@daneren2005/shared-memory-objects 1.0.0 → 1.2.0

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Files changed (83) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +78 -55
  3. package/dist/{src/allocated-memory.d.ts → allocated-memory.d.ts} +5 -4
  4. package/dist/allocated-memory.js +45 -0
  5. package/dist/allocated-memory.js.map +1 -0
  6. package/dist/{src/cached-item-list.d.ts → cached-item-list.d.ts} +3 -3
  7. package/dist/cached-item-list.js +71 -0
  8. package/dist/cached-item-list.js.map +1 -0
  9. package/dist/constant-string.d.ts +15 -0
  10. package/dist/constant-string.js +67 -0
  11. package/dist/constant-string.js.map +1 -0
  12. package/dist/interfaces/pow2.js +0 -0
  13. package/dist/interfaces/typed-array-constructor.js +0 -0
  14. package/dist/interfaces/typed-array.js +0 -0
  15. package/dist/{src/local-pool.d.ts → local-pool.d.ts} +2 -2
  16. package/dist/local-pool.js +90 -0
  17. package/dist/local-pool.js.map +1 -0
  18. package/dist/lock/read-write-lock.js +19 -0
  19. package/dist/lock/read-write-lock.js.map +1 -0
  20. package/dist/lock/simple-lock.js +11 -0
  21. package/dist/lock/simple-lock.js.map +1 -0
  22. package/dist/{src/memory-buffer.d.ts → memory-buffer.d.ts} +4 -4
  23. package/dist/memory-buffer.js +267 -0
  24. package/dist/memory-buffer.js.map +1 -0
  25. package/dist/{src/memory-heap.d.ts → memory-heap.d.ts} +2 -2
  26. package/dist/memory-heap.js +96 -0
  27. package/dist/memory-heap.js.map +1 -0
  28. package/dist/{src/serialize-object.d.ts → serialize-object.d.ts} +2 -2
  29. package/dist/serialize-object.js +47 -0
  30. package/dist/serialize-object.js.map +1 -0
  31. package/dist/{src/shared-list.d.ts → shared-list.d.ts} +3 -3
  32. package/dist/shared-list.js +125 -0
  33. package/dist/shared-list.js.map +1 -0
  34. package/dist/{src/shared-map.d.ts → shared-map.d.ts} +2 -2
  35. package/dist/shared-map.js +104 -0
  36. package/dist/shared-map.js.map +1 -0
  37. package/dist/{src/shared-pointer-list.d.ts → shared-pointer-list.d.ts} +3 -3
  38. package/dist/shared-pointer-list.js +47 -0
  39. package/dist/shared-pointer-list.js.map +1 -0
  40. package/dist/{src/shared-pool.d.ts → shared-pool.d.ts} +11 -8
  41. package/dist/shared-pool.js +145 -0
  42. package/dist/shared-pool.js.map +1 -0
  43. package/dist/shared-stack.d.ts +46 -0
  44. package/dist/shared-stack.js +144 -0
  45. package/dist/shared-stack.js.map +1 -0
  46. package/dist/{src/shared-string.d.ts → shared-string.d.ts} +2 -2
  47. package/dist/shared-string.js +73 -0
  48. package/dist/shared-string.js.map +1 -0
  49. package/dist/{src/shared-vector.d.ts → shared-vector.d.ts} +4 -4
  50. package/dist/shared-vector.js +147 -0
  51. package/dist/shared-vector.js.map +1 -0
  52. package/dist/utils/16-from-32-array.js +18 -0
  53. package/dist/utils/16-from-32-array.js.map +1 -0
  54. package/dist/utils/16-from-64-array.js +17 -0
  55. package/dist/utils/16-from-64-array.js.map +1 -0
  56. package/dist/utils/atomic-math.js +34 -0
  57. package/dist/utils/atomic-math.js.map +1 -0
  58. package/dist/utils/float32-atomics.js +24 -0
  59. package/dist/utils/float32-atomics.js.map +1 -0
  60. package/dist/utils/float64-atomics.js +24 -0
  61. package/dist/utils/float64-atomics.js.map +1 -0
  62. package/dist/utils/pointer.js +34 -0
  63. package/dist/utils/pointer.js.map +1 -0
  64. package/dist/{src/utils → utils}/typedarray.d.ts +47 -47
  65. package/dist/utils/typedarray.js +39 -0
  66. package/dist/utils/typedarray.js.map +1 -0
  67. package/package.json +26 -31
  68. package/dist/shared-memory-objects.js +0 -1578
  69. package/dist/shared-memory-objects.js.map +0 -1
  70. package/dist/shared-memory-objects.umd.cjs +0 -2
  71. package/dist/shared-memory-objects.umd.cjs.map +0 -1
  72. package/dist/src/main.d.ts +0 -22
  73. /package/dist/{src/interfaces → interfaces}/pow2.d.ts +0 -0
  74. /package/dist/{src/interfaces → interfaces}/typed-array-constructor.d.ts +0 -0
  75. /package/dist/{src/interfaces → interfaces}/typed-array.d.ts +0 -0
  76. /package/dist/{src/lock → lock}/read-write-lock.d.ts +0 -0
  77. /package/dist/{src/lock → lock}/simple-lock.d.ts +0 -0
  78. /package/dist/{src/utils → utils}/16-from-32-array.d.ts +0 -0
  79. /package/dist/{src/utils → utils}/16-from-64-array.d.ts +0 -0
  80. /package/dist/{src/utils → utils}/atomic-math.d.ts +0 -0
  81. /package/dist/{src/utils → utils}/float32-atomics.d.ts +0 -0
  82. /package/dist/{src/utils → utils}/float64-atomics.d.ts +0 -0
  83. /package/dist/{src/utils → utils}/pointer.d.ts +0 -0
package/LICENSE ADDED
@@ -0,0 +1,21 @@
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+ MIT License
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+
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+ Copyright (c) 2026 Scott Jackson
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
package/README.md CHANGED
@@ -3,6 +3,7 @@ A library to try to make making a multi-threaded game in Javascript possible. T
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  A demo can be found at https://daneren2005.github.io/ecs-sharedarraybuffer-playground/#/shared-memory-objects
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  The code is at https://github.com/daneren2005/ecs-sharedarraybuffer-playground/tree/dev/src/shared-memory-objects
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+ This project is used as a base for an ECS framework at github.com/daneren2005/shared-memory-ecs
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  ## Basics
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  The core of this package is the MemoryHeap. You should usually just have a single heap that is shared between all of your different threads. Each heap can have multiple MemoryBuffers. By default each buffer is only 8KB but it can be configured up to 1MB, and you can have up to 4k buffers for a total of 4GB. When you allocate memory, if there is not enough space it will allocate another buffers automatically. When allocating memory, you will get a AllocatedMemory object that is a wrapper around the allocated memory by calling `heap.allocUI32({count of 32 bit numbers})`. By default AllocatedMemory is backed by a Uint32Array but you can get any type of array from `AllocatedMemory.getArray(Int32Array);`.
@@ -61,17 +62,21 @@ let secondList = new SharedList(memory, mainList.getSharedMemory());
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  - SharedMap - growable hash map
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  - LocalPool - stable indexed data with a recycled pool that can only be pushed/deleted from main thread but can pass TypedArrays to other threads to operate on
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  - SharedPool - stable indexed data with a recycled pool and maximum internal array sizes
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+ - SharedStack - push/pop with exponentially growing internal segments.
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  - SharedString
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+ - ConstantString - an immutable SharedString: the value is written once and never changes, so it drops the lock word and all of SharedString's read/write locking
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69
  ## Thread Safety
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  - Memory allocations is thread safe as long as it does not need to create a new buffer. Right now that can only be done from the main thread.
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- - SharedList, SharedVector, SharedPool, and SharedMap are all not thread safe.
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+ - SharedPool and SharedStack are thread safe
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+ - SharedList, SharedVector, and SharedMap are *not* thread safe.
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  - SharedString is thread safe with a lock on read/write with a cached version of the string so it doesn't need to lock after the first read unless the string has changed.
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+ - ConstantString is safe to read from any thread without a lock precisely because it is never written after construction
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71
76
  ## TODO
72
77
  - Make creating new buffers from allocations possible from multiple threads
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78
  - Make data structures thread safe
74
- - Add basic thread safe object example
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+ - Make map structure that isn't so slow as to be useless
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76
81
  ## Performance
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  The tl;dr is that none of these data structures are close to what you can get by just using native data structures, but I wasn't expecting them to be with their overhead.
