@daneren2005/shared-memory-objects 1.6.2 → 1.6.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (45) hide show
  1. package/dist/allocated-memory.js +1 -2
  2. package/dist/cached-item-list.js +1 -2
  3. package/dist/constant-string.js +13 -14
  4. package/dist/local-pool.js +5 -6
  5. package/dist/lock/read-write-lock.js +0 -1
  6. package/dist/lock/simple-lock.js +0 -1
  7. package/dist/memory-buffer.js +1 -2
  8. package/dist/memory-heap.js +24 -25
  9. package/dist/serialize-object.js +4 -5
  10. package/dist/shared-list.js +43 -44
  11. package/dist/shared-map.js +74 -75
  12. package/dist/shared-pointer-list.js +15 -16
  13. package/dist/shared-pool.d.ts +1 -0
  14. package/dist/shared-pool.js +36 -32
  15. package/dist/shared-pool.js.map +1 -1
  16. package/dist/shared-stack.js +33 -34
  17. package/dist/shared-string.js +19 -20
  18. package/dist/shared-vector.js +23 -24
  19. package/dist/spatial/shared-quadtree.js +81 -82
  20. package/dist/spatial/shared-quadtree.js.map +1 -1
  21. package/dist/spatial/shared-spatial-grid.js +104 -110
  22. package/dist/spatial/shared-spatial-grid.js.map +1 -1
  23. package/dist/spatial/shared-spatial-map.js +189 -190
  24. package/dist/spatial/shared-spatial-map.js.map +1 -1
  25. package/dist/spatial/spatial-entity.js +1 -2
  26. package/dist/spatial/spatial-neighbors.js +1 -2
  27. package/dist/utils/16-from-32-array.js +1 -2
  28. package/dist/utils/16-from-32-float.js +1 -2
  29. package/dist/utils/16-from-32-int.js +1 -2
  30. package/dist/utils/16-from-32-uint.js +1 -2
  31. package/dist/utils/16-from-64-array.js +1 -2
  32. package/dist/utils/16-from-64-float.js +1 -2
  33. package/dist/utils/16-from-64-int.js +1 -2
  34. package/dist/utils/16-from-64-uint.js +1 -2
  35. package/dist/utils/32-from-64-float.js +1 -2
  36. package/dist/utils/32-from-64-int.js +1 -2
  37. package/dist/utils/32-from-64-uint.js +1 -2
  38. package/dist/utils/array-type.js +1 -2
  39. package/dist/utils/atomic-math.js +1 -2
  40. package/dist/utils/float32-atomics.js +1 -2
  41. package/dist/utils/float64-atomics.js +1 -2
  42. package/dist/utils/hash.js +1 -2
  43. package/dist/utils/pointer.js +1 -2
  44. package/dist/utils/typedarray.js +1 -2
  45. package/package.json +11 -11
@@ -1,5 +1,5 @@
1
1
  import { createPointer as e } from "./utils/pointer.js";
2
- //#region src/allocated-memory.ts
2
+ // src/allocated-memory.ts
3
3
  var t = class t {
4
4
  memory;
5
5
  bufferPosition;
@@ -49,7 +49,6 @@ var t = class t {
49
49
  };
50
50
  }
51
51
  };
52
- //#endregion
53
52
  export { t as default };
54
53
 
55
54
  //# sourceMappingURL=allocated-memory.js.map
@@ -1,5 +1,5 @@
1
1
  import e from "./shared-list.js";
2
- //#region src/cached-item-list.ts
2
+ // src/cached-item-list.ts
3
3
  var t = class {
4
4
  static ALLOCATE_COUNT = e.ALLOCATE_COUNT;
5
5
  heap;
@@ -70,7 +70,6 @@ var t = class {
70
70
  this.list.free(), this.cache.clear();
71
71
  }
72
72
  };
73
- //#endregion
74
73
  export { t as default };
75
74
 
76
75
  //# sourceMappingURL=cached-item-list.js.map
@@ -1,6 +1,6 @@
1
