@dchighs/dc-config 0.1.150 → 0.1.151
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dtos/game-config.d.ts +64 -44
- package/package.json +1 -1
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@@ -960,11 +960,11 @@ export interface FogIsland {
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squares: FogIslandSquare[];
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currencies: Currency[];
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rewards: FogIslandReward[];
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actions:
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actions: ActionElement[];
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hints: Hint[];
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parameters: FogIslandParameter[];
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}
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export interface
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export interface ActionElement {
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id: number;
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type: string;
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tid_name: ActionTidName;
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@@ -1136,7 +1136,7 @@ export interface GridIsland {
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encounters: Encounter[];
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enemies: EnemyElement[];
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currencies: Currency[];
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actions:
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actions: ActionElement[];
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parameters: FogIslandParameter[];
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}
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export interface Decoration {
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@@ -1147,7 +1147,7 @@ export interface Decoration {
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island_id: number;
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episode_id: number;
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}
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export type File = "1x1_slot1" | "1x1_slot2";
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export type File = "1x1_slot1" | "1x1_slot2" | "1x1_mushroom1" | "1x1_mushroom2" | "1x1_lake_rock" | "2X1_plant2";
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export interface Encounter {
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id: number;
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enemies: number[];
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@@ -1623,7 +1623,7 @@ export interface MazeIsland {
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encounters: Encounter[];
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enemies: EnemyElement[];
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happy_hours: unknown[];
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actions:
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actions: ActionElement[];
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clouds: Cloud[];
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currencies: Currency[];
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parameters: FogIslandParameter[];
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@@ -1708,15 +1708,16 @@ export interface MazeIslandReward {
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export interface News {
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"0": The0;
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"1": The1;
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"2":
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"2": The10;
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"3": The10;
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"4": The10;
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"5":
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"5": The5;
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"6": The6;
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"7":
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"7": The10;
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"8": The10;
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"9": The9;
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"10": The10;
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"11": The10;
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canvas: Canva[];
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}
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export interface The0 {
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@@ -1745,9 +1746,8 @@ export interface The0_Slide {
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link_button_key: string;
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slide_type: string;
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slide_type_2: string;
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timer
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times_to_show
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link_item_id?: number;
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timer: string;
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times_to_show: number;
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}
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export interface The1 {
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active_platforms: ValueClass;
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@@ -1773,7 +1773,7 @@ export interface The1_HudButton {
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viral_icon_tier: number;
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}
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export interface The1_Slide {
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content_localized_key
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content_localized_key: string;
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custom_title_localized_key: string;
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forceClose?: boolean;
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header_localized_key: string;
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@@ -1822,26 +1822,7 @@ export interface The10 {
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slides: The1_Slide[];
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start_ts: string;
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}
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export interface
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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direct_to_shop: number;
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end_ts: string;
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filter_category: null;
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hud_button: The1_HudButton;
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id: number;
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label_text_tid: null;
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label_title_tid: null;
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min_level: number;
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popup_frequency: string;
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popup_type: string;
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priority: null;
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show_on_startup: number;
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slides: The0_Slide[];
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start_ts: string;
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}
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export interface The6 {
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export interface The5 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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@@ -1861,7 +1842,7 @@ export interface The6 {
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slides: The1_Slide[];
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start_ts: string;
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}
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export interface
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export interface The6 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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@@ -1900,11 +1881,46 @@ export interface The9 {
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export interface Canva {
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id: number;
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assets_name: string;
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start_ts: number;
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end_ts: number;
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min_level
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slides:
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show_on_startup
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start_ts: number | string;
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end_ts: number | string;
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min_level?: number;
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slides: CanvaSlide[];
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show_on_startup?: number;
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}
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export interface CanvaSlide {
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custom_title_localized_key?: string;
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header_localized_key?: string;
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image_url?: string;
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times_to_show?: number;
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type?: SlideType;
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multiple_buttons?: MultipleButton[];
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bg?: string;
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content?: Content[];
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edit_mode?: number;
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id?: number;
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title_key?: string;
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viral_icon_key?: string;
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viral_icon_timer?: string;
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}
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export interface Content {
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height: number;
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rotation: number;
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stroke?: string;
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text_color?: string;
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text_key: string;
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text_size?: number;
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timer?: number;
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type: string;
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width: number;
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x: number;
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y: number;
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action?: ContentAction;
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style?: string;
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}
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export interface ContentAction {
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itemId: string;
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storeCategory: number;
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type: string;
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}
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export interface Perks {
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abilities: Ability[];
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@@ -2354,6 +2370,11 @@ export interface EffectParameters {
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tickMultiplier?: number;
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bypassList?: AvoidSkill[];
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stackingMode?: string;
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calloutTid?: string;
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duration?: number;
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missTid?: string;
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procChance?: number;
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vfxAttachedToTarget?: string;
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}
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export type AvoidSkill = "VENGEFUL" | "EVASION" | "SHIELD" | "BUNKER" | "ARMOR";
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export type BenchTargetMode = "sequential";
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@@ -2368,18 +2389,17 @@ export type FgVfxScreenEffectname = "megacrit_speedlines";
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export type GiveToDragons = "any" | "alive";
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export type PlayerEffectName = "emergency_damage";
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export type TidDamageMultiplier = "DAMAGE INCREASED!!!";
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export type Vfx = "silenced_shield_3" | "doom-mark_skill" | "" | "testVfx" | "void_skill";
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export type Vfx = "silenced_shield_3" | "doom-mark_skill" | "" | "testVfx" | "void_skill" | "mindbreak_skill_apply" | "mindbreak_skill_hit";
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export type VfxTextEffectname = "megacrit_skill";
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export type PassiveTriggerType = "attack" | "defense" | "onEnterCombat" | "onDie" | "negative" | "postAttack";
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export interface StatusEffectData {
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statusIcon: string;
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effectName: StatusEffectDataEffectName;
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effectDescription?:
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effectDescription?: string;
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dragonVfx?: DragonVfx;
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}
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export type DragonVfx = "skill_overdrive" | "poison_skill";
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export type
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export type StatusEffectDataEffectName = "tid_crit_effect_name" | "tid_skill_armor_effect_name" | "tid_skill_exhaustion_effect_name" | "tid_doom_skill_effect_name" | "tid_skill_drained_effect_name" | "tid_poison_name";
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export type DragonVfx = "skill_overdrive" | "poison_skill" | "mindbreak_skill_apply";
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export type StatusEffectDataEffectName = "tid_crit_effect_name" | "tid_skill_armor_effect_name" | "tid_skill_exhaustion_effect_name" | "tid_doom_skill_effect_name" | "tid_skill_drained_effect_name" | "tid_poison_name" | "tid_mindbreak_skill_effect_name";
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export type Target = "ENEMY" | "NONE" | "ENEMY_TEAM" | "SELF" | "ENEMY_RANDOM_1" | "ALLY_TEAM" | "SELF_ALLIES_ONLY";
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export interface LevelBasedParameter {
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id: number;
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happy_hours: HappyHour[];
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parameters: FogIslandParameter[];
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currencies: Currency[];
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actions:
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actions: ActionElement[];
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}
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export interface Floor {
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id: number;
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