@cyrilverloop/codingame-configuration 1.11.2 → 1.13.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1101) hide show
  1. package/CHANGELOG.md +75 -1
  2. package/config/easy/SaveMyDrone/code/CGCode.js +11 -0
  3. package/config/easy/SaveMyDrone/code/CGCode.php +13 -0
  4. package/config/easy/SaveMyDrone/config.json +48 -0
  5. package/config/easy/SaveMyDrone/input/01 - Drone Boi.txt +6 -0
  6. package/config/easy/SaveMyDrone/input/02 - Upside Down.txt +6 -0
  7. package/config/easy/SaveMyDrone/input/03 - Cluttered.txt +8 -0
  8. package/config/easy/SaveMyDrone/input/04 - Double Trouble.txt +8 -0
  9. package/config/easy/SaveMyDrone/input/05 - Huh.txt +4 -0
  10. package/config/easy/SaveMyDrone/input/06 - Where.txt +4 -0
  11. package/config/easy/SaveMyDrone/input/07 - Big Boi.txt +14 -0
  12. package/config/easy/SaveMyDrone/input/08 - Going Down.txt +16 -0
  13. package/config/easy/SaveMyDrone/output/01 - Drone Boi.txt +1 -0
  14. package/config/easy/SaveMyDrone/output/02 - Upside Down.txt +1 -0
  15. package/config/easy/SaveMyDrone/output/03 - Cluttered.txt +1 -0
  16. package/config/easy/SaveMyDrone/output/04 - Double Trouble.txt +1 -0
  17. package/config/easy/SaveMyDrone/output/05 - Huh.txt +1 -0
  18. package/config/easy/SaveMyDrone/output/06 - Where.txt +1 -0
  19. package/config/easy/SaveMyDrone/output/07 - Big Boi.txt +1 -0
  20. package/config/easy/SaveMyDrone/output/08 - Going Down.txt +1 -0
  21. package/config/easy/ShikakuSkillBuilder/code/CGCode.js +14 -0
  22. package/config/easy/ShikakuSkillBuilder/code/CGCode.php +15 -0
  23. package/config/easy/ShikakuSkillBuilder/config.json +53 -0
  24. package/config/easy/ShikakuSkillBuilder/input/01 - Single Shape.txt +3 -0
  25. package/config/easy/ShikakuSkillBuilder/input/02 - Multi-Shape.txt +3 -0
  26. package/config/easy/ShikakuSkillBuilder/input/03 - Two Numbers.txt +4 -0
  27. package/config/easy/ShikakuSkillBuilder/input/04 - Not All Can Be Covered.txt +6 -0
  28. package/config/easy/ShikakuSkillBuilder/input/05 - One Number, Many Option.txt +16 -0
  29. package/config/easy/ShikakuSkillBuilder/input/06 - Large Grid.txt +31 -0
  30. package/config/easy/ShikakuSkillBuilder/input/07 - Chaos - Wide.txt +5 -0
  31. package/config/easy/ShikakuSkillBuilder/input/08 - Chaos - Tall.txt +9 -0
  32. package/config/easy/ShikakuSkillBuilder/input/09 - 10 x 10 from Shikaku Solver.txt +11 -0
  33. package/config/easy/ShikakuSkillBuilder/output/01 - Single Shape.txt +3 -0
  34. package/config/easy/ShikakuSkillBuilder/output/02 - Multi-Shape.txt +4 -0
  35. package/config/easy/ShikakuSkillBuilder/output/03 - Two Numbers.txt +7 -0
  36. package/config/easy/ShikakuSkillBuilder/output/04 - Not All Can Be Covered.txt +15 -0
  37. package/config/easy/ShikakuSkillBuilder/output/05 - One Number, Many Option.txt +57 -0
  38. package/config/easy/ShikakuSkillBuilder/output/06 - Large Grid.txt +54 -0
  39. package/config/easy/ShikakuSkillBuilder/output/07 - Chaos - Wide.txt +22 -0
  40. package/config/easy/ShikakuSkillBuilder/output/08 - Chaos - Tall.txt +23 -0
  41. package/config/easy/ShikakuSkillBuilder/output/09 - 10 x 10 from Shikaku Solver.txt +114 -0
  42. package/config/easy/SignProgrammingLanguage/code/CGCode.js +6 -0
  43. package/config/easy/SignProgrammingLanguage/code/CGCode.php +7 -0
  44. package/config/easy/SignProgrammingLanguage/config.json +73 -0
  45. package/config/easy/SignProgrammingLanguage/input/01 - ADD.txt +1 -0
  46. package/config/easy/SignProgrammingLanguage/input/02 - SUB.txt +1 -0
  47. package/config/easy/SignProgrammingLanguage/input/03 - ADDMULN+1.txt +1 -0
  48. package/config/easy/SignProgrammingLanguage/input/04 - SUBMULN+1.txt +1 -0
  49. package/config/easy/SignProgrammingLanguage/input/05 - ADDMUL-N.txt +1 -0
  50. package/config/easy/SignProgrammingLanguage/input/06 - SUBMUL-N.txt +1 -0
  51. package/config/easy/SignProgrammingLanguage/input/07 - ADDINSTCOUNT.txt +1 -0
  52. package/config/easy/SignProgrammingLanguage/input/08 - NOP.txt +1 -0
  53. package/config/easy/SignProgrammingLanguage/input/09 - ADDINSTCOUNTNOP.txt +1 -0
  54. package/config/easy/SignProgrammingLanguage/input/10 - UNEVENADDINSTCOUNT.txt +1 -0
  55. package/config/easy/SignProgrammingLanguage/input/11 - EMPTY.txt +1 -0
  56. package/config/easy/SignProgrammingLanguage/input/12 - MULTIPLE.txt +1 -0
  57. package/config/easy/SignProgrammingLanguage/input/13 - FINALTEST.txt +1 -0
  58. package/config/easy/SignProgrammingLanguage/output/01 - ADD.txt +1 -0
  59. package/config/easy/SignProgrammingLanguage/output/02 - SUB.txt +1 -0
  60. package/config/easy/SignProgrammingLanguage/output/03 - ADDMULN+1.txt +1 -0
  61. package/config/easy/SignProgrammingLanguage/output/04 - SUBMULN+1.txt +1 -0
  62. package/config/easy/SignProgrammingLanguage/output/05 - ADDMUL-N.txt +1 -0
  63. package/config/easy/SignProgrammingLanguage/output/06 - SUBMUL-N.txt +1 -0
  64. package/config/easy/SignProgrammingLanguage/output/07 - ADDINSTCOUNT.txt +1 -0
  65. package/config/easy/SignProgrammingLanguage/output/08 - NOP.txt +1 -0
  66. package/config/easy/SignProgrammingLanguage/output/09 - ADDINSTCOUNTNOP.txt +1 -0
  67. package/config/easy/SignProgrammingLanguage/output/10 - UNEVENADDINSTCOUNT.txt +1 -0
