@d5techs/3dgs-lib 1.4.75 → 1.4.76

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/3dgs-lib.js CHANGED
@@ -17566,213 +17566,212 @@ class EyedropperSelection {
17566
17566
  }
17567
17567
  }
17568
17568
  class SphereSelection {
17569
- constructor(parent, onSelect) {
17569
+ constructor(parent, callbacks) {
17570
17570
  __publicField(this, "parent");
17571
- __publicField(this, "svg");
17572
- __publicField(this, "circle");
17573
- __publicField(this, "onSelect");
17574
- __publicField(this, "center", { x: 0, y: 0 });
17575
- __publicField(this, "radiusPx", 0);
17576
- __publicField(this, "dragId");
17571
+ __publicField(this, "toolbar");
17572
+ __publicField(this, "callbacks");
17573
+ __publicField(this, "_radius", 1);
17574
+ __publicField(this, "radiusInput");
17577
17575
  this.parent = parent;
17578
- this.onSelect = onSelect;
17579
- this.svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
17580
- this.svg.classList.add("tool-svg");
17581
- this.svg.style.cssText = "position:absolute;top:0;left:0;width:100%;height:100%;pointer-events:none;display:none;z-index:10;";
17582
- parent.appendChild(this.svg);
17583
- this.circle = document.createElementNS(
17584
- this.svg.namespaceURI,
17585
- "circle"
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- );
17587
- this.circle.setAttribute("fill", "rgba(0,150,255,0.12)");
17588
- this.circle.setAttribute("stroke", "#09f");
17589
- this.circle.setAttribute("stroke-width", "1.5");
17590
- this.circle.setAttribute("stroke-dasharray", "6 3");
17591
- this.circle.style.display = "none";
17592
- this.svg.appendChild(this.circle);
17593
- this.pointerdown = this.pointerdown.bind(this);
17594
- this.pointermove = this.pointermove.bind(this);
17595
- this.pointerup = this.pointerup.bind(this);
17596
- }
17597
- activate() {
17598
- this.svg.style.display = "block";
17599
- this.parent.style.cursor = "crosshair";
17600
- this.parent.addEventListener("pointerdown", this.pointerdown);
17601
- this.parent.addEventListener("pointermove", this.pointermove);
17602
- this.parent.addEventListener("pointerup", this.pointerup);
17603
- }
17604
- deactivate() {
17605
- if (this.dragId !== void 0) this.dragEnd();
17606
- this.svg.style.display = "none";
17607
- this.parent.style.cursor = "";
17608
- this.parent.removeEventListener("pointerdown", this.pointerdown);
17609
- this.parent.removeEventListener("pointermove", this.pointermove);
17610
- this.parent.removeEventListener("pointerup", this.pointerup);
17611
- }
17612
- updateCircle() {
17613
- this.circle.setAttribute("cx", this.center.x.toString());
17614
- this.circle.setAttribute("cy", this.center.y.toString());
17615
- this.circle.setAttribute("r", Math.max(1, this.radiusPx).toString());
17576
+ this.callbacks = callbacks;
17577
+ this.toolbar = document.createElement("div");
17578
+ this.toolbar.className = "volume-select-toolbar";
17579
+ this.toolbar.style.cssText = `
17580
+ position:absolute; bottom:12px; left:50%; transform:translateX(-50%);
17581
+ display:none; z-index:20; background:rgba(30,30,30,0.92);
17582
+ border-radius:8px; padding:6px 10px; gap:6px;
17583
+ align-items:center; font-size:13px; color:#ddd;
17584
+ backdrop-filter:blur(6px); user-select:none; white-space:nowrap;
17585
+ box-shadow:0 2px 12px rgba(0,0,0,0.4);
17586
+ `;
17587
+ this.toolbar.addEventListener("pointerdown", (e) => e.stopPropagation());
17588
+ this.toolbar.addEventListener("wheel", (e) => e.stopPropagation());
17589
+ const mkBtn = (label2, op) => {
17590
+ const btn = document.createElement("button");
17591
+ btn.textContent = label2;
17592
+ btn.style.cssText = `
17593
+ padding:4px 12px; border:1px solid #555; border-radius:4px;
17594
+ background:#333; color:#ddd; cursor:pointer; font-size:13px;
17595
+ transition: background 0.15s;
17596
+ `;
17597
+ btn.addEventListener("mouseenter", () => {
17598
+ btn.style.background = "#555";
17599
+ });
17600
+ btn.addEventListener("mouseleave", () => {
17601
+ btn.style.background = "#333";
17602
+ });
17603
+ btn.addEventListener("pointerdown", (e) => {
17604
+ e.stopPropagation();
17605
+ this.callbacks.onApply(op);
17606
+ });
17607
+ return btn;
17608
+ };
17609
+ const setBtn = mkBtn("Set", "set");
17610
+ const addBtn = mkBtn("Add", "add");
17611
+ const removeBtn = mkBtn("Remove", "remove");
17612
+ const inputWrap = document.createElement("span");
17613
+ inputWrap.style.cssText = "display:inline-flex; align-items:center; gap:2px;";
17614
+ const input = document.createElement("input");
17615
+ input.type = "number";
17616
+ input.min = "0.01";
17617
+ input.step = "0.1";
17618
+ input.value = this._radius.toFixed(2);
17619
