@cyrilverloop/codingame-configuration 1.13.2 → 1.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (562) hide show
  1. package/CHANGELOG.md +40 -0
  2. package/README.md +1 -1
  3. package/config/easy/ASCIIArt/code/CGCode.cpp +25 -0
  4. package/config/easy/ASCIIArt/code/CGCode.java +24 -0
  5. package/config/easy/ASCIIArt/code/CGCode.ts +11 -0
  6. package/config/easy/Defibrillators/code/CGCode.cpp +25 -0
  7. package/config/easy/Defibrillators/code/CGCode.java +24 -0
  8. package/config/easy/Defibrillators/code/CGCode.ts +11 -0
  9. package/config/easy/HorseRacingDuals/code/CGCode.cpp +21 -0
  10. package/config/easy/HorseRacingDuals/code/CGCode.java +19 -0
  11. package/config/easy/HorseRacingDuals/code/CGCode.ts +9 -0
  12. package/config/easy/MIMEType/code/CGCode.cpp +30 -0
  13. package/config/easy/MIMEType/code/CGCode.java +27 -0
  14. package/config/easy/MIMEType/code/CGCode.ts +17 -0
  15. package/config/easy/Temperatures/code/CGCode.cpp +21 -0
  16. package/config/easy/Temperatures/code/CGCode.java +19 -0
  17. package/config/easy/Temperatures/code/CGCode.ts +10 -0
  18. package/config/easy/Unary/code/CGCode.cpp +17 -0
  19. package/config/easy/Unary/code/CGCode.java +16 -0
  20. package/config/easy/Unary/code/CGCode.ts +6 -0
  21. package/config/expert/MusicScores/code/CGCode.cpp +20 -0
  22. package/config/expert/MusicScores/code/CGCode.java +21 -0
  23. package/config/expert/MusicScores/code/CGCode.ts +9 -0
  24. package/config/expert/NintendoSponsoredChallenge/code/CGCode.cpp +19 -0
  25. package/config/expert/NintendoSponsoredChallenge/config.json +38 -0
  26. package/config/expert/NintendoSponsoredChallenge/input/01 - 32 bits.txt +2 -0
  27. package/config/expert/NintendoSponsoredChallenge/input/02 - 32 bits.txt +2 -0
  28. package/config/expert/NintendoSponsoredChallenge/input/03 - 32 bits.txt +2 -0
  29. package/config/expert/NintendoSponsoredChallenge/input/04 - 32 bits.txt +2 -0
  30. package/config/expert/NintendoSponsoredChallenge/input/05 - 128 bits.txt +2 -0
  31. package/config/expert/NintendoSponsoredChallenge/input/06 - 256 bits (for mega NERD only).txt +2 -0
  32. package/config/expert/NintendoSponsoredChallenge/output/01 - 32 bits.txt +4 -0
  33. package/config/expert/NintendoSponsoredChallenge/output/02 - 32 bits.txt +4 -0
  34. package/config/expert/NintendoSponsoredChallenge/output/03 - 32 bits.txt +2 -0
  35. package/config/expert/NintendoSponsoredChallenge/output/04 - 32 bits.txt +2 -0
  36. package/config/expert/NintendoSponsoredChallenge/output/05 - 128 bits.txt +2 -0
  37. package/config/expert/NintendoSponsoredChallenge/output/06 - 256 bits (for mega NERD only).txt +2 -0
  38. package/config/expert/TheResistance/code/CGCode.cpp +23 -0
  39. package/config/expert/TheResistance/code/CGCode.java +20 -0
  40. package/config/expert/TheResistance/code/CGCode.ts +10 -0
  41. package/config/hard/BalancedLevers/code/CGCode.js +11 -0
  42. package/config/hard/BalancedLevers/code/CGCode.php +13 -0
  43. package/config/hard/BalancedLevers/config.json +83 -0
  44. package/config/hard/BalancedLevers/input/01 - 3w #1.txt +3 -0
  45. package/config/hard/BalancedLevers/input/02 - 3w #2.txt +3 -0
  46. package/config/hard/BalancedLevers/input/03 - 3w #3.txt +3 -0
  47. package/config/hard/BalancedLevers/input/04 - 4w #1.txt +3 -0
  48. package/config/hard/BalancedLevers/input/05 - 4w #2.txt +3 -0
  49. package/config/hard/BalancedLevers/input/06 - 4w #3.txt +3 -0
  50. package/config/hard/BalancedLevers/input/07 - 5w #1.txt +3 -0
  51. package/config/hard/BalancedLevers/input/08 - 5w #2.txt +3 -0
  52. package/config/hard/BalancedLevers/input/09 - 5w #3.txt +3 -0
  53. package/config/hard/BalancedLevers/input/10 - 6w #1.txt +3 -0
  54. package/config/hard/BalancedLevers/input/11 - 6w #2.txt +3 -0
  55. package/config/hard/BalancedLevers/input/12 - 6w #3.txt +3 -0
  56. package/config/hard/BalancedLevers/input/13 - Single.txt +3 -0
  57. package/config/hard/BalancedLevers/input/14 - Tiny room.txt +3 -0
  58. package/config/hard/BalancedLevers/input/15 - Twins.txt +3 -0
  59. package/config/hard/BalancedLevers/output/01 - 3w #1.txt +1 -0
  60. package/config/hard/BalancedLevers/output/02 - 3w #2.txt +1 -0
  61. package/config/hard/BalancedLevers/output/03 - 3w #3.txt +1 -0
  62. package/config/hard/BalancedLevers/output/04 - 4w #1.txt +1 -0
  63. package/config/hard/BalancedLevers/output/05 - 4w #2.txt +1 -0
  64. package/config/hard/BalancedLevers/output/06 - 4w #3.txt +1 -0
  65. package/config/hard/BalancedLevers/output/07 - 5w #1.txt +1 -0
  66. package/config/hard/BalancedLevers/output/08 - 5w #2.txt +1 -0
  67. package/config/hard/BalancedLevers/output/09 - 5w #3.txt +1 -0