- import { getPointer as e, loadRawPointer as t, storeRawPointer as n } from "./utils/pointer.js";
2
- import r from "./allocated-memory.js";
3
- //#region src/constant-string.ts
1
+ import e from "./allocated-memory.js";
2
+ import { getPointer as t, loadRawPointer as n, storeRawPointer as r } from "./utils/pointer.js";
3
+ // src/constant-string.ts
4
4
  var i = {
5
5
  1: Uint8Array,
6
6
  2: Uint16Array
@@ -9,17 +9,17 @@ var i = {
9
9
  memory;
10
10
  allocatedMemory;
11
11
  value;
12
- constructor(e, t) {
13
- this.memory = e, typeof t == "string" ? (this.allocatedMemory = this.memory.allocUI32(c.ALLOCATE_COUNT), this.writeString(t), this.value = t) : (this.allocatedMemory = new r(e, t), this.value = this.readString());
12
+ constructor(t, n) {
13
+ this.memory = t, typeof n == "string" ? (this.allocatedMemory = this.memory.allocUI32(c.ALLOCATE_COUNT), this.writeString(n), this.value = n) : (this.allocatedMemory = new e(t, n), this.value = this.readString());
14
14
  }
15
15
  writeString(e) {
16
16
  let t = this.createString(e);
17
- n(this.allocatedMemory.data, a, t.pointer), Atomics.store(this.allocatedMemory.data, o, e.length), Atomics.store(this.allocatedMemory.data, s, t.charType);
17
+ r(this.allocatedMemory.data, a, t.pointer), Atomics.store(this.allocatedMemory.data, o, e.length), Atomics.store(this.allocatedMemory.data, s, t.charType);
18
18
  }
19
19
  readString() {
20
- let n = t(this.allocatedMemory.data, a);
21
- if (n === 0) return "";
22
- let { bufferPosition: r, bufferByteOffset: c } = e(n, this.memory.positionBits), u = i[Atomics.load(this.allocatedMemory.data, s)], d = Atomics.load(this.allocatedMemory.data, o);
20
+ let e = n(this.allocatedMemory.data, a);
21
+ if (e === 0) return "";
22
+ let { bufferPosition: r, bufferByteOffset: c } = t(e, this.memory.positionBits), u = i[Atomics.load(this.allocatedMemory.data, s)], d = Atomics.load(this.allocatedMemory.data, o);
23
23
  return l(new u(this.memory.buffers[r].buf, c, d));
24
24
  }
25
25
  createString(e) {
@@ -46,10 +46,10 @@ var i = {
46
46
  return this.allocatedMemory.pointer;
47
47
  }
48
48
  free() {
49
- let n = t(this.allocatedMemory.data, a);
50
- if (n) {
51
- let { bufferPosition: t, bufferByteOffset: r } = e(n, this.memory.positionBits);
52
- this.memory.buffers[t].free(r);
49
+ let e = n(this.allocatedMemory.data, a);
50
+ if (e) {
51
+ let { bufferPosition: n, bufferByteOffset: r } = t(e, this.memory.positionBits);
52
+ this.memory.buffers[n].free(r);
53
53
  }
54
54
  this.allocatedMemory.free();
55
55
  }
@@ -61,7 +61,6 @@ function l(e) {
61
61
  for (let r = 0; r < e.length; r += t) n += String.fromCharCode.apply(null, e.subarray(r, r + t));
62
62
  return n;
63
63
  }
64
- //#endregion
65
64
  export { c as default };
66
65
 
67
66
  //# sourceMappingURL=constant-string.js.map
@@ -1,7 +1,7 @@
1
- import { getPointer as e } from "./utils/pointer.js";
2
- import t from "./allocated-memory.js";
1
+ import e from "./allocated-memory.js";
2
+ import { getPointer as t } from "./utils/pointer.js";
3
3
  import { getArrayTypeCode as n, getByteMultipler as r } from "./utils/array-type.js";