+ input.style.cssText = `
17620
+ width:50px; padding:3px 4px; border:1px solid #555; border-radius:4px;
17621
+ background:#222; color:#ddd; font-size:12px; text-align:center;
17622
+ `;
17623
+ const label = document.createElement("span");
17624
+ label.textContent = "Radius";
17625
+ label.style.cssText = "color:#888; font-size:11px;";
17626
+ input.addEventListener("change", () => {
17627
+ const v = Math.max(0.01, parseFloat(input.value) || 0.01);
17628
+ input.value = v.toFixed(2);
17629
+ this._radius = v;
17630
+ this.callbacks.onRadiusChanged(v);
17631
+ });
17632
+ inputWrap.appendChild(input);
17633
+ inputWrap.appendChild(label);
17634
+ this.radiusInput = input;
17635
+ this.toolbar.appendChild(setBtn);
17636
+ this.toolbar.appendChild(addBtn);
17637
+ this.toolbar.appendChild(removeBtn);
17638
+ this.toolbar.appendChild(inputWrap);
17639
+ parent.appendChild(this.toolbar);
17616
17640
  }
17617
- pointerdown(e) {
17618
- if (this.dragId !== void 0) return;
17619
- if (e.pointerType === "mouse" ? e.button !== 0 : !e.isPrimary) return;
17620
- e.preventDefault();
17621
- e.stopPropagation();
17622
- this.dragId = e.pointerId;
17623
- this.parent.setPointerCapture(this.dragId);
17624
- this.center.x = e.offsetX;
17625
- this.center.y = e.offsetY;
17626
- this.radiusPx = 0;
17627
- this.updateCircle();
17628
- this.circle.style.display = "block";
17641
+ get radius() {
17642
+ return this._radius;
17629
17643
  }
17630
- pointermove(e) {
17631
- if (e.pointerId !== this.dragId) return;
17632
- e.preventDefault();
17633
- e.stopPropagation();
17634
- const dx = e.offsetX - this.center.x;
17635
- const dy = e.offsetY - this.center.y;
17636
- this.radiusPx = Math.sqrt(dx * dx + dy * dy);
17637
- this.updateCircle();
17644
+ setRadius(radius) {
17645
+ this._radius = radius;
17646
+ this.radiusInput.value = radius.toFixed(2);
17638
17647
  }
17639
- dragEnd() {
17640
- if (this.dragId !== void 0) {
17641
- this.parent.releasePointerCapture(this.dragId);
17642
- this.dragId = void 0;
17643
- }
17644
- this.circle.style.display = "none";
17648
+ activate() {
17649
+ this.toolbar.style.display = "flex";
17645
17650
  }
17646
- pointerup(e) {
17647
- if (e.pointerId !== this.dragId) return;
17648
- e.preventDefault();
17649
- e.stopPropagation();
17650
- const selectOp = e.shiftKey ? "add" : e.ctrlKey ? "remove" : "set";
17651
- if (this.radiusPx < 3) this.radiusPx = 20;
17652
- this.onSelect(selectOp, { x: this.center.x, y: this.center.y }, this.radiusPx);
17653
- this.dragEnd();
17651
+ deactivate() {
17652
+ this.toolbar.style.display = "none";
17654
17653
  }
17655
17654
  }
17656
17655
  class BoxSelection {
17657
- constructor(parent, onSelect) {
17656
+ constructor(parent, callbacks) {
17658
17657
  __publicField(this, "parent");
17659
- __publicField(this, "svg");
17660
- __publicField(this, "rect");
17661
- __publicField(this, "crossV");
17662
- __publicField(this, "crossH");
17663
- __publicField(this, "onSelect");
17664
- __publicField(this, "center", { x: 0, y: 0 });
17665
- __publicField(this, "halfW", 0);
17666
- __publicField(this, "halfH", 0);
17667
- __publicField(this, "dragId");
17658
+ __publicField(this, "toolbar");
17659
+ __publicField(this, "callbacks");
17660
+ __publicField(this, "_lenX", 2);
17661
+ __publicField(this, "_lenY", 2);
17662
+ __publicField(this, "_lenZ", 2);
17663
+ __publicField(this, "inputX");
17664
+ __publicField(this, "inputY");
17665
+ __publicField(this, "inputZ");
17668
17666
  this.parent = parent;
17669
- this.onSelect = onSelect;
17670
- this.svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
17671
- this.svg.classList.add("tool-svg");
17672
- this.svg.style.cssText = "position:absolute;top:0;left:0;width:100%;height:100%;pointer-events:none;display:none;z-index:10;";
17673
- parent.appendChild(this.svg);
17674
- this.rect = document.createElementNS(
17675
- this.svg.namespaceURI,
17676
- "rect"
17677
- );
17678
- this.rect.setAttribute("fill", "rgba(0,200,100,0.12)");
17679
- this.rect.setAttribute("stroke", "#0c6");
17680
- this.rect.setAttribute("stroke-width", "1.5");
17681
- this.rect.setAttribute("stroke-dasharray", "6 3");
17682
- this.rect.style.display = "none";
17683
- this.svg.appendChild(this.rect);
17684
- const mkLine = () => {
17685
- const l = document.createElementNS(this.svg.namespaceURI, "line");
17686
- l.setAttribute("stroke", "#0c6");
17687
- l.setAttribute("stroke-width", "1");
17688
- l.setAttribute("stroke-dasharray", "3 3");
17689
- l.style.display = "none";
17690
- this.svg.appendChild(l);
17691
- return l;
17667
+ this.callbacks = callbacks;
17668
+ this.toolbar = document.createElement("div");
17669