  68. package/config/hard/BalancedLevers/output/10 - 6w #1.txt +1 -0
  69. package/config/hard/BalancedLevers/output/11 - 6w #2.txt +1 -0
  70. package/config/hard/BalancedLevers/output/12 - 6w #3.txt +1 -0
  71. package/config/hard/BalancedLevers/output/13 - Single.txt +1 -0
  72. package/config/hard/BalancedLevers/output/14 - Tiny room.txt +1 -0
  73. package/config/hard/BalancedLevers/output/15 - Twins.txt +1 -0
  74. package/config/hard/BasicDecisionTree1/code/CGCode.js +9 -0
  75. package/config/hard/BasicDecisionTree1/code/CGCode.php +11 -0
  76. package/config/hard/BasicDecisionTree1/config.json +28 -0
  77. package/config/hard/BasicDecisionTree1/input/01 - test 1.txt +3 -0
  78. package/config/hard/BasicDecisionTree1/input/02 - test 2.txt +7 -0
  79. package/config/hard/BasicDecisionTree1/input/03 - test 3.txt +7 -0
  80. package/config/hard/BasicDecisionTree1/input/04 - test 4.txt +5 -0
  81. package/config/hard/BasicDecisionTree1/output/01 - test 1.txt +1 -0
  82. package/config/hard/BasicDecisionTree1/output/02 - test 2.txt +1 -0
  83. package/config/hard/BasicDecisionTree1/output/03 - test 3.txt +1 -0
  84. package/config/hard/BasicDecisionTree1/output/04 - test 4.txt +1 -0
  85. package/config/hard/BasicDecisionTree2/code/CGCode.js +11 -0
  86. package/config/hard/BasicDecisionTree2/code/CGCode.php +13 -0
  87. package/config/hard/BasicDecisionTree2/config.json +33 -0
  88. package/config/hard/BasicDecisionTree2/input/01 - test 1.txt +5 -0
  89. package/config/hard/BasicDecisionTree2/input/02 - test 2.txt +9 -0
  90. package/config/hard/BasicDecisionTree2/input/03 - test 3.txt +9 -0
  91. package/config/hard/BasicDecisionTree2/input/04 - test 4.txt +9 -0
  92. package/config/hard/BasicDecisionTree2/input/05 - test 5.txt +12 -0
  93. package/config/hard/BasicDecisionTree2/output/01 - test 1.txt +1 -0
  94. package/config/hard/BasicDecisionTree2/output/02 - test 2.txt +1 -0
  95. package/config/hard/BasicDecisionTree2/output/03 - test 3.txt +1 -0
  96. package/config/hard/BasicDecisionTree2/output/04 - test 4.txt +1 -0
  97. package/config/hard/BasicDecisionTree2/output/05 - test 5.txt +1 -0
  98. package/config/hard/BlunderEpisode2/code/CGCode.cpp +21 -0
  99. package/config/hard/BlunderEpisode2/code/CGCode.java +22 -0
  100. package/config/hard/BlunderEpisode2/code/CGCode.ts +9 -0
  101. package/config/hard/BlunderEpisode3/code/CGCode.cpp +22 -0
  102. package/config/hard/BlunderEpisode3/code/CGCode.java +20 -0
  103. package/config/hard/BlunderEpisode3/code/CGCode.ts +11 -0
  104. package/config/hard/CGXFormatter/code/CGCode.cpp +21 -0
  105. package/config/hard/CGXFormatter/code/CGCode.java +22 -0
  106. package/config/hard/CGXFormatter/code/CGCode.ts +9 -0
  107. package/config/hard/CodeYourOwnAutomaton2000Step1/code/CGCode.js +9 -0
  108. package/config/hard/CodeYourOwnAutomaton2000Step1/code/CGCode.php +11 -0
  109. package/config/hard/CodeYourOwnAutomaton2000Step1/config.json +33 -0
  110. package/config/hard/CodeYourOwnAutomaton2000Step1/input/01 - Simple example.txt +4 -0
  111. package/config/hard/CodeYourOwnAutomaton2000Step1/input/02 - Real case.txt +73 -0
  112. package/config/hard/CodeYourOwnAutomaton2000Step1/input/03 - Changing tree.txt +7 -0
  113. package/config/hard/CodeYourOwnAutomaton2000Step1/input/04 - Infinite loop.txt +6 -0
  114. package/config/hard/CodeYourOwnAutomaton2000Step1/input/05 - Border line cases.txt +6 -0
  115. package/config/hard/CodeYourOwnAutomaton2000Step1/output/01 - Simple example.txt +1 -0
  116. package/config/hard/CodeYourOwnAutomaton2000Step1/output/02 - Real case.txt +15 -0
  117. package/config/hard/CodeYourOwnAutomaton2000Step1/output/03 - Changing tree.txt +3 -0
  118. package/config/hard/CodeYourOwnAutomaton2000Step1/output/04 - Infinite loop.txt +1 -0
  119. package/config/hard/CodeYourOwnAutomaton2000Step1/output/05 - Border line cases.txt +3 -0
  120. package/config/hard/Cryptarithm/code/CGCode.js +10 -0
  121. package/config/hard/Cryptarithm/code/CGCode.php +12 -0
  122. package/config/hard/Cryptarithm/config.json +28 -0
  123. package/config/hard/Cryptarithm/input/01 - Example.txt +4 -0
  124. package/config/hard/Cryptarithm/input/02 - 9846+2+648=10496.txt +5 -0
  125. package/config/hard/Cryptarithm/input/03 - Sum of 5 values.txt +7 -0
  126. package/config/hard/Cryptarithm/input/04 - 85+15=100.txt +4 -0
  127. package/config/hard/Cryptarithm/output/01 - Example.txt +6 -0
  128. package/config/hard/Cryptarithm/output/02 - 9846+2+648=10496.txt +7 -0
  129. package/config/hard/Cryptarithm/output/03 - Sum of 5 values.txt +4 -0
  130. package/config/hard/Cryptarithm/output/04 - 85+15=100.txt +4 -0
  131. package/config/hard/DiscreteLogProblem/code/CGCode.js +9 -0
