@d2runewizard/d2s 2.0.36
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +59 -0
- package/lib/binary/bitreader.d.ts +22 -0
- package/lib/binary/bitreader.js +100 -0
- package/lib/binary/bitreader.js.map +1 -0
- package/lib/binary/bitwriter.d.ts +21 -0
- package/lib/binary/bitwriter.js +118 -0
- package/lib/binary/bitwriter.js.map +1 -0
- package/lib/binary/constants.d.ts +4 -0
- package/lib/binary/constants.js +9 -0
- package/lib/binary/constants.js.map +1 -0
- package/lib/d2/attribute_enhancer.d.ts +5 -0
- package/lib/d2/attribute_enhancer.js +593 -0
- package/lib/d2/attribute_enhancer.js.map +1 -0
- package/lib/d2/attributes.d.ts +4 -0
- package/lib/d2/attributes.js +99 -0
- package/lib/d2/attributes.js.map +1 -0
- package/lib/d2/constants.d.ts +4 -0
- package/lib/d2/constants.js +16 -0
- package/lib/d2/constants.js.map +1 -0
- package/lib/d2/d2s.d.ts +10 -0
- package/lib/d2/d2s.js +106 -0
- package/lib/d2/d2s.js.map +1 -0
- package/lib/d2/header.d.ts +8 -0
- package/lib/d2/header.js +95 -0
- package/lib/d2/header.js.map +1 -0
- package/lib/d2/items.d.ts +17 -0
- package/lib/d2/items.js +728 -0
- package/lib/d2/items.js.map +1 -0
- package/lib/d2/skills.d.ts +4 -0
- package/lib/d2/skills.js +45 -0
- package/lib/d2/skills.js.map +1 -0
- package/lib/d2/stash.d.ts +3 -0
- package/lib/d2/stash.js +196 -0
- package/lib/d2/stash.js.map +1 -0
- package/lib/d2/types.d.ts +402 -0
- package/lib/d2/types.js +15 -0
- package/lib/d2/types.js.map +1 -0
- package/lib/d2/versions/default_header.d.ts +5 -0
- package/lib/d2/versions/default_header.js +721 -0
- package/lib/d2/versions/default_header.js.map +1 -0
- package/lib/data/parser.d.ts +3 -0
- package/lib/data/parser.js +627 -0
- package/lib/data/parser.js.map +1 -0
- package/lib/data/versions/96_constant_data.d.ts +14427 -0
- package/lib/data/versions/96_constant_data.js +5 -0
- package/lib/data/versions/96_constant_data.js.map +1 -0
- package/lib/data/versions/99_constant_data.d.ts +15572 -0
- package/lib/data/versions/99_constant_data.js +5 -0
- package/lib/data/versions/99_constant_data.js.map +1 -0
- package/lib/index.d.ts +8 -0
- package/lib/index.js +47 -0
- package/lib/index.js.map +1 -0
- package/package.json +46 -0
package/lib/d2/items.js
ADDED
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports._writeMagicProperties = exports._readMagicProperties = exports.writeItem = exports.readItem = exports.writeItems = exports.readItems = exports.writeCorpseItem = exports.readCorpseItems = exports.writeGolemItems = exports.readGolemItems = exports.writeMercItems = exports.readMercItems = exports.writeCharItems = exports.readCharItems = void 0;
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const bitreader_1 = require("../binary/bitreader");
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const bitwriter_1 = require("../binary/bitwriter");
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var ItemType;
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(function (ItemType) {
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ItemType[ItemType["Armor"] = 1] = "Armor";
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ItemType[ItemType["Shield"] = 2] = "Shield";
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ItemType[ItemType["Weapon"] = 3] = "Weapon";
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ItemType[ItemType["Other"] = 4] = "Other";
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})(ItemType || (ItemType = {}));
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var Quality;
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(function (Quality) {
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Quality[Quality["Low"] = 1] = "Low";
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Quality[Quality["Normal"] = 2] = "Normal";
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Quality[Quality["Superior"] = 3] = "Superior";
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Quality[Quality["Magic"] = 4] = "Magic";
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Quality[Quality["Set"] = 5] = "Set";
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Quality[Quality["Rare"] = 6] = "Rare";
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Quality[Quality["Unique"] = 7] = "Unique";
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Quality[Quality["Crafted"] = 8] = "Crafted";
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})(Quality || (Quality = {}));
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// prettier-ignore
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//huffman tree
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const HUFFMAN = [[[[["w", "u"], [["8", ["y", ["5", ["j", []]]]], "h"]], ["s", [["2", "n"], "x"]]], [[["c", ["k", "f"]], "b"], [["t", "m"], ["9", "7"]]]], [" ", [[[["e", "d"], "p"], ["g", [[["z", "q"], "3"], ["v", "6"]]]], [["r", "l"], ["a", [["1", ["4", "0"]], ["i", "o"]]]]]]];
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// prettier-ignore
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const HUFFMAN_LOOKUP = { "0": { "v": 223, "l": 8 }, "1": { "v": 31, "l": 7 }, "2": { "v": 12, "l": 6 }, "3": { "v": 91, "l": 7 }, "4": { "v": 95, "l": 8 }, "5": { "v": 104, "l": 8 }, "6": { "v": 123, "l": 7 }, "7": { "v": 30, "l": 5 }, "8": { "v": 8, "l": 6 }, "9": { "v": 14, "l": 5 }, " ": { "v": 1, "l": 2 }, "a": { "v": 15, "l": 5 }, "b": { "v": 10, "l": 4 }, "c": { "v": 2, "l": 5 }, "d": { "v": 35, "l": 6 }, "e": { "v": 3, "l": 6 }, "f": { "v": 50, "l": 6 }, "g": { "v": 11, "l": 5 }, "h": { "v": 24, "l": 5 }, "i": { "v": 63, "l": 7 }, "j": { "v": 232, "l": 9 }, "k": { "v": 18, "l": 6 }, "l": { "v": 23, "l": 5 }, "m": { "v": 22, "l": 5 }, "n": { "v": 44, "l": 6 }, "o": { "v": 127, "l": 7 }, "p": { "v": 19, "l": 5 }, "q": { "v": 155, "l": 8 }, "r": { "v": 7, "l": 5 }, "s": { "v": 4, "l": 4 }, "t": { "v": 6, "l": 5 }, "u": { "v": 16, "l": 5 }, "v": { "v": 59, "l": 7 }, "w": { "v": 0, "l": 5 }, "x": { "v": 28, "l": 5 }, "y": { "v": 40, "l": 7 }, "z": { "v": 27, "l": 8 } };
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async function readCharItems(char, reader, constants, config) {
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char.items = await readItems(reader, char.header.version, constants, config, char);
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}
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exports.readCharItems = readCharItems;
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async function writeCharItems(char, constants, config) {
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const writer = new bitwriter_1.BitWriter();
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writer.WriteArray(await writeItems(char.items, char.header.version, constants, config));
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return writer.ToArray();
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}
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exports.writeCharItems = writeCharItems;
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async function readMercItems(char, reader, constants, config) {
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char.merc_items = [];
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const header = reader.ReadString(2); //0x0000 [merc item list header = "jf"]
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if (header !== "jf") {
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// header is not present in first save after char is created
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if ((char === null || char === void 0 ? void 0 : char.header.level) === 1) {
