@daneren2005/shared-memory-objects 1.1.0 → 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (80) hide show
  1. package/README.md +91 -56
  2. package/dist/{src/allocated-memory.d.ts → allocated-memory.d.ts} +6 -4
  3. package/dist/allocated-memory.js +47 -37
  4. package/dist/allocated-memory.js.map +1 -1
  5. package/dist/{src/cached-item-list.d.ts → cached-item-list.d.ts} +5 -4
  6. package/dist/cached-item-list.js +75 -75
  7. package/dist/cached-item-list.js.map +1 -1
  8. package/dist/constant-string.d.ts +15 -0
  9. package/dist/constant-string.js +67 -0
  10. package/dist/constant-string.js.map +1 -0
  11. package/dist/interfaces/pow2.js +0 -2
  12. package/dist/interfaces/typed-array-constructor.js +0 -2
  13. package/dist/interfaces/typed-array.js +0 -2
  14. package/dist/{src/local-pool.d.ts → local-pool.d.ts} +2 -2
  15. package/dist/local-pool.js +89 -94
  16. package/dist/local-pool.js.map +1 -1
  17. package/dist/lock/read-write-lock.js +15 -21
  18. package/dist/lock/read-write-lock.js.map +1 -1
  19. package/dist/lock/simple-lock.js +9 -12
  20. package/dist/lock/simple-lock.js.map +1 -1
  21. package/dist/{src/memory-buffer.d.ts → memory-buffer.d.ts} +8 -5
  22. package/dist/memory-buffer.js +269 -326
  23. package/dist/memory-buffer.js.map +1 -1
  24. package/dist/{src/memory-heap.d.ts → memory-heap.d.ts} +4 -2
  25. package/dist/memory-heap.js +105 -115
  26. package/dist/memory-heap.js.map +1 -1
  27. package/dist/{src/serialize-object.d.ts → serialize-object.d.ts} +2 -2
  28. package/dist/serialize-object.js +43 -55
  29. package/dist/serialize-object.js.map +1 -1
  30. package/dist/{src/shared-list.d.ts → shared-list.d.ts} +11 -5
  31. package/dist/shared-list.js +162 -164
  32. package/dist/shared-list.js.map +1 -1
  33. package/dist/{src/shared-map.d.ts → shared-map.d.ts} +2 -2
  34. package/dist/shared-map.js +105 -138
  35. package/dist/shared-map.js.map +1 -1
  36. package/dist/{src/shared-pointer-list.d.ts → shared-pointer-list.d.ts} +4 -3
  37. package/dist/shared-pointer-list.js +49 -48
  38. package/dist/shared-pointer-list.js.map +1 -1
  39. package/dist/{src/shared-pool.d.ts → shared-pool.d.ts} +15 -8
  40. package/dist/shared-pool.js +151 -164
  41. package/dist/shared-pool.js.map +1 -1
  42. package/dist/shared-stack.d.ts +59 -0
  43. package/dist/shared-stack.js +221 -0
  44. package/dist/shared-stack.js.map +1 -0
  45. package/dist/{src/shared-string.d.ts → shared-string.d.ts} +2 -2
  46. package/dist/shared-string.js +72 -78
  47. package/dist/shared-string.js.map +1 -1
  48. package/dist/{src/shared-vector.d.ts → shared-vector.d.ts} +5 -4
  49. package/dist/shared-vector.js +150 -164
  50. package/dist/shared-vector.js.map +1 -1
  51. package/dist/utils/16-from-32-array.js +14 -16
  52. package/dist/utils/16-from-32-array.js.map +1 -1
  53. package/dist/utils/16-from-64-array.js +15 -10
  54. package/dist/utils/16-from-64-array.js.map +1 -1
  55. package/dist/utils/atomic-math.js +30 -32
  56. package/dist/utils/atomic-math.js.map +1 -1
  57. package/dist/utils/float32-atomics.js +18 -22
  58. package/dist/utils/float32-atomics.js.map +1 -1
  59. package/dist/utils/float64-atomics.js +18 -22
  60. package/dist/utils/float64-atomics.js.map +1 -1
  61. package/dist/utils/pointer.js +34 -44
  62. package/dist/utils/pointer.js.map +1 -1
  63. package/dist/{src/utils → utils}/typedarray.d.ts +47 -47
  64. package/dist/utils/typedarray.js +36 -43
  65. package/dist/utils/typedarray.js.map +1 -1
  66. package/package.json +23 -22
  67. package/dist/interfaces/pow2.js.map +0 -1
  68. package/dist/interfaces/typed-array-constructor.js.map +0 -1
  69. package/dist/interfaces/typed-array.js.map +0 -1
  70. /package/dist/{src/interfaces → interfaces}/pow2.d.ts +0 -0
  71. /package/dist/{src/interfaces → interfaces}/typed-array-constructor.d.ts +0 -0
  72. /package/dist/{src/interfaces → interfaces}/typed-array.d.ts +0 -0
  73. /package/dist/{src/lock → lock}/read-write-lock.d.ts +0 -0
  74. /package/dist/{src/lock → lock}/simple-lock.d.ts +0 -0
  75. /package/dist/{src/utils → utils}/16-from-32-array.d.ts +0 -0
  76. /package/dist/{src/utils → utils}/16-from-64-array.d.ts +0 -0
  77. /package/dist/{src/utils → utils}/atomic-math.d.ts +0 -0
  78. /package/dist/{src/utils → utils}/float32-atomics.d.ts +0 -0
  79. /package/dist/{src/utils → utils}/float64-atomics.d.ts +0 -0
  80. /package/dist/{src/utils → utils}/pointer.d.ts +0 -0
@@ -1,165 +1,151 @@
1
- import f from "./allocated-memory.js";
2
- import { storePointer as u, getPointer as L, loadPointer as d, storeRawPointer as b } from "./utils/pointer.js";
3
- const h = 0, o = 1, B = 2, g = 3, k = 4;
4
- class y {
5
- static ALLOCATE_COUNT = 4;
6
- memory;
7
- // Pointer, List Length, Buffer Length, Type/DataLength
8
- firstBlock;
9
- uint16Array;
10
- get length() {
11
- return Atomics.load(this.firstBlock.data, o);
12
- }
13
- get type() {
14
- return this.uint16Array[0];
15
- }
16
- set type(t) {
17
- Atomics.store(this.uint16Array, 0, t);
18
- }
19
- get dataLength() {
20
- return this.uint16Array[1] || 1;
21
- }
22
- set dataLength(t) {
23
- Atomics.store(this.uint16Array, 1, t);
24
- }
25
- get bufferLength() {
26
- return Atomics.load(this.firstBlock.data, B);
27
- }
28
- set bufferLength(t) {
29
