@cybermp/client-types 2.1.0 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -129,6 +129,7 @@ declare module '../game.d.ts' {
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  export interface entEntity {
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  GetMorphWeights(): entMorphTargetWeightEntry[];
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+ ReassembleWithComponents(arr: entIComponent[]): void;
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  }
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  export interface MpClasses {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@cybermp/client-types",
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- "version": "2.1.0",
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+ "version": "2.2.0",
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  "description": "",
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  "types": "./out/index.d.ts",
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  "files": [
@@ -21,12 +21,12 @@
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  "types": "./out/game.d.ts"
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  },
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  "./enums": {
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- "import": "./out/enums.d.ts",
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- "types": "./out/enums.d.ts"
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+ "import": "./out/enums.ts",
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+ "types": "./out/enums.ts"
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  },
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  "./bitfields": {
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- "import": "./out/bitfields.d.ts",
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- "types": "./out/bitfields.d.ts"
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+ "import": "./out/bitfields.ts",
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+ "types": "./out/bitfields.ts"
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  }
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  },
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  "license": "MIT",
@@ -38,7 +38,8 @@
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  "fs-extra": "^11.3.2",
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  "rimraf": "^6.0.1",
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  "ts-morph": "^26.0.0",
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- "vitest": "^4.0.15"
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+ "vitest": "^4.0.15",
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+ "glob": "^13.0.6"
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  },
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  "publishConfig": {
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  "access": "public"
@@ -46,10 +47,7 @@
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  "scripts": {
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  "start": "tsx ./src",
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  "dev": "tsx watch ./src",
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- "generate-patches": "tsx ./scripts/generate-patches.ts",
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- "apply-patches": "tsx ./scripts/apply-patches.ts",
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- "prettify-edited": "tsx ./scripts/prettify-edited.ts",
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- "build": "npm run start",
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+ "build": "pnpm run start",
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  "test": "vitest run",
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  "test:dev": "vitest",
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  "format": "pnpx @biomejs/biome format --write ./src",
@@ -1,50 +1,17 @@
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  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
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- export enum CensorshipFlags {
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- "Censor_Nudity" = 0,
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- "Censor_OverSexualised" = 1,
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- "Censor_Suggestive" = 2,
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- "Censor_Homosexuality" = 3,
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- "Censor_Gore" = 4,
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- "Censor_Drugs" = 5,
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- "Censor_Religion" = 6,
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- "Censor_Chinese" = 7
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- }
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-
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- export enum EMeshChunkFlags {
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- "MCF_RenderInScene" = 0,
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- "MCF_RenderInShadows" = 1,
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- "MCF_IsTwoSided" = 2,
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- "MCF_IsRayTracedEmissive" = 3,
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- "MCF_IsPrefabProxy" = 6,
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- "MCF_ConsoleLOD0" = 9,
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- "MCF_SkipDynamicDecalGeneration" = 10
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- }
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-
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- export enum EMeshChunkRenderMask {
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- "MCR_Scene" = 0,
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- "MCR_Cascade1" = 1,
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- "MCR_Cascade2" = 2,
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- "MCR_Cascade3" = 3,
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- "MCR_Cascade4" = 4,
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- "MCR_LocalShadows" = 5,
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- "MCR_IsTwoSided" = 6,
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- "MCR_DistantShadows" = 7,
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- "MCR_IsRayTracedEmissive" = 8,
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- "MCR_PrefabProxy" = 11,
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- "MCR_Cascades" = 12
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- }
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-
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- export enum ETextureChannel {
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- "TextureChannel_R" = 0,
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- "TextureChannel_G" = 1,
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- "TextureChannel_B" = 2,
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- "TextureChannel_A" = 3
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+ export enum worlduiContextVisibility {
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+ "SceneDefault" = 0,
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+ "SceneTier1" = 8,
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+ "SceneTier2" = 16,
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+ "SceneTier3" = 24,
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+ "SceneTier4" = 32,
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+ "SceneTier5" = 40
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  }
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- export enum RenderSceneLayerMask {
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- "Default" = 0,
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- "Cyberspace" = 1,
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- "WorldMap" = 2
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+ export enum workWorkspotItemPolicy {
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+ "ItemPolicy_SpawnItemOnIdleChange" = 0,
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+ "ItemPolicy_DespawnItemOnIdleChange" = 1,
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+ "ItemPolicy_DespawnItemOnReaction" = 2
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  }
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  export enum TriggerChannel {
@@ -76,72 +43,86 @@ export enum TriggerChannel {
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  "TC_Custom14" = 30
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  }
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- export enum animMuteAnimEvents {
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- "STANDARD" = 0,
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- "FACE_ANIMS" = 1
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+ export enum scnChoiceNodeNsChoiceNodeBitFlags {
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+ "IsFocusClue" = 0,
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+ "IsValidInteractionFailsafeDisabled" = 1
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  }
