@d5techs/3dgs-lib 1.4.75 → 1.4.77

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/3dgs-lib.cjs CHANGED
@@ -17568,213 +17568,212 @@ class EyedropperSelection {
17568
17568
  }
17569
17569
  }
17570
17570
  class SphereSelection {
17571
- constructor(parent, onSelect) {
17571
+ constructor(parent, callbacks) {
17572
17572
  __publicField(this, "parent");
17573
- __publicField(this, "svg");
17574
- __publicField(this, "circle");
17575
- __publicField(this, "onSelect");
17576
- __publicField(this, "center", { x: 0, y: 0 });
17577
- __publicField(this, "radiusPx", 0);
17578
- __publicField(this, "dragId");
17573
+ __publicField(this, "toolbar");
17574
+ __publicField(this, "callbacks");
17575
+ __publicField(this, "_radius", 1);
17576
+ __publicField(this, "radiusInput");
17579
17577
  this.parent = parent;
17580
- this.onSelect = onSelect;
17581
- this.svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
17582
- this.svg.classList.add("tool-svg");
17583
- this.svg.style.cssText = "position:absolute;top:0;left:0;width:100%;height:100%;pointer-events:none;display:none;z-index:10;";
17584
- parent.appendChild(this.svg);
17585
- this.circle = document.createElementNS(
17586
- this.svg.namespaceURI,
17587
- "circle"
17588
- );
17589
- this.circle.setAttribute("fill", "rgba(0,150,255,0.12)");
17590
- this.circle.setAttribute("stroke", "#09f");
17591
- this.circle.setAttribute("stroke-width", "1.5");
17592
- this.circle.setAttribute("stroke-dasharray", "6 3");
17593
- this.circle.style.display = "none";
17594
- this.svg.appendChild(this.circle);
17595
- this.pointerdown = this.pointerdown.bind(this);
17596
- this.pointermove = this.pointermove.bind(this);
17597
- this.pointerup = this.pointerup.bind(this);
17598
- }
17599
- activate() {
17600
- this.svg.style.display = "block";
17601
- this.parent.style.cursor = "crosshair";
17602
- this.parent.addEventListener("pointerdown", this.pointerdown);
17603
- this.parent.addEventListener("pointermove", this.pointermove);
17604
- this.parent.addEventListener("pointerup", this.pointerup);
17605
- }
17606
- deactivate() {
17607
- if (this.dragId !== void 0) this.dragEnd();
17608
- this.svg.style.display = "none";
17609
- this.parent.style.cursor = "";
17610
- this.parent.removeEventListener("pointerdown", this.pointerdown);
17611
- this.parent.removeEventListener("pointermove", this.pointermove);
17612
- this.parent.removeEventListener("pointerup", this.pointerup);
17613
- }
17614
- updateCircle() {
17615
- this.circle.setAttribute("cx", this.center.x.toString());
17616
- this.circle.setAttribute("cy", this.center.y.toString());
17617
- this.circle.setAttribute("r", Math.max(1, this.radiusPx).toString());
17578
+ this.callbacks = callbacks;
17579
+ this.toolbar = document.createElement("div");
17580
+ this.toolbar.className = "volume-select-toolbar";
17581
+ this.toolbar.style.cssText = `
17582
+ position:absolute; bottom:90px; left:50%; transform:translateX(-50%);
17583
+ display:none; z-index:20; background:rgba(30,30,30,0.92);
17584
+ border-radius:8px; padding:6px 10px; gap:6px;
17585
+ align-items:center; font-size:13px; color:#ddd;
17586
+ backdrop-filter:blur(6px); user-select:none; white-space:nowrap;
17587
+ box-shadow:0 2px 12px rgba(0,0,0,0.4);
17588
+ `;
17589
+ this.toolbar.addEventListener("pointerdown", (e) => e.stopPropagation());
17590
+ this.toolbar.addEventListener("wheel", (e) => e.stopPropagation());
17591
+ const mkBtn = (label2, op) => {
17592
+ const btn = document.createElement("button");
17593
+ btn.textContent = label2;
17594
+ btn.style.cssText = `
17595
+ padding:4px 12px; border:1px solid #555; border-radius:4px;
17596
+ background:#333; color:#ddd; cursor:pointer; font-size:13px;
17597
+ transition: background 0.15s;
17598
+ `;
17599
+ btn.addEventListener("mouseenter", () => {
17600
+ btn.style.background = "#555";
17601
+ });
17602
+ btn.addEventListener("mouseleave", () => {
17603
+ btn.style.background = "#333";
17604
+ });
17605
+ btn.addEventListener("pointerdown", (e) => {
17606
+ e.stopPropagation();
17607
+ this.callbacks.onApply(op);
17608
+ });
17609
+ return btn;
17610
+ };
17611
+ const setBtn = mkBtn("Set", "set");
17612
+ const addBtn = mkBtn("Add", "add");
17613
+ const removeBtn = mkBtn("Remove", "remove");
17614
+ const inputWrap = document.createElement("span");
17615
+ inputWrap.style.cssText = "display:inline-flex; align-items:center; gap:2px;";
17616
+ const input = document.createElement("input");
17617
+ input.type = "number";
17618
+ input.min = "0.01";
17619
+ input.step = "0.1";
17620
+ input.value = this._radius.toFixed(2);
17621
+ input.style.cssText = `
17622
+ width:50px; padding:3px 4px; border:1px solid #555; border-radius:4px;
17623
+ background:#222; color:#ddd; font-size:12px; text-align:center;
