@cybermp/client-types 2.0.3 → 2.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,53 +1,38 @@
1
- export interface MpEvents {
2
- /**
3
- * Register a custom event listener.
4
- * @param eventName Name of the event.
5
- * @param callback Callback function.
6
- */
7
- on(eventName: string, callback: (...args: any[]) => void): void;
1
+ interface MpEventsMap {
2
+ anyResourceStart(resourceName: string): void;
3
+ anyResourceStop(resourceName: string): void;
4
+ anyServerResourceStart(resourceName: string): void;
5
+ anyServerResourceStop(resourceName: string): void;
6
+ resourceStart(): void;
7
+ resourceStop(): void;
8
+ resourcesRefresh(): void;
8
9
 
9
- /**
10
- * UnRegister a custom event listener.
11
- * @param eventName Name of the event.
12
- * @param callback Callback function.
13
- */
14
- off(eventName: string, callback: (...args: any[]) => void): void;
10
+ objectStreamOut(netID: number, gameID: number): void;
11
+ objectStreamIn(netID: number, gameID: number): void;
12
+ pedStreamOut(netID: number, gameID: number): void;
13
+ pedStreamIn(netID: number, gameID: number): void;
14
+ remotePlayerStreamOut(netID: number, gameID: number): void;
15
+ remotePlayerStreamIn(netID: number, gameID: number): void;
16
+ vehicleStreamOut(netID: number, gameID: number): void;
17
+ vehicleStreamIn(netID: number, gameID: number): void;
18
+ }
15
19
 
16
- /**
17
- * Emit a previously registered custom event.
18
- *
19
- * @param eventName Name of the event.
20
- * @param args Arguments to pass.
21
- */
20
+ export interface MpEvents {
22
21
  emit(eventName: string, ...args: any[]): void;
23
-
24
- /**
25
- * Register a listener for server event on client.
26
- */
27
- onServer(eventName: string, callback: (...args: any[]) => void): void;
28
-
29
- /**
30
- * Emit an event to the server.
31
- */
32
22
  emitServer(eventName: string, ...args: any[]): void;
33
-
34
- /**
35
- * Emit an event to the cef.
36
- */
37
23
  emitCef(eventName: string, ...args: any[]): void;
38
24
 
39
- /**
40
- * Register a custom cef event listener.
41
- * @param eventName Name of the event.
42
- * @param callback Callback function.
43
- */
25
+ onServer(eventName: string, callback: (...args: any[]) => void): void;
44
26
  onCef(eventName: string, callback: (...args: any[]) => void): void;
27
+ on<E extends keyof MpEventsMap>(eventName: E, callback: MpEventsMap[E]): void;
28
+ on(eventName: string, callback: (...args: any[]) => void): void;
29
+
30
+ off<E extends keyof MpEventsMap>(
31
+ eventName: E,
32
+ callback: MpEventsMap[E],
33
+ ): void;
34
+ off(eventName: string, callback: (...args: any[]) => void): void;
45
35
 
46
- /**
47
- * Register a command in the client scope.
48
- * @param commandName Command name without "/".
49
- * @param callback Callback with id and args.
50
- */
51
36
  addCommand(
52
37
  commandName: string,
53
38
  callback: (id: number, args: string[]) => void,
@@ -38,7 +38,7 @@ interface TweakDB {
38
38
  createRecord(key: string, value: string): boolean;
39
39
  }
40
40
 
41
- interface CyberMP {
41
+ interface MultiplayerSystem {
42
42
  /**
43
43
  * Removes game object classes (e.g., T extends gameObject, playerPuppet, NpcPuppet) from the map.
44
44
  * @param objectClassMap Array of class names to delete.
@@ -109,6 +109,7 @@ declare module '../game.d.ts' {
109
109
 
110
110
  export namespace ScriptGameInstance {
111
111
  export function GetLoadingScreenSystem(): LoadingScreenSystem;
112
+ export function GetMultiplayerSystem(): MultiplayerSystem;
112
113
  }
113
114
 
114
115
  export class LoadingScreenSystem {
@@ -128,6 +129,7 @@ declare module '../game.d.ts' {
128
129
 
129
130
  export interface entEntity {
130
131
  GetMorphWeights(): entMorphTargetWeightEntry[];
132
+ ReassembleWithComponents(arr: entIComponent[]): void;
131
133
  }
132
134
 
133
135
  export interface MpClasses {
@@ -54,8 +54,8 @@ declare module '../mp.d.ts' {
54
54
  * Spawn local-only entities (not synced).
55
55
  */
56
56
  spawnLocalPed(
57
- skinHash: number,
58
- appHash: number,
57
+ skinHash: number | bigint,
58
+ appHash: number | bigint,
59
59
  x: number,
60
60
  y: number,
61
61
  z: number,
@@ -64,8 +64,8 @@ declare module '../mp.d.ts' {
64
64
  ): number;
65
65
 