4
- //#region src/local-pool.ts
4
+ // src/local-pool.ts
5
5
  var i = class {
6
6
  memory;
7
7
  pointers = [];
@@ -75,7 +75,7 @@ var i = class {
75
75
  let e = this.memory.allocUI32(this.maxChunkSize * this.dataLength * this.byteMultipler);
76
76
  this.pointers.push(e.pointer);
77
77
  }
78
- let a = new t(this.memory, e(this.pointers[r], this.memory.positionBits)), o = new this.typeConstructor(a.data.buffer, a.bufferByteOffset, this.dataLength * this.maxChunkSize);
78
+ let a = new e(this.memory, t(this.pointers[r], this.memory.positionBits)), o = new this.typeConstructor(a.data.buffer, a.bufferByteOffset, this.dataLength * this.maxChunkSize);
79
79
  return this.fullDataBlocks[r] = o, o;
80
80
  }
81
81
  getDataBlock(e, t) {
@@ -83,11 +83,10 @@ var i = class {
83
83
  return e.subarray(n, n + this.dataLength);
84
84
  }
85
85
  free() {
86
- for (let n of this.pointers) new t(this.memory, e(n, this.memory.positionBits)).free();
86
+ for (let n of this.pointers) new e(this.memory, t(n, this.memory.positionBits)).free();
87
87
  this.pointers = [], this.recycledIndexes = [], this.totalLength = 0, this.fullDataBlocks = {};
88
88
  }
89
89
  };
90
- //#endregion
91
90
  export { i as default };
92
91
 
93
92
  //# sourceMappingURL=local-pool.js.map
@@ -30,7 +30,6 @@ function a(e, t = 0) {
30
30
  Atomics.compareExchange(e, t, -1, 0) !== -1 && console.warn("We are unlocking when it was not write locked!"), Atomics.notify(e, t), Atomics.notify(e, t + 1);
31
31
  }
32
32
  var o = 2;
33
- //#endregion
34
33
  export { o as READ_WRITE_LOCK_ALLOCATE_COUNT, t as readLock, i as readUnlock, r as tryWriteLock, n as writeLock, a as writeUnlock };
35
34
 
36
35
  //# sourceMappingURL=read-write-lock.js.map
@@ -10,7 +10,6 @@ function t(e, t = 0) {
10
10
  Atomics.exchange(e, t, 0) === 2 && Atomics.notify(e, t, 1);
11
11
  }
12
12
  var n = 1;
13
- //#endregion
14
13
  export { n as SIMPLE_LOCK_ALLOCATE_COUNT, e as lock, t as unlock };
15
14
 
16
15
  //# sourceMappingURL=simple-lock.js.map
@@ -1,6 +1,6 @@
1
1
  import { lock as e, unlock as t } from "./lock/simple-lock.js";
2
2
  import { typedArray as n } from "./utils/typedarray.js";
3
- //#region src/memory-buffer.ts
3
+ // src/memory-buffer.ts
4
4
  var r = 0, i = 1, a = 2, o = 3, s = 4, c = 5, l = 6, u = 7, d = 1, f = 2, p = {
5
5
  u8: 1,
6
6
  u8c: 1,
@@ -260,7 +260,6 @@ function T(e, t) {
260
260
  return t--, e + t & ~t;
261
261
  }
262
262
  var E = T(52, 8);
263
- //#endregion
264
263
  export { E as FIRST_BLOCK_DATA_BYTE_OFFSET, y as SIZEOF_MEM_BLOCK, m as SIZEOF_STATE, S as default };
265
264
 
266
265
  //# sourceMappingURL=memory-buffer.js.map
@@ -1,8 +1,8 @@
1
- import { MAX_BYTE_OFFSET_LENGTH as e, positionBitsForBufferSize as t } from "./utils/pointer.js";
2
- import n from "./allocated-memory.js";
1
+ import e from "./allocated-memory.js";
2
+ import { MAX_BYTE_OFFSET_LENGTH as t, positionBitsForBufferSize as n } from "./utils/pointer.js";
3
3
  import r, { FIRST_BLOCK_DATA_BYTE_OFFSET as i } from "./memory-buffer.js";
4
- //#region src/memory-heap.ts