@@ -81,87 +86,105 @@ Since indexed access is about 1/4 the speed of just using a native JS array, the
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  Shared Data Structures: 10000 iterations
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88
  ```
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- name hz min max mean p75 p99 p995 p999 rme samples
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- shared list 1,040.61 0.7898 2.1673 0.9610 1.0080 1.6299 1.7740 2.1673 ±1.49% 521
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- shared vector 2,447.08 0.3489 0.8944 0.4086 0.4369 0.7289 0.7887 0.8457 ±1.12% 1224
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- local pool 2,661.05 0.3266 0.9810 0.3758 0.3751 0.6516 0.7423 0.9332 ±1.05% 1331
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- shared pool 2,052.60 0.4255 1.1583 0.4872 0.4878 0.8323 0.8735 1.0186 ±1.10% 1027
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- native array 379,950.63 0.0021 0.1505 0.0026 0.0023 0.0062 0.0070 0.0218 ±0.28% 189976
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+ name hz min max mean p75 p99 p995 p999 rme samples
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+ shared list 755.39 0.7416 2.0011 1.3238 1.5941 1.9200 1.9620 2.0011 ±2.47% 378
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+ shared vector 1,735.74 0.3005 2.0113 0.5761 0.6570 0.9432 1.0866 2.0113 ±1.75% 869
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+ shared vector:getCurrentArray() 29,243.46 0.0316 0.2897 0.0342 0.0339 0.0463 0.0516 0.0921 ±0.22% 14622
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+ local pool 1,590.94 0.3345 1.1394 0.6286 0.7300 0.9928 1.0538 1.1394 ±1.73% 796
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+ shared pool 1,529.85 0.3597 1.2081 0.6537 0.7537 1.0264 1.0463 1.2081 ±1.66% 765
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+ native array 212,637.57 0.0022 0.3723 0.0047 0.0056 0.0084 0.0090 0.0218 ±0.36% 106319
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91
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  native array
92
- 142.78x faster than local pool
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- 155.27x faster than shared vector
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- 185.11x faster than shared pool
95
- 365.12x faster than shared list
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+ 7.27x faster than shared vector:getCurrentArray()
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+ 122.51x faster than shared vector
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+ 133.65x faster than local pool
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+ 138.99x faster than shared pool
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+ 281.50x faster than shared list
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  ```
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98
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  Shared Data Structures: 1000 indexed locations
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  ```
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- name hz min max mean p75 p99 p995 p999 rme samples
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- shared vector 28,713.93 0.0276 1.1649 0.0348 0.0335 0.0767 0.1276 0.2245 ±0.86% 14357
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- local pool 88,708.78 0.0099 0.2418 0.0113 0.0105 0.0192 0.0261 0.1700 ±0.62% 44369
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- shared pool 33,795.16 0.0270 0.1868 0.0296 0.0287 0.0536 0.0631 0.1376 ±0.36% 16898
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- native array 126,855.06 0.0072 0.2046 0.0079 0.0076 0.0129 0.0146 0.0993 ±0.42% 63428
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+ name hz min max mean p75 p99 p995 p999 rme samples
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+ shared vector 20,541.58 0.0276 0.3767 0.0487 0.0567 0.0723 0.0787 0.2623 ±0.61% 10271
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+ local pool 56,652.29 0.0100 0.3999 0.0177 0.0196 0.0284 0.0366 0.2630 ±0.73% 28327
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+ shared pool 22,493.94 0.0257 0.4569 0.0445 0.0531 0.0680 0.0752 0.2056 ±0.63% 11248
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+ native array 78,307.78 0.0076 0.3687 0.0128 0.0145 0.0196 0.0277 0.1941 ±0.66% 39154
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106
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  native array
107
- 1.43x faster than local pool
108
- 3.75x faster than shared pool
109
- 4.42x faster than shared vector
114
+ 1.38x faster than local pool
115
+ 3.48x faster than shared pool
116
+ 3.81x faster than shared vector
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117
  ```
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118
 
112
119
  Shared Data Structures: 1000 inserts
113
120
  ```
114
- name hz min max mean p75 p99 p995 p999 rme samples
115
- shared list 1,989.04 0.4176 1.2361 0.5028 0.5238 0.9547 1.0934 1.2361 ±1.49% 995
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- shared map 98.3711 8.8636 13.3231 10.1656 10.7163 13.3231 13.3231 13.3231 ±3.14% 50
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- shared vector 15,559.65 0.0529 0.4758 0.0643 0.0609 0.1405 0.1849 0.2850 ±0.71% 7780
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- shared vector with correct amount initialized 22,386.17 0.0372 0.3258 0.0447 0.0415 0.0968 0.1167 0.2119 ±0.61% 11194
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- local pool 43,012.42 0.0173 0.3407 0.0232 0.0210 0.0706 0.0933 0.2009 ±0.79% 21507
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- shared pool 9,873.77 0.0794 0.5068 0.1013 0.1013 0.2696 0.3232 0.4319 ±1.06% 4937
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- shared pool with already deleted elements 13,396.59 0.0643 0.3341 0.0746 0.0700 0.1830 0.2322 0.2799 ±0.70% 6699
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- native array 94,368.06 0.0084 0.4662 0.0106 0.0101 0.0236 0.0498 0.1181 ±0.61% 47186
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+ name hz min max mean p75 p99 p995 p999 rme samples
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+ shared list 1,272.17 0.4398 1.3941 0.7861 0.9512 1.1298 1.1923 1.3941 ±1.72% 637
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+ shared vector 9,683.24 0.0540 0.6074 0.1033 0.1197 0.1526 0.1682 0.4297 ±0.82% 4842
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+ shared vector with correct amount initialized 14,788.92 0.0375 0.4177 0.0676 0.0821 0.1074 0.1267 0.3625 ±0.77% 7395
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+ shared stack 11,462.41 0.0455 0.6411 0.0872 0.1002 0.1331 0.2250 0.3797 ±0.84% 5732
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+ local pool 29,158.47 0.0177 0.4517 0.0343 0.0395 0.0555 0.0632 0.2701 ±0.65% 14580
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+ shared pool 12,844.76 0.0429 0.4365 0.0779 0.0957 0.1330 0.1678 0.3488 ±0.82% 6423
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+ shared pool with already deleted elements 13,185.21 0.0429 0.4298 0.0758 0.0876 0.1115 0.1737 0.3632 ±0.78% 6593
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+ native array 63,492.15 0.0090 0.4731 0.0157 0.0172 0.0280 0.0373 0.2477 ±0.88% 31747
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130
 
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  native array
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- 2.19x faster than local pool
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- 4.22x faster than shared vector with correct amount initialized