+ this.toolbar.className = "volume-select-toolbar";
17670
+ this.toolbar.style.cssText = `
17671
+ position:absolute; bottom:12px; left:50%; transform:translateX(-50%);
17672
+ display:none; z-index:20; background:rgba(30,30,30,0.92);
17673
+ border-radius:8px; padding:6px 10px; gap:6px;
17674
+ align-items:center; font-size:13px; color:#ddd;
17675
+ backdrop-filter:blur(6px); user-select:none; white-space:nowrap;
17676
+ box-shadow:0 2px 12px rgba(0,0,0,0.4);
17677
+ `;
17678
+ this.toolbar.addEventListener("pointerdown", (e) => e.stopPropagation());
17679
+ this.toolbar.addEventListener("wheel", (e) => e.stopPropagation());
17680
+ const mkBtn = (label, op) => {
17681
+ const btn = document.createElement("button");
17682
+ btn.textContent = label;
17683
+ btn.style.cssText = `
17684
+ padding:4px 12px; border:1px solid #555; border-radius:4px;
17685
+ background:#333; color:#ddd; cursor:pointer; font-size:13px;
17686
+ transition: background 0.15s;
17687
+ `;
17688
+ btn.addEventListener("mouseenter", () => {
17689
+ btn.style.background = "#555";
17690
+ });
17691
+ btn.addEventListener("mouseleave", () => {
17692
+ btn.style.background = "#333";
17693
+ });
17694
+ btn.addEventListener("pointerdown", (e) => {
17695
+ e.stopPropagation();
17696
+ this.callbacks.onApply(op);
17697
+ });
17698
+ return btn;
17692
17699
  };
17693
- this.crossV = mkLine();
17694
- this.crossH = mkLine();
17695
- this.pointerdown = this.pointerdown.bind(this);
17696
- this.pointermove = this.pointermove.bind(this);
17697
- this.pointerup = this.pointerup.bind(this);
17700
+ const mkInput = (placeholder, initial, onChange) => {
17701
+ const wrap = document.createElement("span");
17702
+ wrap.style.cssText = "display:inline-flex; align-items:center; gap:2px;";
17703
+ const input = document.createElement("input");
17704
+ input.type = "number";
17705
+ input.min = "0.01";
17706
+ input.step = "0.1";
17707
+ input.value = initial.toFixed(2);
17708
+ input.style.cssText = `
17709
+ width:50px; padding:3px 4px; border:1px solid #555; border-radius:4px;
17710
+ background:#222; color:#ddd; font-size:12px; text-align:center;
17711
+ `;
17712
+ const label = document.createElement("span");
17713
+ label.textContent = placeholder;
17714
+ label.style.cssText = "color:#888; font-size:11px;";
17715
+ input.addEventListener("change", () => {
17716
+ const v = Math.max(0.01, parseFloat(input.value) || 0.01);
17717
+ input.value = v.toFixed(2);
17718
+ onChange(v);
17719
+ });
17720
+ wrap.appendChild(input);
17721
+ wrap.appendChild(label);
17722
+ return { wrap, input };
17723
+ };
17724
+ const setBtn = mkBtn("Set", "set");
17725
+ const addBtn = mkBtn("Add", "add");
17726
+ const removeBtn = mkBtn("Remove", "remove");
17727
+ const xInput = mkInput("LenX", this._lenX, (v) => {
17728
+ this._lenX = v;
17729
+ this.emitDims();
17730
+ });
17731
+ const yInput = mkInput("LenY", this._lenY, (v) => {
17732
+ this._lenY = v;
17733
+ this.emitDims();
17734
+ });
17735
+ const zInput = mkInput("LenZ", this._lenZ, (v) => {
17736
+ this._lenZ = v;
17737
+ this.emitDims();
17738
+ });
17739
+ this.inputX = xInput.input;
17740
+ this.inputY = yInput.input;
17741
+ this.inputZ = zInput.input;
17742
+ this.toolbar.appendChild(setBtn);
17743
+ this.toolbar.appendChild(addBtn);
17744
+ this.toolbar.appendChild(removeBtn);
17745
+ this.toolbar.appendChild(xInput.wrap);
17746
+ this.toolbar.appendChild(yInput.wrap);
17747
+ this.toolbar.appendChild(zInput.wrap);
17748
+ parent.appendChild(this.toolbar);
17749
+ }
17750
+ get lenX() {
17751
+ return this._lenX;
17752
+ }
17753
+ get lenY() {
17754
+ return this._lenY;
17755
+ }
17756
+ get lenZ() {
17757
+ return this._lenZ;
17758
+ }
17759
+ setDimensions(lenX, lenY, lenZ) {
17760
+ this._lenX = lenX;
17761
+ this._lenY = lenY;
17762
+ this._lenZ = lenZ;
17763
+ this.inputX.value = lenX.toFixed(2);
17764
+ this.inputY.value = lenY.toFixed(2);
17765
+ this.inputZ.value = lenZ.toFixed(2);
17698
17766
  }
17699
17767
  activate() {
17700
- this.svg.style.display = "block";
17701
- this.parent.style.cursor = "crosshair";
17702
- this.parent.addEventListener("pointerdown", this.pointerdown);
17703
- this.parent.addEventListener("pointermove", this.pointermove);
17704
- this.parent.addEventListener("pointerup", this.pointerup);
17768
+ this.toolbar.style.display = "flex";
17705
17769
  }
17706
17770
  deactivate() {
17707
- if (this.dragId !== void 0) this.dragEnd();
17708
- this.svg.style.display = "none";
17709
- this.parent.style.cursor = "";
17710
- this.parent.removeEventListener("pointerdown", this.pointerdown);
17711
- this.parent.removeEventListener("pointermove", this.pointermove);