5
- var a = e, o = 2 ** 31, s = 0, c = 1, l = 2, u = 3, d = 4, f = class {
4
+ // src/memory-heap.ts
5
+ var a = t, o = 2 ** 31, s = 0, c = 1, l = 2, u = 3, d = 4, f = class {
6
6
  buffers;
7
7
  onGrowBufferHandlers = [];
8
8
  isClone;
@@ -18,29 +18,29 @@ var a = e, o = 2 ** 31, s = 0, c = 1, l = 2, u = 3, d = 4, f = class {
18
18
  get maxAllocationLength() {
19
19
  return Math.floor((this.bufferSize - 36 - 16) / Uint32Array.BYTES_PER_ELEMENT);
20
20
  }
21
- constructor(e) {
22
- if (e && "buffers" in e) this.buffers = e.buffers.map((e) => new r({
21
+ constructor(t) {
22
+ if (t && "buffers" in t) this.buffers = t.buffers.map((e) => new r({
23
23
  buf: e,
24
24
  skipInitialization: !0
25
- })), this.memory = new n(this, {
25
+ })), this.memory = new e(this, {
26
26
  bufferPosition: 0,
27
27
  bufferByteOffset: i
28
28
  }), this.positionBits = this.memory.data[u], this.isClone = !0;
29
29
  else {
30
30
  "SharedArrayBuffer" in globalThis || console.warn("SharedArrayBuffer is not working: falling back to ArrayBuffer");
31
- let r = e?.bufferSize ?? a;
31
+ let r = t?.bufferSize ?? a;
32
32
  if (r > o) throw Error(`Buffer size ${r} is greater than max ${o} that we can reference with pointers`);
33
- this.positionBits = t(r);
33
+ this.positionBits = n(r);
34
34
  let i = this.createBuffer(r);
35
35
  this.buffers = [i];
36
36
  let f = i.callocAs("u32", d);
37
- if (f) this.memory = new n(this, {
37
+ if (f) this.memory = new e(this, {
38
38
  bufferPosition: 0,
39
39
  bufferByteOffset: f.byteOffset
40
40
  });
41
41
  else throw Error("Failed to initialize first byte from buffer");
42
- this.memory.data[s] = r, this.memory.data[l] = e?.autoGrowSize ?? 100, this.memory.data[u] = this.positionBits, this.isClone = !1;
43
- for (let t = 1; t < (e?.initialBuffers ?? 1); t++) this.buffers.push(this.createBuffer(r));
42
+ this.memory.data[s] = r, this.memory.data[l] = t?.autoGrowSize ?? 100, this.memory.data[u] = this.positionBits, this.isClone = !1;
43
+ for (let e = 1; e < (t?.initialBuffers ?? 1); e++) this.buffers.push(this.createBuffer(r));
44
44
  this.memory.data[c] = this.buffers.length;
45
45
  }
46
46
  }
@@ -75,28 +75,28 @@ var a = e, o = 2 ** 31, s = 0, c = 1, l = 2, u = 3, d = 4, f = class {
75
75
  }
76
76
  return this.growBuffer(), !0;
77
77
  }
78
- allocUI32(e) {
79
- e = Math.ceil(e);
80
- let t = this.buffers.length;
81
- for (let r = 0; r < t; r++) {
82
- let i = (this.allocCursor + r) % t, a = this.buffers[i];
78
+ allocUI32(t) {
79
+ t = Math.ceil(t);
80
+ let n = this.buffers.length;
81
+ for (let r = 0; r < n; r++) {
82
+ let i = (this.allocCursor + r) % n, a = this.buffers[i];
83
83
  if (!a) continue;
84
- let o = a.callocAs("u32", e);
85
- if (o) return this.allocCursor = i, i === this.buffers.length - 1 && Atomics.load(this.memory.data, c) === this.buffers.length && this.memory.data[l] < 100 && this.memory.data[l] > 0 && a.top / a.end > this.memory.data[l] / 100 && this.growBuffer(), new n(this, {
84
+ let o = a.callocAs("u32", t);
85
