@cyrilverloop/codingame-configuration 1.10.0 → 1.11.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +49 -0
- package/LICENSE +1 -1
- package/config/easy/Azimut/code/CGCode.js +10 -0
- package/config/easy/Azimut/code/CGCode.php +12 -0
- package/config/easy/Azimut/config.json +38 -0
- package/config/easy/Azimut/input/01 - Simple Turn.txt +3 -0
- package/config/easy/Azimut/input/02 - Three in a row.txt +5 -0
- package/config/easy/Azimut/input/03 - Backtracking.txt +6 -0
- package/config/easy/Azimut/input/04 - Running Ahead.txt +8 -0
- package/config/easy/Azimut/input/05 - Long Run.txt +17 -0
- package/config/easy/Azimut/input/06 - Nascar.txt +14 -0
- package/config/easy/Azimut/output/01 - Simple Turn.txt +1 -0
- package/config/easy/Azimut/output/02 - Three in a row.txt +1 -0
- package/config/easy/Azimut/output/03 - Backtracking.txt +1 -0
- package/config/easy/Azimut/output/04 - Running Ahead.txt +1 -0
- package/config/easy/Azimut/output/05 - Long Run.txt +1 -0
- package/config/easy/Azimut/output/06 - Nascar.txt +1 -0
- package/config/easy/BijectiveNumeration/code/CGCode.js +10 -0
- package/config/easy/BijectiveNumeration/code/CGCode.php +12 -0
- package/config/easy/BijectiveNumeration/config.json +53 -0
- package/config/easy/BijectiveNumeration/input/01 - Simple Parsing.txt +2 -0
- package/config/easy/BijectiveNumeration/input/02 - Parsing.txt +2 -0
- package/config/easy/BijectiveNumeration/input/03 - More Parsing.txt +2 -0
- package/config/easy/BijectiveNumeration/input/04 - Simple Generation.txt +2 -0
- package/config/easy/BijectiveNumeration/input/05 - Generation.txt +2 -0
- package/config/easy/BijectiveNumeration/input/06 - More Generation.txt +2 -0
- package/config/easy/BijectiveNumeration/input/07 - Mixed Test.txt +2 -0
- package/config/easy/BijectiveNumeration/input/08 - Bigger Test.txt +2 -0
- package/config/easy/BijectiveNumeration/input/09 - Huge Test.txt +2 -0
- package/config/easy/BijectiveNumeration/output/01 - Simple Parsing.txt +1 -0
- package/config/easy/BijectiveNumeration/output/02 - Parsing.txt +1 -0
- package/config/easy/BijectiveNumeration/output/03 - More Parsing.txt +1 -0
- package/config/easy/BijectiveNumeration/output/04 - Simple Generation.txt +1 -0
- package/config/easy/BijectiveNumeration/output/05 - Generation.txt +1 -0
- package/config/easy/BijectiveNumeration/output/06 - More Generation.txt +1 -0
- package/config/easy/BijectiveNumeration/output/07 - Mixed Test.txt +1 -0
- package/config/easy/BijectiveNumeration/output/08 - Bigger Test.txt +1 -0
- package/config/easy/BijectiveNumeration/output/09 - Huge Test.txt +1 -0
- package/config/easy/BouncingSimulator/code/CGCode.js +8 -0
- package/config/easy/BouncingSimulator/code/CGCode.php +9 -0
- package/config/easy/BouncingSimulator/config.json +58 -0
- package/config/easy/BouncingSimulator/input/01 - test 1.txt +3 -0
- package/config/easy/BouncingSimulator/input/02 - test 2.txt +3 -0
- package/config/easy/BouncingSimulator/input/03 - test 3.txt +3 -0
- package/config/easy/BouncingSimulator/input/04 - test 4.txt +3 -0
- package/config/easy/BouncingSimulator/input/05 - test 5.txt +3 -0
- package/config/easy/BouncingSimulator/input/06 - test 6.txt +3 -0
- package/config/easy/BouncingSimulator/input/07 - test 7.txt +3 -0
- package/config/easy/BouncingSimulator/input/08 - test 8.txt +3 -0
- package/config/easy/BouncingSimulator/input/09 - test 9.txt +3 -0
- package/config/easy/BouncingSimulator/input/10 - test 10.txt +3 -0
- package/config/easy/BouncingSimulator/output/01 - test 1.txt +5 -0
- package/config/easy/BouncingSimulator/output/02 - test 2.txt +8 -0
- package/config/easy/BouncingSimulator/output/03 - test 3.txt +5 -0
- package/config/easy/BouncingSimulator/output/04 - test 4.txt +9 -0
- package/config/easy/BouncingSimulator/output/05 - test 5.txt +27 -0
- package/config/easy/BouncingSimulator/output/06 - test 6.txt +9 -0
- package/config/easy/BouncingSimulator/output/07 - test 7.txt +13 -0
- package/config/easy/BouncingSimulator/output/08 - test 8.txt +5 -0
- package/config/easy/BouncingSimulator/output/09 - test 9.txt +11 -0
- package/config/easy/BouncingSimulator/output/10 - test 10.txt +3 -0
- package/config/easy/DartsCheckoutRoutes/code/CGCode.js +7 -0
- package/config/easy/DartsCheckoutRoutes/code/CGCode.php +8 -0
- package/config/easy/DartsCheckoutRoutes/config.json +43 -0
- package/config/easy/DartsCheckoutRoutes/input/01 - Simple.txt +2 -0
- package/config/easy/DartsCheckoutRoutes/input/02 - Higher Score.txt +2 -0
- package/config/easy/DartsCheckoutRoutes/input/03 - More Darts.txt +2 -0
- package/config/easy/DartsCheckoutRoutes/input/04 - Max Score.txt +2 -0
- package/config/easy/DartsCheckoutRoutes/input/05 - No Darts.txt +2 -0
- package/config/easy/DartsCheckoutRoutes/input/06 - Unorthodox Darts.txt +2 -0
- package/config/easy/DartsCheckoutRoutes/input/07 - Unorthodox Darts 2.txt +2 -0
- package/config/easy/DartsCheckoutRoutes/output/02 - Higher Score.txt +1 -0
- package/config/easy/DartsCheckoutRoutes/output/03 - More Darts.txt +1 -0
- package/config/easy/DartsCheckoutRoutes/output/05 - No Darts.txt +1 -0
- package/config/easy/DartsCheckoutRoutes/output/06 - Unorthodox Darts.txt +1 -0
- package/config/easy/DartsCheckoutRoutes/output/07 - Unorthodox Darts 2.txt +1 -0
- package/config/easy/ItemMaker/code/CGCode.js +6 -0
- package/config/easy/ItemMaker/code/CGCode.php +7 -0
- package/config/easy/ItemMaker/config.json +33 -0
- package/config/easy/ItemMaker/input/01 - Example.txt +1 -0
- package/config/easy/ItemMaker/input/02 - Increased rarity.txt +1 -0
- package/config/easy/ItemMaker/input/03 - Epic now.txt +1 -0
- package/config/easy/ItemMaker/input/04 - Let/342/200/231s Legendary!.txt" +1 -0
- package/config/easy/ItemMaker/input/05 - Another one, just for fun.txt +1 -0
- package/config/easy/ItemMaker/output/01 - Example.txt +5 -0
- package/config/easy/ItemMaker/output/02 - Increased rarity.txt +7 -0
- package/config/easy/ItemMaker/output/03 - Epic now.txt +7 -0
- package/config/easy/ItemMaker/output/04 - Let/342/200/231s Legendary!.txt" +10 -0
- package/config/easy/ItemMaker/output/05 - Another one, just for fun.txt +9 -0
- package/config/easy/NDVectorSorting/code/CGCode.js +17 -0
- package/config/easy/NDVectorSorting/code/CGCode.php +21 -0
- package/config/easy/NDVectorSorting/config.json +33 -0
- package/config/easy/NDVectorSorting/input/01 - 2D basic.txt +5 -0