66
66
  spawnLocalVehicle(
67
- skinHash: number,
68
- appHash: number,
67
+ skinHash: number | bigint,
68
+ appHash: number | bigint,
69
69
  x: number,
70
70
  y: number,
71
71
  z: number,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cybermp/client-types",
3
- "version": "2.0.3",
3
+ "version": "2.2.0",
4
4
  "description": "",
5
5
  "types": "./out/index.d.ts",
6
6
  "files": [
@@ -21,12 +21,12 @@
21
21
  "types": "./out/game.d.ts"
22
22
  },
23
23
  "./enums": {
24
- "import": "./out/enums.d.ts",
25
- "types": "./out/enums.d.ts"
24
+ "import": "./out/enums.ts",
25
+ "types": "./out/enums.ts"
26
26
  },
27
27
  "./bitfields": {
28
- "import": "./out/bitfields.d.ts",
29
- "types": "./out/bitfields.d.ts"
28
+ "import": "./out/bitfields.ts",
29
+ "types": "./out/bitfields.ts"
30
30
  }
31
31
  },
32
32
  "license": "MIT",
@@ -38,7 +38,8 @@
38
38
  "fs-extra": "^11.3.2",
39
39
  "rimraf": "^6.0.1",
40
40
  "ts-morph": "^26.0.0",
41
- "vitest": "^4.0.15"
41
+ "vitest": "^4.0.15",
42
+ "glob": "^13.0.6"
42
43
  },
43
44
  "publishConfig": {
44
45
  "access": "public"
@@ -46,10 +47,7 @@
46
47
  "scripts": {
47
48
  "start": "tsx ./src",
48
49
  "dev": "tsx watch ./src",
49
- "generate-patches": "tsx ./scripts/generate-patches.ts",
50
- "apply-patches": "tsx ./scripts/apply-patches.ts",
51
- "prettify-edited": "tsx ./scripts/prettify-edited.ts",
52
- "build": "npm run start",
50
+ "build": "pnpm run start",
53
51
  "test": "vitest run",
54
52
  "test:dev": "vitest",
55
53
  "format": "pnpx @biomejs/biome format --write ./src",
@@ -1,50 +1,17 @@
1
1
  // THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
2
- export enum CensorshipFlags {
3
- "Censor_Nudity" = 0,
4
- "Censor_OverSexualised" = 1,
5
- "Censor_Suggestive" = 2,
6
- "Censor_Homosexuality" = 3,
7
- "Censor_Gore" = 4,
8
- "Censor_Drugs" = 5,
9
- "Censor_Religion" = 6,
10
- "Censor_Chinese" = 7
11
- }
12
-
13
- export enum EMeshChunkFlags {
14
- "MCF_RenderInScene" = 0,
15
- "MCF_RenderInShadows" = 1,
16
- "MCF_IsTwoSided" = 2,
17
- "MCF_IsRayTracedEmissive" = 3,
18
- "MCF_IsPrefabProxy" = 6,
19
- "MCF_ConsoleLOD0" = 9,
20
- "MCF_SkipDynamicDecalGeneration" = 10
21
- }
22
-
23
- export enum EMeshChunkRenderMask {
24
- "MCR_Scene" = 0,
25
- "MCR_Cascade1" = 1,
26
- "MCR_Cascade2" = 2,
27
- "MCR_Cascade3" = 3,
28
- "MCR_Cascade4" = 4,
29
- "MCR_LocalShadows" = 5,
30
- "MCR_IsTwoSided" = 6,
31
- "MCR_DistantShadows" = 7,
32
- "MCR_IsRayTracedEmissive" = 8,
33
- "MCR_PrefabProxy" = 11,
34
- "MCR_Cascades" = 12
35
- }
36
-
37
- export enum ETextureChannel {
38
- "TextureChannel_R" = 0,
39
- "TextureChannel_G" = 1,
40
- "TextureChannel_B" = 2,
41
- "TextureChannel_A" = 3
2
+ export enum worlduiContextVisibility {
3
+ "SceneDefault" = 0,
4
+ "SceneTier1" = 8,
5
+ "SceneTier2" = 16,
6
+ "SceneTier3" = 24,
7
+ "SceneTier4" = 32,
8
+ "SceneTier5" = 40
42
9
  }
43
10
 