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return;
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}
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throw new Error(`Mercenary header 'jf' not found at position ${reader.offset - 2 * 8}`);
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}
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if (char.header.merc_id && parseInt(char.header.merc_id, 16) !== 0) {
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char.merc_items = await readItems(reader, char.header.version, constants, config, char);
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}
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}
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exports.readMercItems = readMercItems;
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async function writeMercItems(char, constants, config) {
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const writer = new bitwriter_1.BitWriter();
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writer.WriteString("jf", 2);
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if (char.header.merc_id && parseInt(char.header.merc_id, 16) !== 0) {
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char.merc_items = char.merc_items || [];
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writer.WriteArray(await writeItems(char.merc_items, char.header.version, constants, config));
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}
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return writer.ToArray();
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}
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exports.writeMercItems = writeMercItems;
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async function readGolemItems(char, reader, constants, config) {
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const header = reader.ReadString(2); //0x0000 [golem item list header = "kf"]
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if (header !== "kf") {
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// header is not present in first save after char is created
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if ((char === null || char === void 0 ? void 0 : char.header.level) === 1) {
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return;
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}
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throw new Error(`Golem header 'kf' not found at position ${reader.offset - 2 * 8}`);
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}
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const has_golem = reader.ReadUInt8();
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if (has_golem === 1) {
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char.golem_item = await readItem(reader, char.header.version, constants, config);
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}
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}
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exports.readGolemItems = readGolemItems;
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async function writeGolemItems(char, constants, config) {
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const writer = new bitwriter_1.BitWriter();
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writer.WriteString("kf", 2);
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if (char.golem_item) {
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writer.WriteUInt8(1);
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writer.WriteArray(await writeItem(char.golem_item, char.header.version, constants, config));
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}
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else {
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writer.WriteUInt8(0);
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}
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return writer.ToArray();
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}
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exports.writeGolemItems = writeGolemItems;
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async function readCorpseItems(char, reader, constants, config) {
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char.corpse_items = [];
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const header = reader.ReadString(2); //0x0000 [item list header = 0x4a, 0x4d "JM"]
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if (header !== "JM") {
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// header is not present in first save after char is created
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if (char.header.level === 1) {
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char.is_dead = 0;
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return;
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}
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throw new Error(`Corpse header 'JM' not found at position ${reader.offset - 2 * 8}`);
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}
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char.is_dead = reader.ReadUInt16(); //0x0002 [corpse count]
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for (let i = 0; i < char.is_dead; i++) {
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reader.SkipBytes(12); //0x0004 [unk4, x_pos, y_pos]
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char.corpse_items = char.corpse_items.concat(await readItems(reader, char.header.version, constants, config, char));
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}
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}
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exports.readCorpseItems = readCorpseItems;
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async function writeCorpseItem(char, constants, config) {
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const writer = new bitwriter_1.BitWriter();
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writer.WriteString("JM", 2);
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writer.WriteUInt16(char.is_dead);
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//json struct doesnt support multiple corpses without modifying it
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if (char.is_dead) {
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writer.WriteArray(new Uint8Array(12));
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char.corpse_items = char.corpse_items || [];
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writer.WriteArray(await writeItems(char.corpse_items, char.header.version, constants, config));
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}
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return writer.ToArray();
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}
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exports.writeCorpseItem = writeCorpseItem;
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async function readItems(reader, version, constants, config, char) {
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const items = [];
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const header = reader.ReadString(2); //0x0000 [item list header = 0x4a, 0x4d "JM"]
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if (header !== "JM") {
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// header is not present in first save after char is created