17624
+ `;
17625
+ const label = document.createElement("span");
17626
+ label.textContent = "Radius";
17627
+ label.style.cssText = "color:#888; font-size:11px;";
17628
+ input.addEventListener("change", () => {
17629
+ const v = Math.max(0.01, parseFloat(input.value) || 0.01);
17630
+ input.value = v.toFixed(2);
17631
+ this._radius = v;
17632
+ this.callbacks.onRadiusChanged(v);
17633
+ });
17634
+ inputWrap.appendChild(input);
17635
+ inputWrap.appendChild(label);
17636
+ this.radiusInput = input;
17637
+ this.toolbar.appendChild(setBtn);
17638
+ this.toolbar.appendChild(addBtn);
17639
+ this.toolbar.appendChild(removeBtn);
17640
+ this.toolbar.appendChild(inputWrap);
17641
+ parent.appendChild(this.toolbar);
17618
17642
  }
17619
- pointerdown(e) {
17620
- if (this.dragId !== void 0) return;
17621
- if (e.pointerType === "mouse" ? e.button !== 0 : !e.isPrimary) return;
17622
- e.preventDefault();
17623
- e.stopPropagation();
17624
- this.dragId = e.pointerId;
17625
- this.parent.setPointerCapture(this.dragId);
17626
- this.center.x = e.offsetX;
17627
- this.center.y = e.offsetY;
17628
- this.radiusPx = 0;
17629
- this.updateCircle();
17630
- this.circle.style.display = "block";
17643
+ get radius() {
17644
+ return this._radius;
17631
17645
  }
17632
- pointermove(e) {
17633
- if (e.pointerId !== this.dragId) return;
17634
- e.preventDefault();
17635
- e.stopPropagation();
17636
- const dx = e.offsetX - this.center.x;
17637
- const dy = e.offsetY - this.center.y;
17638
- this.radiusPx = Math.sqrt(dx * dx + dy * dy);
17639
- this.updateCircle();
17646
+ setRadius(radius) {
17647
+ this._radius = radius;
17648
+ this.radiusInput.value = radius.toFixed(2);
17640
17649
  }
17641
- dragEnd() {
17642
- if (this.dragId !== void 0) {
17643
- this.parent.releasePointerCapture(this.dragId);
17644
- this.dragId = void 0;
17645
- }
17646
- this.circle.style.display = "none";
17650
+ activate() {
17651
+ this.toolbar.style.display = "flex";
17647
17652
  }
17648
- pointerup(e) {
17649
- if (e.pointerId !== this.dragId) return;
17650
- e.preventDefault();
17651
- e.stopPropagation();
17652
- const selectOp = e.shiftKey ? "add" : e.ctrlKey ? "remove" : "set";
17653
- if (this.radiusPx < 3) this.radiusPx = 20;
17654
- this.onSelect(selectOp, { x: this.center.x, y: this.center.y }, this.radiusPx);
17655
- this.dragEnd();
17653
+ deactivate() {
17654
+ this.toolbar.style.display = "none";
17656
17655
  }
17657
17656
  }
17658
17657
  class BoxSelection {
17659
- constructor(parent, onSelect) {
17658
+ constructor(parent, callbacks) {
17660
17659
  __publicField(this, "parent");
17661
- __publicField(this, "svg");
17662
- __publicField(this, "rect");
17663
- __publicField(this, "crossV");
17664
- __publicField(this, "crossH");
17665
- __publicField(this, "onSelect");
17666
- __publicField(this, "center", { x: 0, y: 0 });
17667
- __publicField(this, "halfW", 0);
17668
- __publicField(this, "halfH", 0);
17669
- __publicField(this, "dragId");
17660
+ __publicField(this, "toolbar");
17661
+ __publicField(this, "callbacks");
17662
+ __publicField(this, "_lenX", 2);
17663
+ __publicField(this, "_lenY", 2);
17664
+ __publicField(this, "_lenZ", 2);
17665
+ __publicField(this, "inputX");
17666
+ __publicField(this, "inputY");
17667
+ __publicField(this, "inputZ");
17670
17668
  this.parent = parent;
17671
- this.onSelect = onSelect;
17672
- this.svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
17673
- this.svg.classList.add("tool-svg");
17674
- this.svg.style.cssText = "position:absolute;top:0;left:0;width:100%;height:100%;pointer-events:none;display:none;z-index:10;";
17675
- parent.appendChild(this.svg);
17676
- this.rect = document.createElementNS(
17677
- this.svg.namespaceURI,
17678
- "rect"
17679
- );
17680
- this.rect.setAttribute("fill", "rgba(0,200,100,0.12)");
17681
- this.rect.setAttribute("stroke", "#0c6");
17682
- this.rect.setAttribute("stroke-width", "1.5");
17683
- this.rect.setAttribute("stroke-dasharray", "6 3");
17684
- this.rect.style.display = "none";
17685
- this.svg.appendChild(this.rect);
17686
- const mkLine = () => {
17687
- const l = document.createElementNS(this.svg.namespaceURI, "line");
17688
- l.setAttribute("stroke", "#0c6");
17689
- l.setAttribute("stroke-width", "1");
17690
- l.setAttribute("stroke-dasharray", "3 3");
17691
- l.style.display = "none";
17692
- this.svg.appendChild(l);
17693
- return l;
17669
+ this.callbacks = callbacks;
17670
+ this.toolbar = document.createElement("div");
17671
+ this.toolbar.className = "volume-select-toolbar";
17672
+ this.toolbar.style.cssText = `
17673
+ position:absolute; bottom:90px; left:50%; transform:translateX(-50%);
17674
+ display:none; z-index:20; background:rgba(30,30,30,0.92);
17675
+ border-radius:8px; padding:6px 10px; gap:6px;
17676
