@dchighs/dc-config 0.1.138 → 0.1.140
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/dtos/game-config.d.ts +18 -60
- package/package.json +1 -1
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@@ -130,10 +130,9 @@ export interface IapDiscountUid {
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}
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export interface IapDiscountUidAvailability {
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from: string;
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dur?:
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dur?: string;
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to?: string;
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}
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export type Dur = "15d" | "7d" | "10d" | "14d" | "28d" | "29d" | "42d" | "32d" | "25d" | "11d" | "91d";
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export type IapDiscountUidIap = "battle_pass_tier_9_99" | "battle_pass_7_99" | "battle_pass_19_99" | "blackfriday_9_99";
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export interface DiscountUid {
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iap: IapEliteDiscountUidIap;
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@@ -143,6 +142,7 @@ export interface IapEliteDiscountUidAvailability {
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from: string;
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dur: Dur;
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}
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export type Dur = "7d" | "10d" | "14d" | "15d" | "28d" | "29d" | "42d";
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export type IapEliteDiscountUidIap = "elite_pass_promo_31_99" | "elite_pass_59_99" | "blackfriday_31_99" | "elite_upgrade_promo_23_99" | "special_ebp_upgrade_discount_39_99" | "blackfriday_21_99" | "battle_pass_19_99" | "battle_pass_7_99";
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export type IapEliteUid = "battle_pass_29_99" | "elite_upgrade_19_99" | "elite_pass_39_99" | "elite_pass_89_99" | "blackfriday_49_99" | "elite_pass_promo_31_99";
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export type IapEliteUpgradeUid = "battle_pass_19_99" | "battle_pass_39_99" | "elite_upgrade_29_99" | "special_ebp_upgrade_59_99" | "blackfriday_34_99" | "elite_pass_promo_23_99";
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@@ -1153,7 +1153,7 @@ export interface Encounter {
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fight_background?: string;
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fight_background_id: FightBackgroundID;
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}
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export type FightBackgroundID = "bg_battle_background_gi_treasurehunt" | "bg_battle_background_hr_medievalholidays" | "bg_battle_background_mr_108_mythical_gelbarrier" | "bg_battle_background_hr_clashofthenorth" | "bg_battle_background_mi_mystery_in_paradise" | "bg_battle_background_mi_dragonmysteries" | "bg_battle_background_mi_fall_from_grace";
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export type FightBackgroundID = "bg_battle_background_gi_treasurehunt" | "bg_battle_background_hr_medievalholidays" | "bg_battle_background_mr_108_mythical_gelbarrier" | "bg_battle_background_hr_clashofthenorth" | "bg_battle_background_mr_109_mythical_porpoise" | "bg_battle_background_mi_mystery_in_paradise" | "bg_battle_background_mi_dragonmysteries" | "bg_battle_background_mi_fall_from_grace";
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export interface EnemyElement {
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id: number;
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dragon_ids: number[];
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@@ -1320,7 +1320,9 @@ export interface LapRewardReward {
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"album_pack_aces.1"?: number;
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"pet_food_pack.l"?: number;
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"album_pack_aces.2"?: number;
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"permanent_gacha.legendary"?: number;
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"album_pack.xl"?: number;
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"permanent_gacha.mythical"?: number;
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"album_pack_aces.3"?: number;
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trade_tickets?: TradeTicket[];
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"album_pack_aces.4"?: number;
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@@ -1555,7 +1557,7 @@ export interface LiveopsChallenges {
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}
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export interface Challenge {
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id: number;
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availability:
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availability: IapDiscountUidAvailability[];
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goals: number[];
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title_tid: string;
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hud_icon_tid: HudIconTid;
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@@ -1705,13 +1707,11 @@ export interface News {
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"0": The0;
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"1": The1;
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"2": The2;
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"3":
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"4":
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"5":
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"6":
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"7":
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"8": The8;
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"9": The4;
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"3": The2;
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"4": The2;
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"5": The2;
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"6": The2;
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"7": The7;
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canvas: Canva[];
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}
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export interface The0 {
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@@ -1732,17 +1732,14 @@ export interface The0_HudButton {
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title: string;
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}
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export interface The0_Slide {
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content_localized_key: string;
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custom_title_localized_key: string;
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header_localized_key: string;
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image_url: string;
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link: string;
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link_button_key: string;
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slide_type: string;
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slide_type_2: string;
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timer
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times_to_show
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link_item_id?: number;
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timer: string;
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times_to_show: number;
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}
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export interface The1 {
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active_platforms: ValueClass;
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@@ -1803,42 +1800,6 @@ export interface SizeClass {
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export type SpineAsset = "pointer_animation_v2";
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export type Style = "Transparent" | "YellowLarge" | "BlueLarge";
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export interface The2 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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direct_to_shop: number;
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end_ts: string;
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filter_category: null;
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hud_button: The1_HudButton;
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id: number;
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label_text_tid: null;
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label_title_tid: null;
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min_level: number;
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popup_frequency: string;
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popup_type: string;
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priority: null;
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show_on_startup: number;
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slides: The0_Slide[];
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start_ts: string;
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}
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export interface The3 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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direct_to_shop: number;
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end_ts: string;
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filter_category: null;
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id: number;
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label_text_tid: null;
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label_title_tid: null;
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min_level: number;
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popup_type: string;
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priority: number;
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show_on_startup: number;
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slides: The1_Slide[];
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start_ts: string;
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}
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export interface The4 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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@@ -1852,7 +1813,7 @@ export interface The4 {
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slides: The1_Slide[];
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start_ts: string;
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}
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export interface
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export interface The7 {
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active_platforms: ValueClass;
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allow_island_tutorial: number;
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assets_name: string;
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@@ -1897,19 +1858,15 @@ export interface CanvaSlide {
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viral_icon_timer?: string;
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}
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export interface Content {
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action: ContentAction;
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height: number;
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rotation: number;
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text_color?: string;
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style: string;
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text_key: string;
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text_size?: number;
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timer?: number;
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type: string;
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width: number;
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x: number;
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y: number;
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action?: ContentAction;
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style?: string;
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}
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export interface ContentAction {
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itemId: string;
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@@ -2384,10 +2341,11 @@ export type PassiveTriggerType = "attack" | "defense" | "onEnterCombat" | "onDie
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export interface StatusEffectData {
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statusIcon: string;
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effectName: StatusEffectDataEffectName;
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effectDescription?:
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effectDescription?: EffectDescription;
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dragonVfx?: DragonVfx;
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}
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export type DragonVfx = "skill_overdrive" | "poison_skill";
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export type EffectDescription = "tid_skill_exhaustion_effect_description" | "tid_doom_skill_effect_description" | "tid_skill_drained_effect_description" | "tid_poison_desc";
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export type StatusEffectDataEffectName = "tid_crit_effect_name" | "tid_skill_armor_effect_name" | "tid_skill_exhaustion_effect_name" | "tid_doom_skill_effect_name" | "tid_skill_drained_effect_name" | "tid_poison_name";
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export type Target = "ENEMY" | "NONE" | "ENEMY_TEAM" | "SELF" | "ENEMY_RANDOM_1" | "ALLY_TEAM" | "SELF_ALLIES_ONLY";
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export interface LevelBasedParameter {
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