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if ((char === null || char === void 0 ? void 0 : char.header.level) === 1) {
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return []; // TODO: return starter items based on class
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}
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throw new Error(`Item list header 'JM' not found at position ${reader.offset - 2 * 8}`);
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}
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const count = reader.ReadUInt16(); //0x0002
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for (let i = 0; i < count; i++) {
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items.push(await readItem(reader, version, constants, config));
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}
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return items;
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}
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exports.readItems = readItems;
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async function writeItems(items, version, constants, config) {
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const writer = new bitwriter_1.BitWriter();
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writer.WriteString("JM", 2);
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writer.WriteUInt16(items.length);
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for (let i = 0; i < items.length; i++) {
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writer.WriteArray(await writeItem(items[i], version, constants, config));
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}
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return writer.ToArray();
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}
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exports.writeItems = writeItems;
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async function readItem(reader, version, originalConstants, config, parent) {
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if (version <= 0x60) {
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const header = reader.ReadString(2); //0x0000 [item header = 0x4a, 0x4d "JM"]
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if (header !== "JM") {
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throw new Error(`Item header 'JM' not found at position ${reader.offset - 2 * 8}`);
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}
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}
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const constants = originalConstants;
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const item = {};
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_readSimpleBits(item, reader, version, constants, config);
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if (!item.simple_item) {
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item.id = reader.ReadUInt32(32);
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item.level = reader.ReadUInt8(7);
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item.quality = reader.ReadUInt8(4);
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item.multiple_pictures = reader.ReadBit();
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if (item.multiple_pictures) {
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item.picture_id = reader.ReadUInt8(3);
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}
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item.class_specific = reader.ReadBit();
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if (item.class_specific) {
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item.auto_affix_id = reader.ReadUInt16(11);
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}
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switch (item.quality) {
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case Quality.Low:
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item.low_quality_id = reader.ReadUInt8(3);
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break;
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case Quality.Normal:
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break;
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case Quality.Superior:
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item.file_index = reader.ReadUInt8(3);
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180
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break;
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case Quality.Magic:
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item.magic_prefix = reader.ReadUInt16(11);
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183
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if (item.magic_prefix)
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184
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item.magic_prefix_name = constants.magic_prefixes[item.magic_prefix] ? constants.magic_prefixes[item.magic_prefix].n : null;
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item.magic_suffix = reader.ReadUInt16(11);
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186
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if (item.magic_suffix)
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item.magic_suffix_name = constants.magic_suffixes[item.magic_suffix] ? constants.magic_suffixes[item.magic_suffix].n : null;
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break;
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case Quality.Set:
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item.set_id = reader.ReadUInt16(12);
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item.set_name = constants.set_items[item.set_id] ? constants.set_items[item.set_id].n : null;
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break;
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case Quality.Unique:
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item.unique_id = reader.ReadUInt16(12);
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item.unique_name = constants.unq_items[item.unique_id] ? constants.unq_items[item.unique_id].n : null;
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break;
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case Quality.Rare:
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198
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case Quality.Crafted:
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item.rare_name_id = reader.ReadUInt8(8);
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200
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if (item.rare_name_id)
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item.rare_name = constants.rare_names[item.rare_name_id] ? constants.rare_names[item.rare_name_id].n : null;
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item.rare_name_id2 = reader.ReadUInt8(8);
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if (item.rare_name_id2)
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item.rare_name2 = constants.rare_names[item.rare_name_id2] ? constants.rare_names[item.rare_name_id2].n : null;
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205
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item.magical_name_ids = [];
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206
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for (let i = 0; i < 6; i++) {
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const prefix = reader.ReadBit();
