@daneren2005/shared-memory-objects 1.1.0 → 1.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (80) hide show
  1. package/README.md +78 -55
  2. package/dist/{src/allocated-memory.d.ts → allocated-memory.d.ts} +5 -4
  3. package/dist/allocated-memory.js +44 -37
  4. package/dist/allocated-memory.js.map +1 -1
  5. package/dist/{src/cached-item-list.d.ts → cached-item-list.d.ts} +3 -3
  6. package/dist/cached-item-list.js +70 -75
  7. package/dist/cached-item-list.js.map +1 -1
  8. package/dist/constant-string.d.ts +15 -0
  9. package/dist/constant-string.js +67 -0
  10. package/dist/constant-string.js.map +1 -0
  11. package/dist/interfaces/pow2.js +0 -2
  12. package/dist/interfaces/typed-array-constructor.js +0 -2
  13. package/dist/interfaces/typed-array.js +0 -2
  14. package/dist/{src/local-pool.d.ts → local-pool.d.ts} +2 -2
  15. package/dist/local-pool.js +89 -94
  16. package/dist/local-pool.js.map +1 -1
  17. package/dist/lock/read-write-lock.js +15 -21
  18. package/dist/lock/read-write-lock.js.map +1 -1
  19. package/dist/lock/simple-lock.js +9 -12
  20. package/dist/lock/simple-lock.js.map +1 -1
  21. package/dist/{src/memory-buffer.d.ts → memory-buffer.d.ts} +4 -4
  22. package/dist/memory-buffer.js +266 -326
  23. package/dist/memory-buffer.js.map +1 -1
  24. package/dist/{src/memory-heap.d.ts → memory-heap.d.ts} +2 -2
  25. package/dist/memory-heap.js +95 -115
  26. package/dist/memory-heap.js.map +1 -1
  27. package/dist/{src/serialize-object.d.ts → serialize-object.d.ts} +2 -2
  28. package/dist/serialize-object.js +43 -55
  29. package/dist/serialize-object.js.map +1 -1
  30. package/dist/{src/shared-list.d.ts → shared-list.d.ts} +3 -3
  31. package/dist/shared-list.js +124 -164
  32. package/dist/shared-list.js.map +1 -1
  33. package/dist/{src/shared-map.d.ts → shared-map.d.ts} +2 -2
  34. package/dist/shared-map.js +102 -138
  35. package/dist/shared-map.js.map +1 -1
  36. package/dist/{src/shared-pointer-list.d.ts → shared-pointer-list.d.ts} +3 -3
  37. package/dist/shared-pointer-list.js +45 -48
  38. package/dist/shared-pointer-list.js.map +1 -1
  39. package/dist/{src/shared-pool.d.ts → shared-pool.d.ts} +11 -8
  40. package/dist/shared-pool.js +144 -164
  41. package/dist/shared-pool.js.map +1 -1
  42. package/dist/shared-stack.d.ts +46 -0
  43. package/dist/shared-stack.js +144 -0
  44. package/dist/shared-stack.js.map +1 -0
  45. package/dist/{src/shared-string.d.ts → shared-string.d.ts} +2 -2
  46. package/dist/shared-string.js +72 -78
  47. package/dist/shared-string.js.map +1 -1
  48. package/dist/{src/shared-vector.d.ts → shared-vector.d.ts} +4 -4
  49. package/dist/shared-vector.js +146 -164
  50. package/dist/shared-vector.js.map +1 -1
  51. package/dist/utils/16-from-32-array.js +14 -16
  52. package/dist/utils/16-from-32-array.js.map +1 -1
  53. package/dist/utils/16-from-64-array.js +15 -10
  54. package/dist/utils/16-from-64-array.js.map +1 -1
  55. package/dist/utils/atomic-math.js +30 -32
  56. package/dist/utils/atomic-math.js.map +1 -1
  57. package/dist/utils/float32-atomics.js +18 -22
  58. package/dist/utils/float32-atomics.js.map +1 -1
  59. package/dist/utils/float64-atomics.js +18 -22
  60. package/dist/utils/float64-atomics.js.map +1 -1
  61. package/dist/utils/pointer.js +34 -44
  62. package/dist/utils/pointer.js.map +1 -1
  63. package/dist/{src/utils → utils}/typedarray.d.ts +47 -47
  64. package/dist/utils/typedarray.js +36 -43
  65. package/dist/utils/typedarray.js.map +1 -1
  66. package/package.json +22 -22
  67. package/dist/interfaces/pow2.js.map +0 -1
  68. package/dist/interfaces/typed-array-constructor.js.map +0 -1
  69. package/dist/interfaces/typed-array.js.map +0 -1
  70. /package/dist/{src/interfaces → interfaces}/pow2.d.ts +0 -0
  71. /package/dist/{src/interfaces → interfaces}/typed-array-constructor.d.ts +0 -0
  72. /package/dist/{src/interfaces → interfaces}/typed-array.d.ts +0 -0
  73. /package/dist/{src/lock → lock}/read-write-lock.d.ts +0 -0
  74. /package/dist/{src/lock → lock}/simple-lock.d.ts +0 -0
  75. /package/dist/{src/utils → utils}/16-from-32-array.d.ts +0 -0
  76. /package/dist/{src/utils → utils}/16-from-64-array.d.ts +0 -0
  77. /package/dist/{src/utils → utils}/atomic-math.d.ts +0 -0
  78. /package/dist/{src/utils → utils}/float32-atomics.d.ts +0 -0
  79. /package/dist/{src/utils → utils}/float64-atomics.d.ts +0 -0
  80. /package/dist/{src/utils → utils}/pointer.d.ts +0 -0
@@ -1,165 +1,125 @@
1
- import d from "./allocated-memory.js";
2
- import { loadRawPointer as h, replaceRawPointer as k, getPointer as y, storeRawPointer as b, loadPointer as c, storePointer as A } from "./utils/pointer.js";
3
- const P = 4, w = 1, n = 2;
4
- class p {
5
- static ALLOCATE_COUNT = P;
6
- memory;
7
- /* First block
8
- 32 index 0
9
- uint16 0 - next buffer position
10
- uint16 1 - next buffer index
11
- 32 index 1
12
- uint16 2 - last buffer position
13
- uint16 3 - last buffer index
14
- 32 index 2
15
- uint32 4 - length
16
- 32 index 3
17
- uint16 6 - type
18
- uint16 7 - data length (defaults to 1 number per data)
19
- */
20
- /* Other blocks
21
- 32 index 0
22
- uint16 0 - next buffer position
23
- uint16 1 - next buffer index
24
- 32 index 1 => data
25
- */
26
- firstBlock;
27
- uint16Array;
28
- onDelete;