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- export enum entdismembermentGoreTypeE {
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- "FLESH" = 2,
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- "CYBER" = 3
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+ export enum rendLightChannel {
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+ "LC_Channel1" = 0,
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+ "LC_Channel2" = 1,
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+ "LC_Channel3" = 2,
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+ "LC_Channel4" = 3,
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+ "LC_Channel5" = 4,
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+ "LC_Channel6" = 5,
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+ "LC_Channel7" = 6,
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+ "LC_Channel8" = 7,
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+ "LC_ChannelWorld" = 8,
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+ "LC_Character" = 9,
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+ "LC_Player" = 10,
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+ "LC_Automated" = 15
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  }
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- export enum entdismembermentPlacementE {
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- "MAIN_MESH" = 4,
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- "DISM_MESH" = 5,
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- "RAGDOLL_CONTACT" = 8,
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- "RAGDOLL_CONTACT_SLIDE" = 9,
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- "RAGDOLL_SLEEP" = 10
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+ export enum RenderSceneLayerMask {
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+ "Default" = 0,
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+ "Cyberspace" = 1,
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+ "WorldMap" = 2
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  }
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- export enum entdismembermentResourceSetMask {
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- "BARE" = 0,
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- "BARE1" = 1,
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- "BARE2" = 2,
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- "BARE3" = 3,
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- "GARMENT" = 4,
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- "GARMENT1" = 5,
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- "GARMENT2" = 6,
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- "GARMENT3" = 7,
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- "CYBER" = 8,
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- "CYBER1" = 9,
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- "CYBER2" = 10,
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- "CYBER3" = 11,
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- "MIXED" = 12,
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- "MIXED1" = 13,
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- "MIXED2" = 14,
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- "MIXED3" = 15
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+ export enum physicsRagdollBodyPartE {
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+ "HEAD" = 0,
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+ "LARM_UPPER" = 1,
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+ "LARM_LOWER" = 2,
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+ "LARM_PALM" = 3,
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+ "RARM_UPPER" = 4,
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+ "RARM_LOWER" = 5,
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+ "RARM_PALM" = 6,
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+ "LLEG_UPPER" = 7,
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+ "LLEG_LOWER" = 8,
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+ "LLEG_FOOT" = 9,
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+ "RLEG_UPPER" = 10,
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+ "RLEG_LOWER" = 11,
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+ "RLEG_FOOT" = 12,
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+ "BODY" = 13
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  }
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- export enum entdismembermentWoundTypeE {
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- "CLEAN" = 0,
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- "COARSE" = 1,
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- "HOLE" = 6
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+ export enum physicsFractureFieldType {
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+ "FF_Default" = 0,
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+ "FF_Locomotion" = 1,
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+ "FF_TriggerDestructionEvent" = 2,
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+ "FF_FractureFieldNode" = 3,
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+ "FF_FractureFieldGameEffect" = 4,
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+ "FF_FractureFieldComponent" = 5
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  }
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- export enum gameEItemDynamicTags {
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- "Quest" = 0,
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- "UnequipBlocked" = 1,
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- "DLCAdded" = 2,
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- "TransmogBlocked" = 3
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+ export enum physicsFractureFieldOptions {
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+ "FFO_OnlyPrefractured" = 0,
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+ "FFO_DisableReiteration" = 1
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  }
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- export enum gameLootSlotState {
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- "Looted" = 0,
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- "Unavailable" = 1
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+ export enum physicsEClothCollisionMaskEnum {
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+ "SPHERE" = 0,
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+ "BOX" = 1,
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+ "CONVEX" = 2,
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+ "TRIMESH" = 3,
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+ "CAPSULE" = 4
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  }
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- export enum gametargetingSystemAimAssistFilter {
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- "Melee" = 0,
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- "Shooting" = 1,
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- "Scanning" = 2,
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- "QuickHack" = 3,
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- "ShootingLimbCyber" = 4,
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- "HeadTarget" = 5,
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- "LegTarget" = 6,
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- "MechanicalTarget" = 7,
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- "DriverCombat" = 8,
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- "BreachTarget" = 9
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+ export enum physicsDestructionType {
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+ "DT_PhysicalNode" = 0,
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+ "DT_PhysicalComponent" = 1,
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+ "DT_BakedNode" = 2,
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+ "DT_BakedComponent" = 3,
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+ "DT_IDN" = 4,
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+ "DT_FoliageDestruction" = 5,
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+ "DT_QuestComponent" = 6,
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+ "DT_QuestNode" = 7
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+ }
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+
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+ export enum gsmGameDefType {
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+ "BASE" = 0,
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+ "EP1" = 1,
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+ "OTHER" = 2
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  }
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147
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  export enum gameuiContext {
@@ -162,93 +143,112 @@ export enum gameuiContext {
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  "MAX" = 31
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  }
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145
 
