@dano796/react-reart 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (434) hide show
  1. package/LICENSE.md +25 -0
  2. package/README.md +222 -0
  3. package/cli/build-registry.mjs +128 -0
  4. package/cli/index.js +396 -0
  5. package/cli/registry.json +873 -0
  6. package/dist/components/BackgroundStudio.d.ts +10 -0
  7. package/dist/components/BackgroundStudio.d.ts.map +1 -0
  8. package/dist/components/BackgroundStudio.js +268 -0
  9. package/dist/components/BackgroundStudio.js.map +1 -0
  10. package/dist/components/FlowCurrents.d.ts +24 -0
  11. package/dist/components/FlowCurrents.d.ts.map +1 -0
  12. package/dist/components/FlowCurrents.js +79 -0
  13. package/dist/components/FlowCurrents.js.map +1 -0
  14. package/dist/components/GeoPulse.d.ts +20 -0
  15. package/dist/components/GeoPulse.d.ts.map +1 -0
  16. package/dist/components/GeoPulse.js +72 -0
  17. package/dist/components/GeoPulse.js.map +1 -0
  18. package/dist/components/GravityStorm.d.ts +20 -0
  19. package/dist/components/GravityStorm.d.ts.map +1 -0
  20. package/dist/components/GravityStorm.js +72 -0
  21. package/dist/components/GravityStorm.js.map +1 -0
  22. package/dist/components/WaveEther.d.ts +21 -0
  23. package/dist/components/WaveEther.d.ts.map +1 -0
  24. package/dist/components/WaveEther.js +73 -0
  25. package/dist/components/WaveEther.js.map +1 -0
  26. package/dist/components/backgrounds/AmbientMesh.d.ts +38 -0
  27. package/dist/components/backgrounds/AmbientMesh.d.ts.map +1 -0
  28. package/dist/components/backgrounds/AmbientMesh.js +101 -0
  29. package/dist/components/backgrounds/AmbientMesh.js.map +1 -0
  30. package/dist/components/backgrounds/ArborealGrowth.d.ts +26 -0
  31. package/dist/components/backgrounds/ArborealGrowth.d.ts.map +1 -0
  32. package/dist/components/backgrounds/ArborealGrowth.js +78 -0
  33. package/dist/components/backgrounds/ArborealGrowth.js.map +1 -0
  34. package/dist/components/backgrounds/CliffordAttractor.d.ts +24 -0
  35. package/dist/components/backgrounds/CliffordAttractor.d.ts.map +1 -0
  36. package/dist/components/backgrounds/CliffordAttractor.js +86 -0
  37. package/dist/components/backgrounds/CliffordAttractor.js.map +1 -0
  38. package/dist/components/backgrounds/CrystallineDrift.d.ts +33 -0
  39. package/dist/components/backgrounds/CrystallineDrift.d.ts.map +1 -0
  40. package/dist/components/backgrounds/CrystallineDrift.js +101 -0
  41. package/dist/components/backgrounds/CrystallineDrift.js.map +1 -0
  42. package/dist/components/backgrounds/DifferentialGrowth.d.ts +9 -0
  43. package/dist/components/backgrounds/DifferentialGrowth.d.ts.map +1 -0
  44. package/dist/components/backgrounds/DifferentialGrowth.js +82 -0
  45. package/dist/components/backgrounds/DifferentialGrowth.js.map +1 -0
  46. package/dist/components/backgrounds/DoublePendulum.d.ts +9 -0
  47. package/dist/components/backgrounds/DoublePendulum.d.ts.map +1 -0
  48. package/dist/components/backgrounds/DoublePendulum.js +81 -0
  49. package/dist/components/backgrounds/DoublePendulum.js.map +1 -0
  50. package/dist/components/backgrounds/DragonCurve.d.ts +27 -0
  51. package/dist/components/backgrounds/DragonCurve.d.ts.map +1 -0
  52. package/dist/components/backgrounds/DragonCurve.js +79 -0
  53. package/dist/components/backgrounds/DragonCurve.js.map +1 -0
  54. package/dist/components/backgrounds/DragonFold.d.ts +31 -0
  55. package/dist/components/backgrounds/DragonFold.d.ts.map +1 -0
  56. package/dist/components/backgrounds/DragonFold.js +94 -0
  57. package/dist/components/backgrounds/DragonFold.js.map +1 -0
  58. package/dist/components/backgrounds/EmberCascade.d.ts +24 -0
  59. package/dist/components/backgrounds/EmberCascade.d.ts.map +1 -0
  60. package/dist/components/backgrounds/EmberCascade.js +88 -0
  61. package/dist/components/backgrounds/EmberCascade.js.map +1 -0
  62. package/dist/components/backgrounds/FibonacciVortex.d.ts +42 -0
  63. package/dist/components/backgrounds/FibonacciVortex.d.ts.map +1 -0
  64. package/dist/components/backgrounds/FibonacciVortex.js +151 -0
  65. package/dist/components/backgrounds/FibonacciVortex.js.map +1 -0
  66. package/dist/components/backgrounds/FlowCurrents.d.ts +35 -0
  67. package/dist/components/backgrounds/FlowCurrents.d.ts.map +1 -0
  68. package/dist/components/backgrounds/FlowCurrents.js +97 -0
  69. package/dist/components/backgrounds/FlowCurrents.js.map +1 -0
  70. package/dist/components/backgrounds/FractalNoiseTerrain.d.ts +9 -0
  71. package/dist/components/backgrounds/FractalNoiseTerrain.d.ts.map +1 -0
  72. package/dist/components/backgrounds/FractalNoiseTerrain.js +85 -0
  73. package/dist/components/backgrounds/FractalNoiseTerrain.js.map +1 -0
  74. package/dist/components/backgrounds/FractalTree.d.ts +35 -0
  75. package/dist/components/backgrounds/FractalTree.d.ts.map +1 -0
  76. package/dist/components/backgrounds/FractalTree.js +98 -0
  77. package/dist/components/backgrounds/FractalTree.js.map +1 -0
  78. package/dist/components/backgrounds/GeoPulse.d.ts +31 -0
  79. package/dist/components/backgrounds/GeoPulse.d.ts.map +1 -0
  80. package/dist/components/backgrounds/GeoPulse.js +89 -0
  81. package/dist/components/backgrounds/GeoPulse.js.map +1 -0
  82. package/dist/components/backgrounds/GravityStorm.d.ts +30 -0
  83. package/dist/components/backgrounds/GravityStorm.d.ts.map +1 -0
  84. package/dist/components/backgrounds/GravityStorm.js +89 -0
  85. package/dist/components/backgrounds/GravityStorm.js.map +1 -0
  86. package/dist/components/backgrounds/HarmonicLattice.d.ts +26 -0
  87. package/dist/components/backgrounds/HarmonicLattice.d.ts.map +1 -0
  88. package/dist/components/backgrounds/HarmonicLattice.js +89 -0
  89. package/dist/components/backgrounds/HarmonicLattice.js.map +1 -0
  90. package/dist/components/backgrounds/HexRipple.d.ts +44 -0
  91. package/dist/components/backgrounds/HexRipple.d.ts.map +1 -0
  92. package/dist/components/backgrounds/HexRipple.js +149 -0
  93. package/dist/components/backgrounds/HexRipple.js.map +1 -0
  94. package/dist/components/backgrounds/KochCrystal.d.ts +27 -0
  95. package/dist/components/backgrounds/KochCrystal.d.ts.map +1 -0
  96. package/dist/components/backgrounds/KochCrystal.js +79 -0
  97. package/dist/components/backgrounds/KochCrystal.js.map +1 -0
  98. package/dist/components/backgrounds/LissajousWeave.d.ts +23 -0
  99. package/dist/components/backgrounds/LissajousWeave.d.ts.map +1 -0
  100. package/dist/components/backgrounds/LissajousWeave.js +86 -0
  101. package/dist/components/backgrounds/LissajousWeave.js.map +1 -0
  102. package/dist/components/backgrounds/MoireLattice.d.ts +9 -0
  103. package/dist/components/backgrounds/MoireLattice.d.ts.map +1 -0
  104. package/dist/components/backgrounds/MoireLattice.js +81 -0
  105. package/dist/components/backgrounds/MoireLattice.js.map +1 -0
  106. package/dist/components/backgrounds/NebulaVeil.d.ts +28 -0
  107. package/dist/components/backgrounds/NebulaVeil.d.ts.map +1 -0
  108. package/dist/components/backgrounds/NebulaVeil.js +121 -0
  109. package/dist/components/backgrounds/NebulaVeil.js.map +1 -0
  110. package/dist/components/backgrounds/NeuralWeave.d.ts +9 -0
  111. package/dist/components/backgrounds/NeuralWeave.d.ts.map +1 -0
  112. package/dist/components/backgrounds/NeuralWeave.js +81 -0
  113. package/dist/components/backgrounds/NeuralWeave.js.map +1 -0
  114. package/dist/components/backgrounds/OrbitalResonance.d.ts +9 -0
  115. package/dist/components/backgrounds/OrbitalResonance.d.ts.map +1 -0
  116. package/dist/components/backgrounds/OrbitalResonance.js +86 -0
  117. package/dist/components/backgrounds/OrbitalResonance.js.map +1 -0
  118. package/dist/components/backgrounds/PhotonBurst.d.ts +41 -0
  119. package/dist/components/backgrounds/PhotonBurst.d.ts.map +1 -0
  120. package/dist/components/backgrounds/PhotonBurst.js +150 -0
  121. package/dist/components/backgrounds/PhotonBurst.js.map +1 -0
  122. package/dist/components/backgrounds/PhyllotaxisDream.d.ts +25 -0
  123. package/dist/components/backgrounds/PhyllotaxisDream.d.ts.map +1 -0
  124. package/dist/components/backgrounds/PhyllotaxisDream.js +88 -0
  125. package/dist/components/backgrounds/PhyllotaxisDream.js.map +1 -0
  126. package/dist/components/backgrounds/PlasmaField.d.ts +28 -0
  127. package/dist/components/backgrounds/PlasmaField.d.ts.map +1 -0
  128. package/dist/components/backgrounds/PlasmaField.js +117 -0
  129. package/dist/components/backgrounds/PlasmaField.js.map +1 -0
  130. package/dist/components/backgrounds/PrismaticWave.d.ts +46 -0
  131. package/dist/components/backgrounds/PrismaticWave.d.ts.map +1 -0
  132. package/dist/components/backgrounds/PrismaticWave.js +152 -0
  133. package/dist/components/backgrounds/PrismaticWave.js.map +1 -0
  134. package/dist/components/backgrounds/ReactionDiffusion.d.ts +9 -0
  135. package/dist/components/backgrounds/ReactionDiffusion.d.ts.map +1 -0
  136. package/dist/components/backgrounds/ReactionDiffusion.js +79 -0
  137. package/dist/components/backgrounds/ReactionDiffusion.js.map +1 -0
  138. package/dist/components/backgrounds/RecursiveSubdivision.d.ts +9 -0
  139. package/dist/components/backgrounds/RecursiveSubdivision.d.ts.map +1 -0
  140. package/dist/components/backgrounds/RecursiveSubdivision.js +84 -0
  141. package/dist/components/backgrounds/RecursiveSubdivision.js.map +1 -0
  142. package/dist/components/backgrounds/RecursiveTunnel.d.ts +44 -0
  143. package/dist/components/backgrounds/RecursiveTunnel.d.ts.map +1 -0
  144. package/dist/components/backgrounds/RecursiveTunnel.js +155 -0
  145. package/dist/components/backgrounds/RecursiveTunnel.js.map +1 -0
  146. package/dist/components/backgrounds/SierpinskiChaos.d.ts +32 -0
