@d5techs/3dgs-lib 1.1.2 → 1.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/App.d.ts CHANGED
@@ -23,6 +23,7 @@ import type { HotspotInfo } from "./interaction/HotspotManager";
23
23
  import { SplatTransformProxy, MeshGroupProxy, SplatBoundingBoxProvider } from "./scene/proxies";
24
24
  import { TransformableObject, GizmoMode } from "./core/gizmo/TransformGizmo";
25
25
  import type { BoundingBoxProvider } from "./types";
26
+ import { SceneAidsRenderer } from "./core/SceneAidsRenderer";
26
27
  /**
27
28
  * 统一进度回调类型
28
29
  * @param progress 进度值 0-100
@@ -43,6 +44,7 @@ export declare class App {
43
44
  private sceneManager;
44
45
  private gizmoManager;
45
46
  private hotspotManager;
47
+ private sceneAids;
46
48
  private isRunning;
47
49
  private animationId;
48
50
  private useMobileRenderer;
@@ -156,6 +158,11 @@ export declare class App {
156
158
  getOverlayMeshByIndex(index: number): import("./mesh/Mesh").Mesh | null;
157
159
  private fetchWithProgress;
158
160
  private parsePLYBuffer;
161
+ setGridVisible(visible: boolean): void;
162
+ getGridVisible(): boolean;
163
+ setAxesVisible(visible: boolean): void;
164
+ getAxesVisible(): boolean;
165
+ getSceneAidsRenderer(): SceneAidsRenderer;
159
166
  /**
160
167
  * 销毁应用及所有资源
161
168
  */
@@ -0,0 +1,32 @@
1
+ import { Renderer } from "./Renderer";
2
+ import { Camera } from "./Camera";
3
+ /**
4
+ * SceneAidsRenderer - 场景辅助渲染器
5
+ * 渲染无限网格(XZ 平面)和世界坐标轴(RGB = XYZ)
6
+ */
7
+ export declare class SceneAidsRenderer {
8
+ private renderer;
9
+ private camera;
10
+ private _gridVisible;
11
+ private _axesVisible;
12
+ private gridPipeline;
13
+ private gridUniformBuffer;
14
+ private gridBindGroup;
15
+ private axesPipeline;
16
+ private axesUniformBuffer;
17
+ private axesBindGroup;
18
+ private axesVertexBuffer;
19
+ constructor(renderer: Renderer, camera: Camera);
20
+ private createGridPipeline;
21
+ private createAxesPipeline;
22
+ private createAxesVertexBuffer;
23
+ get gridVisible(): boolean;
24
+ set gridVisible(v: boolean);
25
+ get axesVisible(): boolean;
26
+ set axesVisible(v: boolean);
27
+ render(pass: GPURenderPassEncoder): void;
28
+ private renderGrid;
29
+ private renderAxes;
30
+ private invertMatrix4;
31
+ destroy(): void;
32
+ }
package/dist/index.d.ts CHANGED
@@ -10,6 +10,7 @@ export { Camera } from './core/Camera';
10
10
  export { OrbitControls } from './core/OrbitControls';
11
11
  export { ViewportGizmo } from './core/gizmo/ViewportGizmo';
12
12
  export { BoundingBoxRenderer } from './core/BoundingBoxRenderer';
13
+ export { SceneAidsRenderer } from './core/SceneAidsRenderer';
13
14
  export { Mesh } from './mesh/Mesh';
14
15
  export { MeshRenderer } from './mesh/MeshRenderer';
15
16
  export { GLBLoader } from './loaders/GLBLoader';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@d5techs/3dgs-lib",
3
- "version": "1.1.2",
3
+ "version": "1.2.0",
4
4
  "description": "可扩展的 WebGPU 3D 渲染引擎",
5
5
  "type": "module",
6
6
  "main": "./dist/3dgs-lib.cjs",