- Atomics.store(this.firstBlock.data, B, t);
30
- }
31
- get pointer() {
32
- return this.firstBlock.pointer;
33
- }
34
- cachedFullDataBlock;
35
- cachedPointer;
36
- constructor(t, e) {
37
- if (this.memory = t, e && "firstBlock" in e) {
38
- if (this.firstBlock = new f(t, e.firstBlock), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + g * Uint32Array.BYTES_PER_ELEMENT, 2), "type" in e || "dataLength" in e) {
39
- const a = e.bufferLength ?? k;
40
- let r = t.allocUI32(a * (e.dataLength ?? 1));
41
- u(this.firstBlock.data, h, r.bufferPosition, r.bufferByteOffset), this.bufferLength = a, this.dataLength = e.dataLength ?? 1;
42
- }
43
- if ("type" in e) {
44
- const a = e?.type ?? Uint32Array;
45
- a === Uint32Array ? this.type = 0 : a === Int32Array ? this.type = 1 : a === Float32Array && (this.type = 2);
46
- }
47
- } else {
48
- this.firstBlock = t.allocUI32(y.ALLOCATE_COUNT), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + g * Uint32Array.BYTES_PER_ELEMENT, 2);
49
- let a = e?.dataLength ?? 1, r = e?.bufferLength ?? k, i = t.allocUI32(r * a);
50
- u(this.firstBlock.data, h, i.bufferPosition, i.bufferByteOffset), this.bufferLength = r;
51
- const s = e?.type ?? Uint32Array;
52
- s === Uint32Array ? this.type = 0 : s === Int32Array ? this.type = 1 : s === Float32Array && (this.type = 2), this.dataLength = a;
53
- }
54
- this.cachedPointer = this.firstBlock.data[0], this.cachedFullDataBlock = this.getFullDataBlock();
55
- }
56
- at(t) {
57
- let e = this.length;
58
- if (t >= e || t < 0)
59
- throw new Error(`${t} is out of bounds ${e}`);
60
- let a = this.getFullDataBlock();
61
- return this.getDataBlock(a, t);
62
- }
63
- get(t, e = 0) {
64
- if (e >= this.dataLength)
65
- throw new Error(`${e} is out of dataLength bounds ${this.dataLength}`);
66
- if (t >= this.length || t < 0)
67
- throw new Error(`${t} is out of bounds ${this.length}`);
68
- return this.getFullDataBlock()[t * this.dataLength + e];
69
- }
70
- push(t) {
71
- let e = this.dataLength;
72
- const a = typeof t == "number";
73
- if (!a && t.length > e)
74
- throw new Error(`Can't insert ${t.length} array into shared list of ${e} dataLength`);
75
- let r = this.getFullDataBlock(), i = this.length, s = e * i;
76
- return a ? r[s] = t : r.set(t, s), Atomics.add(this.firstBlock.data, o, 1) + 1 >= this.bufferLength && this.growBuffer(), i;
77
- }
78
- pop() {
79
- let t = Atomics.sub(this.firstBlock.data, o, 1), e = this.getFullDataBlock();
80
- return this.getDataBlock(e, t - 1);
81
- }
82
- // Returns the first number irregardless of dataLength - faster way to pop if you don't care about the rest of the data block
83
- popNumber() {
84
- const t = Atomics.sub(this.firstBlock.data, o, 1);
85
- return this.getFullDataBlock()[(t - 1) * this.dataLength];
86
- }
87
- deleteIndex(t) {
88
- let e = this.length;
89
- if (t >= e || t < 0)
90
- throw new Error(`${t} is out of bounds ${e}`);
91
- let a = this.dataLength, r = this.getFullDataBlock();
92
- for (let i = t; i < e; i++)
93
- for (let s = 0; s < a; s++)
94
- r[i * a + s] = r[(i + 1) * a + s];
95
- Atomics.sub(this.firstBlock.data, o, 1);
96
- }
97
- clear() {
98
- this.firstBlock.data[o] = 0;
99
- }
100
- *[Symbol.iterator]() {
101
- let t = this.getFullDataBlock(), e = this.dataLength, a = this.length * e;
102
- for (let r = 0; r < a; r += e)
103
- yield t.subarray(r, r + e);
104
- }
105
- // Significantly faster but won't be thread safe if anything is removing/adding to it during iteration
106
- getCurrentArray() {
107
- return this.getFullDataBlock().subarray(0, this.length * this.dataLength);
108
- }
109
- getFullDataBlock() {
110
- let t = Atomics.load(this.firstBlock.data, h);
111
- if (this.cachedPointer === t && this.cachedFullDataBlock)
112
- return this.cachedFullDataBlock;
113
- let e = L(t), a = new f(this.memory, e), r;
114
- switch (this.type) {
115
- case 1:
116
- r = new Int32Array(a.data.buffer, a.bufferByteOffset, this.dataLength * this.bufferLength);
117
- break;
118
- case 0:
119
- r = new Uint32Array(a.data.buffer, a.bufferByteOffset, this.dataLength * this.bufferLength);
120
- break;
121
- case 2:
122
- r = new Float32Array(a.data.buffer, a.bufferByteOffset, this.dataLength * this.bufferLength);
123
- break;
124
- default:
125
- throw new Error(`Unknown data block type ${this.type}`);
126
- }
127
- return this.cachedPointer = t, this.cachedFullDataBlock = r, r;
128
- }
129
- getDataBlock(t, e) {
130
- const a = e * this.dataLength;
131
- return t.subarray(a, a + this.dataLength);
132
- }
133
- growBuffer() {
134
- let e = this.bufferLength * 2, a = this.dataLength, r = d(this.firstBlock.data, h), i = new f(this.memory, r), s = this.getFullDataBlock(), l = this.memory.allocUI32(e * a), n;
135
- switch (this.type) {
136
- case 1:
137
- n = new Int32Array(l.data.buffer, l.bufferByteOffset, a * e);
138
- break;
139
- case 0:
140
- n = new Uint32Array(l.data.buffer, l.bufferByteOffset, a * e);
141
- break;
142
- case 2:
143
- n = new Float32Array(l.data.buffer, l.bufferByteOffset, a * e);
144
- break;
145
- default:
146
- throw new Error(`Unknown data block type ${this.type}`);
147
- }
148
- n.set(s);
149
- const c = l.pointer;
150
- b(this.firstBlock.data, h, c), this.bufferLength = e, i.free(), this.cachedPointer = c, this.cachedFullDataBlock = n;
151