  68. package/config/easy/SignProgrammingLanguage/output/11 - EMPTY.txt +1 -0
  69. package/config/easy/SignProgrammingLanguage/output/12 - MULTIPLE.txt +1 -0
  70. package/config/easy/SignProgrammingLanguage/output/13 - FINALTEST.txt +1 -0
  71. package/config/easy/TimerForClashOfCode/code/CGCode.js +9 -0
  72. package/config/easy/TimerForClashOfCode/code/CGCode.php +11 -0
  73. package/config/easy/TimerForClashOfCode/config.json +68 -0
  74. package/config/easy/TimerForClashOfCode/input/01 - 1 time stamp, timer starts game.txt +2 -0
  75. package/config/easy/TimerForClashOfCode/input/02 - 2 time stamps, timer starts game.txt +3 -0
  76. package/config/easy/TimerForClashOfCode/input/03 - 4 time stamps, timer starts game.txt +5 -0
  77. package/config/easy/TimerForClashOfCode/input/04 - 6 time stamps, timer starts game.txt +7 -0
  78. package/config/easy/TimerForClashOfCode/input/05 - 1 time stamp, timer reaches zero.txt +2 -0
  79. package/config/easy/TimerForClashOfCode/input/06 - 2 time stamps, timer reaches zero.txt +3 -0
  80. package/config/easy/TimerForClashOfCode/input/07 - 4 time stamps, timer reaches zero.txt +5 -0
  81. package/config/easy/TimerForClashOfCode/input/08 - 6 time stamps, timer reaches zero.txt +7 -0
  82. package/config/easy/TimerForClashOfCode/input/09 - 7, the room is filled.txt +8 -0
  83. package/config/easy/TimerForClashOfCode/input/10 - No one joins.txt +1 -0
  84. package/config/easy/TimerForClashOfCode/input/11 - Starting time, but someone joins.txt +6 -0
  85. package/config/easy/TimerForClashOfCode/input/12 - Down to the last seconds.txt +2 -0
  86. package/config/easy/TimerForClashOfCode/output/01 - 1 time stamp, timer starts game.txt +1 -0
  87. package/config/easy/TimerForClashOfCode/output/02 - 2 time stamps, timer starts game.txt +1 -0
  88. package/config/easy/TimerForClashOfCode/output/03 - 4 time stamps, timer starts game.txt +1 -0
  89. package/config/easy/TimerForClashOfCode/output/04 - 6 time stamps, timer starts game.txt +1 -0
  90. package/config/easy/TimerForClashOfCode/output/05 - 1 time stamp, timer reaches zero.txt +1 -0
  91. package/config/easy/TimerForClashOfCode/output/06 - 2 time stamps, timer reaches zero.txt +1 -0
  92. package/config/easy/TimerForClashOfCode/output/07 - 4 time stamps, timer reaches zero.txt +1 -0
  93. package/config/easy/TimerForClashOfCode/output/08 - 6 time stamps, timer reaches zero.txt +1 -0
  94. package/config/easy/TimerForClashOfCode/output/09 - 7, the room is filled.txt +1 -0
  95. package/config/easy/TimerForClashOfCode/output/10 - No one joins.txt +1 -0
  96. package/config/easy/TimerForClashOfCode/output/11 - Starting time, but someone joins.txt +1 -0
  97. package/config/easy/TimerForClashOfCode/output/12 - Down to the last seconds.txt +1 -0
  98. package/config/hard/ASCIIArtQRCode/code/CGCode.js +10 -0
  99. package/config/hard/ASCIIArtQRCode/code/CGCode.php +12 -0
  100. package/config/hard/ASCIIArtQRCode/config.json +48 -0
  101. package/config/hard/ASCIIArtQRCode/input/01 - test 1.txt +15 -0
  102. package/config/hard/ASCIIArtQRCode/input/02 - test 2.txt +27 -0
  103. package/config/hard/ASCIIArtQRCode/input/03 - test 3.txt +28 -0
  104. package/config/hard/ASCIIArtQRCode/input/04 - test 4.txt +16 -0
  105. package/config/hard/ASCIIArtQRCode/input/05 - test 5.txt +28 -0
  106. package/config/hard/ASCIIArtQRCode/input/06 - test 6.txt +14 -0
  107. package/config/hard/ASCIIArtQRCode/input/07 - test 7.txt +18 -0
  108. package/config/hard/ASCIIArtQRCode/input/08 - test 8.txt +28 -0
  109. package/config/hard/ASCIIArtQRCode/output/01 - test 1.txt +1 -0
  110. package/config/hard/ASCIIArtQRCode/output/02 - test 2.txt +1 -0
  111. package/config/hard/ASCIIArtQRCode/output/03 - test 3.txt +1 -0
  112. package/config/hard/ASCIIArtQRCode/output/04 - test 4.txt +1 -0
  113. package/config/hard/ASCIIArtQRCode/output/05 - test 5.txt +1 -0
  114. package/config/hard/ASCIIArtQRCode/output/06 - test 6.txt +1 -0
  115. package/config/hard/ASCIIArtQRCode/output/07 - test 7.txt +1 -0
  116. package/config/hard/ASCIIArtQRCode/output/08 - test 8.txt +1 -0
  117. package/config/hard/BinaryPermutations/code/CGCode.js +13 -0
  118. package/config/hard/BinaryPermutations/code/CGCode.php +11 -0
  119. package/config/hard/BinaryPermutations/config.json +28 -0
  120. package/config/hard/BinaryPermutations/input/01 - Easy.txt +2 -0
  121. package/config/hard/BinaryPermutations/input/02 - Medium.txt +3 -0
  122. package/config/hard/BinaryPermutations/input/03 - 8 Bits Easy.txt +9 -0
  123. package/config/hard/BinaryPermutations/input/04 - 8 Bits Difficult.txt +4 -0
  124. package/config/hard/BinaryPermutations/output/01 - Easy.txt +1 -0
  125. package/config/hard/BinaryPermutations/output/02 - Medium.txt +1 -0
  126. package/config/hard/BinaryPermutations/output/03 - 8 Bits Easy.txt +1 -0
  127. package/config/hard/BinaryPermutations/output/04 - 8 Bits Difficult.txt +1 -0
  128. package/config/hard/Boggle/code/CGCode.js +13 -0
  129. package/config/hard/Boggle/code/CGCode.php +15 -0
  130. package/config/hard/Boggle/config.json +28 -0
  131. package/config/hard/Boggle/input/01 - test 1.txt +10 -0
