@danxbot/ui 3.6.0 → 3.7.0

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@@ -55,3 +55,36 @@ export declare function MenuGroup({ label, children }: MenuGroupProps): import("
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  export declare function MenuSeparator({ className }: {
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  className?: string;
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  }): import("react").JSX.Element;
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+ export interface MenuSubProps {
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+ /** The row that opens it — reads like a MenuItem and carries a trailing caret. */
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+ label: ReactNode;
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+ /** Optional leading icon, matching `MenuItem`'s own slot. */
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+ icon?: ReactNode;
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+ disabled?: boolean;
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+ className?: string;
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+ children: ReactNode;
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+ }
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+ /**
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+ * A nested menu that flies out beside its parent.
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+ *
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+ * WHY THIS IS A COMPONENT AND NOT A FLAT GROUP. `MenuGroup` renders its items
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+ * inline under a label, which is right for two or three related actions and
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+ * wrong the moment the group is a SET YOU PICK FROM — teams, workspaces,
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+ * projects. Inline, that set pushes every other item down the menu, grows
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+ * without bound as the account gains members, and puts a one-of-many choice at
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+ * the same visual weight as "Sign out". A submenu keeps the parent menu a fixed
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+ * size and says, correctly, that the thing behind this row is a list.
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+ *
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+ * OPENING IS HOVER *AND* KEYBOARD, which Base UI gives us: pointer-over opens
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+ * after its own small delay, ArrowRight/Enter opens from the keyboard, and
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+ * ArrowLeft/Escape closes back to the parent. Building this from a nested
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+ * `Menu` would lose all of it — an inner Root gets its own trigger semantics
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+ * and its own focus scope, so keyboard users end up in a popup the parent does
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+ * not know it owns.
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+ *
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+ * It is positioned `side="right"` with a small negative `alignOffset` so the
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+ * first child row sits level with the row that opened it; Base UI flips it to
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+ * the left edge on its own when there is no room, which is the case a hard
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+ * `left` would get wrong on a narrow window.
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+ */
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+ export declare function MenuSub({ label, icon, disabled, className, children }: MenuSubProps): import("react").JSX.Element;
@@ -1,5 +1,6 @@
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  import { type ReactNode } from "react";
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  import type { DragSessionCallbacks } from "../../lib/dnd";
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+ import { type DragDropProps } from "../DragDrop";
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  import type { KanbanLane, KanbanMove, KanbanRefusal } from "./types";
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  export type { KanbanLane, KanbanMove, KanbanRefusal };
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  export interface KanbanBoardProps<T> extends Omit<DragSessionCallbacks, "onDragEnd"> {
@@ -40,6 +41,51 @@ export interface KanbanBoardProps<T> extends Omit<DragSessionCallbacks, "onDragE
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  onRefuse?: (refusal: KanbanRefusal) => void;
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  /** Shown in a lane with no cards. */
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  emptyLane?: ReactNode;
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+ /**
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+ * Override any part of the announcement grammar — `DragDrop.strings`, reached
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+ * through the board.
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+ *
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+ * IT WAS UNREACHABLE, and the omission had a symptom. The default sentence is
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+ * `… Position 1 of 4 in ${containerLabel}`, which reads correctly right up
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+ * until a lane is called "In review" and a screen reader says "in In review".
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+ * That is a property of the lane's NAME rather than of the template, so there
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+ * is no template this component could ship that is right for every board —
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+ * which is precisely why the engine exposes the grammar, and precisely why a
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+ * board that swallowed the prop left its consumer with no way out of a
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+ * sentence they could hear was wrong. Rename the lane, or write the sentence:
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+ *
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+ * ```tsx
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+ * strings={{ picked: (c) => `Picked up ${c.label}, ${c.containerLabel} column.` }}
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+ * ```
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+ */
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+ strings?: DragDropProps["strings"];
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+ /**
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+ * Fill the space between the board's own top and the bottom of whatever
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+ * scrolls it, so the lanes are the only thing that scrolls down.
