@cybermp/client-types 2.2.0 → 2.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/out/enums.ts CHANGED
@@ -1,5 +1,5 @@
1
1
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
2
- export * from "./precomputed/enums";
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+ export * from "../precomputed/enums";
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3
 
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  export enum ZoneRelativeToVehicle {
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  "Right" = 0,
package/out/game.d.ts CHANGED
@@ -170542,4 +170542,4 @@ export interface MpClasses {
170542
170542
  export interface MpGame extends MpFuncs, MpClasses {
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  }
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170544
 
170545
- export * from "./precomputed/game.d.ts";
170545
+ export * from "../precomputed/game.d.ts";
package/package.json CHANGED
@@ -1,10 +1,11 @@
1
1
  {
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  "name": "@cybermp/client-types",
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- "version": "2.2.0",
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+ "version": "2.2.1",
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  "description": "",
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  "types": "./out/index.d.ts",
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  "files": [
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- "./out"
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+ "./out",
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+ "./precomputed"
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  ],
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  "keywords": [],
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  "author": "terminaate",
@@ -13,8 +14,8 @@
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  ],
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  "exports": {
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  ".": {
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- "import": "./out/mp.d.ts",
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- "types": "./out/mp.d.ts"
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+ "import": "./precomputed/mp.d.ts",
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+ "types": "./precomputed/mp.d.ts"
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  },
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  "./game": {
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  "import": "./out/game.d.ts",
@@ -36,10 +37,11 @@
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  "consola": "^3.4.2",
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  "fast-json-patch": "^3.1.1",
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  "fs-extra": "^11.3.2",
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+ "glob": "^13.0.6",
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+ "radash": "^12.1.1",
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  "rimraf": "^6.0.1",
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  "ts-morph": "^26.0.0",
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- "vitest": "^4.0.15",
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- "glob": "^13.0.6"
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+ "vitest": "^4.0.15"
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  },
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  "publishConfig": {
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  "access": "public"
@@ -9,21 +9,44 @@ interface MpEventsMap {
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  objectStreamOut(netID: number, gameID: number): void;
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  objectStreamIn(netID: number, gameID: number): void;
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+
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  pedStreamOut(netID: number, gameID: number): void;
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  pedStreamIn(netID: number, gameID: number): void;
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+
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  remotePlayerStreamOut(netID: number, gameID: number): void;
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  remotePlayerStreamIn(netID: number, gameID: number): void;
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+
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  vehicleStreamOut(netID: number, gameID: number): void;
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  vehicleStreamIn(netID: number, gameID: number): void;
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  }
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22
 
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+ type CefLoadingFailedError = {
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+ frameName: string;
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+ message: string;
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+ source: string;
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+ line: string;
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+ column: string;
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+ stack: string;
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+ };
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+
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+ interface MpCefEventsMap {
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+ domReady(name: string): void;
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+ loadingFailed(error: CefLoadingFailedError): void;
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+ }
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+
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  export interface MpEvents {
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  emit(eventName: string, ...args: any[]): void;
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  emitServer(eventName: string, ...args: any[]): void;
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  emitCef(eventName: string, ...args: any[]): void;
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  onServer(eventName: string, callback: (...args: any[]) => void): void;
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+
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+ onCef<E extends keyof MpCefEventsMap>(
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+ eventName: E,
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+ callback: MpCefEventsMap[E],
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+ ): void;
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  onCef(eventName: string, callback: (...args: any[]) => void): void;
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+
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  on<E extends keyof MpEventsMap>(eventName: E, callback: MpEventsMap[E]): void;
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  on(eventName: string, callback: (...args: any[]) => void): void;
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52
 
@@ -1,5 +1,10 @@
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- import type * as CyberEnums from '../enums';
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- import type { entMorphTargetWeightEntry, MpClasses, Vector3 } from '../game';
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+ import type * as CyberEnums from '../out/enums';
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+ import type {
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+ EulerAngles,
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+ entMorphTargetWeightEntry,
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+ MpClasses,
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+ Vector3,
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+ } from '../out/game';
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8
 
4
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  type UnwrapClass<T> = T extends { new (): infer U } ? U : T;
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10
 
@@ -60,9 +65,9 @@ interface MultiplayerSystem {
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  SetDefaultSpawnPosition(position: Vector3, yaw: number): void;
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  }
62
67
 
63
- import '../game.d.ts';
68
+ import '../out/game.d.ts';
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69
 
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- declare module '../game.d.ts' {
70
+ declare module '../out/game.d.ts' {
66
71
  export interface worldWeatherScriptInterface extends IScriptable {
67
72
  SetWeather(
68
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  weather: CyberEnums.EWeatherState,
@@ -130,6 +135,7 @@ declare module '../game.d.ts' {
130
135
  export interface entEntity {
131
136
  GetMorphWeights(): entMorphTargetWeightEntry[];
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137
  ReassembleWithComponents(arr: entIComponent[]): void;
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+ TeleportPed(position: Vector3, rotation?: EulerAngles): void;
133
139
  }
134
140
 
