@cyrilverloop/codingame-configuration 1.23.0 → 1.24.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (118) hide show
  1. package/CHANGELOG.md +7 -0
  2. package/config/easy/MiniCPUInstructionDecoder/code/CGCode.cpp +19 -0
  3. package/config/easy/MiniCPUInstructionDecoder/code/CGCode.java +18 -0
  4. package/config/easy/MiniCPUInstructionDecoder/code/CGCode.js +8 -0
  5. package/config/easy/MiniCPUInstructionDecoder/code/CGCode.php +9 -0
  6. package/config/easy/MiniCPUInstructionDecoder/code/CGCode.ts +8 -0
  7. package/config/easy/MiniCPUInstructionDecoder/config.json +63 -0
  8. package/config/easy/MiniCPUInstructionDecoder/input/01 - Boot Sequence.txt +1 -0
  9. package/config/easy/MiniCPUInstructionDecoder/input/02 - Multiply Core.txt +1 -0
  10. package/config/easy/MiniCPUInstructionDecoder/input/03 - INC and DEC.txt +1 -0
  11. package/config/easy/MiniCPUInstructionDecoder/input/04 - INC Overflow.txt +1 -0
  12. package/config/easy/MiniCPUInstructionDecoder/input/05 - DEC Underflow.txt +1 -0
  13. package/config/easy/MiniCPUInstructionDecoder/input/06 - ADD Overflow.txt +1 -0
  14. package/config/easy/MiniCPUInstructionDecoder/input/07 - SUB Underflow.txt +1 -0
  15. package/config/easy/MiniCPUInstructionDecoder/input/08 - MUL Overflow.txt +1 -0
  16. package/config/easy/MiniCPUInstructionDecoder/input/09 - Mixed Operations.txt +1 -0
  17. package/config/easy/MiniCPUInstructionDecoder/input/10 - Immediate Halt.txt +1 -0
  18. package/config/easy/MiniCPUInstructionDecoder/input/11 - MOV Overwrite.txt +1 -0
  19. package/config/easy/MiniCPUInstructionDecoder/output/01 - Boot Sequence.txt +4 -0
  20. package/config/easy/MiniCPUInstructionDecoder/output/02 - Multiply Core.txt +4 -0
  21. package/config/easy/MiniCPUInstructionDecoder/output/03 - INC and DEC.txt +4 -0
  22. package/config/easy/MiniCPUInstructionDecoder/output/04 - INC Overflow.txt +4 -0
  23. package/config/easy/MiniCPUInstructionDecoder/output/05 - DEC Underflow.txt +4 -0
  24. package/config/easy/MiniCPUInstructionDecoder/output/06 - ADD Overflow.txt +4 -0
  25. package/config/easy/MiniCPUInstructionDecoder/output/07 - SUB Underflow.txt +4 -0
  26. package/config/easy/MiniCPUInstructionDecoder/output/08 - MUL Overflow.txt +4 -0
  27. package/config/easy/MiniCPUInstructionDecoder/output/09 - Mixed Operations.txt +4 -0
  28. package/config/easy/MiniCPUInstructionDecoder/output/10 - Immediate Halt.txt +4 -0
  29. package/config/easy/MiniCPUInstructionDecoder/output/11 - MOV Overwrite.txt +4 -0
  30. package/config/easy/Snap/code/CGCode.cpp +28 -0
  31. package/config/easy/Snap/code/CGCode.java +24 -0
  32. package/config/easy/Snap/code/CGCode.js +14 -0
  33. package/config/easy/Snap/code/CGCode.php +17 -0
  34. package/config/easy/Snap/code/CGCode.ts +14 -0
  35. package/config/easy/Snap/config.json +93 -0
  36. package/config/easy/Snap/input/01 - Player 1 Win.txt +10 -0
  37. package/config/easy/Snap/input/02 - Player 2 Win.txt +12 -0
  38. package/config/easy/Snap/input/03 - Snapless.txt +22 -0
  39. package/config/easy/Snap/input/04 - Clutch Save.txt +30 -0
  40. package/config/easy/Snap/input/05 - Almost Clutch Save.txt +54 -0
  41. package/config/easy/Snap/input/06 - Quick Game.txt +4 -0
  42. package/config/easy/Snap/input/07 - Very Quick Game.txt +3 -0
  43. package/config/easy/Snap/input/08 - Lucky Shuffle.txt +22 -0
  44. package/config/easy/Snap/input/09 - Unfair Shuffle 1.txt +24 -0
  45. package/config/easy/Snap/input/10 - Unfair Shuffle 2.txt +25 -0
  46. package/config/easy/Snap/input/11 - Unfair Shuffle 3.txt +54 -0
  47. package/config/easy/Snap/input/12 - Standard Deck 1.txt +54 -0
  48. package/config/easy/Snap/input/13 - Standard Deck 2.txt +54 -0
  49. package/config/easy/Snap/input/14 - Standard Deck 3.txt +54 -0
  50. package/config/easy/Snap/input/15 - Standard Deck 4.txt +54 -0
  51. package/config/easy/Snap/input/16 - Standard Deck 5.txt +54 -0
  52. package/config/easy/Snap/input/17 - Standard Deck 6.txt +54 -0
  53. package/config/easy/Snap/output/01 - Player 1 Win.txt +2 -0
  54. package/config/easy/Snap/output/02 - Player 2 Win.txt +2 -0
  55. package/config/easy/Snap/output/03 - Snapless.txt +2 -0
  56. package/config/easy/Snap/output/04 - Clutch Save.txt +2 -0
  57. package/config/easy/Snap/output/05 - Almost Clutch Save.txt +2 -0
  58. package/config/easy/Snap/output/06 - Quick Game.txt +2 -0
  59. package/config/easy/Snap/output/07 - Very Quick Game.txt +2 -0
  60. package/config/easy/Snap/output/08 - Lucky Shuffle.txt +2 -0
  61. package/config/easy/Snap/output/09 - Unfair Shuffle 1.txt +2 -0
  62. package/config/easy/Snap/output/10 - Unfair Shuffle 2.txt +2 -0
  63. package/config/easy/Snap/output/11 - Unfair Shuffle 3.txt +2 -0
  64. package/config/easy/Snap/output/12 - Standard Deck 1.txt +2 -0
  65. package/config/easy/Snap/output/13 - Standard Deck 2.txt +2 -0
  66. package/config/easy/Snap/output/14 - Standard Deck 3.txt +2 -0
  67. package/config/easy/Snap/output/15 - Standard Deck 4.txt +2 -0
  68. package/config/easy/Snap/output/16 - Standard Deck 5.txt +2 -0
  69. package/config/easy/Snap/output/17 - Standard Deck 6.txt +2 -0
  70. package/config/easy/WhatADessert/code/CGCode.cpp +20 -0
  71. package/config/easy/WhatADessert/code/CGCode.java +19 -0
  72. package/config/easy/WhatADessert/code/CGCode.js +10 -0
  73. package/config/easy/WhatADessert/code/CGCode.php +7 -0
  74. package/config/easy/WhatADessert/code/CGCode.ts +10 -0
  75. package/config/easy/WhatADessert/config.json +33 -0
  76. package/config/easy/WhatADessert/input/01 - test 1.txt +1 -0
  77. package/config/easy/WhatADessert/input/02 - test 2.txt +1 -0
  78. package/config/easy/WhatADessert/input/03 - test 3.txt +1 -0
  79. package/config/easy/WhatADessert/input/04 - test 4.txt +1 -0
  80. package/config/easy/WhatADessert/input/05 - test 5.txt +1 -0
  81. package/config/easy/WhatADessert/output/01 - test 1.txt +1 -0
  82. package/config/easy/WhatADessert/output/02 - test 2.txt +1 -0
  83. package/config/easy/WhatADessert/output/03 - test 3.txt +1 -0
  84. package/config/easy/WhatADessert/output/04 - test 4.txt +1 -0
  85. package/config/easy/WhatADessert/output/05 - test 5.txt +1 -0
  86. package/config/medium/PolygonEquilibrium/code/CGCode.cpp +23 -0
  87. package/config/medium/PolygonEquilibrium/code/CGCode.java +21 -0
  88. package/config/medium/PolygonEquilibrium/code/CGCode.js +12 -0
  89. package/config/medium/PolygonEquilibrium/code/CGCode.php +12 -0
  90. package/config/medium/PolygonEquilibrium/code/CGCode.ts +12 -0
  91. package/config/medium/PolygonEquilibrium/config.json +73 -0
  92. package/config/medium/PolygonEquilibrium/input/01 - Simple triangle.txt +4 -0