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+ *
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+ * `true` — the default, and what a board IS. It was not the default until
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+ * 3.7.0, and the reason is worth keeping: the height was expressed purely as
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+ * a `flex-1 min-h-0` chain, which is correct and is correct only while every
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+ * ancestor cooperates. One ordinary page wrapper above the board — a bare
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+ * `<div className="flex flex-col gap-10">`, which is this package's own demo
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+ * layout — makes `flex-1` inert, the board sizes to its tallest lane, and the
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+ * PAGE takes the scrollbar that was supposed to belong to a column. Reported
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+ * from a running board: "the columns should fill to the full remaining height
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+ * of the page. No scroll bar vertically. Only scroll vertically per column."
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+ *
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+ * The height is MEASURED (`lib/use-fill-height`), not computed from a token,
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+ * and re-measured whenever anything above the board changes size. It is
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+ * paired with `max-h-full`, so an ancestor that genuinely does bound the board
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+ * still wins and a board in a short box does not overflow it.
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+ *
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+ * `false` — the board is as tall as the box it is given, or as its tallest
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+ * lane if nothing gives it one. For a board deliberately sized by its
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+ * container (`h-[60dvh]`, a fixed-height card) or embedded in a page that is
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+ * meant to scroll as a document.
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+ *
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+ * @default true
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+ */
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+ fill?: boolean;
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  className?: string;
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  }
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- export declare function KanbanBoard<T>({ label, lanes, getItemId, itemLabel, renderItem, renderDragging, onMove, onRefuse, emptyLane, className, ...callbacks }: KanbanBoardProps<T>): import("react").JSX.Element;
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+ export declare function KanbanBoard<T>({ label, lanes, getItemId, itemLabel, renderItem, renderDragging, onMove, onRefuse, emptyLane, strings, fill, className, ...callbacks }: KanbanBoardProps<T>): import("react").JSX.Element;
@@ -5,6 +5,14 @@ export declare const kanban: import("tailwind-variants").TVReturnType<{
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  };
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  false: {};
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  };
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+ fill: {
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+ true: {
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+ root: string;
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+ };
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+ false: {
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+ root: string;
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+ };
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+ };
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  }, {
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  root: string;
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  lane: string;
@@ -22,6 +30,14 @@ export declare const kanban: import("tailwind-variants").TVReturnType<{
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  };
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  false: {};
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  };
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+ fill: {
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+ true: {
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+ root: string;
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+ };
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+ false: {
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+ root: string;
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+ };
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+ };
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  }, {
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  root: string;
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  lane: string;
@@ -39,6 +55,14 @@ export declare const kanban: import("tailwind-variants").TVReturnType<{
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  };
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  false: {};
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  };
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+ fill: {
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+ true: {
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+ root: string;
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+ };
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+ false: {
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+ root: string;
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+ };
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+ };
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  }, {
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  root: string;
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  lane: string;
@@ -28,7 +28,7 @@ export { Checkbox, Switch, Radio, RadioGroup, CheckboxField, SwitchField, RadioF
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  export { Dialog, DialogClose, AlertDialog, type DialogProps, type AlertDialogProps, } from "./components/Dialog";
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  export { Popover, PopoverClose, Tooltip, TooltipProvider, type PopoverProps, type TooltipProps, } from "./components/Popover";
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  export { Toaster, ToastProvider, useToast, type ToasterProps, type ToastProviderProps, type ToastOptions, type ToastTone, } from "./components/Toast";
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- export { Menu, MenuItem, MenuGroup, MenuRadioGroup, MenuRadioItem, MenuSeparator, type MenuProps, type MenuItemProps, type MenuGroupProps, type MenuRadioGroupProps, type MenuRadioItemProps, } from "./components/Menu";
