@d5techs/3dgs-lib 1.4.38 → 1.4.40

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package/dist/App.d.ts CHANGED
@@ -70,6 +70,7 @@ export declare class App {
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  private gizmoManager;
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  private hotspotManager;
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  private sceneAids;
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+ private skyboxRenderer;
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  private isRunning;
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  private animationId;
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  private useMobileRenderer;
@@ -176,6 +177,16 @@ export declare class App {
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  * 调用方可在相机初始化完毕后主动调用以改善缩放手感。
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  */
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  snapTargetToSurface(): boolean;
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+ setSkybox(faceUrls: {
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+ posX: string;
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+ negX: string;
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+ posY: string;
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+ negY: string;
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+ posZ: string;
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+ negZ: string;
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+ }): Promise<void>;
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+ clearSkybox(): void;
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+ isSkyboxActive(): boolean;
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  getTransformGizmo(): import(".").TransformGizmo;
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  getViewportGizmo(): import(".").ViewportGizmo;
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  setViewportGizmoVisible(visible: boolean): void;
@@ -0,0 +1,24 @@
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+ export declare class SkyboxRenderer {
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+ private readonly device;
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+ private readonly format;
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+ private readonly depthFormat;
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+ private readonly shaderModule;
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+ private readonly bindGroupLayout;
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+ private readonly pipelineLayout;
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+ private readonly pipeline;
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+ private readonly uniformBuffer;
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+ private readonly sampler;
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+ private readonly scratchViewNoTrans;
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+ private readonly scratchVp;
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+ private readonly scratchInv;
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+ private cubeTexture;
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+ private cubeBindGroup;
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+ constructor(device: GPUDevice, format: GPUTextureFormat, depthFormat: GPUTextureFormat);
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+ get isActive(): boolean;
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+ loadCubemap(faceUrls: [string, string, string, string, string, string]): Promise<void>;
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+ render(pass: GPURenderPassEncoder, viewMatrix: Float32Array, projectionMatrix: Float32Array): void;
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+ clear(): void;
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+ destroy(): void;
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+ static invertMat4(out: Float32Array, e: Float32Array): boolean;
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+ private static multiplyMat4;
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+ }
package/dist/index.d.ts CHANGED
@@ -11,6 +11,7 @@ export { OrbitControls } from './core/OrbitControls';
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  export { ViewportGizmo } from './core/gizmo/ViewportGizmo';
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  export { BoundingBoxRenderer } from './core/BoundingBoxRenderer';
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  export { SceneAidsRenderer } from './core/SceneAidsRenderer';
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+ export { SkyboxRenderer } from './core/SkyboxRenderer';
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  export { Mesh } from './mesh/Mesh';
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  export { MeshRenderer } from './mesh/MeshRenderer';
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  export { GLBLoader } from './loaders/GLBLoader';
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@d5techs/3dgs-lib",
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- "version": "1.4.38",
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+ "version": "1.4.40",
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  "description": "可扩展的 WebGPU 3D 渲染引擎",
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  "type": "module",
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  "main": "./dist/3dgs-lib.cjs",