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if (prefix === 1) {
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item.magical_name_ids[i] = reader.ReadUInt16(11);
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}
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else {
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item.magical_name_ids[i] = null;
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}
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}
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break;
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216
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default:
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217
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break;
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218
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}
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219
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if (item.given_runeword) {
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220
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item.runeword_id = reader.ReadUInt16(12);
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221
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//fix delerium on d2gs??? why is this a thing?
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222
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if (item.runeword_id == 2718) {
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|
223
|
+
item.runeword_id = 48;
|
|
224
|
+
}
|
|
225
|
+
if (constants.runewords[item.runeword_id]) {
|
|
226
|
+
item.runeword_name = constants.runewords[item.runeword_id].n;
|
|
227
|
+
}
|
|
228
|
+
reader.ReadUInt8(4);
|
|
229
|
+
}
|
|
230
|
+
if (item.personalized) {
|
|
231
|
+
const arr = new Uint8Array(16);
|
|
232
|
+
for (let i = 0; i < arr.length; i++) {
|
|
233
|
+
if (version > 0x61) {
|
|
234
|
+
arr[i] = reader.ReadUInt8(8);
|
|
235
|
+
}
|
|
236
|
+
else {
|
|
237
|
+
arr[i] = reader.ReadUInt8(7);
|
|
238
|
+
}
|
|
239
|
+
if (arr[i] === 0x00) {
|
|
240
|
+
break;
|
|
241
|
+
}
|
|
242
|
+
}
|
|
243
|
+
item.personalized_name = new bitreader_1.BitReader(arr).ReadString(16).trim().replace(/\0/g, "");
|
|
244
|
+
}
|
|
245
|
+
//tomes
|
|
246
|
+
if (item.type === "tbk" || item.type == "ibk") {
|
|
247
|
+
reader.ReadUInt8(5);
|
|
248
|
+
}
|
|
249
|
+
//realm data
|
|
250
|
+
item.timestamp = reader.ReadUInt8(1);
|
|
251
|
+
if (item.type_id === ItemType.Armor) {
|
|
252
|
+
item.defense_rating = reader.ReadUInt16(constants.magical_properties[31].sB) - constants.magical_properties[31].sA;
|
|
253
|
+
}
|
|
254
|
+
if (item.type_id === ItemType.Armor || item.type_id === ItemType.Weapon) {
|
|
255
|
+
item.max_durability = reader.ReadUInt16(constants.magical_properties[73].sB) - constants.magical_properties[73].sA;
|
|
256
|
+
if (item.max_durability > 0) {
|
|
257
|
+
item.current_durability = reader.ReadUInt16(constants.magical_properties[72].sB) - constants.magical_properties[72].sA;
|
|
258
|
+
}
|
|
259
|
+
}
|
|
260
|
+
if (constants.stackables[item.type]) {
|
|
261
|
+
item.quantity = reader.ReadUInt16(9);
|
|
262
|
+
}
|
|
263
|
+
if (item.socketed === 1) {
|
|
264
|
+
item.total_nr_of_sockets = reader.ReadUInt8(4);
|
|
265
|
+
}
|
|
266
|
+
/**
|
|
267
|
+
* 5 bits. any of the 5 bits can be set. if a bit is set that means
|
|
268
|
+
* means +1 to the set_list_count
|
|
269
|
+
*/
|
|
270
|
+
let plist_flag = 0;
|
|
271
|
+
if (item.quality === Quality.Set) {
|
|
272
|
+
plist_flag = reader.ReadUInt8(5);
|
|
273
|
+
item.set_list_count = 0;
|
|
274
|
+
item._unknown_data.plist_flag = plist_flag;
|
|
275
|
+
}
|
|
276
|
+
//magical properties
|
|
277
|
+
let magic_attributes = _readMagicProperties(reader, constants);
|
|
278
|
+
item.magic_attributes = magic_attributes;
|
|
279
|
+
while (plist_flag > 0) {
|
|
280
|
+
if (plist_flag & 1) {
|
|
281
|
+
item.set_list_count += 1;
|
|
282
|
+
magic_attributes = _readMagicProperties(reader, constants);
|
|
283
|
+
if (item.set_attributes) {
|
|
284
|
+
item.set_attributes.push(magic_attributes);
|
|
285
|
+
}
|
|
286
|
+
else {
|
|
287
|
+
item.set_attributes = [magic_attributes];
|
|
288
|
+
}
|
|
289
|
+
}
|
|
290
|
+
plist_flag >>>= 1;
|
|
291
|
+
}
|
|
292
|
+
if (item.given_runeword === 1) {
|
|
293
|
+
magic_attributes = _readMagicProperties(reader, constants);
|
|
294
|
+
if (magic_attributes && magic_attributes.length > 0) {
|
|
295
|
+
item.runeword_attributes = magic_attributes;
|
|
296
|
+
}
|
|
297
|
+
}
|
|
298
|
+
}
|
|
299
|
+
reader.Align();
|
|
300
|
+
if (item.nr_of_items_in_sockets > 0 && item.simple_item === 0) {
|
|
301
|
+
item.socketed_items = [];
|
|
302
|
+
for (let i = 0; i < item.nr_of_items_in_sockets; i++) {
|
|
303
|
+
item.socketed_items.push(await readItem(reader, version, constants, config, item));
|
|
304
|
+
}
|
|
305
|
+
}
|
|
306
|
+
//console.log(JSON.stringify(item));
|
|
307
|
+
return item;
|
|
308
|
+
}
|
|
309
|
+
exports.readItem = readItem;
|
|
310
|
+
async function writeItem(item, version, constants, config) {
|
|
311
|
+
var _a;
|
|
312
|
+
if (item._unknown_data === undefined) {
|
|
313
|
+
item._unknown_data = {};
|
|
314
|
+
}
|
|
315
|
+
if (item.categories === undefined) {
|
|
316
|
+
item.categories = (_a = _GetItemTXT(item, constants)) === null || _a === void 0 ? void 0 : _a.c;
|
|
317
|
+
}
|
|
318
|
+
const writer = new bitwriter_1.BitWriter();
|
|
319
|
+
if (version <= 0x60) {
|
|
320
|
+
writer.WriteString("JM", 2);
|
|
321
|
+
}
|
|
322
|
+
_writeSimpleBits(writer, version, item, constants, config);
|
|
323
|
+
if (!item.simple_item) {
|
|
324
|
+
writer.WriteUInt32(item.id, 32);
|
|
325
|
+
writer.WriteUInt8(item.level, 7);
|
|
326
|
+
writer.WriteUInt8(item.quality, 4);
|
|
327
|
+
writer.WriteUInt8(item.multiple_pictures, 1);
|
|
328
|
+
if (item.multiple_pictures) {
|
|
329
|
+
writer.WriteUInt8(item.picture_id, 3);
|
|
330
|
+
}
|
|
331
|
+
writer.WriteUInt8(item.class_specific, 1);
|
|
332
|
+
if (item.class_specific === 1) {
|
|
333
|
+
writer.WriteUInt16(item.auto_affix_id || 0, 11);
|
|
334
|
+
}
|
|
335
|
+
switch (item.quality) {
|
|
336
|
+
case Quality.Low:
|
|
337
|
+
writer.WriteUInt8(item.low_quality_id, 3);
|
|
338
|
+
break;
|
|
339
|
+
case Quality.Normal:
|
|
340
|
+
break;
|
|
341
|
+
case Quality.Superior:
|
|
342
|
+
writer.WriteUInt8(item.file_index || 0, 3);
|
|
343
|
+
break;
|
|
344
|
+
case Quality.Magic:
|
|
345
|
+
writer.WriteUInt16(item.magic_prefix, 11);
|
|
346
|
+
writer.WriteUInt16(item.magic_suffix, 11);
|
|
347
|
+
break;
|
|
348
|
+
case Quality.Set:
|
|
349
|
+
writer.WriteUInt16(item.set_id, 12);
|
|
350
|
+
break;
|
|
351
|
+
case Quality.Unique:
|
|
352
|
+
writer.WriteUInt16(item.unique_id, 12);
|
|
353
|
+
break;
|
|
354
|
+
case Quality.Rare:
|
|
355
|
+
case Quality.Crafted:
|
|
356
|
+
writer.WriteUInt8(item.rare_name_id !== undefined ? item.rare_name_id : _lookupRareId(item.rare_name, constants), 8);
|
|
357
|
+
writer.WriteUInt8(item.rare_name_id2 !== undefined ? item.rare_name_id2 : _lookupRareId(item.rare_name2, constants), 8);
|
|
358
|
+
for (let i = 0; i < 6; i++) {
|
|
359
|
+
const magical_name_id = item.magical_name_ids[i];
|
|
360
|
+
if (magical_name_id) {
|
|
361
|
+
writer.WriteBit(1);
|
|
362
|
+
writer.WriteUInt16(magical_name_id, 11);
|
|
363
|
+
}
|
|
364
|
+
else {
|
|
365
|
+
writer.WriteBit(0);
|
|
366
|
+
}
|
|
367
|
+
}
|
|
368
|
+
break;
|
|
369
|
+
default:
|
|
370
|
+
break;
|
|
371
|
+
}
|
|
372
|
+
if (item.given_runeword) {
|
|
373
|
+
//fix delerium on d2gs??? why is this a thing?