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- 6.06x faster than shared vector
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- 7.04x faster than shared pool with already deleted elements
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- 9.56x faster than shared pool
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- 47.44x faster than shared list
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- 959.31x faster than shared map
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+ 2.18x faster than local pool
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+ 4.29x faster than shared vector with correct amount initialized
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+ 4.82x faster than shared pool with already deleted elements
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+ 4.94x faster than shared pool
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+ 5.54x faster than shared stack
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+ 6.56x faster than shared vector
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+ 49.91x faster than shared list
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+ ```
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+
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+ Shared Data Structures: 1000 deletes end element
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+ ```
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+ name hz min max mean p75 p99 p995 p999 rme samples
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+ shared list 151.97 4.6282 7.9438 6.5802 7.2367 7.9438 7.9438 7.9438 ±2.80% 76
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+ shared vector 15,976.11 0.0322 0.4207 0.0626 0.0747 0.1032 0.3006 0.3641 ±1.00% 7989
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+ shared stack 19,098.35 0.0294 0.3758 0.0524 0.0614 0.0794 0.0952 0.3304 ±0.74% 9550
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+ shared pool 15,707.23 0.0354 0.4088 0.0637 0.0754 0.0953 0.1056 0.3452 ±0.73% 7854
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+ native array 717,416.85 0.0009 0.2655 0.0014 0.0016 0.0022 0.0025 0.0092 ±0.24% 358709
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+
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+ native array
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+ 37.56x faster than shared stack
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+ 44.91x faster than shared vector
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+ 45.67x faster than shared pool
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+ 4720.76x faster than shared list
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  ```
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  Shared Data Structures: 1000 deletes random element
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  NOTE: Local pool is faster than native because array slice is slower than push/pop to a native recycle array
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  ```
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- name hz min max mean p75 p99 p995 p999 rme samples
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- shared list 13.1818 68.1220 83.8157 75.8622 79.3236 83.8157 83.8157 83.8157 ±4.40% 10
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- shared vector 387.53 2.3857 3.0819 2.5804 2.6409 3.0624 3.0819 3.0819 ±0.70% 194
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- local pool 71,370.27 0.0105 0.5406 0.0140 0.0122 0.1055 0.1351 0.1960 ±1.07% 35686
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- shared pool 13,049.38 0.0689 0.2990 0.0766 0.0746 0.1439 0.1681 0.2269 ±0.51% 6525
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- native array 10,559.95 0.0827 0.2363 0.0947 0.0941 0.1532 0.1693 0.2037 ±0.45% 5281
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+ name hz min max mean p75 p99 p995 p999 rme samples
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+ shared list 9.6443 97.5153 111.98 103.69 107.47 111.98 111.98 111.98 ±3.26% 10
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+ shared vector 313.84 2.7000 3.7852 3.1863 3.3988 3.7169 3.7852 3.7852 ±1.25% 157
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+ local pool 32,625.26 0.0162 0.4183 0.0307 0.0336 0.0510 0.2434 0.3195 ±1.05% 16313
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+ shared pool 8,120.56 0.0656 0.8481 0.1231 0.1427 0.1786 0.2318 0.4631 ±0.94% 4061
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+ native array 7,462.53 0.0905 0.3646 0.1340 0.1527 0.1772 0.1888 0.2701 ±0.60% 3732
143
166
 
144
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  local pool
145
- 5.47x faster than shared pool
146
- 6.76x faster than native array
147
- 184.17x faster than shared vector
148
- 5414.30x faster than shared list
168
+ 4.02x faster than shared pool
169
+ 4.37x faster than native array
170
+ 103.96x faster than shared vector
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+ 3382.86x faster than shared list
149
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  ```
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173
 
151
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  Shared Data Structures: 1000 insert and deleting random elements
152
175
  ```
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176
  name hz min max mean p75 p99 p995 p999 rme samples
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- shared list 20.5573 43.7463 57.7009 48.6445 50.4710 57.7009 57.7009 57.7009 ±5.73% 11
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- shared vector 752.07 1.0805 2.4937 1.3297 1.3769 2.1734 2.3537 2.4937 ±1.81% 377
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- local pool 22,453.72 0.0388 0.3417 0.0445 0.0417 0.1214 0.1574 0.2231 ±0.63% 11227
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- shared pool 5,684.68 0.1490 1.7416 0.1759 0.1703 0.4351 0.5387 0.9790 ±1.37% 2843
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- native array 11,030.10 0.0793 0.2980 0.0907 0.0866 0.1808 0.1976 0.2412 ±0.54% 5516
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+ shared list 14.1602 65.0318 77.6125 70.6203 71.9693 77.6125 77.6125 77.6125 ±3.81% 10
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+ shared vector 525.78 1.1896 2.5440 1.9019 2.2080 2.4257 2.4653 2.5440 ±2.11% 264
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+ local pool 13,953.14 0.0442 0.4062 0.0717 0.0783 0.1249 0.3229 0.3712 ±0.90% 6977
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+ shared pool 5,439.53 0.1048 0.6860 0.1838 0.2188 0.3715 0.4840 0.5319 ±1.10% 2720
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+ native array 7,400.28 0.0844 0.5230 0.1351 0.1494 0.2955 0.4118 0.4543 ±0.88% 3701
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  local pool
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- 2.04x faster than native array
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- 3.95x faster than shared pool
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- 29.86x faster than shared vector
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- 1092.25x faster than shared list
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+ 1.89x faster than native array
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+ 2.57x faster than shared pool
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+ 26.54x faster than shared vector
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+ 985.37x faster than shared list
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  ```
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167
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  ## Credit
@@ -1,7 +1,7 @@