- package/config/easy/NDVectorSorting/input/02 - 3D simple (lexical check).txt +9 -0
- package/config/easy/NDVectorSorting/input/03 - Quite large number of dimensions & vectors.txt +35 -0
- package/config/easy/NDVectorSorting/input/04 - Biggest number of dimensions.txt +6 -0
- package/config/easy/NDVectorSorting/input/05 - BiggestNumberOfVectors.txt +67 -0
- package/config/easy/NDVectorSorting/output/01 - 2D basic.txt +1 -0
- package/config/easy/NDVectorSorting/output/02 - 3D simple (lexical check).txt +1 -0
- package/config/easy/NDVectorSorting/output/03 - Quite large number of dimensions & vectors.txt +1 -0
- package/config/easy/NDVectorSorting/output/04 - Biggest number of dimensions.txt +1 -0
- package/config/easy/NDVectorSorting/output/05 - BiggestNumberOfVectors.txt +1 -0
- package/config/easy/NumberOfDigits/code/CGCode.js +7 -0
- package/config/easy/NumberOfDigits/code/CGCode.php +8 -0
- package/config/easy/NumberOfDigits/config.json +53 -0
- package/config/easy/NumberOfDigits/input/01 - n = 12.txt +2 -0
- package/config/easy/NumberOfDigits/input/02 - n = 0.txt +2 -0
- package/config/easy/NumberOfDigits/input/03 - n = 219.txt +2 -0
- package/config/easy/NumberOfDigits/input/04 - n = 4218.txt +2 -0
- package/config/easy/NumberOfDigits/input/05 - n = 10000.txt +2 -0
- package/config/easy/NumberOfDigits/input/06 - n = 248919.txt +2 -0
- package/config/easy/NumberOfDigits/input/07 - n = 841772.txt +2 -0
- package/config/easy/NumberOfDigits/input/08 - n = 1283048.txt +2 -0
- package/config/easy/NumberOfDigits/input/09 - n = 824883294.txt +2 -0
- package/config/easy/NumberOfDigits/output/01 - n = 12.txt +1 -0
- package/config/easy/NumberOfDigits/output/02 - n = 0.txt +1 -0
- package/config/easy/NumberOfDigits/output/03 - n = 219.txt +1 -0
- package/config/easy/NumberOfDigits/output/04 - n = 4218.txt +1 -0
- package/config/easy/NumberOfDigits/output/05 - n = 10000.txt +1 -0
- package/config/easy/NumberOfDigits/output/06 - n = 248919.txt +1 -0
- package/config/easy/NumberOfDigits/output/07 - n = 841772.txt +1 -0
- package/config/easy/NumberOfDigits/output/08 - n = 1283048.txt +1 -0
- package/config/easy/NumberOfDigits/output/09 - n = 824883294.txt +1 -0
- package/config/easy/PlayingCardOdds/code/CGCode.js +14 -0
- package/config/easy/PlayingCardOdds/code/CGCode.php +15 -0
- package/config/easy/PlayingCardOdds/config.json +53 -0
- package/config/easy/PlayingCardOdds/input/01 - Example 1.txt +3 -0
- package/config/easy/PlayingCardOdds/input/02 - Example 2.txt +4 -0
- package/config/easy/PlayingCardOdds/input/03 - Crazy eights.txt +3 -0
- package/config/easy/PlayingCardOdds/input/04 - Trump or face card.txt +6 -0
- package/config/easy/PlayingCardOdds/input/05 - Impossible.txt +6 -0
- package/config/easy/PlayingCardOdds/input/06 - A lock.txt +6 -0
- package/config/easy/PlayingCardOdds/input/07 - Full deck.txt +2 -0
- package/config/easy/PlayingCardOdds/input/08 - Mixture.txt +11 -0
- package/config/easy/PlayingCardOdds/input/09 - Decimation.txt +7 -0
- package/config/easy/PlayingCardOdds/output/01 - Example 1.txt +1 -0
- package/config/easy/PlayingCardOdds/output/02 - Example 2.txt +1 -0
- package/config/easy/PlayingCardOdds/output/03 - Crazy eights.txt +1 -0
- package/config/easy/PlayingCardOdds/output/04 - Trump or face card.txt +1 -0
- package/config/easy/PlayingCardOdds/output/05 - Impossible.txt +1 -0
- package/config/easy/PlayingCardOdds/output/06 - A lock.txt +1 -0
- package/config/easy/PlayingCardOdds/output/07 - Full deck.txt +1 -0
- package/config/easy/PlayingCardOdds/output/08 - Mixture.txt +1 -0
- package/config/easy/PlayingCardOdds/output/09 - Decimation.txt +1 -0
- package/config/easy/SparseMatMul/code/CGCode.js +24 -0
- package/config/easy/SparseMatMul/code/CGCode.php +16 -0
- package/config/easy/SparseMatMul/config.json +38 -0
- package/config/easy/SparseMatMul/input/01 - Example.txt +7 -0
- package/config/easy/SparseMatMul/input/02 - Corners.txt +10 -0
- package/config/easy/SparseMatMul/input/03 - Dense.txt +20 -0
- package/config/easy/SparseMatMul/input/04 - Cancelation.txt +12 -0
- package/config/easy/SparseMatMul/input/05 - Banded.txt +56 -0
- package/config/easy/SparseMatMul/input/06 - Supertask.txt +63 -0
- package/config/easy/SparseMatMul/output/01 - Example.txt +1 -0
- package/config/easy/SparseMatMul/output/02 - Corners.txt +4 -0
- package/config/easy/SparseMatMul/output/03 - Dense.txt +81 -0
- package/config/easy/SparseMatMul/output/04 - Cancelation.txt +2 -0
- package/config/easy/SparseMatMul/output/05 - Banded.txt +43 -0
- package/config/easy/SparseMatMul/output/06 - Supertask.txt +41 -0
- package/config/easy/TBROutOfControl/code/CGCode.js +13 -0
- package/config/easy/TBROutOfControl/code/CGCode.php +16 -0
- package/config/easy/TBROutOfControl/config.json +58 -0
- package/config/easy/TBROutOfControl/input/01 - Simple case.txt +9 -0
- package/config/easy/TBROutOfControl/input/02 - Long TBR.txt +16 -0
- package/config/easy/TBROutOfControl/input/03 - Small bookshelf.txt +4 -0
- package/config/easy/TBROutOfControl/input/04 - Duplicate.txt +16 -0
- package/config/easy/TBROutOfControl/input/05 - New space.txt +16 -0
- package/config/easy/TBROutOfControl/input/06 - Favorite books.txt +8 -0
- package/config/easy/TBROutOfControl/input/07 - Duplicate is favorite.txt +16 -0
- package/config/easy/TBROutOfControl/input/08 - Duplicate again....txt +20 -0
- package/config/easy/TBROutOfControl/input/09 - test 9.txt +16 -0
- package/config/easy/TBROutOfControl/input/10 - test 10.txt +17 -0
- package/config/easy/TBROutOfControl/output/01 - Simple case.txt +5 -0
- package/config/easy/TBROutOfControl/output/02 - Long TBR.txt +1 -0
- package/config/easy/TBROutOfControl/output/03 - Small bookshelf.txt +1 -0
- package/config/easy/TBROutOfControl/output/04 - Duplicate.txt +10 -0
- package/config/easy/TBROutOfControl/output/05 - New space.txt +9 -0
- package/config/easy/TBROutOfControl/output/06 - Favorite books.txt +1 -0
- package/config/easy/TBROutOfControl/output/07 - Duplicate is favorite.txt +10 -0
- package/config/easy/TBROutOfControl/output/08 - Duplicate again....txt +14 -0
- package/config/easy/TBROutOfControl/output/09 - test 9.txt +10 -0
- package/config/easy/TBROutOfControl/output/10 - test 10.txt +10 -0
- package/config/easy/TriangleToggle/config.json +1 -1
- package/config/hard/Advertisements/code/CGCode.js +17 -0
- package/config/hard/Advertisements/code/CGCode.php +16 -0