|
|
374
|
+
let runeword_id = item.runeword_id;
|
|
375
|
+
if (runeword_id == 2718) {
|
|
376
|
+
runeword_id = 48;
|
|
377
|
+
}
|
|
378
|
+
writer.WriteUInt16(runeword_id, 12);
|
|
379
|
+
writer.WriteUInt8(5, 4); //always 5?
|
|
380
|
+
}
|
|
381
|
+
if (item.personalized) {
|
|
382
|
+
const name = item.personalized_name.substring(0, 16);
|
|
383
|
+
for (let i = 0; i < name.length; i++) {
|
|
384
|
+
if (version > 0x61) {
|
|
385
|
+
writer.WriteUInt8(name.charCodeAt(i), 8);
|
|
386
|
+
}
|
|
387
|
+
else {
|
|
388
|
+
writer.WriteUInt8(name.charCodeAt(i) & 0x7f, 7);
|
|
389
|
+
}
|
|
390
|
+
}
|
|
391
|
+
writer.WriteUInt8(0x00, version > 0x61 ? 8 : 7);
|
|
392
|
+
}
|
|
393
|
+
if (item.type === "tbk") {
|
|
394
|
+
writer.WriteUInt8(0, 5);
|
|
395
|
+
}
|
|
396
|
+
else if (item.type === "ibk") {
|
|
397
|
+
writer.WriteUInt8(1, 5);
|
|
398
|
+
}
|
|
399
|
+
writer.WriteUInt8(item.timestamp, 1);
|
|
400
|
+
if (item.type_id === ItemType.Armor || item.type_id === ItemType.Shield) {
|
|
401
|
+
writer.WriteUInt16(item.defense_rating + constants.magical_properties[31].sA, constants.magical_properties[31].sB);
|
|
402
|
+
}
|
|
403
|
+
if (item.type_id === ItemType.Armor || item.type_id === ItemType.Shield || item.type_id === ItemType.Weapon) {
|
|
404
|
+
writer.WriteUInt16(item.max_durability || 0, constants.magical_properties[73].sB);
|
|
405
|
+
if (item.max_durability > 0) {
|
|
406
|
+
writer.WriteUInt16(item.current_durability, constants.magical_properties[72].sB);
|
|
407
|
+
}
|
|
408
|
+
}
|
|
409
|
+
if (constants.stackables[item.type]) {
|
|
410
|
+
writer.WriteUInt16(item.quantity, 9);
|
|
411
|
+
}
|
|
412
|
+
if (item.socketed === 1) {
|
|
413
|
+
writer.WriteUInt8(item.total_nr_of_sockets, 4);
|
|
414
|
+
}
|
|
415
|
+
if (item.quality === Quality.Set) {
|
|
416
|
+
const set_attribute_count = item.set_attributes != null ? item.set_attributes.length : 0;
|
|
417
|
+
//reduced by -1 removed as this seems to be wrong
|
|
418
|
+
const plist_flag = (1 << set_attribute_count) - 1;
|
|
419
|
+
writer.WriteUInt8(item._unknown_data.plist_flag || plist_flag, 5);
|
|
420
|
+
}
|
|
421
|
+
_writeMagicProperties(writer, item.magic_attributes, constants);
|
|
422
|
+
if (item.set_attributes && item.set_attributes.length > 0) {
|
|
423
|
+
for (let i = 0; i < item.set_attributes.length; i++) {
|
|
424
|
+
_writeMagicProperties(writer, item.set_attributes[i], constants);
|
|
425
|
+
}
|
|
426
|
+
}
|
|
427
|
+
if (item.given_runeword === 1) {
|
|
428
|
+
_writeMagicProperties(writer, item.runeword_attributes, constants);
|
|
429
|
+
}
|
|
430
|
+
}
|
|
431
|
+
writer.Align();
|
|
432
|
+
if (item.nr_of_items_in_sockets > 0 && item.simple_item === 0) {
|
|
433
|
+
for (let i = 0; i < item.nr_of_items_in_sockets; i++) {
|
|
434
|
+
writer.WriteArray(await writeItem(item.socketed_items[i], version, constants, config));
|
|
435
|
+
}
|
|
436
|
+
}
|
|
437
|
+
return writer.ToArray();
|
|
438
|
+
}
|
|
439
|
+
exports.writeItem = writeItem;
|
|
440
|
+
function _readSimpleBits(item, reader, version, constants, config) {
|
|
441
|
+
var _a, _b, _c;
|
|
442
|
+
//init so we do not have npe's
|
|
443
|
+
item._unknown_data = {};
|
|
444
|
+
//1.10-1.14d
|
|
445
|
+
//[flags:32][version:10][mode:3]([invloc:4][x:4][y:4][page:3])([itemcode:32])([sockets:3])
|
|
446
|
+
//1.15
|
|
447
|
+
//[flags:32][version:3][mode:3]([invloc:4][x:4][y:4][page:3])([itemcode:variable])([sockets:3])
|
|
448
|
+
item._unknown_data.b0_3 = reader.ReadBitArray(4);
|
|
449
|
+
item.identified = reader.ReadBit();
|
|
450
|
+
item._unknown_data.b5_10 = reader.ReadBitArray(6);
|
|
451
|
+
item.socketed = reader.ReadBit();
|
|
452
|
+
item._unknown_data.b12 = reader.ReadBitArray(1);
|
|
453
|
+
item.new = reader.ReadBit();
|
|
454
|
+
item._unknown_data.b14_15 = reader.ReadBitArray(2);
|
|
455
|
+