- }
152
- free() {
153
- let t = d(this.firstBlock.data, h);
154
- new f(this.memory, t).free(), this.firstBlock.free();
155
- }
156
- getSharedMemory() {
157
- return {
158
- firstBlock: this.firstBlock.getSharedMemory()
159
- };
160
- }
161
- }
162
- export {
163
- y as default
1
+ import { getPointer as e, loadPointer as t, storePointer as n, storeRawPointer as r } from "./utils/pointer.js";
2
+ import i from "./allocated-memory.js";
3
+ //#region src/shared-vector.ts
4
+ var a = 0, o = 1, s = 2, c = 3, l = 4, u = class u {
5
+ static ALLOCATE_COUNT = 4;
6
+ memory;
7
+ firstBlock;
8
+ uint16Array;
9
+ get length() {
10
+ return Atomics.load(this.firstBlock.data, o);
11
+ }
12
+ get type() {
13
+ return this.uint16Array[0];
14
+ }
15
+ set type(e) {
16
+ Atomics.store(this.uint16Array, 0, e);
17
+ }
18
+ get dataLength() {
19
+ return this.uint16Array[1] || 1;
20
+ }
21
+ set dataLength(e) {
22
+ Atomics.store(this.uint16Array, 1, e);
23
+ }
24
+ get bufferLength() {
25
+ return Atomics.load(this.firstBlock.data, s);
26
+ }
27
+ set bufferLength(e) {
28
+ Atomics.store(this.firstBlock.data, s, e);
29
+ }
30
+ get pointer() {
31
+ return this.firstBlock.pointer;
32
+ }
33
+ get usedMemory() {
34
+ let e = new i(this.memory, t(this.firstBlock.data, a));
35
+ return this.firstBlock.usedMemory + e.usedMemory;
36
+ }
37
+ cachedFullDataBlock;
38
+ cachedPointer;
39
+ constructor(e, t) {
40
+ if (this.memory = e, t && "firstBlock" in t) {
41
+ if (this.firstBlock = new i(e, t.firstBlock), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + c * Uint32Array.BYTES_PER_ELEMENT, 2), "type" in t || "dataLength" in t) {
42
+ let r = t.bufferLength ?? l, i = e.allocUI32(r * (t.dataLength ?? 1));
43
+ n(this.firstBlock.data, a, i.bufferPosition, i.bufferByteOffset), this.bufferLength = r, this.dataLength = t.dataLength ?? 1;
44
+ }
45
+ if ("type" in t) {
46
+ let e = t?.type ?? Uint32Array;
47
+ e === Uint32Array ? this.type = 0 : e === Int32Array ? this.type = 1 : e === Float32Array && (this.type = 2);
48
+ }
49
+ } else {
50
+ this.firstBlock = e.allocUI32(u.ALLOCATE_COUNT), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + c * Uint32Array.BYTES_PER_ELEMENT, 2);
51
+ let r = t?.dataLength ?? 1, i = t?.bufferLength ?? l, o = e.allocUI32(i * r);
52
+ n(this.firstBlock.data, a, o.bufferPosition, o.bufferByteOffset), this.bufferLength = i;
53
+ let s = t?.type ?? Uint32Array;
54
+ s === Uint32Array ? this.type = 0 : s === Int32Array ? this.type = 1 : s === Float32Array && (this.type = 2), this.dataLength = r;
55
+ }
56
+ this.cachedPointer = this.firstBlock.data[0], this.cachedFullDataBlock = this.getFullDataBlock();
57
+ }
58
+ at(e) {
59
+ let t = this.length;
60
+ if (e >= t || e < 0) throw Error(`${e} is out of bounds ${t}`);
61
+ let n = this.getFullDataBlock();
62
+ return this.getDataBlock(n, e);
63
+ }
64
+ get(e, t = 0) {
65
+ if (t >= this.dataLength) throw Error(`${t} is out of dataLength bounds ${this.dataLength}`);
66
+ if (e >= this.length || e < 0) throw Error(`${e} is out of bounds ${this.length}`);
67
+ return this.getFullDataBlock()[e * this.dataLength + t];
68
+ }
69
+ push(e) {
70
+ let t = this.dataLength, n = typeof e == "number";
71
+ if (!n && e.length > t) throw Error(`Can't insert ${e.length} array into shared list of ${t} dataLength`);
72
+ let r = this.getFullDataBlock(), i = this.length, a = t * i;
73
+ return n ? r[a] = e : r.set(e, a), Atomics.add(this.firstBlock.data, o, 1) + 1 >= this.bufferLength && this.growBuffer(), i;
74
+ }
75
+ pop() {
76
+ let e = Atomics.sub(this.firstBlock.data, o, 1), t = this.getFullDataBlock();
77
+ return this.getDataBlock(t, e - 1);
78
+ }
79
+ popNumber() {
80
+ let e = Atomics.sub(this.firstBlock.data, o, 1);
81
+ return this.getFullDataBlock()[(e - 1) * this.dataLength];
82
+ }
83
+ deleteIndex(e) {
84
+ let t = this.length;
85
+ if (e >= t || e < 0) throw Error(`${e} is out of bounds ${t}`);
86
+ let n = this.dataLength, r = this.getFullDataBlock();
87
+ for (let i = e; i < t; i++) for (let e = 0; e < n; e++) r[i * n + e] = r[(i + 1) * n + e];
88
+ Atomics.sub(this.firstBlock.data, o, 1);
89
+ }
90
+ clear() {
91
+ this.firstBlock.data[o] = 0;
92
+ }
93
+ *[Symbol.iterator]() {
94
+ let e = this.getFullDataBlock(), t = this.dataLength, n = this.length * t;
95
+ for (let r = 0; r < n; r += t) yield e.subarray(r, r + t);
96
+ }
97
+ getCurrentArray() {
98
+ return this.getFullDataBlock().subarray(0, this.length * this.dataLength);
99
+ }
100
+ getFullDataBlock() {
101
+ let t = Atomics.load(this.firstBlock.data, a);
102
+ if (this.cachedPointer === t && this.cachedFullDataBlock) return this.cachedFullDataBlock;
103
+ let n = e(t), r = new i(this.memory, n), o;
104
+ switch (this.type) {
105
+ case 1:
106
+ o = new Int32Array(r.data.buffer, r.bufferByteOffset, this.dataLength * this.bufferLength);
107
+ break;
108
+ case 0:
109
+ o = new Uint32Array(r.data.buffer, r.bufferByteOffset, this.dataLength * this.bufferLength);
110
+ break;
111
+ case 2:
112
+ o = new Float32Array(r.data.buffer, r.bufferByteOffset, this.dataLength * this.bufferLength);
113
+ break;
114
+ default: throw Error(`Unknown data block type ${this.type}`);
115
+ }
116
+ return this.cachedPointer = t, this.cachedFullDataBlock = o, o;
117
+ }
118
+ getDataBlock(e, t) {
