@daneren2005/shared-memory-physics 1.7.3 → 1.8.0

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Files changed (38) hide show
  1. package/README.md +15 -0
  2. package/dist/actions/add-physical-world-data.d.ts +2 -0
  3. package/dist/actions/combine-dynamics-commands.d.ts +2 -0
  4. package/dist/{systems/dynamics.d.ts → actions/dynamics-commands.d.ts} +1 -7
  5. package/dist/actions/find-dynamics-command-offset.d.ts +2 -0
  6. package/dist/actions/find-dynamics-command.d.ts +2 -0
  7. package/dist/actions/get-spatial-map.d.ts +3 -0
  8. package/dist/actions/integrate-dynamics.d.ts +3 -0
  9. package/dist/actions/queue-dynamics-vector.d.ts +2 -0
  10. package/dist/actions/queue-velocity-assignment.d.ts +2 -0
  11. package/dist/actions/set-entity-position.d.ts +7 -0
  12. package/dist/actions/snap-entity.d.ts +9 -0
  13. package/dist/actions/start-spawn-interpolation.d.ts +16 -0
  14. package/dist/actions/update-spatial-map.d.ts +3 -0
  15. package/dist/components/body-component-constants.d.ts +15 -0
  16. package/dist/components/body-component.d.ts +0 -15
  17. package/dist/components/bounciness-component-constants.d.ts +2 -0
  18. package/dist/components/bounciness-component.d.ts +0 -2
  19. package/dist/components/dynamics-component-constants.d.ts +4 -0
  20. package/dist/components/dynamics-component.d.ts +0 -4
  21. package/dist/components/interpolation-component-constants.d.ts +18 -0
  22. package/dist/components/interpolation-component.d.ts +0 -40
  23. package/dist/components/polygon-component-constants.d.ts +4 -0
  24. package/dist/components/polygon-component.d.ts +0 -4
  25. package/dist/components/transform-component-constants.d.ts +6 -0
  26. package/dist/components/transform-component.d.ts +0 -6
  27. package/dist/components/velocity-component-constants.d.ts +4 -0
  28. package/dist/components/velocity-component.d.ts +0 -4
  29. package/dist/constants.d.ts +5 -0
  30. package/dist/index.d.ts +24 -15
  31. package/dist/index.js +395 -360
  32. package/dist/index.js.map +1 -1
  33. package/dist/systems/collision.d.ts +1 -2
  34. package/dist/systems/interpolation-update.d.ts +0 -2
  35. package/dist/systems/physics-system.d.ts +4 -5
  36. package/dist/systems/physics-update.d.ts +2 -5
  37. package/dist/world.d.ts +0 -2
  38. package/package.json +1 -1
@@ -1,8 +1,7 @@
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  import type { ComponentMap, EntityWorkerSystemCallbacks, EntityWorkerSystemWorld, EntityQueryComponents, EntityUpdateComponents } from '@daneren2005/shared-memory-ecs';
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  import type { PhysicsUpdateComponents } from '../components/registry';
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  import type { Vector } from '../math/shapes';
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- import type { DynamicsCommands } from './dynamics';
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- export declare const COLLIDABLE_QUERY = "collidable";
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+ import type { DynamicsCommands } from '../actions/dynamics-commands';
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  export type CollisionComponents<T extends PhysicsUpdateComponents> = Partial<T> & {
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  transform: Float32Array;
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  body: Uint32Array;
@@ -1,7 +1,5 @@
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  import type { EntityUpdateFunction, EntityWorkerSystemWorld } from '@daneren2005/shared-memory-ecs';
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  import type { InterpolationComponents, InterpolationUpdateComponents } from '../components/registry';
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- export declare const BACKLOG_TARGET_STEPS = 1.5;
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- export declare const BACKLOG_CATCHUP_RATE = 0.5;
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  export interface InterpolationWorld extends EntityWorkerSystemWorld {
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  committedTicks?: Array<number>;
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  }
@@ -1,12 +1,11 @@
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  import { EntityWorkerSystem } from '@daneren2005/shared-memory-ecs';
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  import type { BaseEntity, BaseWorld, ComponentDefinitionMap, ComponentMap, EntityWorkerSystemQuery, EntityUpdateComponents, EntityUpdateFunction, SystemConfig } from '@daneren2005/shared-memory-ecs';
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- import { type SpawnableEntity } from '../components/interpolation-component';
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+ import { type SpawnableEntity } from '../actions/start-spawn-interpolation';
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  import type { PhysicsComponents, PhysicsUpdateComponents } from '../components/registry';
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  import { type PhysicsUpdateMetadata, type PhysicsWorld } from './physics-update';
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- import { type PhysicalWorldSource } from '../world';
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- import type { VelocityAssignment } from './dynamics';
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- export declare const DEFAULT_PHYSICS_STEP_MS = 50;
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- export type { VelocityAssignment } from './dynamics';
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+ import type { PhysicalWorldSource } from '../world';
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+ import type { VelocityAssignment } from '../actions/dynamics-commands';