29
- get length() {
30
- return Atomics.load(this.firstBlock.data, n);
31
- }
32
- get type() {
33
- return Atomics.load(this.uint16Array, 0);
34
- }
35
- set type(t) {
36
- Atomics.store(this.uint16Array, 0, t);
37
- }
38
- get dataLength() {
39
- return Math.max(1, Atomics.load(this.uint16Array, 1));
40
- }
41
- set dataLength(t) {
42
- Atomics.store(this.uint16Array, 1, t);
43
- }
44
- constructor(t, e) {
45
- if (this.memory = t, e && "firstBlock" in e)
46
- this.firstBlock = new d(t, e.firstBlock), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + (n + 1) * Uint32Array.BYTES_PER_ELEMENT, 2);
47
- else {
48
- e && e.initWithBlock ? this.firstBlock = new d(t, e.initWithBlock) : this.firstBlock = t.allocUI32(P), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + (n + 1) * Uint32Array.BYTES_PER_ELEMENT, 2);
49
- const r = e?.type ?? Uint32Array;
50
- r === Uint32Array ? this.type = 0 : r === Int32Array ? this.type = 1 : r === Float32Array && (this.type = 2), this.dataLength = e?.dataLength ?? 1;
51
- }
52
- }
53
- insert(t) {
54
- typeof t == "number" && (t = [t]);
55
- let e = this.dataLength;
56
- if (t.length > e)
57
- throw new Error(`Can't insert ${t.length} array into shared list of ${e} dataLength`);
58
- let r = this.memory.allocUI32(w + e), s = this.getDataBlock(r.data), o = r.pointer;
59
- for (let i = 0; i < t.length; i++)
60
- s instanceof Int32Array || s instanceof Uint32Array ? Atomics.store(s, i, t[i]) : s[i] = t[i];
61
- let a, f = !1;
62
- for (; !f; )
63
- a = h(this.firstBlock.data, 1), f = k(this.firstBlock.data, 1, o, a);
64
- if (a) {
65
- let { bufferPosition: i, bufferByteOffset: l } = y(a), B = new Uint32Array(this.memory.buffers[i].buf, l, 1);
66
- b(B, 0, o);
67
- } else
68
- b(this.firstBlock.data, 0, o);
69
- Atomics.add(this.firstBlock.data, n, 1);
70
- }
71
- deleteMatch(t) {
72
- for (let { data: e, index: r, deleteCurrent: s } of this)
73
- if (t(e, r))
74
- return s(), !0;
75
- return !1;
76
- }
77
- deleteIndex(t) {
78
- return t >= this.length || t < 0 ? !1 : this.deleteMatch((e, r) => r === t);
79
- }
80
- deleteValue(t) {
81
- return typeof t == "number" ? this.deleteMatch((e) => e[0] === t) : this.deleteMatch((e) => {
82
- if (e.length !== t.length)
83
- return !1;
84
- for (let r = 0; r < e.length; r++)
85
- if (e[r] !== t[r])
86
- return !1;
87
- return !0;
88
- });
89
- }
90
- clear() {
91
- let t, e, r = !1;
92
- for (; !r; ) {
93
- if (t = h(this.firstBlock.data, 0), e = h(this.firstBlock.data, 1), !e)
94
- return;
95
- r = k(this.firstBlock.data, 1, 0, e);
96
- }
97
- if (!t)
98
- return;
99
- k(this.firstBlock.data, 0, 0, t);
100
- let s = 0, o = t;
101
- for (; o; ) {
102
- let { bufferPosition: a, bufferByteOffset: f } = y(o), i = this.memory.buffers[a];
103
- if (!i)
104
- break;
105
- let l = new Uint32Array(i.buf, f, 2);
106
- o = h(l, 0), s++, this.onDelete && this.onDelete(this.getDataBlock(l)), i.free(l.byteOffset);
107
- }
108
- Atomics.sub(this.firstBlock.data, n, s);
109
- }
110
- *[Symbol.iterator]() {
111
- let t = 0, { bufferPosition: e, bufferByteOffset: r } = c(this.firstBlock.data, 0), s = this.firstBlock.data, o = 0, a = 0;
112
- for (; r; ) {
113
- let f = this.memory.buffers[e];
114
- if (!f)
115
- return;
116
- let i = new Uint32Array(f.buf, r, 2), l = this.getDataBlock(i), B = e, E = r;
117
- ({ bufferPosition: e, bufferByteOffset: r } = c(i, 0));
118
- let u = !0;
119
- yield {
120
- data: l,
121
- index: t,
122
- deleteCurrent: () => {
123
- A(s, 0, e, r), r || A(this.firstBlock.data, 1, o, a), this.onDelete && this.onDelete(this.getDataBlock(i)), f.free(i.byteOffset), Atomics.sub(this.firstBlock.data, n, 1), u = !1;
124
- }
125
- }, u && (s = i, o = B, a = E, t++);
126
- }
127
- }
128
- forEach(t) {
129
- for (let e of this)
130
- t(e.data);
131
- }
132
- getSharedMemory() {
133
- return {
134
- firstBlock: this.firstBlock.getSharedMemory()
135
- };
136
- }
137
- getDataBlock(t) {
138
- const e = t.byteOffset + w * t.BYTES_PER_ELEMENT;
139
- switch (this.type) {
140
- case 1:
141
- return new Int32Array(t.buffer, e, this.dataLength);
142
- case 0:
143
- return new Uint32Array(t.buffer, e, this.dataLength);
144
- case 2:
145
- return new Float32Array(t.buffer, e, this.dataLength);
146
- default:
147
- throw new Error(`Unknown data block type ${this.type}`);
148
- }
149
- }
150
- free() {
151
- let { bufferPosition: t, bufferByteOffset: e } = c(this.firstBlock.data, 0);
152
- for (; e; ) {
153
- let r = new d(this.memory, {
154
- bufferPosition: t,
155
- bufferByteOffset: e
156
- });
157
- ({ bufferPosition: t, bufferByteOffset: e } = c(r.data, 0)), this.onDelete && this.onDelete(this.getDataBlock(r.data)), r.free();
158
- }
159
- this.firstBlock.free();
160
- }
161
- }
162
- export {
163
- p as default
1
+ import { getPointer as e, loadPointer as t, loadRawPointer as n, replaceRawPointer as r, storePointer as i, storeRawPointer as a } from "./utils/pointer.js";
2
+ import o from "./allocated-memory.js";
3
+ //#region src/shared-list.ts
4
+ var s = 4, c = 1, l = 2, u = class {
5
+ static ALLOCATE_COUNT = s;
6
+ memory;
7
+ firstBlock;
8
+ uint16Array;
9
+ onDelete;
10
+ get length() {
11
+ return Atomics.load(this.firstBlock.data, l);
12
+ }
13
+ get type() {
14
+ return Atomics.load(this.uint16Array, 0);