  147. package/dist/components/backgrounds/SierpinskiChaos.d.ts.map +1 -0
  148. package/dist/components/backgrounds/SierpinskiChaos.js +95 -0
  149. package/dist/components/backgrounds/SierpinskiChaos.js.map +1 -0
  150. package/dist/components/backgrounds/SierpinskiDust.d.ts +47 -0
  151. package/dist/components/backgrounds/SierpinskiDust.d.ts.map +1 -0
  152. package/dist/components/backgrounds/SierpinskiDust.js +148 -0
  153. package/dist/components/backgrounds/SierpinskiDust.js.map +1 -0
  154. package/dist/components/backgrounds/Spirograph.d.ts +24 -0
  155. package/dist/components/backgrounds/Spirograph.d.ts.map +1 -0
  156. package/dist/components/backgrounds/Spirograph.js +86 -0
  157. package/dist/components/backgrounds/Spirograph.js.map +1 -0
  158. package/dist/components/backgrounds/TideHarmonics.d.ts +9 -0
  159. package/dist/components/backgrounds/TideHarmonics.d.ts.map +1 -0
  160. package/dist/components/backgrounds/TideHarmonics.js +80 -0
  161. package/dist/components/backgrounds/TideHarmonics.js.map +1 -0
  162. package/dist/components/backgrounds/VoronoiMosaic.d.ts +9 -0
  163. package/dist/components/backgrounds/VoronoiMosaic.d.ts.map +1 -0
  164. package/dist/components/backgrounds/VoronoiMosaic.js +76 -0
  165. package/dist/components/backgrounds/VoronoiMosaic.js.map +1 -0
  166. package/dist/components/backgrounds/VortexBloom.d.ts +36 -0
  167. package/dist/components/backgrounds/VortexBloom.d.ts.map +1 -0
  168. package/dist/components/backgrounds/VortexBloom.js +101 -0
  169. package/dist/components/backgrounds/VortexBloom.js.map +1 -0
  170. package/dist/components/backgrounds/WaveEther.d.ts +32 -0
  171. package/dist/components/backgrounds/WaveEther.d.ts.map +1 -0
  172. package/dist/components/backgrounds/WaveEther.js +91 -0
  173. package/dist/components/backgrounds/WaveEther.js.map +1 -0
  174. package/dist/components/backgrounds/archived/CliffordAttractor.d.ts +24 -0
  175. package/dist/components/backgrounds/archived/CliffordAttractor.d.ts.map +1 -0
  176. package/dist/components/backgrounds/archived/CliffordAttractor.js +86 -0
  177. package/dist/components/backgrounds/archived/CliffordAttractor.js.map +1 -0
  178. package/dist/components/backgrounds/archived/CrystallineDrift.d.ts +33 -0
  179. package/dist/components/backgrounds/archived/CrystallineDrift.d.ts.map +1 -0
  180. package/dist/components/backgrounds/archived/CrystallineDrift.js +101 -0
  181. package/dist/components/backgrounds/archived/CrystallineDrift.js.map +1 -0
  182. package/dist/components/backgrounds/archived/DifferentialGrowth.d.ts +9 -0
  183. package/dist/components/backgrounds/archived/DifferentialGrowth.d.ts.map +1 -0
  184. package/dist/components/backgrounds/archived/DifferentialGrowth.js +82 -0
  185. package/dist/components/backgrounds/archived/DifferentialGrowth.js.map +1 -0
  186. package/dist/components/backgrounds/archived/DoublePendulum.d.ts +9 -0
  187. package/dist/components/backgrounds/archived/DoublePendulum.d.ts.map +1 -0
  188. package/dist/components/backgrounds/archived/DoublePendulum.js +81 -0
  189. package/dist/components/backgrounds/archived/DoublePendulum.js.map +1 -0
  190. package/dist/components/backgrounds/archived/EmberCascade.d.ts +24 -0
  191. package/dist/components/backgrounds/archived/EmberCascade.d.ts.map +1 -0
  192. package/dist/components/backgrounds/archived/EmberCascade.js +88 -0
  193. package/dist/components/backgrounds/archived/EmberCascade.js.map +1 -0
  194. package/dist/components/backgrounds/archived/GravityStorm.d.ts +30 -0
  195. package/dist/components/backgrounds/archived/GravityStorm.d.ts.map +1 -0
  196. package/dist/components/backgrounds/archived/GravityStorm.js +89 -0
  197. package/dist/components/backgrounds/archived/GravityStorm.js.map +1 -0
  198. package/dist/components/backgrounds/archived/ReactionDiffusion.d.ts +9 -0
  199. package/dist/components/backgrounds/archived/ReactionDiffusion.d.ts.map +1 -0
  200. package/dist/components/backgrounds/archived/ReactionDiffusion.js +79 -0
  201. package/dist/components/backgrounds/archived/ReactionDiffusion.js.map +1 -0
  202. package/dist/components/backgrounds/archived/Spirograph.d.ts +24 -0
  203. package/dist/components/backgrounds/archived/Spirograph.d.ts.map +1 -0
  204. package/dist/components/backgrounds/archived/Spirograph.js +86 -0
  205. package/dist/components/backgrounds/archived/Spirograph.js.map +1 -0
  206. package/dist/components/backgrounds/archived/VortexBloom.d.ts +36 -0
  207. package/dist/components/backgrounds/archived/VortexBloom.d.ts.map +1 -0
  208. package/dist/components/backgrounds/archived/VortexBloom.js +101 -0
  209. package/dist/components/backgrounds/archived/VortexBloom.js.map +1 -0
  210. package/dist/components/engines/ambientMesh.d.ts +31 -0
  211. package/dist/components/engines/ambientMesh.d.ts.map +1 -0
  212. package/dist/components/engines/ambientMesh.js +123 -0
  213. package/dist/components/engines/ambientMesh.js.map +1 -0
  214. package/dist/components/engines/arborealGrowth.d.ts +49 -0
  215. package/dist/components/engines/arborealGrowth.d.ts.map +1 -0
  216. package/dist/components/engines/arborealGrowth.js +220 -0
  217. package/dist/components/engines/arborealGrowth.js.map +1 -0
  218. package/dist/components/engines/archived/cliffordAttractor.d.ts +31 -0
  219. package/dist/components/engines/archived/cliffordAttractor.d.ts.map +1 -0
  220. package/dist/components/engines/archived/cliffordAttractor.js +71 -0
  221. package/dist/components/engines/archived/cliffordAttractor.js.map +1 -0
  222. package/dist/components/engines/archived/crystallineDrift.d.ts +31 -0
  223. package/dist/components/engines/archived/crystallineDrift.d.ts.map +1 -0
  224. package/dist/components/engines/archived/crystallineDrift.js +117 -0
  225. package/dist/components/engines/archived/crystallineDrift.js.map +1 -0
  226. package/dist/components/engines/archived/differentialGrowth.d.ts +39 -0
  227. package/dist/components/engines/archived/differentialGrowth.d.ts.map +1 -0
  228. package/dist/components/engines/archived/differentialGrowth.js +139 -0
  229. package/dist/components/engines/archived/differentialGrowth.js.map +1 -0
  230. package/dist/components/engines/archived/doublePendulum.d.ts +41 -0
  231. package/dist/components/engines/archived/doublePendulum.d.ts.map +1 -0
  232. package/dist/components/engines/archived/doublePendulum.js +97 -0
  233. package/dist/components/engines/archived/doublePendulum.js.map +1 -0
  234. package/dist/components/engines/archived/emberCascade.d.ts +45 -0
  235. package/dist/components/engines/archived/emberCascade.d.ts.map +1 -0
  236. package/dist/components/engines/archived/emberCascade.js +137 -0
  237. package/dist/components/engines/archived/emberCascade.js.map +1 -0
  238. package/dist/components/engines/archived/gravityStorm.d.ts +39 -0
  239. package/dist/components/engines/archived/gravityStorm.d.ts.map +1 -0
  240. package/dist/components/engines/archived/gravityStorm.js +124 -0
  241. package/dist/components/engines/archived/gravityStorm.js.map +1 -0
  242. package/dist/components/engines/archived/reactionDiffusion.d.ts +32 -0
  243. package/dist/components/engines/archived/reactionDiffusion.d.ts.map +1 -0
  244. package/dist/components/engines/archived/reactionDiffusion.js +99 -0
  245. package/dist/components/engines/archived/reactionDiffusion.js.map +1 -0
  246. package/dist/components/engines/archived/spirograph.d.ts +31 -0
  247. package/dist/components/engines/archived/spirograph.d.ts.map +1 -0
  248. package/dist/components/engines/archived/spirograph.js +82 -0
  249. package/dist/components/engines/archived/spirograph.js.map +1 -0
  250. package/dist/components/engines/archived/vortexBloom.d.ts +49 -0
  251. package/dist/components/engines/archived/vortexBloom.d.ts.map +1 -0
  252. package/dist/components/engines/archived/vortexBloom.js +151 -0
  253. package/dist/components/engines/archived/vortexBloom.js.map +1 -0
  254. package/dist/components/engines/cliffordAttractor.d.ts +31 -0
  255. package/dist/components/engines/cliffordAttractor.d.ts.map +1 -0
  256. package/dist/components/engines/cliffordAttractor.js +71 -0
  257. package/dist/components/engines/cliffordAttractor.js.map +1 -0
  258. package/dist/components/engines/crystallineDrift.d.ts +31 -0
  259. package/dist/components/engines/crystallineDrift.d.ts.map +1 -0
  260. package/dist/components/engines/crystallineDrift.js +117 -0
  261. package/dist/components/engines/crystallineDrift.js.map +1 -0
  262. package/dist/components/engines/differentialGrowth.d.ts +39 -0
  263. package/dist/components/engines/differentialGrowth.d.ts.map +1 -0
  264. package/dist/components/engines/differentialGrowth.js +139 -0
  265. package/dist/components/engines/differentialGrowth.js.map +1 -0
  266. package/dist/components/engines/doublePendulum.d.ts +41 -0
  267. package/dist/components/engines/doublePendulum.d.ts.map +1 -0
  268. package/dist/components/engines/doublePendulum.js +97 -0
  269. package/dist/components/engines/doublePendulum.js.map +1 -0
  270. package/dist/components/engines/dragonCurve.d.ts +46 -0
  271. package/dist/components/engines/dragonCurve.d.ts.map +1 -0
  272. package/dist/components/engines/dragonCurve.js +178 -0
  273. package/dist/components/engines/dragonCurve.js.map +1 -0
  274. package/dist/components/engines/dragonFold.d.ts +28 -0
  275. package/dist/components/engines/dragonFold.d.ts.map +1 -0
  276. package/dist/components/engines/dragonFold.js +166 -0
  277. package/dist/components/engines/dragonFold.js.map +1 -0
  278. package/dist/components/engines/emberCascade.d.ts +45 -0
  279. package/dist/components/engines/emberCascade.d.ts.map +1 -0
  280. package/dist/components/engines/emberCascade.js +137 -0