17712
- this.parent.removeEventListener("pointerup", this.pointerup);
17771
+ this.toolbar.style.display = "none";
17713
17772
  }
17714
- updateVisuals() {
17715
- const x = this.center.x - this.halfW;
17716
- const y = this.center.y - this.halfH;
17717
- const w = this.halfW * 2;
17718
- const h = this.halfH * 2;
17719
- this.rect.setAttribute("x", x.toString());
17720
- this.rect.setAttribute("y", y.toString());
17721
- this.rect.setAttribute("width", Math.max(1, w).toString());
17722
- this.rect.setAttribute("height", Math.max(1, h).toString());
17723
- this.crossV.setAttribute("x1", this.center.x.toString());
17724
- this.crossV.setAttribute("y1", y.toString());
17725
- this.crossV.setAttribute("x2", this.center.x.toString());
17726
- this.crossV.setAttribute("y2", (y + h).toString());
17727
- this.crossH.setAttribute("x1", x.toString());
17728
- this.crossH.setAttribute("y1", this.center.y.toString());
17729
- this.crossH.setAttribute("x2", (x + w).toString());
17730
- this.crossH.setAttribute("y2", this.center.y.toString());
17731
- }
17732
- pointerdown(e) {
17733
- if (this.dragId !== void 0) return;
17734
- if (e.pointerType === "mouse" ? e.button !== 0 : !e.isPrimary) return;
17735
- e.preventDefault();
17736
- e.stopPropagation();
17737
- this.dragId = e.pointerId;
17738
- this.parent.setPointerCapture(this.dragId);
17739
- this.center.x = e.offsetX;
17740
- this.center.y = e.offsetY;
17741
- this.halfW = 0;
17742
- this.halfH = 0;
17743
- this.updateVisuals();
17744
- this.rect.style.display = "block";
17745
- this.crossV.style.display = "block";
17746
- this.crossH.style.display = "block";
17747
- }
17748
- pointermove(e) {
17749
- if (e.pointerId !== this.dragId) return;
17750
- e.preventDefault();
17751
- e.stopPropagation();
17752
- this.halfW = Math.abs(e.offsetX - this.center.x);
17753
- this.halfH = Math.abs(e.offsetY - this.center.y);
17754
- this.updateVisuals();
17755
- }
17756
- dragEnd() {
17757
- if (this.dragId !== void 0) {
17758
- this.parent.releasePointerCapture(this.dragId);
17759
- this.dragId = void 0;
17760
- }
17761
- this.rect.style.display = "none";
17762
- this.crossV.style.display = "none";
17763
- this.crossH.style.display = "none";
17764
- }
17765
- pointerup(e) {
17766
- if (e.pointerId !== this.dragId) return;
17767
- e.preventDefault();
17768
- e.stopPropagation();
17769
- const selectOp = e.shiftKey ? "add" : e.ctrlKey ? "remove" : "set";
17770
- if (this.halfW < 3 && this.halfH < 3) {
17771
- this.halfW = 20;
17772
- this.halfH = 20;
17773
- }
17774
- this.onSelect(selectOp, { x: this.center.x, y: this.center.y }, this.halfW, this.halfH);
17775
- this.dragEnd();
17773
+ emitDims() {
17774
+ this.callbacks.onDimensionsChanged(this._lenX, this._lenY, this._lenZ);
17776
17775
  }
17777
17776
  }
17778
17777
  function exportEditedPLY(positions, scales, rotations, colors, opacities, shCoeffs, state) {
@@ -17876,9 +17875,205 @@ function exportEditedPLY(positions, scales, rotations, colors, opacities, shCoef
17876
17875
  }
17877
17876
  return buffer;
17878
17877
  }
17878
+ const SPHERE_SEGMENTS = 64;
17879
+ const SPHERE_RINGS = 3;
17880
+ class SelectionVolumeRenderer {
17881
+ constructor(renderer, camera) {
17882
+ __publicField(this, "renderer");
17883
+ __publicField(this, "camera");
17884
+ __publicField(this, "pipeline", null);
17885
+ __publicField(this, "uniformBuffer", null);
17886
+ __publicField(this, "bindGroup", null);
17887
+ __publicField(this, "vertexBuffer", null);
17888
+ __publicField(this, "_volume", { type: null, center: [0, 0, 0], dimensions: [2, 2, 2] });
17889
+ __publicField(this, "vertexCount", 0);
17890
+ __publicField(this, "maxVertices");
17891
+ __publicField(this, "lineColor", [0.2, 0.8, 1]);
17892
+ this.renderer = renderer;
17893
+ this.camera = camera;
17894
+ this.maxVertices = Math.max(
17895
+ 24,
17896
+ SPHERE_SEGMENTS * 2 * SPHERE_RINGS
17897
+ );
17898
+ this.createPipeline();
17899
+ this.createVertexBuffer();
17900
+ }
17901
+ get volume() {
17902
+ return this._volume;
17903
+ }
17904
+ setVolume(type, center, dimensions) {
17905
+ this._volume.type = type;
17906
+ if (center) this._volume.center = center;
17907
+ if (dimensions) this._volume.dimensions = dimensions;
17908
+ }
17909
+ setCenter(x, y, z) {
17910
+ this._volume.center = [x, y, z];
17911
+ }
17912
+ setDimensions(a, b, c) {
17913
+ this._volume.dimensions = [a, b, c];
17914
+ }
17915
+ createPipeline() {
17916
+ const device = this.renderer.device;
17917
+ const shaderCode = (
17918
+ /* wgsl */
17919
+ `
17920
+ struct Uniforms { viewProjection: mat4x4<f32> }
17921
+ @group(0) @binding(0) var<uniform> uniforms: Uniforms;
17922
+