15
+ }
16
+ set type(e) {
17
+ Atomics.store(this.uint16Array, 0, e);
18
+ }
19
+ get dataLength() {
20
+ return Math.max(1, Atomics.load(this.uint16Array, 1));
21
+ }
22
+ set dataLength(e) {
23
+ Atomics.store(this.uint16Array, 1, e);
24
+ }
25
+ constructor(e, t) {
26
+ if (this.memory = e, t && "firstBlock" in t) this.firstBlock = new o(e, t.firstBlock), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + 3 * Uint32Array.BYTES_PER_ELEMENT, 2);
27
+ else {
28
+ this.firstBlock = t && t.initWithBlock ? new o(e, t.initWithBlock) : e.allocUI32(s), this.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + 3 * Uint32Array.BYTES_PER_ELEMENT, 2);
29
+ let n = t?.type ?? Uint32Array;
30
+ n === Uint32Array ? this.type = 0 : n === Int32Array ? this.type = 1 : n === Float32Array && (this.type = 2), this.dataLength = t?.dataLength ?? 1;
31
+ }
32
+ }
33
+ insert(t) {
34
+ typeof t == "number" && (t = [t]);
35
+ let i = this.dataLength;
36
+ if (t.length > i) throw Error(`Can't insert ${t.length} array into shared list of ${i} dataLength`);
37
+ let o = this.memory.allocUI32(c + i), s = this.getDataBlock(o.data), u = o.pointer;
38
+ for (let e = 0; e < t.length; e++) s instanceof Int32Array || s instanceof Uint32Array ? Atomics.store(s, e, t[e]) : s[e] = t[e];
39
+ let d, f = !1;
40
+ for (; !f;) d = n(this.firstBlock.data, 1), f = r(this.firstBlock.data, 1, u, d);
41
+ if (d) {
42
+ let { bufferPosition: t, bufferByteOffset: n } = e(d), r = new Uint32Array(this.memory.buffers[t].buf, n, 1);
43
+ a(r, 0, u);
44
+ } else a(this.firstBlock.data, 0, u);
45
+ Atomics.add(this.firstBlock.data, l, 1);
46
+ }
47
+ deleteMatch(e) {
48
+ for (let { data: t, index: n, deleteCurrent: r } of this) if (e(t, n)) return r(), !0;
49
+ return !1;
50
+ }
51
+ deleteIndex(e) {
52
+ return e >= this.length || e < 0 ? !1 : this.deleteMatch((t, n) => n === e);
53
+ }
54
+ deleteValue(e) {
55
+ return typeof e == "number" ? this.deleteMatch((t) => t[0] === e) : this.deleteMatch((t) => {
56
+ if (t.length !== e.length) return !1;
57
+ for (let n = 0; n < t.length; n++) if (t[n] !== e[n]) return !1;
58
+ return !0;
59
+ });
60
+ }
61
+ clear() {
62
+ let t, i, a = !1;
63
+ for (; !a;) {
64
+ if (t = n(this.firstBlock.data, 0), i = n(this.firstBlock.data, 1), !i) return;
65
+ a = r(this.firstBlock.data, 1, 0, i);
66
+ }
67
+ if (!t) return;
68
+ r(this.firstBlock.data, 0, 0, t);
69
+ let o = 0, s = t;
70
+ for (; s;) {
71
+ let { bufferPosition: t, bufferByteOffset: r } = e(s), i = this.memory.buffers[t];
72
+ if (!i) break;
73
+ let a = new Uint32Array(i.buf, r, 2);
74
+ s = n(a, 0), o++, this.onDelete && this.onDelete(this.getDataBlock(a)), i.free(a.byteOffset);
75
+ }
76
+ Atomics.sub(this.firstBlock.data, l, o);
77
+ }
78
+ *[Symbol.iterator]() {
79
+ let e = 0, { bufferPosition: n, bufferByteOffset: r } = t(this.firstBlock.data, 0), a = this.firstBlock.data, o = 0, s = 0;
80
+ for (; r;) {
81
+ let c = this.memory.buffers[n];
82
+ if (!c) return;
83
+ let u = new Uint32Array(c.buf, r, 2), d = this.getDataBlock(u), f = n, p = r;
84
+ ({bufferPosition: n, bufferByteOffset: r} = t(u, 0));
85
+ let m = !0;
86
+ yield {
87
+ data: d,
88
+ index: e,
89
+ deleteCurrent: () => {
90
+ i(a, 0, n, r), r || i(this.firstBlock.data, 1, o, s), this.onDelete && this.onDelete(this.getDataBlock(u)), c.free(u.byteOffset), Atomics.sub(this.firstBlock.data, l, 1), m = !1;
91
+ }
92
+ }, m && (a = u, o = f, s = p, e++);
93
+ }
94
+ }
95
+ forEach(e) {
96
+ for (let t of this) e(t.data);
97
+ }
98
+ getSharedMemory() {
99
+ return { firstBlock: this.firstBlock.getSharedMemory() };
100
+ }
101
+ getDataBlock(e) {
102
+ let t = e.byteOffset + c * e.BYTES_PER_ELEMENT;
103
+ switch (this.type) {
104
+ case 1: return new Int32Array(e.buffer, t, this.dataLength);
105
+ case 0: return new Uint32Array(e.buffer, t, this.dataLength);
106
+ case 2: return new Float32Array(e.buffer, t, this.dataLength);
107
+ default: throw Error(`Unknown data block type ${this.type}`);
108
+ }
109
+ }
110
+ free() {
111
+ let { bufferPosition: e, bufferByteOffset: n } = t(this.firstBlock.data, 0);
112
+ for (; n;) {
113
+ let r = new o(this.memory, {
114
+ bufferPosition: e,
115
+ bufferByteOffset: n
116
+ });
117
+ ({bufferPosition: e, bufferByteOffset: n} = t(r.data, 0)), this.onDelete && this.onDelete(this.getDataBlock(r.data)), r.free();
118
+ }
119
+ this.firstBlock.free();
120
+ }
164
121
  };
165
- //# sourceMappingURL=shared-list.js.map
122
+ //#endregion
123
+ export { u as default };
124
+
125