  93. package/config/medium/PolygonEquilibrium/input/02 - Tipping triangle.txt +4 -0
  94. package/config/medium/PolygonEquilibrium/input/03 - Trapezoid.txt +5 -0
  95. package/config/medium/PolygonEquilibrium/input/04 - Regular Octogon.txt +9 -0
  96. package/config/medium/PolygonEquilibrium/input/05 - An L-shape.txt +7 -0
  97. package/config/medium/PolygonEquilibrium/input/06 - A T-shape.txt +9 -0
  98. package/config/medium/PolygonEquilibrium/input/07 - test 7.txt +12 -0
  99. package/config/medium/PolygonEquilibrium/input/08 - test 8.txt +18 -0
  100. package/config/medium/PolygonEquilibrium/input/09 - Centroid outside of polygon.txt +19 -0
  101. package/config/medium/PolygonEquilibrium/input/10 - Multiple vertices supporting segment.txt +7 -0
  102. package/config/medium/PolygonEquilibrium/input/11 - Weird shape.txt +12 -0
  103. package/config/medium/PolygonEquilibrium/input/12 - Barely balanced.txt +5 -0
  104. package/config/medium/PolygonEquilibrium/input/13 - CG.txt +43 -0
  105. package/config/medium/PolygonEquilibrium/output/01 - Simple triangle.txt +2 -0
  106. package/config/medium/PolygonEquilibrium/output/02 - Tipping triangle.txt +2 -0
  107. package/config/medium/PolygonEquilibrium/output/03 - Trapezoid.txt +2 -0
  108. package/config/medium/PolygonEquilibrium/output/04 - Regular Octogon.txt +2 -0
  109. package/config/medium/PolygonEquilibrium/output/05 - An L-shape.txt +2 -0
  110. package/config/medium/PolygonEquilibrium/output/06 - A T-shape.txt +2 -0
  111. package/config/medium/PolygonEquilibrium/output/07 - test 7.txt +2 -0
  112. package/config/medium/PolygonEquilibrium/output/08 - test 8.txt +2 -0
  113. package/config/medium/PolygonEquilibrium/output/09 - Centroid outside of polygon.txt +2 -0
  114. package/config/medium/PolygonEquilibrium/output/10 - Multiple vertices supporting segment.txt +2 -0
  115. package/config/medium/PolygonEquilibrium/output/11 - Weird shape.txt +2 -0
  116. package/config/medium/PolygonEquilibrium/output/12 - Barely balanced.txt +2 -0
  117. package/config/medium/PolygonEquilibrium/output/13 - CG.txt +2 -0
  118. package/package.json +1 -1
@@ -0,0 +1,54 @@
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+ 51
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+ 10D
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+ 6H
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+ 10C
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+ AD
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+ 7D
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+ 9S
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+ 3H
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+ 2D
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+ 3S
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+ 8S
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+ 8D
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+ JS
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+ KH
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+ 4S
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+ QD
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+ QH
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+ AH
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+ 6C
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+ JC
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+ 5S
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+ KD
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+ 6D
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+ 8H
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+ 4C
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+ 5C
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+ 4H
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+ 2H
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+ JD
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+ 10H
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+ 9H
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+ 9C
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+ 2C
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+ KC
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+ 2S
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+ JH
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+ AC
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+ QC
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+ 5H
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+ 3C
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+ KS
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+ 1
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+ 3D
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+ 5D
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+ 2D
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+ KC
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+ 6C
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+ 4C
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+ 6H
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+ 8S
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+ KD
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+ JH
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+ 3S
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+ AD
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+ 3D
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+ 2S
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+ 4D
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+ 10S
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+ 26
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+ 3H
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+ 9D
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+ QC
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+ 2C
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+ 7S
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+ 10D
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+ AH
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+ JD
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+ 4H
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+ 7D
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+ 10C
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+ 2H
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+ 9C
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+ QH
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+ 4S
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+ 9H
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+ 5H
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+ QD
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+ 5S
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+ JC