44
- export enum RenderSceneLayerMask {
45
- "Default" = 0,
46
- "Cyberspace" = 1,
47
- "WorldMap" = 2
11
+ export enum workWorkspotItemPolicy {
12
+ "ItemPolicy_SpawnItemOnIdleChange" = 0,
13
+ "ItemPolicy_DespawnItemOnIdleChange" = 1,
14
+ "ItemPolicy_DespawnItemOnReaction" = 2
48
15
  }
49
16
 
50
17
  export enum TriggerChannel {
@@ -76,72 +43,86 @@ export enum TriggerChannel {
76
43
  "TC_Custom14" = 30
77
44
  }
78
45
 
79
- export enum animMuteAnimEvents {
80
- "STANDARD" = 0,
81
- "FACE_ANIMS" = 1
46
+ export enum scnChoiceNodeNsChoiceNodeBitFlags {
47
+ "IsFocusClue" = 0,
48
+ "IsValidInteractionFailsafeDisabled" = 1
82
49
  }
83
50
 
84
- export enum entdismembermentGoreTypeE {
85
- "FLESH" = 2,
86
- "CYBER" = 3
51
+ export enum rendLightChannel {
52
+ "LC_Channel1" = 0,
53
+ "LC_Channel2" = 1,
54
+ "LC_Channel3" = 2,
55
+ "LC_Channel4" = 3,
56
+ "LC_Channel5" = 4,
57
+ "LC_Channel6" = 5,
58
+ "LC_Channel7" = 6,
59
+ "LC_Channel8" = 7,
60
+ "LC_ChannelWorld" = 8,
61
+ "LC_Character" = 9,
62
+ "LC_Player" = 10,
63
+ "LC_Automated" = 15
87
64
  }
88
65
 
89
- export enum entdismembermentPlacementE {
90
- "MAIN_MESH" = 4,
91
- "DISM_MESH" = 5,
92
- "RAGDOLL_CONTACT" = 8,
93
- "RAGDOLL_CONTACT_SLIDE" = 9,
94
- "RAGDOLL_SLEEP" = 10
66
+ export enum RenderSceneLayerMask {
67
+ "Default" = 0,
68
+ "Cyberspace" = 1,
69
+ "WorldMap" = 2
95
70
  }
96
71
 
97
- export enum entdismembermentResourceSetMask {
98
- "BARE" = 0,
99
- "BARE1" = 1,
100
- "BARE2" = 2,
101
- "BARE3" = 3,
102
- "GARMENT" = 4,
103
- "GARMENT1" = 5,
104
- "GARMENT2" = 6,
105
- "GARMENT3" = 7,
106
- "CYBER" = 8,
107
- "CYBER1" = 9,
108
- "CYBER2" = 10,
109
- "CYBER3" = 11,
110
- "MIXED" = 12,
111
- "MIXED1" = 13,
112
- "MIXED2" = 14,
113
- "MIXED3" = 15
72
+ export enum physicsRagdollBodyPartE {
73
+ "HEAD" = 0,
74
+ "LARM_UPPER" = 1,
75
+ "LARM_LOWER" = 2,
76
+ "LARM_PALM" = 3,
77
+ "RARM_UPPER" = 4,
78
+ "RARM_LOWER" = 5,
79
+ "RARM_PALM" = 6,
80
+ "LLEG_UPPER" = 7,
81
+ "LLEG_LOWER" = 8,
82
+ "LLEG_FOOT" = 9,
83
+ "RLEG_UPPER" = 10,
84
+ "RLEG_LOWER" = 11,
85
+ "RLEG_FOOT" = 12,
86
+ "BODY" = 13
114
87
  }
115
88
 
116
- export enum entdismembermentWoundTypeE {
117
- "CLEAN" = 0,
118
- "COARSE" = 1,
119
- "HOLE" = 6
89
+ export enum physicsFractureFieldType {
90
+ "FF_Default" = 0,
91
+ "FF_Locomotion" = 1,
92
+ "FF_TriggerDestructionEvent" = 2,
93
+ "FF_FractureFieldNode" = 3,
94
+ "FF_FractureFieldGameEffect" = 4,
95
+ "FF_FractureFieldComponent" = 5
120
96
  }
121
97
 
122
- export enum gameEItemDynamicTags {
123
- "Quest" = 0,
124
- "UnequipBlocked" = 1,
125
- "DLCAdded" = 2,
126
- "TransmogBlocked" = 3
98
+ export enum physicsFractureFieldOptions {
99
+ "FFO_OnlyPrefractured" = 0,
100
+ "FFO_DisableReiteration" = 1
127
101
  }
128
102
 