+ align-items:center; font-size:13px; color:#ddd;
17677
+ backdrop-filter:blur(6px); user-select:none; white-space:nowrap;
17678
+ box-shadow:0 2px 12px rgba(0,0,0,0.4);
17679
+ `;
17680
+ this.toolbar.addEventListener("pointerdown", (e) => e.stopPropagation());
17681
+ this.toolbar.addEventListener("wheel", (e) => e.stopPropagation());
17682
+ const mkBtn = (label, op) => {
17683
+ const btn = document.createElement("button");
17684
+ btn.textContent = label;
17685
+ btn.style.cssText = `
17686
+ padding:4px 12px; border:1px solid #555; border-radius:4px;
17687
+ background:#333; color:#ddd; cursor:pointer; font-size:13px;
17688
+ transition: background 0.15s;
17689
+ `;
17690
+ btn.addEventListener("mouseenter", () => {
17691
+ btn.style.background = "#555";
17692
+ });
17693
+ btn.addEventListener("mouseleave", () => {
17694
+ btn.style.background = "#333";
17695
+ });
17696
+ btn.addEventListener("pointerdown", (e) => {
17697
+ e.stopPropagation();
17698
+ this.callbacks.onApply(op);
17699
+ });
17700
+ return btn;
17694
17701
  };
17695
- this.crossV = mkLine();
17696
- this.crossH = mkLine();
17697
- this.pointerdown = this.pointerdown.bind(this);
17698
- this.pointermove = this.pointermove.bind(this);
17699
- this.pointerup = this.pointerup.bind(this);
17702
+ const mkInput = (placeholder, initial, onChange) => {
17703
+ const wrap = document.createElement("span");
17704
+ wrap.style.cssText = "display:inline-flex; align-items:center; gap:2px;";
17705
+ const input = document.createElement("input");
17706
+ input.type = "number";
17707
+ input.min = "0.01";
17708
+ input.step = "0.1";
17709
+ input.value = initial.toFixed(2);
17710
+ input.style.cssText = `
17711
+ width:50px; padding:3px 4px; border:1px solid #555; border-radius:4px;
17712
+ background:#222; color:#ddd; font-size:12px; text-align:center;
17713
+ `;
17714
+ const label = document.createElement("span");
17715
+ label.textContent = placeholder;
17716
+ label.style.cssText = "color:#888; font-size:11px;";
17717
+ input.addEventListener("change", () => {
17718
+ const v = Math.max(0.01, parseFloat(input.value) || 0.01);
17719
+ input.value = v.toFixed(2);
17720
+ onChange(v);
17721
+ });
17722
+ wrap.appendChild(input);
17723
+ wrap.appendChild(label);
17724
+ return { wrap, input };
17725
+ };
17726
+ const setBtn = mkBtn("Set", "set");
17727
+ const addBtn = mkBtn("Add", "add");
17728
+ const removeBtn = mkBtn("Remove", "remove");
17729
+ const xInput = mkInput("LenX", this._lenX, (v) => {
17730
+ this._lenX = v;
17731
+ this.emitDims();
17732
+ });
17733
+ const yInput = mkInput("LenY", this._lenY, (v) => {
17734
+ this._lenY = v;
17735
+ this.emitDims();
17736
+ });
17737
+ const zInput = mkInput("LenZ", this._lenZ, (v) => {
17738
+ this._lenZ = v;
17739
+ this.emitDims();
17740
+ });
17741
+ this.inputX = xInput.input;
17742
+ this.inputY = yInput.input;
17743
+ this.inputZ = zInput.input;
17744
+ this.toolbar.appendChild(setBtn);
17745
+ this.toolbar.appendChild(addBtn);
17746
+ this.toolbar.appendChild(removeBtn);
17747
+ this.toolbar.appendChild(xInput.wrap);
17748
+ this.toolbar.appendChild(yInput.wrap);
17749
+ this.toolbar.appendChild(zInput.wrap);
17750
+ parent.appendChild(this.toolbar);
17751
+ }
17752
+ get lenX() {
17753
+ return this._lenX;
17754
+ }
17755
+ get lenY() {
17756
+ return this._lenY;
17757
+ }
17758
+ get lenZ() {
17759
+ return this._lenZ;
17760
+ }
17761
+ setDimensions(lenX, lenY, lenZ) {
17762
+ this._lenX = lenX;
17763
+ this._lenY = lenY;
17764
+ this._lenZ = lenZ;
17765
+ this.inputX.value = lenX.toFixed(2);
17766
+ this.inputY.value = lenY.toFixed(2);
17767
+ this.inputZ.value = lenZ.toFixed(2);
17700
17768
  }
17701
17769
  activate() {
17702
- this.svg.style.display = "block";
17703
- this.parent.style.cursor = "crosshair";
17704
- this.parent.addEventListener("pointerdown", this.pointerdown);
17705
- this.parent.addEventListener("pointermove", this.pointermove);
17706
- this.parent.addEventListener("pointerup", this.pointerup);
17770
+ this.toolbar.style.display = "flex";
17707
17771
  }
17708
17772
  deactivate() {
17709
- if (this.dragId !== void 0) this.dragEnd();
17710
- this.svg.style.display = "none";
17711
- this.parent.style.cursor = "";
17712
- this.parent.removeEventListener("pointerdown", this.pointerdown);
17713
- this.parent.removeEventListener("pointermove", this.pointermove);
17714
- this.parent.removeEventListener("pointerup", this.pointerup);
17773
+ this.toolbar.style.display = "none";
17715
17774
  }
17716
- updateVisuals() {
17717
- const x = this.center.x - this.halfW;
17718
- const y = this.center.y - this.halfH;
17719
- const w = this.halfW * 2;
17720
- const h = this.halfH * 2;
17721
- this.rect.setAttribute("x", x.toString());
17722
- this.rect.setAttribute("y", y.toString());