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- export enum gsmGameDefType {
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- "BASE" = 0,
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- "EP1" = 1,
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- "OTHER" = 2
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+ export enum gametargetingSystemAimAssistFilter {
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+ "Melee" = 0,
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+ "Shooting" = 1,
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+ "Scanning" = 2,
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+ "QuickHack" = 3,
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+ "ShootingLimbCyber" = 4,
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+ "HeadTarget" = 5,
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+ "LegTarget" = 6,
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+ "MechanicalTarget" = 7,
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+ "DriverCombat" = 8,
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+ "BreachTarget" = 9
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  }
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158
 
171
- export enum physicsDestructionType {
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- "DT_PhysicalNode" = 0,
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- "DT_PhysicalComponent" = 1,
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- "DT_BakedNode" = 2,
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- "DT_BakedComponent" = 3,
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- "DT_IDN" = 4,
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- "DT_FoliageDestruction" = 5,
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- "DT_QuestComponent" = 6,
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- "DT_QuestNode" = 7
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+ export enum gameLootSlotState {
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+ "Looted" = 0,
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+ "Unavailable" = 1
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  }
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- export enum physicsEClothCollisionMaskEnum {
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- "SPHERE" = 0,
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- "BOX" = 1,
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- "CONVEX" = 2,
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- "TRIMESH" = 3,
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- "CAPSULE" = 4
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+ export enum gameEItemDynamicTags {
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+ "Quest" = 0,
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+ "UnequipBlocked" = 1,
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+ "DLCAdded" = 2,
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+ "TransmogBlocked" = 3
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  }
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170
 
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- export enum physicsFractureFieldOptions {
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- "FFO_OnlyPrefractured" = 0,
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- "FFO_DisableReiteration" = 1
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+ export enum ETextureChannel {
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+ "TextureChannel_R" = 0,
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+ "TextureChannel_G" = 1,
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+ "TextureChannel_B" = 2,
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+ "TextureChannel_A" = 3
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  }
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177
 
195
- export enum physicsFractureFieldType {
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- "FF_Default" = 0,
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- "FF_Locomotion" = 1,
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- "FF_TriggerDestructionEvent" = 2,
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- "FF_FractureFieldNode" = 3,
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- "FF_FractureFieldGameEffect" = 4,
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- "FF_FractureFieldComponent" = 5
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+ export enum entdismembermentWoundTypeE {
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+ "CLEAN" = 0,
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+ "COARSE" = 1,
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+ "HOLE" = 6
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182
  }
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183
 