+ if (o) return this.allocCursor = i, i === this.buffers.length - 1 && Atomics.load(this.memory.data, c) === this.buffers.length && this.memory.data[l] < 100 && this.memory.data[l] > 0 && a.top / a.end > this.memory.data[l] / 100 && this.growBuffer(), new e(this, {
86
86
  data: o,
87
87
  buffer: a
88
88
  });
89
89
  }
90
90
  if (this.buffers.length >= this.maxBuffers) throw Error(`Can't initialize a new buffer since it would have a position greater than the max of ${this.maxBuffers}`);
91
- let r = this.growBuffer(), i = r.callocAs("u32", e);
92
- if (i) return this.allocCursor = this.buffers.indexOf(r), new n(this, {
91
+ let r = this.growBuffer(), i = r.callocAs("u32", t);
92
+ if (i) return this.allocCursor = this.buffers.indexOf(r), new e(this, {
93
93
  data: i,
94
94
  buffer: r
95
95
  });
96
- throw Error(`Unable to allocate ${e} numbers even after adding a new buffer`);
96
+ throw Error(`Unable to allocate ${t} numbers even after adding a new buffer`);
97
97
  }
98
- getSharedAlloc(e) {
99
- if (this.buffers[e.bufferPosition] !== void 0) return new n(this, e);
98
+ getSharedAlloc(t) {
99
+ if (this.buffers[t.bufferPosition] !== void 0) return new e(this, t);
100
100
  }
101
101
  get currentUsed() {
102
102
  return this.totalAllocated - this.buffers.reduce((e, t) => e + t.stats().available, 0);
@@ -108,7 +108,6 @@ var a = e, o = 2 ** 31, s = 0, c = 1, l = 2, u = 3, d = 4, f = class {
108
108
  return { buffers: this.buffers.map((e) => e.buf) };
109
109
  }
110
110
  };
111
- //#endregion
112
111
  export { f as default };
113
112
 
114
113
  //# sourceMappingURL=memory-heap.js.map
@@ -1,6 +1,6 @@
1
- import { getPointer as e } from "./utils/pointer.js";
2
- import t from "./allocated-memory.js";
3
- //#region src/serialize-object.ts
1
+ import e from "./allocated-memory.js";
2
+ import { getPointer as t } from "./utils/pointer.js";
3
+ // src/serialize-object.ts
4
4
  var n = 52361700;
5
5
  function r(e, t) {
6
6
  let r = [], i = Object.keys(t);
@@ -16,7 +16,7 @@ function r(e, t) {
16
16
  return s.getArray(Float32Array, 0, r.length).set(r), s;
17
17
  }
18
18
  function i(n, r) {
19
- return a(new t(n, e(r, n.positionBits)));
19
+ return a(new e(n, t(r, n.positionBits)));
20
20
  }
21
21
  function a(e) {
22
22
  let t = new Float32Array(e.data.buffer, e.bufferByteOffset);
@@ -41,7 +41,6 @@ function a(e) {
41
41
  function o(e, t) {
42
42
  for (let n = 0; n < t.length; n++) e.push(t.charCodeAt(n));
43
43
  }
44
- //#endregion
45
44
  export { a as createObjectFromMemory, i as createObjectFromPointer, r as serializeObjectToMemory };
46
45
 
47
46
  //# sourceMappingURL=serialize-object.js.map
@@ -1,8 +1,8 @@
1
- import { loadPointer as e, loadRawPointer as t, replaceRawPointer as n, storeRawPointer as r } from "./utils/pointer.js";
2
- import i from "./allocated-memory.js";
1
+ import e from "./allocated-memory.js";
2
+ import { loadPointer as t, loadRawPointer as n, replaceRawPointer as r, storeRawPointer as i } from "./utils/pointer.js";
3
3
  import { readLock as a, readUnlock as o, tryWriteLock as s, writeLock as c, writeUnlock as l } from "./lock/read-write-lock.js";
4
4