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- import { TypedArray } from './interfaces/typed-array';
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- import { TypedArrayConstructor } from './interfaces/typed-array-constructor';
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- import { default as MemoryBuffer } from './memory-buffer';
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- import { default as MemoryHeap } from './memory-heap';
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+ import type { TypedArray } from './interfaces/typed-array';
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+ import type { TypedArrayConstructor } from './interfaces/typed-array-constructor';
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+ import type MemoryBuffer from './memory-buffer';
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+ import type MemoryHeap from './memory-heap';
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5
  export default class AllocatedMemory {
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6
  private readonly memory;
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  readonly bufferPosition: number;
@@ -11,6 +11,7 @@ export default class AllocatedMemory {
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  data: Uint32Array;
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  constructor(memory: MemoryHeap, config: AllocatedMemoryConfig | SharedAllocatedMemory);
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  getArray<T extends TypedArray>(type: TypedArrayConstructor<T>, offset: number, length: number): T;
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+ getSubAllocation(offset: number, length: number): AllocatedMemory;
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  getArrayMemory(offset: number, length: number): SharedAllocatedMemory;
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  free(): void;
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  getSharedMemory(): SharedAllocatedMemory;
@@ -0,0 +1,45 @@
1
+ import { createPointer as e } from "./utils/pointer.js";
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+ //#region src/allocated-memory.ts
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+ var t = class t {
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+ memory;
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+ bufferPosition;
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+ get bufferByteOffset() {
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+ return this.data.byteOffset;
8
+ }
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+ get pointer() {
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+ return e(this.bufferPosition, this.bufferByteOffset);
11
+ }
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+ buffer;
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+ data;
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+ constructor(e, t) {
15
+ this.memory = e, "buffer" in t ? (this.data = t.data, this.buffer = t.buffer, this.bufferPosition = this.memory.buffers.indexOf(t.buffer)) : (this.bufferPosition = t.bufferPosition, this.buffer = e.buffers[t.bufferPosition], this.data = new Uint32Array(this.buffer.buf, t.bufferByteOffset));
16
+ }
17
+ getArray(e, t, n) {
18
+ return new e(this.data.buffer, this.data.byteOffset + t * e.BYTES_PER_ELEMENT, n);
19
+ }
20
+ getSubAllocation(e, n) {
21
+ return new t(this.memory, {
22
+ data: new Uint32Array(this.data.buffer, this.bufferByteOffset + e * Uint32Array.BYTES_PER_ELEMENT, n),
23
+ buffer: this.buffer
24
+ });
25
+ }
26
+ getArrayMemory(e, t) {
27
+ return {
28
+ bufferPosition: this.bufferPosition,
29
+ bufferByteOffset: this.bufferByteOffset + e * this.data.BYTES_PER_ELEMENT
30
+ };
31
+ }
32
+ free() {
33
+ this.buffer.free(this.data.byteOffset);
34
+ }
35
+ getSharedMemory() {
36
+ return {
37
+ bufferPosition: this.bufferPosition,
38
+ bufferByteOffset: this.bufferByteOffset
39
+ };
40
+ }
41
+ };
42
+ //#endregion
43
+ export { t as default };
44
+
45
+ //# sourceMappingURL=allocated-memory.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"allocated-memory.js","names":[],"sources":["../src/allocated-memory.ts"],"sourcesContent":["import type { TypedArray } from './interfaces/typed-array';\nimport type { TypedArrayConstructor } from './interfaces/typed-array-constructor';\nimport type MemoryBuffer from './memory-buffer';\nimport type MemoryHeap from './memory-heap';\nimport { createPointer } from './utils/pointer';\n\nexport default class AllocatedMemory {\n\tprivate readonly memory: MemoryHeap;\n\n\treadonly bufferPosition: number;\n\tget bufferByteOffset(): number {\n\t\treturn this.data.byteOffset;\n\t}\n\tget pointer(): number {\n\t\treturn createPointer(this.bufferPosition, this.bufferByteOffset);\n\t}\n\tprivate buffer: MemoryBuffer;\n\tdata: Uint32Array;\n\n\tconstructor(memory: MemoryHeap, config: AllocatedMemoryConfig | SharedAllocatedMemory) {\n\t\tthis.memory = memory;\n\n\t\tif('buffer' in config) {\n\t\t\tthis.data = config.data;\n\t\t\tthis.buffer = config.buffer;\n\t\t\tthis.bufferPosition = this.memory.buffers.indexOf(config.buffer);\n\t\t} else {\n\t\t\tthis.bufferPosition = config.bufferPosition;\n\t\t\tthis.buffer = memory.buffers[config.bufferPosition];\n\n\t\t\t// Making sure these are the correct size is slow but in dev we want to make sure we aren't allowing to go out of bounds\n\t\t\tif(import.meta.env.MODE === 'production') {\n\t\t\t\tthis.data = new Uint32Array(this.buffer.buf, config.bufferByteOffset);\n\t\t\t} else {\n\t\t\t\tthis.data = new Uint32Array(this.buffer.buf, config.bufferByteOffset, this.buffer.lengthOf(config.bufferByteOffset));\n\t\t\t}\n\t\t}\n\t}\n\n\tgetArray<T extends TypedArray>(type: TypedArrayConstructor<T>, offset: number, length: number): T {\n\t\tif(import.meta.env.MODE === 'development' || import.meta.env.MODE === 'test') {\n\t\t\tif((offset + length) * type.BYTES_PER_ELEMENT > this.data.byteLength) {\n\t\t\t\tconst message = 'Trying to grab more memory from AllocatedMemory.getArray then we have: '\n\t\t\t\t\t+ `${offset * type.BYTES_PER_ELEMENT} + ${length * type.BYTES_PER_ELEMENT} > ${this.data.byteLength}`;\n\t\t\t\tif(import.meta.env.MODE === 'test') {\n\t\t\t\t\tthrow new Error(message);\n\t\t\t\t} else {\n\t\t\t\t\tconsole.warn(message);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn new type(this.data.buffer, this.data.byteOffset + offset * type.BYTES_PER_ELEMENT, length);\n\t}\n\t// A child AllocatedMemory over a slice of this block, sharing the same buffer. Built through the {data, buffer} path\n\t// (same as a fresh allocUI32) so callers stay on the cheap, monomorphic construction branch instead of re-resolving a\n\t// pointer. Used to inline sub-structures (e.g. SharedPool's stacks) inside one contiguous allocation.