  132. package/config/hard/Boggle/input/02 - test 2.txt +12 -0
  133. package/config/hard/Boggle/input/03 - test 3.txt +12 -0
  134. package/config/hard/Boggle/input/04 - test 4.txt +14 -0
  135. package/config/hard/Boggle/output/01 - test 1.txt +5 -0
  136. package/config/hard/Boggle/output/02 - test 2.txt +7 -0
  137. package/config/hard/Boggle/output/03 - test 3.txt +7 -0
  138. package/config/hard/Boggle/output/04 - test 4.txt +9 -0
  139. package/config/hard/Candies/code/CGCode.js +8 -0
  140. package/config/hard/Candies/code/CGCode.php +7 -0
  141. package/config/hard/Candies/config.json +48 -0
  142. package/config/hard/Candies/input/01 - test 1.txt +1 -0
  143. package/config/hard/Candies/input/02 - test 2.txt +1 -0
  144. package/config/hard/Candies/input/03 - test 3.txt +1 -0
  145. package/config/hard/Candies/input/04 - test 4.txt +1 -0
  146. package/config/hard/Candies/input/05 - test 5.txt +1 -0
  147. package/config/hard/Candies/input/06 - test 6.txt +1 -0
  148. package/config/hard/Candies/input/07 - test 7.txt +1 -0
  149. package/config/hard/Candies/input/08 - test 8.txt +1 -0
  150. package/config/hard/Candies/output/01 - test 1.txt +1 -0
  151. package/config/hard/Candies/output/02 - test 2.txt +1 -0
  152. package/config/hard/Candies/output/03 - test 3.txt +3 -0
  153. package/config/hard/Candies/output/04 - test 4.txt +8 -0
  154. package/config/hard/Candies/output/05 - test 5.txt +7 -0
  155. package/config/hard/Candies/output/06 - test 6.txt +56 -0
  156. package/config/hard/Candies/output/07 - test 7.txt +29 -0
  157. package/config/hard/Candies/output/08 - test 8.txt +61 -0
  158. package/config/hard/ChateauAssiege/code/CGCode.js +11 -0
  159. package/config/hard/ChateauAssiege/code/CGCode.php +11 -0
  160. package/config/hard/ChateauAssiege/config.json +43 -0
  161. package/config/hard/ChateauAssiege/input/01 - Enough Time.txt +5 -0
  162. package/config/hard/ChateauAssiege/input/02 - Collision.txt +7 -0
  163. package/config/hard/ChateauAssiege/input/03 - Out of Range.txt +5 -0
  164. package/config/hard/ChateauAssiege/input/04 - Priority Zero.txt +3 -0
  165. package/config/hard/ChateauAssiege/input/05 - East Criteria.txt +4 -0
  166. package/config/hard/ChateauAssiege/input/06 - Gauntlet 1.txt +8 -0
  167. package/config/hard/ChateauAssiege/input/07 - Gauntlet 2.txt +5 -0
  168. package/config/hard/ChateauAssiege/output/01 - Enough Time.txt +1 -0
  169. package/config/hard/ChateauAssiege/output/02 - Collision.txt +1 -0
  170. package/config/hard/ChateauAssiege/output/03 - Out of Range.txt +1 -0
  171. package/config/hard/ChateauAssiege/output/04 - Priority Zero.txt +1 -0
  172. package/config/hard/ChateauAssiege/output/05 - East Criteria.txt +1 -0
  173. package/config/hard/ChateauAssiege/output/06 - Gauntlet 1.txt +1 -0
  174. package/config/hard/ChateauAssiege/output/07 - Gauntlet 2.txt +1 -0
  175. package/config/hard/ChessCavalry/code/CGCode.js +11 -0
  176. package/config/hard/ChessCavalry/code/CGCode.php +11 -0
  177. package/config/hard/ChessCavalry/config.json +43 -0
  178. package/config/hard/ChessCavalry/input/01 - Simple case.txt +3 -0
  179. package/config/hard/ChessCavalry/input/02 - 4 moves.txt +6 -0
  180. package/config/hard/ChessCavalry/input/03 - Avoid a queen.txt +6 -0
  181. package/config/hard/ChessCavalry/input/04 - Protected king.txt +9 -0
  182. package/config/hard/ChessCavalry/input/05 - Impossible.txt +6 -0
  183. package/config/hard/ChessCavalry/input/06 - So close, yet so far.txt +9 -0
  184. package/config/hard/ChessCavalry/input/07 - Still impossible.txt +9 -0
  185. package/config/hard/ChessCavalry/output/01 - Simple case.txt +1 -0
  186. package/config/hard/ChessCavalry/output/02 - 4 moves.txt +1 -0
  187. package/config/hard/ChessCavalry/output/03 - Avoid a queen.txt +1 -0
  188. package/config/hard/ChessCavalry/output/04 - Protected king.txt +1 -0
  189. package/config/hard/ChessCavalry/output/05 - Impossible.txt +1 -0
  190. package/config/hard/ChessCavalry/output/06 - So close, yet so far.txt +1 -0
  191. package/config/hard/ChessCavalry/output/07 - Still impossible.txt +1 -0
  192. package/config/hard/CubaxFolding/code/CGCode.js +7 -0
  193. package/config/hard/CubaxFolding/code/CGCode.php +8 -0
  194. package/config/hard/CubaxFolding/config.json +28 -0
  195. package/config/hard/CubaxFolding/input/01 - 2x2x2.txt +2 -0
  196. package/config/hard/CubaxFolding/input/02 - 3x3x3.txt +2 -0
  197. package/config/hard/CubaxFolding/input/03 - More solutions.txt +2 -0
  198. package/config/hard/CubaxFolding/input/04 - 4x4x4.txt +2 -0
  199. package/config/hard/CubaxFolding/output/01 - 2x2x2.txt +6 -0
  200. package/config/hard/CubaxFolding/output/02 - 3x3x3.txt +6 -0
  201. package/config/hard/CubaxFolding/output/03 - More solutions.txt +12 -0
  202. package/config/hard/CubaxFolding/output/04 - 4x4x4.txt +6 -0
  203. package/config/hard/DAWG/code/CGCode.js +9 -0
  204. package/config/hard/DAWG/code/CGCode.php +11 -0
  205. package/config/hard/DAWG/config.json +33 -0
  206. package/config/hard/DAWG/input/01 - test 1.txt +5 -0
  207. package/config/hard/DAWG/input/02 - test 2.txt +101 -0
  208. package/config/hard/DAWG/input/03 - test 3.txt +501 -0
  209. package/config/hard/DAWG/input/04 - test 4.txt +1001 -0