  import { getArrayTypeCode as u, getByteMultipler as d, isBigIntType as f, isFloatType as p, makeArrayView as m } from "./utils/array-type.js";
5
- //#region src/shared-list.ts
5
+ // src/shared-list.ts
6
6
  var h = 7, g = 2, _ = g * Uint32Array.BYTES_PER_ELEMENT, v = 0, y = 1, b = 2, x = 4, S = 5, C = 0, w = 1, T = 16, E = class {
7
7
  static ALLOCATE_COUNT = h;
8
8
  memory;
@@ -22,15 +22,15 @@ var h = 7, g = 2, _ = g * Uint32Array.BYTES_PER_ELEMENT, v = 0, y = 1, b = 2, x
22
22
  return Atomics.load(this.firstBlock.data, b);
23
23
  }
24
24
  get usedMemory() {
25
- let t = this.firstBlock.usedMemory, { bufferPosition: n, bufferByteOffset: r } = e(this.firstBlock.data, v, this.positionBits);
26
- for (; r;) {
27
- let a = new i(this.memory, {
28
- bufferPosition: n,
29
- bufferByteOffset: r
25
+ let n = this.firstBlock.usedMemory, { bufferPosition: r, bufferByteOffset: i } = t(this.firstBlock.data, v, this.positionBits);
26
+ for (; i;) {
27
+ let a = new e(this.memory, {
28
+ bufferPosition: r,
29
+ bufferByteOffset: i
30
30
  });
31
- t += a.usedMemory, {bufferPosition: n, bufferByteOffset: r} = e(a.data, C, this.positionBits);
31
+ n += a.usedMemory, {bufferPosition: r, bufferByteOffset: i} = t(a.data, C, this.positionBits);
32
32
  }
33
- return t;
33
+ return n;
34
34
  }
35
35
  get type() {
36
36
  return this.cachedType;
@@ -44,27 +44,27 @@ var h = 7, g = 2, _ = g * Uint32Array.BYTES_PER_ELEMENT, v = 0, y = 1, b = 2, x
44
44
  set dataLength(e) {
45
45
  Atomics.store(this.uint16Array, 1, e);
46
46
  }
47
- constructor(e, t) {
48
- this.memory = e, this.positionBits = e.positionBits, this.positionMask = (1 << this.positionBits) - 1, t && "firstBlock" in t ? (this.firstBlock = new i(e, t.firstBlock), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + 3 * Uint32Array.BYTES_PER_ELEMENT, 2)) : (this.firstBlock = t && t.initWithBlock ? new i(e, t.initWithBlock) : e.allocUI32(h), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + 3 * Uint32Array.BYTES_PER_ELEMENT, 2), r(this.firstBlock.data, y, this.firstBlock.pointer), this.type = u(t?.type ?? Uint32Array), this.dataLength = t?.dataLength ?? 1), this.lockArray = new Int32Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + S * Uint32Array.BYTES_PER_ELEMENT, 2), this.cachedType = Atomics.load(this.uint16Array, 0), this.cachedDataLength = Math.max(1, Atomics.load(this.uint16Array, 1)), this.cachedByteMultipler = d(this.cachedType), this.cachedIsBigInt = f(this.cachedType), this.cachedIsFloat = p(this.cachedType);
47
+ constructor(t, n) {
48
+ this.memory = t, this.positionBits = t.positionBits, this.positionMask = (1 << this.positionBits) - 1, n && "firstBlock" in n ? (this.firstBlock = new e(t, n.firstBlock), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + 3 * Uint32Array.BYTES_PER_ELEMENT, 2)) : (this.firstBlock = n && n.initWithBlock ? new e(t, n.initWithBlock) : t.allocUI32(h), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + 3 * Uint32Array.BYTES_PER_ELEMENT, 2), i(this.firstBlock.data, y, this.firstBlock.pointer), this.type = u(n?.type ?? Uint32Array), this.dataLength = n?.dataLength ?? 1), this.lockArray = new Int32Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + S * Uint32Array.BYTES_PER_ELEMENT, 2), this.cachedType = Atomics.load(this.uint16Array, 0), this.cachedDataLength = Math.max(1, Atomics.load(this.uint16Array, 1)), this.cachedByteMultipler = d(this.cachedType), this.cachedIsBigInt = f(this.cachedType), this.cachedIsFloat = p(this.cachedType);