+ //# sourceMappingURL=shared-list.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"shared-list.js","sources":["../src/shared-list.ts"],"sourcesContent":["import type { SharedAllocatedMemory } from './allocated-memory';\nimport AllocatedMemory from './allocated-memory';\nimport type { TypedArrayConstructor } from './interfaces/typed-array-constructor';\nimport type MemoryHeap from './memory-heap';\nimport { getPointer, loadPointer, loadRawPointer, replaceRawPointer, storePointer, storeRawPointer } from './utils/pointer';\n\nenum TYPE {\n\tuint32,\n\tint32,\n\tfloat32\n}\n\n// TODO: We need some sort of locking on insert/deletes!\nconst FIRST_BLOCK_RECORD_KEEPING_COUNT = 4;\nconst DATA_BLOCK_RECORD_KEEPING_COUNT = 1;\nconst LENGTH_INDEX = 2;\nexport default class SharedList<T extends Uint32Array | Int32Array | Float32Array = Uint32Array> implements Iterable<SharedListIterable<T>> {\n\tstatic readonly ALLOCATE_COUNT = FIRST_BLOCK_RECORD_KEEPING_COUNT;\n\n\tprivate memory: MemoryHeap;\n\t/* First block\n\t\t32 index 0\n\t\tuint16 0 - next buffer position\n\t\tuint16 1 - next buffer index\n\t\t32 index 1\n\t\tuint16 2 - last buffer position\n\t\tuint16 3 - last buffer index\n\t\t32 index 2\n\t\tuint32 4 - length\n\t\t32 index 3\n\t\tuint16 6 - type\n\t\tuint16 7 - data length (defaults to 1 number per data)\n\t*/\n\t/* Other blocks\n\t\t32 index 0\n\t\tuint16 0 - next buffer position\n\t\tuint16 1 - next buffer index\n\t\t32 index 1 => data\n\t*/\n\tprivate firstBlock: AllocatedMemory;\n\tprivate uint16Array: Uint16Array;\n\tonDelete?: (data: T) => void;\n\n\tget length(): number {\n\t\treturn Atomics.load(this.firstBlock.data, LENGTH_INDEX);\n\t}\n\t\n\tget type(): number {\n\t\treturn Atomics.load(this.uint16Array, 0);\n\t}\n\tprivate set type(value: number) {\n\t\tAtomics.store(this.uint16Array, 0, value);\n\t}\n\tget dataLength(): number {\n\t\t// Can technically be initialized by passing memory without actually every being called - need to make sure dataLength is always at least one\n\t\treturn Math.max(1, Atomics.load(this.uint16Array, 1));\n\t}\n\tprivate set dataLength(value: number) {\n\t\tAtomics.store(this.uint16Array, 1, value);\n\t}\n\n\tconstructor(memory: MemoryHeap, config?: SharedListConfig<T> | SharedListMemory) {\n\t\tthis.memory = memory;\n\n\t\tif(config && 'firstBlock' in config) {\n\t\t\t// TODO: How to handle referencing memory we don't have access to yet because buffer not synced from worker?\n\t\t\tthis.firstBlock = new AllocatedMemory(memory, config.firstBlock);\n\t\t\tthis.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + (LENGTH_INDEX + 1) * Uint32Array.BYTES_PER_ELEMENT, 2);\n\t\t} else {\n\t\t\tif(config && config.initWithBlock) {\n\t\t\t\tthis.firstBlock = new AllocatedMemory(memory, config.initWithBlock);\n\t\t\t} else {\n\t\t\t\tthis.firstBlock = memory.allocUI32(FIRST_BLOCK_RECORD_KEEPING_COUNT);\n\t\t\t}\n\t\t\tthis.uint16Array = new Uint16Array(this.firstBlock.data.buffer, this.firstBlock.bufferByteOffset + (LENGTH_INDEX + 1) * Uint32Array.BYTES_PER_ELEMENT, 2);\n\n\t\t\tconst type = config?.type ?? Uint32Array;\n\t\t\tif(type === Uint32Array) {\n\t\t\t\tthis.type = TYPE.uint32;\n\t\t\t}\n\t\t\t// @ts-expect-error\n\t\t\telse if(type === Int32Array) {\n\t\t\t\tthis.type = TYPE.int32;\n\t\t\t}\n\t\t\t// @ts-expect-error\n\t\t\telse if(type === Float32Array) {\n\t\t\t\tthis.type = TYPE.float32;\n\t\t\t}\n\t\t\tthis.dataLength = config?.dataLength ?? 1;\n\t\t}\n\t}\n\n\tinsert(values: number | Array<number>) {\n\t\tif(typeof values === 'number') {\n\t\t\tvalues = [values];\n\t\t}\n\n\t\tlet dataLength = this.dataLength;\n\t\tif(values.length > dataLength) {\n\t\t\tthrow new Error(`Can't insert ${values.length} array into shared list of ${dataLength} dataLength`);\n\t\t}\n\t\tlet newBlock = this.memory.allocUI32(DATA_BLOCK_RECORD_KEEPING_COUNT + dataLength);\n\t\tlet newData = this.getDataBlock(newBlock.data);\n\t\tlet newBlockPointer = newBlock.pointer;\n\t\t\n\t\tfor(let i = 0; i < values.length; i++) {\n\t\t\tif(newData instanceof Int32Array || newData instanceof Uint32Array) {\n\t\t\t\tAtomics.store(newData, i, values[i]);\n\t\t\t} else {\n\t\t\t\t// TODO: Should we replace with pass thru float32 conversion -> store?\n\t\t\t\tnewData[i] = values[i];\n\t\t\t}\n\t\t}\n\n\t\tlet lastBlockPointer;\n\t\tlet updateWorked = false;\n\t\twhile(!updateWorked) {\n\t\t\tlastBlockPointer = loadRawPointer(this.firstBlock.data, 1);\n\t\t\tupdateWorked = replaceRawPointer(this.firstBlock.data, 1, newBlockPointer, lastBlockPointer);\n\t\t}\n\n\t\tif(lastBlockPointer) {\n\t\t\tlet { bufferPosition: lastBlockPosition, bufferByteOffset: lastBlockByteOffset } = getPointer(lastBlockPointer);\n\t\t\t// TODO: How to handle referencing memory we don't have access to yet because buffer not synced from worker?\n\t\t\tlet lastBlock = new Uint32Array(this.memory.buffers[lastBlockPosition].buf, lastBlockByteOffset, 1);\n\t\t\tstoreRawPointer(lastBlock, 0, newBlockPointer);\n\t\t} else {\n\t\t\t// First item - store on first block\n\t\t\tstoreRawPointer(this.firstBlock.data, 0, newBlockPointer);\n\t\t}\n\t\t\n\t\t// Always update new last buffer position and length\n\t\tAtomics.add(this.firstBlock.data, LENGTH_INDEX, 1);\n\t}\n\n\tdeleteMatch(callback: (values: T, index: number) => boolean): boolean {\n\t\tfor(let { data, index, deleteCurrent } of this) {\n\t\t\tif(callback(data, index)) {\n\t\t\t\tdeleteCurrent();\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\n\t\treturn false;\n\t}\n\tdeleteIndex(deleteIndex: number): boolean {\n\t\tif(deleteIndex >= this.length || deleteIndex < 0) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn this.deleteMatch((values, index) => index === deleteIndex);\n\t}\n\tdeleteValue(deleteValues: number | Array<number>) {\n\t\tif(typeof deleteValues === 'number') {\n\t\t\treturn this.deleteMatch(values => values[0] === deleteValues);\n\t\t} else {\n\t\t\treturn this.deleteMatch(values => {\n\t\t\t\tif(values.length !