17923
+ struct VI { @location(0) position: vec3<f32>, @location(1) color: vec3<f32> }
17924
+ struct VO { @builtin(position) position: vec4<f32>, @location(0) color: vec3<f32> }
17925
+
17926
+ @vertex fn vs(i: VI) -> VO {
17927
+ var o: VO;
17928
+ o.position = uniforms.viewProjection * vec4(i.position, 1.0);
17929
+ o.color = i.color;
17930
+ return o;
17931
+ }
17932
+ @fragment fn fs(i: VO) -> @location(0) vec4<f32> {
17933
+ return vec4(i.color, 0.8);
17934
+ }
17935
+ `
17936
+ );
17937
+ const sm = device.createShaderModule({ code: shaderCode });
17938
+ this.uniformBuffer = device.createBuffer({ size: 64, usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST });
17939
+ const bgl = device.createBindGroupLayout({
17940
+ entries: [{ binding: 0, visibility: GPUShaderStage.VERTEX, buffer: { type: "uniform" } }]
17941
+ });
17942
+ this.bindGroup = device.createBindGroup({ layout: bgl, entries: [{ binding: 0, resource: { buffer: this.uniformBuffer } }] });
17943
+ this.pipeline = device.createRenderPipeline({
17944
+ layout: device.createPipelineLayout({ bindGroupLayouts: [bgl] }),
17945
+ vertex: {
17946
+ module: sm,
17947
+ entryPoint: "vs",
17948
+ buffers: [{
17949
+ arrayStride: 24,
17950
+ attributes: [
17951
+ { shaderLocation: 0, offset: 0, format: "float32x3" },
17952
+ { shaderLocation: 1, offset: 12, format: "float32x3" }
17953
+ ]
17954
+ }]
17955
+ },
17956
+ fragment: {
17957
+ module: sm,
17958
+ entryPoint: "fs",
17959
+ targets: [{
17960
+ format: this.renderer.format,
17961
+ blend: {
17962
+ color: { srcFactor: "src-alpha", dstFactor: "one-minus-src-alpha", operation: "add" },
17963
+ alpha: { srcFactor: "one", dstFactor: "one-minus-src-alpha", operation: "add" }
17964
+ }
17965
+ }]
17966
+ },
17967
+ primitive: { topology: "line-list", cullMode: "none" },
17968
+ depthStencil: { format: this.renderer.depthFormat, depthWriteEnabled: false, depthCompare: "always" }
17969
+ });
17970
+ }
17971
+ createVertexBuffer() {
17972
+ const size = this.maxVertices * 24;
17973
+ this.vertexBuffer = this.renderer.device.createBuffer({
17974
+ size,
17975
+ usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST
17976
+ });
17977
+ }
17978
+ generateBoxVertices() {
17979
+ const [cx, cy, cz] = this._volume.center;
17980
+ const [lx, ly, lz] = this._volume.dimensions;
17981
+ const hx = lx / 2, hy = ly / 2, hz = lz / 2;
17982
+ const [r, g, b] = this.lineColor;
17983
+ const v = [];
17984
+ const addLine = (x12, y12, z12, x2, y2, z2) => {
17985
+ v.push(x12, y12, z12, r, g, b, x2, y2, z2, r, g, b);
17986
+ };
17987
+ const x0 = cx - hx, x1 = cx + hx;
17988
+ const y0 = cy - hy, y1 = cy + hy;
17989
+ const z0 = cz - hz, z1 = cz + hz;
17990
+ addLine(x0, y0, z0, x1, y0, z0);
17991
+ addLine(x1, y0, z0, x1, y0, z1);
17992
+ addLine(x1, y0, z1, x0, y0, z1);
17993
+ addLine(x0, y0, z1, x0, y0, z0);
17994
+ addLine(x0, y1, z0, x1, y1, z0);
17995
+ addLine(x1, y1, z0, x1, y1, z1);
17996
+ addLine(x1, y1, z1, x0, y1, z1);
17997
+ addLine(x0, y1, z1, x0, y1, z0);
17998
+ addLine(x0, y0, z0, x0, y1, z0);
17999
+ addLine(x1, y0, z0, x1, y1, z0);
18000
+ addLine(x1, y0, z1, x1, y1, z1);
18001
+ addLine(x0, y0, z1, x0, y1, z1);
18002
+ return new Float32Array(v);
18003
+ }
18004
+ generateSphereVertices() {
18005
+ const [cx, cy, cz] = this._volume.center;
18006
+ const radius = this._volume.dimensions[0];
18007
+ const [r, g, b] = this.lineColor;
18008
+ const v = [];
18009
+ const seg = SPHERE_SEGMENTS;
18010
+ const addCircle = (axis) => {
18011
+ for (let i = 0; i < seg; i++) {
18012
+ const a0 = i / seg * Math.PI * 2;
18013
+ const a1 = (i + 1) / seg * Math.PI * 2;
18014
+ let x0, y0, z0, x1, y1, z1;
18015
+ if (axis === "y") {
18016
+ x0 = cx + Math.cos(a0) * radius;
18017
+ y0 = cy;
18018
+ z0 = cz + Math.sin(a0) * radius;
18019
+ x1 = cx + Math.cos(a1) * radius;
18020
+ y1 = cy;
18021
+ z1 = cz + Math.sin(a1) * radius;
18022
+ } else if (axis === "x") {
18023
+ x0 = cx;
18024
+ y0 = cy + Math.cos(a0) * radius;
18025
+ z0 = cz + Math.sin(a0) * radius;
18026
+ x1 = cx;
18027
+ y1 = cy + Math.cos(a1) * radius;
18028
+ z1 = cz + Math.sin(a1) * radius;
18029
+ } else {
18030
+ x0 = cx + Math.cos(a0) * radius;
18031
+ y0 = cy + Math.sin(a0) * radius;
18032
+ z0 = cz;
18033
+ x1 = cx + Math.cos(a1) * radius;
18034
+ y1 = cy + Math.sin(a1) * radius;
18035
+ z1 = cz;
18036
+ }
18037
+ v.push(x0, y0, z0, r, g, b, x1, y1, z1, r, g, b);
18038
+ }
18039
+ };
18040
+ addCircle("x");
18041
+ addCircle("y");
18042
+ addCircle("z");
18043
+ return new Float32Array(v);
18044
+ }
18045
+ render(pass) {
18046
+ if (!this._volume.type || !this.pipeline || !this.bindGroup || !this.vertexBuffer || !this.uniformBuffer) return;