  210. package/config/hard/DAWG/input/05 - test 5.txt +1301 -0
  211. package/config/hard/DAWG/output/01 - test 1.txt +1 -0
  212. package/config/hard/DAWG/output/02 - test 2.txt +1 -0
  213. package/config/hard/DAWG/output/03 - test 3.txt +1 -0
  214. package/config/hard/DAWG/output/04 - test 4.txt +1 -0
  215. package/config/hard/DAWG/output/05 - test 5.txt +1 -0
  216. package/config/hard/DrawingPolygons/code/CGCode.js +11 -0
  217. package/config/hard/DrawingPolygons/code/CGCode.php +11 -0
  218. package/config/hard/DrawingPolygons/config.json +28 -0
  219. package/config/hard/DrawingPolygons/input/01 - test 1.txt +5 -0
  220. package/config/hard/DrawingPolygons/input/02 - test 2.txt +5 -0
  221. package/config/hard/DrawingPolygons/input/03 - test 3.txt +11 -0
  222. package/config/hard/DrawingPolygons/input/04 - test 4.txt +12 -0
  223. package/config/hard/DrawingPolygons/output/01 - test 1.txt +1 -0
  224. package/config/hard/DrawingPolygons/output/02 - test 2.txt +1 -0
  225. package/config/hard/DrawingPolygons/output/03 - test 3.txt +1 -0
  226. package/config/hard/DrawingPolygons/output/04 - test 4.txt +1 -0
  227. package/config/hard/Eighty86AssemblerPartI/code/CGCode.js +9 -0
  228. package/config/hard/Eighty86AssemblerPartI/code/CGCode.php +11 -0
  229. package/config/hard/Eighty86AssemblerPartI/config.json +83 -0
  230. package/config/hard/Eighty86AssemblerPartI/input/01 - Simple program.txt +6 -0
  231. package/config/hard/Eighty86AssemblerPartI/input/02 - Unknown command.txt +2 -0
  232. package/config/hard/Eighty86AssemblerPartI/input/03 - Invalid expression or argument.txt +3 -0
  233. package/config/hard/Eighty86AssemblerPartI/input/04 - Invalid operand.txt +4 -0
  234. package/config/hard/Eighty86AssemblerPartI/input/05 - Invalid number of arguments.txt +2 -0
  235. package/config/hard/Eighty86AssemblerPartI/input/06 - Overflow.txt +2 -0
  236. package/config/hard/Eighty86AssemblerPartI/input/07 - Invalid character.txt +5 -0
  237. package/config/hard/Eighty86AssemblerPartI/input/08 - Invalid character sequence.txt +3 -0
  238. package/config/hard/Eighty86AssemblerPartI/input/09 - Strong parser.txt +9 -0
  239. package/config/hard/Eighty86AssemblerPartI/input/10 - Hello.txt +24 -0
  240. package/config/hard/Eighty86AssemblerPartI/input/11 - Let/342/200/231s mov.txt" +25 -0
  241. package/config/hard/Eighty86AssemblerPartI/input/12 - Encoding.txt +17 -0
  242. package/config/hard/Eighty86AssemblerPartI/input/13 - Add a bit.txt +21 -0
  243. package/config/hard/Eighty86AssemblerPartI/input/14 - Invalid hex number.txt +5 -0
  244. package/config/hard/Eighty86AssemblerPartI/input/15 - Add again.txt +12 -0
  245. package/config/hard/Eighty86AssemblerPartI/output/01 - Simple program.txt +5 -0
  246. package/config/hard/Eighty86AssemblerPartI/output/02 - Unknown command.txt +1 -0
  247. package/config/hard/Eighty86AssemblerPartI/output/03 - Invalid expression or argument.txt +1 -0
  248. package/config/hard/Eighty86AssemblerPartI/output/04 - Invalid operand.txt +1 -0
  249. package/config/hard/Eighty86AssemblerPartI/output/05 - Invalid number of arguments.txt +1 -0
  250. package/config/hard/Eighty86AssemblerPartI/output/06 - Overflow.txt +1 -0
  251. package/config/hard/Eighty86AssemblerPartI/output/07 - Invalid character.txt +1 -0
  252. package/config/hard/Eighty86AssemblerPartI/output/08 - Invalid character sequence.txt +1 -0
  253. package/config/hard/Eighty86AssemblerPartI/output/09 - Strong parser.txt +8 -0
  254. package/config/hard/Eighty86AssemblerPartI/output/10 - Hello.txt +23 -0
  255. package/config/hard/Eighty86AssemblerPartI/output/11 - Let/342/200/231s mov.txt" +24 -0
  256. package/config/hard/Eighty86AssemblerPartI/output/12 - Encoding.txt +16 -0
  257. package/config/hard/Eighty86AssemblerPartI/output/13 - Add a bit.txt +20 -0
  258. package/config/hard/Eighty86AssemblerPartI/output/14 - Invalid hex number.txt +1 -0
  259. package/config/hard/Eighty86AssemblerPartI/output/15 - Add again.txt +11 -0
  260. package/config/hard/EinsteinsRiddleSolver/code/CGCode.js +18 -0
  261. package/config/hard/EinsteinsRiddleSolver/code/CGCode.php +20 -0
  262. package/config/hard/EinsteinsRiddleSolver/config.json +43 -0
  263. package/config/hard/EinsteinsRiddleSolver/input/01 - 4 x4 simple.txt +21 -0
  264. package/config/hard/EinsteinsRiddleSolver/input/02 - 4 x 5 medium.txt +29 -0
  265. package/config/hard/EinsteinsRiddleSolver/input/03 - 7 x 6 Hard.txt +46 -0
  266. package/config/hard/EinsteinsRiddleSolver/input/04 - 5 x 5 Medium.txt +29 -0
  267. package/config/hard/EinsteinsRiddleSolver/input/05 - 2 x 2 Trivial.txt +5 -0
  268. package/config/hard/EinsteinsRiddleSolver/input/06 - 2 x 1 Simple.txt +4 -0
  269. package/config/hard/EinsteinsRiddleSolver/input/07 - 1 x 2 Simple.txt +3 -0
  270. package/config/hard/EinsteinsRiddleSolver/output/01 - 4 x4 simple.txt +4 -0
  271. package/config/hard/EinsteinsRiddleSolver/output/02 - 4 x 5 medium.txt +4 -0
  272. package/config/hard/EinsteinsRiddleSolver/output/03 - 7 x 6 Hard.txt +7 -0
  273. package/config/hard/EinsteinsRiddleSolver/output/04 - 5 x 5 Medium.txt +5 -0