204
- export enum physicsRagdollBodyPartE {
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- "HEAD" = 0,
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- "LARM_UPPER" = 1,
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- "LARM_LOWER" = 2,
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- "LARM_PALM" = 3,
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- "RARM_UPPER" = 4,
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- "RARM_LOWER" = 5,
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- "RARM_PALM" = 6,
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- "LLEG_UPPER" = 7,
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- "LLEG_LOWER" = 8,
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- "LLEG_FOOT" = 9,
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- "RLEG_UPPER" = 10,
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- "RLEG_LOWER" = 11,
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- "RLEG_FOOT" = 12,
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- "BODY" = 13
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+ export enum entdismembermentResourceSetMask {
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+ "BARE" = 0,
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+ "BARE1" = 1,
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+ "BARE2" = 2,
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+ "BARE3" = 3,
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+ "GARMENT" = 4,
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+ "GARMENT1" = 5,
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+ "GARMENT2" = 6,
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+ "GARMENT3" = 7,
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+ "CYBER" = 8,
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+ "CYBER1" = 9,
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+ "CYBER2" = 10,
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+ "CYBER3" = 11,
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+ "MIXED" = 12,
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+ "MIXED1" = 13,
199
+ "MIXED2" = 14,
200
+ "MIXED3" = 15
219
201
  }
220
202
 
221
- export enum rendLightChannel {
222
- "LC_Channel1" = 0,
223
- "LC_Channel2" = 1,
224
- "LC_Channel3" = 2,
225
- "LC_Channel4" = 3,
226
- "LC_Channel5" = 4,
227
- "LC_Channel6" = 5,
228
- "LC_Channel7" = 6,
229
- "LC_Channel8" = 7,
230
- "LC_ChannelWorld" = 8,
231
- "LC_Character" = 9,
232
- "LC_Player" = 10,
233
- "LC_Automated" = 15
203
+ export enum entdismembermentPlacementE {
204
+ "MAIN_MESH" = 4,
205
+ "DISM_MESH" = 5,
206
+ "RAGDOLL_CONTACT" = 8,
207
+ "RAGDOLL_CONTACT_SLIDE" = 9,
208
+ "RAGDOLL_SLEEP" = 10
234
209
  }
235
210
 
236
- export enum scnChoiceNodeNsChoiceNodeBitFlags {
237
- "IsFocusClue" = 0,
238
- "IsValidInteractionFailsafeDisabled" = 1
211
+ export enum entdismembermentGoreTypeE {
212
+ "FLESH" = 2,
213
+ "CYBER" = 3
239
214
  }
240
215
 
241
- export enum workWorkspotItemPolicy {
242
- "ItemPolicy_SpawnItemOnIdleChange" = 0,
243
- "ItemPolicy_DespawnItemOnIdleChange" = 1,
244
- "ItemPolicy_DespawnItemOnReaction" = 2
216
+ export enum EMeshChunkRenderMask {
217
+ "MCR_Scene" = 0,
218
+ "MCR_Cascade1" = 1,
219
+ "MCR_Cascade2" = 2,
220
+ "MCR_Cascade3" = 3,
221
+ "MCR_Cascade4" = 4,
222
+ "MCR_LocalShadows" = 5,
223
+ "MCR_IsTwoSided" = 6,
224
+ "MCR_DistantShadows" = 7,
225
+ "MCR_IsRayTracedEmissive" = 8,
226
+ "MCR_PrefabProxy" = 11,
227
+ "MCR_Cascades" = 12
245
228
  }
246
229
 
247
- export enum worlduiContextVisibility {
248
- "SceneDefault" = 0,
249
- "SceneTier1" = 8,
250
- "SceneTier2" = 16,
251
- "SceneTier3" = 24,
252
- "SceneTier4" = 32,
253
- "SceneTier5" = 40
230
+ export enum EMeshChunkFlags {
231
+ "MCF_RenderInScene" = 0,
232
+ "MCF_RenderInShadows" = 1,
233
+ "MCF_IsTwoSided" = 2,
234
+ "MCF_IsRayTracedEmissive" = 3,
235
+ "MCF_IsPrefabProxy" = 6,
236
+ "MCF_ConsoleLOD0" = 9,
237
+ "MCF_SkipDynamicDecalGeneration" = 10
238
+ }
239
+
240
+ export enum CensorshipFlags {
241
+ "Censor_Nudity" = 0,
242
+ "Censor_OverSexualised" = 1,
243
+ "Censor_Suggestive" = 2,
244
+ "Censor_Homosexuality" = 3,
245
+ "Censor_Gore" = 4,
246
+ "Censor_Drugs" = 5,
247
+ "Censor_Religion" = 6,
248
+ "Censor_Chinese" = 7
249
+ }
250
+
251
+ export enum animMuteAnimEvents {
252
+ "STANDARD" = 0,
253
+ "FACE_ANIMS" = 1
254
254
  }
File without changes