- package/config/hard/Advertisements/config.json +118 -0
- package/config/hard/Advertisements/input/01 - Product advertisement.txt +8 -0
- package/config/hard/Advertisements/input/02 - Brand advertisement.txt +9 -0
- package/config/hard/Advertisements/input/03 - It/342/200/231s not all about the advertisement.txt" +17 -0
- package/config/hard/Advertisements/input/04 - Smart customer.txt +23 -0
- package/config/hard/Advertisements/input/05 - Stupid customer.txt +13 -0
- package/config/hard/Advertisements/input/06 - A good textile deal.txt +9 -0
- package/config/hard/Advertisements/input/07 - A bad textile deal.txt +9 -0
- package/config/hard/Advertisements/input/08 - Good for business.txt +11 -0
- package/config/hard/Advertisements/input/09 - For free!.txt +9 -0
- package/config/hard/Advertisements/input/10 - Multiple advertisements.txt +25 -0
- package/config/hard/Advertisements/input/11 - A lot of advertisements.txt +64 -0
- package/config/hard/Advertisements/input/12 - Which of the two.txt +10 -0
- package/config/hard/Advertisements/input/13 - Mix and match.txt +26 -0
- package/config/hard/Advertisements/input/14 - Leave some for the other one.txt +17 -0
- package/config/hard/Advertisements/input/15 - Leave the best to the next 1.txt +11 -0
- package/config/hard/Advertisements/input/16 - Leave the best to the next 2.txt +13 -0
- package/config/hard/Advertisements/input/17 - Leave the best to the next 3.txt +16 -0
- package/config/hard/Advertisements/input/18 - Leave the worst to the next 1.txt +10 -0
- package/config/hard/Advertisements/input/19 - Leave the worst to the next 2.txt +10 -0
- package/config/hard/Advertisements/input/20 - The absolute best is against rule 4.txt +12 -0
- package/config/hard/Advertisements/input/21 - Dessert and clothing day.txt +22 -0
- package/config/hard/Advertisements/input/22 - Action Action!.txt +64 -0
- package/config/hard/Advertisements/output/01 - Product advertisement.txt +2 -0
- package/config/hard/Advertisements/output/02 - Brand advertisement.txt +2 -0
- package/config/hard/Advertisements/output/03 - It/342/200/231s not all about the advertisement.txt" +2 -0
- package/config/hard/Advertisements/output/04 - Smart customer.txt +2 -0
- package/config/hard/Advertisements/output/05 - Stupid customer.txt +2 -0
- package/config/hard/Advertisements/output/06 - A good textile deal.txt +2 -0
- package/config/hard/Advertisements/output/07 - A bad textile deal.txt +2 -0
- package/config/hard/Advertisements/output/08 - Good for business.txt +2 -0
- package/config/hard/Advertisements/output/09 - For free!.txt +2 -0
- package/config/hard/Advertisements/output/10 - Multiple advertisements.txt +2 -0
- package/config/hard/Advertisements/output/11 - A lot of advertisements.txt +2 -0
- package/config/hard/Advertisements/output/12 - Which of the two.txt +2 -0
- package/config/hard/Advertisements/output/13 - Mix and match.txt +2 -0
- package/config/hard/Advertisements/output/14 - Leave some for the other one.txt +2 -0
- package/config/hard/Advertisements/output/15 - Leave the best to the next 1.txt +2 -0
- package/config/hard/Advertisements/output/16 - Leave the best to the next 2.txt +2 -0
- package/config/hard/Advertisements/output/17 - Leave the best to the next 3.txt +2 -0
- package/config/hard/Advertisements/output/18 - Leave the worst to the next 1.txt +2 -0
- package/config/hard/Advertisements/output/19 - Leave the worst to the next 2.txt +2 -0
- package/config/hard/Advertisements/output/20 - The absolute best is against rule 4.txt +2 -0
- package/config/hard/Advertisements/output/21 - Dessert and clothing day.txt +2 -0
- package/config/hard/Advertisements/output/22 - Action Action!.txt +2 -0
- package/config/hard/BreakingBifid/code/CGCode.js +8 -0
- package/config/hard/BreakingBifid/code/CGCode.php +9 -0
- package/config/hard/BreakingBifid/config.json +33 -0
- package/config/hard/BreakingBifid/input/01 - Long text.txt +3 -0
- package/config/hard/BreakingBifid/input/02 - Pangram.txt +3 -0
- package/config/hard/BreakingBifid/input/03 - Medium length text.txt +3 -0
- package/config/hard/BreakingBifid/input/04 - ShortText.txt +3 -0
- package/config/hard/BreakingBifid/input/05 - Minimal text.txt +3 -0
- package/config/hard/BreakingBifid/output/01 - Long text.txt +1 -0
- package/config/hard/BreakingBifid/output/02 - Pangram.txt +1 -0
- package/config/hard/BreakingBifid/output/03 - Medium length text.txt +1 -0
- package/config/hard/BreakingBifid/output/04 - ShortText.txt +1 -0
- package/config/hard/BreakingBifid/output/05 - Minimal text.txt +1 -0
- package/config/hard/ConditionalProbabilities/code/CGCode.js +8 -0
- package/config/hard/ConditionalProbabilities/code/CGCode.php +9 -0
- package/config/hard/ConditionalProbabilities/config.json +38 -0
- package/config/hard/ConditionalProbabilities/input/01 - A, B, A AND B.txt +3 -0
- package/config/hard/ConditionalProbabilities/input/02 - A, NOT B, NOT A AND B.txt +3 -0
- package/config/hard/ConditionalProbabilities/input/03 - A, B GIVEN A, B GIVEN NOT A.txt +3 -0
- package/config/hard/ConditionalProbabilities/input/04 - A AND B, NOT A AND B, A AND NOT B.txt +3 -0
- package/config/hard/ConditionalProbabilities/input/05 - Not enough values.txt +3 -0
- package/config/hard/ConditionalProbabilities/input/06 - Impossible.txt +3 -0
- package/config/hard/ConditionalProbabilities/output/01 - A, B, A AND B.txt +16 -0
- package/config/hard/ConditionalProbabilities/output/02 - A, NOT B, NOT A AND B.txt +16 -0
- package/config/hard/ConditionalProbabilities/output/03 - A, B GIVEN A, B GIVEN NOT A.txt +16 -0
- package/config/hard/ConditionalProbabilities/output/04 - A AND B, NOT A AND B, A AND NOT B.txt +16 -0
- package/config/hard/ConditionalProbabilities/output/05 - Not enough values.txt +6 -0
- package/config/hard/ConditionalProbabilities/output/06 - Impossible.txt +1 -0
- package/config/hard/CounterAttack/code/CGCode.js +12 -0
- package/config/hard/CounterAttack/code/CGCode.php +15 -0
- package/config/hard/CounterAttack/config.json +68 -0
- package/config/hard/CounterAttack/input/01 - test 1.txt +2 -0
- package/config/hard/CounterAttack/input/02 - test 2.txt +2 -0
- package/config/hard/CounterAttack/input/03 - test 3.txt +2 -0
- package/config/hard/CounterAttack/input/04 - test 4.txt +2 -0
- package/config/hard/CounterAttack/input/05 - test 5.txt +2 -0
- package/config/hard/CounterAttack/input/06 - test 6.txt +2 -0