119
+ let n = t * this.dataLength;
120
+ return e.subarray(n, n + this.dataLength);
121
+ }
122
+ growBuffer() {
123
+ let e = this.bufferLength * 2, n = this.dataLength, o = t(this.firstBlock.data, a), s = new i(this.memory, o), c = this.getFullDataBlock(), l = this.memory.allocUI32(e * n), u;
124
+ switch (this.type) {
125
+ case 1:
126
+ u = new Int32Array(l.data.buffer, l.bufferByteOffset, n * e);
127
+ break;
128
+ case 0:
129
+ u = new Uint32Array(l.data.buffer, l.bufferByteOffset, n * e);
130
+ break;
131
+ case 2:
132
+ u = new Float32Array(l.data.buffer, l.bufferByteOffset, n * e);
133
+ break;
134
+ default: throw Error(`Unknown data block type ${this.type}`);
135
+ }
136
+ u.set(c);
137
+ let d = l.pointer;
138
+ r(this.firstBlock.data, a, d), this.bufferLength = e, s.free(), this.cachedPointer = d, this.cachedFullDataBlock = u;
139
+ }
140
+ free() {
141
+ let e = t(this.firstBlock.data, a);
142
+ new i(this.memory, e).free(), this.firstBlock.free();
143
+ }
144
+ getSharedMemory() {
145
+ return { firstBlock: this.firstBlock.getSharedMemory() };
146
+ }
164
147
  };
165
- //# sourceMappingURL=shared-vector.js.map
148
+ //#endregion
149
+ export { u as default };
150
+
151
+ //# sourceMappingURL=shared-vector.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"shared-vector.js","sources":["../src/shared-vector.ts"],"sourcesContent":["import type { SharedAllocatedMemory } from './allocated-memory';\nimport AllocatedMemory from './allocated-memory';\nimport type { TypedArrayConstructor } from './interfaces/typed-array-constructor';\nimport type MemoryHeap from './memory-heap';\nimport { getPointer, loadPointer, storePointer, storeRawPointer } from './utils/pointer';\n\nenum TYPE {\n\tuint32,\n\tint32,\n\tfloat32\n}\n\nconst VECTOR_INDEX = 0;\nconst LENGTH_INDEX = 1;\nconst BUFFER_LENGTH_INDEX = 2;\nconst TYPE_INDEX = 3;\nconst DEFAULT_SIZE = 4;\nexport default class SharedVector<T extends Uint32Array | Int32Array | Float32Array = Uint32Array> implements Iterable<T> {\n\tstatic readonly ALLOCATE_COUNT = 4;\n\tprivate memory: MemoryHeap;\n\n\t// Pointer, List Length, Buffer Length, Type/DataLength\n\tprivate firstBlock: AllocatedMemory;\n\tprivate uint16Array: Uint16Array;\n\n\tget length(): number {\n\t\treturn Atomics.load(this.firstBlock.data, LENGTH_INDEX);\n\t}\n\t\n\tget type(): number {\n\t\treturn this.uint16Array[0];\n\t}\n\tprivate set type(value: number) {\n\t\tAtomics.store(this.uint16Array, 0, value);\n\t}\n\tget dataLength(): number {\n\t\t// Can technically be initialized by passing memory without actually every being called - need to make sure dataLength is always at least one\n\t\treturn this.uint16Array[1] || 1;\n\t}\n\tprivate set dataLength(value: number) {\n\t\tAtomics.store(this.uint16Array, 1, value);\n\t}\n\n\tget bufferLength(): number {\n\t\treturn Atomics.load(this.firstBlock.data, BUFFER_LENGTH_INDEX);\n\t}\n\tprivate set bufferLength(value: number) {\n\t\tAtomics.store(this.firstBlock.data, BUFFER_LENGTH_INDEX, value);\n\t}\n\n\tget pointer() {\n\t\treturn this.firstBlock.pointer;\n\t}\n\n\tprivate cachedFullDataBlock?: T;\n\tprivate cachedPointer: number;\n\n\tconstructor(memory: MemoryHeap, config?: SharedVectorConfig<T> | SharedVectorMemory | SharedVectorMemory & SharedVectorConfig<T>) {\n\t\tthis.memory = memory;\n\n\t\tif(config && 'firstBlock' in config) {\n\t\t\tthis.firstBlock = new AllocatedMemory(memory, config.firstBlock);\n\t\t\tthis.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + TYPE_INDEX * Uint32Array.BYTES_PER_ELEMENT, 2);\n\n\t\t\t// Pre-allocating memory and setting up in specific memory location\n\t\t\tif('type' in config || 'dataLength' in config) {\n\t\t\t\tconst bufferLength = config.bufferLength ?? 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+ {"version":3,"file":"shared-vector.js","names":[],"sources":["../src/shared-vector.ts"],"sourcesContent":["import type { SharedAllocatedMemory } from './allocated-memory';\nimport AllocatedMemory from './allocated-memory';\nimport type { TypedArrayConstructor } from './interfaces/typed-array-constructor';\nimport type MemoryHeap from './memory-heap';\nimport { getPointer, loadPointer, storePointer, storeRawPointer } from './utils/pointer';\n\nenum TYPE {\n\tuint32,\n\tint32,\n\tfloat32,\n}\n\nconst VECTOR_INDEX = 0;\nconst LENGTH_INDEX = 1;\nconst BUFFER_LENGTH_INDEX = 2;\nconst TYPE_INDEX = 3;\nconst DEFAULT_SIZE = 4;\nexport default class SharedVector<T extends Uint32Array | Int32Array | Float32Array = Uint32Array> implements Iterable<T> {\n\tstatic readonly ALLOCATE_COUNT = 4;\n\tprivate memory: MemoryHeap;\n\n\t// Pointer, List Length, Buffer Length, Type/DataLength\n\tprivate firstBlock: AllocatedMemory;\n\tprivate uint16Array: Uint16Array;\n\n\tget length(): number {\n\t\treturn Atomics.load(this.firstBlock.data, LENGTH_INDEX);\n\t}\n\t\n\tget type(): number {\n\t\treturn this.uint16Array[0];\n\t}\n\tprivate set type(value: number) {\n\t\tAtomics.store(this.uint16Array, 0, value);\n\t}\n\tget dataLength(): number {\n\t\t// Can technically be initialized by passing memory without actually every being called - need to make sure dataLength is always at least one\n\t\treturn this.uint16Array[1] || 1;\n\t}\n\tprivate set dataLength(value: number) {\n\t\tAtomics.store(this.uint16Array, 