49
49
  }
50
50
  insert(e) {
51
51
  Array.isArray(e) || (e = [e]);
52
- let r = this.cachedDataLength;
53
- if (e.length > r) throw Error(`Can't insert ${e.length} array into shared list of ${r} dataLength`);
54
- let i = this.memory.allocUI32(g + r * this.cachedByteMultipler), a = this.getDataBlock(i.data.buffer, i.data.byteOffset), o = i.pointer, s = a;
52
+ let t = this.cachedDataLength;
53
+ if (e.length > t) throw Error(`Can't insert ${e.length} array into shared list of ${t} dataLength`);
54
+ let i = this.memory.allocUI32(g + t * this.cachedByteMultipler), a = this.getDataBlock(i.data.buffer, i.data.byteOffset), o = i.pointer, s = a;
55
55
  for (let t = 0; t < e.length; t++) this.cachedIsFloat ? s[t] = e[t] : (this.cachedIsBigInt, Atomics.store(a, t, e[t]));
56
56
  let c = this.positionBits, l = this.positionMask;
57
57
  for (;;) {
58
- let e = t(this.firstBlock.data, y), r = this.getBufferView(e & l);
59
- if (!r) continue;
60
- let i = (e >>> c >>> 2) + C, a = Atomics.load(r, i);
61
- if (e === t(this.firstBlock.data, y)) {
58
+ let e = n(this.firstBlock.data, y), t = this.getBufferView(e & l);
59
+ if (!t) continue;
60
+ let i = (e >>> c >>> 2) + C, a = Atomics.load(t, i);
61
+ if (e === n(this.firstBlock.data, y)) {
62
62
  if (a === 0) {
63
- if (Atomics.compareExchange(r, i, 0, o) === 0) {
64
- n(this.firstBlock.data, y, o, e);
63
+ if (Atomics.compareExchange(t, i, 0, o) === 0) {
64
+ r(this.firstBlock.data, y, o, e);
65
65
  break;
66
66
  }
67
- } else n(this.firstBlock.data, y, a, e);
67
+ } else r(this.firstBlock.data, y, a, e);
68
68
  }
69
69
  }
70
70
  Atomics.add(this.firstBlock.data, b, 1);
@@ -110,18 +110,18 @@ var h = 7, g = 2, _ = g * Uint32Array.BYTES_PER_ELEMENT, v = 0, y = 1, b = 2, x
110
110
  }
111
111
  }
112
112
  reclaimTombstones(e) {
113
- let i = this.firstBlock.pointer, a = this.firstBlock.data, o = C, s = this.positionBits, c = this.positionMask, l = 0, u = t(a, o);
113
+ let t = this.firstBlock.pointer, a = this.firstBlock.data, o = C, s = this.positionBits, c = this.positionMask, l = 0, u = n(a, o);
114
114
  for (; u;) {
115
- let t = u & c, d = this.memory.buffers[t];
115
+ let n = u & c, d = this.memory.buffers[n];
116
116
  if (!d) break;
117
- let f = this.getBufferView(t), p = u >>> s, m = p >>> 2, h = Atomics.load(f, m + C);
117
+ let f = this.getBufferView(n), p = u >>> s, m = p >>> 2, h = Atomics.load(f, m + C);
118
118
  if (Atomics.load(f, m + w)) {
119
119
  if (h === 0 && !e) break;
120
- r(a, o, h), n(this.firstBlock.data, y, i, u), d.free(p), l++;
121
- } else i = u, a = f, o = m + C;
120
+ i(a, o, h), r(this.firstBlock.data, y, t, u), d.free(p), l++;
121
+ } else t = u, a = f, o = m + C;