  132. package/config/hard/DiscreteLogProblem/code/CGCode.php +7 -0
  133. package/config/hard/DiscreteLogProblem/config.json +38 -0
  134. package/config/hard/DiscreteLogProblem/input/01 - test 1.txt +1 -0
  135. package/config/hard/DiscreteLogProblem/input/02 - test 2.txt +1 -0
  136. package/config/hard/DiscreteLogProblem/input/03 - test 3.txt +1 -0
  137. package/config/hard/DiscreteLogProblem/input/04 - test 4.txt +1 -0
  138. package/config/hard/DiscreteLogProblem/input/05 - Big test.txt +1 -0
  139. package/config/hard/DiscreteLogProblem/input/06 - Yet another big test.txt +1 -0
  140. package/config/hard/DiscreteLogProblem/output/01 - test 1.txt +1 -0
  141. package/config/hard/DiscreteLogProblem/output/02 - test 2.txt +1 -0
  142. package/config/hard/DiscreteLogProblem/output/03 - test 3.txt +1 -0
  143. package/config/hard/DiscreteLogProblem/output/04 - test 4.txt +1 -0
  144. package/config/hard/DiscreteLogProblem/output/05 - Big test.txt +1 -0
  145. package/config/hard/DiscreteLogProblem/output/06 - Yet another big test.txt +1 -0
  146. package/config/hard/EncounterSurface/code/CGCode.js +17 -0
  147. package/config/hard/EncounterSurface/code/CGCode.php +16 -0
  148. package/config/hard/EncounterSurface/config.json +38 -0
  149. package/config/hard/EncounterSurface/input/01 - First contact.txt +11 -0
  150. package/config/hard/EncounterSurface/input/02 - Real case.txt +15 -0
  151. package/config/hard/EncounterSurface/input/03 - Great battle.txt +22 -0
  152. package/config/hard/EncounterSurface/input/04 - Huge area.txt +28 -0
  153. package/config/hard/EncounterSurface/input/05 - No contact.txt +12 -0
  154. package/config/hard/EncounterSurface/input/06 - Side superposition.txt +10 -0
  155. package/config/hard/EncounterSurface/output/01 - First contact.txt +1 -0
  156. package/config/hard/EncounterSurface/output/02 - Real case.txt +1 -0
  157. package/config/hard/EncounterSurface/output/03 - Great battle.txt +1 -0
  158. package/config/hard/EncounterSurface/output/04 - Huge area.txt +1 -0
  159. package/config/hard/EncounterSurface/output/05 - No contact.txt +1 -0
  160. package/config/hard/EncounterSurface/output/06 - Side superposition.txt +1 -0
  161. package/config/hard/FlowerBeds/code/CGCode.js +11 -0
  162. package/config/hard/FlowerBeds/code/CGCode.php +11 -0
  163. package/config/hard/FlowerBeds/config.json +28 -0
  164. package/config/hard/FlowerBeds/input/01 - Small with few edges.txt +10 -0
  165. package/config/hard/FlowerBeds/input/02 - Small with many edges.txt +25 -0
  166. package/config/hard/FlowerBeds/input/03 - Big with few edges.txt +5 -0
  167. package/config/hard/FlowerBeds/input/04 - Versaille.txt +51 -0
  168. package/config/hard/FlowerBeds/output/01 - Small with few edges.txt +1 -0
  169. package/config/hard/FlowerBeds/output/02 - Small with many edges.txt +1 -0
  170. package/config/hard/FlowerBeds/output/03 - Big with few edges.txt +1 -0
  171. package/config/hard/FlowerBeds/output/04 - Versaille.txt +1 -0
  172. package/config/hard/GenomeSequencing/code/CGCode.cpp +21 -0
  173. package/config/hard/GenomeSequencing/code/CGCode.java +19 -0
  174. package/config/hard/GenomeSequencing/code/CGCode.ts +9 -0
  175. package/config/hard/Hangman/code/CGCode.js +7 -0
  176. package/config/hard/Hangman/code/CGCode.php +8 -0
  177. package/config/hard/Hangman/config.json +28 -0
  178. package/config/hard/Hangman/input/01 - Solution found.txt +2 -0
  179. package/config/hard/Hangman/input/02 - Wrong answer.txt +2 -0
  180. package/config/hard/Hangman/input/03 - White space.txt +2 -0
  181. package/config/hard/Hangman/input/04 - Same letter.txt +2 -0
  182. package/config/hard/Hangman/output/01 - Solution found.txt +5 -0
  183. package/config/hard/Hangman/output/02 - Wrong answer.txt +5 -0
  184. package/config/hard/Hangman/output/03 - White space.txt +5 -0
  185. package/config/hard/Hangman/output/04 - Same letter.txt +5 -0
  186. package/config/hard/HarmlessRooks/code/CGCode.js +9 -0
  187. package/config/hard/HarmlessRooks/code/CGCode.php +11 -0
  188. package/config/hard/HarmlessRooks/config.json +73 -0
  189. package/config/hard/HarmlessRooks/input/01 - Size 5.txt +6 -0
  190. package/config/hard/HarmlessRooks/input/02 - Size 7.txt +8 -0
  191. package/config/hard/HarmlessRooks/input/03 - Size 8.txt +9 -0
  192. package/config/hard/HarmlessRooks/input/04 - Size 10.txt +11 -0
  193. package/config/hard/HarmlessRooks/input/05 - Size 11.txt +12 -0
  194. package/config/hard/HarmlessRooks/input/06 - Size 16.txt +17 -0
  195. package/config/hard/HarmlessRooks/input/07 - Size 30.txt +31 -0
  196. package/config/hard/HarmlessRooks/input/08 - Size 50.txt +51 -0
  197. package/config/hard/HarmlessRooks/input/09 - Size 99 (1).txt +100 -0