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+ 9S
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+ KH
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+ 3C
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+ JS
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+ AC
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+ 6D
@@ -0,0 +1,54 @@
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+ 26
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+ QH
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+ JD
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+ 6C
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+ QD
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+ 4S
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+ KC
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+ 10S
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+ JC
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+ QC
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+ 8C
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+ 5H
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+ 4H
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+ 4D
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+ 6H
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+ 10H
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+ 9H
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+ AD
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+ 5D
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+ 10C
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+ 9S
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+ AH
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+ 2H
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+ KH
26
+ 9D
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+ 5S
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+ 26
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+ 7S
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+ 5C
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+ 2C
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+ KD
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+ 2S
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+ 6D
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+ 6S
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+ AS
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+ 3C
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+ 7D
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+ 2D
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+ 4C
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+ JS
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+ 7C
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+ AC
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+ 3D
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+ QS
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+ 8H
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+ 9C
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+ KS
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+ 6C
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+ 7S
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+ 8H
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+ 9S
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+ AD
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+ 8D
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+ 8S
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+ 7C
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+ 5H
26
+ 4H
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+ 3H
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+ 26
29
+ 5D
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+ QS
31
+ QC
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+ 7D
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+ 3D
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+ 3C
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+ AH
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+ 4D
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+ 2H
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+ 9C
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+ 10H
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+ 5C
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+ 10D
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+ KD
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+ 10S
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+ JS
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+ KS
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+ QH
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+ 8C
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+ JC
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+ QD
50
+ 6D
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+ JD
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+ 3S
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+ 4S
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+ 2D
@@ -0,0 +1,54 @@
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+ 26
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+ 6H
3
+ AS
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+ 8C
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+ KH
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+ 2H
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+ 10H
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+ 4S
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+ JS
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+ JC
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+ 7D
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+ AH
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+ QD
15
+ JH
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+ 6D
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+ 10S
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+ 8D
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+ KD
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+ 8H
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+ 4D
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+ QC
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+ 6C
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+ 2D
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+ 10D
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+ 10C
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+ 3D
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+ 26
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+ 5H
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+ 2S
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+ 9H