  281. package/dist/components/engines/emberCascade.js.map +1 -0
  282. package/dist/components/engines/fibonacciVortex.d.ts +70 -0
  283. package/dist/components/engines/fibonacciVortex.d.ts.map +1 -0
  284. package/dist/components/engines/fibonacciVortex.js +144 -0
  285. package/dist/components/engines/fibonacciVortex.js.map +1 -0
  286. package/dist/components/engines/flowCurrents.d.ts +34 -0
  287. package/dist/components/engines/flowCurrents.d.ts.map +1 -0
  288. package/dist/components/engines/flowCurrents.js +89 -0
  289. package/dist/components/engines/flowCurrents.js.map +1 -0
  290. package/dist/components/engines/fractalNoiseTerrain.d.ts +32 -0
  291. package/dist/components/engines/fractalNoiseTerrain.d.ts.map +1 -0
  292. package/dist/components/engines/fractalNoiseTerrain.js +89 -0
  293. package/dist/components/engines/fractalNoiseTerrain.js.map +1 -0
  294. package/dist/components/engines/fractalTree.d.ts +20 -0
  295. package/dist/components/engines/fractalTree.d.ts.map +1 -0
  296. package/dist/components/engines/fractalTree.js +92 -0
  297. package/dist/components/engines/fractalTree.js.map +1 -0
  298. package/dist/components/engines/geoPulse.d.ts +33 -0
  299. package/dist/components/engines/geoPulse.d.ts.map +1 -0
  300. package/dist/components/engines/geoPulse.js +116 -0
  301. package/dist/components/engines/geoPulse.js.map +1 -0
  302. package/dist/components/engines/gravityStorm.d.ts +39 -0
  303. package/dist/components/engines/gravityStorm.d.ts.map +1 -0
  304. package/dist/components/engines/gravityStorm.js +124 -0
  305. package/dist/components/engines/gravityStorm.js.map +1 -0
  306. package/dist/components/engines/harmonicLattice.d.ts +38 -0
  307. package/dist/components/engines/harmonicLattice.d.ts.map +1 -0
  308. package/dist/components/engines/harmonicLattice.js +87 -0
  309. package/dist/components/engines/harmonicLattice.js.map +1 -0
  310. package/dist/components/engines/hexRipple.d.ts +61 -0
  311. package/dist/components/engines/hexRipple.d.ts.map +1 -0
  312. package/dist/components/engines/hexRipple.js +157 -0
  313. package/dist/components/engines/hexRipple.js.map +1 -0
  314. package/dist/components/engines/kochCrystal.d.ts +47 -0
  315. package/dist/components/engines/kochCrystal.d.ts.map +1 -0
  316. package/dist/components/engines/kochCrystal.js +177 -0
  317. package/dist/components/engines/kochCrystal.js.map +1 -0
  318. package/dist/components/engines/lissajousWeave.d.ts +38 -0
  319. package/dist/components/engines/lissajousWeave.d.ts.map +1 -0
  320. package/dist/components/engines/lissajousWeave.js +83 -0
  321. package/dist/components/engines/lissajousWeave.js.map +1 -0
  322. package/dist/components/engines/moireLattice.d.ts +28 -0
  323. package/dist/components/engines/moireLattice.d.ts.map +1 -0
  324. package/dist/components/engines/moireLattice.js +47 -0
  325. package/dist/components/engines/moireLattice.js.map +1 -0
  326. package/dist/components/engines/nebulaVeil.d.ts +38 -0
  327. package/dist/components/engines/nebulaVeil.d.ts.map +1 -0
  328. package/dist/components/engines/nebulaVeil.js +177 -0
  329. package/dist/components/engines/nebulaVeil.js.map +1 -0
  330. package/dist/components/engines/neuralWeave.d.ts +53 -0
  331. package/dist/components/engines/neuralWeave.d.ts.map +1 -0
  332. package/dist/components/engines/neuralWeave.js +165 -0
  333. package/dist/components/engines/neuralWeave.js.map +1 -0
  334. package/dist/components/engines/orbitalResonance.d.ts +50 -0
  335. package/dist/components/engines/orbitalResonance.d.ts.map +1 -0
  336. package/dist/components/engines/orbitalResonance.js +94 -0
  337. package/dist/components/engines/orbitalResonance.js.map +1 -0
  338. package/dist/components/engines/photonBurst.d.ts +43 -0
  339. package/dist/components/engines/photonBurst.d.ts.map +1 -0
  340. package/dist/components/engines/photonBurst.js +204 -0
  341. package/dist/components/engines/photonBurst.js.map +1 -0
  342. package/dist/components/engines/phyllotaxisDream.d.ts +28 -0
  343. package/dist/components/engines/phyllotaxisDream.d.ts.map +1 -0
  344. package/dist/components/engines/phyllotaxisDream.js +75 -0
  345. package/dist/components/engines/phyllotaxisDream.js.map +1 -0
  346. package/dist/components/engines/plasmaField.d.ts +44 -0
  347. package/dist/components/engines/plasmaField.d.ts.map +1 -0
  348. package/dist/components/engines/plasmaField.js +227 -0
  349. package/dist/components/engines/plasmaField.js.map +1 -0
  350. package/dist/components/engines/prismaticWave.d.ts +39 -0
  351. package/dist/components/engines/prismaticWave.d.ts.map +1 -0
  352. package/dist/components/engines/prismaticWave.js +158 -0
  353. package/dist/components/engines/prismaticWave.js.map +1 -0
  354. package/dist/components/engines/reactionDiffusion.d.ts +32 -0
  355. package/dist/components/engines/reactionDiffusion.d.ts.map +1 -0
  356. package/dist/components/engines/reactionDiffusion.js +99 -0
  357. package/dist/components/engines/reactionDiffusion.js.map +1 -0
  358. package/dist/components/engines/recursiveSubdivision.d.ts +40 -0
  359. package/dist/components/engines/recursiveSubdivision.d.ts.map +1 -0
  360. package/dist/components/engines/recursiveSubdivision.js +133 -0
  361. package/dist/components/engines/recursiveSubdivision.js.map +1 -0
  362. package/dist/components/engines/recursiveTunnel.d.ts +66 -0
  363. package/dist/components/engines/recursiveTunnel.d.ts.map +1 -0
  364. package/dist/components/engines/recursiveTunnel.js +152 -0
  365. package/dist/components/engines/recursiveTunnel.js.map +1 -0
  366. package/dist/components/engines/sierpinskiChaos.d.ts +41 -0
  367. package/dist/components/engines/sierpinskiChaos.d.ts.map +1 -0
  368. package/dist/components/engines/sierpinskiChaos.js +118 -0
  369. package/dist/components/engines/sierpinskiChaos.js.map +1 -0
  370. package/dist/components/engines/sierpinskiDust.d.ts +72 -0
  371. package/dist/components/engines/sierpinskiDust.d.ts.map +1 -0
  372. package/dist/components/engines/sierpinskiDust.js +152 -0
  373. package/dist/components/engines/sierpinskiDust.js.map +1 -0
  374. package/dist/components/engines/spirograph.d.ts +31 -0
  375. package/dist/components/engines/spirograph.d.ts.map +1 -0
  376. package/dist/components/engines/spirograph.js +82 -0
  377. package/dist/components/engines/spirograph.js.map +1 -0
  378. package/dist/components/engines/tideHarmonics.d.ts +37 -0
  379. package/dist/components/engines/tideHarmonics.d.ts.map +1 -0
  380. package/dist/components/engines/tideHarmonics.js +71 -0
  381. package/dist/components/engines/tideHarmonics.js.map +1 -0
  382. package/dist/components/engines/voronoiMosaic.d.ts +37 -0
  383. package/dist/components/engines/voronoiMosaic.d.ts.map +1 -0
  384. package/dist/components/engines/voronoiMosaic.js +130 -0
  385. package/dist/components/engines/voronoiMosaic.js.map +1 -0
  386. package/dist/components/engines/vortexBloom.d.ts +49 -0
  387. package/dist/components/engines/vortexBloom.d.ts.map +1 -0
  388. package/dist/components/engines/vortexBloom.js +151 -0
  389. package/dist/components/engines/vortexBloom.js.map +1 -0
  390. package/dist/components/engines/waveEther.d.ts +30 -0
  391. package/dist/components/engines/waveEther.d.ts.map +1 -0
  392. package/dist/components/engines/waveEther.js +74 -0
  393. package/dist/components/engines/waveEther.js.map +1 -0
  394. package/dist/components/schemas/index.d.ts +131 -0
  395. package/dist/components/schemas/index.d.ts.map +1 -0
  396. package/dist/components/schemas/index.js +478 -0
  397. package/dist/components/schemas/index.js.map +1 -0
  398. package/dist/components/utils/noise.d.ts +38 -0
  399. package/dist/components/utils/noise.d.ts.map +1 -0
  400. package/dist/components/utils/noise.js +132 -0
  401. package/dist/components/utils/noise.js.map +1 -0
  402. package/dist/engines/flowCurrents.d.ts +34 -0
  403. package/dist/engines/flowCurrents.d.ts.map +1 -0
  404. package/dist/engines/flowCurrents.js +89 -0
  405. package/dist/engines/flowCurrents.js.map +1 -0
  406. package/dist/engines/geoPulse.d.ts +33 -0
  407. package/dist/engines/geoPulse.d.ts.map +1 -0
  408. package/dist/engines/geoPulse.js +116 -0
  409. package/dist/engines/geoPulse.js.map +1 -0
  410. package/dist/engines/gravityStorm.d.ts +39 -0
  411. package/dist/engines/gravityStorm.d.ts.map +1 -0
  412. package/dist/engines/gravityStorm.js +124 -0
  413. package/dist/engines/gravityStorm.js.map +1 -0
  414. package/dist/engines/waveEther.d.ts +30 -0
  415. package/dist/engines/waveEther.d.ts.map +1 -0
  416. package/dist/engines/waveEther.js +74 -0
  417. package/dist/engines/waveEther.js.map +1 -0
  418. package/dist/index.d.ts +46 -0
  419. package/dist/index.d.ts.map +1 -0
  420. package/dist/index.js +138 -0
  421. package/dist/index.js.map +1 -0
  422. package/dist/registry/index.d.ts +59 -0
  423. package/dist/registry/index.d.ts.map +1 -0
  424. package/dist/registry/index.js +669 -0
  425. package/dist/registry/index.js.map +1 -0
  426. package/dist/schemas/index.d.ts +93 -0
  427. package/dist/schemas/index.d.ts.map +1 -0
  428. package/dist/schemas/index.js +83 -0
  429. package/dist/schemas/index.js.map +1 -0
  430. package/dist/utils/noise.d.ts +37 -0
  431. package/dist/utils/noise.d.ts.map +1 -0
  432. package/dist/utils/noise.js +129 -0
  433. package/dist/utils/noise.js.map +1 -0
  434. package/package.json +68 -0
@@ -0,0 +1,32 @@
1
+ /**
2
+ * Reaction Diffusion Engine
3
+ * Gray-Scott model creating organic pattern formation
4
+ */
5
+ import { SeededRandom } from "../utils/noise";
6
+ export interface ReactionDiffusionParams {
7
+ seed: number;
8
+ Da: number;
9
+ Db: number;
10
+ f: number;
11
+ k: number;
12
+ stepsPerFrame: number;
13