18047
+ const device = this.renderer.device;
18048
+ const verts = this._volume.type === "box" ? this.generateBoxVertices() : this.generateSphereVertices();
18049
+ this.vertexCount = verts.length / 6;
18050
+ if (this.vertexCount === 0) return;
18051
+ const needed = this.vertexCount * 24;
18052
+ if (needed > this.vertexBuffer.size) {
18053
+ this.vertexBuffer.destroy();
18054
+ this.vertexBuffer = device.createBuffer({ size: needed, usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST });
18055
+ }
18056
+ device.queue.writeBuffer(this.vertexBuffer, 0, verts.buffer);
18057
+ device.queue.writeBuffer(this.uniformBuffer, 0, new Float32Array(this.camera.viewProjectionMatrix));
18058
+ pass.setPipeline(this.pipeline);
18059
+ pass.setBindGroup(0, this.bindGroup);
18060
+ pass.setVertexBuffer(0, this.vertexBuffer);
18061
+ pass.draw(this.vertexCount);
18062
+ }
18063
+ destroy() {
18064
+ var _a2, _b2;
18065
+ (_a2 = this.vertexBuffer) == null ? void 0 : _a2.destroy();
18066
+ (_b2 = this.uniformBuffer) == null ? void 0 : _b2.destroy();
18067
+ this.vertexBuffer = null;
18068
+ this.uniformBuffer = null;
18069
+ this.pipeline = null;
18070
+ this.bindGroup = null;
18071
+ }
18072
+ }
17879
18073
  class SplatEditor {
17880
- constructor(camera, gsRenderer, container, callbacks = {}) {
18074
+ constructor(camera, gsRenderer, container, callbacks = {}, renderer) {
17881
18075
  __publicField(this, "camera");
18076
+ __publicField(this, "gpuRenderer");
17882
18077
  __publicField(this, "gsRenderer");
17883
18078
  __publicField(this, "container");
17884
18079
  __publicField(this, "splatState");
@@ -17893,6 +18088,10 @@ class SplatEditor {
17893
18088
  __publicField(this, "projDirty", true);
17894
18089
  __publicField(this, "_active", false);
17895
18090
  __publicField(this, "overlayCleanup", []);
18091
+ /** 体积选择线框渲染器 */
18092
+ __publicField(this, "volumeRenderer", null);
18093
+ __publicField(this, "boxTool", null);
18094
+ __publicField(this, "sphereTool", null);
17896
18095
  // ============================================
17897
18096
  // 键盘快捷键
17898
18097
  // ============================================
@@ -17901,6 +18100,7 @@ class SplatEditor {
17901
18100
  this.gsRenderer = gsRenderer;
17902
18101
  this.container = container;
17903
18102
  this.callbacks = callbacks;
18103
+ this.gpuRenderer = renderer;
17904
18104
  }
17905
18105
  get active() {
17906
18106
  return this._active;
@@ -17947,9 +18147,20 @@ class SplatEditor {
17947
18147
  this.container.style.position = "relative";
17948
18148
  }
17949
18149
  this.toolManager = new ToolManager((name) => {
17950
- var _a2, _b2;
17951
- this.toolOverlay.style.display = name ? "block" : "none";
17952
- (_b2 = (_a2 = this.callbacks).onToolChanged) == null ? void 0 : _b2.call(_a2, name);
18150
+ var _a2, _b2, _c, _d, _e, _f;
18151
+ const isVolumeTool = name === "box" || name === "sphere";
18152
+ this.toolOverlay.style.display = name && !isVolumeTool ? "block" : "none";
18153
+ if (isVolumeTool && this.volumeRenderer) {
18154
+ const volType = name;
18155
+ const center = this.getModelCenter();
18156
+ const dims = volType === "box" ? [this.boxTool.lenX, this.boxTool.lenY, this.boxTool.lenZ] : [this.sphereTool.radius, 0, 0];
18157
+ this.volumeRenderer.setVolume(volType, center, dims);
18158
+ (_b2 = (_a2 = this.callbacks).onVolumeToolActivated) == null ? void 0 : _b2.call(_a2, this.volumeRenderer.volume);
18159
+ } else {
18160
+ if (this.volumeRenderer) this.volumeRenderer.setVolume(null);
18161
+ (_d = (_c = this.callbacks).onVolumeToolDeactivated) == null ? void 0 : _d.call(_c);
18162
+ }
18163
+ (_f = (_e = this.callbacks).onToolChanged) == null ? void 0 : _f.call(_e, name);
17953
18164
  });
17954
18165
  this.toolManager.register("rect", new RectSelection(
17955
18166
  this.toolOverlay,
@@ -17985,24 +18196,42 @@ class SplatEditor {
17985
18196
  this.toolOverlay,
17986
18197
  (op, pt, threshold) => this.selectByColor(op, pt, threshold)
17987
18198
  ));
17988
- this.toolManager.register("sphere", new SphereSelection(
17989
- this.toolOverlay,
17990
- (op, centerPx, radiusPx) => this.selectBySphere(op, centerPx, radiusPx)
17991
- ));
17992
- this.toolManager.register("box", new BoxSelection(
17993
- this.toolOverlay,
17994
- (op, centerPx, halfW, halfH) => this.selectByBox(op, centerPx, halfW, halfH)
17995
- ));
18199
+ if (this.gpuRenderer) {
18200
+ this.volumeRenderer = new SelectionVolumeRenderer(this.gpuRenderer, this.camera);
18201
+ }
18202
+ this.sphereTool = new SphereSelection(this.container, {
18203
+ onApply: (op) => this.applyVolumeSelection(op),
18204