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+ 3H
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+ 5D
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+ 2C
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+ 5C
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+ KC
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+ 4H
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+ 7S
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+ AD
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+ 9S
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+ QH
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+ 9D
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+ 4C
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+ 3S
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+ 8S
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+ JD
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+ 5S
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+ AC
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+ 9C
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+ 7C
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+ KS
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+ 3C
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+ QS
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+ 6S
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+ 26
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+ 8S
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+ 6H
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+ 3C
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+ 9S
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+ 5S
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+ KD
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+ AH
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+ QS
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+ JC
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+ QC
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+ 9C
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+ 6C
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+ AC
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+ KS
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+ 4D
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+ 2H
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+ 5H
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+ 8C
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+ 3H
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+ 7C
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+ 10H
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+ 10D
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+ 4S
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+ 7H
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+ 2C
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+ JD
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+ 26
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+ 8H
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+ 6D
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+ 3D
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+ 9D
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+ 5D
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+ KC
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+ AD
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+ QD
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+ JS
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+ QH
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+ 9H
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+ 6S
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+ AS
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+ KH
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+ 4C
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+ 2S
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+ 5C
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+ 8D
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+ 3S
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+ 7S
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+ 10S
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+ 10C
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+ 4H
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+ 7D
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+ 2D
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+ JH
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+ 26
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+ AS
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+ AC
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+ 2C
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+ 2S
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+ 3S
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+ 3C
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+ 4C
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+ 4S
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+ 5S
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+ 5C
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+ 6D
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+ 6H
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+ 7H
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+ 7D
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+ 8D
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+ 8S
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+ 9C
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+ 9S
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+ 10S
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+ 10C
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+ JC
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+ JH
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+ QD
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+ QH
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+ KD
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+ KS
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+ 26
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+ AD
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+ AH
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+ 2H
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+ 2D
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+ 3D
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+ 3H
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+ 4D
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+ 4H
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+ 5D
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+ 5H