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+ export { Menu, MenuItem, MenuGroup, MenuRadioGroup, MenuRadioItem, MenuSeparator, MenuSub, type MenuProps, type MenuItemProps, type MenuGroupProps, type MenuRadioGroupProps, type MenuRadioItemProps, type MenuSubProps, } from "./components/Menu";
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  export { ThemeMenu, type ThemeMenuProps } from "./components/ThemeMenu";
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  export { AppShell, type AppShellProps, type NavItem, type NavSection, } from "./components/AppShell";
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  export { FileUpload, type FileUploadProps, type UploadFile } from "./components/FileUpload";
@@ -90,6 +90,7 @@ export { ModelSelector, type ModelSelectorProps, type ChatModel, } from "./compo
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  export { EffortControl, DEFAULT_EFFORT_LEVELS, type EffortControlProps, type EffortLevel, } from "./components/chat/EffortControl";
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  export { ContextMeter, ChatStatus, formatTokens, type ContextMeterProps, type ContextSegment, type UsageLimit, type ChatStatusProps, } from "./components/chat/ContextMeter";
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  export { cn } from "./lib/cn";
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+ export { useFillHeight } from "./lib/use-fill-height";
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  export { useTheme, useUiScale, useContrast, useMotionPreference, type Theme, type UiScale, type ContrastPreference, type MotionPreference, } from "./lib/preferences";
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  export { usePersistedState, readStored, writeStored, clearStored, storageKey, type PersistedStateOptions, } from "./lib/persist";
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  export { CalendarMonth, type CalendarMonthProps } from "./components/calendar/CalendarMonth";
@@ -21,6 +21,37 @@ export declare function measure(items: Iterable<ItemRegistration>, containers: I
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  * the innermost one.
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  */
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  export declare function containerAt(snapshot: LayoutSnapshot, point: Point): ContainerRect | null;
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+ /**
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+ * The container CLOSEST to the pointer, for a pointer that is inside none of
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+ * them.
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+ *
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+ * THE DEAD ZONE IS THE BUG THIS EXISTS FOR, AND IT IS MOST OF A BOARD. The
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+ * registered container is the SCROLLER — it has to be, so auto-scroll can find
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+ * its edges — and on a kanban lane the scroller is only the card list. The lane
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+ * header above it, the lane's own border, the gutter between two lanes and the
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+ * board's bottom padding are all outside every registered rect, so a pointer
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+ * there is "over no container" while being unmistakably over a lane to the
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+ * person holding the card.
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+ *
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+ * What used to happen there was `resolveTarget` returning null and the session
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+ * keeping the PREVIOUS target — so a card dragged from lane 1 and released on
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+ * lane 3's header landed in lane 2, the lane the pointer had last crossed on
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+ * its way. Measured in the demo before this change: released at (1022, 419),
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+ * visually the middle of "Review" whose lane box is 878–1166 × 407–939, the
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+ * card landed in "Building". Not an edge case — the header is 60px of every
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+ * lane's top, and a person aiming at an empty lane aims at its label.
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+ *
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+ * SCOPED, so "nearest" cannot mean "somewhere else entirely": the snapshot
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+ * holds one `DragDrop` root's own containers and nothing else — every root
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+ * builds its own `DragSession` (`use-drag.ts`) with its own registry. The
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+ * nearest container to a point over the sidebar is still a lane of the board
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+ * being dragged, which is the only answer a release can sensibly have.
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+ *
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+ * TIES GO TO THE SMALLER BOX, matching `containerAt` — a point in the gutter
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+ * between two lanes is equidistant from both, and a nested container is the
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+ * more specific answer for the same reason it is there.
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+ */
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+ export declare function nearestContainer(snapshot: LayoutSnapshot, point: Point): ContainerRect | null;
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  /** A container's items in reading order, excluding the one being carried. */
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  export declare function remainingItems(snapshot: LayoutSnapshot, container: string, dragged: DragId | null): ItemRect[];
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  /**
@@ -41,12 +72,29 @@ export declare function indexAt(snapshot: LayoutSnapshot, container: ContainerRe
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  /**
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  * Where the dragged item would land if released at `point`.
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  *
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- * Returns null when the pointer is over no container at all. The session keeps
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- * the PREVIOUS target in that case rather than clearing it — dragging a card
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- * briefly outside the board should not make the insertion marker vanish, and a
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- * release outside every container should still land where the marker last
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- * showed. That is the behaviour every board people already use has, and the
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- * alternative reads as the drag having silently failed.