+ onRadiusChanged: (radius) => {
18205
+ var _a2;
18206
+ (_a2 = this.volumeRenderer) == null ? void 0 : _a2.setDimensions(radius, 0, 0);
18207
+ }
18208
+ });
18209
+ this.toolManager.register("sphere", this.sphereTool);
18210
+ this.boxTool = new BoxSelection(this.container, {
18211
+ onApply: (op) => this.applyVolumeSelection(op),
18212
+ onDimensionsChanged: (lx, ly, lz) => {
18213
+ var _a2;
18214
+ (_a2 = this.volumeRenderer) == null ? void 0 : _a2.setDimensions(lx, ly, lz);
18215
+ }
18216
+ });
18217
+ this.toolManager.register("box", this.boxTool);
17996
18218
  this.gsRenderer.setEditorState(this.splatState.data);
17997
18219
  this._keyHandler = this._onKeyDown.bind(this);
17998
18220
  window.addEventListener("keydown", this._keyHandler);
17999
18221
  this.projDirty = true;
18000
18222
  }
18223
+ /**
18224
+ * 渲染体积选择线框(在主渲染 pass 内调用)
18225
+ */
18226
+ renderVolume(pass) {
18227
+ var _a2;
18228
+ (_a2 = this.volumeRenderer) == null ? void 0 : _a2.render(pass);
18229
+ }
18001
18230
  /**
18002
18231
  * 退出编辑模式,将编辑结果永久写入渲染数据
18003
18232
  */
18004
18233
  exit() {
18005
- var _a2, _b2;
18234
+ var _a2, _b2, _c;
18006
18235
  if (!this._active) return;
18007
18236
  this._active = false;
18008
18237
  window.removeEventListener("keydown", this._keyHandler);
@@ -18011,6 +18240,8 @@ class SplatEditor {
18011
18240
  this.overlayCleanup = [];
18012
18241
  (_a2 = this.toolOverlay) == null ? void 0 : _a2.remove();
18013
18242
  (_b2 = this.maskCanvas) == null ? void 0 : _b2.remove();
18243
+ (_c = this.volumeRenderer) == null ? void 0 : _c.destroy();
18244
+ this.volumeRenderer = null;
18014
18245
  this.applyEditsToRenderer();
18015
18246
  this.editHistory.clear();
18016
18247
  this.gsRenderer.clearEditorState();
@@ -18246,52 +18477,119 @@ class SplatEditor {
18246
18477
  this.editHistory.add(editOp);
18247
18478
  }
18248
18479
  /**
18249
- * 球选择:在屏幕空间判断 splat 是否在圆形区域内
18480
+ * 世界空间球体选择
18250
18481
  */
18251
- selectBySphere(op, centerPx, radiusPx) {
18252
- this.ensureProjection();
18253
- const proj = this.projectedPositions;
18254
- if (!proj) return;
18255
- const w = this.container.clientWidth;
18256
- const h = this.container.clientHeight;
18257
- const cx = centerPx.x / w;
18258
- const cy = centerPx.y / h;
18259
- const rx = radiusPx / w;
18260
- const ry = radiusPx / h;
18261
- const rx2 = rx * rx;
18262
- const ry2 = ry * ry;
18482
+ selectByWorldSphere(op, center, radius) {
18483
+ const cpuPos = this.gsRenderer.getCPUPositions();
18484
+ if (!cpuPos) return;
18485
+ const modelMat = this.gsRenderer.getModelMatrix();
18486
+ const r2 = radius * radius;
18487
+ const [cx, cy, cz] = center;
18263
18488
  const editOp = new SelectOp(this.splatState, op, (i) => {
18264
- const b = i * 3;
18265
- const sx = proj[b], sy = proj[b + 1], sz = proj[b + 2];
18266
- if (sz <= 0 || sz >= 1) return false;
18267
- const dx = sx - cx, dy = sy - cy;
18268
- return dx * dx / rx2 + dy * dy / ry2 <= 1;
18489
+ if (this.splatState.data[i] & (State.hidden | State.deleted)) return false;
18490
+ const i3 = i * 3;
18491
+ const lx = cpuPos[i3], ly = cpuPos[i3 + 1], lz = cpuPos[i3 + 2];
18492
+ const wx = modelMat[0] * lx + modelMat[4] * ly + modelMat[8] * lz + modelMat[12];
18493
+ const wy = modelMat[1] * lx + modelMat[5] * ly + modelMat[9] * lz + modelMat[13];
18494
+ const wz = modelMat[2] * lx + modelMat[6] * ly + modelMat[10] * lz + modelMat[14];
18495
+ const dx = wx - cx, dy = wy - cy, dz = wz - cz;
18496
+ return dx * dx + dy * dy + dz * dz <= r2;
18269
18497
  });
18270
18498
  this.editHistory.add(editOp);
18271
18499
  }
18272
18500
  /**
18273
- * 盒选择:在屏幕空间判断 splat 是否在矩形区域内
18501
+ * 世界空间 AABB 选择
18274
18502
  */
18275
- selectByBox(op, centerPx, halfWPx, halfHPx) {
18276
- this.ensureProjection();
18277
- const proj = this.projectedPositions;
18278
- if (!proj) return;
18279
- const w = this.container.clientWidth;
18280
- const h = this.container.clientHeight;
18281
- const cx = centerPx.x / w;
18282
- const cy = centerPx.y / h;
18283
- const hw = halfWPx / w;
18284
- const hh = halfHPx / h;
18285
- const left = cx - hw, right = cx + hw;
18286
- const top = cy - hh, bottom = cy + hh;
18503
+ selectByWorldBox(op, center, lenX, lenY, lenZ) {
18504
+ const cpuPos = this.gsRenderer.getCPUPositions();
18505
+ if (!cpuPos) return;
18506
+ const modelMat = this.gsRenderer.getModelMatrix();
18507
+ const [cx, cy, cz] = center;
18508
+ const hx = lenX / 2, hy = lenY / 2, hz = lenZ / 2;
18287
18509
  const editOp = new SelectOp(this.splatState, op, (i) => {
18288
- const b = i * 3;
18289
- const sx = proj[b], sy = proj[b + 1], sz = proj[b + 2];
18290
- if (sz <= 0 || sz >= 1) return false;