- package/config/hard/CounterAttack/input/07 - test 7.txt +2 -0
- package/config/hard/CounterAttack/input/08 - test 8.txt +2 -0
- package/config/hard/CounterAttack/input/09 - test 9.txt +2 -0
- package/config/hard/CounterAttack/input/10 - test 10.txt +2 -0
- package/config/hard/CounterAttack/input/11 - test 11.txt +2 -0
- package/config/hard/CounterAttack/input/12 - test 12.txt +2 -0
- package/config/hard/CounterAttack/output/01 - test 1.txt +7 -0
- package/config/hard/CounterAttack/output/02 - test 2.txt +1 -0
- package/config/hard/CounterAttack/output/03 - test 3.txt +5 -0
- package/config/hard/CounterAttack/output/04 - test 4.txt +5 -0
- package/config/hard/CounterAttack/output/05 - test 5.txt +10 -0
- package/config/hard/CounterAttack/output/06 - test 6.txt +10 -0
- package/config/hard/CounterAttack/output/07 - test 7.txt +90 -0
- package/config/hard/CounterAttack/output/08 - test 8.txt +100 -0
- package/config/hard/CounterAttack/output/09 - test 9.txt +100 -0
- package/config/hard/CounterAttack/output/10 - test 10.txt +100 -0
- package/config/hard/CounterAttack/output/11 - test 11.txt +50 -0
- package/config/hard/CounterAttack/output/12 - test 12.txt +25 -0
- package/config/hard/DerivativeTimePart2/code/CGCode.js +8 -0
- package/config/hard/DerivativeTimePart2/code/CGCode.php +9 -0
- package/config/hard/DerivativeTimePart2/config.json +43 -0
- package/config/hard/DerivativeTimePart2/input/01 - crazy ln chain.txt +3 -0
- package/config/hard/DerivativeTimePart2/input/02 - interesting powers.txt +3 -0
- package/config/hard/DerivativeTimePart2/input/03 - 2nd deriv.txt +3 -0
- package/config/hard/DerivativeTimePart2/input/04 - fraction.txt +3 -0
- package/config/hard/DerivativeTimePart2/input/05 - 3rd.txt +3 -0
- package/config/hard/DerivativeTimePart2/input/06 - parse.txt +3 -0
- package/config/hard/DerivativeTimePart2/input/07 - diversified vars.txt +3 -0
- package/config/hard/DerivativeTimePart2/output/01 - crazy ln chain.txt +1 -0
- package/config/hard/DerivativeTimePart2/output/02 - interesting powers.txt +1 -0
- package/config/hard/DerivativeTimePart2/output/03 - 2nd deriv.txt +1 -0
- package/config/hard/DerivativeTimePart2/output/04 - fraction.txt +1 -0
- package/config/hard/DerivativeTimePart2/output/05 - 3rd.txt +1 -0
- package/config/hard/DerivativeTimePart2/output/06 - parse.txt +1 -0
- package/config/hard/DerivativeTimePart2/output/07 - diversified vars.txt +1 -0
- package/config/hard/FoldAndCut/code/CGCode.js +6 -0
- package/config/hard/FoldAndCut/code/CGCode.php +7 -0
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16
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.....OO..O.O......O...O...OOO..
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17
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...O.O.....O....OO.........O...
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18
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O.O....O.....O.......O...O.O..O
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......O...OO.....O.........O...
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OO.O..O.O....O.....OOO...O..O..
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..O.....................OO.....
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22
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...O..O..O....O..........O.O..O
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.........O..OO.O....O...O....OO
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.....OO....O...O..O............
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...O....O.........O.O.OOOO..O..
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......O.........O..O.OO.OO...O.
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O.......O....O..........O.....O
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.O....O........................
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..O.O....O.........O....O......
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.O...........................O.
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....O..OO...O.O.O......O....O..
|
@@ -0,0 +1,31 @@
|
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1
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+
.OOOOO..O.OO.OOO..O..O.O..OOOOO
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2
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..O.O..OO.....OO..O.O.OO..O.OO.
|
3
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+
.OOO.....OOOO.OO.OO.OOOOO...O..
|
4
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+
.O.OO...O.OOOO.O.OO..O.O.O.OOOO
|
5
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+
O.OOO.O..OO.....O.OO.....OO.O.O
|
6
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+
..OOO.OOO.O..OOOO.OO.OOOO..O...
|
7
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+
O.O.OO..OOO.O........OOO..OO..O
|
8
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+
OOOOOO.OO.O.O..OO.O..O.OOOOO.OO
|
9
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+
O.O.OOOOOO.OOO..OOOO.O.OO......
|
10
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+
..OO...OOOOO....OOOOOOO...OO.O.
|
11
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+
OO..OO..OO.O.O...OOOOOO.O..OO..
|
12
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+
..O.OO...O.O.OO.OO.O.O....OOOO.
|
13
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+
.O..O.O.OO.OOOOO..O..OO..OOOOO.
|
14
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+
OO.O..OOOO..O.O.OO...O...O..O..
|
15
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+
..O.OO.O.OOOOO.OO...OOO..OO..OO
|
16
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+
OO.OOO..O.OO.O.....O....OOOO...
|
17
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+
OO.O..OO.O.O.O..O..O.O..OO.OO.O
|
18
|
+
O....O.O.O.O.O.O...OOOOOO.OOO.O
|
19
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+
O....O.O..O..O.OOOOOO.OOOO.OOOO
|
20
|
+
OO..OO.OOO.OO.O.O..OOOOOOOO.OOO
|
21
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+
O.O..OOOO......O.O.O.O..O.OO...
|
22
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+
.O..OOOOO.OOO.O.O.O.OOOO..O..OO
|
23
|
+
O.OOO.OO..O..O.OOO.O.O.O.O.O..O
|
24
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+
.O..OOOO.OOOOO.OOOO.O..OO....OO
|
25
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+
OO..O...O.O...O..OO..OO..O.....