\n\tgetSubAllocation(offset: number, length: number): AllocatedMemory {\n\t\treturn new AllocatedMemory(this.memory, {\n\t\t\tdata: new Uint32Array(this.data.buffer, this.bufferByteOffset + offset * Uint32Array.BYTES_PER_ELEMENT, length),\n\t\t\tbuffer: this.buffer,\n\t\t});\n\t}\n\n\tgetArrayMemory(offset: number, length: number): SharedAllocatedMemory {\n\t\tif(import.meta.env.MODE === 'development') {\n\t\t\tif(offset + length > this.data.length) {\n\t\t\t\tconsole.warn(`Trying to grab more memory from AllocatedMemory.getArrayMemory then we have: ${offset} + ${length} > ${this.data.length}`);\n\t\t\t}\n\t\t}\n\n\t\treturn {\n\t\t\tbufferPosition: this.bufferPosition,\n\t\t\tbufferByteOffset: this.bufferByteOffset + offset * this.data.BYTES_PER_ELEMENT,\n\t\t};\n\t}\n\n\tfree() {\n\t\t// NOTE: From worker thread you can't pass the array, you have to pass an explicit address to free\n\t\tthis.buffer.free(this.data.byteOffset);\n\t}\n\n\tgetSharedMemory(): SharedAllocatedMemory {\n\t\treturn {\n\t\t\tbufferPosition: this.bufferPosition,\n\t\t\tbufferByteOffset: this.bufferByteOffset,\n\t\t};\n\t}\n}\n\ninterface AllocatedMemoryConfig {\n\tdata: Uint32Array\n\tbuffer: MemoryBuffer\n}\n\ninterface SharedAllocatedMemory {\n\tbufferPosition: number\n\tbufferByteOffset: number\n}\nexport type { SharedAllocatedMemory };"],"mappings":";;AAMA,IAAqB,IAArB,MAAqB,EAAgB;CACpC;CAEA;CACA,IAAI,mBAA2B;EAC9B,OAAO,KAAK,KAAK;CAClB;CACA,IAAI,UAAkB;EACrB,OAAO,EAAc,KAAK,gBAAgB,KAAK,gBAAgB;CAChE;CACA;CACA;CAEA,YAAY,GAAoB,GAAuD;EAGtF,AAFA,KAAK,SAAS,GAEX,YAAY,KACd,KAAK,OAAO,EAAO,MACnB,KAAK,SAAS,EAAO,QACrB,KAAK,iBAAiB,KAAK,OAAO,QAAQ,QAAQ,EAAO,MAAM,MAE/D,KAAK,iBAAiB,EAAO,gBAC7B,KAAK,SAAS,EAAO,QAAQ,EAAO,iBAInC,KAAK,OAAO,IAAI,YAAY,KAAK,OAAO,KAAK,EAAO,gBAAgB;CAKvE;CAEA,SAA+B,GAAgC,GAAgB,GAAmB;EAajG,OAAO,IAAI,EAAK,KAAK,KAAK,QAAQ,KAAK,KAAK,aAAa,IAAS,EAAK,mBAAmB,CAAM;CACjG;CAIA,iBAAiB,GAAgB,GAAiC;EACjE,OAAO,IAAI,EAAgB,KAAK,QAAQ;GACvC,MAAM,IAAI,YAAY,KAAK,KAAK,QAAQ,KAAK,mBAAmB,IAAS,YAAY,mBAAmB,CAAM;GAC9G,QAAQ,KAAK;EACd,CAAC;CACF;CAEA,eAAe,GAAgB,GAAuC;EAOrE,OAAO;GACN,gBAAgB,KAAK;GACrB,kBAAkB,KAAK,mBAAmB,IAAS,KAAK,KAAK;EAC9D;CACD;CAEA,OAAO;EAEN,KAAK,OAAO,KAAK,KAAK,KAAK,UAAU;CACtC;CAEA,kBAAyC;EACxC,OAAO;GACN,gBAAgB,KAAK;GACrB,kBAAkB,KAAK;EACxB;CACD;AACD"}
@@ -1,6 +1,6 @@
1
- import { SharedAllocatedMemory } from './allocated-memory';
2
- import { default as MemoryHeap } from './memory-heap';
3
- import { default as SharedList, SharedListMemory } from './shared-list';
1
+ import type { SharedAllocatedMemory } from './allocated-memory';
2
+ import type MemoryHeap from './memory-heap';
3
+ import SharedList, { type SharedListMemory } from './shared-list';
4
4
  export default abstract class CachedItemList<T extends Item> implements Iterable<{
5
5
  item: T;
6
6
  deleteCurrent: () => void;
@@ -0,0 +1,71 @@
1
+ import e from "./shared-list.js";
2
+ //#region src/cached-item-list.ts
3
+ var t = class {
4
+ static ALLOCATE_COUNT = e.ALLOCATE_COUNT;
5
+ heap;
6
+ list;
7
+ cache = /* @__PURE__ */ new Map();
8
+ constructor(t, n) {
9
+ this.list = n ? new e(t, n) : new e(t), this.heap = t, this.list.onDelete = (e) => {
10
+ let t = Atomics.load(e, 0);
11
+ if (t) {
12
+ let e = this.cache.get(t);
13
+ e ||= this.initItem(t), e && (e.free(), this.cache.delete(t));
14
+ }
15
+ };
16
+ }
17
+ get length() {
18
+ return this.list.length;
19
+ }
20
+ clear() {
21
+ this.list.clear(), this.cache.clear();
22
+ }
23
+ insert(e) {
24
+ this.list.insert(e.pointer), this.cache.set(e.pointer, e);
25
+ }
26
+ delete(e) {
27
+ return this.cache.delete(e.pointer), this.list.deleteValue(e.pointer);
28
+ }
29
+ getByPointer(e) {
30
+ let t = this.cache.get(e);
31
+ return t || (t = this.initItem(e), t && this.cache.set(e, t)), t;
32
+ }
33
+ *[Symbol.iterator]() {
34
+ let e = this.list[Symbol.iterator]();
35
+ for (let { data: t, deleteCurrent: n } of e) {
36
+ let e = Atomics.load(t, 0);
37
+ if (!e) continue;
38
+ let r = this.cache.get(e);
39
+ r || (r = this.initItem(e), r && this.cache.set(e, r)), r && (yield {
40
+ item: r,
41
+ deleteCurrent: n
42
+ });
43
+ }
44
+ }
45
+ forEach(e, t) {
46
+ for (let { item: n } of this) (!t || t(n)) && e(n);
47
+ }
48
+ find(e) {
49
+ for (let { item: t } of this) if (e(t)) return t;
50
+ }
51
+ filter(e) {
52
+ let t = [];
53
+ for (let { item: n } of this) e(n) && t.push(n);
54
+ return t;
55
+ }
56
+ map(e) {
57
+ let t = [];
58
+ for (let { item: n } of this) t.push(e(n));
59
+ return t;
60
+ }
61
+ getSharedMemory() {
62
+ return this.list.getSharedMemory();
63
+ }
64
+ free() {
65
+ this.list.free(), this.cache.clear();
66
+ }
67
+ };
68
+ //#endregion
69
+ export { t as default };
70
+
71
+ //# sourceMappingURL=cached-item-list.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"cached-item-list.js","names":[],"sources":["../src/cached-item-list.ts"],"sourcesContent":["import type { SharedAllocatedMemory } from './allocated-memory';\nimport type MemoryHeap from './memory-heap';\nimport SharedList, { type SharedListMemory } from './shared-list';\n\nexport default abstract class CachedItemList<T extends Item> implements Iterable<{ item: T, deleteCurrent: () => void }> {\n\tstatic readonly ALLOCATE_COUNT = SharedList.ALLOCATE_COUNT;\n\n\tprotected heap: MemoryHeap;\n\tprotected list: SharedList;\n\tprotected cache: Map<number, T> = new Map();\n\n\tconstructor(heap: MemoryHeap, config?: CachedListConfig | SharedListMemory) {\n\t\tif(config) {\n\t\t\tthis.list = new SharedList(heap, config);\n\t\t} else {\n\t\t\tthis.list = new SharedList(heap);\n\t\t}\n\t\tthis.heap = heap;\n\n\t\tthis.list.onDelete = (pointerData: Uint32Array) => {\n\t\t\tlet pointer = Atomics.load(pointerData, 0);\n\t\t\tif(pointer) {\n\t\t\t\tlet item = this.cache.get(pointer);\n\t\t\t\tif(!item) {\n\t\t\t\t\titem = this.initItem(pointer);\n\t\t\t\t}\n\n\t\t\t\tif(item) {\n\t\t\t\t\titem.free();\n\t\t\t\t\tthis.cache.delete(pointer);\n\t\t\t\t}\n\t\t\t}\n\t\t};\n\t}\n\n\tget length() {\n\t\treturn this.list.length;\n\t}\n\n\tclear() {\n\t\tthis.list.clear();\n\t\tthis.cache.clear();\n\t}\n\n\tinsert(item: T) {\n\t\tthis.list.insert(item.pointer);\n\t\tthis.cache.set(item.pointer, item);\n\t}\n\tdelete(item: T) {\n\t\tthis.cache.delete(item.pointer);\n\t\treturn this.list.deleteValue(item.pointer);\n\t}\n\n\tgetByPointer(pointer: number): T | undefined {\n\t\tlet item = this.cache.get(pointer);\n\t\tif(!item) {\n\t\t\titem = this.initItem(pointer);\n\t\t\tif(item) {\n\t\t\t\tthis.cache.set(pointer, item);\n\t\t\t}\n\t\t}\n\n\t\treturn item;\n\t}\n\tprotected abstract initItem(pointer: number): T | undefined;\n\n\t*[Symbol.iterator]() {\n\t\tlet iterator = this.list[Symbol.iterator]();\n\n\t\tfor(let { data: pointerData, deleteCurrent } of iterator) {\n\t\t\tlet pointer = Atomics.load(pointerData, 0);\n\t\t\tif(!pointer) {\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tlet item = this.cache.get(pointer);\n\t\t\tif(!item) {\n\t\t\t\titem = this.initItem(pointer);\n\t\t\t\tif(item) {\n\t\t\t\t\tthis.cache.set(pointer, item);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif(item) {\n\t\t\t\tyield {\n\t\t\t\t\titem,\n\t\t\t\t\tdeleteCurrent,\n\t\t\t\t};\n\t\t\t}\n\t\t}\n\t}\n\tforEach(callback: (item: T) => void, filter?: (item: T) => boolean) {\n\t\tfor(let { item } of this) {\n\t\t\tif(!filter || filter(item)) {\n\t\t\t\tcallback(item);\n\t\t\t}\n\t\t}\n\t}\n\n\tfind(callback: (item: T) => boolean): T | undefined {\n\t\tfor(let { item } of this) {\n\t\t\tif(callback(item)) {\n\t\t\t\treturn item;\n\t\t\t}\n\t\t}\n\n\t\treturn undefined;\n\t}\n\tfilter(callback: (entity: T) => boolean): Array<T> {\n\t\tlet items = [];\n\t\tfor(let { item } of this) {\n\t\t\tif(callback(item)) {\n\t\t\t\titems.push(item);\n\t\t\t}\n\t\t}\n\n\t\treturn items;\n\t}\n\tmap<X>(callback: (item: T) => X): Array<X> {\n\t\tconst array: Array<X> = [];\n\t\tfor(let { item } of this) {\n\t\t\tarray.push(callback(item));\n\t\t}\n\n\t\treturn array;\n\t}\n\n\tgetSharedMemory() {\n\t\treturn this.list.getSharedMemory();\n\t}\n\n\tfree() {\n\t\tthis.list.free();\n\t\tthis.cache.clear();\n\t}\n}\n\nexport interface CachedListConfig {\n\tinitWithBlock: SharedAllocatedMemory\n}\n\ninterface Item {\n\tpointer: number\n\tfree: () => void\n}"],"mappings":";;AAIA,IAA8B,IAA9B,MAAyH;CACxH,OAAgB,iBAAiB,EAAW;CAE5C;CACA;CACA,wBAAkC,IAAI,IAAI;CAE1C,YAAY,GAAkB,GAA8C;EAQ3E,AAPA,AAGC,KAAK,OAHH,IACU,IAAI,EAAW,GAAM,CAAM,IAE3B,IAAI,EAAW,CAAI,GAEhC,KAAK,OAAO,GAEZ,KAAK,KAAK,YAAY,MAA6B;GAClD,IAAI,IAAU,QAAQ,KAAK,GAAa,CAAC;GACzC,IAAG,GAAS;IACX,IAAI,IAAO,KAAK,MAAM,IAAI,CAAO;IAKjC,AAJA,AACC,MAAO,KAAK,SAAS,CAAO,GAG1B,MACF,EAAK,KAAK,GACV,KAAK,MAAM,OAAO,CAAO;GAE3B;EACD;CACD;CAEA,IAAI,SAAS;EACZ,OAAO,KAAK,KAAK;CAClB;CAEA,QAAQ;EAEP,AADA,KAAK,KAAK,MAAM,GAChB,KAAK,MAAM,MAAM;CAClB;CAEA,OAAO,GAAS;EAEf,AADA,KAAK,KAAK,OAAO,EAAK,OAAO,GAC7B,KAAK,MAAM,IAAI,EAAK,SAAS,CAAI;CAClC;CACA,OAAO,GAAS;EAEf,OADA,KAAK,MAAM,OAAO,EAAK,OAAO,GACvB,KAAK,KAAK,YAAY,EAAK,OAAO;CAC1C;CAEA,aAAa,GAAgC;EAC5C,IAAI,IAAO,KAAK,MAAM,IAAI,CAAO;EAQjC,OAPI,MACH,IAAO,KAAK,SAAS,CAAO,GACzB,KACF,KAAK,MAAM,IAAI,GAAS,CAAI,IAIvB;CACR;CAGA,EAAE,OAAO,YAAY;EACpB,IAAI,IAAW,KAAK,KAAK,OAAO,SAAS,CAAC;EAE1C,KAAI,IAAI,EAAE,MAAM,GAAa,sBAAmB,GAAU;GACzD,IAAI,IAAU,QAAQ,KAAK,GAAa,CAAC;GACzC,IAAG,CAAC,GACH;GAGD,IAAI,IAAO,KAAK,MAAM,IAAI,CAAO;GAQjC,AAPI,MACH,IAAO,KAAK,SAAS,CAAO,GACzB,KACF,KAAK,MAAM,IAAI,GAAS,CAAI,IAI3B,MACF,MAAM;IACL;IACA;GACD;EAEF;CACD;CACA,QAAQ,GAA6B,GAA+B;EACnE,KAAI,IAAI,EAAE,aAAU,MACnB,CAAG,CAAC,KAAU,EAAO,CAAI,MACxB,EAAS,CAAI;CAGhB;CAEA,KAAK,GAA+C;EACnD,KAAI,IAAI,EAAE,aAAU,MACnB,IAAG,EAAS,CAAI,GACf,OAAO;CAKV;CACA,OAAO,GAA4C;EAClD,IAAI,IAAQ,CAAC;EACb,KAAI,IAAI,EAAE,aAAU,MACnB,AAAG,EAAS,CAAI,KACf,EAAM,KAAK,CAAI;EAIjB,OAAO;CACR;CACA,IAAO,GAAoC;EAC1C,IAAM,IAAkB,CAAC;EACzB,KAAI,IAAI,EAAE,aAAU,MACnB,EAAM,KAAK,EAAS,CAAI,CAAC;EAG1B,OAAO;CACR;CAEA,kBAAkB;EACjB,OAAO,KAAK,KAAK,gBAAgB;CAClC;CAEA,OAAO;EAEN,AADA,KAAK,KAAK,KAAK,GACf,KAAK,MAAM,MAAM;CAClB;AACD"}