+ bgColor: string;
14
+ colorA: string;
15
+ colorB: string;
16
+ }
17
+ export interface ReactionDiffusionState {
18
+ W: number;
19
+ H: number;
20
+ A: Float32Array;
21
+ B: Float32Array;
22
+ nA: Float32Array;
23
+ nB: Float32Array;
24
+ rng: SeededRandom;
25
+ imageData: ImageData | null;
26
+ width: number;
27
+ height: number;
28
+ }
29
+ export declare function initReactionDiffusion(width: number, height: number, params: ReactionDiffusionParams): ReactionDiffusionState;
30
+ export declare function drawReactionDiffusion(ctx: CanvasRenderingContext2D, state: ReactionDiffusionState, params: ReactionDiffusionParams): void;
31
+ export declare function resetReactionDiffusion(state: ReactionDiffusionState, params: ReactionDiffusionParams): void;
32
+ //# sourceMappingURL=reactionDiffusion.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"reactionDiffusion.d.ts","sourceRoot":"","sources":["../../../src/components/engines/reactionDiffusion.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAAE,YAAY,EAAkB,MAAM,gBAAgB,CAAC;AAE9D,MAAM,WAAW,uBAAuB;IACtC,IAAI,EAAE,MAAM,CAAC;IACb,EAAE,EAAE,MAAM,CAAC;IACX,EAAE,EAAE,MAAM,CAAC;IACX,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,aAAa,EAAE,MAAM,CAAC;IACtB,OAAO,EAAE,MAAM,CAAC;IAChB,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,MAAM,WAAW,sBAAsB;IACrC,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,YAAY,CAAC;IAChB,CAAC,EAAE,YAAY,CAAC;IAChB,EAAE,EAAE,YAAY,CAAC;IACjB,EAAE,EAAE,YAAY,CAAC;IACjB,GAAG,EAAE,YAAY,CAAC;IAClB,SAAS,EAAE,SAAS,GAAG,IAAI,CAAC;IAC5B,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AAcD,wBAAgB,qBAAqB,CACnC,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,MAAM,EAAE,uBAAuB,GAC9B,sBAAsB,CA+BxB;AA2BD,wBAAgB,qBAAqB,CACnC,GAAG,EAAE,wBAAwB,EAC7B,KAAK,EAAE,sBAAsB,EAC7B,MAAM,EAAE,uBAAuB,GAC9B,IAAI,CA8BN;AAED,wBAAgB,sBAAsB,CACpC,KAAK,EAAE,sBAAsB,EAC7B,MAAM,EAAE,uBAAuB,GAC9B,IAAI,CAUN"}
@@ -0,0 +1,99 @@
1
+ /**
2
+ * Reaction Diffusion Engine
3
+ * Gray-Scott model creating organic pattern formation
4
+ */
5
+ import { SeededRandom, hexToRgb, lerp } from "../utils/noise";
6
+ function lap(G, x, y, W, H) {
7
+ const l = (x - 1 + W) % W;
8
+ const r = (x + 1) % W;
9
+ const u = (y - 1 + H) % H;
10
+ const d = (y + 1) % H;
11
+ return (0.2 * (G[y * W + l] + G[y * W + r] + G[u * W + x] + G[d * W + x]) +
12
+ 0.05 * (G[u * W + l] + G[u * W + r] + G[d * W + l] + G[d * W + r]) -
13
+ G[y * W + x]);
14
+ }
15
+ export function initReactionDiffusion(width, height, params) {
16
+ const W = 150;
17
+ const H = 150;
18
+ const rng = new SeededRandom(params.seed);
19
+ const A = new Float32Array(W * H);
20
+ const B = new Float32Array(W * H);
21
+ const nA = new Float32Array(W * H);
22
+ const nB = new Float32Array(W * H);
23
+ A.fill(1);
24
+ B.fill(0);
25
+ // Seed with random circles
26
+ for (let n = 0; n < 35; n++) {
27
+ const cx = Math.floor(rng.random() * W);
28
+ const cy = Math.floor(rng.random() * H);
29
+ const r = Math.floor(rng.range(2, 6));
30
+ for (let dy = -r; dy <= r; dy++) {
31
+ for (let dx = -r; dx <= r; dx++) {
32
+ if (dx * dx + dy * dy <= r * r) {
33
+ const i = ((cy + dy + H) % H) * W + ((cx + dx + W) % W);
34
+ B[i] = 1;
35
+ A[i] = 0;
36
+ }
37
+ }
38
+ }
39
+ }
40
+ return { W, H, A, B, nA, nB, rng, imageData: null, width, height };
41
+ }
42
+ function rdStep(state, params) {
43
+ const { W, H, A, B, nA, nB } = state;
44
+ for (let y = 0; y < H; y++) {
45
+ for (let x = 0; x < W; x++) {
46
+ const i = y * W + x;
47
+ const a = A[i];
48
+ const b = B[i];
49
+ const abb = a * b * b;
50
+ nA[i] = Math.max(0, Math.min(1, a + params.Da * lap(A, x, y, W, H) - abb + params.f * (1 - a)));
51
+ nB[i] = Math.max(0, Math.min(1, b + params.Db * lap(B, x, y, W, H) + abb - (params.f + params.k) * b));
52
+ }
53
+ }
54
+ // Swap buffers
55
+ const tmpA = state.A;
56
+ state.A = state.nA;
57
+ state.nA = tmpA;
58
+ const tmpB = state.B;
59
+ state.B = state.nB;
60
+ state.nB = tmpB;
61
+ }
62
+ export function drawReactionDiffusion(ctx, state, params) {
63
+ const { W, H, B, width, height } = state;
64
+ // Run simulation steps
65
+ for (let s = 0; s < params.stepsPerFrame; s++) {
66
+ rdStep(state, params);
67
+ }
68
+ // Create or reuse image data
69
+ if (!state.imageData) {
70
+ state.imageData = ctx.createImageData(W, H);
71
+ }
72
+ const c1 = hexToRgb(params.colorA);
73
+ const c2 = hexToRgb(params.colorB);
74
+ // Update pixels
75
+ const pixels = state.imageData.data;
76
+ for (let i = 0; i < W * H; i++) {
77
+ const t = Math.pow(B[i], 0.65);
78
+ const idx = i * 4;
79
+ pixels[idx] = lerp(c1.r, c2.r, t);
80
+ pixels[idx + 1] = lerp(c1.g, c2.g, t);
81
+ pixels[idx + 2] = lerp(c1.b, c2.b, t);
82
+ pixels[idx + 3] = 255;
83
+ }
84
+ // Draw scaled to canvas
85
+ ctx.putImageData(state.imageData, 0, 0);
86
+ ctx.drawImage(ctx.canvas, 0, 0, W, H, 0, 0, width, height);
87
+ }
88
+ export function resetReactionDiffusion(state, params) {
89
+ const newState = initReactionDiffusion(state.width, state.height, params);
90
+ state.W = newState.W;
91
+ state.H = newState.H;
92
+ state.A = newState.A;
93
+ state.B = newState.B;
94
+ state.nA = newState.nA;
95
+ state.nB = newState.nB;
96
+ state.rng = newState.rng;
97
+ state.imageData = null;
98
+ }
99
+ //# sourceMappingURL=reactionDiffusion.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"reactionDiffusion.js","sourceRoot":"","sources":["../../../src/components/engines/reactionDiffusion.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAAE,YAAY,EAAE,QAAQ,EAAE,IAAI,EAAE,MAAM,gBAAgB,CAAC;AA2B9D,SAAS,GAAG,CAAC,CAAe,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;IACtE,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IAC1B,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IACtB,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IAC1B,MAAM,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;IACtB,OAAO,CACL,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;QACjE,IAAI,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;QAClE,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CACb,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,qBAAqB,CACnC,KAAa,EACb,MAAc,EACd,MAA+B;IAE/B,MAAM,CAAC,GAAG,GAAG,CAAC;IACd,MAAM,CAAC,GAAG,GAAG,CAAC;IACd,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;IAE1C,MAAM,CAAC,GAAG,IAAI,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAClC,MAAM,CAAC,GAAG,IAAI,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAClC,MAAM,EAAE,GAAG,IAAI,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IACnC,MAAM,EAAE,GAAG,IAAI,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAEnC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACV,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IAEV,2BAA2B;IAC3B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,EAAE,EAAE,CAAC,EAAE,EAAE,CAAC;QAC5B,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC,CAAC;QACxC,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC,CAAC;QACxC,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAEtC,KAAK,IAAI,EAAE,GAAG,CAAC,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC;YAChC,KAAK,IAAI,EAAE,GAAG,CAAC,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC;gBAChC,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC;oBAC/B,MAAM,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;oBACxD,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;oBACT,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;gBACX,CAAC;YACH,CAAC;QACH,CAAC;IACH,CAAC;IAED,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,EAAE,SAAS,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC;AACrE,CAAC;AAED,SAAS,MAAM,CAAC,KAA6B,EAAE,MAA+B;IAC5E,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,KAAK,CAAC;IAErC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;QAC3B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YAC3B,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YACpB,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACf,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YACf,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAEtB,EAAE,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,GAAG,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;YAChG,EAAE,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,EAAE,GAAG,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,GAAG,CAAC,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QACzG,CAAC;IACH,CAAC;IAED,eAAe;IACf,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC;IACrB,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,EAAE,CAAC;IACnB,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC;IAEhB,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC;IACrB,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC,EAAE,CAAC;IACnB,KAAK,CAAC,EAAE,GAAG,IAAI,CAAC;AAClB,CAAC;AAED,MAAM,UAAU,qBAAqB,CACnC,GAA6B,EAC7B,KAA6B,EAC7B,MAA+B;IAE/B,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,KAAK,CAAC;IAEzC,uBAAuB;IACvB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,aAAa,EAAE,CAAC,EAAE,EAAE,CAAC;QAC9C,MAAM,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;IACxB,CAAC;IAED,6BAA6B;IAC7B,IAAI,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC;QACrB,KAAK,CAAC,SAAS,GAAG,GAAG,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IAC9C,CAAC;IAED,MAAM,EAAE,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACnC,MAAM,EAAE,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAEnC,gBAAgB;IAChB,MAAM,MAAM,GAAG,KAAK,CAAC,SAAS,CAAC,IAAI,CAAC;IACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;QAC/B,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;QAC/B,MAAM,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC;QAClB,MAAM,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAClC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACtC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACtC,MAAM,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC;IACxB,CAAC;IAED,wBAAwB;IACxB,GAAG,CAAC,YAAY,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACxC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;AAC7D,CAAC;AAED,MAAM,UAAU,sBAAsB,CACpC,KAA6B,EAC7B,MAA+B;IAE/B,MAAM,QAAQ,GAAG,qBAAqB,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC1E,KAAK,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;IACrB,KAAK,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;IACrB,KAAK,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;IACrB,KAAK,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC;IACrB,KAAK,CAAC,EAAE,GAAG,QAAQ,CAAC,EAAE,CAAC;IACvB,KAAK,CAAC,EAAE,GAAG,QAAQ,CAAC,EAAE,CAAC;IACvB,KAAK,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,CAAC;IACzB,KAAK,CAAC,SAAS,GAAG,IAAI,CAAC;AACzB,CAAC"}