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  397. package/config/hard/MagicCountOfNumbers/input/08 - test 8 Ultimate test.txt +2 -0
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  419. package/config/hard/MarsColonization/config.json +58 -0
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  435. package/config/hard/MarsColonization/output/06 - 50 Stations.txt +1 -0
  436. package/config/hard/MarsColonization/output/07 - 75 Stations.txt +1 -0
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  441. package/config/hard/MrsKnuthPartIII/code/CGCode.php +17 -0
  442. package/config/hard/MrsKnuthPartIII/config.json +108 -0
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  459. package/config/hard/MrsKnuthPartIII/input/17 - Monday at 8am...Really.txt +9 -0
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  461. package/config/hard/MrsKnuthPartIII/input/19 - Here Comes the Weekend.txt +11 -0
  462. package/config/hard/MrsKnuthPartIII/input/20 - Hump Day!.txt +12 -0
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  466. package/config/hard/MrsKnuthPartIII/output/04 - Morning is Better.txt +16 -0
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  476. package/config/hard/MrsKnuthPartIII/output/14 - 3-Day Weekends!.txt +16 -0
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  485. package/config/hard/MusicalIntervals/config.json +48 -0
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  494. package/config/hard/MusicalIntervals/output/01 - Example.txt +2 -0
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  499. package/config/hard/MusicalIntervals/output/06 - Harmonic F/342/231/257 Minor.txt" +49 -0
  500. package/config/hard/MusicalIntervals/output/07 - Melodic E Minor.txt +15 -0
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  503. package/config/hard/NPearlsNecklace/code/CGCode.php +8 -0
  504. package/config/hard/NPearlsNecklace/config.json +33 -0
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  517. package/config/hard/NeighborSumGrids/config.json +48 -0
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  525. package/config/hard/NeighborSumGrids/input/08 - 23 missing.txt +5 -0
  526. package/config/hard/NeighborSumGrids/output/01 - 10 missing.txt +5 -0
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  533. package/config/hard/NeighborSumGrids/output/08 - 23 missing.txt +5 -0
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  535. package/config/hard/ObsoleteProgramming/code/CGCode.php +11 -0
  536. package/config/hard/ObsoleteProgramming/config.json +58 -0
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  1085. package/config/medium/TheSovereignsGame/output/05 - Lots of Resource Piles.txt +1 -0
  1086. package/config/medium/TheSovereignsGame/output/06 - Lots Lots of Resource Piles.txt +1 -0
  1087. package/config/medium/TheSovereignsGame/output/07 - Large Resource Piles with Lots of Turns.txt +1 -0
  1088. package/config/medium/TheSovereignsGame/output/08 - Sovereign/342/200/231s Challenge.txt" +1 -0
  1089. package/config/medium/TheSovereignsGame/output/09 - Sovereign/342/200/231s Ultimate Challenge.txt" +1 -0
  1090. package/package.json +1 -1
  1091. package/config/easy/ParseSQLQueries/code/CGCode.js +0 -11
  1092. package/config/easy/ParseSQLQueries/code/CGCode.php +0 -13
  1093. package/config/easy/ParseSQLQueries/config.json +0 -33
  1094. package/config/easy/ParseSQLQueries/output/04 - slightly bigger table.txt +0 -2
  1095. package/config/{easy → medium}/ParseSQLQueries/input/01 - select all.txt +0 -0
  1096. package/config/{easy/ParseSQLQueries/input/05 - titanic table.txt → medium/ParseSQLQueries/input/03 - Order by ascending.txt} +0 -0
  1097. package/config/{easy/ParseSQLQueries/input/03 - ORDER BY DESC.txt → medium/ParseSQLQueries/input/04 - Order by descending.txt } +2 -2
  1098. /package/config/{easy → medium}/ParseSQLQueries/output/01 - select all.txt +0 -0
  1099. /package/config/{easy/ParseSQLQueries/output/02 - select from where.txt → medium/ParseSQLQueries/output/02 - Select from where.txt} +0 -0
  1100. /package/config/{easy/ParseSQLQueries/output/05 - titanic table.txt → medium/ParseSQLQueries/output/03 - Order by ascending.txt} +0 -0
  1101. /package/config/{easy/ParseSQLQueries/output/03 - ORDER BY DESC.txt → medium/ParseSQLQueries/output/04 - Order by descending.txt} +0 -0
@@ -0,0 +1 @@
1
+ 1262
@@ -0,0 +1 @@
1
+ 1503
@@ -0,0 +1,11 @@
1
+ const N = parseInt(readline());
2
+ for (let i = 0; i < N; i++) {
3
+ var inputs = readline().split(' ');
4
+ const x = parseInt(inputs[0]);
5
+ const y = parseInt(inputs[1]);
6
+ }
7
+
8
+ // Write an answer using console.log()
9
+ // To debug: console.error('Debug messages...');
10
+
11
+ console.log('CLOCKWISE');
@@ -0,0 +1,11 @@
1
+ <?php
2
+ fscanf(STDIN, "%d", $N);
3
+ for ($i = 0; $i < $N; $i++)
4
+ {
5
+ fscanf(STDIN, "%d %d", $x, $y);
6
+ }
7
+
8
+ // Write an answer using echo(). DON'T FORGET THE TRAILING \n
9
+ // To debug: error_log(var_export($var, true)); (equivalent to var_dump)
10
+
11
+ echo("CLOCKWISE\n");
@@ -0,0 +1,28 @@
1
+ {
2
+ "path": "hard/DrawingPolygons",
3
+ "name": "Drawing Polygons",
4
+ "alphanumName": "DrawingPolygons",
5
+ "link": "https://www.codingame.com/ide/puzzle/drawing-polygons",
6
+ "tests": [