@@ -0,0 +1,15 @@
1
+ import type { SharedAllocatedMemory } from './allocated-memory';
2
+ import type MemoryHeap from './memory-heap';
3
+ export default class ConstantString {
4
+ static readonly ALLOCATE_COUNT = 3;
5
+ private memory;
6
+ private allocatedMemory;
7
+ readonly value: string;
8
+ constructor(memory: MemoryHeap, value: string | SharedAllocatedMemory);
9
+ private writeString;
10
+ private readString;
11
+ private createString;
12
+ getSharedMemory(): SharedAllocatedMemory;
13
+ get pointer(): number;
14
+ free(): void;
15
+ }
@@ -0,0 +1,67 @@
1
+ import { getPointer as e, loadRawPointer as t, storeRawPointer as n } from "./utils/pointer.js";
2
+ import r from "./allocated-memory.js";
3
+ //#region src/constant-string.ts
4
+ var i = {
5
+ 1: Uint8Array,
6
+ 2: Uint16Array
7
+ }, a = 0, o = 1, s = 2, c = class c {
8
+ static ALLOCATE_COUNT = 3;
9
+ memory;
10
+ allocatedMemory;
11
+ value;
12
+ constructor(e, t) {
13
+ this.memory = e, typeof t == "string" ? (this.allocatedMemory = this.memory.allocUI32(c.ALLOCATE_COUNT), this.writeString(t), this.value = t) : (this.allocatedMemory = new r(e, t), this.value = this.readString());
14
+ }
15
+ writeString(e) {
16
+ let t = this.createString(e);
17
+ n(this.allocatedMemory.data, a, t.pointer), Atomics.store(this.allocatedMemory.data, o, e.length), Atomics.store(this.allocatedMemory.data, s, t.charType);
18
+ }
19
+ readString() {
20
+ let n = t(this.allocatedMemory.data, a);
21
+ if (n === 0) return "";
22
+ let { bufferPosition: r, bufferByteOffset: c } = e(n), u = i[Atomics.load(this.allocatedMemory.data, s)], d = Atomics.load(this.allocatedMemory.data, o);
23
+ return l(new u(this.memory.buffers[r].buf, c, d));
24
+ }
25
+ createString(e) {
26
+ if (e === "") return {
27
+ pointer: 0,
28
+ charType: 1
29
+ };
30
+ let t = 0;
31
+ for (let n = 0; n < e.length; n++) {
32
+ let r = e.charCodeAt(n);
33
+ r > t && (t = r);
34
+ }
35
+ let n = t > 255 ? 2 : 1, r = i[n], a = this.memory.allocUI32(Math.ceil(e.length / (4 / r.BYTES_PER_ELEMENT))), o = new r(a.data.buffer, a.data.byteOffset, e.length);
36
+ for (let t = 0; t < e.length; t++) o[t] = e.charCodeAt(t);
37
+ return {
38
+ pointer: a.pointer,
39
+ charType: n
40
+ };
41
+ }
42
+ getSharedMemory() {
43
+ return this.allocatedMemory.getSharedMemory();
44
+ }
45
+ get pointer() {
46
+ return this.allocatedMemory.pointer;
47
+ }
48
+ free() {
49
+ let n = t(this.allocatedMemory.data, a);
50
+ if (n) {
51
+ let { bufferPosition: t, bufferByteOffset: r } = e(n);
52
+ this.memory.buffers[t].free(r);
53
+ }
54
+ this.allocatedMemory.free();
55
+ }
56
+ };
57
+ function l(e) {
58
+ let t = 8192;
59
+ if (e.length <= t) return String.fromCharCode.apply(null, e);
60
+ let n = "";
61
+ for (let r = 0; r < e.length; r += t) n += String.fromCharCode.apply(null, e.subarray(r, r + t));
62
+ return n;
63
+ }
64
+ //#endregion
65
+ export { c as default };
66
+
67
+ //# sourceMappingURL=constant-string.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"constant-string.js","names":[],"sources":["../src/constant-string.ts"],"sourcesContent":["import AllocatedMemory from './allocated-memory';\nimport type { SharedAllocatedMemory } from './allocated-memory';\nimport type MemoryHeap from './memory-heap';\nimport { getPointer, loadRawPointer, storeRawPointer } from './utils/pointer';\n\nenum CHAR_TYPE {\n\tUNDEFINED,\n\tASCII,\n\tUTF16,\n}\nconst TYPED_ARRAY_MAP = {\n\t[CHAR_TYPE.ASCII]: Uint8Array,\n\t[CHAR_TYPE.UTF16]: Uint16Array,\n};\n\nconst POINTER_INDEX = 0;\nconst LENGTH_INDEX = 1;\nconst TYPE_INDEX = 2;\n\n// An immutable SharedString: the value is written once at construction and never changes\nexport default class ConstantString {\n\tstatic readonly ALLOCATE_COUNT = 3;\n\n\tprivate memory: MemoryHeap;\n\tprivate allocatedMemory: AllocatedMemory;\n\n\treadonly value: string;\n\n\tconstructor(memory: MemoryHeap, value: string | SharedAllocatedMemory) {\n\t\tthis.memory = memory;\n\n\t\tif(typeof value === 'string') {\n\t\t\tthis.allocatedMemory = this.memory.allocUI32(ConstantString.ALLOCATE_COUNT);\n\t\t\tthis.writeString(value);\n\t\t\tthis.value = value;\n\t\t} else {\n\t\t\t// A read-only view over a header another thread already wrote.\n\t\t\tthis.allocatedMemory = new AllocatedMemory(memory, value);\n\t\t\tthis.value = this.readString();\n\t\t}\n\t}\n\n\tprivate writeString(value: string) {\n\t\tconst stringMemory = this.createString(value);\n\n\t\tstoreRawPointer(this.allocatedMemory.data, POINTER_INDEX, stringMemory.pointer);\n\t\tAtomics.store(this.allocatedMemory.data, LENGTH_INDEX, value.length);\n\t\tAtomics.store(this.allocatedMemory.data, TYPE_INDEX, stringMemory.charType);\n\t}\n\n\tprivate readString(): string {\n\t\tlet pointer = loadRawPointer(this.allocatedMemory.data, POINTER_INDEX);\n\t\tif(pointer === 0) {\n\t\t\treturn '';\n\t\t}\n\t\tlet { bufferPosition, bufferByteOffset } = getPointer(pointer);\n\n\t\t// No lock: the value never changes after it is written once, so the memory it points at is never freed or\n\t\t// rewritten underneath us.\n\t\tlet charType = Atomics.load(this.allocatedMemory.data, TYPE_INDEX);\n\t\t// @ts-expect-error\n\t\tlet typedArray = TYPED_ARRAY_MAP[charType];\n\t\tlet bufferLength = Atomics.load(this.allocatedMemory.data, LENGTH_INDEX);\n\n\t\tlet data = new typedArray(this.memory.buffers[bufferPosition].buf, bufferByteOffset, bufferLength);\n\t\treturn fromCharCodes(data);\n\t}\n\tprivate createString(value: string) {\n\t\tif(value === '') {\n\t\t\treturn {\n\t\t\t\tpointer: 0,\n\t\t\t\tcharType: CHAR_TYPE.ASCII,\n\t\t\t};\n\t\t}\n\n\t\t// NOTE: Scan with a loop instead of Math.max(...charCodes) which blows the stack for large strings\n\t\tlet maxCharCode = 0;\n\t\tfor(let i = 0; i < value.length; i++) {\n\t\t\tlet charCode = value.charCodeAt(i);\n\t\t\tif(charCode > maxCharCode) {\n\t\t\t\tmaxCharCode = charCode;\n\t\t\t}\n\t\t}\n\t\tlet charType = maxCharCode > 255 ? CHAR_TYPE.UTF16 : CHAR_TYPE.ASCII;\n\n\t\tlet typedArray = TYPED_ARRAY_MAP[charType];\n\t\tlet allocatedMemory = this.memory.allocUI32(Math.ceil(value.length / (4 / typedArray.BYTES_PER_ELEMENT)));\n\t\tlet data = new typedArray(allocatedMemory.data.buffer as ArrayBuffer, allocatedMemory.data.byteOffset, value.length);\n\t\tfor(let i = 0; i < value.length; i++) {\n\t\t\tdata[i] = value.charCodeAt(i);\n\t\t}\n\n\t\treturn {\n\t\t\tpointer: allocatedMemory.pointer,\n\t\t\tcharType,\n\t\t};\n\t}\n\n\tgetSharedMemory(): SharedAllocatedMemory {\n\t\treturn this.allocatedMemory.getSharedMemory();\n\t}\n\n\tget pointer() {\n\t\treturn this.allocatedMemory.pointer;\n\t}\n\n\tfree() {\n\t\tlet