122
122
  u = h;
123
123
  }
124
- return e && r(this.firstBlock.data, y, i), l && Atomics.sub(this.firstBlock.data, x, l), l;
124
+ return e && i(this.firstBlock.data, y, t), l && Atomics.sub(this.firstBlock.data, x, l), l;
125
125
  }
126
126
  clear() {
127
127
  c(this.lockArray);
@@ -132,13 +132,13 @@ var h = 7, g = 2, _ = g * Uint32Array.BYTES_PER_ELEMENT, v = 0, y = 1, b = 2, x
132
132
  }
133
133
  }
134
134
  clearLocked() {
135
- let e, i = !1;
136
- for (; !i;) {
137
- if (e = t(this.firstBlock.data, v), !e) return;
138
- i = n(this.firstBlock.data, v, 0, e);
135
+ let e, t = !1;
136
+ for (; !t;) {
137
+ if (e = n(this.firstBlock.data, v), !e) return;
138
+ t = r(this.firstBlock.data, v, 0, e);
139
139
  }
140
140
  if (!e) return;
141
- r(this.firstBlock.data, y, this.firstBlock.pointer);
141
+ i(this.firstBlock.data, y, this.firstBlock.pointer);
142
142
  let a = 0, o = this.positionBits, s = this.positionMask, c = e;
143
143
  for (; c;) {
144
144
  let e = c & s, t = this.memory.buffers[e];
@@ -149,14 +149,14 @@ var h = 7, g = 2, _ = g * Uint32Array.BYTES_PER_ELEMENT, v = 0, y = 1, b = 2, x
149
149
  Atomics.sub(this.firstBlock.data, b, a), Atomics.store(this.firstBlock.data, x, 0);
150
150
  }
151
151
  *[Symbol.iterator]() {
152
- let e = 0, n = this.positionBits, r = this.positionMask;
152
+ let e = 0, t = this.positionBits, r = this.positionMask;
153
153
  a(this.lockArray);
154
154
  try {
155
- let i = t(this.firstBlock.data, v);
155
+ let i = n(this.firstBlock.data, v);
156
156
  for (; i;) {
157
- let t = i & r, a = this.getBufferView(t);
157
+ let n = i & r, a = this.getBufferView(n);
158
158
  if (!a) return;
159
- let o = i >>> n, s = o >>> 2;
159
+ let o = i >>> t, s = o >>> 2;
160
160
  if (i = Atomics.load(a, s + C), Atomics.load(a, s + w)) continue;
161
161
  let c = a.buffer, l = s + w;
162
162
  yield {
@@ -186,18 +186,17 @@ var h = 7, g = 2, _ = g * Uint32Array.BYTES_PER_ELEMENT, v = 0, y = 1, b = 2, x
186
186
  return m(this.cachedType, e, n, this.cachedDataLength);
187
187
  }
188
188
  free() {
189
- let { bufferPosition: t, bufferByteOffset: n } = e(this.firstBlock.data, v, this.positionBits);
190
- for (; n;) {
191
- let r = new i(this.memory, {
192
- bufferPosition: t,
193
- bufferByteOffset: n
189
+ let { bufferPosition: n, bufferByteOffset: r } = t(this.firstBlock.data, v, this.positionBits);
190
+ for (; r;) {
191
+ let i = new e(this.memory, {
192
+ bufferPosition: n,
193
+ bufferByteOffset: r
194
194
  });
195
- ({bufferPosition: t, bufferByteOffset: n} = e(r.data, C, this.positionBits)), this.onDelete && !Atomics.load(r.data, w) && this.onDelete(this.getDataBlock(r.data.buffer, r.data.byteOffset)), r.free();
195
+ ({bufferPosition: n, bufferByteOffset: r} = t(i.data, C, this.positionBits)), this.onDelete && !Atomics.load(i.data, w) && this.onDelete(this.getDataBlock(i.data.buffer, i.data.byteOffset)), i.free();
196
196
  }
197
197
  this.firstBlock.free();
198
198
  }
199
199
  };
200
- //#endregion
201
200
  export { E as default };
202
201
 
203
202
  //# sourceMappingURL=shared-list.js.map