton {
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animation: AnimationNameEnum;
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animationPlace: AnimationPlace;
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forceClose: boolean;
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glint: boolean;
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key: string;
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link: string;
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linkItemId?: number | string;
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normalizedPosition: NormalizedPosition;
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size: Size;
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spineAsset: string;
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style: string;
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}
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export interface The13 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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@@ -2372,7 +2333,7 @@ export interface The2_Slide {
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custom_title_localized_key: string;
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header_localized_key: string;
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image_url: string;
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multiple_buttons:
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multiple_buttons: MultipleButton[];
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times_to_show: number;
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type: SlideType;
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}
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@@ -2392,25 +2353,11 @@ export interface The5 {
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start_ts: string;
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}
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export interface The6 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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direct_to_shop: number;
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end_ts: string;
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hud_button: The0_HudButton;
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id: number;
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min_level: number;
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popup_type: string;
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show_on_startup: number;
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slides: The0_Slide[];
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start_ts: string;
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}
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export interface The7 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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end_ts: string;
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hud_button:
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hud_button: The6_HudButton;
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id: number;
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min_level: number;
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popup_type: string;
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slides: The0_Slide[];
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start_ts: string;
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}
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export interface
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export interface The6_HudButton {
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file: string;
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title: string;
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}
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export interface Canva {
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id: number;
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assets_name: string;
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start_ts: number
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end_ts: number
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min_level
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slides:
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show_on_startup
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priority?: string;
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}
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export interface CanvaSlide {
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custom_title_localized_key?: string;
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header_localized_key?: string;
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image_url?: string;
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times_to_show?: number;
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type?: SlideType;
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multiple_buttons?: PurpleMultipleButton[];
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bg?: string;
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content?: Content[];
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edit_mode?: number;
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id?: number;
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title_key?: string;
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viral_icon_key?: string;
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viral_icon_timer?: string;
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}
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export interface Content {
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height: number;
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rotation: number;
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stroke?: string;
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text_color?: string;
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text_key: string;
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text_size?: number;
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timer?: number;
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type: string;
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width: number;
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x: number;
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y: number;
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action?: ContentAction;
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style?: string;
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}
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export interface ContentAction {
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itemId: string;
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storeCategory: number;
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type: string;
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start_ts: number;
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end_ts: number;
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min_level: number;
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slides: The1_Slide[];
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show_on_startup: number;
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}
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export interface Perks {
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abilities: Ability[];
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happy_hours: HappyHour[];
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parameters: FogIslandParameter[];
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currencies: Currency[];
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actions:
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actions: Action[];
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}
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export interface Floor {
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id: number;
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package/dist/dtos/game-config.js
CHANGED
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ViewTypeEnum = exports.CurrencyTidName = exports.ActionType = exports.ActionTidName = exports.Image = exports.UIAsset = exports.Behaviour = exports.ItemsUnitsAttributeModifierAttribute = exports.AchievementType = exports.DifficultyEnum = exports.TitleTid = exports.TaskType = exports.TaskIncrease = exports.DescTid = exports.Local = exports.CanvasBg = exports.DragonGroupType = exports.AttributeElement = exports.CategoryEnum = exports.ChestType = exports.AnimatedCanvas = exports.Background = exports.PremiumReward2_Tid = exports.PremiumPriceStyle = exports.PremiumDiscountPriceStyle = exports.PremiumDescriptionStyle = exports.PurchasePopupEliteMainTitleStyle = exports.EliteReward3_Tid = exports.EliteReward1_Tid = exports.ElitePriceStyle = exports.BadgeTid = exports.RightRewardsDescriptionTid = exports.QuantityLabelStyleEnum = exports.MoreTitleStyle = exports.PurchasePopupMainTitleStyle = exports.LeftRewardsDescriptionTid = exports.DescriptionElementsStyleEnum = exports.CollectibleActionType = exports.Rarity = exports.ElementType = exports.TypeElement = exports.BattlePassSoundTag = exports.IconID = exports.IapUid = exports.IapEliteUpgradeUid = exports.IapEliteUid = exports.IapEliteDiscountUidIap = exports.Dur = exports.IapDiscountUidIap = exports.Format = void 0;
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exports.PlayerEffectName = exports.FgVfxScreenEffectname = exports.FgVfxNodeName = exports.EffectTid = exports.PurpleEffectName = exports.DragonLife = exports.DragonAnimation = exports.DestroySkill = exports.CounterAttackEffectName = exports.BgVfxNodeName = exports.BenchTargetMode = exports.AvoidSkillElement = exports.AuraType = exports.Level1_EffectName = exports.DeployText = exports.AuraCenterMode = exports.AttackType = exports.Texture = exports.RewardEnum = exports.ZipFile = exports.TentacledSoundTag = exports.ActivityType = exports.PerkType = exports.AbilityType = exports.SlideType = exports.Style = exports.SpineAsset = exports.Key = exports.AnimationPlace = exports.