129
- export enum gameLootSlotState {
130
- "Looted" = 0,
131
- "Unavailable" = 1
103
+ export enum physicsEClothCollisionMaskEnum {
104
+ "SPHERE" = 0,
105
+ "BOX" = 1,
106
+ "CONVEX" = 2,
107
+ "TRIMESH" = 3,
108
+ "CAPSULE" = 4
132
109
  }
133
110
 
134
- export enum gametargetingSystemAimAssistFilter {
135
- "Melee" = 0,
136
- "Shooting" = 1,
137
- "Scanning" = 2,
138
- "QuickHack" = 3,
139
- "ShootingLimbCyber" = 4,
140
- "HeadTarget" = 5,
141
- "LegTarget" = 6,
142
- "MechanicalTarget" = 7,
143
- "DriverCombat" = 8,
144
- "BreachTarget" = 9
111
+ export enum physicsDestructionType {
112
+ "DT_PhysicalNode" = 0,
113
+ "DT_PhysicalComponent" = 1,
114
+ "DT_BakedNode" = 2,
115
+ "DT_BakedComponent" = 3,
116
+ "DT_IDN" = 4,
117
+ "DT_FoliageDestruction" = 5,
118
+ "DT_QuestComponent" = 6,
119
+ "DT_QuestNode" = 7
120
+ }
121
+
122
+ export enum gsmGameDefType {
123
+ "BASE" = 0,
124
+ "EP1" = 1,
125
+ "OTHER" = 2
145
126
  }
146
127
 
147
128
  export enum gameuiContext {
@@ -162,93 +143,112 @@ export enum gameuiContext {
162
143
  "MAX" = 31
163
144
  }
164
145
 
165
- export enum gsmGameDefType {
166
- "BASE" = 0,
167
- "EP1" = 1,
168
- "OTHER" = 2
146
+ export enum gametargetingSystemAimAssistFilter {
147
+ "Melee" = 0,
148
+ "Shooting" = 1,
149
+ "Scanning" = 2,
150
+ "QuickHack" = 3,
151
+ "ShootingLimbCyber" = 4,
152
+ "HeadTarget" = 5,
153
+ "LegTarget" = 6,
154
+ "MechanicalTarget" = 7,
155
+ "DriverCombat" = 8,
156
+ "BreachTarget" = 9
169
157
  }
170
158
 
171
- export enum physicsDestructionType {
172
- "DT_PhysicalNode" = 0,
173
- "DT_PhysicalComponent" = 1,
174
- "DT_BakedNode" = 2,
175
- "DT_BakedComponent" = 3,
176
- "DT_IDN" = 4,
177
- "DT_FoliageDestruction" = 5,
178
- "DT_QuestComponent" = 6,
179
- "DT_QuestNode" = 7
159
+ export enum gameLootSlotState {
160
+ "Looted" = 0,
161
+ "Unavailable" = 1
180
162
  }
181
163
 
182
- export enum physicsEClothCollisionMaskEnum {
183
- "SPHERE" = 0,
184
- "BOX" = 1,
185
- "CONVEX" = 2,
186
- "TRIMESH" = 3,
187
- "CAPSULE" = 4
164
+ export enum gameEItemDynamicTags {
165
+ "Quest" = 0,
166
+ "UnequipBlocked" = 1,
167
+ "DLCAdded" = 2,
168
+ "TransmogBlocked" = 3
188
169
  }
189
170
 
190
- export enum physicsFractureFieldOptions {
191
- "FFO_OnlyPrefractured" = 0,
192
- "FFO_DisableReiteration" = 1
171
+ export enum ETextureChannel {
172
+ "TextureChannel_R" = 0,
173
+ "TextureChannel_G" = 1,
174
+ "TextureChannel_B" = 2,
175
+ "TextureChannel_A" = 3
193
176
  }
194
177
 
195
- export enum physicsFractureFieldType {
196
- "FF_Default" = 0,
197
- "FF_Locomotion" = 1,
198
- "FF_TriggerDestructionEvent" = 2,
199
- "FF_FractureFieldNode" = 3,
200
- "FF_FractureFieldGameEffect" = 4,
201
- "FF_FractureFieldComponent" = 5
178
+ export enum entdismembermentWoundTypeE {
179
+ "CLEAN" = 0,
180
+ "COARSE" = 1,
181
+ "HOLE" = 6
202
182
  }
203
183
 