@@ -0,0 +1,40 @@
1
+ /**
2
+ * Recursive Subdivision Engine
3
+ * Binary space partitioning creating Mondrian-like compositions
4
+ */
5
+ import { SeededRandom } from "../utils/noise";
6
+ export interface RecursiveSubdivisionParams {
7
+ seed: number;
8
+ maxDepth: number;
9
+ splitProbability: number;
10
+ minSize: number;
11
+ maxStroke: number;
12
+ minStroke: number;
13
+ colorMode: number;
14
+ animated: boolean;
15
+ animSpeed: number;
16
+ bgColor: string;
17
+ colorA: string;
18
+ colorB: string;
19
+ colorC: string;
20
+ }
21
+ interface Cell {
22
+ x: number;
23
+ y: number;
24
+ w: number;
25
+ h: number;
26
+ depth: number;
27
+ children: Cell[] | null;
28
+ }
29
+ export interface RecursiveSubdivisionState {
30
+ finalCells: Cell[];
31
+ animationProgress: number;
32
+ rng: SeededRandom;
33
+ width: number;
34
+ height: number;
35
+ }
36
+ export declare function initRecursiveSubdivision(width: number, height: number, params: RecursiveSubdivisionParams): RecursiveSubdivisionState;
37
+ export declare function drawRecursiveSubdivision(ctx: CanvasRenderingContext2D, state: RecursiveSubdivisionState, params: RecursiveSubdivisionParams): void;
38
+ export declare function resetRecursiveSubdivision(state: RecursiveSubdivisionState, params: RecursiveSubdivisionParams): void;
39
+ export {};
40
+ //# sourceMappingURL=recursiveSubdivision.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"recursiveSubdivision.d.ts","sourceRoot":"","sources":["../../../src/components/engines/recursiveSubdivision.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAAE,YAAY,EAAkB,MAAM,gBAAgB,CAAC;AAE9D,MAAM,WAAW,0BAA0B;IACzC,IAAI,EAAE,MAAM,CAAC;IACb,QAAQ,EAAE,MAAM,CAAC;IACjB,gBAAgB,EAAE,MAAM,CAAC;IACzB,OAAO,EAAE,MAAM,CAAC;IAChB,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;IAClB,QAAQ,EAAE,OAAO,CAAC;IAClB,SAAS,EAAE,MAAM,CAAC;IAClB,OAAO,EAAE,MAAM,CAAC;IAChB,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,UAAU,IAAI;IACZ,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,KAAK,EAAE,MAAM,CAAC;IACd,QAAQ,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC;CACzB;AAED,MAAM,WAAW,yBAAyB;IACxC,UAAU,EAAE,IAAI,EAAE,CAAC;IACnB,iBAAiB,EAAE,MAAM,CAAC;IAC1B,GAAG,EAAE,YAAY,CAAC;IAClB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AA0DD,wBAAgB,wBAAwB,CACtC,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,MAAM,EAAE,0BAA0B,GACjC,yBAAyB,CAO3B;AAED,wBAAgB,wBAAwB,CACtC,GAAG,EAAE,wBAAwB,EAC7B,KAAK,EAAE,yBAAyB,EAChC,MAAM,EAAE,0BAA0B,GACjC,IAAI,CA6DN;AAED,wBAAgB,yBAAyB,CACvC,KAAK,EAAE,yBAAyB,EAChC,MAAM,EAAE,0BAA0B,GACjC,IAAI,CAKN"}
@@ -0,0 +1,133 @@
1
+ /**
2
+ * Recursive Subdivision Engine
3
+ * Binary space partitioning creating Mondrian-like compositions
4
+ */
5
+ import { SeededRandom, hexToRgb, lerp } from "../utils/noise";
6
+ function shouldSplit(cell, params, rng) {
7
+ if (cell.depth >= params.maxDepth)
8
+ return false;
9
+ if (cell.w < params.minSize || cell.h < params.minSize)
10
+ return false;
11
+ const prob = Math.pow(params.splitProbability, cell.depth);
12
+ return rng.random() < prob;
13
+ }
14
+ function splitCell(cell, rng) {
15
+ const splitVertical = cell.w > cell.h ? true : cell.w < cell.h ? false : rng.random() > 0.5;
16
+ let splitPos;
17
+ // Bias toward golden ratio and thirds
18
+ const bias = rng.random();
19
+ if (bias < 0.4)
20
+ splitPos = 0.382; // Golden ratio
21
+ else if (bias < 0.6)
22
+ splitPos = 0.618;
23
+ else if (bias < 0.75)
24
+ splitPos = 0.333; // Third
25
+ else if (bias < 0.9)
26
+ splitPos = 0.667;
27
+ else
28
+ splitPos = rng.range(0.3, 0.7); // Random but centered
29
+ if (splitVertical) {
30
+ const splitX = cell.x + cell.w * splitPos;
31
+ cell.children = [
32
+ { x: cell.x, y: cell.y, w: cell.w * splitPos, h: cell.h, depth: cell.depth + 1, children: null },
33
+ { x: splitX, y: cell.y, w: cell.w * (1 - splitPos), h: cell.h, depth: cell.depth + 1, children: null },
34
+ ];
35
+ }
36
+ else {
37
+ const splitY = cell.y + cell.h * splitPos;
38
+ cell.children = [
39
+ { x: cell.x, y: cell.y, w: cell.w, h: cell.h * splitPos, depth: cell.depth + 1, children: null },
40
+ { x: cell.x, y: splitY, w: cell.w, h: cell.h * (1 - splitPos), depth: cell.depth + 1, children: null },
41
+ ];
42
+ }
43
+ }
44
+ function subdivide(cell, params, rng) {
45
+ if (shouldSplit(cell, params, rng)) {
46
+ splitCell(cell, rng);
47
+ subdivide(cell.children[0], params, rng);
48
+ subdivide(cell.children[1], params, rng);
49
+ }
50
+ }
51
+ function getLeaves(cell, leaves = []) {
52
+ if (cell.children === null) {
53
+ leaves.push(cell);
54
+ }
55
+ else {
56
+ getLeaves(cell.children[0], leaves);
57
+ getLeaves(cell.children[1], leaves);
58
+ }
59
+ return leaves;
60
+ }
61
+ export function initRecursiveSubdivision(width, height, params) {
62
+ const rng = new SeededRandom(params.seed);
63
+ const root = { x: 0, y: 0, w: width, h: height, depth: 0, children: null };
64
+ subdivide(root, params, rng);
65
+ const finalCells = getLeaves(root);
66
+ return { finalCells, animationProgress: 0, rng, width, height };
67
+ }
68
+ export function drawRecursiveSubdivision(ctx, state, params) {
69
+ const { finalCells, width, height } = state;
70
+ // Clear background
71
+ const bg = hexToRgb(params.bgColor);
72
+ ctx.fillStyle = `rgb(${bg.r},${bg.g},${bg.b})`;
73
+ ctx.fillRect(0, 0, width, height);
74
+ // Animate appearance
75
+ if (params.animated && state.animationProgress < 1) {
76
+ state.animationProgress += 0.01 * params.animSpeed;
77
+ }
78
+ else {
79
+ state.animationProgress = 1;
80
+ }
81
+ const visibleCount = Math.floor(finalCells.length * state.animationProgress);
82
+ const c1 = hexToRgb(params.colorA);
83
+ const c2 = hexToRgb(params.colorB);
84
+ const c3 = hexToRgb(params.colorC);
85
+ for (let i = 0; i < visibleCount; i++) {
86
+ const cell = finalCells[i];
87
+ // Color based on strategy
88
+ let r, g, b;
89
+ if (params.colorMode === 0) {
90
+ // Depth-based
91
+ const t = cell.depth / params.maxDepth;
92
+ if (t < 0.5) {
93
+ r = lerp(c1.r, c2.r, t * 2);
94
+ g = lerp(c1.g, c2.g, t * 2);
95
+ b = lerp(c1.b, c2.b, t * 2);
96
+ }
97
+ else {
98
+ r = lerp(c2.r, c3.r, (t - 0.5) * 2);
99
+ g = lerp(c2.g, c3.g, (t - 0.5) * 2);
100
+ b = lerp(c2.b, c3.b, (t - 0.5) * 2);
101
+ }
102
+ }
103
+ else {
104
+ // Position-based
105
+ const tx = cell.x / width;
106
+ const ty = cell.y / height;
107
+ const t = (tx + ty) / 2;
108
+ if (t < 0.5) {
109
+ r = lerp(c1.r, c2.r, t * 2);
110
+ g = lerp(c1.g, c2.g, t * 2);
111
+ b = lerp(c1.b, c2.b, t * 2);
112
+ }
113
+ else {
114
+ r = lerp(c2.r, c3.r, (t - 0.5) * 2);
115
+ g = lerp(c2.g, c3.g, (t - 0.5) * 2);
116
+ b = lerp(c2.b, c3.b, (t - 0.5) * 2);
117
+ }
118
+ }
119
+ ctx.fillStyle = `rgb(${Math.floor(r)},${Math.floor(g)},${Math.floor(b)})`;
120
+ const strokeW = lerp(params.maxStroke, params.minStroke, cell.depth / params.maxDepth);
121
+ ctx.strokeStyle = `rgb(${bg.r},${bg.g},${bg.b})`;
122
+ ctx.lineWidth = strokeW;
123
+ ctx.fillRect(cell.x, cell.y, cell.w, cell.h);
124
+ ctx.strokeRect(cell.x, cell.y, cell.w, cell.h);
125
+ }
126
+ }
127
+ export function resetRecursiveSubdivision(state, params) {
128
+ const newState = initRecursiveSubdivision(state.width, state.height, params);
129
+ state.finalCells = newState.finalCells;
130
+ state.animationProgress = 0;
131
+ state.rng = newState.rng;
132
+ }
133
+ //# sourceMappingURL=recursiveSubdivision.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"recursiveSubdivision.js","sourceRoot":"","sources":["../../../src/components/engines/recursiveSubdivision.ts"],"names":[],"mappings":"AAAA;;;GAGG;AAEH,OAAO,EAAE,YAAY,EAAE,QAAQ,EAAE,IAAI,EAAE,MAAM,gBAAgB,CAAC;AAmC9D,SAAS,WAAW,CAClB,IAAU,EACV,MAAkC,EAClC,GAAiB;IAEjB,IAAI,IAAI,CAAC,KAAK,IAAI,MAAM,CAAC,QAAQ;QAAE,OAAO,KAAK,CAAC;IAChD,IAAI,IAAI,CAAC,CAAC,GAAG,MAAM,CAAC,OAAO,IAAI,IAAI,CAAC,CAAC,GAAG,MAAM,CAAC,OAAO;QAAE,OAAO,KAAK,CAAC;IACrE,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,gBAAgB,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;IAC3D,OAAO,GAAG,CAAC,MAAM,EAAE,GAAG,IAAI,CAAC;AAC7B,CAAC;AAED,SAAS,SAAS,CAAC,IAAU,EAAE,GAAiB;IAC9C,MAAM,aAAa,GAAG,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,MAAM,EAAE,GAAG,GAAG,CAAC;IAC5F,IAAI,QAAQ,CAAC;IAEb,sCAAsC;IACtC,MAAM,IAAI,GAAG,GAAG,CAAC,MAAM,EAAE,CAAC;IAC1B,IAAI,IAAI,GAAG,GAAG;QAAE,QAAQ,GAAG,KAAK,CAAC,CAAC,eAAe;SAC5C,IAAI,IAAI,GAAG,GAAG;QAAE,QAAQ,GAAG,KAAK,CAAC;SACjC,IAAI,IAAI,GAAG,IAAI;QAAE,QAAQ,GAAG,KAAK,CAAC,CAAC,QAAQ;SAC3C,IAAI,IAAI,GAAG,GAAG;QAAE,QAAQ,GAAG,KAAK,CAAC;;QACjC,QAAQ,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC,CAAC,sBAAsB;IAE3D,IAAI,aAAa,EAAE,CAAC;QAClB,MAAM,MAAM,GAAG,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,QAAQ,CAAC;QAC1C,IAAI,CAAC,QAAQ,GAAG;YACd,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,QAAQ,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,GAAG,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE;YAChG,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