17723
- this.rect.setAttribute("width", Math.max(1, w).toString());
17724
- this.rect.setAttribute("height", Math.max(1, h).toString());
17725
- this.crossV.setAttribute("x1", this.center.x.toString());
17726
- this.crossV.setAttribute("y1", y.toString());
17727
- this.crossV.setAttribute("x2", this.center.x.toString());
17728
- this.crossV.setAttribute("y2", (y + h).toString());
17729
- this.crossH.setAttribute("x1", x.toString());
17730
- this.crossH.setAttribute("y1", this.center.y.toString());
17731
- this.crossH.setAttribute("x2", (x + w).toString());
17732
- this.crossH.setAttribute("y2", this.center.y.toString());
17733
- }
17734
- pointerdown(e) {
17735
- if (this.dragId !== void 0) return;
17736
- if (e.pointerType === "mouse" ? e.button !== 0 : !e.isPrimary) return;
17737
- e.preventDefault();
17738
- e.stopPropagation();
17739
- this.dragId = e.pointerId;
17740
- this.parent.setPointerCapture(this.dragId);
17741
- this.center.x = e.offsetX;
17742
- this.center.y = e.offsetY;
17743
- this.halfW = 0;
17744
- this.halfH = 0;
17745
- this.updateVisuals();
17746
- this.rect.style.display = "block";
17747
- this.crossV.style.display = "block";
17748
- this.crossH.style.display = "block";
17749
- }
17750
- pointermove(e) {
17751
- if (e.pointerId !== this.dragId) return;
17752
- e.preventDefault();
17753
- e.stopPropagation();
17754
- this.halfW = Math.abs(e.offsetX - this.center.x);
17755
- this.halfH = Math.abs(e.offsetY - this.center.y);
17756
- this.updateVisuals();
17757
- }
17758
- dragEnd() {
17759
- if (this.dragId !== void 0) {
17760
- this.parent.releasePointerCapture(this.dragId);
17761
- this.dragId = void 0;
17762
- }
17763
- this.rect.style.display = "none";
17764
- this.crossV.style.display = "none";
17765
- this.crossH.style.display = "none";
17766
- }
17767
- pointerup(e) {
17768
- if (e.pointerId !== this.dragId) return;
17769
- e.preventDefault();
17770
- e.stopPropagation();
17771
- const selectOp = e.shiftKey ? "add" : e.ctrlKey ? "remove" : "set";
17772
- if (this.halfW < 3 && this.halfH < 3) {
17773
- this.halfW = 20;
17774
- this.halfH = 20;
17775
- }
17776
- this.onSelect(selectOp, { x: this.center.x, y: this.center.y }, this.halfW, this.halfH);
17777
- this.dragEnd();
17775
+ emitDims() {
17776
+ this.callbacks.onDimensionsChanged(this._lenX, this._lenY, this._lenZ);
17778
17777
  }
17779
17778
  }
17780
17779
  function exportEditedPLY(positions, scales, rotations, colors, opacities, shCoeffs, state) {
@@ -17878,9 +17877,205 @@ function exportEditedPLY(positions, scales, rotations, colors, opacities, shCoef
17878
17877
  }
17879
17878
  return buffer;
17880
17879
  }
17880
+ const SPHERE_SEGMENTS = 64;
17881
+ const SPHERE_RINGS = 3;
17882
+ class SelectionVolumeRenderer {
17883
+ constructor(renderer, camera) {
17884
+ __publicField(this, "renderer");
17885
+ __publicField(this, "camera");
17886
+ __publicField(this, "pipeline", null);
17887
+ __publicField(this, "uniformBuffer", null);
17888
+ __publicField(this, "bindGroup", null);
17889
+ __publicField(this, "vertexBuffer", null);
17890
+ __publicField(this, "_volume", { type: null, center: [0, 0, 0], dimensions: [2, 2, 2] });
17891
+ __publicField(this, "vertexCount", 0);
17892
+ __publicField(this, "maxVertices");
17893
+ __publicField(this, "lineColor", [0.2, 0.8, 1]);
17894
+ this.renderer = renderer;
17895
+ this.camera = camera;
17896
+ this.maxVertices = Math.max(
17897
+ 24,
17898
+ SPHERE_SEGMENTS * 2 * SPHERE_RINGS
17899
+ );
17900
+ this.createPipeline();
17901
+ this.createVertexBuffer();
17902
+ }
17903
+ get volume() {
17904
+ return this._volume;
17905
+ }
17906
+ setVolume(type, center, dimensions) {
17907
+ this._volume.type = type;
17908
+ if (center) this._volume.center = center;
17909
+ if (dimensions) this._volume.dimensions = dimensions;
17910
+ }
17911
+ setCenter(x, y, z) {
17912
+ this._volume.center = [x, y, z];
17913
+ }
17914
+ setDimensions(a, b, c) {
17915
+ this._volume.dimensions = [a, b, c];
17916
+ }
17917
+ createPipeline() {
17918
+ const device = this.renderer.device;
17919
+ const shaderCode = (
17920
+ /* wgsl */
17921
+ `
17922
+ struct Uniforms { viewProjection: mat4x4<f32> }
17923
+ @group(0) @binding(0) var<uniform> uniforms: Uniforms;
17924
+
17925
+ struct VI { @location(0) position: vec3<f32>, @location(1) color: vec3<f32> }
17926
+ struct VO { @builtin(position) position: vec4<f32>, @location(0) color: vec3<f32> }
17927
+
17928
+ @vertex fn vs(i: VI) -> VO {
17929
+ var o: VO;
17930
+ o.position = uniforms.viewProjection * vec4(i.position, 1.0);
17931
+ o.color = i.color;
17932
+ return o;
17933
+ }
17934
+ @fragment fn fs(i: VO) -> @location(0) vec4<f32> {
17935
+ return vec4(i.color, 0.8);
17936
+ }
17937
+ `
17938
+ );
17939
+ const sm = device.createShaderModule({ code: shaderCode });
