@datalayer/agent-runtimes 1.5.3 → 1.5.6

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@@ -116,6 +116,35 @@ export const SCENE_SCHEMA = {
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  title: 'RehearsalBeat',
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  type: 'object',
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  },
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+ SceneActor: {
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+ additionalProperties: false,
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+ description: 'Somebody on a scripted scene: a person, an application, a company — never a team member.',
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+ properties: {
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+ id: {
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+ description: 'Its id, as the lines name it',
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+ title: 'Id',
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+ type: 'string',
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+ },
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+ name: {
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+ description: 'The name the audience sees',
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+ title: 'Name',
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+ type: 'string',
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+ },
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+ face: {
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+ description: 'One emoji, drawn before the name',
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+ title: 'Face',
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+ type: 'string',
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+ },
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+ is: {
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+ description: 'What it is, in a few words',
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+ title: 'Is',
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+ type: 'string',
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+ },
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+ },
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+ required: ['id', 'name', 'face', 'is'],
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+ title: 'SceneActor',
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+ type: 'object',
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+ },
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  SceneAudience: {
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  additionalProperties: false,
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  description: 'Who may watch and ask, and what an ask may cost.',
@@ -242,6 +271,47 @@ export const SCENE_SCHEMA = {
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  title: 'SceneBranch',
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  type: 'object',
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  },
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+ SceneCard: {
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+ additionalProperties: false,
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+ description: 'What the audience reads on a line: rows and sentences, never a credential.',
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+ properties: {
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+ kind: {
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+ $ref: '#/$defs/SceneCardKind',
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+ },
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+ title: {
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+ title: 'Title',
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+ type: 'string',
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+ },
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+ rows: {
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+ description: 'Its rows: each a label and a value',
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+ items: {
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+ items: {
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+ type: 'string',
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+ },
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+ type: 'array',
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+ },
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+ title: 'Rows',
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+ type: 'array',
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+ },
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+ lines: {
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+ description: 'Its sentences',
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+ items: {
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+ type: 'string',
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+ },
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+ title: 'Lines',
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+ type: 'array',
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+ },
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+ },
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+ required: ['kind', 'title'],
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+ title: 'SceneCard',
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+ type: 'object',
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+ },
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+ SceneCardKind: {
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+ description: 'What a card of a scripted line is.',
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+ enum: ['found', 'sign-in', 'approval', 'done', 'record'],
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+ title: 'SceneCardKind',
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+ type: 'string',
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+ },
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  SceneCastMember: {
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  additionalProperties: false,
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  description: 'A member of the cast.\n\nOn a staged team, it names a member of the team (`member`) and says only\nhow it appears here (`persona`) and what it is for in this scene\n(`brief`). Written inline — a scene with no `team` — it is the member:\nwhat it is (`app`, `ref` or `server`), its `role`, where it `runs_in`\nand whom it `talks_to`, as a team member says them.',
@@ -370,6 +440,67 @@ export const SCENE_SCHEMA = {
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  title: 'SceneDeployment',
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  type: 'object',
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  },
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+ SceneKind: {
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+ description: 'What a scene plays: a team, live (`team`), or lines written out (`scripted`).',
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+ enum: ['team', 'scripted'],
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+ title: 'SceneKind',
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+ type: 'string',
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+ },
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+ SceneLine: {
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+ additionalProperties: false,
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+ description: 'One line of a scripted scene: who acts, to whom, what they say or do.',
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+ properties: {
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+ from: {
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+ description: "Who acts: an actor's id",
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+ title: 'From',
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+ type: 'string',
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+ },
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+ to: {
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+ default: '',
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+ description: 'To whom, when somebody is addressed',
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+ title: 'To',
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+ type: 'string',
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+ },
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+ says: {
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+ description: 'What they say or do, in a sentence; in quotes when it is said',
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+ title: 'Says',
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+ type: 'string',
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+ },
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+ card: {
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+ anyOf: [
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+ {
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+ $ref: '#/$defs/SceneCard',
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+ },
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+ {
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+ type: 'null',
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+ },
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+ ],
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+ default: null,