,GAAG,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE;SACvG,CAAC;IACJ,CAAC;SAAM,CAAC;QACN,MAAM,MAAM,GAAG,IAAI,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,GAAG,QAAQ,CAAC;QAC1C,IAAI,CAAC,QAAQ,GAAG;YACd,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,GAAG,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE;YAChG,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,QAAQ,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,GAAG,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE;SACvG,CAAC;IACJ,CAAC;AACH,CAAC;AAED,SAAS,SAAS,CAAC,IAAU,EAAE,MAAkC,EAAE,GAAiB;IAClF,IAAI,WAAW,CAAC,IAAI,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,CAAC;QACnC,SAAS,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;QACrB,SAAS,CAAC,IAAI,CAAC,QAAS,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC;QAC1C,SAAS,CAAC,IAAI,CAAC,QAAS,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC;IAC5C,CAAC;AACH,CAAC;AAED,SAAS,SAAS,CAAC,IAAU,EAAE,SAAiB,EAAE;IAChD,IAAI,IAAI,CAAC,QAAQ,KAAK,IAAI,EAAE,CAAC;QAC3B,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACpB,CAAC;SAAM,CAAC;QACN,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;QACpC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;IACtC,CAAC;IACD,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,MAAM,UAAU,wBAAwB,CACtC,KAAa,EACb,MAAc,EACd,MAAkC;IAElC,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;IAC1C,MAAM,IAAI,GAAS,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC,EAAE,QAAQ,EAAE,IAAI,EAAE,CAAC;IACjF,SAAS,CAAC,IAAI,EAAE,MAAM,EAAE,GAAG,CAAC,CAAC;IAC7B,MAAM,UAAU,GAAG,SAAS,CAAC,IAAI,CAAC,CAAC;IAEnC,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,CAAC,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC;AAClE,CAAC;AAED,MAAM,UAAU,wBAAwB,CACtC,GAA6B,EAC7B,KAAgC,EAChC,MAAkC;IAElC,MAAM,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,KAAK,CAAC;IAE5C,mBAAmB;IACnB,MAAM,EAAE,GAAG,QAAQ,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACpC,GAAG,CAAC,SAAS,GAAG,OAAO,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC;IAC/C,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;IAElC,qBAAqB;IACrB,IAAI,MAAM,CAAC,QAAQ,IAAI,KAAK,CAAC,iBAAiB,GAAG,CAAC,EAAE,CAAC;QACnD,KAAK,CAAC,iBAAiB,IAAI,IAAI,GAAG,MAAM,CAAC,SAAS,CAAC;IACrD,CAAC;SAAM,CAAC;QACN,KAAK,CAAC,iBAAiB,GAAG,CAAC,CAAC;IAC9B,CAAC;IAED,MAAM,YAAY,GAAG,IAAI,CAAC,KAAK,CAAC,UAAU,CAAC,MAAM,GAAG,KAAK,CAAC,iBAAiB,CAAC,CAAC;IAE7E,MAAM,EAAE,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACnC,MAAM,EAAE,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IACnC,MAAM,EAAE,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAEnC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,YAAY,EAAE,CAAC,EAAE,EAAE,CAAC;QACtC,MAAM,IAAI,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;QAE3B,0BAA0B;QAC1B,IAAI,CAAS,EAAE,CAAS,EAAE,CAAS,CAAC;QACpC,IAAI,MAAM,CAAC,SAAS,KAAK,CAAC,EAAE,CAAC;YAC3B,cAAc;YACd,MAAM,CAAC,GAAG,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC;YACvC,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;gBACZ,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC5B,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC5B,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YAC9B,CAAC;iBAAM,CAAC;gBACN,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;gBACpC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;gBACpC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YACtC,CAAC;QACH,CAAC;aAAM,CAAC;YACN,iBAAiB;YACjB,MAAM,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,KAAK,CAAC;YAC1B,MAAM,EAAE,GAAG,IAAI,CAAC,CAAC,GAAG,MAAM,CAAC;YAC3B,MAAM,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC;YACxB,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;gBACZ,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC5B,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC5B,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YAC9B,CAAC;iBAAM,CAAC;gBACN,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;gBACpC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;gBACpC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YACtC,CAAC;QACH,CAAC;QAED,GAAG,CAAC,SAAS,GAAG,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC;QAC1E,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,MAAM,CAAC,SAAS,EAAE,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC,QAAQ,CAAC,CAAC;QACvF,GAAG,CAAC,WAAW,GAAG,OAAO,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC;QACjD,GAAG,CAAC,SAAS,GAAG,OAAO,CAAC;QACxB,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC;QAC7C,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;AACH,CAAC;AAED,MAAM,UAAU,yBAAyB,CACvC,KAAgC,EAChC,MAAkC;IAElC,MAAM,QAAQ,GAAG,wBAAwB,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC7E,KAAK,CAAC,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC;IACvC,KAAK,CAAC,iBAAiB,GAAG,CAAC,CAAC;IAC5B,KAAK,CAAC,GAAG,GAAG,QAAQ,CAAC,GAAG,CAAC;AAC3B,CAAC"}
@@ -0,0 +1,66 @@
1
+ /**
2
+ * Recursive Tunnel engine — concentric nested polygons creating a depth illusion.
3
+ *
4
+ * N polygon "rings" are drawn from outermost to innermost, each scaled by a
5
+ * fraction that advances every frame — simulating the viewer flying through an
6
+ * infinite prismatic corridor. Two recursive forces structure the visual:
7
+ *
8
+ * 1. Zoom: each ring's normalized radius grows by zoomSpeed per frame; when it
9
+ * crosses 1.0 it wraps back to 0 (a new ring emerges from the vanishing point).
10
+ *
11
+ * 2. Twist: inner rings are rotated more than outer ones by a cumulative
12
+ * twistPerLayer factor. Combined with the zoom motion this produces a spinning
13
+ * barrel-scroll that strengthens the sense of recursive depth.
14
+ *
15
+ * The vanishing point smoothly follows the mouse (with lerp), adding binocular
16
+ * parallax: each ring is displaced toward the vanishing point in proportion to
17
+ * how "deep" (inner) it is. Click toggles the twist direction, reversing the
18
+ * spiral rotation for an instantaneous perceptual flip.
19
+ *
20
+ * Color cycles chromatically from inner (hot) to outer (cool), completing a full
21
+ * spectral sweep once per tunnel "cycle".
22
+ */
23
+ export interface RecursiveTunnelParams {
24
+ seed?: number;
25
+ /** Number of polygon sides (3–12). */
26
+ sides?: number;
27
+ /** Number of concentric layers drawn. */
28
+ layers?: number;
29
+ /** Zoom speed (fraction of max radius added per frame). */
30
+ zoomSpeed?: number;
31
+ /** Additional rotation per layer (radians). */
32
+ twistPerLayer?: number;
33
+ /** Inner / hot color. */
34
+ colorInner?: string;
35
+ /** Mid-depth color. */
36
+ colorMid?: string;
37
+ /** Outer / cool color. */
38
+ colorOuter?: string;
39
+ /** How much the vanishing point follows the mouse [0–1]. */
40
+ parallaxStrength?: number;
41
+ }
42
+ export declare const recursiveTunnelDefaults: Required<RecursiveTunnelParams>;
43
+ export interface RecursiveTunnelState {
44
+ /** Phase in [0,1) that drives the zoom animation. */
45
+ phase: number;
46
+ /** Current (smoothed) vanishing point. */
47
+ vanishX: number;
48
+ vanishY: number;
49
+ /** Mouse-driven target for the vanishing point. */
50
+ targetVX: number;
51
+ targetVY: number;
52
+ /** +1 or −1, toggled on click. */
53
+ twistSign: number;
54
+ time: number;
55
+ width: number;
56
+ height: number;
57
+ }
58
+ export declare function initRecursiveTunnel(width: number, height: number, _params?: RecursiveTunnelParams): RecursiveTunnelState;
59
+ export declare function toggleTwist(state: RecursiveTunnelState): void;
60
+ export declare function setVanishTarget(state: RecursiveTunnelState, x: number, y: number): void;
61
+ export declare function drawRecursiveTunnel(ctx: CanvasRenderingContext2D, state: RecursiveTunnelState, params?: RecursiveTunnelParams, mouse?: {
62
+ x: number;
63
+ y: number;
64
+ }): void;
65
+ export declare function resetRecursiveTunnel(ctx: CanvasRenderingContext2D, state: RecursiveTunnelState, params?: RecursiveTunnelParams): RecursiveTunnelState;
66
+ //# sourceMappingURL=recursiveTunnel.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"recursiveTunnel.d.ts","sourceRoot":"","sources":["../../../src/components/engines/recursiveTunnel.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;GAqBG;AAMH,MAAM,WAAW,qBAAqB;IACpC,IAAI,CAAC,EAAE,MAAM,CAAC;IACd,sCAAsC;IACtC,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,yCAAyC;IACzC,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,2DAA2D;IAC3D,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,+CAA+C;IAC/C,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,yBAAyB;IACzB,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,uBAAuB;IACvB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,0BAA0B;IAC1B,UAAU,CAAC,EAAE,MAAM,CAAC;IACpB,4DAA4D;IAC5D,gBAAgB,CAAC,EAAE,MAAM,CAAC;CAC3B;AAED,eAAO,MAAM,uBAAuB,EAAE,QAAQ,CAAC,qBAAqB,CAUnE,CAAC;AAIF,MAAM,WAAW,oBAAoB;IACnC,qDAAqD;IACrD,KAAK,EAAE,MAAM,CAAC;IACd,0CAA0C;IAC1C,OAAO,EAAE,MAAM,CAAC;IAChB,OAAO,EAAE,MAAM,CAAC;IAChB,mDAAmD;IACnD,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;IACjB,kCAAkC;IAClC,SAAS,EAAE,MAAM,CAAC;IAClB,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AAID,wBAAgB,mBAAmB,CACjC,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,OAAO,GAAE,qBAA0B,GAClC,oBAAoB,CAYtB;AAED,wBAAgB,WAAW,CAAC,KAAK,EAAE,oBAAoB,GAAG,IAAI,CAE7D;AAED,wBAAgB,eAAe,CAC7B,KAAK,EAAE,oBAAoB,EAC3B,CAAC,EAAE,MAAM,EACT,CAAC,EAAE,MAAM,GACR,IAAI,CAGN;AAuBD,wBAAgB,mBAAmB,CACjC,GAAG,EAAE,wBAAwB,EAC7B,KAAK,EAAE,oBAAoB,EAC3B,MAAM,GAAE,qBAA0B,EAClC,KAAK,CAAC,EAAE;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,GAC/B,IAAI,CAwFN;AAED,wBAAgB,oBAAoB,CAClC,GAAG,EAAE,wBAAwB,EAC7B,KAAK,EAAE,oBAAoB,EAC3B,MAAM,GAAE,qBAA0B,GACjC,oBAAoB,CAItB"}
@@ -0,0 +1,152 @@
1
+ /**
2
+ * Recursive Tunnel engine — concentric nested polygons creating a depth illusion.