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+ 6S
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+ 6C
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+ 7S
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+ 7C
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+ 8H
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+ 8C
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+ 9D
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+ 9H
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+ 10H
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+ 10D
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+ JS
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+ JD
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+ QS
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+ QC
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+ KH
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+ KC
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+ Winner: Player 1
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+ 6
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+ Winner: Player 2
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+ 6
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+ Winner: Player 2
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+ 1
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+ Winner: Player 1
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+ 26
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+ Winner: Player 2
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+ 52
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+ Winner: Player 2
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+ 1
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+ Winner: Player 2
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+ 1
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+ Winner: Player 2
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+ 4
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+ Winner: Player 2
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+ 2
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+ Winner: Player 2
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+ 23
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+ Winner: Player 1
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+ 50
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+ Winner: Player 1
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+ 24
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+ Winner: Player 1
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+ 38
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+ Winner: Player 2
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+ 32
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+ Winner: Player 1
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+ 2
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+ Winner: Player 1
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+ 15
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+ Winner: Player 1
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+ 24
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+ #include <iostream>
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+ #include <string>
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+ #include <vector>
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+ #include <algorithm>
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+
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+ using namespace std;
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+
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+ int main()
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+ {
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+ int e;
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+ int f;
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+ int s;
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+ int b;
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+ cin >> e >> f >> s >> b; cin.ignore();
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+
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+ // Write an answer using cout. DON'T FORGET THE "<< endl"
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+ // To debug: cerr << "Debug messages..." << endl;
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+
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+ cout << "1 Cake" << endl;
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+ }
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+ import java.util.*;
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+ import java.io.*;
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+ import java.math.*;
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+
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+ class Solution {
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+
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+ public static void main(String args[]) {
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+ Scanner in = new Scanner(System.in);
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+ int e = in.nextInt();
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+ int f = in.nextInt();
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+ int s = in.nextInt();
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+ int b = in.nextInt();
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+
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+ // Write an answer using System.out.println()
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+ // To debug: System.err.println("Debug messages...");
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+
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+ System.out.println("1 Cake");
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+ }
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+ }
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+ var inputs = readline().split(' ');
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+ const e = parseInt(inputs[0]);
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+ const f = parseInt(inputs[1]);
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+ const s = parseInt(inputs[2]);
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+ const b = parseInt(inputs[3]);
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+
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+ // Write an answer using console.log()
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+ // To debug: console.error('Debug messages...');
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+