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+ description: 'What the audience reads',
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+ },
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+ how: {
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+ default: '',
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+ description: "What happened underneath, in a visitor's words",
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+ title: 'How',
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+ type: 'string',
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+ },
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+ turn: {
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+ anyOf: [
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+ {
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+ $ref: '#/$defs/SceneTurn',
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+ },
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+ {
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+ type: 'null',
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+ },
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+ ],
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+ default: null,
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+ description: "The audience's turn: the scene waits",
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+ },
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+ },
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+ required: ['from', 'says'],
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+ title: 'SceneLine',
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+ type: 'object',
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+ },
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  SceneMove: {
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  additionalProperties: false,
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  description: 'One member asking another over a protocol, or answering the audience.',
@@ -680,6 +811,32 @@ export const SCENE_SCHEMA = {
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  title: 'SceneTranscript',
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  type: 'object',
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  },
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+ SceneTurn: {
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+ additionalProperties: false,
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+ description: "The audience's turn on a scripted line: the scene waits for them.",
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+ properties: {
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+ yes: {
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+ description: 'What saying yes is called',
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+ title: 'Yes',
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+ type: 'string',
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+ },
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+ no: {
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+ default: '',
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+ description: 'What saying no is called; none when there is nothing to refuse',
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+ title: 'No',
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+ type: 'string',
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+ },
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+ declined: {
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+ default: '',
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+ description: 'What happens once they said no: the scene ends there',
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+ title: 'Declined',
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+ type: 'string',
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+ },
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+ },
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+ required: ['yes'],
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+ title: 'SceneTurn',
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+ type: 'object',
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+ },
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  StagePosition: {
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  additionalProperties: false,
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  description: 'Where a member stands: fractions of the box, left to right and top to bottom.',
@@ -757,7 +914,7 @@ export const SCENE_SCHEMA = {
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  },
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  },
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  additionalProperties: false,
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- description: 'Specification for a scene: a team, staged.',
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+ description: 'Specification for a scene: a team, staged — or, `kind: scripted`, lines written out.',
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  properties: {
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  schema: {
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  description: 'The version of the spec itself',
@@ -806,6 +963,11 @@ export const SCENE_SCHEMA = {
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  title: 'Emoji',
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  type: 'string',
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  },
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+ kind: {
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+ $ref: '#/$defs/SceneKind',
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+ default: 'team',
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+ description: '`team`: a team staged, live; `scripted`: lines written out, played as written, with no team or cast',
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+ },
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  team: {
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  default: '',
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  description: 'The team it stages, `id` or `id:version`',
@@ -854,6 +1016,28 @@ export const SCENE_SCHEMA = {
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  $ref: '#/$defs/SceneDeployment',
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  description: 'Where it plays',
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  },
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+ actors: {
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+ description: "A scripted scene's actors",
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+ items: {
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+ $ref: '#/$defs/SceneActor',
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+ },
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+ title: 'Actors',
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+ type: 'array',
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+ },
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+ lines: {
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+ description: "A scripted scene's lines, in order",
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+ items: {
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+ $ref: '#/$defs/SceneLine',
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+ },
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+ title: 'Lines',
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+ type: 'array',
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+ },
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+ live: {
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+ default: '',
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+ description: 'A scripted scene: what of it runs on Datalayer today, said honestly',
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+ title: 'Live',
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+ type: 'string',
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+ },
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  },
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  required: ['id', 'name'],
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  title: 'Scene spec',
@@ -11,6 +11,10 @@ import type { SceneSpec } from '../types/scenes';
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  export declare const CROP_MONITORING_SCENE_0_0_1: SceneSpec;
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  export declare const DISASTER_ASSESSMENT_SCENE_0_0_1: SceneSpec;
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  export declare const MONTH_END_CLOSE_SCENE_0_0_1: SceneSpec;
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+ export declare const PAP_A_PERSON_AND_A_COMPANY_SCENE_0_0_1: SceneSpec;
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+ export declare const PAP_APPROVE_ONCE_SCENE_0_0_1: SceneSpec;
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+ export declare const PAP_TWO_COMPANIES_SCENE_0_0_1: SceneSpec;
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+ export declare const PAP_YOUR_APPLICATION_A_COMPANY_SCENE_0_0_1: SceneSpec;
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  export declare const SALES_AND_ACCOUNTING_SCENE_0_0_1: SceneSpec;
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  export declare const SCENE_CATALOGUE: Record<string, SceneSpec>;
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  /** A scene, by `id` or `id:version`, or undefined. */