@dchighs/dc-config-mapper 0.5.8 → 0.5.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md
CHANGED
|
@@ -29,9 +29,9 @@ import { ChestsMapper } from "@dchighs/dc-config-mapper"
|
|
|
29
29
|
import { Localization } from "@dchighs/dc-localization"
|
|
30
30
|
|
|
31
31
|
;(async () => {
|
|
32
|
-
const userId = process.env.
|
|
33
|
-
const authToken = process.env.
|
|
34
|
-
const url = process.env.
|
|
32
|
+
const userId = process.env.GAME_GAME_USER_ID
|
|
33
|
+
const authToken = process.env.GAME_GAME_AUTH_TOKEN
|
|
34
|
+
const url = process.env.GAME_CONFIG_URL
|
|
35
35
|
|
|
36
36
|
const config = await Config.create({
|
|
37
37
|
userId: userId,
|
package/package.json
CHANGED
|
@@ -1,44 +1,47 @@
|
|
|
1
|
-
{
|
|
2
|
-
"name": "@dchighs/dc-config-mapper",
|
|
3
|
-
"version": "0.5.
|
|
4
|
-
"description": "A opined library to restructure and populate configuration for Dragon City.",
|
|
5
|
-
"main": "./dist/index.js",
|
|
6
|
-
"module": "./dist/index.js",
|
|
7
|
-
"types": "./dist/index.d.ts",
|
|
8
|
-
"files": [
|
|
9
|
-
"dist/*",
|
|
10
|
-
"!/**/__tests__"
|
|
11
|
-
],
|
|
12
|
-
"keywords": [
|
|
13
|
-
"dragon city",
|
|
14
|
-
"dc",
|
|
15
|
-
"configuration",
|
|
16
|
-
"mapper",
|
|
17
|
-
"dc highs"
|
|
18
|
-
],
|
|
19
|
-
"scripts": {
|
|
20
|
-
"build": "tsc",
|
|
21
|
-
"
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
"
|
|
25
|
-
"
|
|
26
|
-
"
|
|
27
|
-
|
|
28
|
-
"@
|
|
29
|
-
"@types/
|
|
30
|
-
"@types/
|
|
31
|
-
"
|
|
32
|
-
"
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
"
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
"
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
1
|
+
{
|
|
2
|
+
"name": "@dchighs/dc-config-mapper",
|
|
3
|
+
"version": "0.5.9",
|
|
4
|
+
"description": "A opined library to restructure and populate configuration for Dragon City.",
|
|
5
|
+
"main": "./dist/index.js",
|
|
6
|
+
"module": "./dist/index.js",
|
|
7
|
+
"types": "./dist/index.d.ts",
|
|
8
|
+
"files": [
|
|
9
|
+
"dist/*",
|
|
10
|
+
"!/**/__tests__"
|
|
11
|
+
],
|
|
12
|
+
"keywords": [
|
|
13
|
+
"dragon city",
|
|
14
|
+
"dc",
|
|
15
|
+
"configuration",
|
|
16
|
+
"mapper",
|
|
17
|
+
"dc highs"
|
|
18
|
+
],
|
|
19
|
+
"scripts": {
|
|
20
|
+
"build": "tsc",
|
|
21
|
+
"test": "vitest run",
|
|
22
|
+
"playground": "ts-node ./playground/index.ts"
|
|
23
|
+
},
|
|
24
|
+
"author": "Marcuth",
|
|
25
|
+
"license": "MIT",
|
|
26
|
+
"type": "commonjs",
|
|
27
|
+
"devDependencies": {
|
|
28
|
+
"@marcuth/env": "^0.0.1",
|
|
29
|
+
"@types/lodash": "^4.17.24",
|
|
30
|
+
"@types/node": "^25.3.3",
|
|
31
|
+
"@types/pluralize": "^0.0.33",
|
|
32
|
+
"ts-morph": "^27.0.2",
|
|
33
|
+
"ts-node": "^10.9.2",
|
|
34
|
+
"typescript": "^5.9.3",
|
|
35
|
+
"vitest": "^4.0.18"
|
|
36
|
+
},
|
|
37
|
+
"dependencies": {
|
|
38
|
+
"lodash": "^4.17.23",
|
|
39
|
+
"pluralize": "^8.0.0",
|
|
40
|
+
"zod": "^4.3.6"
|
|
41
|
+
},
|
|
42
|
+
"peerDependencies": {
|
|
43
|
+
"@dchighs/dc-config": "^0.0.6",
|
|
44
|
+
"@dchighs/dc-core": "^0.3.0",
|
|
45
|
+
"@dchighs/dc-localization": "^0.0.6"
|
|
46
|
+
}
|
|
47
|
+
}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
-
exports.RewardResourceType = void 0;
|
|
4
|
-
var RewardResourceType;
|
|
5
|
-
(function (RewardResourceType) {
|
|
6
|
-
RewardResourceType["Food"] = "food";
|
|
7
|
-
RewardResourceType["Gold"] = "gold";
|
|
8
|
-
RewardResourceType["Gem"] = "gem";
|
|
9
|
-
RewardResourceType["Xp"] = "xp";
|
|
10
|
-
RewardResourceType["HabitatToken"] = "habitat_token";
|
|
11
|
-
RewardResourceType["Dragon"] = "dragon";
|
|
12
|
-
RewardResourceType["IslandCoin"] = "island_coin";
|
|
13
|
-
RewardResourceType["Chest"] = "chest";
|
|
14
|
-
RewardResourceType["Building"] = "building";
|
|
15
|
-
})(RewardResourceType || (exports.RewardResourceType = RewardResourceType = {}));
|