204
- export enum physicsRagdollBodyPartE {
205
- "HEAD" = 0,
206
- "LARM_UPPER" = 1,
207
- "LARM_LOWER" = 2,
208
- "LARM_PALM" = 3,
209
- "RARM_UPPER" = 4,
210
- "RARM_LOWER" = 5,
211
- "RARM_PALM" = 6,
212
- "LLEG_UPPER" = 7,
213
- "LLEG_LOWER" = 8,
214
- "LLEG_FOOT" = 9,
215
- "RLEG_UPPER" = 10,
216
- "RLEG_LOWER" = 11,
217
- "RLEG_FOOT" = 12,
218
- "BODY" = 13
184
+ export enum entdismembermentResourceSetMask {
185
+ "BARE" = 0,
186
+ "BARE1" = 1,
187
+ "BARE2" = 2,
188
+ "BARE3" = 3,
189
+ "GARMENT" = 4,
190
+ "GARMENT1" = 5,
191
+ "GARMENT2" = 6,
192
+ "GARMENT3" = 7,
193
+ "CYBER" = 8,
194
+ "CYBER1" = 9,
195
+ "CYBER2" = 10,
196
+ "CYBER3" = 11,
197
+ "MIXED" = 12,
198
+ "MIXED1" = 13,
199
+ "MIXED2" = 14,
200
+ "MIXED3" = 15
219
201
  }
220
202
 
221
- export enum rendLightChannel {
222
- "LC_Channel1" = 0,
223
- "LC_Channel2" = 1,
224
- "LC_Channel3" = 2,
225
- "LC_Channel4" = 3,
226
- "LC_Channel5" = 4,
227
- "LC_Channel6" = 5,
228
- "LC_Channel7" = 6,
229
- "LC_Channel8" = 7,
230
- "LC_ChannelWorld" = 8,
231
- "LC_Character" = 9,
232
- "LC_Player" = 10,
233
- "LC_Automated" = 15
203
+ export enum entdismembermentPlacementE {
204
+ "MAIN_MESH" = 4,
205
+ "DISM_MESH" = 5,
206
+ "RAGDOLL_CONTACT" = 8,
207
+ "RAGDOLL_CONTACT_SLIDE" = 9,
208
+ "RAGDOLL_SLEEP" = 10
234
209
  }
235
210
 
236
- export enum scnChoiceNodeNsChoiceNodeBitFlags {
237
- "IsFocusClue" = 0,
238
- "IsValidInteractionFailsafeDisabled" = 1
211
+ export enum entdismembermentGoreTypeE {
212
+ "FLESH" = 2,
213
+ "CYBER" = 3
239
214
  }
240
215
 
241
- export enum workWorkspotItemPolicy {
242
- "ItemPolicy_SpawnItemOnIdleChange" = 0,
243
- "ItemPolicy_DespawnItemOnIdleChange" = 1,
244
- "ItemPolicy_DespawnItemOnReaction" = 2
216
+ export enum EMeshChunkRenderMask {
217
+ "MCR_Scene" = 0,
218
+ "MCR_Cascade1" = 1,
219
+ "MCR_Cascade2" = 2,
220
+ "MCR_Cascade3" = 3,
221
+ "MCR_Cascade4" = 4,
222
+ "MCR_LocalShadows" = 5,
223
+ "MCR_IsTwoSided" = 6,
224
+ "MCR_DistantShadows" = 7,
225
+ "MCR_IsRayTracedEmissive" = 8,
226
+ "MCR_PrefabProxy" = 11,
227
+ "MCR_Cascades" = 12
245
228
  }
246
229
 
247
- export enum worlduiContextVisibility {
248
- "SceneDefault" = 0,
249
- "SceneTier1" = 8,
250
- "SceneTier2" = 16,
251
- "SceneTier3" = 24,
252
- "SceneTier4" = 32,
253
- "SceneTier5" = 40
230
+ export enum EMeshChunkFlags {
231
+ "MCF_RenderInScene" = 0,
232
+ "MCF_RenderInShadows" = 1,
233
+ "MCF_IsTwoSided" = 2,
234
+ "MCF_IsRayTracedEmissive" = 3,
235
+ "MCF_IsPrefabProxy" = 6,
236
+ "MCF_ConsoleLOD0" = 9,
237
+ "MCF_SkipDynamicDecalGeneration" = 10
238
+ }
239
+
240
+ export enum CensorshipFlags {
241
+ "Censor_Nudity" = 0,
242
+ "Censor_OverSexualised" = 1,
243
+ "Censor_Suggestive" = 2,
244
+ "Censor_Homosexuality" = 3,
245
+ "Censor_Gore" = 4,
246
+ "Censor_Drugs" = 5,
247
+ "Censor_Religion" = 6,
248
+ "Censor_Chinese" = 7
249
+ }
250
+
251
+ export enum animMuteAnimEvents {
252
+ "STANDARD" = 0,
253
+ "FACE_ANIMS" = 1
254
254
  }
File without changes