17940
+ this.uniformBuffer = device.createBuffer({ size: 64, usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST });
17941
+ const bgl = device.createBindGroupLayout({
17942
+ entries: [{ binding: 0, visibility: GPUShaderStage.VERTEX, buffer: { type: "uniform" } }]
17943
+ });
17944
+ this.bindGroup = device.createBindGroup({ layout: bgl, entries: [{ binding: 0, resource: { buffer: this.uniformBuffer } }] });
17945
+ this.pipeline = device.createRenderPipeline({
17946
+ layout: device.createPipelineLayout({ bindGroupLayouts: [bgl] }),
17947
+ vertex: {
17948
+ module: sm,
17949
+ entryPoint: "vs",
17950
+ buffers: [{
17951
+ arrayStride: 24,
17952
+ attributes: [
17953
+ { shaderLocation: 0, offset: 0, format: "float32x3" },
17954
+ { shaderLocation: 1, offset: 12, format: "float32x3" }
17955
+ ]
17956
+ }]
17957
+ },
17958
+ fragment: {
17959
+ module: sm,
17960
+ entryPoint: "fs",
17961
+ targets: [{
17962
+ format: this.renderer.format,
17963
+ blend: {
17964
+ color: { srcFactor: "src-alpha", dstFactor: "one-minus-src-alpha", operation: "add" },
17965
+ alpha: { srcFactor: "one", dstFactor: "one-minus-src-alpha", operation: "add" }
17966
+ }
17967
+ }]
17968
+ },
17969
+ primitive: { topology: "line-list", cullMode: "none" },
17970
+ depthStencil: { format: this.renderer.depthFormat, depthWriteEnabled: false, depthCompare: "always" }
17971
+ });
17972
+ }
17973
+ createVertexBuffer() {
17974
+ const size = this.maxVertices * 24;
17975
+ this.vertexBuffer = this.renderer.device.createBuffer({
17976
+ size,
17977
+ usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST
17978
+ });
17979
+ }
17980
+ generateBoxVertices() {
17981
+ const [cx, cy, cz] = this._volume.center;
17982
+ const [lx, ly, lz] = this._volume.dimensions;
17983
+ const hx = lx / 2, hy = ly / 2, hz = lz / 2;
17984
+ const [r, g, b] = this.lineColor;
17985
+ const v = [];
17986
+ const addLine = (x12, y12, z12, x2, y2, z2) => {
17987
+ v.push(x12, y12, z12, r, g, b, x2, y2, z2, r, g, b);
17988
+ };
17989
+ const x0 = cx - hx, x1 = cx + hx;
17990
+ const y0 = cy - hy, y1 = cy + hy;
17991
+ const z0 = cz - hz, z1 = cz + hz;
17992
+ addLine(x0, y0, z0, x1, y0, z0);
17993
+ addLine(x1, y0, z0, x1, y0, z1);
17994
+ addLine(x1, y0, z1, x0, y0, z1);
17995
+ addLine(x0, y0, z1, x0, y0, z0);
17996
+ addLine(x0, y1, z0, x1, y1, z0);
17997
+ addLine(x1, y1, z0, x1, y1, z1);
17998
+ addLine(x1, y1, z1, x0, y1, z1);
17999
+ addLine(x0, y1, z1, x0, y1, z0);
18000
+ addLine(x0, y0, z0, x0, y1, z0);
18001
+ addLine(x1, y0, z0, x1, y1, z0);
18002
+ addLine(x1, y0, z1, x1, y1, z1);
18003
+ addLine(x0, y0, z1, x0, y1, z1);
18004
+ return new Float32Array(v);
18005
+ }
18006
+ generateSphereVertices() {
18007
+ const [cx, cy, cz] = this._volume.center;
18008
+ const radius = this._volume.dimensions[0];
18009
+ const [r, g, b] = this.lineColor;
18010
+ const v = [];
18011
+ const seg = SPHERE_SEGMENTS;
18012
+ const addCircle = (axis) => {
18013
+ for (let i = 0; i < seg; i++) {
18014
+ const a0 = i / seg * Math.PI * 2;
18015
+ const a1 = (i + 1) / seg * Math.PI * 2;
18016
+ let x0, y0, z0, x1, y1, z1;
18017
+ if (axis === "y") {
18018
+ x0 = cx + Math.cos(a0) * radius;
18019
+ y0 = cy;
18020
+ z0 = cz + Math.sin(a0) * radius;
18021
+ x1 = cx + Math.cos(a1) * radius;
18022
+ y1 = cy;
18023
+ z1 = cz + Math.sin(a1) * radius;
18024
+ } else if (axis === "x") {
18025
+ x0 = cx;
18026
+ y0 = cy + Math.cos(a0) * radius;
18027
+ z0 = cz + Math.sin(a0) * radius;
18028
+ x1 = cx;
18029
+ y1 = cy + Math.cos(a1) * radius;
18030
+ z1 = cz + Math.sin(a1) * radius;
18031
+ } else {
18032
+ x0 = cx + Math.cos(a0) * radius;
18033
+ y0 = cy + Math.sin(a0) * radius;
18034
+ z0 = cz;
18035
+ x1 = cx + Math.cos(a1) * radius;
18036
+ y1 = cy + Math.sin(a1) * radius;
18037
+ z1 = cz;
18038
+ }
18039
+ v.push(x0, y0, z0, r, g, b, x1, y1, z1, r, g, b);
18040
+ }
18041
+ };
18042
+ addCircle("x");
18043
+ addCircle("y");
18044
+ addCircle("z");
18045
+ return new Float32Array(v);
18046
+ }
18047
+ render(pass) {
18048
+ if (!this._volume.type || !this.pipeline || !this.bindGroup || !this.vertexBuffer || !this.uniformBuffer) return;
18049
+ const device = this.renderer.device;
18050
+ const verts = this._volume.type === "box" ? this.generateBoxVertices() : this.generateSphereVertices();
18051
+ this.vertexCount = verts.length / 6;
18052
+ if (this.vertexCount === 0) return;
18053
+ const needed = this.vertexCount * 24;
18054
+ if (needed > this.vertexBuffer.size) {
18055
+ this.vertexBuffer.destroy();
18056
+ this.vertexBuffer = device.createBuffer({ size: needed, usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST });
18057
+ }
18058
+ device.queue.writeBuffer(this.vertexBuffer, 0, verts.buffer);
18059