== deleteValues.length) {\n\t\t\t\t\treturn false;\n\t\t\t\t} else {\n\t\t\t\t\tfor(let i = 0; i < values.length; i++) {\n\t\t\t\t\t\tif(values[i] !== deleteValues[i]) {\n\t\t\t\t\t\t\treturn false;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}\n\n\tclear() {\n\t\tlet firstBlockPointer, lastBlockPointer;\n\t\tlet updateWorked = false;\n\t\twhile(!updateWorked) {\n\t\t\tfirstBlockPointer = loadRawPointer(this.firstBlock.data, 0);\n\t\t\tlastBlockPointer = loadRawPointer(this.firstBlock.data, 1);\n\t\t\t// Already cleared\n\t\t\tif(!lastBlockPointer) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tupdateWorked = replaceRawPointer(this.firstBlock.data, 1, 0, lastBlockPointer);\n\t\t}\n\t\t\n\t\t// Shouldn't be possible to hit: making Typescript happy\n\t\tif(!firstBlockPointer) {\n\t\t\treturn;\n\t\t}\n\n\t\t// We only want to update the last block if this is ran before something new was inserted\n\t\treplaceRawPointer(this.firstBlock.data, 0, 0, firstBlockPointer);\n\n\t\t// Iterate through inaccessible nodes and delete them\n\t\tlet deletedItems = 0;\n\t\tlet nextBlockPointer = firstBlockPointer;\n\t\twhile(nextBlockPointer) {\n\t\t\tlet { bufferPosition: nextBlockPosition, bufferByteOffset: nextBlockByteOffset } = getPointer(nextBlockPointer);\n\t\t\tlet memPool = this.memory.buffers[nextBlockPosition];\n\t\t\t// Short circuit iterations if we can't access memory\n\t\t\tif(!memPool) {\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tlet blockRecord = new Uint32Array(memPool.buf, nextBlockByteOffset, 2);\n\t\t\tnextBlockPointer = loadRawPointer(blockRecord, 0);\n\t\t\tdeletedItems++;\n\n\t\t\tif(this.onDelete) {\n\t\t\t\tthis.onDelete(this.getDataBlock(blockRecord));\n\t\t\t}\n\n\t\t\tmemPool.free(blockRecord.byteOffset);\n\t\t}\n\t\t\n\t\t// Subtract by however many we deleted so that a insert during this operation is accurate\n\t\tAtomics.sub(this.firstBlock.data, LENGTH_INDEX, deletedItems);\n\t}\n\n\t*[Symbol.iterator]() {\n\t\tlet currentIndex = 0;\n\t\tlet { bufferPosition: nextBlockPosition, bufferByteOffset: nextBlockByteOffset } = loadPointer(this.firstBlock.data, 0);\n\t\tlet lastBlockData = this.firstBlock.data;\n\t\tlet lastBlockPosition = 0;\n\t\tlet lastBlockByteOffset = 0;\n\t\twhile(nextBlockByteOffset) {\n\t\t\tlet memPool = this.memory.buffers[nextBlockPosition];\n\t\t\t// Short circuit iterations if we can't access memory\n\t\t\tif(!memPool) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tlet blockRecord = new Uint32Array(memPool.buf, nextBlockByteOffset, 2);\n\t\t\tlet blockData = this.getDataBlock(blockRecord);\n\n\t\t\tlet currentBlockPosition = nextBlockPosition;\n\t\t\tlet currentBlockByteOffset = nextBlockByteOffset;\n\t\t\t({ bufferPosition: nextBlockPosition, bufferByteOffset: nextBlockByteOffset } = loadPointer(blockRecord, 0));\n\n\t\t\tlet updateLastBlock = true;\n\t\t\tyield {\n\t\t\t\tdata: blockData,\n\t\t\t\tindex: currentIndex,\n\t\t\t\tdeleteCurrent: () => {\n\t\t\t\t\t// Move previous index to point to one after\n\t\t\t\t\tstorePointer(lastBlockData, 0, nextBlockPosition, nextBlockByteOffset);\n\n\t\t\t\t\t// If this is the last item, update last block to be previous location\n\t\t\t\t\tif(!nextBlockByteOffset) {\n\t\t\t\t\t\tstorePointer(this.firstBlock.data, 1, lastBlockPosition, lastBlockByteOffset);\n\t\t\t\t\t}\n\n\t\t\t\t\tif(this.onDelete) {\n\t\t\t\t\t\tthis.onDelete(this.getDataBlock(blockRecord));\n\t\t\t\t\t}\n\n\t\t\t\t\tmemPool.free(blockRecord.byteOffset);\n\t\t\t\t\tAtomics.sub(this.firstBlock.data, LENGTH_INDEX, 1);\n\t\t\t\t\tupdateLastBlock = false;\n\t\t\t\t}\n\t\t\t};\n\n\t\t\tif(updateLastBlock) {\n\t\t\t\tlastBlockData = blockRecord;\n\t\t\t\tlastBlockPosition = currentBlockPosition;\n\t\t\t\tlastBlockByteOffset = currentBlockByteOffset;\n\t\t\t\tcurrentIndex++;\n\t\t\t}\n\t\t}\n\t}\n\n\tforEach(callback: (data: T) => void) {\n\t\tfor(let value of this) {\n\t\t\tcallback(value.data);\n\t\t}\n\t}\n\n\tgetSharedMemory(): SharedListMemory {\n\t\treturn {\n\t\t\tfirstBlock: this.firstBlock.getSharedMemory()\n\t\t};\n\t}\n\n\tprivate getDataBlock(memory: Uint32Array): T {\n\t\tconst startIndex = memory.byteOffset + DATA_BLOCK_RECORD_KEEPING_COUNT * memory.BYTES_PER_ELEMENT;\n\n\t\tswitch(this.type) {\n\t\t\tcase TYPE.int32:\n\t\t\t\treturn new Int32Array(memory.buffer, startIndex, this.dataLength) as T;\n\t\t\tcase TYPE.uint32:\n\t\t\t\treturn new Uint32Array(memory.buffer, startIndex, this.dataLength) as T;\n\t\t\tcase TYPE.float32:\n\t\t\t\treturn new Float32Array(memory.buffer, startIndex, this.dataLength) as T;\n\t\t\tdefault:\n\t\t\t\tthrow new Error(`Unknown data block type ${this.type}`);\n\t\t}\n\t}\n\n\tfree() {\n\t\tlet { bufferPosition: nextBlockPosition, bufferByteOffset: nextBlockByteOffset } = loadPointer(this.firstBlock.data, 0);\n\t\twhile(nextBlockByteOffset) {\n\t\t\tlet allocatedMemory = new AllocatedMemory(this.memory, {\n\t\t\t\tbufferPosition: nextBlockPosition,\n\t\t\t\tbufferByteOffset: nextBlockByteOffset\n\t\t\t});\n\n\t\t\t({ bufferPosition: nextBlockPosition, bufferByteOffset: nextBlockByteOffset } = loadPointer(allocatedMemory.data, 0));\n\n\t\t\tif(this.onDelete) {\n\t\t\t\tthis.onDelete(this.getDataBlock(allocatedMemory.data));\n\t\t\t}\n\n\t\t\tallocatedMemory.free();\n\t\t}\n\n\t\tthis.firstBlock.free();\n\t}\n}\n\ninterface SharedListConfig<T extends Uint32Array | Int32Array | Float32Array> {\n\tinitWithBlock?: SharedAllocatedMemory\n\ttype?: TypedArrayConstructor<T>\n\tdataLength?: number\n}\ninterface SharedListMemory {\n\tfirstBlock: SharedAllocatedMemory\n}\n\ninterface SharedListIterable<T extends Uint32Array | Int32Array | Float32Array> {\n\tdata: T\n\tindex: number\n\tdeleteCurrent: () => void\n}\n\nexport { type SharedListMemory 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{\n\t\t\t\tAtomics.store(newData, i, values[i]);\n\t\t\t} else {\n\t\t\t\t// TODO: Should we replace with pass thru float32 conversion -> store?