@d5techs/3dgs-lib 1.4.73 → 1.4.75

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package/dist/3dgs-lib.cjs CHANGED
@@ -811,6 +811,7 @@ const _OrbitControls = class _OrbitControls {
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  onKeyDown(e) {
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  var _a2;
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  if (!this.enabled) return;
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+ if (e.ctrlKey || e.metaKey || e.altKey) return;
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  const tag = (_a2 = e.target) == null ? void 0 : _a2.tagName;
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  if (tag === "INPUT" || tag === "TEXTAREA" || tag === "SELECT") return;
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  const key = e.key.toLowerCase();
@@ -2114,8 +2115,7 @@ struct V { @builtin(position) pos: vec4<f32>, @location(0) dir: vec3<f32> };
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  return o;
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  }
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  @fragment fn fs(i: V) -> @location(0) vec4<f32> {
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- let d = normalize(i.dir);
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- return vec4(textureSample(cubeTexture, cubeSampler, vec3(-d.x, d.y, -d.z)).rgb, 1.);
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+ return vec4(textureSample(cubeTexture, cubeSampler, normalize(i.dir)).rgb, 1.);
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  }`
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  );
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  class SkyboxRenderer {
@@ -18248,52 +18248,49 @@ class SplatEditor {
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  this.editHistory.add(editOp);
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  }
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  /**
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- * 球选择:以点击处最近 splat 为中心,拖拽半径定义世界空间球体
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+ * 球选择:在屏幕空间判断 splat 是否在圆形区域内
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  */
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  selectBySphere(op, centerPx, radiusPx) {
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- const pick = this.pickWorldPosition(centerPx.x, centerPx.y);
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- if (!pick) return;
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- const worldRadius = radiusPx * pick.pixelToWorld;
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- const cpuPos = this.gsRenderer.getCPUPositions();
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- if (!cpuPos) return;
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- const modelMat = this.gsRenderer.getModelMatrix();
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- const cx = pick.worldX, cy = pick.worldY, cz = pick.worldZ;
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- const r2 = worldRadius * worldRadius;
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+ this.ensureProjection();
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+ const proj = this.projectedPositions;
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+ if (!proj) return;
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+ const w = this.container.clientWidth;
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+ const h = this.container.clientHeight;
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+ const cx = centerPx.x / w;
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+ const cy = centerPx.y / h;
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+ const rx = radiusPx / w;
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+ const ry = radiusPx / h;
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+ const rx2 = rx * rx;
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+ const ry2 = ry * ry;
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  const editOp = new SelectOp(this.splatState, op, (i) => {
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- if (this.splatState.data[i] & (State.hidden | State.deleted)) return false;
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- const i3 = i * 3;
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- const lx = cpuPos[i3], ly = cpuPos[i3 + 1], lz = cpuPos[i3 + 2];
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- const wx = modelMat[0] * lx + modelMat[4] * ly + modelMat[8] * lz + modelMat[12];
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- const wy = modelMat[1] * lx + modelMat[5] * ly + modelMat[9] * lz + modelMat[13];
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- const wz = modelMat[2] * lx + modelMat[6] * ly + modelMat[10] * lz + modelMat[14];
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- const dx = wx - cx, dy = wy - cy, dz = wz - cz;
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- return dx * dx + dy * dy + dz * dz < r2;
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+ const b = i * 3;
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+ const sx = proj[b], sy = proj[b + 1], sz = proj[b + 2];
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+ if (sz <= 0 || sz >= 1) return false;
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+ const dx = sx - cx, dy = sy - cy;
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+ return dx * dx / rx2 + dy * dy / ry2 <= 1;
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  });
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  this.editHistory.add(editOp);
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  }
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  /**
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- * 盒选择:以点击处最近 splat 为中心,拖拽定义世界空间 AABB
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- * X/Y 半宽由屏幕拖拽距离转换,Z 半深度取 max(halfW, halfH)
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+ * 盒选择:在屏幕空间判断 splat 是否在矩形区域内
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  */
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  selectByBox(op, centerPx, halfWPx, halfHPx) {
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- const pick = this.pickWorldPosition(centerPx.x, centerPx.y);
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- if (!pick) return;
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- const s = pick.pixelToWorld;
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- const hx = halfWPx * s;
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- const hy = halfHPx * s;
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- const hz = Math.max(hx, hy);
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- const cpuPos = this.gsRenderer.getCPUPositions();
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- if (!cpuPos) return;
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- const modelMat = this.gsRenderer.getModelMatrix();
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- const cx = pick.worldX, cy = pick.worldY, cz = pick.worldZ;
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+ this.ensureProjection();
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+ const proj = this.projectedPositions;
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+ if (!proj) return;
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+ const w = this.container.clientWidth;
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+ const h = this.container.clientHeight;
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+ const cx = centerPx.x / w;
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+ const cy = centerPx.y / h;
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+ const hw = halfWPx / w;
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+ const hh = halfHPx / h;
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+ const left = cx - hw, right = cx + hw;
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+ const top = cy - hh, bottom = cy + hh;
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  const editOp = new SelectOp(this.splatState, op, (i) => {
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- if (this.splatState.data[i] & (State.hidden | State.deleted)) return false;
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- const i3 = i * 3;
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- const lx = cpuPos[i3], ly = cpuPos[i3 + 1], lz = cpuPos[i3 + 2];
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- const wx = modelMat[0] * lx + modelMat[4] * ly + modelMat[8] * lz + modelMat[12];
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- const wy = modelMat[1] * lx + modelMat[5] * ly + modelMat[9] * lz + modelMat[13];
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- const wz = modelMat[2] * lx + modelMat[6] * ly + modelMat[10] * lz + modelMat[14];
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- return Math.abs(wx - cx) < hx && Math.abs(wy - cy) < hy && Math.abs(wz - cz) < hz;
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+ const b = i * 3;
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+ const sx = proj[b], sy = proj[b + 1], sz = proj[b + 2];
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+ if (sz <= 0 || sz >= 1) return false;
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+ return sx >= left && sx <= right && sy >= top && sy <= bottom;
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  });
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  this.editHistory.add(editOp);
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  }