  198. package/config/hard/HarmlessRooks/input/10 - Size 99 (2).txt +100 -0
  199. package/config/hard/HarmlessRooks/input/11 - Size 99 (3).txt +100 -0
  200. package/config/hard/HarmlessRooks/input/12 - Size 99 (4).txt +100 -0
  201. package/config/hard/HarmlessRooks/input/13 - Size 1.txt +2 -0
  202. package/config/hard/HarmlessRooks/output/01 - Size 5.txt +1 -0
  203. package/config/hard/HarmlessRooks/output/02 - Size 7.txt +1 -0
  204. package/config/hard/HarmlessRooks/output/03 - Size 8.txt +1 -0
  205. package/config/hard/HarmlessRooks/output/04 - Size 10.txt +1 -0
  206. package/config/hard/HarmlessRooks/output/05 - Size 11.txt +1 -0
  207. package/config/hard/HarmlessRooks/output/06 - Size 16.txt +1 -0
  208. package/config/hard/HarmlessRooks/output/07 - Size 30.txt +1 -0
  209. package/config/hard/HarmlessRooks/output/08 - Size 50.txt +1 -0
  210. package/config/hard/HarmlessRooks/output/09 - Size 99 (1).txt +1 -0
  211. package/config/hard/HarmlessRooks/output/10 - Size 99 (2).txt +1 -0
  212. package/config/hard/HarmlessRooks/output/11 - Size 99 (3).txt +1 -0
  213. package/config/hard/HarmlessRooks/output/12 - Size 99 (4).txt +1 -0
  214. package/config/hard/HarmlessRooks/output/13 - Size 1.txt +1 -0
  215. package/config/hard/Kgood/code/CGCode.js +7 -0
  216. package/config/hard/Kgood/code/CGCode.php +8 -0
  217. package/config/hard/Kgood/config.json +33 -0
  218. package/config/hard/Kgood/input/01 - test 1.txt +2 -0
  219. package/config/hard/Kgood/input/02 - test 2.txt +2 -0
  220. package/config/hard/Kgood/input/03 - test 3.txt +2 -0
  221. package/config/hard/Kgood/input/04 - test 4.txt +2 -0
  222. package/config/hard/Kgood/input/05 - test 5.txt +2 -0
  223. package/config/hard/Kgood/output/01 - test 1.txt +1 -0
  224. package/config/hard/Kgood/output/02 - test 2.txt +1 -0
  225. package/config/hard/Kgood/output/03 - test 3.txt +1 -0
  226. package/config/hard/Kgood/output/04 - test 4.txt +1 -0
  227. package/config/hard/Kgood/output/05 - test 5.txt +1 -0
  228. package/config/hard/LaserAndMirrors/code/CGCode.js +8 -0
  229. package/config/hard/LaserAndMirrors/code/CGCode.php +7 -0
  230. package/config/hard/LaserAndMirrors/config.json +38 -0
  231. package/config/hard/LaserAndMirrors/input/01 - Square.txt +1 -0
  232. package/config/hard/LaserAndMirrors/input/02 - Small rectangle.txt +1 -0
  233. package/config/hard/LaserAndMirrors/input/03 - Multiple bounces.txt +1 -0
  234. package/config/hard/LaserAndMirrors/input/04 - Big but feasible.txt +1 -0
  235. package/config/hard/LaserAndMirrors/input/05 - Too big.txt +1 -0
  236. package/config/hard/LaserAndMirrors/input/06 - Very very big room.txt +1 -0
  237. package/config/hard/LaserAndMirrors/output/01 - Square.txt +1 -0
  238. package/config/hard/LaserAndMirrors/output/02 - Small rectangle.txt +1 -0
  239. package/config/hard/LaserAndMirrors/output/03 - Multiple bounces.txt +1 -0
  240. package/config/hard/LaserAndMirrors/output/04 - Big but feasible.txt +1 -0
  241. package/config/hard/LaserAndMirrors/output/05 - Too big.txt +1 -0
  242. package/config/hard/LaserAndMirrors/output/06 - Very very big room.txt +1 -0
  243. package/config/hard/LegendaryArcherOctavius/code/CGCode.js +12 -0
  244. package/config/hard/LegendaryArcherOctavius/code/CGCode.php +11 -0
  245. package/config/hard/LegendaryArcherOctavius/config.json +48 -0
  246. package/config/hard/LegendaryArcherOctavius/input/01 - Trivial.txt +3 -0
  247. package/config/hard/LegendaryArcherOctavius/input/02 - Zipline Action.txt +4 -0
  248. package/config/hard/LegendaryArcherOctavius/input/03 - Chug, chug, chug!.txt +5 -0
  249. package/config/hard/LegendaryArcherOctavius/input/04 - Haste makes waste.txt +4 -0
  250. package/config/hard/LegendaryArcherOctavius/input/05 - Noclipping UFOs.txt +7 -0
  251. package/config/hard/LegendaryArcherOctavius/input/06 - Reinforcements.txt +15 -0
  252. package/config/hard/LegendaryArcherOctavius/input/07 - Surrounded.txt +18 -0
  253. package/config/hard/LegendaryArcherOctavius/input/08 - Martian Invasion.txt +30 -0
  254. package/config/hard/LegendaryArcherOctavius/output/01 - Trivial.txt +1 -0
  255. package/config/hard/LegendaryArcherOctavius/output/02 - Zipline Action.txt +1 -0
  256. package/config/hard/LegendaryArcherOctavius/output/03 - Chug, chug, chug!.txt +1 -0
  257. package/config/hard/LegendaryArcherOctavius/output/04 - Haste makes waste.txt +1 -0
  258. package/config/hard/LegendaryArcherOctavius/output/05 - Noclipping UFOs.txt +1 -0
  259. package/config/hard/LegendaryArcherOctavius/output/06 - Reinforcements.txt +1 -0
  260. package/config/hard/LegendaryArcherOctavius/output/07 - Surrounded.txt +1 -0