7
+ {
8
+ "name": "Test 1",
9
+ "alphanumName": "test1",
10
+ "file": "01 - test 1.txt"
11
+ },
12
+ {
13
+ "name": "Test 2",
14
+ "alphanumName": "test2",
15
+ "file": "02 - test 2.txt"
16
+ },
17
+ {
18
+ "name": "Test 3",
19
+ "alphanumName": "test3",
20
+ "file": "03 - test 3.txt"
21
+ },
22
+ {
23
+ "name": "Test 4",
24
+ "alphanumName": "test4",
25
+ "file": "04 - test 4.txt"
26
+ }
27
+ ]
28
+ }
@@ -0,0 +1,5 @@
1
+ 4
2
+ 6 5
3
+ 11 5
4
+ 11 2
5
+ 3 2
@@ -0,0 +1,5 @@
1
+ 4
2
+ 6 5
3
+ 11 5
4
+ 11 2
5
+ 16 7
@@ -0,0 +1,11 @@
1
+ 10
2
+ 2 10
3
+ 4 9
4
+ 5 7
5
+ 5 6
6
+ 4 4
7
+ 3 3
8
+ 6 4
9
+ 7 7
10
+ 6 8
11
+ 4 10
@@ -0,0 +1,12 @@
1
+ 11
2
+ 12 9
3
+ 11 8
4
+ 12 7
5
+ 12 6
6
+ 11 6
7
+ 11 5
8
+ 12 4
9
+ 13 4
10
+ 10 3
11
+ 10 7
12
+ 10 9
@@ -0,0 +1 @@
1
+ COUNTERCLOCKWISE
@@ -0,0 +1 @@
1
+ COUNTERCLOCKWISE
@@ -0,0 +1,9 @@
1
+ const N = parseInt(readline());
2
+ for (let i = 0; i < N; i++) {
3
+ const LINE = readline();
4
+ }
5
+
6
+ // Write an answer using console.log()
7
+ // To debug: console.error('Debug messages...');
8
+
9
+ console.log('answer');
@@ -0,0 +1,11 @@
1
+ <?php
2
+ fscanf(STDIN, "%d", $N);
3
+ for ($i = 0; $i < $N; $i++)
4
+ {
5
+ $LINE = stream_get_line(STDIN, 100 + 1, "\n");
6
+ }
7
+
8
+ // Write an answer using echo(). DON'T FORGET THE TRAILING \n
9
+ // To debug: error_log(var_export($var, true)); (equivalent to var_dump)
10
+
11
+ echo("answer\n");
@@ -0,0 +1,83 @@
1
+ {
2
+ "path": "hard/Eighty86AssemblerPartI",
3
+ "name": "8086 Assembler, part I",
4
+ "alphanumName": "Eighty86AssemblerPartI",
5
+ "link": "https://www.codingame.com/ide/puzzle/8086-assembler-part-i",
6
+ "tests": [
7
+ {
8
+ "name": "Simple program",
9
+ "alphanumName": "SimpleProgram",
10
+ "file": "01 - Simple program.txt"
11
+ },
12
+ {
13
+ "name": "Unknown command",
14
+ "alphanumName": "UnknownCommand",
15
+ "file": "02 - Unknown command.txt"
16
+ },
17
+ {
18
+ "name": "Invalid expression or argument",
19
+ "alphanumName": "InvalidExpressionOrArgument",
20
+ "file": "03 - Invalid expression or argument.txt"
21
+ },
22
+ {
23
+ "name": "Invalid operand",
24
+ "alphanumName": "InvalidOperand",
25
+ "file": "04 - Invalid operand.txt"
26
+ },
27
+ {
28
+ "name": "Invalid number of arguments",
29
+ "alphanumName": "InvalidNumberOfArguments",
30
+ "file": "05 - Invalid number of arguments.txt"
31
+ },
32
+ {
33
+ "name": "Overflow",
34
+ "alphanumName": "Overflow",
35
+ "file": "06 - Overflow.txt"
36
+ },
37
+ {
38
+ "name": "Invalid character",
39
+ "alphanumName": "InvalidCharacter",
40
+ "file": "07 - Invalid character.txt"
41
+ },
42
+ {
43
+ "name": "Invalid character sequence",
44
+ "alphanumName": "InvalidCharacterSequence",
45
+ "file": "08 - Invalid character sequence.txt"
46
+ },
47
+ {
48
+ "name": "Strong parser",
49
+ "alphanumName": "StrongParser",
50
+ "file": "09 - Strong parser.txt"
51
+ },
52
+ {
53
+ "name": "Hello",
54
+ "alphanumName": "Hello",
55
+ "file": "10 - Hello.txt"
56
+ },
57
+ {
58
+ "name": "Let’s mov",
59
+ "alphanumName": "LetsMov",
60
+ "file": "11 - Let’s mov.txt"
61
+ },
62
+ {
63
+ "name": "Encoding",
64
+ "alphanumName": "Encoding",
65
+ "file": "12 - Encoding.txt"
66
+ },
67
+ {
68
+ "name": "Add a bit",
69
+ "alphanumName": "AddABit",
70
+ "file": "13 - Add a bit.txt"
71
+ },
72
+ {
73
+ "name": "Invalid hex number",
74
+ "alphanumName": "InvalidHexNumber",
75
+ "file": "14 - Invalid hex number.txt"
76
+ },
77
+ {
78
+ "name": "Add again",
79
+ "alphanumName": "AddAgain",
80
+ "file": "15 - Add again.txt"
81
+ }
82
+ ]
83
+ }
@@ -0,0 +1,6 @@
1
+ 5
2
+ ; This is a basic example
3
+ mov ax, 10h ; this is a hexa value
4
+ mov cx, ax
5
+ mov dx, $
6
+ mov ch, $
@@ -0,0 +1,4 @@
1
+ 3
2
+ mov dh, 'H'
3
+ mov al, 2
4
+ int 0x2225
@@ -0,0 +1,2 @@
1
+ 1
2
+ ADD AX, 999 * 999
@@ -0,0 +1,5 @@
1
+ 4
2
+ mov ax, 'a'
3
+ add ax, 0
4
+ add ax, 'b'
5
+ add ax, 'cc'
@@ -0,0 +1,9 @@
1
+ 8
2
+ ; Test 'parser'
3
+ add bx, ';'-','+'\''-'\\' ; 'this, is, a, comment'
4
+ ; mov ax, 12h
5
+ mov ax, 5 ; mov bx, 3
6
+ mov bl, '8'*2 ; , 4
7
+ mov dx, '(' + 2 * 3 + ')'
8
+ mov cx, 2 + '+' - '-'
9
+ mov ax, ( (2+3) * (5+$) )
@@ -0,0 +1,24 @@
1
+ 23
2
+ ; ---------------------------------------
3
+ ; Hello
4
+ ; ---------------------------------------
5
+
6
+ ;
7
+ ; Display Hello word on screen with interrupt 21h
8
+ ;
9
+
10
+ mov dl, 'H'
11
+ mov ah, 2
12
+ int 21h
13
+
14
+ MOV DL, 'e'
15
+ INT 21h
16
+
17
+ mov dl, 'l'
18
+ int 21h
19
+
20
+ mov dl, 'l'
21
+ int 21h
22
+
23
+ mov dl, 'o'
24
+ int 21h
@@ -0,0 +1,25 @@
1
+ 24
2
+ mov ax, -1
3
+ mov bx, 128
4
+ mov cx, 215h
5
+ mov dx, 10010001b
6
+ mov ax, cx
7
+ mov dx, bx
8
+ mov bx, -32768
9
+
10
+ mov ah, 010
11
+ mov al, 255
12
+ mov bh, 0x01
13
+ mov cl, 1001b
14
+ mov dh, '~'
15
+ mov ah, cl
16
+
17
+ mov ax, 'b'-'h'
18
+ mov bx, 3 * ( 8 - 7 / 2 )
19
+ mov cx, ( 1001000b+12h-0x03 ) * 'a'
20
+ mov dx, $
21
+ mov ax, 5h + $
22
+ mov ax, -10h + 'A'
23
+
24
+ mov dl, 0ah / 2
25
+ mov cl, 100 - 0ch + 0dh
@@ -0,0 +1,17 @@
1
+ 16
2
+ ; Tricky encoding explanation
3
+ ;
4
+ ; 65535 = 0xFFFF (unsigned)
5
+ ; -1 = 0xFFFF (16-bit signed)
6
+ ; Two different numbers are encoded the same way
7
+ ; depending on the range considered (signed or unsigned).