|
26
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+
OO.OO.O.O..O.OOOO...OOOOOO.....
|
27
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+
.O...OOO..O.O...O.O.O..OOO..OOO
|
28
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.O.OOO.OOOOO.OOOOO...O..O......
|
29
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+
OO.OOOOO.OO.O..OO..OO.O.O.OO...
|
30
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+
O.O.OO.O.O.OOO..OOOOOOO.O.O.O.O
|
31
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+
.OOO..OOOO.OO.O.O..OOOOO.OO..O.
|
@@ -0,0 +1,11 @@
|
|
1
|
+
var inputs = readline().split(' ');
|
2
|
+
const L = parseInt(inputs[0]);
|
3
|
+
const N = parseInt(inputs[1]);
|
4
|
+
for (let i = 0; i < L; i++) {
|
5
|
+
const evidence = readline();
|
6
|
+
}
|
7
|
+
|
8
|
+
// Write an answer using console.log()
|
9
|
+
// To debug: console.error('Debug messages...');
|
10
|
+
|
11
|
+
console.log('culprit');
|
@@ -0,0 +1,11 @@
|
|
1
|
+
<?php
|
2
|
+
fscanf(STDIN, "%d %d", $L, $N);
|
3
|
+
for ($i = 0; $i < $L; $i++)
|
4
|
+
{
|
5
|
+
$evidence = stream_get_line(STDIN, 250 + 1, "\n");
|
6
|
+
}
|
7
|
+
|
8
|
+
// Write an answer using echo(). DON'T FORGET THE TRAILING \n
|
9
|
+
// To debug: error_log(var_export($var, true)); (equivalent to var_dump)
|
10
|
+
|
11
|
+
echo("culprit\n");
|
@@ -0,0 +1,108 @@
|
|
1
|
+
{
|
2
|
+
"path": "hard/WhoDunnit",
|
3
|
+
"name": "Who Dunnit?",
|
4
|
+
"alphanumName": "WhoDunnit",
|
5
|
+
"link": "https://www.codingame.com/ide/puzzle/who-dunnit",
|
6
|
+
"tests": [
|
7
|
+
{
|
8
|
+
"name": "Example",
|
9
|
+
"alphanumName": "Example",
|
10
|
+
"file": "01 - Example.txt"
|
11
|
+
},
|
12
|
+
{
|
13
|
+
"name": "Example shuffled",
|
14
|
+
"alphanumName": "ExampleShuffled",
|
15
|
+
"file": "02 - Example shuffled.txt"
|
16
|
+
},
|
17
|
+
{
|
18
|
+
"name": "Direct implication",
|
19
|
+
"alphanumName": "DirectImplication",
|
20
|
+
"file": "03 - Direct implication.txt"
|
21
|
+
},
|
22
|
+
{
|
23
|
+
"name": "Three suspects",
|
24
|
+
"alphanumName": "ThreeSuspects",
|
25
|
+
"file": "04 - Three suspects.txt"
|
26
|
+
},
|
27
|
+
{
|
28
|
+
"name": "Unidentified weapon",
|
29
|
+
"alphanumName": "UnidentifiedWeapon",
|
30
|
+
"file": "05 - Unidentified weapon.txt"
|
31
|
+
},
|
32
|
+
{
|
33
|
+
"name": "Confession",
|
34
|
+
"alphanumName": "Confession",
|
35
|
+
"file": "06 - Confession.txt"
|
36
|
+
},
|
37
|
+
{
|
38
|
+
"name": "Accomplice",
|
39
|
+
"alphanumName": "Accomplice",
|
40
|
+
"file": "07 - Accomplice.txt"
|
41
|
+
},
|
42
|
+
{
|
43
|
+
"name": "Double homicide",
|
44
|
+
"alphanumName": "DoubleHomicide",
|
45
|
+
"file": "08 - Double homicide.txt"
|
46
|
+
},
|
47
|
+
{
|
48
|
+
"name": "Triple homicide",
|
49
|
+
"alphanumName": "TripleHomicide",
|
50
|
+
"file": "09 - Triple homicide.txt"
|
51
|
+
},
|
52
|
+
{
|
53
|
+
"name": "Airtight alibi",
|
54
|
+
"alphanumName": "AirtightAlibi",
|
55
|
+
"file": "10 - Airtight alibi.txt"
|
56
|
+
},
|
57
|
+
{
|
58
|
+
"name": "Murder! by Anthony and Elva Pratt",
|
59
|
+
"alphanumName": "MurderByAnthonyAndElvaPratt",
|
60
|
+
"file": "11 - Murder! by Anthony and Elva Pratt.txt"
|
61
|
+
},
|
62
|
+
{
|
63
|
+
"name": "(Spoiler) Plot device by Rian Johnson",
|
64
|
+
"alphanumName": "SpoilerPlotDeviceByRianJohnson",
|
65
|
+
"file": "12 - (Spoiler) Plot device by Rian Johnson.txt"
|
66
|
+
},
|
67
|
+
{
|
68
|
+
"name": "Accessory after the fact",
|
69
|
+
"alphanumName": "AccessoryAfterTheFact",
|
70
|
+
"file": "13 - Accessory after the fact.txt"
|
71
|
+
},
|
72
|
+
{
|
73
|
+
"name": "Silent co-conspirators",
|
74
|
+
"alphanumName": "SilentCoConspirators",
|
75
|
+
"file": "14 - Silent co-conspirators.txt"
|
76
|
+
},
|
77
|
+
{
|
78
|
+
"name": "Motive",
|
79
|
+
"alphanumName": "Motive",
|
80
|
+
"file": "15 - Motive.txt"
|
81
|
+
},
|
82
|
+
{
|
83
|
+
"name": "Chain of reasoning",
|
84
|
+
"alphanumName": "ChainOfReasoning",
|
85
|
+
"file": "16 - Chain of reasoning.txt"
|
86
|
+
},
|
87
|
+
{
|
88
|
+
"name": "Kitchen Sink",
|
89
|
+
"alphanumName": "KitchenSink",
|
90
|
+
"file": "17 - Kitchen Sink.txt"
|
91
|
+
},
|
92
|
+
{
|
93
|
+
"name": "Jaw dropper",
|
94
|
+
"alphanumName": "JawDropper",
|
95
|
+
"file": "18 - Jaw dropper.txt"
|
96
|
+
},
|
97
|
+
{
|
98
|
+
"name": "Unexpected twist",
|
99
|
+
"alphanumName": "UnexpectedTwist",
|
100
|
+
"file": "19 - Unexpected twist.txt"
|
101
|
+
},
|
102
|
+
{
|
103
|
+
"name": "Alternative ending",
|
104
|
+
"alphanumName": "AlternativeEnding",
|
105
|
+
"file": "20 - Alternative ending.txt"
|
106
|
+
}
|
107
|
+
]
|
108
|
+
}
|
@@ -0,0 +1,8 @@
|
|
1
|
+
7 2
|
2
|
+
Madame Turquoise, Reverend Crimson
|
3
|
+
bottle of poison, candlestick, noose, sword
|
4
|
+
reading room, bedchamber
|
5
|
+
Reverend Crimson, noose, sword, reading room
|
6
|
+
Madame Turquoise, candlestick, reading room
|
7
|
+
Reverend Crimson, bottle of poison, bedchamber
|
8
|
+
bedchamber, bottle of poison, candlestick
|
@@ -0,0 +1,10 @@
|
|
1
|
+
9 3
|
2
|
+
Miss Salmon, Father Lavender, Earl Grey
|
3
|
+
ice pick, fire poker
|
4
|
+
Sergeant Turkey, Admiral Duckbill, Mother Goose
|
5
|
+
studio, attic, garage
|
6
|
+
Earl Grey, ice pick, Admiral Duckbill
|
7
|
+
Father Lavender, Sergeant Turkey, studio
|
8
|
+
Miss Salmon, fire poker, garage
|
9
|
+
Father Lavender, Mother Goose, attic
|
10
|
+
fire poker, Admiral Duckbill, Mother Goose, studio
|
@@ -0,0 +1,16 @@
|
|
1
|
+
15 5
|