1, value);\n\t}\n\n\tget bufferLength(): number {\n\t\treturn Atomics.load(this.firstBlock.data, BUFFER_LENGTH_INDEX);\n\t}\n\tprivate set bufferLength(value: number) {\n\t\tAtomics.store(this.firstBlock.data, BUFFER_LENGTH_INDEX, value);\n\t}\n\n\tget pointer() {\n\t\treturn this.firstBlock.pointer;\n\t}\n\n\tget usedMemory(): number {\n\t\tlet dataMemory = new AllocatedMemory(this.memory, loadPointer(this.firstBlock.data, VECTOR_INDEX));\n\t\treturn this.firstBlock.usedMemory + dataMemory.usedMemory;\n\t}\n\n\tprivate cachedFullDataBlock?: T;\n\tprivate cachedPointer: number;\n\n\tconstructor(memory: MemoryHeap, config?: SharedVectorConfig<T> | SharedVectorMemory | SharedVectorMemory & SharedVectorConfig<T>) {\n\t\tthis.memory = memory;\n\n\t\tif(config && 'firstBlock' in config) {\n\t\t\tthis.firstBlock = new AllocatedMemory(memory, config.firstBlock);\n\t\t\tthis.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + TYPE_INDEX * Uint32Array.BYTES_PER_ELEMENT, 2);\n\n\t\t\t// Pre-allocating memory and setting up in specific memory location\n\t\t\tif('type' in config || 'dataLength' in config) {\n\t\t\t\tconst bufferLength = config.bufferLength ?? DEFAULT_SIZE;\n\t\t\t\tlet dataBlock = memory.allocUI32(bufferLength * (config.dataLength ?? 1));\n\t\t\t\tstorePointer(this.firstBlock.data, VECTOR_INDEX, dataBlock.bufferPosition, dataBlock.bufferByteOffset);\n\t\t\t\tthis.bufferLength = bufferLength;\n\t\t\t\tthis.dataLength = (config.dataLength ?? 1);\n\t\t\t}\n\t\t\tif('type' in config) {\n\t\t\t\tconst type = config?.type ?? Uint32Array;\n\t\t\t\tif(type === Uint32Array) {\n\t\t\t\t\tthis.type = TYPE.uint32;\n\t\t\t\t// @ts-expect-error\n\t\t\t\t} else if(type === Int32Array) {\n\t\t\t\t\tthis.type = TYPE.int32;\n\t\t\t\t// @ts-expect-error\n\t\t\t\t} else if(type === Float32Array) {\n\t\t\t\t\tthis.type = TYPE.float32;\n\t\t\t\t}\n\t\t\t}\n\t\t} else {\n\t\t\tthis.firstBlock = memory.allocUI32(SharedVector.ALLOCATE_COUNT);\n\t\t\tthis.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + TYPE_INDEX * Uint32Array.BYTES_PER_ELEMENT, 2);\n\n\t\t\tlet dataLength = config?.dataLength ?? 1;\n\t\t\tlet bufferLength = config?.bufferLength ?? DEFAULT_SIZE;\n\t\t\tlet dataBlock = memory.allocUI32(bufferLength * dataLength);\n\t\t\tstorePointer(this.firstBlock.data, VECTOR_INDEX, dataBlock.bufferPosition, dataBlock.bufferByteOffset);\n\t\t\tthis.bufferLength = bufferLength;\n\n\t\t\tconst type = config?.type ?? Uint32Array;\n\t\t\tif(type === Uint32Array) {\n\t\t\t\tthis.type = TYPE.uint32;\n\t\t\t// @ts-expect-error\n\t\t\t} else if(type === Int32Array) {\n\t\t\t\tthis.type = TYPE.int32;\n\t\t\t// @ts-expect-error\n\t\t\t} else if(type === Float32Array) {\n\t\t\t\tthis.type = TYPE.float32;\n\t\t\t}\n\t\t\tthis.dataLength = dataLength;\n\t\t}\n\n\t\tthis.cachedPointer = this.firstBlock.data[0];\n\t\tthis.cachedFullDataBlock = this.getFullDataBlock();\n\t}\n\n\tat(index: number): T {\n\t\tlet length = this.length;\n\t\tif(index >= length || index < 0) {\n\t\t\tthrow new Error(`${index} is out of bounds ${length}`);\n\t\t}\n\n\t\tlet dataBlock = this.getFullDataBlock();\n\t\treturn this.getDataBlock(dataBlock, index);\n\t}\n\tget(index: number, dataIndex = 0): number {\n\t\tif(dataIndex >= this.dataLength) {\n\t\t\tthrow new Error(`${dataIndex} is out of dataLength bounds ${this.dataLength}`);\n\t\t} else if(index >= this.length || index < 0) {\n\t\t\tthrow new Error(`${index} is out of bounds ${this.length}`);\n\t\t}\n\n\t\tlet dataBlock = this.getFullDataBlock();\n\t\treturn dataBlock[index * this.dataLength + dataIndex];\n\t}\n\n\tpush(values: number | Array<number>): number {\n\t\tlet dataLength = this.dataLength;\n\t\tconst isSingleNumber = typeof values === 'number';\n\t\tif(!isSingleNumber && values.length > dataLength) {\n\t\t\tthrow new Error(`Can't insert ${values.length} array into shared list of ${dataLength} dataLength`);\n\t\t}\n\n\t\tlet dataBlock = this.getFullDataBlock();\n\t\tlet currentLength = this.length;\n\t\tlet startIndex = dataLength * currentLength;\n\t\tif(isSingleNumber) {\n\t\t\tdataBlock[startIndex] = values;\n\t\t} else {\n\t\t\tdataBlock.set(values, startIndex);\n\t\t}\n\n\t\tlet newLength = Atomics.add(this.firstBlock.data, LENGTH_INDEX, 1) + 1;\n\t\tif(newLength >= this.bufferLength) {\n\t\t\tthis.growBuffer();\n\t\t}\n\n\t\treturn currentLength;\n\t}\n\n\tpop(): T {\n\t\tlet oldLength = Atomics.sub(this.firstBlock.data, LENGTH_INDEX, 1);\n\n\t\tlet dataBlock = this.getFullDataBlock();\n\t\treturn this.getDataBlock(dataBlock, oldLength - 1);\n\t}\n\n\t// Returns the first number irregardless of dataLength - faster way to pop if you don't care about the rest of the data block\n\tpopNumber(): number {\n\t\tconst oldLength = Atomics.sub(this.firstBlock.data, LENGTH_INDEX, 1);\n\t\tconst dataBlock = this.getFullDataBlock();\n\t\treturn dataBlock[(oldLength - 1) * this.dataLength];\n\t}\n\n\tdeleteIndex(index: number) {\n\t\tlet length = this.length;\n\t\tif(index >= length || index < 0) {\n\t\t\tthrow new Error(`${index} is out of bounds ${length}`);\n\t\t}\n\n\t\tlet dataLength = this.dataLength;\n\t\tlet dataBlock = this.getFullDataBlock();\n\t\tfor(let i = index; i < length; i++) {\n\t\t\tfor(let j = 0; j < dataLength; j++) {\n\t\t\t\tdataBlock[i * dataLength + j] = dataBlock[(i + 1) * dataLength + j];\n\t\t\t}\n\t\t}\n\n\t\tAtomics.sub(this.firstBlock.data, LENGTH_INDEX, 1);\n\t}\n\n\tclear() {\n\t\tthis.firstBlock.data[LENGTH_INDEX] = 0;\n\t}\n\n\t*[Symbol.iterator]() {\n\t\tlet dataBlock = this.getFullDataBlock();\n\t\tlet dataLength = this.dataLength;\n\t\tlet totalDataEntries = this.length * dataLength;\n\n\t\tfor(let i = 0; i < totalDataEntries; i += dataLength) {\n\t\t\tyield dataBlock.subarray(i, i + dataLength) as T;\n\t\t}\n\t}\n\n\t// Significantly faster but won't be thread safe if anything is removing/adding to it during iteration\n\tgetCurrentArray(): T {\n\t\tlet dataBlock = this.getFullDataBlock();\n\t\treturn dataBlock.subarray(0, this.length * this.dataLength) as T;\n\t}\n\n\tprivate getFullDataBlock(): T {\n\t\tlet pointerNumber = Atomics.load(this.firstBlock.data, VECTOR_INDEX);\n\t\tif(this.cachedPointer === pointerNumber && this.cachedFullDataBlock) {\n\t\t\treturn this.cachedFullDataBlock;\n\t\t}\n\n\t\tlet pointer = getPointer(pointerNumber);\n\t\tlet rawData = new AllocatedMemory(this.memory, pointer);\n\n\t\tlet data: T;\n\t\tswitch(this.type) {\n\t\t\tcase TYPE.int32:\n\t\t\t\tdata = new Int32Array(rawData.data.buffer, rawData.bufferByteOffset, this.dataLength * this.bufferLength) as T;\n\t\t\t\tbreak;\n\t\t\tcase TYPE.uint32:\n\t\t\t\tdata = new Uint32Array(rawData.data.buffer, rawData.bufferByteOffset, this.dataLength * this.bufferLength) as T;\n\t\t\t\tbreak;\n\t\t\tcase TYPE.float32:\n\t\t\t\tdata = new Float32Array(rawData.data.buffer, rawData.bufferByteOffset, this.dataLength * this.bufferLength) as T;\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\tthrow new Error(`Unknown data block type ${this.type}`);\n\t\t}\n\n\t\tthis.cachedPointer = pointerNumber;\n\t\tthis.cachedFullDataBlock = data;\n\n\t\treturn data;\n\t}\n\tprivate getDataBlock(rawData: T, index: number): T {\n\t\tconst start = index * this.dataLength;\n\t\treturn rawData.subarray(start, start + this.dataLength) as T;\n\t}\n\n\tprivate growBuffer() {\n\t\tlet oldBufferLength = this.bufferLength;\n\t\tlet newBufferLength = oldBufferLength * 2;\n\t\tlet dataLength = this.dataLength;\n\n\t\tlet oldPointer = loadPointer(this.firstBlock.data, VECTOR_INDEX);\n\t\tlet oldDataMemory = new AllocatedMemory(this.memory, oldPointer);\n\t\tlet oldDataBlock = this.getFullDataBlock();\n\t\tlet newDataBlock = this.memory.allocUI32(newBufferLength * dataLength);\n\n\t\tlet newData: T;\n\t\tswitch(this.type) {\n\t\t\tcase TYPE.int32:\n\t\t\t\tnewData = new Int32Array(newDataBlock.data.buffer, newDataBlock.bufferByteOffset, dataLength * newBufferLength) as T;\n\t\t\t\tbreak;\n\t\t\tcase TYPE.uint32:\n\t\t\t\tnewData = new Uint32Array(newDataBlock.data.buffer, newDataBlock.bufferByteOffset, dataLength * newBufferLength) as T;\n\t\t\t\tbreak;\n\t\t\tcase TYPE.float32:\n\t\t\t\tnewData = new Float32Array(newDataBlock.data.buffer, newDataBlock.bufferByteOffset, dataLength * newBufferLength) as T;\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\tthrow new Error(`Unknown data block type ${this.type}`);\n\t\t}\n\n\t\t// Copy old buffer into new buffer\n\t\tnewData.set(oldDataBlock);\n\n\t\tconst newPointer = newDataBlock.pointer;\n\t\tstoreRawPointer(this.firstBlock.data, VECTOR_INDEX, newPointer);\n\t\tthis.bufferLength = newBufferLength;\n\t\toldDataMemory.free();\n\n\t\tthis.cachedPointer = newPointer;\n\t\tthis.cachedFullDataBlock = newData;\n\t}\n\n\tfree() {\n\t\tlet pointer = loadPointer(this.firstBlock.data, VECTOR_INDEX);\n\t\tlet dataMemory = new AllocatedMemory(this.memory, pointer);\n\n\t\tdataMemory.free();\n\t\tthis.firstBlock.free();\n\t}\n\n\tgetSharedMemory(): SharedVectorMemory {\n\t\treturn {\n\t\t\tfirstBlock: this.firstBlock.getSharedMemory(),\n\t\t};\n\t}\n}\n\ninterface SharedVectorConfig<T extends Uint32Array | Int32Array | Float32Array> {\n\ttype?: TypedArrayConstructor<T>\n\tdataLength?: number\n\n\tbufferLength?: number\n}\ninterface SharedVectorMemory {\n\tfirstBlock: SharedAllocatedMemory\n}\n\nexport type { SharedVectorConfig, SharedVectorMemory 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@@ -1,20 +1,18 @@
1
- const o = new ArrayBuffer(4), e = new Uint32Array(o), t = new Uint16Array(o);
2
- function a(n, r) {
3
- return i(Atomics.load(n, r));
1
+ //#region src/utils/16-from-32-array.ts
2
+ var e = /* @__PURE__ */ new ArrayBuffer(4), t = new Uint32Array(e), n = new Uint16Array(e);
3
+ function r(e, t) {
4
+ return a(Atomics.load(e, t));
4
5
  }
5
- function s(n, r, c, u) {
6
- Atomics.store(n, r, f(c, u));
6
+ function i(e, t, n, r) {
7
+ Atomics.store(e, t, o(n, r));
7
8
  }
8
- function i(n) {
9
- return e[0] = n, [t[0], t[1]];
9
+ function a(e) {
10
+ return t[0] = e, [n[0], n[1]];
10
11
  }
11
- function f(n, r) {
12
- return t[0] = n, t[1] = r, e[0];
12
+ function o(e, r) {
13
+ return n[0] = e, n[1] = r, t[0];
13
14
  }
14
- export {
15
- f as convert16To32,
16
- i as convert32To16,
17
- a as load16From32,
18
- s as store16In32
19
- };
20
- //# sourceMappingURL=16-from-32-array.js.map
15
+ //#endregion
16
+ export { o as convert16To32, a as convert32To16, r as load16From32, i as store16In32 };
17
+
18