135
141
  export interface MpClasses {
@@ -138,7 +144,6 @@ declare module '../game.d.ts' {
138
144
  }
139
145
 
140
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  export interface MpGame {
141
- CyberMP: CyberMP;
142
147
  TweakDB: TweakDB;
143
148
 
144
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  onInputKeyEvent(
@@ -10,7 +10,7 @@ export interface MpMeta {
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  ): void;
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  getPlayerMeta<T = any>(playerId: number, key: string): T;
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12
 
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- setLocalPlayerMeta(key: string, value: any): void;
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+ setLocalPlayerMeta(key: string, value: any, sync?: boolean): void;
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  getLocalPlayerMeta<T = any>(key: string): T;
15
15
 
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  setEntityMeta(netId: number, key: string, value: any, sync?: boolean): void;
@@ -0,0 +1,137 @@
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+ import type { MpGame } from '../out/game';
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+ import type { MpCef } from './cef';
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+ import type { MpDiscord } from './discord';
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+ import type { MpEvents } from './events';
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+ import type { MpLocalStorage } from './local-storage';
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+ import type { MpMeta } from './meta';
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+ import type { MpVoiceChat } from './voice-chat';
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+
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+ type ServerVector3 = [number, number, number];
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+ type ServerVector4 = [number, number, number, number];
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+
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+ export interface MpClient {
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+ game: MpGame;
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+ events: MpEvents;
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+ meta: MpMeta;
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+ voiceChat: MpVoiceChat;
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+ cef: MpCef;
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+ discord: MpDiscord;
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+ localStorage: MpLocalStorage;
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+
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+ getStreamedPool(
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+ objName: 'CVehicle' | 'CPed' | 'CPickup' | 'CObject',
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+ ): number[];
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+ getStreamedPlayers(): number[];
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+
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+ /**
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+ * Mapping between network and game IDs.
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+ */
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+ getVehicleGameIdByNetworkId(id: number): number;
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+
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+ getPlayerGameIdByNetworkId(id: number): number;
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+
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+ getObjectGameIdByNetworkId(id: number): number;
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+
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+ getVehicleNetworkIdByGameId(hash: number): number;
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+
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+ getPlayerNetworkIdByGameId(hash: number): number;
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+
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+ getObjectNetworkIdByGameId(hash: number): number;
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+
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+ getPedNetworkIdByGameId(hash: number): number;
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+
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+ getPedGameIdByNetworkId(hash: number): number;
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+
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+ /**
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+ * Local player spawning API.
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+ */
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+ setSpawnDataLocalPlayer(x: number, y: number, z: number, yaw: number): void;
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+
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+ spawnLocalPlayer(): boolean;
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+
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+ /**
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+ * Spawn local-only entities (not synced).
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+ */
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+ spawnLocalPed(
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+ skinHash: number | bigint,
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+ appHash: number | bigint,
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+ x: number,
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+ y: number,
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+ z: number,
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+ yaw: number,
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+ streaming: boolean,
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+ ): number;
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+
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+ spawnLocalVehicle(
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+ skinHash: number | bigint,
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+ appHash: number | bigint,
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+ x: number,
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+ y: number,
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+ z: number,
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+ roll: number,
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+ pitch: number,
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+ yaw: number,
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+ streaming: boolean,
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+ ): number;
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+
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+ spawnLocalObject(
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+ skinHash: bigint | number,
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+ appHash: bigint | number,
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+ x: number,
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+ y: number,
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+ z: number,
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+ roll: number,
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+ pitch: number,
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+ yaw: number,
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+ streaming: boolean,
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+ ): number;
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+
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+ despawnLocalPed(hash: number): void;
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+
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+ despawnLocalVehicle(hash: number): void;
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+
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+ despawnLocalObject(hash: number): void;
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+
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+ /**
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+ * Get Discord token via game SDK (unstable).
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+ */
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+ getDiscordOAuth2Token(discordAppId: string): string;
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+
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+ /**
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+ * Get Discord auth code (preferred).
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+ */
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+ getDiscordCodeAuthorization(discordAppId: string, scopes: string): string;
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+
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+ /**
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+ * Returns current server IP:PORT string.
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+ */
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+ getCurrentServerEndpoint(): string;
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+
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+ /**
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+ * Get server ID from player hash.
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+ */
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+ getPlayerServerId(playerHash: number): number;
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+
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+ /**
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+ * Get src variable value as string.
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+ */
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+ getVar(varName: string): string;
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+
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+ /**
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+ * Get console variable value as integer.
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+ */
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+ getVarInt(varName: string): number;
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+
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+ /**
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+ * Returns time in ms since game start.
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+ */
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+ getGameTimer(): number;
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+
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+ getLauncherSettingsJSON(): string;
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+
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+ getLauncherSettings(): any;
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+
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+ setTick(cb: () => any): number;
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+
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+ clearTick(tickId: number): void;
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+ }
@@ -1,4 +1,4 @@
1
- import type * as CyberEnums from '../enums';
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+ import type * as CyberEnums from '../out/enums';
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2
 