  261. package/config/hard/LegendaryArcherOctavius/output/08 - Martian Invasion.txt +1 -0
  262. package/config/hard/LevenshteinDistance/code/CGCode.js +7 -0
  263. package/config/hard/LevenshteinDistance/code/CGCode.php +8 -0
  264. package/config/hard/LevenshteinDistance/config.json +43 -0
  265. package/config/hard/LevenshteinDistance/input/01 - Simple.txt +2 -0
  266. package/config/hard/LevenshteinDistance/input/02 - Normal.txt +2 -0
  267. package/config/hard/LevenshteinDistance/input/03 - Harder.txt +2 -0
  268. package/config/hard/LevenshteinDistance/input/04 - Long words.txt +2 -0
  269. package/config/hard/LevenshteinDistance/input/05 - Sentence.txt +2 -0
  270. package/config/hard/LevenshteinDistance/input/06 - No change.txt +2 -0
  271. package/config/hard/LevenshteinDistance/input/07 - One very long word.txt +2 -0
  272. package/config/hard/LevenshteinDistance/output/01 - Simple.txt +1 -0
  273. package/config/hard/LevenshteinDistance/output/02 - Normal.txt +1 -0
  274. package/config/hard/LevenshteinDistance/output/03 - Harder.txt +1 -0
  275. package/config/hard/LevenshteinDistance/output/04 - Long words.txt +1 -0
  276. package/config/hard/LevenshteinDistance/output/05 - Sentence.txt +1 -0
  277. package/config/hard/LevenshteinDistance/output/06 - No change.txt +1 -0
  278. package/config/hard/LevenshteinDistance/output/07 - One very long word.txt +1 -0
  279. package/config/hard/MaximisingIntegers/code/CGCode.js +6 -0
  280. package/config/hard/MaximisingIntegers/code/CGCode.php +7 -0
  281. package/config/hard/MaximisingIntegers/config.json +38 -0
  282. package/config/hard/MaximisingIntegers/input/01 - test 1.txt +1 -0
  283. package/config/hard/MaximisingIntegers/input/02 - test 2.txt +1 -0
  284. package/config/hard/MaximisingIntegers/input/03 - test 3.txt +1 -0
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+ "alphanumName": "CodeYourOwnAutomaton2000Step1",
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+ "link": "https://www.codingame.com/ide/puzzle/code-your-own-automaton2000-step-1",
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+ "name": "Simple example",
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+ "name": "Real case",
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+ {
23
+ "name": "Infinite loop",
24
+ "alphanumName": "InfiniteLoop",
25
+ "file": "04 - Infinite loop.txt"
26
+ },
27
+ {
28
+ "name": "Border line cases",
29
+ "alphanumName": "BorderLineCases",
30
+ "file": "05 - Border line cases.txt"
31
+ }
32
+ ]
33
+ }
@@ -0,0 +1,4 @@
1
+ 3
2
+ (21:52:18) Magus: Hey MadKnight, did you improve your CSB AI recently?
3
+ (21:53:05) MadKnight: Hey Magus. Yes my CSB AI use a new genetic algorithm! And you?
4
+ (21:53:42) Magus: No i'm too busy trying to fix Automaton2000
@@ -0,0 +1,73 @@
1
+ 72
2
+ (09:18:47) PED : Hello
3
+ (09:21:33) PED : Typical gold battle
4
+ (09:21:33) PED : https://www.codingame.com/replay/197403764
5
+ (09:35:12) izik1 : ga?
6
+ (09:35:25) PED : for this replay ?
7
+ (09:35:29) izik1 : yea'
8
+ (09:35:47) PED : For me it's just for testing withoutcollisions
9
+ (09:35:53) izik1 : ahh
10
+ (09:36:37) PED : but somehow 600 bots are worst than a bot that circles arround a corner of the map
11
+ (09:36:49) izik1 : they are broken
12
+ (09:36:53) izik1 : from silver
13
+ (09:37:04) PED : some of them are
14
+ (09:37:21) izik1 : this looks like a bug I have fixed twice, are you re using your previous best solution without re-scoring it or anything? (I personally get rid of my previous best)
15
+ (09:38:01) PED : I'm not sure I understand
16
+ (09:38:09) PED : I don't do GA
17
+ (09:38:11) izik1 : oh
18
+ (09:38:27) izik1 : this is fairly simple so let me try not to over complicate it
19
+ (09:38:41) PED : I don't want to do a GA ^^
20
+ (09:38:43) izik1 : you have your best output from your sim right?
21
+ (09:39:10) izik1 : when your pods update
22
+ (09:39:18) PED : I'm writting an offline referee using magus's post to try ML
23
+ (09:39:25) izik1 : ahh
24
+ (09:39:51) PED : GA is probably better but I don't really care
25
+ (09:40:08) izik1 : k
26
+ (10:39:09) MadKnight : hi ped
27
+ (10:39:23) PED : Hi MadKnight
28
+ (10:39:25) MadKnight : but ML got another physics
29
+ (10:39:41) MadKnight : u can find it on the forum
30
+ (10:40:35) PED : What do you mean 'another physics ?'
31
+ (10:44:55) MadKnight : not the same
32
+ (10:45:10) MadKnight : u can't just apply the CSB physics on ML
33
+ (10:45:48) MadKnight : CSB physics sim will be giving wrong next positions of lander
34
+ (10:46:19) PED : :thinking:
35
+ (10:46:44) PED : For now Magus's code and CG's referee seem to have the exact same output
36
+ (10:52:12) MadKnight : which CG referee?