item.is_ear = reader.ReadBit();
|
|
456
|
+
item.starter_item = reader.ReadBit();
|
|
457
|
+
item._unknown_data.b18_20 = reader.ReadBitArray(3);
|
|
458
|
+
item.simple_item = reader.ReadBit();
|
|
459
|
+
item.ethereal = reader.ReadBit();
|
|
460
|
+
item._unknown_data.b23 = reader.ReadBitArray(1);
|
|
461
|
+
item.personalized = reader.ReadBit();
|
|
462
|
+
item._unknown_data.b25 = reader.ReadBitArray(1);
|
|
463
|
+
item.given_runeword = reader.ReadBit();
|
|
464
|
+
item._unknown_data.b27_31 = reader.ReadBitArray(5);
|
|
465
|
+
if (version <= 0x60) {
|
|
466
|
+
item.version = reader.ReadUInt16(10).toString(10);
|
|
467
|
+
}
|
|
468
|
+
else if (version >= 0x61) {
|
|
469
|
+
item.version = reader.ReadUInt16(3).toString(2);
|
|
470
|
+
}
|
|
471
|
+
item.location_id = reader.ReadUInt8(3);
|
|
472
|
+
item.equipped_id = reader.ReadUInt8(4);
|
|
473
|
+
item.position_x = reader.ReadUInt8(4);
|
|
474
|
+
item.position_y = reader.ReadUInt8(4);
|
|
475
|
+
item.alt_position_id = reader.ReadUInt8(3);
|
|
476
|
+
if (item.is_ear) {
|
|
477
|
+
const clazz = reader.ReadUInt8(3);
|
|
478
|
+
const level = reader.ReadUInt8(7);
|
|
479
|
+
const arr = new Uint8Array(15);
|
|
480
|
+
for (let i = 0; i < arr.length; i++) {
|
|
481
|
+
arr[i] = reader.ReadUInt8(7);
|
|
482
|
+
if (arr[i] === 0x00) {
|
|
483
|
+
break;
|
|
484
|
+
}
|
|
485
|
+
}
|
|
486
|
+
const name = new bitreader_1.BitReader(arr).ReadString(15).trim().replace(/\0/g, "");
|
|
487
|
+
item.ear_attributes = {
|
|
488
|
+
class: clazz,
|
|
489
|
+
level: level,
|
|
490
|
+
name: name,
|
|
491
|
+
};
|
|
492
|
+
}
|
|
493
|
+
else {
|
|
494
|
+
if (version <= 0x60) {
|
|
495
|
+
item.type = reader.ReadString(4);
|
|
496
|
+
}
|
|
497
|
+
else if (version >= 0x61) {
|
|
498
|
+
item.type = "";
|
|
499
|
+
//props to d07riv
|
|
500
|
+
//https://github.com/d07RiV/d07riv.github.io/blob/master/d2r.html#L11-L20
|
|
501
|
+
for (let i = 0; i < 4; i++) {
|
|
502
|
+
let node = HUFFMAN;
|
|
503
|
+
do {
|
|
504
|
+
node = node[reader.ReadBit()];
|
|
505
|
+
} while (Array.isArray(node));
|
|
506
|
+
item.type += node;
|
|
507
|
+
}
|
|
508
|
+
}
|
|
509
|
+
item.type = item.type.trim().replace(/\0/g, "");
|
|
510
|
+
let details = _GetItemTXT(item, constants);
|
|
511
|
+
item.categories = details === null || details === void 0 ? void 0 : details.c;
|
|
512
|
+
if ((_a = item === null || item === void 0 ? void 0 : item.categories) === null || _a === void 0 ? void 0 : _a.includes("Any Armor")) {
|
|
513
|
+
item.type_id = ItemType.Armor;
|
|
514
|
+
}
|
|
515
|
+
else if ((_b = item === null || item === void 0 ? void 0 : item.categories) === null || _b === void 0 ? void 0 : _b.includes("Weapon")) {
|
|
516
|
+
item.type_id = ItemType.Weapon;
|
|
517
|
+
details = constants.weapon_items[item.type];
|
|
518
|
+
}
|
|
519
|
+
else {
|
|
520
|
+
item.type_id = ItemType.Other;
|
|
521
|
+
}
|
|
522
|
+
let bits = item.simple_item ? 1 : 3;
|
|
523
|
+
if ((_c = item.categories) === null || _c === void 0 ? void 0 : _c.includes("Quest")) {
|
|
524
|
+
item.quest_difficulty = reader.ReadUInt16(constants.magical_properties[356].sB) - constants.magical_properties[356].sA;
|
|
525
|
+
bits = 1;
|
|
526
|
+
}
|
|
527
|
+
item.nr_of_items_in_sockets = reader.ReadUInt8(bits);
|
|
528
|
+
}
|
|
529
|
+
}
|
|
530
|
+
function _lookupRareId(name, constants) {
|
|
531
|
+
//some inconsistencies with txt data and nokka. so have to hack it with startsWith
|
|
532
|
+
return constants.rare_names.findIndex((k) => k && (k.n.toLowerCase().startsWith(name.toLowerCase()) || name.toLowerCase().startsWith(k.n.toLowerCase())));
|
|
533
|
+
}
|
|
534
|
+
function _writeSimpleBits(writer, version, item, constants, config) {
|
|
535
|
+
var _a;
|
|
536
|
+
writer.WriteBits(item._unknown_data.b0_3 || new Uint8Array(4), 4);
|
|
537
|
+