+ //# sourceMappingURL=16-from-32-array.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"16-from-32-array.js","sources":["../../src/utils/16-from-32-array.ts"],"sourcesContent":["const buffer = new ArrayBuffer(4);\nconst uint32Array = new Uint32Array(buffer);\nconst uint16Array = new Uint16Array(buffer);\n\nexport function load16From32(data: Uint32Array, index: number): [number, number] {\n\treturn convert32To16(Atomics.load(data, index));\n}\n\nexport function store16In32(data: Uint32Array, index: number, value1: number, value2: number) {\n\tAtomics.store(data, index, convert16To32(value1, value2));\n}\n\nexport function convert32To16(value: number): [number, number] {\n\tuint32Array[0] = value;\n\n\treturn [uint16Array[0], uint16Array[1]];\n}\nexport function convert16To32(value1: number, value2: number): number {\n\tuint16Array[0] = value1;\n\tuint16Array[1] = value2;\n\n\treturn uint32Array[0];\n}"],"names":["buffer","uint32Array","uint16Array","load16From32","data","index","convert32To16","store16In32","value1","value2","convert16To32","value"],"mappings":"AAAA,MAAMA,IAAS,IAAI,YAAY,CAAC,GAC1BC,IAAc,IAAI,YAAYD,CAAM,GACpCE,IAAc,IAAI,YAAYF,CAAM;AAEnC,SAASG,EAAaC,GAAmBC,GAAiC;AAChF,SAAOC,EAAc,QAAQ,KAAKF,GAAMC,CAAK,CAAC;AAC/C;AAEO,SAASE,EAAYH,GAAmBC,GAAeG,GAAgBC,GAAgB;AAC7F,UAAQ,MAAML,GAAMC,GAAOK,EAAcF,GAAQC,CAAM,CAAC;AACzD;AAEO,SAASH,EAAcK,GAAiC;AAC9D,SAAAV,EAAY,CAAC,IAAIU,GAEV,CAACT,EAAY,CAAC,GAAGA,EAAY,CAAC,CAAC;AACvC;AACO,SAASQ,EAAcF,GAAgBC,GAAwB;AACrE,SAAAP,EAAY,CAAC,IAAIM,GACjBN,EAAY,CAAC,IAAIO,GAEVR,EAAY,CAAC;AACrB;"}
1
+ {"version":3,"file":"16-from-32-array.js","names":[],"sources":["../../src/utils/16-from-32-array.ts"],"sourcesContent":["const buffer = new ArrayBuffer(4);\nconst uint32Array = new Uint32Array(buffer);\nconst uint16Array = new Uint16Array(buffer);\n\nexport function load16From32(data: Uint32Array, index: number): [number, number] {\n\treturn convert32To16(Atomics.load(data, index));\n}\n\nexport function store16In32(data: Uint32Array, index: number, value1: number, value2: number) {\n\tAtomics.store(data, index, convert16To32(value1, value2));\n}\n\nexport function convert32To16(value: number): [number, number] {\n\tuint32Array[0] = value;\n\n\treturn [uint16Array[0], uint16Array[1]];\n}\nexport function convert16To32(value1: number, value2: number): number {\n\tuint16Array[0] = value1;\n\tuint16Array[1] = value2;\n\n\treturn uint32Array[0];\n}"],"mappings":";AAAA,IAAM,oBAAS,IAAI,YAAY,CAAC,GAC1B,IAAc,IAAI,YAAY,CAAM,GACpC,IAAc,IAAI,YAAY,CAAM;AAE1C,SAAgB,EAAa,GAAmB,GAAiC;CAChF,OAAO,EAAc,QAAQ,KAAK,GAAM,CAAK,CAAC;AAC/C;AAEA,SAAgB,EAAY,GAAmB,GAAe,GAAgB,GAAgB;CAC7F,QAAQ,MAAM,GAAM,GAAO,EAAc,GAAQ,CAAM,CAAC;AACzD;AAEA,SAAgB,EAAc,GAAiC;CAG9D,OAFA,EAAY,KAAK,GAEV,CAAC,EAAY,IAAI,EAAY,EAAE;AACvC;AACA,SAAgB,EAAc,GAAgB,GAAwB;CAIrE,OAHA,EAAY,KAAK,GACjB,EAAY,KAAK,GAEV,EAAY;AACpB"}
@@ -1,12 +1,17 @@
1
- const o = new ArrayBuffer(8), e = new BigUint64Array(o), r = new Uint16Array(o);
2
- function u(n, t) {
3
- return e[0] = Atomics.load(n, t), [r[0], r[1], r[2], r[3]];
1
+ //#region src/utils/16-from-64-array.ts
2
+ var e = /* @__PURE__ */ new ArrayBuffer(8), t = new BigUint64Array(e), n = new Uint16Array(e);
3
+ function r(e, r) {
4
+ return t[0] = Atomics.load(e, r), [
5
+ n[0],
6
+ n[1],
7
+ n[2],
8
+ n[3]
9
+ ];
4
10
  }
5
- function A(n, t, i, a, c, s = 0) {
6
- r[0] = i, r[1] = a, r[2] = c, r[3] = s, Atomics.store(n, t, e[0]);
11
+ function i(e, r, i, a, o, s = 0) {
12
+ n[0] = i, n[1] = a, n[2] = o, n[3] = s, Atomics.store(e, r, t[0]);
7
13
  }
8
- export {
9
- u as load16From64,
10
- A as store16In64
11
- };
12
- //# sourceMappingURL=16-from-64-array.js.map
14
+ //#endregion
15
+ export { r as load16From64, i as store16In64 };
16
+
17
+ //# sourceMappingURL=16-from-64-array.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"16-from-64-array.js","sources":["../../src/utils/16-from-64-array.ts"],"sourcesContent":["const buffer = new ArrayBuffer(8);\nconst uint64Array = new BigUint64Array(buffer);\nconst uint16Array = new Uint16Array(buffer);\n\nexport function load16From64(data: BigUint64Array, index: number): [number, number, number, number] {\n\tuint64Array[0] = Atomics.load(data, index);\n\t\n\treturn [uint16Array[0], uint16Array[1], uint16Array[2], uint16Array[3]];\n}\n\nexport function store16In64(data: BigUint64Array, index: number, value1: number, value2: number, value3: number, value4: number = 0) {\n\tuint16Array[0] = value1;\n\tuint16Array[1] = value2;\n\tuint16Array[2] = value3;\n\tuint16Array[3] = value4;\n\n\tAtomics.store(data, index, uint64Array[0]);\n}"],"names":["buffer","uint64Array","uint16Array","load16From64","data","index","store16In64","value1","value2","value3","value4"],"mappings":"AAAA,MAAMA,IAAS,IAAI,YAAY,CAAC,GAC1BC,IAAc,IAAI,eAAeD,CAAM,GACvCE,IAAc,IAAI,YAAYF,CAAM;AAEnC,SAASG,EAAaC,GAAsBC,GAAiD;AACnG,SAAAJ,EAAY,CAAC,IAAI,QAAQ,KAAKG,GAAMC,CAAK,GAElC,CAACH,EAAY,CAAC,GAAGA,EAAY,CAAC,GAAGA,EAAY,CAAC,GAAGA,EAAY,CAAC,CAAC;AACvE;AAEO,SAASI,EAAYF,GAAsBC,GAAeE,GAAgBC,GAAgBC,GAAgBC,IAAiB,GAAG;AACpI,EAAAR,EAAY,CAAC,IAAIK,GACjBL,EAAY,CAAC,IAAIM,GACjBN,EAAY,CAAC,IAAIO,GACjBP,EAAY,CAAC,IAAIQ,GAEjB,QAAQ,MAAMN,GAAMC,GAAOJ,EAAY,CAAC,CAAC;AAC1C;"}
1