+ device.queue.writeBuffer(this.uniformBuffer, 0, new Float32Array(this.camera.viewProjectionMatrix));
18060
+ pass.setPipeline(this.pipeline);
18061
+ pass.setBindGroup(0, this.bindGroup);
18062
+ pass.setVertexBuffer(0, this.vertexBuffer);
18063
+ pass.draw(this.vertexCount);
18064
+ }
18065
+ destroy() {
18066
+ var _a2, _b2;
18067
+ (_a2 = this.vertexBuffer) == null ? void 0 : _a2.destroy();
18068
+ (_b2 = this.uniformBuffer) == null ? void 0 : _b2.destroy();
18069
+ this.vertexBuffer = null;
18070
+ this.uniformBuffer = null;
18071
+ this.pipeline = null;
18072
+ this.bindGroup = null;
18073
+ }
18074
+ }
17881
18075
  class SplatEditor {
17882
- constructor(camera, gsRenderer, container, callbacks = {}) {
18076
+ constructor(camera, gsRenderer, container, callbacks = {}, renderer) {
17883
18077
  __publicField(this, "camera");
18078
+ __publicField(this, "gpuRenderer");
17884
18079
  __publicField(this, "gsRenderer");
17885
18080
  __publicField(this, "container");
17886
18081
  __publicField(this, "splatState");
@@ -17895,6 +18090,10 @@ class SplatEditor {
17895
18090
  __publicField(this, "projDirty", true);
17896
18091
  __publicField(this, "_active", false);
17897
18092
  __publicField(this, "overlayCleanup", []);
18093
+ /** 体积选择线框渲染器 */
18094
+ __publicField(this, "volumeRenderer", null);
18095
+ __publicField(this, "boxTool", null);
18096
+ __publicField(this, "sphereTool", null);
17898
18097
  // ============================================
17899
18098
  // 键盘快捷键
17900
18099
  // ============================================
@@ -17903,6 +18102,7 @@ class SplatEditor {
17903
18102
  this.gsRenderer = gsRenderer;
17904
18103
  this.container = container;
17905
18104
  this.callbacks = callbacks;
18105
+ this.gpuRenderer = renderer;
17906
18106
  }
17907
18107
  get active() {
17908
18108
  return this._active;
@@ -17949,9 +18149,28 @@ class SplatEditor {
17949
18149
  this.container.style.position = "relative";
17950
18150
  }
17951
18151
  this.toolManager = new ToolManager((name) => {
17952
- var _a2, _b2;
17953
- this.toolOverlay.style.display = name ? "block" : "none";
17954
- (_b2 = (_a2 = this.callbacks).onToolChanged) == null ? void 0 : _b2.call(_a2, name);
18152
+ var _a2, _b2, _c, _d, _e, _f;
18153
+ const isVolumeTool = name === "box" || name === "sphere";
18154
+ this.toolOverlay.style.display = name && !isVolumeTool ? "block" : "none";
18155
+ if (isVolumeTool && this.volumeRenderer) {
18156
+ const volType = name;
18157
+ const bounds = this.getModelBounds();
18158
+ const defaultSize = Math.max(bounds.size[0], bounds.size[1], bounds.size[2]) * 0.3;
18159
+ const safeSize = Math.max(defaultSize, 0.5);
18160
+ if (volType === "box") {
18161
+ this.boxTool.setDimensions(safeSize, safeSize, safeSize);
18162
+ this.volumeRenderer.setVolume("box", bounds.center, [safeSize, safeSize, safeSize]);
18163
+ } else {
18164
+ const r = safeSize / 2;
18165
+ this.sphereTool.setRadius(r);
18166
+ this.volumeRenderer.setVolume("sphere", bounds.center, [r, 0, 0]);
18167
+ }
18168
+ (_b2 = (_a2 = this.callbacks).onVolumeToolActivated) == null ? void 0 : _b2.call(_a2, this.volumeRenderer.volume);
18169
+ } else {
18170
+ if (this.volumeRenderer) this.volumeRenderer.setVolume(null);
18171
+ (_d = (_c = this.callbacks).onVolumeToolDeactivated) == null ? void 0 : _d.call(_c);
18172
+ }
18173
+ (_f = (_e = this.callbacks).onToolChanged) == null ? void 0 : _f.call(_e, name);
17955
18174
  });
17956
18175
  this.toolManager.register("rect", new RectSelection(
17957
18176
  this.toolOverlay,
@@ -17987,24 +18206,42 @@ class SplatEditor {
17987
18206
  this.toolOverlay,
17988
18207
  (op, pt, threshold) => this.selectByColor(op, pt, threshold)
17989
18208
  ));
17990
- this.toolManager.register("sphere", new SphereSelection(
17991
- this.toolOverlay,
17992
- (op, centerPx, radiusPx) => this.selectBySphere(op, centerPx, radiusPx)
17993
- ));
17994
- this.toolManager.register("box", new BoxSelection(
17995
- this.toolOverlay,
17996
- (op, centerPx, halfW, halfH) => this.selectByBox(op, centerPx, halfW, halfH)
17997
- ));
18209
+ if (this.gpuRenderer) {
18210
+ this.volumeRenderer = new SelectionVolumeRenderer(this.gpuRenderer, this.camera);
18211
+ }
18212
+ this.sphereTool = new SphereSelection(this.container, {
18213
+ onApply: (op) => this.applyVolumeSelection(op),
18214
+ onRadiusChanged: (radius) => {
18215
+ var _a2;
18216
+ (_a2 = this.volumeRenderer) == null ? void 0 : _a2.setDimensions(radius, 0, 0);
18217
+ }
18218
+ });
18219
+ this.toolManager.register("sphere", this.sphereTool);
18220
+ this.boxTool = new BoxSelection(this.container, {
18221
+ onApply: (op) => this.applyVolumeSelection(op),
18222
+ onDimensionsChanged: (lx, ly, lz) => {
18223
+ var _a2;
18224
+ (_a2 = this.volumeRenderer) == null ? void 0 : _a2.setDimensions(lx, ly, lz);