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+ console.log('1 Cake');
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+ <?php
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+ fscanf(STDIN, "%d %d %d %d", $e, $f, $s, $b);
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+
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+ // Write an answer using echo(). DON'T FORGET THE TRAILING \n
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+ // To debug: error_log(var_export($var, true)); (equivalent to var_dump)
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+
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+ echo("1 Cake\n");
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+ var inputs: string[] = readline().split(' ');
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+ const e: number = parseInt(inputs[0]);
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+ const f: number = parseInt(inputs[1]);
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+ const s: number = parseInt(inputs[2]);
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+ const b: number = parseInt(inputs[3]);
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+
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+ // Write an answer using console.log()
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+ // To debug: console.error('Debug messages...');
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+
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+ console.log('1 Cake');
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+ {
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+ "path": "easy/WhatADessert",
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+ "name": "What a dessert!",
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+ "alphanumName": "WhatADessert",
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+ "link": "https://www.codingame.com/ide/puzzle/what-a-dessert",
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+ "tests": [
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+ {
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+ "name": "Test 1",
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+ "alphanumName": "test1",
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+ "file": "01 - test 1.txt"
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+ },
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+ {
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+ "name": "Test 2",
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+ "alphanumName": "test2",
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+ "file": "02 - test 2.txt"
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+ },
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+ {
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+ "name": "Test 3",
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+ "alphanumName": "test3",
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+ "file": "03 - test 3.txt"
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+ },
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+ {
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+ "name": "Test 4",
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+ "alphanumName": "test4",
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+ "file": "04 - test 4.txt"
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+ },
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+ {
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+ "name": "Test 5",
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+ "alphanumName": "test5",
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+ "file": "05 - test 5.txt"
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+ }
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+ ]
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+ }
@@ -0,0 +1 @@
1
+ 6 550 700 200
@@ -0,0 +1 @@
1
+ 12 800 600 900
@@ -0,0 +1 @@
1
+ 12 800 500 500
@@ -0,0 +1 @@
1
+ 12 800 600 600
@@ -0,0 +1 @@
1
+ 8 600 600 600
@@ -0,0 +1,23 @@
1
+ #include <iostream>
2
+ #include <string>
3
+ #include <vector>
4
+ #include <algorithm>
5
+
6
+ using namespace std;
7
+
8
+ int main()
9
+ {
10
+ int n;
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+ cin >> n; cin.ignore();
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+ for (int i = 0; i < n; i++) {
13
+ int x;
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+ int y;
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+ cin >> x >> y; cin.ignore();
16
+ }
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+
18
+ // Write an answer using cout. DON'T FORGET THE "<< endl"
19
+ // To debug: cerr << "Debug messages..." << endl;
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+
21
+ cout << "number of supporting segments" << endl;
22
+ cout << "number of static equilibriums" << endl;
23
+ }
@@ -0,0 +1,21 @@
1
+ import java.util.*;
2
+ import java.io.*;
3
+ import java.math.*;
4
+
5
+ class Solution {
6
+
7
+ public static void main(String args[]) {
8
+ Scanner in = new Scanner(System.in);
9
+ int n = in.nextInt();
10
+ for (int i = 0; i < n; i++) {
11
+ int x = in.nextInt();
12
+ int y = in.nextInt();
13
+ }
14
+
15
+ // Write an answer using System.out.println()
16
+ // To debug: System.err.println("Debug messages...");
17
+
18
+ System.out.println("number of supporting segments");
19
+ System.out.println("number of static equilibriums");
20
+ }
21
+ }
@@ -0,0 +1,12 @@
1
+ const n = parseInt(readline());
2
+ for (let i = 0; i < n; i++) {
3
+ var inputs = readline().split(' ');
4
+ const x = parseInt(inputs[0]);
5
+ const y = parseInt(inputs[1]);
6
+ }
7
+
8
+ // Write an answer using console.log()
9
+ // To debug: console.error('Debug messages...');
10
+
11
+ console.log('number of supporting segments');
12
+ console.log('number of static equilibriums');
@@ -0,0 +1,12 @@
1
+ <?php
2
+ fscanf(STDIN, "%d", $n);
3
+ for ($i = 0; $i < $n; $i++)
4
+ {
5
+ fscanf(STDIN, "%d %d", $x, $y);
6
+ }
7
+
8
+ // Write an answer using echo(). DON'T FORGET THE TRAILING \n
9
+ // To debug: error_log(var_export($var, true)); (equivalent to var_dump)
10
+
11
+ echo("number of supporting segments\n");
12
+ echo("number of static equilibriums\n");
@@ -0,0 +1,12 @@
1
+ const n: number = parseInt(readline());
2
+ for (let i = 0; i < n; i++) {
3
+ var inputs: string[] = readline().split(' ');
4
+ const x: number = parseInt(inputs[0]);
5
+ const y: number = parseInt(inputs[1]);
6
+ }
7
+
8
+ // Write an answer using console.log()
9
+ // To debug: console.error('Debug messages...');
10
+
11
+ console.log('number of supporting segments');
12
+ console.log('number of static equilibriums');