2
|
+
Doctor Maroon, Commander Beige, Master Teal, Miss Salmon, Count Olive
|
3
|
+
Doctor Maroon, attic, Marquis Malard
|
4
|
+
Commander Beige, revolver, Lieutenant Feather
|
5
|
+
Master Teal, brass mallet, fire poker
|
6
|
+
Miss Salmon, tennis court, noose
|
7
|
+
Count Olive, meat cleaver, Princess Swan
|
8
|
+
meat cleaver, attic, garden
|
9
|
+
Major Pheasant, noose, fire poker
|
10
|
+
Sir Guineahen, tennis court, revolver
|
11
|
+
Major Pheasant, foyer, revolver
|
12
|
+
Lieutenant Feather, garden, brass mallet
|
13
|
+
Sir Guineahen, foyer, noose
|
14
|
+
Marquis Malard, tennis court, brass mallet
|
15
|
+
Princess Swan, attic, fire poker
|
16
|
+
foyer
|
@@ -0,0 +1,24 @@
|
|
1
|
+
23 8
|
2
|
+
Doctor Maroon, Lady Violet, Lord Indigo, Prince Chartreuse, Monsieur Orange, Master Teal, Miss Salmon, Count Olive
|
3
|
+
Doctor Maroon, balcony, brick, Sir Guineahen
|
4
|
+
Lady Violet, patio, sword, Duchess Quail
|
5
|
+
Lord Indigo, kitchen, noose, Marquis Malard
|
6
|
+
Prince Chartreuse, studio, brick, Lieutenant Feather
|
7
|
+
Monsieur Orange, play room, noose, handgun
|
8
|
+
Master Teal, guest house, handgun, Sir Guineahen
|
9
|
+
Miss Salmon, play room, cudgel, Major Pheasant
|
10
|
+
Count Olive, bottle of poison, patio, Mother Goose
|
11
|
+
Major Pheasant, dining hall, noose, cudgel
|
12
|
+
Mother Goose, studio, salon, sword
|
13
|
+
Duchess Quail, guest house, handgun, cudgel
|
14
|
+
Duke Pelican, balcony, bottle of poison, ice pick
|
15
|
+
Princess Swan, hedge maze, patio, candlestick
|
16
|
+
Major Pheasant, kitchen, salon, bottle of poison
|
17
|
+
Lieutenant Feather, studio, balcony, brick
|
18
|
+
Mother Goose, hedge maze, dining hall, ice pick
|
19
|
+
Sir Guineahen, kitchen, guest house, candlestick
|
20
|
+
Marquis Malard, hedge maze, play room, sword
|
21
|
+
Duchess Quail, kitchen, dining hall, sword
|
22
|
+
Duke Pelican, patio, shovel, ice pick
|
23
|
+
Princess Swan, balcony, candlestick, shovel
|
24
|
+
shovel
|
@@ -0,0 +1,25 @@
|
|
1
|
+
24 10
|
2
|
+
Madame Turquoise, Reverend Crimson, Lady Violet, Lord Indigo, Prince Chartreuse, Monsieur Orange, Commander Beige, Miss Salmon, Father Lavender, Earl Grey
|
3
|
+
Madame Turquoise, theater performance
|
4
|
+
Reverend Crimson, baptism service
|
5
|
+
Lady Violet, bank receipt
|
6
|
+
Lord Indigo, tournament
|
7
|
+
Prince Chartreuse, sea voyage
|
8
|
+
Monsieur Orange, incarceration
|
9
|
+
Commander Beige, train ticket
|
10
|
+
Miss Salmon, dance recital
|
11
|
+
Father Lavender, choir practice
|
12
|
+
Earl Grey, council meeting
|
13
|
+
theater performance, revolver, brick, poisoned dart
|
14
|
+
baptism service, tennis court, terrace, play room
|
15
|
+
bank receipt, ice pick, meat cleaver, poolside
|
16
|
+
tournament, brass mallet, garden, guest house
|
17
|
+
sea voyage, fire poker, poolside, cellar
|
18
|
+
train ticket, cudgel, brick, secret passageway
|
19
|
+
incarceration, brass mallet, garden, cellar, play room
|
20
|
+
dance recital, revolver, ice pick, terrace
|
21
|
+
choir practice, meat cleaver, tennis court, guest house
|
22
|
+
council meeting, fire poker, poisoned dart, secret passageway
|
23
|
+
revolver, brass mallet, ice pick, fire poker, cudgel, brick, meat cleaver, poisoned dart
|
24
|
+
garden, tennis court, poolside, terrace, cellar, foyer, play room, guest house, secret passageway
|
25
|
+
brass mallet, brick, meat cleaver, poisoned dart, garden, tennis court, poolside, terrace, foyer
|
@@ -0,0 +1,14 @@
|
|
1
|
+
13 10
|
2
|
+
Doctor Black, Mr Brown, Mr Gold, The Rev Mr Green, Miss Grey, Professor Plum, Miss Scarlet, Nurse White, Mrs Silver, Colonel Yellow
|
3
|
+
axe, shillelagh, bomb, rope, dagger, revolver, hypodermic syringe, bottle of poison, poker
|
4
|
+
ball room, billiard room, conservatory, dining room, hall, kitchen, lounge, library, study
|
5
|
+
The Rev Mr Green, Miss Scarlet, rope, conservatory, billiard room, hall, kitchen
|
6
|
+
Doctor Black, Mr Brown, The Rev Mr Green, Colonel Yellow, Nurse White, study, dining room
|
7
|
+
Mr Brown, Mr Gold, Colonel Yellow, bomb, poker, dining room, ball room, hall
|
8
|
+
Mr Brown, Colonel Yellow, hypodermic syringe, hall, lounge, library
|
9
|
+
Colonel Yellow, Miss Grey, bomb, bottle of poison, rope, poker
|
10
|
+
Doctor Black, Mr Gold, The Rev Mr Green, Professor Plum, conservatory, library, kitchen, dining room
|
11
|
+
Miss Scarlet, Colonel Yellow, dagger, axe, bottle of poison, dining room, billiard room
|
12
|
+
Professor Plum, Mr Gold, Mr Brown, bottle of poison, axe, conservatory, library, kitchen
|
13
|
+
Mr Gold, Nurse White, hypodermic syringe, shillelagh, axe, kitchen
|
14
|
+
Colonel Yellow, Professor Plum, The Rev Mr Green, Mrs Silver, revolver, billiard room, ball room
|
@@ -0,0 +1,31 @@
|
|
1
|
+
30 5
|
2
|
+
Hired Nurse, Male Inlaw, Arrogant Rascal, Beauty Entrepreneur, Protege Heir
|
3
|
+
Hired Nurse, nurse is successfully framed, nurse gives correct medicine
|
4
|
+
nurse gives correct medicine, wrong medicine kills magnate
|
5
|
+
Hired Nurse, culprit swaps vials, magnate killed after midnight
|
6
|
+
Male Inlaw, grandma catches nurse, inlaw misinterprets grandma
|
7
|
+
inlaw misinterprets grandma, someone mistaken for magnate, grandma halucinated rascal
|
8
|
+
Arrogant Rascal, grandma halucinated rascal, nurse secretly knew about will, magnate killed after midnight
|
9
|
+
Beauty Entrepreneur, Protege Heir, someone leaves and sneaks back in