3
+ *
4
+ * N polygon "rings" are drawn from outermost to innermost, each scaled by a
5
+ * fraction that advances every frame — simulating the viewer flying through an
6
+ * infinite prismatic corridor. Two recursive forces structure the visual:
7
+ *
8
+ * 1. Zoom: each ring's normalized radius grows by zoomSpeed per frame; when it
9
+ * crosses 1.0 it wraps back to 0 (a new ring emerges from the vanishing point).
10
+ *
11
+ * 2. Twist: inner rings are rotated more than outer ones by a cumulative
12
+ * twistPerLayer factor. Combined with the zoom motion this produces a spinning
13
+ * barrel-scroll that strengthens the sense of recursive depth.
14
+ *
15
+ * The vanishing point smoothly follows the mouse (with lerp), adding binocular
16
+ * parallax: each ring is displaced toward the vanishing point in proportion to
17
+ * how "deep" (inner) it is. Click toggles the twist direction, reversing the
18
+ * spiral rotation for an instantaneous perceptual flip.
19
+ *
20
+ * Color cycles chromatically from inner (hot) to outer (cool), completing a full
21
+ * spectral sweep once per tunnel "cycle".
22
+ */
23
+ import { hexToRgb, lerp, rgba } from "../utils/noise";
24
+ export const recursiveTunnelDefaults = {
25
+ seed: 11293,
26
+ sides: 6,
27
+ layers: 22,
28
+ zoomSpeed: 0.1,
29
+ twistPerLayer: 0.11,
30
+ colorInner: "#ff2d78",
31
+ colorMid: "#2d78ff",
32
+ colorOuter: "#2dffbe",
33
+ parallaxStrength: 0.28,
34
+ };
35
+ // ── Public API ────────────────────────────────────────────────────────────────
36
+ export function initRecursiveTunnel(width, height, _params = {}) {
37
+ return {
38
+ phase: 0,
39
+ vanishX: width / 2,
40
+ vanishY: height / 2,
41
+ targetVX: width / 2,
42
+ targetVY: height / 2,
43
+ twistSign: 1,
44
+ time: 0,
45
+ width,
46
+ height,
47
+ };
48
+ }
49
+ export function toggleTwist(state) {
50
+ state.twistSign *= -1;
51
+ }
52
+ export function setVanishTarget(state, x, y) {
53
+ state.targetVX = x;
54
+ state.targetVY = y;
55
+ }
56
+ // ── Drawing ───────────────────────────────────────────────────────────────────
57
+ function drawPolygon(ctx, cx, cy, radius, sides, angleOffset) {
58
+ ctx.beginPath();
59
+ for (let i = 0; i < sides; i++) {
60
+ const a = angleOffset + (i / sides) * Math.PI * 2;
61
+ const x = cx + Math.cos(a) * radius;
62
+ const y = cy + Math.sin(a) * radius;
63
+ if (i === 0)
64
+ ctx.moveTo(x, y);
65
+ else
66
+ ctx.lineTo(x, y);
67
+ }
68
+ ctx.closePath();
69
+ }
70
+ export function drawRecursiveTunnel(ctx, state, params = {}, mouse) {
71
+ const p = { ...recursiveTunnelDefaults, ...params };
72
+ const { width: W, height: H } = state;
73
+ // Track mouse → vanishing point
74
+ if (mouse) {
75
+ state.targetVX = lerp(W / 2, mouse.x, p.parallaxStrength);
76
+ state.targetVY = lerp(H / 2, mouse.y, p.parallaxStrength);
77
+ }
78
+ state.vanishX += (state.targetVX - state.vanishX) * 0.05;
79
+ state.vanishY += (state.targetVY - state.vanishY) * 0.05;
80
+ state.time += 0.016;
81
+ state.phase = (state.phase + 0.016 * p.zoomSpeed) % 1;
82
+ // Dark background
83
+ ctx.fillStyle = "rgb(4,4,12)";
84
+ ctx.fillRect(0, 0, W, H);
85
+ const maxR = Math.max(W, H) * 0.78;
86
+ const cx = W / 2;
87
+ const cy = H / 2;
88
+ const sides = Math.max(3, Math.round(p.sides));
89
+ const cInner = hexToRgb(p.colorInner);
90
+ const cMid = hexToRgb(p.colorMid);
91
+ const cOuter = hexToRgb(p.colorOuter);
92
+ // Draw layers from outermost inward (painter's algorithm)
93
+ for (let li = p.layers - 1; li >= 0; li--) {
94
+ // Normalized depth [0,1]: 0 = center, 1 = edge
95
+ const t = ((li / p.layers) + state.phase) % 1;
96
+ const radius = t * maxR;
97
+ if (radius < 1.5)
98
+ continue;
99
+ // Parallax: inner rings offset more toward the vanishing point
100
+ const depth = 1 - t; // deeper = higher value
101
+ const pcx = cx + (state.vanishX - cx) * depth * 0.9;
102
+ const pcy = cy + (state.vanishY - cy) * depth * 0.9;
103
+ // Twist accumulates inward
104
+ const twist = (1 - t) * p.twistPerLayer * p.layers * state.twistSign;
105
+ const angleOffset = twist + state.time * 0.06 * state.twistSign;
106
+ // Chromatic color mapping: inner=hot, outer=cool
107
+ let r, g, b;
108
+ if (t < 0.5) {
109
+ r = lerp(cInner.r, cMid.r, t * 2);
110
+ g = lerp(cInner.g, cMid.g, t * 2);
111
+ b = lerp(cInner.b, cMid.b, t * 2);
112
+ }
113
+ else {
114
+ r = lerp(cMid.r, cOuter.r, (t - 0.5) * 2);
115
+ g = lerp(cMid.g, cOuter.g, (t - 0.5) * 2);
116
+ b = lerp(cMid.b, cOuter.b, (t - 0.5) * 2);
117
+ }
118
+ const alpha = Math.floor(lerp(220, 55, t));
119
+ const lineWidth = lerp(2.2, 0.4, t);
120
+ drawPolygon(ctx, pcx, pcy, radius, sides, angleOffset);
121
+ ctx.strokeStyle = rgba(Math.round(r), Math.round(g), Math.round(b), alpha);
122
+ ctx.lineWidth = lineWidth;
123
+ ctx.stroke();
124
+ // Very faint glow fill on innermost rings
125
+ if (t < 0.12) {
126
+ const fillA = Math.floor((0.12 - t) / 0.12 * 18);
127
+ ctx.fillStyle = rgba(Math.round(r), Math.round(g), Math.round(b), fillA);
128
+ ctx.fill();
129
+ }
130
+ }
131
+ // Depth-ray lines: connect vanishing point to outermost polygon's vertices
132
+ const outerT = state.phase % 1;
133
+ const outerR = outerT * maxR;
134
+ const outerAngle = (1 - outerT) * p.twistPerLayer * p.layers * state.twistSign + state.time * 0.06 * state.twistSign;
135
+ ctx.globalAlpha = 0.045;
136
+ ctx.strokeStyle = `rgb(${cOuter.r},${cOuter.g},${cOuter.b})`;
137
+ ctx.lineWidth = 0.5;
138
+ for (let si = 0; si < sides; si++) {
139
+ const a = outerAngle + (si / sides) * Math.PI * 2;
140
+ ctx.beginPath();
141
+ ctx.moveTo(state.vanishX, state.vanishY);
142
+ ctx.lineTo(cx + Math.cos(a) * outerR, cy + Math.sin(a) * outerR);
143
+ ctx.stroke();
144
+ }
145
+ ctx.globalAlpha = 1;
146
+ }
147
+ export function resetRecursiveTunnel(ctx, state, params = {}) {
148
+ ctx.fillStyle = "rgb(4,4,12)";
149
+ ctx.fillRect(0, 0, state.width, state.height);
150
+ return initRecursiveTunnel(state.width, state.height, params);
151
+ }
152
+ //# sourceMappingURL=recursiveTunnel.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"recursiveTunnel.js","sourceRoot":"","sources":["../../../src/components/engines/recursiveTunnel.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;GAqBG;AAEH,OAAO,EAAE,QAAQ,EAAE,IAAI,EAAE,IAAI,EAAE,MAAM,gBAAgB,CAAC;AAwBtD,MAAM,CAAC,MAAM,uBAAuB,GAAoC;IACtE,IAAI,EAAE,KAAK;IACX,KAAK,EAAE,CAAC;IACR,MAAM,EAAE,EAAE;IACV,SAAS,EAAE,GAAG;IACd,aAAa,EAAE,IAAI;IACnB,UAAU,EAAE,SAAS;IACrB,QAAQ,EAAE,SAAS;IACnB,UAAU,EAAE,SAAS;IACrB,gBAAgB,EAAE,IAAI;CACvB,CAAC;AAoBF,iFAAiF;AAEjF,MAAM,UAAU,mBAAmB,CACjC,KAAa,EACb,MAAc,EACd,UAAiC,EAAE;IAEnC,OAAO;QACL,KAAK,EAAE,CAAC;QACR,OAAO,EAAE,KAAK,GAAI,CAAC;QACnB,OAAO,EAAE,MAAM,GAAG,CAAC;QACnB,QAAQ,EAAE,KAAK,GAAI,CAAC;QACpB,QAAQ,EAAE,MAAM,GAAG,CAAC;QACpB,SAAS,EAAE,CAAC;QACZ,IAAI,EAAE,CAAC;QACP,KAAK;QACL,MAAM;KACP,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,WAAW,CAAC,KAA2B;IACrD,KAAK,CAAC,SAAS,IAAI,CAAC,CAAC,CAAC;AACxB,CAAC;AAED,MAAM,UAAU,eAAe,CAC7B,KAA2B,EAC3B,CAAS,EACT,CAAS;IAET,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;IACnB,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;AACrB,CAAC;AAED,iFAAiF;AAEjF,SAAS,WAAW,CAClB,GAA6B,EAC7B,EAAU,EACV,EAAU,EACV,MAAc,EACd,KAAa,EACb,WAAmB;IAEnB,GAAG,CAAC,SAAS,EAAE,CAAC;IAChB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,EAAE,CAAC,EAAE,EAAE,CAAC;QAC/B,MAAM,CAAC,GAAG,WAAW,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC;QAClD,MAAM,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QACpC,MAAM,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QACpC,IAAI,CAAC,KAAK,CAAC;YAAE,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;;YACzB,GAAG,