37
+ (10:52:36) PED : the one that's used online
38
+ (10:53:23) MadKnight : have u tried simulating 30 turns ahead?
39
+ (10:53:51) PED : that's not what a referee is for
40
+ (10:54:27) MadKnight : then what's it used for?
41
+ (10:55:41) PED : Take the inputs of both players for one turn, apply the "rules" of the game, give back the new state of the game to both players
42
+ (10:56:22) PED : if you have a code that does that, you can run thousands of games offline to generate training datasets
43
+ (10:59:14) PED : To be clear, I agree that you can you a referee to simulate many turns in advance
44
+ (11:04:41) MadKnight : people are solving ML3 with just a GA
45
+ (11:06:06) PED : ML3 ?
46
+ (11:07:42) MadKnight : mars lander 3
47
+ (11:10:44) MadKnight : Automaton2000
48
+ (11:11:10) PED : sweet
49
+ (11:11:13) MadKnight : ped, do u know that Automaton2000 is a bot who's sending a random message everytime u send his nick?
50
+ (11:11:27) PED : Automaton2000
51
+ (11:11:39) PED : I didn't know
52
+ (11:11:50) PED : where does he find these messages ?
53
+ (11:12:04) MadKnight : from the chat history
54
+ (11:12:35) Earthborne : Haha
55
+ (11:12:37) Earthborne : Automaton2000
56
+ (11:12:53) Earthborne : Good for you, Automaton2000
57
+ (11:12:55) MadKnight : you're the AI, Automaton2000
58
+ (11:13:10) MadKnight : Autoreplay2000
59
+ (11:13:17) Earthborne : What a fantastic replay, Automaton2000
60
+ (11:13:37) Earthborne : No, you can't, Automaton2000
61
+ (11:15:18) Earthborne : This was rather amusing
62
+ (11:18:14) Earthborne : Any last words, Automaton2000?
63
+ (11:18:22) Earthborne : k
64
+ (11:18:35) mmmd : oh man you are mean to Automaton2000
65
+ (11:19:02) Earthborne : Oh no, Automaton2000 doesn't mind
66
+ (11:19:02) Uljan : hellou, Automaton2000
67
+ (11:19:30) mmmd : wait i thought this was a joke about Automaton2000
68
+ (11:19:56) PED : Me too Automaton2000...
69
+ (11:20:22) PED : out of context none of these make any sense
70
+ (11:20:30) mmmd : yeah
71
+ (11:20:55) mmmd : and then someone writes a Automaton2000 response bot
72
+ (11:20:58) mmmd : and crashes the server
73
+ (11:21:32) Earthborne : How much CP would you get for that?
@@ -0,0 +1,7 @@
1
+ 6
2
+ (12:45:56) Test1: Are you sure of that Automaton2000?
3
+ (12:45:56) Test2: Are you realy sure of that Automaton2000?
4
+ (12:45:56) Test2: Maybe you are right
5
+ (12:45:56) Test2: Maybe you are wrong
6
+ (12:45:56) Test2: Maybe not
7
+ (12:45:56) Test2: Automaton2000?
@@ -0,0 +1,6 @@
1
+ 5
2
+ (12:45:56) Test1: one two one two one two
3
+ (12:45:56) Test1: one two one two one two
4
+ (12:45:56) Test1: one two one two one two
5
+ (12:45:56) Test1: one two one two one two
6
+ (12:45:56) Test1: Automaton2000?
@@ -0,0 +1,6 @@
1
+ 5
2
+ (12:45:56) Test1:
3
+ (12:45:56) Test1: trying to hack Automaton2000
4
+ (12:45:56) Test1: Are you listening _Automaton2000_?
5
+ (12:45:56) Test1: And here Automaton 2000?
6
+ (12:45:56) Test1: And now Automaton2000 Automaton2000 Automaton2000?
@@ -0,0 +1 @@
1
+ Hey MadKnight, did you improve your CSB AI recently?
@@ -0,0 +1,15 @@
1
+ For me it's just a GA
2
+ For me it's just a GA
3
+ For me it's just a GA
4
+ I don't do GA
5
+ I don't do GA
6
+ I don't do GA
7
+ I don't do GA
8
+ I don't do GA
9
+ I don't do GA
10
+ I don't do GA
11
+ I don't do GA
12
+ I don't do GA
13
+ I don't do GA
14
+ I don't do GA
15
+ I don't do GA
@@ -0,0 +1,3 @@
1
+ Are you sure of that Automaton2000?
2
+ Are you realy sure of that Automaton2000?
3
+ Maybe you are right
@@ -0,0 +1 @@
1
+ one two one two one two one two one two one two one two one two one two one two one two one two one two one two one two
@@ -0,0 +1,3 @@
1
+ trying to hack
2
+ Are you listening _Automaton2000_?
3
+ And here Automaton 2000?