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exports.TreasureItemType = exports.Feature = exports.PurpleType = exports.FloorImage = exports.Name = exports.Target = exports.StatusEffectDataEffectName = exports.EffectVfxEnum = exports.VfxTextEffectname = exports.Vfx =
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exports.TidDamageMultiplier = exports.PlayerEffectName = exports.FgVfxScreenEffectname = exports.FgVfxNodeName = exports.EffectTid = exports.PurpleEffectName = exports.DragonLife = exports.DragonAnimation = exports.DestroySkill = exports.CounterAttackEffectName = exports.BgVfxNodeName = exports.BenchTargetMode = exports.AvoidSkillElement = exports.AuraType = exports.Level1_EffectName = exports.DeployText = exports.AuraCenterMode = exports.AttackType = exports.Texture = exports.RewardEnum = exports.ZipFile = exports.TentacledSoundTag = exports.ActivityType = exports.PerkType = exports.AbilityType = exports.SlideType = exports.Style = exports.SpineAsset = exports.Key = exports.AnimationPlace = exports.IslandTidName = exports.FluffySoundTag = exports.CollectibleType = exports.ItemType = exports.Tag = exports.ItemGroupType = exports.SpinRewardType = exports.NodesPositionType = exports.MissionType = exports.RewardCellType = exports.PurpleSoundTag = exports.IslandTitleTid = exports.ContentLocalizedKey = exports.AnimationNameEnum = exports.PopupType = exports.WallSuffix = exports.Wall = exports.CanvasBackground = exports.FightBackgroundID = exports.File = void 0;
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exports.TreasureItemType = exports.Feature = exports.PurpleType = exports.FloorImage = exports.Name = exports.Target = exports.StatusEffectDataEffectName = exports.EffectVfxEnum = exports.VfxTextEffectname = exports.Vfx = void 0;
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var Format;
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(function (Format) {
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Format["Efk"] = "efk";
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(function (AnimationNameEnum) {
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|
AnimationNameEnum["Anim1"] = "anim1";
|
|
447
447
|
})(AnimationNameEnum || (exports.AnimationNameEnum = AnimationNameEnum = {}));
|
|
448
|
-
var
|
|
449
|
-
(function (
|
|
450
|
-
|
|
451
|
-
|
|
452
|
-
|
|
453
|
-
|
|
454
|
-
|
|
455
|
-
})(
|
|
448
|
+
var ContentLocalizedKey;
|
|
449
|
+
(function (ContentLocalizedKey) {
|
|
450
|
+
ContentLocalizedKey["Empty"] = "";
|
|
451
|
+
ContentLocalizedKey["TidDBCollectionsHelpScreen1"] = "tid_db_collections_help_screen_1";
|
|
452
|
+
ContentLocalizedKey["TidDBCollectionsHelpScreen2"] = "tid_db_collections_help_screen_2";
|
|
453
|
+
ContentLocalizedKey["TidDBMasteryHelpScreen1"] = "tid_db_mastery_help_screen_1";
|
|
454
|
+
ContentLocalizedKey["TidPiggyBankBestDealMessage"] = "tid_piggy_bank_best_deal_message";
|
|
455
|
+
})(ContentLocalizedKey || (exports.ContentLocalizedKey = ContentLocalizedKey = {}));
|
|
456
456
|
var IslandTitleTid;
|
|
457
457
|
(function (IslandTitleTid) {
|
|
458
458
|
IslandTitleTid["TidHeroicRaceTitle"] = "tid_heroic_race_title";
|
|
@@ -596,12 +596,6 @@ var IslandTidName;
|
|
|
596
596
|
(function (IslandTidName) {
|
|
597
597
|
IslandTidName["TidMiGenericName"] = "tid_mi_generic_name";
|
|
598
598
|
})(IslandTidName || (exports.IslandTidName = IslandTidName = {}));
|
|
599
|
-
var FluffyContentLocalizedKey;
|
|
600
|
-
(function (FluffyContentLocalizedKey) {
|
|
601
|
-
FluffyContentLocalizedKey["Empty"] = "";
|
|
602
|
-
FluffyContentLocalizedKey["TidNewsEasterraceDesc"] = "tid_news_easterrace_desc";
|
|
603
|
-
FluffyContentLocalizedKey["TidNewsMdsEventDesc"] = "tid_news_mds_event_desc";
|
|
604
|
-
})(FluffyContentLocalizedKey || (exports.FluffyContentLocalizedKey = FluffyContentLocalizedKey = {}));
|
|
605
599
|
var AnimationPlace;
|
|
606
600
|
(function (AnimationPlace) {
|
|
607
601
|
AnimationPlace["Foreground"] = "Foreground";
|
|
@@ -614,11 +608,13 @@ var Key;
|
|
|
614
608
|
})(Key || (exports.Key = Key = {}));
|
|
615
609
|
var SpineAsset;
|
|
616
610
|
(function (SpineAsset) {
|
|
611
|
+
SpineAsset["Empty"] = "";
|
|
617
612
|
SpineAsset["PointerAnimationV2"] = "pointer_animation_v2";
|
|
618
613
|
})(SpineAsset || (exports.SpineAsset = SpineAsset = {}));
|
|
619
614
|
var Style;
|
|
620
615
|
(function (Style) {
|
|
621
616
|
Style["Blue"] = "Blue";
|
|
617
|
+
Style["Empty"] = "";
|
|
622
618
|
Style["Transparent"] = "Transparent";
|
|
623
619
|
})(Style || (exports.Style = Style = {}));
|
|
624
620
|
var SlideType;
|