18291
- return sx >= left && sx <= right && sy >= top && sy <= bottom;
18510
+ if (this.splatState.data[i] & (State.hidden | State.deleted)) return false;
18511
+ const i3 = i * 3;
18512
+ const lx = cpuPos[i3], ly = cpuPos[i3 + 1], lz = cpuPos[i3 + 2];
18513
+ const wx = modelMat[0] * lx + modelMat[4] * ly + modelMat[8] * lz + modelMat[12];
18514
+ const wy = modelMat[1] * lx + modelMat[5] * ly + modelMat[9] * lz + modelMat[13];
18515
+ const wz = modelMat[2] * lx + modelMat[6] * ly + modelMat[10] * lz + modelMat[14];
18516
+ const rx = wx - cx, ry = wy - cy, rz = wz - cz;
18517
+ return rx >= -hx && rx <= hx && ry >= -hy && ry <= hy && rz >= -hz && rz <= hz;
18292
18518
  });
18293
18519
  this.editHistory.add(editOp);
18294
18520
  }
18521
+ /**
18522
+ * 应用当前体积选择
18523
+ */
18524
+ applyVolumeSelection(op) {
18525
+ if (!this.volumeRenderer) return;
18526
+ const vol = this.volumeRenderer.volume;
18527
+ if (!vol.type) return;
18528
+ if (vol.type === "sphere") {
18529
+ this.selectByWorldSphere(op, vol.center, vol.dimensions[0]);
18530
+ } else {
18531
+ this.selectByWorldBox(op, vol.center, vol.dimensions[0], vol.dimensions[1], vol.dimensions[2]);
18532
+ }
18533
+ }
18534
+ /**
18535
+ * 设置体积选择的中心位置(供外部 gizmo 调用)
18536
+ */
18537
+ setVolumeCenter(x, y, z) {
18538
+ var _a2;
18539
+ (_a2 = this.volumeRenderer) == null ? void 0 : _a2.setCenter(x, y, z);
18540
+ }
18541
+ /**
18542
+ * 获取当前体积状态
18543
+ */
18544
+ getVolumeState() {
18545
+ var _a2;
18546
+ return ((_a2 = this.volumeRenderer) == null ? void 0 : _a2.volume) ?? null;
18547
+ }
18548
+ /**
18549
+ * 创建体积位置的 TransformableObject 代理,供 gizmo 控制
18550
+ */
18551
+ createVolumeTransformProxy() {
18552
+ if (!this.volumeRenderer) return null;
18553
+ const vol = this.volumeRenderer;
18554
+ return {
18555
+ get position() {
18556
+ return vol.volume.center;
18557
+ },
18558
+ get rotation() {
18559
+ return [0, 0, 0];
18560
+ },
18561
+ get scale() {
18562
+ return [1, 1, 1];
18563
+ },
18564
+ setPosition: (x, y, z) => {
18565
+ vol.setCenter(x, y, z);
18566
+ },
18567
+ setRotation: () => {
18568
+ },
18569
+ setScale: () => {
18570
+ }
18571
+ };
18572
+ }
18573
+ /**
18574
+ * 获取模型包围盒中心(世界空间)
18575
+ */
18576
+ getModelCenter() {
18577
+ const cpuPos = this.gsRenderer.getCPUPositions();
18578
+ if (!cpuPos || cpuPos.length === 0) return [0, 0, 0];
18579
+ const modelMat = this.gsRenderer.getModelMatrix();
18580
+ const count = this.splatState.count;
18581
+ let sx = 0, sy = 0, sz = 0, n = 0;
18582
+ const step = Math.max(1, Math.floor(count / 1e3));
18583
+ for (let i = 0; i < count; i += step) {
18584
+ const i3 = i * 3;
18585
+ const lx = cpuPos[i3], ly = cpuPos[i3 + 1], lz = cpuPos[i3 + 2];
18586
+ sx += modelMat[0] * lx + modelMat[4] * ly + modelMat[8] * lz + modelMat[12];
18587
+ sy += modelMat[1] * lx + modelMat[5] * ly + modelMat[9] * lz + modelMat[13];
18588
+ sz += modelMat[2] * lx + modelMat[6] * ly + modelMat[10] * lz + modelMat[14];
18589
+ n++;
18590
+ }
18591
+ return n > 0 ? [sx / n, sy / n, sz / n] : [0, 0, 0];
18592
+ }
18295
18593
  /**
18296
18594
  * 根据屏幕像素坐标,找到最近的可见 splat 并返回其世界坐标及深度换算系数
18297
18595
  */
@@ -18496,6 +18794,8 @@ class App {
18496
18794
  __publicField(this, "baseRenderScale", 1);
18497
18795
  // 绑定的事件处理函数
18498
18796
  __publicField(this, "boundOnResize");
18797
+ /** 额外渲染回调(在 gizmo 之前、场景辅助之后执行) */
18798
+ __publicField(this, "extraRenderCallbacks", []);
18499
18799
  this.canvas = canvas;
18500
18800
  this.boundOnResize = this.onResize.bind(this);
18501
18801
  }
@@ -18941,6 +19241,7 @@ class App {
18941
19241
  }
18942
19242
  this.meshRenderer.render(pass);
18943
19243
  this.sceneAids.render(pass);
19244
+ for (const cb of this.extraRenderCallbacks) cb(pass);
18944
19245
  this.gizmoManager.render(pass);
18945
19246
  this.renderer.endFrame();
18946
19247
  if (this.hotspotManager.isActive()) {
@@ -19183,6 +19484,16 @@ class App {
19183
19484
  getRenderer() {
19184
19485
  return this.renderer;
19185
19486
  }
19487
+ /**
19488
+ * 注册额外的渲染回调(在场景辅助之后、gizmo 之前执行)
19489
+ */
19490
+ addRenderCallback(cb) {
19491
+ this.extraRenderCallbacks.push(cb);
19492
+ }
19493
+ removeRenderCallback(cb) {
19494
+ const idx = this.extraRenderCallbacks.indexOf(cb);
19495
+ if (idx >= 0) this.extraRenderCallbacks.splice(idx, 1);
19496
+ }
19186
19497
  /**
19187
19498
  * CPU splat 拾取:在屏幕坐标 (clientX, clientY) 处找最近的 splat,返回世界坐标或 null
19188
19499
  */
@@ -19582,6 +19893,7 @@ export {
19582
19893
  SHMode,
19583
19894
  SceneAidsRenderer,
19584
19895
  SceneManager,
19896
+ SelectionVolumeRenderer,
19585
19897
  SkyboxRenderer,
19586
19898
  SplatBoundingBoxProvider,
19587
19899
  SplatEditor,