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACxB,CAAC;IACD,GAAG,CAAC,SAAS,EAAE,CAAC;AAClB,CAAC;AAED,MAAM,UAAU,mBAAmB,CACjC,GAA6B,EAC7B,KAA2B,EAC3B,SAAgC,EAAE,EAClC,KAAgC;IAEhC,MAAM,CAAC,GAAG,EAAE,GAAG,uBAAuB,EAAE,GAAG,MAAM,EAAE,CAAC;IACpD,MAAM,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,GAAG,KAAK,CAAC;IAEtC,gCAAgC;IAChC,IAAI,KAAK,EAAE,CAAC;QACV,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,gBAAgB,CAAC,CAAC;QAC1D,KAAK,CAAC,QAAQ,GAAG,IAAI,CAAC,CAAC,GAAG,CAAC,EAAE,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,gBAAgB,CAAC,CAAC;IAC5D,CAAC;IACD,KAAK,CAAC,OAAO,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,OAAO,CAAC,GAAG,IAAI,CAAC;IACzD,KAAK,CAAC,OAAO,IAAI,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,OAAO,CAAC,GAAG,IAAI,CAAC;IAEzD,KAAK,CAAC,IAAI,IAAK,KAAK,CAAC;IACrB,KAAK,CAAC,KAAK,GAAI,CAAC,KAAK,CAAC,KAAK,GAAG,KAAK,GAAG,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC;IAEvD,kBAAkB;IAClB,GAAG,CAAC,SAAS,GAAG,aAAa,CAAC;IAC9B,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAEzB,MAAM,IAAI,GAAM,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC;IACtC,MAAM,EAAE,GAAQ,CAAC,GAAG,CAAC,CAAC;IACtB,MAAM,EAAE,GAAQ,CAAC,GAAG,CAAC,CAAC;IACtB,MAAM,KAAK,GAAK,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;IACjD,MAAM,MAAM,GAAI,QAAQ,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC;IACvC,MAAM,IAAI,GAAM,QAAQ,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC;IACrC,MAAM,MAAM,GAAI,QAAQ,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC;IAEvC,0DAA0D;IAC1D,KAAK,IAAI,EAAE,GAAG,CAAC,CAAC,MAAM,GAAG,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC;QAC1C,+CAA+C;QAC/C,MAAM,CAAC,GAAQ,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,MAAM,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QACnD,MAAM,MAAM,GAAG,CAAC,GAAG,IAAI,CAAC;QACxB,IAAI,MAAM,GAAG,GAAG;YAAE,SAAS;QAE3B,+DAA+D;QAC/D,MAAM,KAAK,GAAK,CAAC,GAAG,CAAC,CAAC,CAAC,wBAAwB;QAC/C,MAAM,GAAG,GAAO,EAAE,GAAG,CAAC,KAAK,CAAC,OAAO,GAAG,EAAE,CAAC,GAAG,KAAK,GAAG,GAAG,CAAC;QACxD,MAAM,GAAG,GAAO,EAAE,GAAG,CAAC,KAAK,CAAC,OAAO,GAAG,EAAE,CAAC,GAAG,KAAK,GAAG,GAAG,CAAC;QAExD,2BAA2B;QAC3B,MAAM,KAAK,GAAQ,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,aAAa,GAAG,CAAC,CAAC,MAAM,GAAG,KAAK,CAAC,SAAS,CAAC;QAC1E,MAAM,WAAW,GAAG,KAAK,GAAG,KAAK,CAAC,IAAI,GAAG,IAAI,GAAG,KAAK,CAAC,SAAS,CAAC;QAEhE,iDAAiD;QACjD,IAAI,CAAS,EAAE,CAAS,EAAE,CAAS,CAAC;QACpC,IAAI,CAAC,GAAG,GAAG,EAAE,CAAC;YACZ,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YAClC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;YAClC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QACpC,CAAC;aAAM,CAAC;YACN,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YAC1C,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;YAC1C,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;QAC5C,CAAC;QAED,MAAM,KAAK,GAAO,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,GAAG,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;QAC/C,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC;QAEpC,WAAW,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;QACvD,GAAG,CAAC,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;QAC3E,GAAG,CAAC,SAAS,GAAK,SAAS,CAAC;QAC5B,GAAG,CAAC,MAAM,EAAE,CAAC;QAEb,0CAA0C;QAC1C,IAAI,CAAC,GAAG,IAAI,EAAE,CAAC;YACb,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,IAAI,GAAG,EAAE,CAAC,CAAC;YACjD,GAAG,CAAC,SAAS,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YACzE,GAAG,CAAC,IAAI,EAAE,CAAC;QACb,CAAC;IACH,CAAC;IAED,2EAA2E;IAC3E,MAAM,MAAM,GAAO,KAAK,CAAC,KAAK,GAAG,CAAC,CAAC;IACnC,MAAM,MAAM,GAAO,MAAM,GAAG,IAAI,CAAC;IACjC,MAAM,UAAU,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,aAAa,GAAG,CAAC,CAAC,MAAM,GAAG,KAAK,CAAC,SAAS,GAAG,KAAK,CAAC,IAAI,GAAG,IAAI,GAAG,KAAK,CAAC,SAAS,CAAC;IAErH,GAAG,CAAC,WAAW,GAAI,KAAK,CAAC;IACzB,GAAG,CAAC,WAAW,GAAI,OAAO,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,IAAI,MAAM,CAAC,CAAC,GAAG,CAAC;IAC9D,GAAG,CAAC,SAAS,GAAM,GAAG,CAAC;IACvB,KAAK,IAAI,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,KAAK,EAAE,EAAE,EAAE,EAAE,CAAC;QAClC,MAAM,CAAC,GAAG,UAAU,GAAG,CAAC,EAAE,GAAG,KAAK,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC;QAClD,GAAG,CAAC,SAAS,EAAE,CAAC;QAChB,GAAG,CAAC,MAAM,CAAC,KAAK,CAAC,OAAO,EAAE,KAAK,CAAC,OAAO,CAAC,CAAC;QACzC,GAAG,CAAC,MAAM,CAAC,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,EAAE,EAAE,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;QACjE,GAAG,CAAC,MAAM,EAAE,CAAC;IACf,CAAC;IACD,GAAG,CAAC,WAAW,GAAI,CAAC,CAAC;AAEvB,CAAC;AAED,MAAM,UAAU,oBAAoB,CAClC,GAA6B,EAC7B,KAA2B,EAC3B,SAAgC,EAAE;IAElC,GAAG,CAAC,SAAS,GAAG,aAAa,CAAC;IAC9B,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC;IAC9C,OAAO,mBAAmB,CAAC,KAAK,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;AAChE,CAAC"}
@@ -0,0 +1,41 @@
1
+ /**
2
+ * Sierpinski Chaos engine — framework-agnostic Canvas 2D renderer.
3
+ *
4
+ * Implements the IFS (Iterated Function System) chaos game for the Sierpinski
5
+ * gasket. Each frame, the current point leaps halfway to a randomly chosen
6
+ * vertex of a triangle. Over thousands of frames the Sierpinski fractal
7
+ * emerges probabilistically — each vertex coloring the points it attracted.
8
+ * The triangle slowly rotates, making the accumulated gasket gently drift.
9
+ */
10
+ import { SeededRandom } from "../utils/noise";
11
+ import type { SierpinskiChaosParams } from "../schemas";
12
+ export interface SierpinskiChaosState {
13
+ x: number;
14
+ y: number;
15
+ rng: SeededRandom;
16
+ rotAngle: number;
17
+ frame: number;
18
+ width: number;
19
+ height: number;
20
+ }
21
+ export declare function initSierpinskiChaos(width: number, height: number, params?: SierpinskiChaosParams): SierpinskiChaosState;
22
+ export declare function drawSierpinskiChaos(ctx: CanvasRenderingContext2D, state: SierpinskiChaosState, params?: SierpinskiChaosParams): void;
23
+ export declare function resetSierpinskiChaos(ctx: CanvasRenderingContext2D, state: SierpinskiChaosState, params?: SierpinskiChaosParams): SierpinskiChaosState;
24
+ export declare function drawSierpinskiChaosQuad(ctx: CanvasRenderingContext2D, state: SierpinskiChaosState, params: SierpinskiChaosParams | undefined, extraVertex: {
25
+ x: number;
26
+ y: number;
27
+ }): void;
28
+ export declare function lerpColor(a: {
29
+ r: number;
30
+ g: number;
31
+ b: number;
32
+ }, b: {
33
+ r: number;
34
+ g: number;
35
+ b: number;
36
+ }, t: number): {
37
+ r: number;
38
+ g: number;
39
+ b: number;
40
+ };
41
+ //# sourceMappingURL=sierpinskiChaos.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sierpinskiChaos.d.ts","sourceRoot":"","sources":["../../../src/components/engines/sierpinskiChaos.ts"],"names":[],"mappings":"AAAA;;;;;;;;GAQG;AAEH,OAAO,EAAE,YAAY,EAAwB,MAAM,gBAAgB,CAAC;AACpE,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,YAAY,CAAC;AAGxD,MAAM,WAAW,oBAAoB;IACnC,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,GAAG,EAAE,YAAY,CAAC;IAClB,QAAQ,EAAE,MAAM,CAAC;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,wBAAgB,mBAAmB,CACjC,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,MAAM,GAAE,qBAA0B,GACjC,oBAAoB,CAatB;AAED,wBAAgB,mBAAmB,CACjC,GAAG,EAAE,wBAAwB,EAC7B,KAAK,EAAE,oBAAoB,EAC3B,MAAM,GAAE,qBAA0B,GACjC,IAAI,CAsEN;AAED,wBAAgB,oBAAoB,CAClC,GAAG,EAAE,wBAAwB,EAC7B,KAAK,EAAE,oBAAoB,EAC3B,MAAM,GAAE,qBAA0B,GACjC,oBAAoB,CAItB;AAGD,wBAAgB,uBAAuB,CACrC,GAAG,EAAE,wBAAwB,EAC7B,KAAK,EAAE,oBAAoB,EAC3B,MAAM,EAAE,qBAAqB,YAAK,EAClC,WAAW,EAAE;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,GACpC,IAAI,CA6BN;AAGD,wBAAgB,SAAS,CACvB,CAAC,EAAE;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EACtC,CAAC,EAAE;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,EACtC,CAAC,EAAE,MAAM,GACR;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,CAErC"}