+ {"version":3,"file":"16-from-64-array.js","names":[],"sources":["../../src/utils/16-from-64-array.ts"],"sourcesContent":["const buffer = new ArrayBuffer(8);\nconst uint64Array = new BigUint64Array(buffer);\nconst uint16Array = new Uint16Array(buffer);\n\nexport function load16From64(data: BigUint64Array, index: number): [number, number, number, number] {\n\tuint64Array[0] = Atomics.load(data, index);\n\t\n\treturn [uint16Array[0], uint16Array[1], uint16Array[2], uint16Array[3]];\n}\n\nexport function store16In64(data: BigUint64Array, index: number, value1: number, value2: number, value3: number, value4: number = 0) {\n\tuint16Array[0] = value1;\n\tuint16Array[1] = value2;\n\tuint16Array[2] = value3;\n\tuint16Array[3] = value4;\n\n\tAtomics.store(data, index, uint64Array[0]);\n}"],"mappings":";AAAA,IAAM,oBAAS,IAAI,YAAY,CAAC,GAC1B,IAAc,IAAI,eAAe,CAAM,GACvC,IAAc,IAAI,YAAY,CAAM;AAE1C,SAAgB,EAAa,GAAsB,GAAiD;CAGnG,OAFA,EAAY,KAAK,QAAQ,KAAK,GAAM,CAAK,GAElC;EAAC,EAAY;EAAI,EAAY;EAAI,EAAY;EAAI,EAAY;CAAE;AACvE;AAEA,SAAgB,EAAY,GAAsB,GAAe,GAAgB,GAAgB,GAAgB,IAAiB,GAAG;CAMpI,AALA,EAAY,KAAK,GACjB,EAAY,KAAK,GACjB,EAAY,KAAK,GACjB,EAAY,KAAK,GAEjB,QAAQ,MAAM,GAAM,GAAO,EAAY,EAAE;AAC1C"}
@@ -1,36 +1,34 @@
1
- import { compareExchangeFloat32 as n, loadFloat32 as u } from "./float32-atomics.js";
2
- function i(e, l, a, c) {
3
- let t, o;
4
- do
5
- t = Atomics.load(e, l), o = Math.min(t + a, c);
6
- while (Atomics.compareExchange(e, l, t, o) !== t);
7
- return o;
1
+ import { compareExchangeFloat32 as e, loadFloat32 as t } from "./float32-atomics.js";
2
+ //#region src/utils/atomic-math.ts
3
+ function n(e, t, n, r) {
4
+ let i, a;
5
+ do
6
+ i = Atomics.load(e, t), a = Math.min(i + n, r);
7
+ while (Atomics.compareExchange(e, t, i, a) !== i);
8
+ return a;
8
9
  }
9
- function d(e, l, a, c) {
10
- let t, o;
11
- do
12
- t = Atomics.load(e, l), o = Math.max(t - a, c);
13
- while (Atomics.compareExchange(e, l, t, o) !== t);
14
- return o;
10
+ function r(e, t, n, r) {
11
+ let i, a;
12
+ do
13
+ i = Atomics.load(e, t), a = Math.max(i - n, r);
14
+ while (Atomics.compareExchange(e, t, i, a) !== i);
15
+ return a;
15
16
  }
16
- function h(e, l, a, c) {
17
- let t, o;
18
- do
19
- t = u(e, l), o = Math.min(t + a, c);
20
- while (n(e, l, t, o) !== t);
21
- return o;
17
+ function i(n, r, i, a) {
18
+ let o, s;
19
+ do
20
+ o = t(n, r), s = Math.min(o + i, a);
21
+ while (e(n, r, o, s) !== o);
22
+ return s;
22
23
  }
23
- function r(e, l, a, c) {
24
- let t, o;
25
- do
26
- t = u(e, l), o = Math.max(t - a, c);
27
- while (n(e, l, t, o) !== t);
28
- return o;
24
+ function a(n, r, i, a) {
25
+ let o, s;
26
+ do
27
+ o = t(n, r), s = Math.max(o - i, a);
28
+ while (e(n, r, o, s) !== o);
29
+ return s;
29
30
  }
30
- export {
31
- h as addAtomicFloat32,
32
- i as addAtomicInt,
33
- r as subtractAtomicFloat,
34
- d as subtractAtomicInt
35
- };
36
- //# sourceMappingURL=atomic-math.js.map
31
+ //#endregion
32
+ export { i as addAtomicFloat32, n as addAtomicInt, a as subtractAtomicFloat, r as subtractAtomicInt };
33
+
34
+ //# sourceMappingURL=atomic-math.js.map
@@ -1 +1 @@
1
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+ {"version":3,"file":"atomic-math.js","names":[],"sources":["../../src/utils/atomic-math.ts"],"sourcesContent":["import { compareExchangeFloat32, loadFloat32 } from './float32-atomics';\n\nexport function addAtomicInt(array: Uint32Array | Int32Array, index: number, amount: number, max: number) {\n\tlet oldValue;\n\tlet newValue;\n\tdo {\n\t\toldValue = Atomics.load(array, index);\n\t\tnewValue = Math.min(oldValue + amount, max);\n\t} while(Atomics.compareExchange(array, index, oldValue, newValue) !== oldValue);\n\n\treturn newValue;\n}\n\nexport function subtractAtomicInt(array: Uint32Array | Int32Array, index: number, amount: number, min: number) {\n\tlet oldValue;\n\tlet newValue;\n\tdo {\n\t\toldValue = Atomics.load(array, index);\n\t\tnewValue = Math.max(oldValue - amount, min);\n\t} while(Atomics.compareExchange(array, index, oldValue, newValue) !== oldValue);\n\n\treturn newValue;\n}\n\nexport function addAtomicFloat32(array: Float32Array, index: number, amount: number, max: number) {\n\tlet oldValue;\n\tlet newValue;\n\tdo {\n\t\toldValue = loadFloat32(array, index);\n\t\tnewValue = Math.min(oldValue + amount, max);\n\t} while(compareExchangeFloat32(array, index, oldValue, newValue) !== oldValue);\n\n\treturn newValue;\n}\n\nexport function subtractAtomicFloat(array: Float32Array, index: number, amount: number, min: number) {\n\tlet oldValue;\n\tlet newValue;\n\tdo {\n\t\toldValue = loadFloat32(array, index);\n\t\tnewValue = Math.max(oldValue - amount, min);\n\t} while(compareExchangeFloat32(array, index, oldValue, newValue) !== oldValue);\n\n\treturn newValue;\n}"],"mappings":";;AAEA,SAAgB,EAAa,GAAiC,GAAe,GAAgB,GAAa;CACzG,IAAI,GACA;CACJ;EAEC,AADA,IAAW,QAAQ,KAAK,GAAO,CAAK,GACpC,IAAW,KAAK,IAAI,IAAW,GAAQ,CAAG;QACnC,QAAQ,gBAAgB,GAAO,GAAO,GAAU,CAAQ,MAAM;CAEtE,OAAO;AACR;AAEA,SAAgB,EAAkB,GAAiC,GAAe,GAAgB,GAAa;CAC9G,IAAI,GACA;CACJ;EAEC,AADA,IAAW,QAAQ,KAAK,GAAO,CAAK,GACpC,IAAW,KAAK,IAAI,IAAW,GAAQ,CAAG;QACnC,QAAQ,gBAAgB,GAAO,GAAO,GAAU,CAAQ,MAAM;CAEtE,OAAO;AACR;AAEA,SAAgB,EAAiB,GAAqB,GAAe,GAAgB,GAAa;CACjG,IAAI,GACA;CACJ;EAEC,AADA,IAAW,EAAY,GAAO,CAAK,GACnC,IAAW,KAAK,IAAI,IAAW,GAAQ,CAAG;QACnC,EAAuB,GAAO,GAAO,GAAU,CAAQ,MAAM;CAErE,OAAO;AACR;AAEA,SAAgB,EAAoB,GAAqB,GAAe,GAAgB,GAAa;CACpG,IAAI,GACA;CACJ;EAEC,AADA,IAAW,EAAY,GAAO,CAAK,GACnC,IAAW,KAAK,IAAI,IAAW,GAAQ,CAAG;QACnC,EAAuB,GAAO,GAAO,GAAU,CAAQ,MAAM;CAErE,OAAO;AACR"}