3
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  export interface MpVoiceChat {
4
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  enable(state: boolean): void;
package/out/mp.d.ts DELETED
@@ -1,8 +0,0 @@
1
- import { MpGame } from "./game.d.ts";
2
-
3
- // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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- export interface MpClient {
5
- game: MpGame;
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- }
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-
8
- export * from "./precomputed/mp.d.ts";
@@ -1,139 +0,0 @@
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- import type { MpCef } from './cef';
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- import type { MpDiscord } from './discord';
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- import type { MpEvents } from './events';
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- import type { MpLocalStorage } from './local-storage';
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- import type { MpMeta } from './meta';
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- import type { MpVoiceChat } from './voice-chat';
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-
8
- type ServerVector3 = [number, number, number];
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- type ServerVector4 = [number, number, number, number];
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-
11
- import '../mp.d.ts';
12
-
13
- declare module '../mp.d.ts' {
14
- export interface MpClient {
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- events: MpEvents;
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- meta: MpMeta;
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- voiceChat: MpVoiceChat;
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- cef: MpCef;
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- discord: MpDiscord;
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- localStorage: MpLocalStorage;
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-
22
- getStreamedPool(
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- objName: 'CVehicle' | 'CPed' | 'CPickup' | 'CObject',
24
- ): number[];
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- getStreamedPlayers(): number[];
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-
27
- /**
28
- * Mapping between network and game IDs.
29
- */
30
- getVehicleGameIdByNetworkId(id: number): number;
31
-
32
- getPlayerGameIdByNetworkId(id: number): number;
33
-
34
- getObjectGameIdByNetworkId(id: number): number;
35
-
36
- getVehicleNetworkIdByGameId(hash: number): number;
37
-
38
- getPlayerNetworkIdByGameId(hash: number): number;
39
-
40
- getObjectNetworkIdByGameId(hash: number): number;
41
-
42
- getPedNetworkIdByGameId(hash: number): number;
43
-
44
- getPedGameIdByNetworkId(hash: number): number;
45
-
46
- /**
47
- * Local player spawning API.
48
- */
49
- setSpawnDataLocalPlayer(x: number, y: number, z: number, yaw: number): void;
50
-
51
- spawnLocalPlayer(): boolean;
52
-
53
- /**
54
- * Spawn local-only entities (not synced).
55
- */
56
- spawnLocalPed(
57
- skinHash: number | bigint,
58
- appHash: number | bigint,
59
- x: number,
60
- y: number,
61
- z: number,
62
- yaw: number,
63
- streaming: boolean,
64
- ): number;
65
-
66
- spawnLocalVehicle(
67
- skinHash: number | bigint,
68
- appHash: number | bigint,
69
- x: number,
70
- y: number,
71
- z: number,
72
- roll: number,
73
- pitch: number,
74
- yaw: number,
75
- streaming: boolean,
76
- ): number;
77
-
78
- spawnLocalObject(
79
- skinHash: bigint | number,
80
- appHash: bigint | number,
81
- x: number,
82
- y: number,
83
- z: number,
84
- roll: number,
85
- pitch: number,
86
- yaw: number,
87
- streaming: boolean,
88
- ): number;
89
-
90
- despawnLocalPed(hash: number): void;
91
-
92
- despawnLocalVehicle(hash: number): void;
93
-
94
- despawnLocalObject(hash: number): void;
95
-
96
- /**
97
- * Get Discord token via game SDK (unstable).
98
- */
99
- getDiscordOAuth2Token(discordAppId: string): string;
100
-
101
- /**
102
- * Get Discord auth code (preferred).
103
- */
104
- getDiscordCodeAuthorization(discordAppId: string, scopes: string): string;
105
-
106
- /**
107
- * Returns current server IP:PORT string.
108
- */
109
- getCurrentServerEndpoint(): string;
110
-
111
- /**
112
- * Get server ID from player hash.
113
- */
114
- getPlayerServerId(playerHash: number): number;
115
-
116
- /**
117
- * Get src variable value as string.
118
- */
119
- getVar(varName: string): string;
120
-
121
- /**
122
- * Get console variable value as integer.
123
- */
124
- getVarInt(varName: string): number;
125
-
126
- /**
127
- * Returns time in ms since game start.
128
- */
129
- getGameTimer(): number;
130
-
131
- getLauncherSettingsJSON(): string;
132
-
133
- getLauncherSettings(): any;
134
-
135
- setTick(cb: () => any): number;
136
-
137
- clearTick(tickId: number): void;
138
- }
139
- }
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