18225
+ }
18226
+ });
18227
+ this.toolManager.register("box", this.boxTool);
17998
18228
  this.gsRenderer.setEditorState(this.splatState.data);
17999
18229
  this._keyHandler = this._onKeyDown.bind(this);
18000
18230
  window.addEventListener("keydown", this._keyHandler);
18001
18231
  this.projDirty = true;
18002
18232
  }
18233
+ /**
18234
+ * 渲染体积选择线框(在主渲染 pass 内调用)
18235
+ */
18236
+ renderVolume(pass) {
18237
+ var _a2;
18238
+ (_a2 = this.volumeRenderer) == null ? void 0 : _a2.render(pass);
18239
+ }
18003
18240
  /**
18004
18241
  * 退出编辑模式,将编辑结果永久写入渲染数据
18005
18242
  */
18006
18243
  exit() {
18007
- var _a2, _b2;
18244
+ var _a2, _b2, _c;
18008
18245
  if (!this._active) return;
18009
18246
  this._active = false;
18010
18247
  window.removeEventListener("keydown", this._keyHandler);
@@ -18013,6 +18250,8 @@ class SplatEditor {
18013
18250
  this.overlayCleanup = [];
18014
18251
  (_a2 = this.toolOverlay) == null ? void 0 : _a2.remove();
18015
18252
  (_b2 = this.maskCanvas) == null ? void 0 : _b2.remove();
18253
+ (_c = this.volumeRenderer) == null ? void 0 : _c.destroy();
18254
+ this.volumeRenderer = null;
18016
18255
  this.applyEditsToRenderer();
18017
18256
  this.editHistory.clear();
18018
18257
  this.gsRenderer.clearEditorState();
@@ -18248,52 +18487,131 @@ class SplatEditor {
18248
18487
  this.editHistory.add(editOp);
18249
18488
  }
18250
18489
  /**
18251
- * 球选择:在屏幕空间判断 splat 是否在圆形区域内
18490
+ * 世界空间球体选择
18252
18491
  */
18253
- selectBySphere(op, centerPx, radiusPx) {
18254
- this.ensureProjection();
18255
- const proj = this.projectedPositions;
18256
- if (!proj) return;
18257
- const w = this.container.clientWidth;
18258
- const h = this.container.clientHeight;
18259
- const cx = centerPx.x / w;
18260
- const cy = centerPx.y / h;
18261
- const rx = radiusPx / w;
18262
- const ry = radiusPx / h;
18263
- const rx2 = rx * rx;
18264
- const ry2 = ry * ry;
18492
+ selectByWorldSphere(op, center, radius) {
18493
+ const cpuPos = this.gsRenderer.getCPUPositions();
18494
+ if (!cpuPos) return;
18495
+ const modelMat = this.gsRenderer.getModelMatrix();
18496
+ const r2 = radius * radius;
18497
+ const [cx, cy, cz] = center;
18265
18498
  const editOp = new SelectOp(this.splatState, op, (i) => {
18266
- const b = i * 3;
18267
- const sx = proj[b], sy = proj[b + 1], sz = proj[b + 2];
18268
- if (sz <= 0 || sz >= 1) return false;
18269
- const dx = sx - cx, dy = sy - cy;
18270
- return dx * dx / rx2 + dy * dy / ry2 <= 1;
18499
+ if (this.splatState.data[i] & (State.hidden | State.deleted)) return false;
18500
+ const i3 = i * 3;
18501
+ const lx = cpuPos[i3], ly = cpuPos[i3 + 1], lz = cpuPos[i3 + 2];
18502
+ const wx = modelMat[0] * lx + modelMat[4] * ly + modelMat[8] * lz + modelMat[12];
18503
+ const wy = modelMat[1] * lx + modelMat[5] * ly + modelMat[9] * lz + modelMat[13];
18504
+ const wz = modelMat[2] * lx + modelMat[6] * ly + modelMat[10] * lz + modelMat[14];
18505
+ const dx = wx - cx, dy = wy - cy, dz = wz - cz;
18506
+ return dx * dx + dy * dy + dz * dz <= r2;
18271
18507
  });
18272
18508
  this.editHistory.add(editOp);
18273
18509
  }
18274
18510
  /**
18275
- * 盒选择:在屏幕空间判断 splat 是否在矩形区域内
18511
+ * 世界空间 AABB 选择
18276
18512
  */
18277
- selectByBox(op, centerPx, halfWPx, halfHPx) {
18278
- this.ensureProjection();
18279
- const proj = this.projectedPositions;
18280
- if (!proj) return;
18281
- const w = this.container.clientWidth;
18282
- const h = this.container.clientHeight;
18283
- const cx = centerPx.x / w;
18284
- const cy = centerPx.y / h;
18285
- const hw = halfWPx / w;
18286
- const hh = halfHPx / h;
18287
- const left = cx - hw, right = cx + hw;
18288
- const top = cy - hh, bottom = cy + hh;
18513
+ selectByWorldBox(op, center, lenX, lenY, lenZ) {
18514
+ const cpuPos = this.gsRenderer.getCPUPositions();
18515
+ if (!cpuPos) return;
18516
+ const modelMat = this.gsRenderer.getModelMatrix();
18517
+ const [cx, cy, cz] = center;
18518
+ const hx = lenX / 2, hy = lenY / 2, hz = lenZ / 2;
18289
18519
  const editOp = new SelectOp(this.splatState, op, (i) => {
18290
- const b = i * 3;
18291
- const sx = proj[b], sy = proj[b + 1], sz = proj[b + 2];
18292
- if (sz <= 0 || sz >= 1) return false;
18293
- return sx >= left && sx <= right && sy >= top && sy <= bottom;
18520
+ if (this.splatState.data[i] & (State.hidden | State.deleted)) return false;
18521
+ const i3 = i * 3;
18522
+ const lx = cpuPos[i3], ly = cpuPos[i3 + 1], lz = cpuPos[i3 + 2];
18523
+ const wx = modelMat[0] * lx + modelMat[4] * ly + modelMat[8] * lz + modelMat[12];
18524
+ const wy = modelMat[1] * lx + modelMat[5] * ly + modelMat[9] * lz + modelMat[13];
18525
+ const wz = modelMat[2] * lx + modelMat[6] * ly + modelMat[10] * lz + modelMat[14];
18526
+ const rx = wx - cx, ry = wy - cy, rz = wz - cz;
18527