pointer = loadRawPointer(this.allocatedMemory.data, POINTER_INDEX);\n\t\tif(pointer) {\n\t\t\tlet { bufferPosition, bufferByteOffset } = getPointer(pointer);\n\t\t\tthis.memory.buffers[bufferPosition].free(bufferByteOffset);\n\t\t}\n\t\tthis.allocatedMemory.free();\n\t}\n}\n\n// String.fromCharCode.apply throws a RangeError (Maximum call stack size exceeded) when handed too many\n// arguments at once, so decode large buffers in chunks to support arbitrarily long strings\nfunction fromCharCodes(data: Uint8Array | Uint16Array): string {\n\tconst CHUNK_SIZE = 8192;\n\tif(data.length <= CHUNK_SIZE) {\n\t\treturn String.fromCharCode.apply(null, data as unknown as Array<number>);\n\t}\n\n\tlet string = '';\n\tfor(let i = 0; i < data.length; i += CHUNK_SIZE) {\n\t\tstring += String.fromCharCode.apply(null, data.subarray(i, i + CHUNK_SIZE) as unknown as Array<number>);\n\t}\n\n\treturn string;\n}\n"],"mappings":";;;AAUA,IAAM,IAAkB;CACJ,GAAA;CACA,GAAA;AACpB,GAEM,IAAgB,GAChB,IAAe,GACf,IAAa,GAGE,IAArB,MAAqB,EAAe;CACnC,OAAgB,iBAAiB;CAEjC;CACA;CAEA;CAEA,YAAY,GAAoB,GAAuC;EAGtE,AAFA,KAAK,SAAS,GAEX,OAAO,KAAU,YACnB,KAAK,kBAAkB,KAAK,OAAO,UAAU,EAAe,cAAc,GAC1E,KAAK,YAAY,CAAK,GACtB,KAAK,QAAQ,MAGb,KAAK,kBAAkB,IAAI,EAAgB,GAAQ,CAAK,GACxD,KAAK,QAAQ,KAAK,WAAW;CAE/B;CAEA,YAAoB,GAAe;EAClC,IAAM,IAAe,KAAK,aAAa,CAAK;EAI5C,AAFA,EAAgB,KAAK,gBAAgB,MAAM,GAAe,EAAa,OAAO,GAC9E,QAAQ,MAAM,KAAK,gBAAgB,MAAM,GAAc,EAAM,MAAM,GACnE,QAAQ,MAAM,KAAK,gBAAgB,MAAM,GAAY,EAAa,QAAQ;CAC3E;CAEA,aAA6B;EAC5B,IAAI,IAAU,EAAe,KAAK,gBAAgB,MAAM,CAAa;EACrE,IAAG,MAAY,GACd,OAAO;EAER,IAAI,EAAE,mBAAgB,wBAAqB,EAAW,CAAO,GAMzD,IAAa,EAFF,QAAQ,KAAK,KAAK,gBAAgB,MAAM,CAEtB,IAC7B,IAAe,QAAQ,KAAK,KAAK,gBAAgB,MAAM,CAAY;EAGvE,OAAO,EAAc,IADN,EAAW,KAAK,OAAO,QAAQ,EAAe,CAAC,KAAK,GAAkB,CAChE,CAAI;CAC1B;CACA,aAAqB,GAAe;EACnC,IAAG,MAAU,IACZ,OAAO;GACN,SAAS;GACT,UAAA;EACD;EAID,IAAI,IAAc;EAClB,KAAI,IAAI,IAAI,GAAG,IAAI,EAAM,QAAQ,KAAK;GACrC,IAAI,IAAW,EAAM,WAAW,CAAC;GACjC,AAAG,IAAW,MACb,IAAc;EAEhB;EACA,IAAI,IAAW,IAAc,MAAA,IAAA,GAEzB,IAAa,EAAgB,IAC7B,IAAkB,KAAK,OAAO,UAAU,KAAK,KAAK,EAAM,UAAU,IAAI,EAAW,kBAAkB,CAAC,GACpG,IAAO,IAAI,EAAW,EAAgB,KAAK,QAAuB,EAAgB,KAAK,YAAY,EAAM,MAAM;EACnH,KAAI,IAAI,IAAI,GAAG,IAAI,EAAM,QAAQ,KAChC,EAAK,KAAK,EAAM,WAAW,CAAC;EAG7B,OAAO;GACN,SAAS,EAAgB;GACzB;EACD;CACD;CAEA,kBAAyC;EACxC,OAAO,KAAK,gBAAgB,gBAAgB;CAC7C;CAEA,IAAI,UAAU;EACb,OAAO,KAAK,gBAAgB;CAC7B;CAEA,OAAO;EACN,IAAI,IAAU,EAAe,KAAK,gBAAgB,MAAM,CAAa;EACrE,IAAG,GAAS;GACX,IAAI,EAAE,mBAAgB,wBAAqB,EAAW,CAAO;GAC7D,KAAK,OAAO,QAAQ,EAAe,CAAC,KAAK,CAAgB;EAC1D;EACA,KAAK,gBAAgB,KAAK;CAC3B;AACD;AAIA,SAAS,EAAc,GAAwC;CAC9D,IAAM,IAAa;CACnB,IAAG,EAAK,UAAU,GACjB,OAAO,OAAO,aAAa,MAAM,MAAM,CAAgC;CAGxE,IAAI,IAAS;CACb,KAAI,IAAI,IAAI,GAAG,IAAI,EAAK,QAAQ,KAAK,GACpC,KAAU,OAAO,aAAa,MAAM,MAAM,EAAK,SAAS,GAAG,IAAI,CAAU,CAA6B;CAGvG,OAAO;AACR"}
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@@ -1,5 +1,5 @@
1
- import { TypedArrayConstructor } from './interfaces/typed-array-constructor';
2
- import { default as MemoryHeap } from './memory-heap';
1
+ import type { TypedArrayConstructor } from './interfaces/typed-array-constructor';
2
+ import type MemoryHeap from './memory-heap';
3
3
  export default class LocalPool<T extends Uint32Array | Int32Array | Float32Array | Float64Array = Uint32Array> implements Iterable<T> {
4
4
  private memory;
5
5
  private pointers;
@@ -0,0 +1,90 @@
1
+ import { getPointer as e } from "./utils/pointer.js";
2
+ import t from "./allocated-memory.js";
3
+ //#region src/local-pool.ts
4
+ var n = class {
5
+ memory;
6
+ pointers = [];
7
+ recycledIndexes = [];
8
+ totalLength = 0;
9
+ maxChunkSize = 100;
10
+ dataLength = 1;
11
+ byteMultipler = 1;
12
+ typeConstructor;
13
+ fullDataBlocks = {};
14
+ get length() {
15
+ return this.totalLength - this.recycledIndexes.length;
16
+ }
17
+ get bufferLength() {
18
+ return this.maxChunkSize * this.pointers.length;
19
+ }
20
+ constructor(e, t) {
21
+ this.memory = e;
22
+ let n = t?.dataLength ?? 1, r = t?.maxChunkSize ?? 100;
23
+ this.dataLength = n, this.maxChunkSize = r, this.typeConstructor = t.type, this.typeConstructor === Float64Array && (this.byteMultipler = 2);
24
+ let i = e.allocUI32(r * n * this.byteMultipler);
25
+ this.pointers.push(i.pointer);
26
+ let a = new this.typeConstructor(i.data.buffer, i.bufferByteOffset, this.dataLength * this.maxChunkSize);
27
+ this.fullDataBlocks[0] = a;
28
+ }
29
+ at(e) {
30
+ let t = this.fullDataBlocks[Math.floor(e / this.maxChunkSize)];
31
+ return this.getDataBlock(t, e % this.maxChunkSize);
32
+ }
33
+ get(e, t = 0) {
34
+ let n = this.dataLength;
35
+ if (t >= n) throw Error(`${t} is out of dataLength bounds ${n}`);
36
+ return this.fullDataBlocks[Math.floor(e / this.maxChunkSize)][e % this.maxChunkSize * n + t];
37
+ }
38
+ push(e) {
39
+ let t = typeof e == "number";
40
+ if (!t && e.length > this.dataLength) throw Error(`Can't insert ${e.length} array into shared list of ${this.dataLength} dataLength`);
41
+ let n = this.recycledIndexes.pop();
42
+ n === void 0 && (n = this.totalLength++);
43
+ let r = Math.floor(n / this.maxChunkSize);
44
+ if (r >= this.pointers.length) {
45
+ let e = this.memory.allocUI32(this.maxChunkSize * this.dataLength * this.byteMultipler);
46
+ this.pointers.push(e.pointer);
47
+ let t = new this.typeConstructor(e.data.buffer, e.bufferByteOffset, this.dataLength * this.maxChunkSize);
48
+ this.fullDataBlocks[r] = t;
49
+ }
50
+ let i = this.fullDataBlocks[r], a = n % this.maxChunkSize, o = this.dataLength * a;
51
+ return t ? i[o] = e : i.set(e, o), n;
52
+ }
53
+ deleteIndex(e) {
54
+ this.recycledIndexes.push(e);
55
+ }
56
+ clear() {
57
+ this.totalLength = 0, this.recycledIndexes = [];
58
+ }
59
+ *[Symbol.iterator]() {
60
+ let e = {};
61
+ for (let t of this.recycledIndexes) e[t] = !0;
62
+ let t = this.getFullDataBlock(0), n = 0;
63
+ for (let r = 0; r < this.totalLength; r++) if (!e[r]) {
64
+ let e = Math.floor(r / this.maxChunkSize);
65
+ e !== n && (t = this.getFullDataBlock(r), n = e), yield this.getDataBlock(t, r % this.maxChunkSize);
66
+ }
67
+ }
68
+ getFullDataBlock(n) {
69
+ let r = Math.floor(n / this.maxChunkSize), i = this.fullDataBlocks[r];
70
+ if (i) return i;
71
+ if (r >= this.pointers.length) {
72
+ let e = this.memory.allocUI32(this.maxChunkSize * this.dataLength * this.byteMultipler);
73
+ this.pointers.push(e.pointer);
74
+ }
75
+ let a = new t(this.memory, e(this.pointers[r])), o = new this.typeConstructor(a.data.buffer, a.bufferByteOffset, this.dataLength * this.maxChunkSize);
76
+ return this.fullDataBlocks[r] = o, o;
77
+ }
78
+ getDataBlock(e, t) {
79
+ let n = t * this.dataLength;
80
+ return e.subarray(n, n + this.dataLength);
81
+ }
82
+ free() {
83
+ for (let n of this.pointers) new t(this.memory, e(n)).free();
84
+ this.pointers = [], this.recycledIndexes = [], this.totalLength = 0, this.fullDataBlocks = {};
85
+ }
86
+ };
87
+ //#endregion
88
+ export { n as default };
89
+
90