\n\t\t\t\tnewData[i] = values[i];\n\t\t\t}\n\t\t}\n\n\t\tlet lastBlockPointer;\n\t\tlet updateWorked = false;\n\t\twhile(!updateWorked) {\n\t\t\tlastBlockPointer = loadRawPointer(this.firstBlock.data, 1);\n\t\t\tupdateWorked = replaceRawPointer(this.firstBlock.data, 1, newBlockPointer, lastBlockPointer);\n\t\t}\n\n\t\tif(lastBlockPointer) {\n\t\t\tlet { bufferPosition: lastBlockPosition, bufferByteOffset: lastBlockByteOffset } = getPointer(lastBlockPointer);\n\t\t\t// TODO: How to handle referencing memory we don't have access to yet because buffer not synced from worker?\n\t\t\tlet lastBlock = new Uint32Array(this.memory.buffers[lastBlockPosition].buf, lastBlockByteOffset, 1);\n\t\t\tstoreRawPointer(lastBlock, 0, newBlockPointer);\n\t\t} else {\n\t\t\t// First item - store on first block\n\t\t\tstoreRawPointer(this.firstBlock.data, 0, 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nextBlockPointer = firstBlockPointer;\n\t\twhile(nextBlockPointer) {\n\t\t\tlet { bufferPosition: nextBlockPosition, bufferByteOffset: nextBlockByteOffset } = getPointer(nextBlockPointer);\n\t\t\tlet memPool = this.memory.buffers[nextBlockPosition];\n\t\t\t// Short circuit iterations if we can't access memory\n\t\t\tif(!memPool) {\n\t\t\t\tbreak;\n\t\t\t}\n\n\t\t\tlet blockRecord = new Uint32Array(memPool.buf, nextBlockByteOffset, 2);\n\t\t\tnextBlockPointer = loadRawPointer(blockRecord, 0);\n\t\t\tdeletedItems++;\n\n\t\t\tif(this.onDelete) {\n\t\t\t\tthis.onDelete(this.getDataBlock(blockRecord));\n\t\t\t}\n\n\t\t\tmemPool.free(blockRecord.byteOffset);\n\t\t}\n\t\t\n\t\t// Subtract by however many we deleted so that a insert during this operation is accurate\n\t\tAtomics.sub(this.firstBlock.data, LENGTH_INDEX, deletedItems);\n\t}\n\n\t*[Symbol.iterator]() {\n\t\tlet currentIndex = 0;\n\t\tlet { bufferPosition: nextBlockPosition, bufferByteOffset: nextBlockByteOffset } = loadPointer(this.firstBlock.data, 0);\n\t\tlet lastBlockData = this.firstBlock.data;\n\t\tlet lastBlockPosition = 0;\n\t\tlet lastBlockByteOffset = 0;\n\t\twhile(nextBlockByteOffset) {\n\t\t\tlet memPool = this.memory.buffers[nextBlockPosition];\n\t\t\t// Short circuit iterations if we can't access memory\n\t\t\tif(!memPool) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tlet blockRecord = new Uint32Array(memPool.buf, nextBlockByteOffset, 2);\n\t\t\tlet blockData = this.getDataBlock(blockRecord);\n\n\t\t\tlet currentBlockPosition = nextBlockPosition;\n\t\t\tlet currentBlockByteOffset = nextBlockByteOffset;\n\t\t\t({ bufferPosition: nextBlockPosition, bufferByteOffset: nextBlockByteOffset } = loadPointer(blockRecord, 0));\n\n\t\t\tlet updateLastBlock = true;\n\t\t\tyield {\n\t\t\t\tdata: blockData,\n\t\t\t\tindex: currentIndex,\n\t\t\t\tdeleteCurrent: () => {\n\t\t\t\t\t// Move previous index to point to one after\n\t\t\t\t\tstorePointer(lastBlockData, 0, nextBlockPosition, nextBlockByteOffset);\n\n\t\t\t\t\t// If this is the last item, update last block to be previous location\n\t\t\t\t\tif(!nextBlockByteOffset) {\n\t\t\t\t\t\tstorePointer(this.firstBlock.data, 1, lastBlockPosition, lastBlockByteOffset);\n\t\t\t\t\t}\n\n\t\t\t\t\tif(this.onDelete) {\n\t\t\t\t\t\tthis.onDelete(this.getDataBlock(blockRecord));\n\t\t\t\t\t}\n\n\t\t\t\t\tmemPool.free(blockRecord.byteOffset);\n\t\t\t\t\tAtomics.sub(this.firstBlock.data, LENGTH_INDEX, 1);\n\t\t\t\t\tupdateLastBlock = false;\n\t\t\t\t},\n\t\t\t};\n\n\t\t\tif(updateLastBlock) {\n\t\t\t\tlastBlockData = blockRecord;\n\t\t\t\tlastBlockPosition = currentBlockPosition;\n\t\t\t\tlastBlockByteOffset = currentBlockByteOffset;\n\t\t\t\tcurrentIndex++;\n\t\t\t}\n\t\t}\n\t}\n\n\tforEach(callback: (data: T) => void) {\n\t\tfor(let value of this) {\n\t\t\tcallback(value.data);\n\t\t}\n\t}\n\n\tgetSharedMemory(): SharedListMemory {\n\t\treturn {\n\t\t\tfirstBlock: this.firstBlock.getSharedMemory(),\n\t\t};\n\t}\n\n\tprivate getDataBlock(memory: Uint32Array): T {\n\t\tconst startIndex = memory.byteOffset + DATA_BLOCK_RECORD_KEEPING_COUNT * memory.BYTES_PER_ELEMENT;\n\n\t\tswitch(this.type) {\n\t\t\tcase TYPE.int32:\n\t\t\t\treturn new Int32Array(memory.buffer, startIndex, this.dataLength) as T;\n\t\t\tcase TYPE.uint32:\n\t\t\t\treturn new Uint32Array(memory.buffer, startIndex, this.dataLength) as T;\n\t\t\tcase TYPE.float32:\n\t\t\t\treturn new Float32Array(memory.buffer, startIndex, this.dataLength) as T;\n\t\t\tdefault:\n\t\t\t\tthrow new Error(`Unknown data block type ${this.type}`);\n\t\t}\n\t}\n\n\tfree() {\n\t\tlet { bufferPosition: nextBlockPosition, bufferByteOffset: nextBlockByteOffset } = loadPointer(this.firstBlock.data, 0);\n\t\twhile(nextBlockByteOffset) {\n\t\t\tlet