8
+ ; When executed, instructions will interpret the immediate as
9
+ ; signed, unsigned, or both (ADD/CMP/...).
10
+ ; MOV example
11
+ mov ax, 65535
12
+ mov ax, -1
13
+ ; ADD example
14
+ ; As 65535 = 0xFFFF = -1 and -1 = 0xFF for 8 bits,
15
+ ; the command is assembled with R16, I8: 83 C0+T data
16
+ ; 0xFF will be sign-extended to 0xFFFF when executed.
17
+ add ax, 65535
@@ -0,0 +1,21 @@
1
+ 20
2
+ add ax, 0x1234
3
+ add al, 12h
4
+ add bx, 4
5
+ add ah, 10
6
+ add bx, 5620
7
+ add bx, 1999
8
+ add AX, bx
9
+ add cx, -98
10
+ add bx, 0x89
11
+ add bx, 10010001b
12
+ add bx, 1001b
13
+ add ah, al
14
+ add bl, 8
15
+ add bh, 'A'
16
+ add dx, 65535
17
+ add dx, -128
18
+ ADD cl, -9
19
+ add dh, 0x5
20
+ add dl, '$' - 3h * 0x0c
21
+ add bl, cl
@@ -0,0 +1,5 @@
1
+ 4
2
+ ; Invalid hex format
3
+ mov ax, 0
4
+ mov ch, 5h
5
+ mov dl, fh
@@ -0,0 +1,12 @@
1
+ 11
2
+ add ch, -1
3
+ add ch, 0xFF
4
+ add cx, 127
5
+ add cx, 128
6
+ add ax, 0xFF
7
+ add ax, 0xff7f
8
+ add ax, 0xff80
9
+ add bx, 65535
10
+ add bx, -128
11
+ add ax, $
12
+ add ax, 2*$+1
@@ -0,0 +1,5 @@
1
+ | | ; This is a basic example
2
+ 0000 | B8 10 00 | mov ax, 10h ; this is a hexa value
3
+ 0003 | 89 C1 | mov cx, ax
4
+ 0005 | BA 05 00 | mov dx, $
5
+ 0008 | B5 08 | mov ch, $
@@ -0,0 +1 @@
1
+ Line 1: Unknown command
@@ -0,0 +1 @@
1
+ Line 2: Invalid expression or argument
@@ -0,0 +1 @@
1
+ Line 3: Invalid operand
@@ -0,0 +1 @@
1
+ Line 1: Invalid number of arguments
@@ -0,0 +1 @@
1
+ Line 1: Invalid operand
@@ -0,0 +1 @@
1
+ Line 4: Invalid expression or argument
@@ -0,0 +1 @@
1
+ Line 2: Invalid expression or argument
@@ -0,0 +1,8 @@
1
+ | | ; Test 'parser'
2
+ 0000 | 83 C3 DA | add bx, ';'-','+'\''-'\\' ; 'this, is, a, comment'
3
+ | | ; mov ax, 12h
4
+ 0003 | B8 05 00 | mov ax, 5 ; mov bx, 3
5
+ 0006 | B3 70 | mov bl, '8'*2 ; , 4
6
+ 0008 | BA 57 00 | mov dx, '(' + 2 * 3 + ')'
7
+ 000B | B9 00 00 | mov cx, 2 + '+' - '-'
8
+ 000E | B8 5F 00 | mov ax, ( (2+3) * (5+$) )
@@ -0,0 +1,23 @@
1
+ | | ; ---------------------------------------
2
+ | | ; Hello
3
+ | | ; ---------------------------------------
4
+ | |
5
+ | | ;
6
+ | | ; Display Hello word on screen with interrupt 21h
7
+ | | ;
8
+ | |
9
+ 0000 | B2 48 | mov dl, 'H'
10
+ 0002 | B4 02 | mov ah, 2
11
+ 0004 | CD 21 | int 21h
12
+ | |
13
+ 0006 | B2 65 | MOV DL, 'e'
14
+ 0008 | CD 21 | INT 21h
15
+ | |
16
+ 000A | B2 6C | mov dl, 'l'
17
+ 000C | CD 21 | int 21h
18
+ | |
19
+ 000E | B2 6C | mov dl, 'l'
20
+ 0010 | CD 21 | int 21h
21
+ | |
22
+ 0012 | B2 6F | mov dl, 'o'
23
+ 0014 | CD 21 | int 21h
@@ -0,0 +1,24 @@
1
+ 0000 | B8 FF FF | mov ax, -1
2
+ 0003 | BB 80 00 | mov bx, 128
3
+ 0006 | B9 15 02 | mov cx, 215h
4
+ 0009 | BA 91 00 | mov dx, 10010001b
5
+ 000C | 89 C8 | mov ax, cx
6
+ 000E | 89 DA | mov dx, bx
7
+ 0010 | BB 00 80 | mov bx, -32768
8
+ | |
9
+ 0013 | B4 0A | mov ah, 010
10
+ 0015 | B0 FF | mov al, 255
11
+ 0017 | B7 01 | mov bh, 0x01
12
+ 0019 | B1 09 | mov cl, 1001b
13
+ 001B | B6 7E | mov dh, '~'
14
+ 001D | 88 CC | mov ah, cl
15
+ | |
16
+ 001F | B8 FA FF | mov ax, 'b'-'h'
17
+ 0022 | BB 0F 00 | mov bx, 3 * ( 8 - 7 / 2 )
18
+ 0025 | B9 F7 20 | mov cx, ( 1001000b+12h-0x03 ) * 'a'
19
+ 0028 | BA 28 00 | mov dx, $
20
+ 002B | B8 30 00 | mov ax, 5h + $
21
+ 002E | B8 31 00 | mov ax, -10h + 'A'
22
+ | |
23
+ 0031 | B2 05 | mov dl, 0ah / 2
24
+ 0033 | B1 65 | mov cl, 100 - 0ch + 0dh
@@ -0,0 +1,16 @@
1
+ | | ; Tricky encoding explanation
2
+ | | ;
3
+ | | ; 65535 = 0xFFFF (unsigned)
4
+ | | ; -1 = 0xFFFF (16-bit signed)
5
+ | | ; Two different numbers are encoded the same way
6
+ | | ; depending on the range considered (signed or unsigned).
7
+ | | ; When executed, instructions will interpret the immediate as
8
+ | | ; signed, unsigned, or both (ADD/CMP/...).
9
+ | | ; MOV example
10
+ 0000 | B8 FF FF | mov ax, 65535
11
+ 0003 | B8 FF FF | mov ax, -1
12
+ | | ; ADD example
13
+ | | ; As 65535 = 0xFFFF = -1 and -1 = 0xFF for 8 bits,
14
+ | | ; the command is assembled with R16, I8: 83 C0+T data
15
+ | | ; 0xFF will be sign-extended to 0xFFFF when executed.