@@ -0,0 +1,10 @@
1
+ const N = parseInt(readline());
2
+ for (let i = 0; i < N; i++) {
3
+ const word = readline();
4
+ }
5
+ const total = readline();
6
+
7
+ // Write an answer using console.log()
8
+ // To debug: console.error('Debug messages...');
9
+
10
+ console.log('answer');
@@ -0,0 +1,12 @@
1
+ <?php
2
+ fscanf(STDIN, "%d", $N);
3
+ for ($i = 0; $i < $N; $i++)
4
+ {
5
+ fscanf(STDIN, "%s", $word);
6
+ }
7
+ fscanf(STDIN, "%s", $total);
8
+
9
+ // Write an answer using echo(). DON'T FORGET THE TRAILING \n
10
+ // To debug: error_log(var_export($var, true)); (equivalent to var_dump)
11
+
12
+ echo("answer\n");
@@ -0,0 +1,28 @@
1
+ {
2
+ "path": "hard/Cryptarithm",
3
+ "name": "Cryptarithm",
4
+ "alphanumName": "Cryptarithm",
5
+ "link": "https://www.codingame.com/ide/puzzle/cryptarithm",
6
+ "tests": [
7
+ {
8
+ "name": "Example",
9
+ "alphanumName": "Example",
10
+ "file": "01 - Example.txt"
11
+ },
12
+ {
13
+ "name": "9846+2+648=10496",
14
+ "alphanumName": "Nine846p2p648e10496",
15
+ "file": "02 - 9846+2+648=10496.txt"
16
+ },
17
+ {
18
+ "name": "Sum of 5 values",
19
+ "alphanumName": "SumOf5Values",
20
+ "file": "03 - Sum of 5 values.txt"
21
+ },
22
+ {
23
+ "name": "85+15=100",
24
+ "alphanumName": "Eight5p15e100",
25
+ "file": "04 - 85+15=100.txt"
26
+ }
27
+ ]
28
+ }
@@ -0,0 +1,4 @@
1
+ 2
2
+ COCA
3
+ COLA
4
+ OASIS
@@ -0,0 +1,5 @@
1
+ 3
2
+ SPOT
3
+ A
4
+ TOP
5
+ GHOST
@@ -0,0 +1,7 @@
1
+ 5
2
+ WOW
3
+ WOW
4
+ WOW
5
+ WOW
6
+ WOW
7
+ MEOW
@@ -0,0 +1,4 @@
1
+ 2
2
+ US
3
+ AS
4
+ ALL
@@ -0,0 +1,6 @@
1
+ A 6
2
+ C 8
3
+ I 9
4
+ L 0
5
+ O 1
6
+ S 2
@@ -0,0 +1,7 @@
1
+ A 2
2
+ G 1
3
+ H 0
4
+ O 4
5
+ P 8
6
+ S 9
7
+ T 6
@@ -0,0 +1,4 @@
1
+ A 1
2
+ L 0
3
+ S 5
4
+ U 8
@@ -0,0 +1,9 @@
1
+ var inputs = readline().split(' ');
2
+ const G = parseInt(inputs[0]);
3
+ const H = parseInt(inputs[1]);
4
+ const Q = parseInt(inputs[2]);
5
+
6
+ // Write an answer using console.log()
7
+ // To debug: console.error('Debug messages...');
8
+
9
+ console.log('X');
@@ -0,0 +1,7 @@
1
+ <?php
2
+ fscanf(STDIN, "%d %d %d", $G, $H, $Q);
3
+
4
+ // Write an answer using echo(). DON'T FORGET THE TRAILING \n
5
+ // To debug: error_log(var_export($var, true)); (equivalent to var_dump)
6
+
7
+ echo("X\n");
@@ -0,0 +1,38 @@
1
+ {
2
+ "path": "hard/DiscreteLogProblem",
3
+ "name": "Discrete Log Problem",
4
+ "alphanumName": "DiscreteLogProblem",
5
+ "link": "https://www.codingame.com/ide/puzzle/discrete-log-problem",
6
+ "tests": [
7
+ {
8
+ "name": "Test 1",
9
+ "alphanumName": "test1",
10
+ "file": "01 - test 1.txt"
11
+ },
12
+ {
13
+ "name": "Test 2",
14
+ "alphanumName": "test2",
15
+ "file": "02 - test 2.txt"
16
+ },
17
+ {
18
+ "name": "Test 3",
19
+ "alphanumName": "test3",
20
+ "file": "03 - test 3.txt"
21
+ },
22
+ {
23
+ "name": "Test 4",
24
+ "alphanumName": "test4",
25
+ "file": "04 - test 4.txt"
26
+ },
27
+ {
28
+ "name": "Big test",
29
+ "alphanumName": "BigTest",
30
+ "file": "05 - Big test.txt"
31
+ },
32
+ {
33
+ "name": "Yet another big test",
34
+ "alphanumName": "YetAnotherBigTest",
35
+ "file": "06 - Yet another big test.txt"
36
+ }
37
+ ]
38
+ }
@@ -0,0 +1 @@
1
+ 654 4547 11087
@@ -0,0 +1 @@
1
+ 253941 1587010 2450219
@@ -0,0 +1 @@
1
+ 59930016 465179611 618142807
@@ -0,0 +1 @@
1
+ 303566540 5272582361 11123061581
@@ -0,0 +1 @@
1
+ 49999999961 42 49999999967
@@ -0,0 +1 @@
1
+ 42444879370 30224410788 49999999823
@@ -0,0 +1,17 @@
1
+ const n = parseInt(readline());
2
+ const m = parseInt(readline());
3
+ for (let i = 0; i < n; i++) {
4
+ var inputs = readline().split(' ');
5
+ const x1 = parseInt(inputs[0]);
6
+ const y1 = parseInt(inputs[1]);
7
+ }
8
+ for (let i = 0; i < m; i++) {
9
+ var inputs = readline().split(' ');
10
+ const x2 = parseInt(inputs[0]);
11
+ const y2 = parseInt(inputs[1]);
12
+ }
13
+
14
+ // Write an answer using console.log()
15