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+ * THE POINTER IS OVER THE CONTAINER IT IS NEAREST TO, not only the one whose
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+ * rectangle happens to hold it. Both halves of that matter and the second one
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+ * is the fix:
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+ *
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+ * The goal has always been that dragging a card briefly outside the board must
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+ * not make the insertion marker vanish, and that a release outside every
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+ * container still lands somewhere rather than reading as a silently failed
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+ * drag. That was served by returning null here and having the session keep the
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+ * PREVIOUS target — which achieves "the marker does not blink out" and gets
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+ * "lands where you are pointing" exactly backwards. The gap between two lanes,
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+ * a lane's header, a lane's border and the board's own bottom padding are all
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+ * outside every registered rect; a release in any of them landed the card in
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+ * the last lane the pointer had crossed, which for a drag from lane 1 to lane 3
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+ * is lane 2. See `nearestContainer` for the measurement.
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+ *
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+ * Nearest keeps the marker alive for the same reason last-target did, and puts
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+ * it where the person is aiming rather than where they have been.
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+ *
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+ * STILL NULL FOR A BOARD WITH NO CONTAINERS AT ALL — there is no nearest one,
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+ * and the session's `?? s.over` remains the guard for that.
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+ *
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+ * The index then falls out of `indexAt` without a special case: a point above a
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+ * lane is before every card in it, a point below is after all of them.
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  */
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  export declare function resolveTarget(snapshot: LayoutSnapshot, point: Point, dragged: DragId | null): DropTarget | null;
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  /** Value equality — targets are recreated on every move, so `===` is useless. */
@@ -7,7 +7,7 @@
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  * empty icon registry (CAV-11).
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  */
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  export type { ContainerId, ContainerRect, ContainerRegistration, DragAxis, DragCancelEvent, DragEndEvent, DragId, DragMode, DragPhase, DragSessionCallbacks, DragStartEvent, DragState, DropTarget, ItemRect, ItemRegistration, LayoutSnapshot, Point, } from "./types";
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- export { applyMove, containerAt, indexAt, isNoOp, measure, remainingItems, resolveTarget, sameTarget, } from "./geometry";
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+ export { applyMove, containerAt, indexAt, isNoOp, measure, nearestContainer, remainingItems, resolveTarget, sameTarget, } from "./geometry";
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  export { DragSession, type StartArgs } from "./session";
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  export { attachPointerSensor, attachSessionWindowListeners, type PointerActivation, type PointerSensorOptions, } from "./sensors/pointer";
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  export { attachKeyboardSensor, type KeyboardSensorOptions, } from "./sensors/keyboard";
@@ -0,0 +1,26 @@
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+ import { type RefCallback } from "react";
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+ /**
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+ * Size an element to the space between its own top and the bottom of the box
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+ * that scrolls it, and keep it sized as the page changes around it.
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+ *
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+ * Returns a ref callback for the element. The height is written as inline style
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+ * rather than returned as state on purpose — a returned number would re-render
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+ * the subtree on every resize frame, and the value is only ever consumed by one
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+ * property on one element.
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+ *
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+ * ```tsx
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+ * const fillRef = useFillHeight(fill);
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+ * <div ref={fillRef} className="max-h-full …" />
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+ * ```
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+ *
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+ * WHAT IT WATCHES, and why that list rather than a global observer. The number
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+ * changes when a box ABOVE the element changes size: the scrollport itself, an
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+ * ancestor between the two, or a sibling laid out before it. All three are
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+ * observed. The element itself is deliberately NOT observed — it is the thing
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+ * being written, and observing it is the loop.
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+ *
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+ * A sibling ADDED after mount is the known gap: the observer set is built once
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+ * per attach. In practice the content above a filling element is a page header,
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+ * not a live list, and a `key`ed remount covers the rest.
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+ */
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+ export declare function useFillHeight(enabled?: boolean): RefCallback<HTMLElement>;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@danxbot/ui",
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- "version": "3.6.0",
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+ "version": "3.7.0",
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  "type": "module",
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  "description": "Danxbot — a domain-agnostic React design system with motion as a first-class primitive.",
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  "license": "MIT",