allocatedMemory = new AllocatedMemory(this.memory, {\n\t\t\t\tbufferPosition: nextBlockPosition,\n\t\t\t\tbufferByteOffset: nextBlockByteOffset,\n\t\t\t});\n\n\t\t\t({ bufferPosition: nextBlockPosition, bufferByteOffset: nextBlockByteOffset } = loadPointer(allocatedMemory.data, 0));\n\n\t\t\tif(this.onDelete) {\n\t\t\t\tthis.onDelete(this.getDataBlock(allocatedMemory.data));\n\t\t\t}\n\n\t\t\tallocatedMemory.free();\n\t\t}\n\n\t\tthis.firstBlock.free();\n\t}\n}\n\ninterface SharedListConfig<T extends Uint32Array | Int32Array | Float32Array> {\n\tinitWithBlock?: SharedAllocatedMemory\n\ttype?: TypedArrayConstructor<T>\n\tdataLength?: number\n}\ninterface SharedListMemory {\n\tfirstBlock: SharedAllocatedMemory\n}\n\ninterface SharedListIterable<T extends Uint32Array | Int32Array | Float32Array> {\n\tdata: T\n\tindex: number\n\tdeleteCurrent: () => void\n}\n\nexport { type SharedListMemory 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@@ -1,5 +1,5 @@
1
- import { SharedAllocatedMemory } from './allocated-memory';
2
- import { default as MemoryHeap } from './memory-heap';
1
+ import { type SharedAllocatedMemory } from './allocated-memory';
2
+ import type MemoryHeap from './memory-heap';
3
3
  export default class SharedMap<K extends string | number> {
4
4
  static readonly ALLOCATE_COUNT = 4;
5
5
  private memory;
@@ -1,140 +1,104 @@
1
- import u from "./allocated-memory.js";
2
- import f from "./shared-list.js";
3
- import { loadPointer as l, storePointer as y } from "./utils/pointer.js";
4
- const c = 10;
5
- class M {
6
- static ALLOCATE_COUNT = 4;
7
- memory;
8
- // Memory order: Pointer, Lock, Length, MaxHash
9
- pointerMemory;
10
- lock;
11
- get hashMemory() {
12
- return new u(this.memory, l(this.pointerMemory.data, 0));
13
- }
14
- get length() {
15
- return Atomics.load(this.pointerMemory.data, 2);
16
- }
17
- get maxHash() {
18
- return Atomics.load(this.pointerMemory.data, 3);
19
- }
20
- constructor(t, e) {
21
- if (this.memory = t, e)
22
- this.pointerMemory = new u(t, e.firstBlock);
23
- else {
24
- this.pointerMemory = t.allocUI32(M.ALLOCATE_COUNT);
25
- let r = t.allocUI32(c);
26
- y(this.pointerMemory.data, 0, r.bufferPosition, r.bufferByteOffset), Atomics.store(this.pointerMemory.data, 3, c);
27
- }
28
- this.lock = new Int32Array(this.pointerMemory.data.buffer, this.pointerMemory.bufferByteOffset + Uint32Array.BYTES_PER_ELEMENT, 1);
29
- }
30
- set(t, e) {
31
- this.length >= this.maxHash * 2 && this.growHashTable();
32
- let r = m(t);
33
- this.setHashKey(this.hashMemory, this.maxHash, r, e) && Atomics.add(this.pointerMemory.data, 2, 1);
34
- }
35
- setHashKey(t, e, r, s) {
36
- let a = this.hash(r, e), i, h = l(t.data, a);
37
- if (h.bufferByteOffset === 0) {
38
- i = new f(this.memory, {
39
- dataLength: 2
40
- });
41
- let d = i.getSharedMemory();
42
- y(t.data, a, d.firstBlock.bufferPosition, d.firstBlock.bufferByteOffset);
43
- } else
44
- i = new f(this.memory, {
45
- firstBlock: h
46
- });
47
- let n = !0;
48
- return i.deleteValue(r) && (n = !1), i.insert([r, s]), n;
49
- }
50
- get(t) {
51
- let e = m(t), r = this.hash(e, this.maxHash), s = l(this.hashMemory.data, r);
52
- if (s.bufferByteOffset === 0)
53
- return;
54
- let a = new f(this.memory, {
55
- firstBlock: s
56
- });
57
- for (let { data: i } of a)
58
- if (i[0] === e)
59
- return i[1];
60
- }
61
- has(t) {
62
- let e = m(t), r = this.hash(e, this.maxHash), s = l(this.hashMemory.data, r);
63
- if (s.bufferByteOffset === 0)
64
- return !1;
65
- let a = new f(this.memory, {
66
- firstBlock: s
67
- });
68
- for (let { data: i } of a)
69
- if (i[0] === e)
70
- return !0;
71
- return !1;
72
- }
73
- delete(t) {
74
- let e = m(t), r = this.hash(e, this.maxHash), s = l(this.hashMemory.data, r);
75
- if (s.bufferByteOffset === 0)
76
- return !1;
77
- let a = new f(this.memory, {
78
- firstBlock: s
79
- });
80
- for (let { data: i, deleteCurrent: h } of a)
81
- if (i[0] === e)
82
- return h(), Atomics.sub(this.pointerMemory.data, 2, 1), !0;
83
- return !1;
84
- }
85
- growHashTable() {
86
- let t = this.maxHash, e = t * 2, r = this.memory.allocUI32(e), s = this.hashMemory;
87
- for (let a = 0; a < t; a++) {
88
- let i = l(s.data, a);
89
- if (i.bufferByteOffset === 0)
90
- continue;
91
- let h = new f(this.memory, {
92
- firstBlock: i
93
- });
94
- for (let { data: n } of h)
95
- this.setHashKey(r, e, n[0], n[1]);
96
- h.free();
97
- }
98
- y(this.pointerMemory.data, 0, r.bufferPosition, r.bufferByteOffset), Atomics.store(this.pointerMemory.data, 3, e), s.free();
99
- }
100
- hash(t, e) {
101
- return t % e;
102
- }
103
- free() {
104
- for (let t = 0; t < this.maxHash; t++) {
105
- let e = l(this.hashMemory.data, t);
106
- if (e.bufferByteOffset === 0)
107
- continue;
108
- new f(this.memory, {
109
- firstBlock: e
110
- }).free();
111
- }
112
- this.hashMemory.free(), this.pointerMemory.free();
113
- }
114
- getSharedMemory() {
115
- return {
116
- firstBlock: this.pointerMemory.getSharedMemory()
117
- };
118
- }
119
- }
120
- function m(o) {
121
- return typeof o == "number" ? o : typeof o == "string" ? p(o) : o;
1
+ import { loadPointer as e, storePointer as t } from "./utils/pointer.js";
2
+ import n from "./allocated-memory.js";
3
+ import r from "./shared-list.js";
4
+ //#region src/shared-map.ts