|
10
|
+
Beauty Entrepreneur, someone mistaken for magnate, protege lies about magnate, nurse gives wrong medicine
|
11
|
+
no one swaps vials, magnate realizes labels swapped, wrong medicine kills magnate
|
12
|
+
magnate cut heirs from will, vials swapped by mistake
|
13
|
+
nurse is successfully framed, nurse secretly knew about will, magnate realizes labels swapped, magnate killed after midnight
|
14
|
+
no one leaves and sneaks back in, someone mistaken for magnate
|
15
|
+
someone mistaken for magnate, protege lies about magnate, magnate killed after midnight
|
16
|
+
grandma halucinated rascal, someone seen sneaking out
|
17
|
+
grandma catches nurse, no one seen sneaking out, grandma halucinated rascal
|
18
|
+
vials swapped by mistake, only family knew about will, everyone knew about will, nurse discovered secret
|
19
|
+
family argued about will, magnate told no one about will
|
20
|
+
magnate told family about will, family genuinely surprised by will
|
21
|
+
magnate and family bonded, magnate cut heirs from will
|
22
|
+
nurse secretly knew about will, nurse genuinely surprised by will
|
23
|
+
family genuinely surprised by will, family argued about will, magnate and family bonded
|
24
|
+
someone leaves and sneaks back in, no one leaves and sneaks back in
|
25
|
+
someone seen sneaking out, no one seen sneaking out
|
26
|
+
nurse gives correct medicine, nurse gives wrong medicine
|
27
|
+
culprit swaps vials, vials swapped by mistake, no one swaps vials
|
28
|
+
nurse genuinely surprised by will, nurse discovered secret, everyone knew about will
|
29
|
+
everyone knew about will, only family knew about will, magnate told no one about will
|
30
|
+
magnate told family about will, magnate told no one about will
|
31
|
+
magnate cut heirs from will
|
@@ -0,0 +1,24 @@
|
|
1
|
+
23 11
|
2
|
+
Madame Turquoise, Reverend Crimson, Doctor Maroon, Lady Violet, Lord Indigo, Prince Chartreuse, Monsieur Orange, Master Teal, Miss Salmon, Father Lavender, Count Olive
|
3
|
+
bottle of poison, candlestick, noose, sword, piano wire, ice pick, fire poker, brass mallet, revolver
|
4
|
+
reading room, bedchamber, kitchen, dining hall, salon, play room, studio, attic, foyer, secret passageway
|
5
|
+
Major Pheasant, Sergeant Turkey, Admiral Duckbill, Lieutenant Feather, Mother Goose, Sir Guineahen, Marquis Malard, Duchess Quail, Duke Pelican, Princess Swan
|
6
|
+
hedge maze, garden, tennis court, gymnasium, poolside, terrace, cellar, basement, garage, guest house
|
7
|
+
Doctor Maroon, Master Teal, Lord Indigo, sword, studio, Mother Goose, Sir Guineahen, Princess Swan
|
8
|
+
Madame Turquoise, sword, reading room, foyer, Duchess Quail, Lieutenant Feather, Sir Guineahen, terrace
|
9
|
+
ice pick, piano wire, foyer, Major Pheasant, Sergeant Turkey, Marquis Malard, cellar, guest house
|
10
|
+
piano wire, salon, Princess Swan, Marquis Malard, garden, tennis court, garage, cellar
|
11
|
+
Monsieur Orange, Doctor Maroon, fire poker, ice pick, secret passageway, hedge maze, cellar, garden
|
12
|
+
Prince Chartreuse, Lady Violet, fire poker, reading room, dining hall, foyer, Duchess Quail, Major Pheasant
|
13
|
+
Madame Turquoise, Master Teal, noose, brass mallet, Princess Swan, Marquis Malard, poolside, garden
|
14
|
+
Count Olive, Monsieur Orange, Doctor Maroon, candlestick, kitchen, poolside, basement, tennis court
|
15
|
+
Count Olive, candlestick, fire poker, salon, attic, Marquis Malard, Lieutenant Feather, hedge maze
|
16
|
+
Father Lavender, sword, noose, candlestick, Sergeant Turkey, Major Pheasant, Admiral Duckbill, Duchess Quail
|
17
|
+
Madame Turquoise, piano wire, Admiral Duckbill, Sergeant Turkey, Princess Swan, gymnasium, terrace, tennis court
|
18
|
+
Miss Salmon, attic, dining hall, bedchamber, Major Pheasant, Duchess Quail, basement, garage
|
19
|
+
Father Lavender, candlestick, brass mallet, revolver, ice pick, foyer, Duchess Quail, poolside
|
20
|
+
brass mallet, fire poker, attic, bedchamber, salon, Mother Goose, Admiral Duckbill, hedge maze
|
21
|
+
Master Teal, Monsieur Orange, sword, noose, foyer, Mother Goose, Admiral Duckbill, gymnasium
|
22
|
+
Master Teal, Father Lavender, Doctor Maroon, Prince Chartreuse, Major Pheasant, Sir Guineahen, Mother Goose, garage
|
23
|
+
Prince Chartreuse, piano wire, fire poker, foyer, attic, Duke Pelican, Major Pheasant, poolside
|
24
|
+
Reverend Crimson, bottle of poison, dining hall, kitchen, play room, foyer, secret passageway, Lieutenant Feather, gymnasium
|
@@ -0,0 +1,49 @@
|
|
1
|
+
48 3
|
2
|
+
Monsieur Orange, Father Lavender, Count Olive
|
3
|
+
Monsieur Orange, poisoned dart, attic, Doctor Maroon
|
4
|
+
Father Lavender, sword, brass mallet, Earl Grey
|
5
|
+
Count Olive, noose, brick, Princess Swan
|
6
|
+
Lieutenant Feather, sword, gymnasium, garage
|
7
|
+
candlestick, foyer, dining hall, poolside
|
8
|
+
sword, tennis court, reading room, gymnasium
|
9
|
+
Marquis Malard, Sir Guineahen, Madame Turquoise, pocket pistol
|
10
|
+
Lord Indigo, shovel, noose, play room
|
11
|
+
Commander Beige, shovel, hedge maze, terrace
|
12
|
+
secret passageway, attic, cellar, garden
|
13
|
+
Commander Beige, Lieutenant Feather, candlestick, guest house
|
14
|
+
brass mallet, studio, guest house, gymnasium
|
15
|
+
studio, kitchen, terrace, attic
|
16
|
+
Lady Violet, ice pick, shovel, salon
|
17
|
+
Commander Beige, Lord Indigo, candlestick, patio
|
18
|
+