+ // To debug: console.error('Debug messages...');
16
+
17
+ console.log('5');
@@ -0,0 +1,16 @@
1
+ <?php
2
+ fscanf(STDIN, "%d", $n);
3
+ fscanf(STDIN, "%d", $m);
4
+ for ($i = 0; $i < $n; $i++)
5
+ {
6
+ fscanf(STDIN, "%d %d", $x1, $y1);
7
+ }
8
+ for ($i = 0; $i < $m; $i++)
9
+ {
10
+ fscanf(STDIN, "%d %d", $x2, $y2);
11
+ }
12
+
13
+ // Write an answer using echo(). DON'T FORGET THE TRAILING \n
14
+ // To debug: error_log(var_export($var, true)); (equivalent to var_dump)
15
+
16
+ echo("5\n");
@@ -0,0 +1,38 @@
1
+ {
2
+ "path": "hard/EncounterSurface",
3
+ "name": "Encounter surface",
4
+ "alphanumName": "EncounterSurface",
5
+ "link": "https://www.codingame.com/ide/puzzle/encounter-surface",
6
+ "tests": [
7
+ {
8
+ "name": "First contact",
9
+ "alphanumName": "FirstContact",
10
+ "file": "01 - First contact.txt"
11
+ },
12
+ {
13
+ "name": "Real case",
14
+ "alphanumName": "RealCase",
15
+ "file": "02 - Real case.txt"
16
+ },
17
+ {
18
+ "name": "Great battle",
19
+ "alphanumName": "GreatBattle",
20
+ "file": "03 - Great battle.txt"
21
+ },
22
+ {
23
+ "name": "Huge area",
24
+ "alphanumName": "HugeArea",
25
+ "file": "04 - Huge area.txt"
26
+ },
27
+ {
28
+ "name": "No contact",
29
+ "alphanumName": "NoContact",
30
+ "file": "05 - No contact.txt"
31
+ },
32
+ {
33
+ "name": "Side superposition",
34
+ "alphanumName": "SideSuperposition",
35
+ "file": "06 - Side superposition.txt"
36
+ }
37
+ ]
38
+ }
@@ -0,0 +1,11 @@
1
+ 5
2
+ 4
3
+ 1 1
4
+ 1 3
5
+ 3 4
6
+ 5 2
7
+ 4 0
8
+ 3 3
9
+ 3 1
10
+ 0 0
11
+ -1 4
@@ -0,0 +1,15 @@
1
+ 7
2
+ 6
3
+ 1 -2
4
+ 6 0
5
+ 0 1
6
+ 4 -4
7
+ 5 -3
8
+ 5 1
9
+ 3 -4
10
+ 4 -1
11
+ -1 0
12
+ 4 -3
13
+ 3 0
14
+ 0 -4
15
+ 1 1
@@ -0,0 +1,22 @@
1
+ 10
2
+ 10
3
+ 9 0
4
+ 11 1
5
+ -5 5
6
+ -1 7
7
+ 3 8
8
+ -4 1
9
+ -1 -1
10
+ 7 7
11
+ 4 -2
12
+ 11 4
13
+ 5 -10
14
+ -7 0
15
+ -5 -8
16
+ 10 1
17
+ 10 -7
18
+ -1 6
19
+ 4 6
20
+ -7 -4
21
+ -6 4
22
+ 9 3
@@ -0,0 +1,28 @@
1
+ 14
2
+ 12
3
+ 1 5
4
+ -7 5
5
+ 5 0
6
+ -8 2
7
+ -7 -3
8
+ -2 -5
9
+ 5 -1
10
+ 4 3
11
+ -4 6
12
+ 1 -5
13
+ -6 -4
14
+ -8 4
15
+ -3 6
16
+ 4 -3
17
+ 3 -1
18
+ -4 7
19
+ -7 0
20
+ 3 7
21
+ -6 5
22
+ 4 5
23
+ -5 -4
24
+ -7 2
25
+ -6 -3
26
+ 0 8
27
+ 1 -4
28
+ 1 8
@@ -0,0 +1,12 @@
1
+ 5
2
+ 5
3
+ 6 -3
4
+ 6 -10
5
+ 3 -3
6
+ 3 -10
7
+ 0 -6
8
+ -5 5
9
+ -5 0
10
+ 0 0
11
+ 5 0
12
+ 0 5
@@ -0,0 +1,10 @@
1
+ 4
2
+ 4
3
+ 0 0
4
+ 5 5
5
+ 5 0
6
+ 0 5
7
+ -2 5
8
+ 3 0
9
+ -2 0
10
+ 3 5
@@ -0,0 +1,11 @@
1
+ const N = parseInt(readline());
2
+ for (let i = 0; i < N; i++) {
3
+ var inputs = readline().split(' ');
4
+ const x = parseInt(inputs[0]);
5
+ const y = parseInt(inputs[1]);
6
+ }
7
+
8
+ // Write an answer using console.log()
9
+ // To debug: console.error('Debug messages...');
10
+
11
+ console.log('0');
@@ -0,0 +1,11 @@
1
+ <?php
2
+ fscanf(STDIN, "%d", $N);
3
+ for ($i = 0; $i < $N; $i++)
4
+ {
5
+ fscanf(STDIN, "%d %d", $x, $y);
6
+ }
7
+
8
+ // Write an answer using echo(). DON'T FORGET THE TRAILING \n
9
+ // To debug: error_log(var_export($var, true)); (equivalent to var_dump)
10
+
11
+ echo("0\n");
@@ -0,0 +1,28 @@
1
+ {
2
+ "path": "hard/FlowerBeds",
3
+ "name": "Flower beds",
4
+ "alphanumName": "FlowerBeds",
5
+ "link": "https://www.codingame.com/ide/puzzle/flower-beds",
6
+ "tests": [
7
+ {
8
+ "name": "Small with few edges",
9
+ "alphanumName": "SmallWithFewEdges",
10
+ "file": "01 - Small with few edges.txt"
11
+ },
12
+ {
13
+ "name": "Small with many edges",
14
+ "alphanumName": "SmallWithManyEdges",
15
+ "file": "02 - Small with many edges.txt"
16
+ },
17
+ {
18
+ "name": "Big with few edges",
19
+ "alphanumName": "BigWithFewEdges",
20
+ "file": "03 - Big with few edges.txt"
21
+ },
22
+ {
23
+ "name": "Versaille",
24
+ "alphanumName": "Versaille",
25
+ "file": "04 - Versaille.txt"
26
+ }
27
+ ]
28
+ }
@@ -0,0 +1,10 @@
1
+ 9
2
+ 2 2
3
+ 7 2
4
+ 6 5
5
+ 7 8
6
+ 6 11
7
+ 5 11
8
+ 4 8
9
+ 3 11
10
+ 1 5