writer.WriteBit(item.identified);
|
|
538
|
+
writer.WriteBits(item._unknown_data.b5_10 || new Uint8Array(6), 6);
|
|
539
|
+
writer.WriteBit(item.socketed);
|
|
540
|
+
writer.WriteBits(item._unknown_data.b12 || new Uint8Array(1), 1);
|
|
541
|
+
writer.WriteBit(item.new);
|
|
542
|
+
writer.WriteBits(item._unknown_data.b14_15 || new Uint8Array(2), 2);
|
|
543
|
+
writer.WriteBit(item.is_ear);
|
|
544
|
+
writer.WriteBit(item.starter_item);
|
|
545
|
+
writer.WriteBits(item._unknown_data.b18_20 || new Uint8Array(3), 3);
|
|
546
|
+
writer.WriteBit(item.simple_item);
|
|
547
|
+
writer.WriteBit(item.ethereal);
|
|
548
|
+
writer.WriteBits(item._unknown_data.b23 || new Uint8Array([1]), 1); //always 1? IFLAG_JUSTSAVED
|
|
549
|
+
writer.WriteBit(item.personalized);
|
|
550
|
+
writer.WriteBits(item._unknown_data.b25 || new Uint8Array(1), 1); //IFLAG_LOWQUALITY
|
|
551
|
+
writer.WriteBit(item.given_runeword);
|
|
552
|
+
writer.WriteBits(item._unknown_data.b27_31 || new Uint8Array(5), 5);
|
|
553
|
+
const itemVersion = item.version != null ? item.version : "101";
|
|
554
|
+
if (version <= 0x60) {
|
|
555
|
+
// 0 = pre-1.08; 1 = 1.08/1.09 normal; 2 = 1.10 normal; 100 = 1.08/1.09 expansion; 101 = 1.10 expansion
|
|
556
|
+
writer.WriteUInt16(parseInt(itemVersion, 10), 10);
|
|
557
|
+
}
|
|
558
|
+
else if (version >= 0x61) {
|
|
559
|
+
writer.WriteUInt16(parseInt(itemVersion, 2), 3);
|
|
560
|
+
}
|
|
561
|
+
writer.WriteUInt8(item.location_id, 3);
|
|
562
|
+
writer.WriteUInt8(item.equipped_id, 4);
|
|
563
|
+
writer.WriteUInt8(item.position_x, 4);
|
|
564
|
+
writer.WriteUInt8(item.position_y, 4);
|
|
565
|
+
writer.WriteUInt8(item.alt_position_id, 3);
|
|
566
|
+
if (item.is_ear) {
|
|
567
|
+
writer.WriteUInt8(item.ear_attributes.class, 3);
|
|
568
|
+
writer.WriteUInt8(item.ear_attributes.level, 7);
|
|
569
|
+
const name = item.ear_attributes.name.substring(0, 15);
|
|
570
|
+
for (let i = 0; i < name.length; i++) {
|
|
571
|
+
writer.WriteUInt8(name.charCodeAt(i) & 0x7f, 7);
|
|
572
|
+
}
|
|
573
|
+
writer.WriteUInt8(0x00, 7);
|
|
574
|
+
}
|
|
575
|
+
else {
|
|
576
|
+
const t = item.type.padEnd(4, " ");
|
|
577
|
+
if (version <= 0x60) {
|
|
578
|
+
writer.WriteString(t, 4);
|
|
579
|
+
}
|
|
580
|
+
else {
|
|
581
|
+
for (const c of t) {
|
|
582
|
+
const n = HUFFMAN_LOOKUP[c];
|
|
583
|
+
writer.WriteUInt16(n.v, n.l);
|
|
584
|
+
}
|
|
585
|
+
}
|
|
586
|
+
let bits = item.simple_item ? 1 : 3;
|
|
587
|
+
if ((_a = item.categories) === null || _a === void 0 ? void 0 : _a.includes("Quest")) {
|
|
588
|
+
const difficulty = item.quest_difficulty || 0;
|
|
589
|
+
writer.WriteUInt16(difficulty + constants.magical_properties[356].sA, constants.magical_properties[356].sB);
|
|
590
|
+
bits = 1;
|
|
591
|
+
}
|
|
592
|
+
writer.WriteUInt8(item.nr_of_items_in_sockets, bits);
|
|
593
|
+
}
|
|
594
|
+
}
|
|
595
|
+
function _readMagicProperties(reader, constants) {
|
|
596
|
+
let id = reader.ReadUInt16(9);
|
|
597
|
+
const magic_attributes = [];
|
|
598
|
+
while (id != 0x1ff) {
|
|
599
|
+
const values = [];
|
|
600
|
+
if (id > constants.magical_properties.length) {
|
|
601
|
+
throw new Error(`Invalid Stat Id: ${id} at position ${reader.offset - 9}`);
|
|
602
|
+
}
|
|
603
|
+
const num_of_properties = constants.magical_properties[id].np || 1;
|
|
604
|
+
for (let i = 0; i < num_of_properties; i++) {
|
|
605
|
+
const prop = constants.magical_properties[id + i];
|
|
606
|
+
if (prop == null) {
|
|
607
|
+
throw new Error(`Cannot find Magical Property for id: ${id} at position ${reader.offset}`);
|
|
608
|
+
}
|
|
609
|
+
if (prop.sP) {
|
|
610
|
+
let param = reader.ReadUInt16(prop.sP);
|
|
611
|
+
switch (prop.dF) {
|
|
612
|
+
case 14: //+skill to skilltab
|
|
613
|
+
values.push(param & 0x7);
|
|
614
|
+
param = (param >> 3) & 0x1fff;
|
|
615
|
+
break;
|
|
616
|
+