Commander Beige, piano wire, brick, dining hall
|
19
|
+
shovel, pocket pistol, patio, guest house
|
20
|
+
Princess Swan, Lieutenant Feather, terrace, basement
|
21
|
+
Master Teal, meat cleaver, patio, garden
|
22
|
+
Lord Indigo, Miss Salmon, cellar, gymnasium
|
23
|
+
Miss Salmon, cudgel, guest house, basement
|
24
|
+
Sergeant Turkey, Mother Goose, Marquis Malard, kitchen
|
25
|
+
Admiral Duckbill, Lieutenant Feather, pocket pistol, terrace
|
26
|
+
Duke Pelican, fire poker, handgun, secret passageway
|
27
|
+
Lieutenant Feather, Duchess Quail, garage, attic
|
28
|
+
Sergeant Turkey, Lady Violet, meat cleaver, play room
|
29
|
+
pocket pistol, piano wire, tennis court, attic
|
30
|
+
Major Pheasant, basement, poolside, foyer
|
31
|
+
Mother Goose, shovel, foyer, garage
|
32
|
+
cudgel, poisoned dart, shovel, guest house
|
33
|
+
Duke Pelican, tennis court, balcony, dining hall
|
34
|
+
sword, brass mallet, salon, poolside
|
35
|
+
Princess Swan, Miss Salmon, ice pick, noose
|
36
|
+
Admiral Duckbill, Sir Guineahen, cudgel, handgun
|
37
|
+
Prince Chartreuse, Reverend Crimson, reading room, kitchen
|
38
|
+
Doctor Maroon, Sir Guineahen, sword, bedchamber
|
39
|
+
Lieutenant Feather, Admiral Duckbill, handgun, garage
|
40
|
+
Prince Chartreuse, bottle of poison, salon, attic
|
41
|
+
meat cleaver, sword, ice pick, salon
|
42
|
+
Major Pheasant, Doctor Maroon, Sir Guineahen, sword
|
43
|
+
Madame Turquoise, Sir Guineahen, guest house, terrace
|
44
|
+
handgun, hedge maze, attic, guest house
|
45
|
+
Marquis Malard, Duchess Quail, balcony, reading room
|
46
|
+
Mother Goose, Commander Beige, basement, guest house
|
47
|
+
Master Teal, poisoned dart, pocket pistol, bottle of poison
|
48
|
+
Earl Grey, shovel, handgun, bedchamber
|
49
|
+
Reverend Crimson, fire poker, attic, cellar
|
@@ -0,0 +1,61 @@
|
|
1
|
+
60 11
|
2
|
+
Reverend Crimson, Doctor Maroon, Lady Violet, Lord Indigo, Prince Chartreuse, Monsieur Orange, Commander Beige, Miss Salmon, Father Lavender, Count Olive, Earl Grey
|
3
|
+
Doctor Maroon, poisoned dart, handgun, tennis court
|
4
|
+
Lieutenant Feather, Marquis Malard, Master Teal, salon
|
5
|
+
heat of passion, bottle of poison, shovel, terrace
|
6
|
+
mistaken identity, poisoned dart, hedge maze, kitchen
|
7
|
+
cudgel, brass mallet, terrace, studio
|
8
|
+
Doctor Maroon, Sir Guineahen, Duke Pelican, foyer
|
9
|
+
criminal cover up, piano wire, brick, secret passageway
|
10
|
+
power and control, cudgel, attic, basement
|
11
|
+
inheritance, insurance fraud, mental illness, dining hall
|
12
|
+
bottle of poison, poisoned dart, reading room, cellar
|
13
|
+
Master Teal, reading room, poolside, patio
|
14
|
+
revenge, ice pick, Admiral Duckbill, patio
|
15
|
+
Commander Beige, romantic jealousy, sword, play room
|
16
|
+
inheritance, mistaken identity, bottle of poison, secret passageway
|
17
|
+
class envy, revolver, candlestick, Admiral Duckbill
|
18
|
+
revenge, mistaken identity, candlestick, Admiral Duckbill
|
19
|
+
criminal cover up, poisoned dart, handgun, Admiral Duckbill
|
20
|
+
meat cleaver, bottle of poison, Sir Guineahen, dining hall
|
21
|
+
sword, brick, attic, salon
|
22
|
+
poisoned dart, Major Pheasant, reading room, dining hall
|
23
|
+
Reverend Crimson, romantic jealousy, noose, Duke Pelican
|
24
|
+
ice pick, handgun, terrace, foyer
|
25
|
+
class envy, Mother Goose, tennis court, poolside
|
26
|
+
meat cleaver, brass mallet, poisoned dart, secret passageway
|
27
|
+
handgun, attic, poolside, basement
|
28
|
+
Monsieur Orange, poisoned dart, garage, dining hall
|
29
|
+
mental illness, candlestick, patio, poolside
|
30
|
+
mental illness, inheritance, pocket pistol, Sergeant Turkey
|
31
|
+
power and control, salon, play room, foyer
|
32
|
+
candlestick, brass mallet, cellar, attic
|
33
|
+
Major Pheasant, balcony, gymnasium, studio
|
34
|
+
Father Lavender, bottle of poison, gymnasium, studio
|
35
|
+
Lady Violet, brass mallet, bedchamber, poolside
|
36
|
+
sword, Duchess Quail, gymnasium, salon
|
37
|
+
mental illness, heat of passion, pocket pistol, brick
|
38
|
+
criminal cover up, brick, poisoned dart, balcony
|
39
|
+
Miss Salmon, power and control, Marquis Malard, salon
|
40
|
+
mistaken identity, cudgel, Princess Swan, basement
|
41
|
+
mental illness, inheritance, basement, salon
|
42
|
+
mental illness, Master Teal, Lieutenant Feather, dining hall
|
43
|
+
class envy, romantic jealousy, cudgel, Duchess Quail
|
44
|
+
Lady Violet, Duchess Quail, Sergeant Turkey, poolside
|
45
|
+
Prince Chartreuse, noose, Duchess Quail, guest house
|
46
|
+
Miss Salmon, meat cleaver, Princess Swan, gymnasium
|
47
|
+
revenge, pocket pistol, Mother Goose, garden
|
48
|
+
Doctor Maroon, salon, basement, attic
|
49
|
+
mistaken identity, sword, candlestick, Sir Guineahen
|
50
|
+
cudgel, revolver, patio, dining hall
|
51
|
+
sword, cellar, garden, secret passageway
|
52
|
+
revolver, cudgel, kitchen, salon
|
53
|
+
Lieutenant Feather, Duke Pelican, terrace, salon
|
54
|
+
insurance fraud, revenge, brass mallet, studio
|
55
|
+
mistaken identity, insurance fraud, Mother Goose, balcony
|
56
|
+
balcony, poolside, attic, patio
|
57
|
+
Count Olive, guest house, bedchamber, noose
|
58
|
+
hedge maze, Earl Grey, shovel, piano wire
|
59
|
+
meat cleaver, Lord Indigo, Master Teal, balcony
|
60
|
+
Reverend Crimson, Admiral Duckbill, play room, garage
|
61
|
+
brass mallet, Lieutenant Feather, studio, poolside
|