@d5techs/3dgs-lib 1.4.50 → 1.4.51
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/3dgs-lib.cjs +15 -17
- package/dist/3dgs-lib.cjs.map +1 -1
- package/dist/3dgs-lib.js +15 -17
- package/dist/3dgs-lib.js.map +1 -1
- package/package.json +1 -1
package/dist/3dgs-lib.js
CHANGED
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@@ -2140,28 +2140,26 @@ fn vs(@builtin(vertex_index) vi: u32) -> VSOut {
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2140
2140
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fn fs(input: VSOut) -> @location(0) vec4<f32> {
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2141
2141
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let dir = normalize(input.dir);
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2142
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2143
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-
let
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2143
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+
let camX = u.extra.y;
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let camY = u.extra.z;
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2145
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+
let camZ = u.extra.w;
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2146
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-
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2147
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-
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2148
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-
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2147
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+
let doGround = u.extra.x > 0.5 && dir.y < -0.001 && camY > 0.01;
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2148
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let safeDirY = select(dir.y, -0.01, dir.y > -0.001);
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2149
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let t = camY / (-safeDirY);
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2150
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let gx = camX + dir.x * t;
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2151
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let gz = camZ + dir.z * t;
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let scale = max(camY, 1.0) * 5.0;
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let groundDir = normalize(vec3<f32>(gx / max(scale, 0.01), -1.0, gz / max(scale, 0.01)));
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-
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-
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2152
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-
let gz = camZ + dir.z * t;
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2155
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+
let skyColor = textureSample(cubeTexture, cubeSampler, dir);
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2156
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let groundColor = textureSample(cubeTexture, cubeSampler, groundDir);
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2154
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-
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2155
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-
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2156
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-
let groundColor = textureSample(cubeTexture, cubeSampler, groundDir);
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2157
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-
let skyColor = textureSample(cubeTexture, cubeSampler, dir);
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2158
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let blend = smoothstep(0.0, -0.12, dir.y);
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let mixed = mix(skyColor.rgb, groundColor.rgb, blend);
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2159
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-
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2160
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-
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2161
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}
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-
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let color = textureSample(cubeTexture, cubeSampler, dir);
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2164
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-
return vec4<f32>(color.rgb, 1.0);
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let final_color = select(skyColor.rgb, mixed, doGround);
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return vec4<f32>(final_color, 1.0);
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}
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`
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2167
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);
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