+ return rx >= -hx && rx <= hx && ry >= -hy && ry <= hy && rz >= -hz && rz <= hz;
18294
18528
  });
18295
18529
  this.editHistory.add(editOp);
18296
18530
  }
18531
+ /**
18532
+ * 应用当前体积选择
18533
+ */
18534
+ applyVolumeSelection(op) {
18535
+ if (!this.volumeRenderer) return;
18536
+ const vol = this.volumeRenderer.volume;
18537
+ if (!vol.type) return;
18538
+ if (vol.type === "sphere") {
18539
+ this.selectByWorldSphere(op, vol.center, vol.dimensions[0]);
18540
+ } else {
18541
+ this.selectByWorldBox(op, vol.center, vol.dimensions[0], vol.dimensions[1], vol.dimensions[2]);
18542
+ }
18543
+ }
18544
+ /**
18545
+ * 设置体积选择的中心位置(供外部 gizmo 调用)
18546
+ */
18547
+ setVolumeCenter(x, y, z) {
18548
+ var _a2;
18549
+ (_a2 = this.volumeRenderer) == null ? void 0 : _a2.setCenter(x, y, z);
18550
+ }
18551
+ /**
18552
+ * 获取当前体积状态
18553
+ */
18554
+ getVolumeState() {
18555
+ var _a2;
18556
+ return ((_a2 = this.volumeRenderer) == null ? void 0 : _a2.volume) ?? null;
18557
+ }
18558
+ /**
18559
+ * 创建体积位置的 TransformableObject 代理,供 gizmo 控制
18560
+ */
18561
+ createVolumeTransformProxy() {
18562
+ if (!this.volumeRenderer) return null;
18563
+ const vol = this.volumeRenderer;
18564
+ return {
18565
+ get position() {
18566
+ return vol.volume.center;
18567
+ },
18568
+ get rotation() {
18569
+ return [0, 0, 0];
18570
+ },
18571
+ get scale() {
18572
+ return [1, 1, 1];
18573
+ },
18574
+ setPosition: (x, y, z) => {
18575
+ vol.setCenter(x, y, z);
18576
+ },
18577
+ setRotation: () => {
18578
+ },
18579
+ setScale: () => {
18580
+ }
18581
+ };
18582
+ }
18583
+ /**
18584
+ * 获取模型世界空间包围盒(中心 + 尺寸)
18585
+ */
18586
+ getModelBounds() {
18587
+ const cpuPos = this.gsRenderer.getCPUPositions();
18588
+ if (!cpuPos || cpuPos.length === 0) return { center: [0, 0, 0], size: [2, 2, 2] };
18589
+ const modelMat = this.gsRenderer.getModelMatrix();
18590
+ const count = this.splatState.count;
18591
+ let minX = Infinity, minY = Infinity, minZ = Infinity;
18592
+ let maxX = -Infinity, maxY = -Infinity, maxZ = -Infinity;
18593
+ const step = Math.max(1, Math.floor(count / 2e3));
18594
+ for (let i = 0; i < count; i += step) {
18595
+ const i3 = i * 3;
18596
+ const lx = cpuPos[i3], ly = cpuPos[i3 + 1], lz = cpuPos[i3 + 2];
18597
+ const wx = modelMat[0] * lx + modelMat[4] * ly + modelMat[8] * lz + modelMat[12];
18598
+ const wy = modelMat[1] * lx + modelMat[5] * ly + modelMat[9] * lz + modelMat[13];
18599
+ const wz = modelMat[2] * lx + modelMat[6] * ly + modelMat[10] * lz + modelMat[14];
18600
+ if (wx < minX) minX = wx;
18601
+ if (wx > maxX) maxX = wx;
18602
+ if (wy < minY) minY = wy;
18603
+ if (wy > maxY) maxY = wy;
18604
+ if (wz < minZ) minZ = wz;
18605
+ if (wz > maxZ) maxZ = wz;
18606
+ }
18607
+ return {
18608
+ center: [(minX + maxX) / 2, (minY + maxY) / 2, (minZ + maxZ) / 2],
18609
+ size: [maxX - minX, maxY - minY, maxZ - minZ]
18610
+ };
18611
+ }
18612
+ getModelCenter() {
18613
+ return this.getModelBounds().center;
18614
+ }
18297
18615
  /**
18298
18616
  * 根据屏幕像素坐标,找到最近的可见 splat 并返回其世界坐标及深度换算系数
18299
18617
  */
@@ -18498,6 +18816,8 @@ class App {
18498
18816
  __publicField(this, "baseRenderScale", 1);
18499
18817
  // 绑定的事件处理函数
18500
18818
  __publicField(this, "boundOnResize");
18819
+ /** 额外渲染回调(在 gizmo 之前、场景辅助之后执行) */
18820
+ __publicField(this, "extraRenderCallbacks", []);
18501
18821
  this.canvas = canvas;
18502
18822
  this.boundOnResize = this.onResize.bind(this);
18503
18823
  }
@@ -18943,6 +19263,7 @@ class App {
18943
19263
  }
18944
19264
  this.meshRenderer.render(pass);
18945
19265
  this.sceneAids.render(pass);
19266
+ for (const cb of this.extraRenderCallbacks) cb(pass);
18946
19267
  this.gizmoManager.render(pass);
18947
19268
  this.renderer.endFrame();
18948
19269
  if (this.hotspotManager.isActive()) {
@@ -19185,6 +19506,16 @@ class App {
19185
19506
  getRenderer() {
19186
19507
  return this.renderer;
19187
19508
  }
19509
+ /**
19510
+ * 注册额外的渲染回调(在场景辅助之后、gizmo 之前执行)
19511
+ */
19512
+ addRenderCallback(cb) {
19513
+ this.extraRenderCallbacks.push(cb);
19514
+ }
19515
+ removeRenderCallback(cb) {
19516
+ const idx = this.extraRenderCallbacks.indexOf(cb);
19517
+ if (idx >= 0) this.extraRenderCallbacks.splice(idx, 1);
19518
+ }
19188
19519
  /**
19189
19520
  * CPU splat 拾取:在屏幕坐标 (clientX, clientY) 处找最近的 splat,返回世界坐标或 null
19190
19521
  */
@@ -19583,6 +19914,7 @@ exports.Renderer = Renderer;
19583
19914
  exports.SHMode = SHMode;
19584
19915
  exports.SceneAidsRenderer = SceneAidsRenderer;
19585
19916
  exports.SceneManager = SceneManager;
19917
+ exports.SelectionVolumeRenderer = SelectionVolumeRenderer;
19586
19918
  exports.SkyboxRenderer = SkyboxRenderer;
19587
19919
  exports.SplatBoundingBoxProvider = SplatBoundingBoxProvider;
19588
19920
  exports.SplatEditor = SplatEditor;