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+ export type { VelocityAssignment } from '../actions/dynamics-commands';
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  export interface PhysicsSystemConfig<C extends ComponentMap & PhysicsComponents, T extends PhysicsUpdateComponents & EntityUpdateComponents<C>, W extends PhysicsWorld = PhysicsWorld> extends Partial<SystemConfig> {
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  getWorker?: () => Worker;
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  forceMainThread?: boolean;
@@ -1,9 +1,8 @@
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  import type { ComponentMap, EntityWorkerSystemCallbacks, EntityWorkerSystemWorld, EntityQueryComponents, EntityUpdateComponents, EntityUpdateFunction } from '@daneren2005/shared-memory-ecs';
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  import type { PhysicsComponents, PhysicsUpdateComponents } from '../components/registry';
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  import { type CollisionFunction } from './collision';
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- import type { DynamicsCommandQueue, DynamicsWorld } from './dynamics';
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- import { type SpatialBlockComponents } from './spatial-bounds';
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- import { type PhysicalSystemWorld } from '../world';
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+ import type { DynamicsCommandQueue, DynamicsWorld } from '../actions/dynamics-commands';
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+ import type { PhysicalSystemWorld } from '../world';
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  export interface PhysicsWorld extends EntityWorkerSystemWorld, PhysicalSystemWorld, DynamicsWorld {
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  tick: number;
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  interpolationChannel?: number;
@@ -14,7 +13,6 @@ export interface PhysicsWorld extends EntityWorkerSystemWorld, PhysicalSystemWor
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  }
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  export interface PhysicsCallbackWorld extends PhysicsWorld, DynamicsCommandQueue {
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  }
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- export declare function updateSpatialMap(world: PhysicalSystemWorld, entityId: number, components: SpatialBlockComponents): void;
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  export interface DeathInterpolationEntity {
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  entityId: number;
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  components: {
@@ -23,7 +21,6 @@ export interface DeathInterpolationEntity {
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  body?: Uint32Array;
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  };
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  }
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- export declare const POSITION_UPDATED_EVENT = "position-updated";
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  export interface PhysicsUpdateOptions<C extends ComponentMap, T extends PhysicsUpdateComponents & EntityUpdateComponents<C>, W extends PhysicsWorld = PhysicsWorld> {
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  onCollision?: CollisionFunction<C, T, W & PhysicsCallbackWorld>;
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  optional?: Array<keyof C & string>;
package/dist/world.d.ts CHANGED
@@ -16,8 +16,6 @@ export type PhysicalWorldOptions<R extends ComponentDefinitionMap, E extends Bas
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  };
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  export type PhysicalWorldEntity<R extends ComponentDefinitionMap, E extends BaseEntity<ComponentsOf<R>, EntityConfigOf<R>> = BaseEntity<ComponentsOf<R>, EntityConfigOf<R>>> = E;
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  export type PhysicalWorldFilter<R extends ComponentDefinitionMap, E extends BaseEntity<ComponentsOf<R>, EntityConfigOf<R>> = BaseEntity<ComponentsOf<R>, EntityConfigOf<R>>> = (entity: PhysicalWorldEntity<R, E>) => boolean;
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- export declare function addPhysicalWorldData(source: PhysicalWorldSource, target: PhysicalWorldData): void;
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- export declare function getSpatialMap(world: PhysicalSystemWorld): SharedSpatialMap;
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  export default class PhysicalWorld<R extends ComponentDefinitionMap, E extends BaseEntity<ComponentsOf<R>, EntityConfigOf<R>> = BaseEntity<ComponentsOf<R>, EntityConfigOf<R>>> extends BaseWorld<R, ComponentsOf<R>, EntityConfigOf<R>, E> implements PhysicalWorldSource {
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  readonly spatialMap: SharedSpatialMap;
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  private spatialIds;
package/package.json CHANGED
@@ -2,7 +2,7 @@
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  "name": "@daneren2005/shared-memory-physics",
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  "description": "2D physics components and systems built on the shared-memory ECS.",
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  "author": "Scott Jackson",
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- "version": "1.7.3",
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+ "version": "1.8.0",
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  "type": "module",
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  "sideEffects": false,
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  "license": "MIT",