5
+ var i = 10, a = class a {
6
+ static ALLOCATE_COUNT = 4;
7
+ memory;
8
+ pointerMemory;
9
+ lock;
10
+ get hashMemory() {
11
+ return new n(this.memory, e(this.pointerMemory.data, 0));
12
+ }
13
+ get length() {
14
+ return Atomics.load(this.pointerMemory.data, 2);
15
+ }
16
+ get maxHash() {
17
+ return Atomics.load(this.pointerMemory.data, 3);
18
+ }
19
+ constructor(e, r) {
20
+ if (this.memory = e, r) this.pointerMemory = new n(e, r.firstBlock);
21
+ else {
22
+ this.pointerMemory = e.allocUI32(a.ALLOCATE_COUNT);
23
+ let n = e.allocUI32(i);
24
+ t(this.pointerMemory.data, 0, n.bufferPosition, n.bufferByteOffset), Atomics.store(this.pointerMemory.data, 3, i);
25
+ }
26
+ this.lock = new Int32Array(this.pointerMemory.data.buffer, this.pointerMemory.bufferByteOffset + Uint32Array.BYTES_PER_ELEMENT, 1);
27
+ }
28
+ set(e, t) {
29
+ this.length >= this.maxHash * 2 && this.growHashTable();
30
+ let n = o(e);
31
+ this.setHashKey(this.hashMemory, this.maxHash, n, t) && Atomics.add(this.pointerMemory.data, 2, 1);
32
+ }
33
+ setHashKey(n, i, a, o) {
34
+ let s = this.hash(a, i), c, l = e(n.data, s);
35
+ if (l.bufferByteOffset === 0) {
36
+ c = new r(this.memory, { dataLength: 2 });
37
+ let e = c.getSharedMemory();
38
+ t(n.data, s, e.firstBlock.bufferPosition, e.firstBlock.bufferByteOffset);
39
+ } else c = new r(this.memory, { firstBlock: l });
40
+ let u = !0;
41
+ return c.deleteValue(a) && (u = !1), c.insert([a, o]), u;
42
+ }
43
+ get(t) {
44
+ let n = o(t), i = this.hash(n, this.maxHash), a = e(this.hashMemory.data, i);
45
+ if (a.bufferByteOffset === 0) return;
46
+ let s = new r(this.memory, { firstBlock: a });
47
+ for (let { data: e } of s) if (e[0] === n) return e[1];
48
+ }
49
+ has(t) {
50
+ let n = o(t), i = this.hash(n, this.maxHash), a = e(this.hashMemory.data, i);
51
+ if (a.bufferByteOffset === 0) return !1;
52
+ let s = new r(this.memory, { firstBlock: a });
53
+ for (let { data: e } of s) if (e[0] === n) return !0;
54
+ return !1;
55
+ }
56
+ delete(t) {
57
+ let n = o(t), i = this.hash(n, this.maxHash), a = e(this.hashMemory.data, i);
58
+ if (a.bufferByteOffset === 0) return !1;
59
+ let s = new r(this.memory, { firstBlock: a });
60
+ for (let { data: e, deleteCurrent: t } of s) if (e[0] === n) return t(), Atomics.sub(this.pointerMemory.data, 2, 1), !0;
61
+ return !1;
62
+ }
63
+ growHashTable() {
64
+ let n = this.maxHash, i = n * 2, a = this.memory.allocUI32(i), o = this.hashMemory;
65
+ for (let t = 0; t < n; t++) {
66
+ let n = e(o.data, t);
67
+ if (n.bufferByteOffset === 0) continue;
68
+ let s = new r(this.memory, { firstBlock: n });
69
+ for (let { data: e } of s) this.setHashKey(a, i, e[0], e[1]);
70
+ s.free();
71
+ }
72
+ t(this.pointerMemory.data, 0, a.bufferPosition, a.bufferByteOffset), Atomics.store(this.pointerMemory.data, 3, i), o.free();
73
+ }
74
+ hash(e, t) {
75
+ return e % t;
76
+ }
77
+ free() {
78
+ for (let t = 0; t < this.maxHash; t++) {
79
+ let n = e(this.hashMemory.data, t);
80
+ n.bufferByteOffset !== 0 && new r(this.memory, { firstBlock: n }).free();
81
+ }
82
+ this.hashMemory.free(), this.pointerMemory.free();
83
+ }
84
+ getSharedMemory() {
85
+ return { firstBlock: this.pointerMemory.getSharedMemory() };
86
+ }
87
+ };
88
+ function o(e) {
89
+ return typeof e == "number" ? e : typeof e == "string" ? s(e) : e;
122
90
  }
123
- function p(o) {
124
- let t = o.length, e = 17 ^ t, r = 0, s;
125
- for (; t >= 4; )
126
- s = o.charCodeAt(r) & 255 | (o.charCodeAt(++r) & 255) << 8 | (o.charCodeAt(++r) & 255) << 16 | (o.charCodeAt(++r) & 255) << 14, s = (s & 65535) * 1540483477 + (((s >>> 16) * 1540483477 & 65535) << 16), s ^= s >>> 14, s = (s & 65535) * 1540483477 + (((s >>> 16) * 1540483477 & 65535) << 16), e = (e & 65535) * 1540483477 + (((e >>> 16) * 1540483477 & 65535) << 16) ^ s, t -= 4, ++r;
127
- switch (t) {
128
- case 3:
129
- e ^= (o.charCodeAt(r + 2) & 255) << 16;
130
- case 2:
131
- e ^= (o.charCodeAt(r + 1) & 255) << 8;
132
- case 1:
133
- e ^= o.charCodeAt(r) & 255, e = (e & 65535) * 1540483477 + (((e >>> 16) * 1540483477 & 65535) << 16);
134
- }
135
- return e ^= e >>> 13, e = (e & 65535) * 1540483477 + (((e >>> 16) * 1540483477 & 65535) << 16), e ^= e >>> 15, e = e >>> 0, e;
91
+ function s(e) {
92
+ let t = e.length, n = 17 ^ t, r = 0, i;
93
+ for (; t >= 4;) i = e.charCodeAt(r) & 255 | (e.charCodeAt(++r) & 255) << 8 | (e.charCodeAt(++r) & 255) << 16 | (e.charCodeAt(++r) & 255) << 14, i = (i & 65535) * 1540483477 + (((i >>> 16) * 1540483477 & 65535) << 16), i ^= i >>> 14, i = (i & 65535) * 1540483477 + (((i >>> 16) * 1540483477 & 65535) << 16), n = (n & 65535) * 1540483477 + (((n >>> 16) * 1540483477 & 65535) << 16) ^ i, t -= 4, ++r;
94
+ switch (t) {
95
+ case 3: n ^= (e.charCodeAt(r + 2) & 255) << 16;
96
+ case 2: n ^= (e.charCodeAt(r + 1) & 255) << 8;
97
+ case 1: n ^= e.charCodeAt(r) & 255, n = (n & 65535) * 1540483477 + (((n >>> 16) * 1540483477 & 65535) << 16);
98
+ }
99
+ return n ^= n >>> 13, n = (n & 65535) * 1540483477 + (((n >>> 16) * 1540483477 & 65535) << 16), n ^= n >>> 15, n >>>= 0, n;
136
100
  }
137
- export {
138
- M as default
139
- };
140
- //# sourceMappingURL=shared-map.js.map
101
+ //#endregion
102
+ export { a as default };
103
+
104
+ //# sourceMappingURL=shared-map.js.map