default:
|
|
617
|
+
break;
|
|
618
|
+
}
|
|
619
|
+
//encode
|
|
620
|
+
switch (prop.e) {
|
|
621
|
+
case 1:
|
|
622
|
+
//throw new Error(`Unimplemented encoding: ${prop.encode}`);
|
|
623
|
+
break;
|
|
624
|
+
case 2: //chance to cast
|
|
625
|
+
case 3: //charges
|
|
626
|
+
values.push(param & 0x3f); //skill level
|
|
627
|
+
param = (param >> 6) & 0x3ff; //skll id
|
|
628
|
+
break;
|
|
629
|
+
default:
|
|
630
|
+
break;
|
|
631
|
+
}
|
|
632
|
+
values.push(param);
|
|
633
|
+
}
|
|
634
|
+
if (!prop.sB) {
|
|
635
|
+
throw new Error(`Save Bits is undefined for stat: ${id}:${prop.s} at position ${reader.offset}`);
|
|
636
|
+
}
|
|
637
|
+
let v = reader.ReadUInt16(prop.sB);
|
|
638
|
+
if (prop.sA) {
|
|
639
|
+
v -= prop.sA;
|
|
640
|
+
}
|
|
641
|
+
switch (prop.e) {
|
|
642
|
+
case 3:
|
|
643
|
+
values.push(v & 0xff); // current charges
|
|
644
|
+
values.push((v >> 8) & 0xff); //max charges
|
|
645
|
+
break;
|
|
646
|
+
default:
|
|
647
|
+
values.push(v);
|
|
648
|
+
break;
|
|
649
|
+
}
|
|
650
|
+
}
|
|
651
|
+
magic_attributes.push({
|
|
652
|
+
id: id,
|
|
653
|
+
values: values,
|
|
654
|
+
name: constants.magical_properties[id].s,
|
|
655
|
+
});
|
|
656
|
+
id = reader.ReadUInt16(9);
|
|
657
|
+
}
|
|
658
|
+
return magic_attributes;
|
|
659
|
+
}
|
|
660
|
+
exports._readMagicProperties = _readMagicProperties;
|
|
661
|
+
function _writeMagicProperties(writer, properties, constants) {
|
|
662
|
+
if (properties) {
|
|
663
|
+
for (let i = 0; i < properties.length; i++) {
|
|
664
|
+
const property = properties[i];
|
|
665
|
+
let valueIdx = 0;
|
|
666
|
+
writer.WriteUInt16(property.id, 9);
|
|
667
|
+
const num_of_properties = constants.magical_properties[property.id].np || 1;
|
|
668
|
+
for (let j = 0; j < num_of_properties; j++) {
|
|
669
|
+
const prop = constants.magical_properties[property.id + j];
|
|
670
|
+
if (prop == null) {
|
|
671
|
+
throw new Error(`Cannot find Magical Property for id: ${property.id}`);
|
|
672
|
+
}
|
|
673
|
+
if (prop.sP) {
|
|
674
|
+
let param = property.values[valueIdx++];
|
|
675
|
+
switch (prop.dF) {
|
|
676
|
+
case 14: //+skill to skilltab
|
|
677
|
+
param |= (property.values[valueIdx++] & 0x1fff) << 3;
|
|
678
|
+
break;
|
|
679
|
+
default:
|
|
680
|
+
break;
|
|
681
|
+
}
|
|
682
|
+
//encode
|
|
683
|
+
switch (prop.e) {
|
|
684
|
+
case 1:
|
|
685
|
+
//throw new Error(`Unimplemented encoding: ${prop.encode}`);
|
|
686
|
+
break;
|
|
687
|
+
case 2: //chance to cast
|
|
688
|
+
case 3: //charges
|
|
689
|
+
param |= (property.values[valueIdx++] & 0x3ff) << 6;
|
|
690
|
+
break;
|
|
691
|
+
default:
|
|
692
|
+
break;
|
|
693
|
+
}
|
|
694
|
+
writer.WriteUInt32(param, prop.sP);
|
|
695
|
+
}
|
|
696
|
+
let v = property.values[valueIdx++];
|
|
697
|
+
if (prop.sA) {
|
|
698
|
+
v += prop.sA;
|
|
699
|
+
}
|
|
700
|
+
switch (prop.e) {
|
|
701
|
+
case 3:
|
|
702
|
+
v |= (property.values[valueIdx++] & 0xff) << 8;
|
|
703
|
+
break;
|
|
704
|
+
default:
|
|
705
|
+
break;
|
|
706
|
+
}
|
|
707
|
+
if (!prop.sB) {
|
|
708
|
+
throw new Error(`Save Bits is undefined for stat: ${property.id}:${prop.s}`);
|
|
709
|
+
}
|
|
710
|
+
writer.WriteUInt32(v, prop.sB);
|
|
711
|
+
}
|
|
712
|
+
}
|
|
713
|
+
}
|
|
714
|
+
writer.WriteUInt16(0x1ff, 9);
|
|
715
|
+
}
|
|
716
|
+
exports._writeMagicProperties = _writeMagicProperties;
|
|
717
|
+
function _GetItemTXT(item, constants) {
|
|
718
|
+
if (constants.armor_items[item.type]) {
|
|
719
|
+
return constants.armor_items[item.type];
|
|
720
|
+
}
|
|
721
|
+
else if (constants.weapon_items[item.type]) {
|
|
722
|
+
return constants.weapon_items[item.type];
|
|
723
|
+
}
|
|
724
|
+
else if (constants.other_items[item.type]) {
|
|
725
|
+
return constants.other_items[item.type];
|
|
726
|
+
}
|
|
727
|
+
}
|
|
728
|
+
//# sourceMappingURL=items.js.map
|