16
+ 0006 | 83 C0 FF | add ax, 65535
@@ -0,0 +1,20 @@
1
+ 0000 | 05 34 12 | add ax, 0x1234
2
+ 0003 | 04 12 | add al, 12h
3
+ 0005 | 83 C3 04 | add bx, 4
4
+ 0008 | 80 C4 0A | add ah, 10
5
+ 000B | 81 C3 F4 15 | add bx, 5620
6
+ 000F | 81 C3 CF 07 | add bx, 1999
7
+ 0013 | 01 D8 | add AX, bx
8
+ 0015 | 83 C1 9E | add cx, -98
9
+ 0018 | 81 C3 89 00 | add bx, 0x89
10
+ 001C | 81 C3 91 00 | add bx, 10010001b
11
+ 0020 | 83 C3 09 | add bx, 1001b
12
+ 0023 | 00 C4 | add ah, al
13
+ 0025 | 80 C3 08 | add bl, 8
14
+ 0028 | 80 C7 41 | add bh, 'A'
15
+ 002B | 83 C2 FF | add dx, 65535
16
+ 002E | 83 C2 80 | add dx, -128
17
+ 0031 | 80 C1 F7 | ADD cl, -9
18
+ 0034 | 80 C6 05 | add dh, 0x5
19
+ 0037 | 80 C2 00 | add dl, '$' - 3h * 0x0c
20
+ 003A | 00 CB | add bl, cl
@@ -0,0 +1 @@
1
+ Line 4: Invalid expression or argument
@@ -0,0 +1,11 @@
1
+ 0000 | 80 C5 FF | add ch, -1
2
+ 0003 | 80 C5 FF | add ch, 0xFF
3
+ 0006 | 83 C1 7F | add cx, 127
4
+ 0009 | 81 C1 80 00 | add cx, 128
5
+ 000D | 05 FF 00 | add ax, 0xFF
6
+ 0010 | 05 7F FF | add ax, 0xff7f
7
+ 0013 | 83 C0 80 | add ax, 0xff80
8
+ 0016 | 83 C3 FF | add bx, 65535
9
+ 0019 | 83 C3 80 | add bx, -128
10
+ 001C | 05 1C 00 | add ax, $
11
+ 001F | 05 3F 00 | add ax, 2*$+1
@@ -0,0 +1,18 @@
1
+ var inputs = readline().split(' ');
2
+ const nbCharacteristics = parseInt(inputs[0]);
3
+ const nbPeople = parseInt(inputs[1]);
4
+ for (let i = 0; i < nbCharacteristics; i++) {
5
+ var inputs = readline().split(' ');
6
+ for (let j = 0; j < nbPeople; j++) {
7
+ const characteristic = inputs[j];
8
+ }
9
+ }
10
+ const nbLinks = parseInt(readline());
11
+ for (let i = 0; i < nbLinks; i++) {
12
+ const link = readline();
13
+ }
14
+
15
+ // Write an answer using console.log()
16
+ // To debug: console.error('Debug messages...');
17
+
18
+ console.log('Amelia Bob Charles Daniel\nCar Autobus Bicycle Roller\nTree Flower Bush Herb\nTurtle Elephant Rhinoceros Ant');
@@ -0,0 +1,20 @@
1
+ <?php
2
+ fscanf(STDIN, "%d %d", $nbCharacteristics, $nbPeople);
3
+ for ($i = 0; $i < $nbCharacteristics; $i++)
4
+ {
5
+ $inputs = explode(" ", fgets(STDIN));
6
+ for ($j = 0; $j < $nbPeople; $j++)
7
+ {
8
+ $characteristic = ($inputs[$j]);
9
+ }
10
+ }
11
+ fscanf(STDIN, "%d", $nbLinks);
12
+ for ($i = 0; $i < $nbLinks; $i++)
13
+ {
14
+ $link = stream_get_line(STDIN, 256 + 1, "\n");
15
+ }
16
+
17
+ // Write an answer using echo(). DON'T FORGET THE TRAILING \n
18
+ // To debug: error_log(var_export($var, true)); (equivalent to var_dump)
19
+
20
+ echo("Amelia Bob Charles Daniel\nCar Autobus Bicycle Roller\nTree Flower Bush Herb\nTurtle Elephant Rhinoceros Ant\n");
@@ -0,0 +1,43 @@
1
+ {
2
+ "path": "hard/EinsteinsRiddleSolver",
3
+ "name": "Einstein’s riddle solver",
4
+ "alphanumName": "EinsteinsRiddleSolver",
5
+ "link": "https://www.codingame.com/ide/puzzle/einsteins-riddle-solver",
6
+ "tests": [
7
+ {
8
+ "name": "4 *4 simple",
9
+ "alphanumName": "FourByFourSimple",
10
+ "file": "01 - 4 x4 simple.txt"
11
+ },
12
+ {
13
+ "name": "4 * 5 medium",
14
+ "alphanumName": "FourByFiveMedium",
15
+ "file": "02 - 4 x 5 medium.txt"
16
+ },
17
+ {
18
+ "name": "7 * 6 Hard",
19
+ "alphanumName": "SevenBySixHard",
20
+ "file": "03 - 7 x 6 Hard.txt"
21
+ },
22
+ {
23
+ "name": "5 * 5 Medium",
24
+ "alphanumName": "FiveByFiveMedium",
25
+ "file": "04 - 5 x 5 Medium.txt"
26
+ },
27
+ {
28
+ "name": "2 * 2 Trivial",
29
+ "alphanumName": "TwoByTwoTrivial",
30
+ "file": "05 - 2 x 2 Trivial.txt"
31
+ },
32
+ {
33
+ "name": "2 * 1 Simple",
34
+ "alphanumName": "TwoByOneSimple",
35
+ "file": "06 - 2 x 1 Simple.txt"
36
+ },
37
+ {
38
+ "name": "1 * 2 Simple",
39
+ "alphanumName": "OneByTwoSimple",
40
+ "file": "07 - 1 x 2 Simple.txt"
41
+ }
42
+ ]
43
+ }
@@ -0,0 +1,21 @@
1
+ 4 4
2
+ Amelia Bob Charles Daniel
3
+ Autobus Car Bicycle Roller
4
+ Herb Bush Tree Flower
5
+ Turtle Ant Rhinoceros Elephant
6
+ 15
7
+ Charles & Bicycle
8
+ Flower & Bob
9
+ Elephant ! Daniel
10
+ Elephant & Autobus
11
+ Rhinoceros & Bicycle
12
+ Amelia & Turtle
13
+ Tree & Turtle
14
+ Herb ! Car
15
+ Bush ! Daniel
16
+ Elephant & Bob
17
+ Tree & Car
18
+ Roller & Ant
19
+ Flower ! Daniel
20
+ Tree ! Elephant
21
+ Tree ! Bob