+ //# sourceMappingURL=local-pool.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"local-pool.js","names":[],"sources":["../src/local-pool.ts"],"sourcesContent":["import AllocatedMemory from './allocated-memory';\nimport type { TypedArrayConstructor } from './interfaces/typed-array-constructor';\nimport type MemoryHeap from './memory-heap';\nimport { getPointer } from './utils/pointer';\n\n// Array with stable indexes and maximum contiguous memory sizes (necessary to fit large data sets into max 1MB buffers)\n// Can only do insert/deletions from a single thread - useful if other threads are known to be read-only\nexport default class LocalPool<T extends Uint32Array | Int32Array | Float32Array | Float64Array = Uint32Array> implements Iterable<T> {\n\tprivate memory: MemoryHeap;\n\tprivate pointers: Array<number> = [];\n\tprivate recycledIndexes: Array<number> = [];\n\tprivate totalLength = 0;\n\treadonly maxChunkSize: number = 100;\n\treadonly dataLength: number = 1;\n\treadonly byteMultipler: number = 1;\n\tprivate typeConstructor: TypedArrayConstructor<T>;\n\tprivate fullDataBlocks: { [key: number]: T } = {};\n\n\tget length(): number {\n\t\treturn this.totalLength - this.recycledIndexes.length;\n\t}\n\tget bufferLength(): number {\n\t\treturn this.maxChunkSize * this.pointers.length;\n\t}\n\n\tconstructor(memory: MemoryHeap, config: LocalPoolConfig<T>) {\n\t\tthis.memory = memory;\n\n\t\tconst dataLength = config?.dataLength ?? 1;\n\t\tconst maxLength = config?.maxChunkSize ?? 100;\n\t\tthis.dataLength = dataLength;\n\t\tthis.maxChunkSize = maxLength;\n\n\t\tthis.typeConstructor = config.type;\n\t\t// @ts-expect-error\n\t\tif(this.typeConstructor === Float64Array) {\n\t\t\tthis.byteMultipler = 2;\n\t\t}\n\n\t\tlet firstArray = memory.allocUI32(maxLength * dataLength * this.byteMultipler);\n\t\tthis.pointers.push(firstArray.pointer);\n\t\tlet data: T = new this.typeConstructor(firstArray.data.buffer, firstArray.bufferByteOffset, this.dataLength * this.maxChunkSize);\n\t\tthis.fullDataBlocks[0] = data;\n\t}\n\n\tat(index: number): T {\n\t\tlet dataBlock = this.fullDataBlocks[Math.floor(index / this.maxChunkSize)];\n\t\treturn this.getDataBlock(dataBlock, index % this.maxChunkSize);\n\t}\n\tget(index: number, dataIndex = 0): number {\n\t\tconst dataLength = this.dataLength;\n\t\tif(dataIndex >= dataLength) {\n\t\t\tthrow new Error(`${dataIndex} is out of dataLength bounds ${dataLength}`);\n\t\t}\n\n\t\tlet dataBlock = this.fullDataBlocks[Math.floor(index / this.maxChunkSize)];\n\t\treturn dataBlock[(index % this.maxChunkSize) * dataLength + dataIndex];\n\t}\n\n\tpush(values: number | Array<number>): number {\n\t\tconst isSingleNumber = typeof values === 'number';\n\t\tif(!isSingleNumber && values.length > this.dataLength) {\n\t\t\tthrow new Error(`Can't insert ${values.length} array into shared list of ${this.dataLength} dataLength`);\n\t\t}\n\n\t\tlet newIndex = this.recycledIndexes.pop();\n\t\tif(newIndex === undefined) {\n\t\t\tnewIndex = this.totalLength++;\n\t\t}\n\t\t\n\t\t\n\t\tlet pointerIndex = Math.floor(newIndex / this.maxChunkSize);\n\t\tif(pointerIndex >= this.pointers.length) {\n\t\t\tlet newArray = this.memory.allocUI32(this.maxChunkSize * this.dataLength * this.byteMultipler);\n\t\t\tthis.pointers.push(newArray.pointer);\n\t\t\tlet data: T = new this.typeConstructor(newArray.data.buffer, newArray.bufferByteOffset, this.dataLength * this.maxChunkSize);\n\t\t\tthis.fullDataBlocks[pointerIndex] = data;\n\t\t}\n\n\t\tlet dataBlock = this.fullDataBlocks[pointerIndex];\n\t\tlet blockIndex = newIndex % this.maxChunkSize;\n\t\tlet startIndex = this.dataLength * blockIndex;\n\t\tif(isSingleNumber) {\n\t\t\tdataBlock[startIndex] = values;\n\t\t} else {\n\t\t\tdataBlock.set(values, startIndex);\n\t\t}\n\n\t\treturn newIndex;\n\t}\n\n\tdeleteIndex(index: number) {\n\t\tthis.recycledIndexes.push(index);\n\t}\n\n\tclear() {\n\t\tthis.totalLength = 0;\n\t\tthis.recycledIndexes = [];\n\t}\n\n\t*[Symbol.iterator]() {\n\t\tconst recycledValues: { [key: number]: true } = {};\n\t\tfor(let value of this.recycledIndexes) {\n\t\t\trecycledValues[value] = true;\n\t\t}\n\n\t\tlet dataBlock = this.getFullDataBlock(0);\n\t\tlet dataBlockIndex = 0;\n\t\tfor(let i = 0; i < this.totalLength; i++) {\n\t\t\tif(!recycledValues[i]) {\n\t\t\t\tlet newDataBlockIndex = Math.floor(i / this.maxChunkSize);\n\t\t\t\tif(newDataBlockIndex !== dataBlockIndex) {\n\t\t\t\t\tdataBlock = this.getFullDataBlock(i);\n\t\t\t\t\tdataBlockIndex = newDataBlockIndex;\n\t\t\t\t}\n\t\t\t\tyield this.getDataBlock(dataBlock, i % this.maxChunkSize);\n\t\t\t}\n\t\t}\n\t}\n\n\tprivate getFullDataBlock(index: number) {\n\t\tlet pointerIndex = Math.floor(index / this.maxChunkSize);\n\t\tlet cachedDataBlock = this.fullDataBlocks[pointerIndex];\n\t\tif(cachedDataBlock) {\n\t\t\treturn cachedDataBlock;\n\t\t}\n\t\tif(pointerIndex >= this.pointers.length) {\n\t\t\tlet newArray = this.memory.allocUI32(this.maxChunkSize * this.dataLength * this.byteMultipler);\n\t\t\tthis.pointers.push(newArray.pointer);\n\t\t}\n\n\t\tlet array = new AllocatedMemory(this.memory, getPointer(this.pointers[pointerIndex]));\n\t\tlet data: T = new this.typeConstructor(array.data.buffer, array.bufferByteOffset, this.dataLength * this.maxChunkSize);\n\t\tthis.fullDataBlocks[pointerIndex] = data;\n\t\treturn data;\n\t}\n\n\tprivate getDataBlock(rawData: T, index: number): T {\n\t\tconst start = index * this.dataLength;\n\t\treturn rawData.subarray(start, start + this.dataLength) as T;\n\t}\n\n\tfree() {\n\t\tfor(let pointer of this.pointers) {\n\t\t\tlet memory = new AllocatedMemory(this.memory, getPointer(pointer));\n\t\t\tmemory.free();\n\t\t}\n\t\tthis.pointers = [];\n\t\tthis.recycledIndexes = [];\n\t\tthis.totalLength = 0;\n\t\tthis.fullDataBlocks = {};\n\t}\n}\n\ninterface LocalPoolConfig<T extends Uint32Array | Int32Array | Float32Array | Float64Array> {\n\tmaxChunkSize?: number\n\ttype: TypedArrayConstructor<T>\n\tdataLength?: number\n}\nexport type { LocalPoolConfig };"],"mappings":";;;AAOA,IAAqB,IAArB,MAAsI;CACrI;CACA,WAAkC,CAAC;CACnC,kBAAyC,CAAC;CAC1C,cAAsB;CACtB,eAAgC;CAChC,aAA8B;CAC9B,gBAAiC;CACjC;CACA,iBAA+C,CAAC;CAEhD,IAAI,SAAiB;EACpB,OAAO,KAAK,cAAc,KAAK,gBAAgB;CAChD;CACA,IAAI,eAAuB;EAC1B,OAAO,KAAK,eAAe,KAAK,SAAS;CAC1C;CAEA,YAAY,GAAoB,GAA4B;EAC3D,KAAK,SAAS;EAEd,IAAM,IAAa,GAAQ,cAAc,GACnC,IAAY,GAAQ,gBAAgB;EAM1C,AALA,KAAK,aAAa,GAClB,KAAK,eAAe,GAEpB,KAAK,kBAAkB,EAAO,MAE3B,KAAK,oBAAoB,iBAC3B,KAAK,gBAAgB;EAGtB,IAAI,IAAa,EAAO,UAAU,IAAY,IAAa,KAAK,aAAa;EAC7E,KAAK,SAAS,KAAK,EAAW,OAAO;EACrC,IAAI,IAAU,IAAI,KAAK,gBAAgB,EAAW,KAAK,QAAQ,EAAW,kBAAkB,KAAK,aAAa,KAAK,YAAY;EAC/H,KAAK,eAAe,KAAK;CAC1B;CAEA,GAAG,GAAkB;EACpB,IAAI,IAAY,KAAK,eAAe,KAAK,MAAM,IAAQ,KAAK,YAAY;EACxE,OAAO,KAAK,aAAa,GAAW,IAAQ,KAAK,YAAY;CAC9D;CACA,IAAI,GAAe,IAAY,GAAW;EACzC,IAAM,IAAa,KAAK;EACxB,IAAG,KAAa,GACf,MAAU,MAAM,GAAG,EAAU,+BAA+B,GAAY;EAIzE,OADgB,KAAK,eAAe,KAAK,MAAM,IAAQ,KAAK,YAAY,EACjE,CAAW,IAAQ,KAAK,eAAgB,IAAa;CAC7D;CAEA,KAAK,GAAwC;EAC5C,IAAM,IAAiB,OAAO,KAAW;EACzC,IAAG,CAAC,KAAkB,EAAO,SAAS,KAAK,YAC1C,MAAU,MAAM,gBAAgB,EAAO,OAAO,6BAA6B,KAAK,WAAW,YAAY;EAGxG,IAAI,IAAW,KAAK,gBAAgB,IAAI;EACxC,AAAG,MAAa,KAAA,MACf,IAAW,KAAK;EAIjB,IAAI,IAAe,KAAK,MAAM,IAAW,KAAK,YAAY;EAC1D,IAAG,KAAgB,KAAK,SAAS,QAAQ;GACxC,IAAI,IAAW,KAAK,OAAO,UAAU,KAAK,eAAe,KAAK,aAAa,KAAK,aAAa;GAC7F,KAAK,SAAS,KAAK,EAAS,OAAO;GACnC,IAAI,IAAU,IAAI,KAAK,gBAAgB,EAAS,KAAK,QAAQ,EAAS,kBAAkB,KAAK,aAAa,KAAK,YAAY;GAC3H,KAAK,eAAe,KAAgB;EACrC;EAEA,IAAI,IAAY,KAAK,eAAe,IAChC,IAAa,IAAW,KAAK,cAC7B,IAAa,KAAK,aAAa;EAOnC,OANG,IACF,EAAU,KAAc,IAExB,EAAU,IAAI,GAAQ,CAAU,GAG1B;CACR;CAEA,YAAY,GAAe;EAC1B,KAAK,gBAAgB,KAAK,CAAK;CAChC;CAEA,QAAQ;EAEP,AADA,KAAK,cAAc,GACnB,KAAK,kBAAkB,CAAC;CACzB;CAEA,EAAE,OAAO,YAAY;EACpB,IAAM,IAA0C,CAAC;EACjD,KAAI,IAAI,KAAS,KAAK,iBACrB,EAAe,KAAS;EAGzB,IAAI,IAAY,KAAK,iBAAiB,CAAC,GACnC,IAAiB;EACrB,KAAI,IAAI,IAAI,GAAG,IAAI,KAAK,aAAa,KACpC,IAAG,CAAC,EAAe,IAAI;GACtB,IAAI,IAAoB,KAAK,MAAM,IAAI,KAAK,YAAY;GAKxD,AAJG,MAAsB,MACxB,IAAY,KAAK,iBAAiB,CAAC,GACnC,IAAiB,IAElB,MAAM,KAAK,aAAa,GAAW,IAAI,KAAK,YAAY;EACzD;CAEF;CAEA,iBAAyB,GAAe;EACvC,IAAI,IAAe,KAAK,MAAM,IAAQ,KAAK,YAAY,GACnD,IAAkB,KAAK,eAAe;EAC1C,IAAG,GACF,OAAO;EAER,IAAG,KAAgB,KAAK,SAAS,QAAQ;GACxC,IAAI,IAAW,KAAK,OAAO,UAAU,KAAK,eAAe,KAAK,aAAa,KAAK,aAAa;GAC7F,KAAK,SAAS,KAAK,EAAS,OAAO;EACpC;EAEA,IAAI,IAAQ,IAAI,EAAgB,KAAK,QAAQ,EAAW,KAAK,SAAS,EAAa,CAAC,GAChF,IAAU,IAAI,KAAK,gBAAgB,EAAM,KAAK,QAAQ,EAAM,kBAAkB,KAAK,aAAa,KAAK,YAAY;EAErH,OADA,KAAK,eAAe,KAAgB,GAC7B;CACR;CAEA,aAAqB,GAAY,GAAkB;EAClD,IAAM,IAAQ,IAAQ,KAAK;EAC3B,OAAO,EAAQ,SAAS,GAAO,IAAQ,KAAK,UAAU;CACvD;CAEA,OAAO;EACN,KAAI,IAAI,KAAW,KAAK,UAEvB,IADiB,EAAgB,KAAK,QAAQ,EAAW,CAAO,CAChE,CAAA,CAAO,KAAK;EAKb,AAHA,KAAK,WAAW,CAAC,GACjB,KAAK,kBAAkB,CAAC,GACxB,KAAK,cAAc,GACnB,KAAK,iBAAiB,CAAC;CACxB;AACD"}