@datamoc/mw_games 0.4.3 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -0
- package/dist/core/Reactions.d.ts +67 -0
- package/dist/core/Reactions.d.ts.map +1 -0
- package/dist/core/Reactions.js +92 -0
- package/dist/core/Reactions.js.map +1 -0
- package/dist/core/index.d.ts +2 -0
- package/dist/core/index.d.ts.map +1 -1
- package/dist/core/index.js +1 -0
- package/dist/core/index.js.map +1 -1
- package/dist/mw_games.global.js +90 -90
- package/dist/version.d.ts +1 -1
- package/dist/version.js +1 -1
- package/package.json +1 -1
package/dist/version.d.ts
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@@ -9,5 +9,5 @@
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* this from `package.json` automatically, chosen because this project's own build already
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* has no step before `tsc`/`vite` that this would need to run ahead of.
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*/
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export declare const version = "0.
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export declare const version = "0.5.0";
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//# sourceMappingURL=version.d.ts.map
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package/dist/version.js
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@@ -9,5 +9,5 @@
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* this from `package.json` automatically, chosen because this project's own build already
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* has no step before `tsc`/`vite` that this would need to run ahead of.
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*/
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export const version = '0.
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export const version = '0.5.0';
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//# sourceMappingURL=version.js.map
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "@datamoc/mw_games",
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"version": "0.
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"version": "0.5.0",
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"description": "A local-file game framework: renderer-free game logic, drawn through PixiJS in 2D or Babylon.js in 3D, with mobile and desktop packaging.",
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"license": "MPL-2.0",
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"repository": {
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